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Thoughts: Winlator is just Valve's proxy
I think some of you know know about Winlator: a tool that contains Wine, Box64, DXVK etc. to play Windows games on Android. It's made by BrunoSX whose real name apparently Bruno Sousa. The only desciption he give about himself is next:
I'm a Brazilian developer who really likes to program in Java and C.
What's suspicious is that his github account doesn't have any activity before Winlator. Yet what he does? He made an entire Android applications with interfaces to underlying Linux software like Wine, Xserver to support proper rendering and proper input. He even made a special shim Vulkan driver called Vortek that uses underlying vendor Android Vulkan driver! Isn't that too much work for a single individual? He has a small site with little to no design and single "donation" link on "Buy me a coffee". Doesn't seem very convincing if you asked me.
Even though Winlator is kinda open-source only sources for version 7 actually released and every update to repo goes in batches. That's how corporations prefer to work with open source when they develop things under the curtains and only dump changes with some intervals. If you want to see how real open source projects looks like check mobox repo: it's kinda Winlator competitor based upon Termux. Mobox does really looks like a work of a small individuals with the help of community
So my theory is that all this Winlator thing is a facade for Valve to develop Proton on Android. We already know for sure that they're developing Proton for ARM.
submitted by /u/Plenty-Light755[link] [comments]
Graphical glitches in Linux, but not Windows
Hello there!
I recently got myself a RX 9070, and I am fairly happy with it.
However, I seem to have this issue, where when I am using Linux, I am getting glitches and graphical artifacts in different places. You can see these below.
I was kind of wondering whether the GPU was dying, but I don't really know what is happening. There really doesn't seem to be any clear issues, other than the graphical ones. I tried gaming in Linux, and the games ran fine, without any issues.
At this point, I don't know.
Any help would be appreciated.
submitted by /u/__Sandyran[link] [comments]
Weird issue
Been playing Dex past couple days without issue, today the comtroller setup was completely fucked, checked a couple other native linux games I had and it wasn't the controller so I uninstalled the game and installed the windows version. Will update if the game works going forward, might be a bad native port.
submitted by /u/Lazyphantom_13[link] [comments]
Looking for an OS, SteamOS maybe?
Hey there! I want to transform my main desktop into a back bedroom Media / gaming box.
What I'm looking for it to do:
Have a console like UI where a Controller makes it ease of use
Be able to play downloaded content / streamed content from major streaming platforms
be able to play Steam, Ubisoft, and Gamepass games.
With Windows I still need keyboard / mouse for the most part, any suggestions?
Specs:
AMD Ryzen 7 7700XD
AMD Radeon 6900 Red Devil
32gb Ram
submitted by /u/scorpnet[link] [comments]
AMD Driver Based Things
Been a minute since I did Linux stuff but has the AMD driver based stuff like Frame Gen/ Scaling work the way it does in Windows with an application? The AMD Adrenaline Edition application I mean.
submitted by /u/TunderMuffins[link] [comments]
Any way to get games by being a person that sails the seas?
Context, recently i switched to linux mint, and i wpuld like to play a lot of gmes but the problem is that i don't really have the fincial stability to buy them all at the moment, so i wondering if its possible to get them "the other way" i looked on youtube but only found 1 video and it was not much help
submitted by /u/MasterEmployer2714[link] [comments]
Recommended Distro for Older Nvidia Laptop
Good day all, Was looking for a distro I can install on an older laptop.
The laptop has a 4th gen i7 processor and NVidia GTX 960 (or 970, have to double check.), as well as 12 gbs of ram.
I do have older games that I know this computer can run (Wanted to start Bioshock infinite) and some things in Blender (not super intensive).
I was considering CachyOS but it recommended at minimum a 2000 series Nvidia GPU.
submitted by /u/SwordmasterT[link] [comments]
Steam Shader Compiling CS2
So i tried to play cs2 with my laptop today, at this point i‘m waiting 3 Hours until cs2 has finished compiling Vulkan Shaders. I‘m using all of my 12 Threads to compile the Shaders so this is not the Issue. Any way to save the Shaders after reboot or any way to speed this up ?
PS: on my PC it only takes a minute
submitted by /u/xTh3Grashalm[link] [comments]
My indie game releases on Linux today!
I just released a roguelike I've been working on that's inspired by "Risk of Rain 2" and "Motherload." I started development on Windows 10, but I switched to Linux Mint near the end because of Microsoft's BS. Linux has been so good to me that I decided to go through the (relatively little) trouble of releasing on Linux too! I'm really excited to release my first Linux game, and if you wanna check it out, here's a link to the Steam page: https://store.steampowered.com/app/3252310/Comet_Rogue/
submitted by /u/AntiqueGearGames[link] [comments]
Its finally here with native Linux support. https://store.steampowered.com/app/1226670/Rosewater/
Daily shader pre-cache update
Why do game like dota, tf2, and l4d2 need a shader pre-cache update basically everyday
I use whatever tool steam recommends (mostly steam linux runtime) and I also tried stable proton versions but some games don't launch or run poorly with these version and only run well with steam linux runtime or experimental/hotfix and I use limited internet so updates that big the frequently won't work
could it be that they get deleted after every reboot or something and if so could someone tell me where are they stored so that I could try that option or what else do you think is the issue
I am using EndeavourOS with an i5 11400H cpu and the integrated graphics
submitted by /u/one_day_bros[link] [comments]
It just works
I never liked Windows 11, so I finally switched to Linux on my GamingPC. All the games I play run perfectly out of the Box (Steam). No problems detected yet. Here's my desktop: clean and minimalistic. Goodby Redmond!
submitted by /u/Medical_Divide_7191[link] [comments]
Monster Train 2 is Steam Deck Verified ahead of release
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Read the full article on GamingOnLinux.
Rogue Kingdoms blends tower defense with Vampire Survivors action and will have full Steam Deck support
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Read the full article on GamingOnLinux.
Critter Cove gets a major performance update - should work better on Steam Deck
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Read the full article on GamingOnLinux.
running two instances of Steam simultaneously with different accounts to run an online game twice?
I want to run an online game twice through Steam Proton on Linux with different Steam accounts simultaneously. Each Steam account has a copy of the game, and operating up to two clients of the game on one computer is allowed by their ToS.
I am looking for a solution that isn't taking up a lot of additional disk space, like setting up a virtual machine and installing Steam and the game a second time there. There should be no interruptions with the internet connection and switching between the game windows should be quick and easy.
With a standalone game client, I could probably just launch the game twice and use different logins to achieve this, but this isn't an option with Steam.
Is sandboxing Steam with something like apparmor, firejail, bubblewrap, or flatpak, a solution for this?
Is it maybe even possible for Steam, installed on a VM, to launch the game that is installed outside of the VM? Though I have no idea how well it would run and how it works with nvidia drivers.
Are there other solutions?
submitted by /u/ty56op90[link] [comments]
ProtonUp-Qt v2.12 brings a new Steam Deck theme and support for Proton-CachyOS
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Read the full article on GamingOnLinux.