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EA App launches and lets me browse the store, but wont load the friends list.
im unable to load the friends list, i cant send or receive any game invites and cant see friends in game either
submitted by /u/Responsible-Score995[link] [comments]
gaming on linux runs hotter than on windows?
so i have a laptop and since i moved to ubuntu its been rendering graphics weird and heats up really quick even though i have the resolutions and frames on the lowest settings. my laptop worked better on windows with steam games. idk what im doing wrong? how do i optimise it
i havent played alot of games on my laptop before but cotl ran smoothly for hours on windows (lower graphics ofcs), same with stardew valley but since moving to ubuntu its been laggy and theres a part of the screen that kinda glitches? i dont know alot about gaming on pcs in general so any help is appreciated. i tried running it with discrete graphics card too but didnt make much of a difference
i have an 11th Gen Intel Core i7-1165G7 @ 2.80GHz and nvdia GeForce MX330
submitted by /u/mushishroom[link] [comments]
Linux Mint Performance problems with Cyberpunk
I recently switched to Linux Mint from Windows. Most games work great so far, but Cyberpunk is only getting half the fps that it normally gets in Windows (100-120fps in Win, 50-60fps in Mint).
I'm using the latest Proton hotfix version on Steam, all drivers are up to date, and I've tried pretty much every option in the nvidia x server settings.
The only variable I can think of is that on Windows, the game is installed on a fast NVME drive, while in Linux it's on the same SATA SSD that the OS is installed on. But surely this is unlikely to be the cause of a 50% slowdown right?
Hardware for reference;
Linux Mint 22.1 Cinnamon
Threadripper 3960x
RTX 3090 OC
256GB RAM at 3200 MT/s
I've also output some logs while playing to search for clues. During what appears to be gameplay, I get thousands of lines of these two errors repeated:
4738.983:03c0:0678:warn:vkd3d-proton:vkd3d_native_sync_handle_release: Failed to release semaphore (#12a).
4738.983:03c0:0678:warn:vkd3d-proton:dxgi_vk_swap_chain_wait_worker: Failed to increment swapchain semaphore. Did application forget to acquire?
Any ideas if this is relevant, and/or what it could be? Am I right in thinking it's related to multi-threading operations?
submitted by /u/ZFCD[link] [comments]
Nvidia confirms it is investigating RTX 50-series BSOD and black screen troubles, no timeline for a fix
Counter-Strike 2 huge frame time after 30 minutes of gameplay
CS2 stutters quite a bit in general, but after 30 minutes of gameplay my frame time jumps to 70ms and my frame rate stays about the same around 300fps. The lag remains in the menu as well.
So far I’ve tried using maxVram=“” in launch options, different XMP profiles in BIOS, lowering graphics settings, clearing shader cache, and reinstalling the game. I’m running 4:3 stretched 1440x1080p using GameScope.
If anyone has any suggestions/solutions please let me know. This has been going on for a month now and a buddy of mine with identical specs hasn’t encountered this issue.
Specs: OS: Fedora 41 CPU: Ryzen 5600X GPU: Radeon 6650XT RAM: 4x8GB DDR4
submitted by /u/djjxj[link] [comments]
Cant recognize 3070 RTX on Fedora Workstation 41
Hi Guys, cant seem to get Fedora to recognize my GPU which is preventing me from running any games. Any help here?
submitted by /u/Previous-Cow4416[link] [comments]
Steam Overlay doesn't work on non-steam Native Linux games.
Software Specs: CachyOS (Arch based), KDE Plasma 6.3.1 running Wayland
Hardware Specs: nvidia 2080 super, Intel I11700K
Steam: Installed from pacman
(I'm still relatively new to linux, so please let me know if there is anymore relevant information y'all need)
.
I am trying to get the Steam Overlay to work on native linux games such as those installed from pacman and flatpak. They do launch like normal, but they are missing the steam overlay. I have tested Sonic Robo Blast 2 (flatpak), Vintage Story (flatpak), xemu (flatpak and pacman), dosbox (pacman), KDE's Konsole (built in), supertux (flatpak and appimage).
Steam Overlay does work on steam native linux games, proton/wine run games, and non-steam proton/wine run games. Tested on Team Fortress 2 (Native),X-COM UFO Defence (Proton+DOSBox) Dwarf Fortress (Native), Hollow Knight (Proton), Battlefront 2 2005 (non-steam using Proton), Fallout 4 (non-steam using Proton), and many more...
Is there a solution to this issue or is it still something that valve/wine need to work on?
submitted by /u/Dread_Pony_Roberts[link] [comments]
Issues switching to 5070TI
I'm still very new to Linux so please bare with me. I just switched from a 3070TI to a 5070TI and I'm having tons of issues just getting it to work and run games. Since having upgraded I had to change my driver install from the nvidia package to the nvidia-open package otherwise arch couldn't recognise my GPU. After doing that I at least had the resolution for my monitors set correctly but when trying to run Cyberpunk I'm getting around 8-9 FPS and some weird visual glitches which make it unplayable, however it was running completely fine before I switched.
Anyone know any possible solutions or things to check for?
submitted by /u/Mitens04[link] [comments]
U7 Revisited hits 0.1 version, and aims at turning the old but great Ultima VII RPG in real 3D
Apparently Nvidia dropped 32-bit Physx support in the 50x series, and many older games now run like shit
I discovered the AMD Instinct Mi25
So i was trying to find a GPU for my proxmox server, to handle VM and other stuff, trying to find an NVIDIA p40 but was tired to see that old piece of dirt at crazy prices for the value.
Then i remembered there was another player in the GPU space, I just bought for 100 euro the AMD Instinct MI25. If someone wants to game on a budget, i tested it at 1440p but it will probably handle 1080p very nice (tweaking settings better than I did).
Probably putting it in the right PCIE x16 would give even higher performance or using it without having video output coming from another GPU (I tested PCIE , I just love the VRAM and the performance for less than 200W). I think that, putting it to PCIE 3.0 x16, you would get performance similar to the AMD 6600XT, while having twice the VRAM.
https://www.youtube.com/watch?v=jsgZ8BrAppc
Now I have to try the actual intended use, pytorch :D
submitted by /u/Armage69[link] [comments]
The text is cluttered. How do I fix this?
I ran Subarashiki Hibi with Wine-GE (Lutris), the result is like this. Yesterday, I ran the same game with Soda (Bottles), the result is also like this
I did a little bit searching on google, but I can't find any information related to this bug. Seem like no one have experienced this
submitted by /u/nqinn12[link] [comments]
Was VkBasalt abandoned?
Seeing that the last commit to this repo was 2 years ago.
submitted by /u/Nolan_PG[link] [comments]
Limo Mod Manager Hangs
The tool seems to hang as soon as I select a staging directory. I would guess access rights are an issue. Not sure. Has anyone experienced the same problem? Thanks.
Ubuntu "VERSION="24.04.2 LTS (Noble Numbat)"
submitted by /u/Due_Criticism_442[link] [comments]
Borderlands 2 / Borderlands Pre-sequel refuse to start from Epic Games Launcher/Lutris FIX
(NOTE: I did this on Mint 21.3 Virginia, but it should be the same across Mint and Ubuntu.)
So this afternoon I spent troubleshooting Borderlands 2 instead of actually playing the game, but after much peril I've managed to get it running. Nothing worked - switching launchers, adding launch options, editing files in the Documents folder, the games were either completely dead or crashed on launch window.
Turns out these two games are VERY sensitive to Nvidia (Starts to be synonymous with garbage in my head) graphics card drivers and will not run if anything is amiss. And of course I have the most broken from factory HP laptop that has an Nvidia GTX 1660Ti graphics card, that just loves to cause trouble all the time. Because why would I have anything normal right?
Anyways, if you have the same problem (game simply won't start), you can start by using the GUI option to see if you can select a different driver for your graphics card. In my case the system refused to do so for some dependencies not being met, so I had to go hands on. If this is your case, start up your terminal and follow these steps that I myself took from a 6 years old tutorial on askubuntu.com, that doesn't come up too easily on search:
Remove the old drivers:
(Note: If you didn't do this before, it might seem terrifying, there's a lot going on and it almost looks like you're removing the entire system, but I tried it and it's fine)
sudo apt-get purge nvidia\*
sudo apt remove nvidia-\*
sudo apt autoremove
You can check out what's the recommended driver for your graphics card:
ubuntu-drivers devices
it takes a bit, give it a moment to figure it out
Install drivers automatically:
sudo ubuntu-drivers autoinstall
When this is done, restart the system to be sure there's no gremlins anywhere and check which card is running:
prime-select query
I got an "on-demand" answer which in my experience is usually terrible function that ain't good for anything. It kinda fails to switch on demand when needed.
To change that setting to Nvidia only, use:
sudo prime-select nvidia
If you want to switch to intel for some reason, just replace "nvidia" with "intel" in that command. That mode you use mainly on laptops when you want to save battery.
I hope this is useful to anyone, I spent some 8 hours troubleshooting the games, eventually running in to solutions more or less by coincidence.
PS: The old tutorial also included a command to install a specific driver:
sudo apt install nvidia-<driver number>
But it didn't work for me, it couldn't find anything. My guess is that you need at least one more command to accompany this one to actually get the driver in your machine first, but I don't know what it is, the old tutorial doesn't include it, and I'm not that much of an expert. Autoinstall gets you to the latest version anyways so it's useful only if you really really need an old version for something.
submitted by /u/Paegaskiller[link] [comments]
Steam recording to write in secondary drive
I've got a HDD mounted to my PC just to network media share and gameplay recordings so it isn't constantly writing to my nvme but in Linux it doesn't seem to work, I can see the snapshots taken with each timestamp but the recordings won't load whatsoever, if I set it to write to /home/ then it works as it should.
I've tried disabling GPU hardware encoding and converting the drive from NTFS to Ext4 but to no avail
Does anyone have a clue what could be casuing this? Thank you
submitted by /u/LayPT[link] [comments]
How to use borderless window on with Minecraft Java on Linux Mint 22.1 Cinnamon?
I've spent hours already researching, and I can't find a way to do this. Surely someone else has had the same problem? Fullscreen comes with a slew of issues in Linux Mint including:
- Changing volume minimizes the window
- Cannot alt tab out of minecraft
- Cannot use other applications with alt tab while minecraft is fullscreened.
Seems like the best way to fix this is using a borderless window, but I cannot figure out how.
submitted by /u/strugglingerdevelop[link] [comments]
Problems trying to configure "WITP: AE" under wayland.
Hi guys, I come to you expecting that you can throw some light or at least guide me a bit.
On the past, I've played on linux to "War in the Pacific: Admiral's edition". To my knowledge, I found zero problems. I was even able to make use of the flags that you should pass to the exe to adapt the gome to more moderl resolutions, make it windowed and so on.
I had success playing it on both Bottles and Lutris. Only caveat is install needed dependencies on winetricks and it's done.
Stupid of me, I distro hoped and ended on a distro without xorg, only wayland desktop.
And I can promise you I've tried everything that has ocurred to me to make it work with no luck.
I'm gonna try to put here all the info I have.
When i configure the game, I put some parameters to be passed to the .exe in order to make the game compatible with modern systems (it's a game from 2009).
-altFont -deepColor -dd_sw -skipVideo -archive -wd -pxf1920 -pyf1020
The key part is the -wd -pxf1920 -pyf1020, it makes the game windowed, with a geometry of 1920x1020 (to leave vertical space for the menu bar). This works flawlessly on x11, on both Bottles and Lutris.
On bottles under wayland, nothing seems to make it work. On Lutris under wayland, if I remove all the oprions to tweak the resolution, I can make it work full screen (but it hurts on the eyes), and every time you switch to another app, it seems it stopped working, but it comes back if you start switching from one app to another.
But any attempt to modify the resolution (even when on full screen) or make it run on a window or a virtual desktop, has utterly failed. And no idea why only in wayland, when it runs perfectly on x11.
I'm using Aurora (an image from KDE Fedora 41 by the people of universal blue), and apparently it tells it's running something called "Wayland to x11 video bridge".
Any tip, hint or even suggestion of things to try will be very much appreciated.
Game running full screen on a very low resolution.
submitted by /u/Himliano[link] [comments]
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