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Helldivers 2 crashing randomly - GPU hang?
Hi all,
I am having some issues on Bazzite 43.20251210.1 desktop, where my game randomly crashes and gnome desktop also crashes, prompting to login again - probably due to GPU hang/reset.
These are the relevant logs i could pick out:
Dec 15 18:51:24 kernel: amdgpu: Dumping IP State
Dec 15 18:51:24 kernel: amdgpu: Dumping IP State Completed
Dec 15 18:51:24 kernel: amdgpu: [drm] AMDGPU device coredump file has been created
Dec 15 18:51:24 kernel: amdgpu: [drm] Check your /sys/class/drm/card1/device/devcoredump/data
Dec 15 18:51:24 kernel: amdgpu: ring gfx_0.0.0 timeout, signaled seq=102341629, emitted seq=102341631
Dec 15 18:51:24 kernel: amdgpu: Process main pid 53545 thread vkd3d_queue pid 53662
Dec 15 18:51:24 kernel: amdgpu: Starting gfx_0.0.0 ring reset
Dec 15 18:51:24 kernel: [drm:gfx_v11_0_bad_op_irq [amdgpu]] *ERROR* Illegal opcode in command stream
Dec 15 18:51:26 kernel: amdgpu: MES failed to respond to msg=RESET
Dec 15 18:51:26 kernel: amdgpu: failed to reset legacy queue
Dec 15 18:51:26 kernel: amdgpu: reset via MES failed and try pipe reset -110
Dec 15 18:51:26 kernel: amdgpu: Ring gfx_0.0.0 reset failed
Dec 15 18:51:26 kernel: amdgpu: GPU reset begin!
Dec 15 18:51:28 kernel: amdgpu: MES failed to respond to msg=REMOVE_QUEUE
Dec 15 18:51:28 kernel: amdgpu: failed to unmap legacy queue
Dec 15 18:51:28 kernel: [drm:gfx_v11_0_hw_fini [amdgpu]] *ERROR* failed to halt cp gfx
Dec 15 18:51:28 kernel: amdgpu: MODE1 reset
Dec 15 18:51:28 kernel: amdgpu: GPU mode1 reset
Dec 15 18:51:28 kernel: amdgpu: GPU smu mode1 reset
Dec 15 18:51:29 kernel: amdgpu: GPU reset succeeded, trying to resume
Dec 15 18:51:29 kernel: amdgpu: VRAM is lost due to GPU reset!
Dec 15 18:51:29 kernel: amdgpu: PSP is resuming...
Dec 15 18:51:29 kernel: amdgpu: SMU is resumed successfully!
Dec 15 18:51:29 kernel: amdgpu: [drm] DMUB hardware initialized: version=0x07002F00
Dec 15 18:51:29 kernel: amdgpu: GPU reset(4) succeeded!
Dec 15 18:51:29 kernel: [drm:amdgpu_cs_ioctl [amdgpu]] *ERROR* Failed to initialize parser -125!
Dec 15 18:51:29 kernel: [drm:amdgpu_cs_ioctl [amdgpu]] *ERROR* Failed to initialize parser -125!
Dec 15 18:51:29 kernel: amdgpu: [drm] device wedged, but recovered through reset
I tried launching via gamescope, but the crash still occurs, also tried some launch commands that are listed here: https://www.protondb.com/app/553850?device=pc, but to no avail.
Only thing that occurs to me is to try to rollback to another version of GPU drivers? Or using DIrectX11 via steam launch options.
Anyone having similar issues, coming across this on some other game?
[link] [comments]
Anyway to run bedrock minecraft yet?
Im aware of the google play launcher. But is there a way to run the windows 10 edition?
submitted by /u/life-sphere[link] [comments]
GTA Online is working as of December 2025
Search your Steam library for "proton" and ensure you have "Proton BattlEye Runtime" installed
Then edit your hosts file to prevent these domains from resolving
# Blocked BattleEye Servers 0.0.0.0 paradise-s1.battleye.com 0.0.0.0 test-s1.battleye.com 0.0.0.0 paradiseenhanced-s1.battleye.comThen launch the game using this launch option
PROTON_BATTLEYE_RUNTIME=~/.local/share/Steam/steamapps/common/Proton\ BattlEye\ Runtime/ %command%Online should now work, but DON'T JOIN PUBLIC LOBBIES as it'll likely lead to a ban
submitted by /u/ansibleloop[link] [comments]
DotA 2 Stuttering on Ubuntu 24.04 LTS
Opened DotA2 after a long time away. Even tho my FPS is a solid 120 (fps limit), there's a constant stutter making the game incredibly annoying.
Tried:
* Disabling steam overlap
* `gamemoderun` and other some other command-line options
* Both Wayland and X11 (no difference)
* Nvidia-580 and 580-open drivers.
* Turning graphics to lowest. Curiously this reduces the duration of stutters, but not the frequency of stutters.
Any help would be appreciated! I haven't played this game in ages and I'd like to get back into it.
submitted by /u/SergioInToronto[link] [comments]
Holarse Linuxspiele-Adventskalender 2025 Türchen 16
Wir begrüßen Euch recht herzlich zum 16. Türchen im Holarse Linuxspiele-Adventskalender 2025! Im nunmehr schon zwölften (!) Jahr verlosen wir unter allen Linuxspielern und denen, die es noch werden möchten täglich ein natives Linuxspiel. Je nach Tag (z.B. Advent oder Nikolaus) können sich auch mehrere Spiele im Türchen verstecken. Dann haben mehrere Kommentare die Möglichkeit ein Spiel zu gewinnen.
Wie mache ich mit?Teilnehmen kann jeder, der Lust auf Spielen unter Linux hat! Ihr benötigt zum Teilnehmen nur ein Holarse-Konto, damit wir euch den möglichen Gewinn per PM zuschicken können. Schreibt dazu einfach die Antwort zu der Frage des Tages hier unten in die Kommentare und schon seid ihr dabei!
Unter allen, die bis 20 Uhr unten in den Kommentaren antworten, wird dann der Gewinn oder die Gewinne verlost. Bei mehreren Spielen gibt es natürlich auch mehrere Gewinner!
Seid ihr durch random() ausgelost worden, dann erhaltet ihr den Geschenk-Link (Humble Store, dort benötigt ihr dann ein Konto) oder direkt den Steam-Key zum Einlösen per PM hier auf Holarse zugeschickt. Wenn ihr den Gewinn nicht bis zum 31.12.2025 eingefordert habt, rutscht er automatisch wieder in den Lostopf fürs nächste Jahr.
Wenn ihr bereits das Spiel habt, oder es euch nicht interessiert, ihr aber dennoch kommentieren wollt, schreibt einfach in den Kommentar dazu, dass ihr nicht teilnehmen wollt.
Frage des TagesWelches Linux-Spiel bietet deiner Meinung nach den besten Soundtrack?
Was gibt es zu gewinnen?Im heutigen Adventskalender-Türchen versteckt sich diesmal:
- Türchen: FTL Advanced Edition, gesponsert von comrad im Originalwert von €9,99.
Heute um 20 Uhr wird die Kommentarsektion geschlossen und danach der Gewinner ermittelt und hier nachfolgend bekannt gegeben.
unable to launch nfs underground
if i simply try to launch it, nothing happens. if i try to run it with terminal (using bottles), it outputs this error, then nothing else happens:
00d8:err:vulkan:wine_vk_instance_load_physical_devices Failed to enumerate physical devices, res=-3 00d8:err:vulkan:wine_vkCreateInstance Failed to load physical devices, res=-3 err: DxvkInstance::createInstance: Failed to create Vulkan instancetrying to run it on linux mint, latest version
its a laptop. CPU: AMD A8-7410 with integrated R5 GPU
submitted by /u/pablo5426[link] [comments]
Which distro should I use on my AMD BC-250?!
Among so many Linux distributions, I'm having trouble deciding which one to use with my mining rig. I want to use it as my main PC, so it needs to be a stable and up-to-date distribution. I was thinking of Fedora or Bazzite, but I'm still seriously undecided...
submitted by /u/Illustrious-Dig161[link] [comments]
Running RTX 4080 SUPER and I have a question: What can we tweak in Linux Mint to make it perform like CachyOS or other distros meant for gaming?
problems with grub2 since the last kernel update. (nobara Os)
i have glich with ultrakill with proton 9
i just played ultrakill and i saw something strange with textures
is there any way to fix this?
distro: nixOS 26.05
cpu: ruzen 7 5800x
gpu: gtx 1660s
note: also i tried every version of proton
submitted by /u/b1u3berrys[link] [comments]
only Among Us lags for some reason
I'm on Archlinux, RTX 3070 Ti. All games in my Steam library works fine, except for Among Us: it does start up, and the boot "Innersloth" animation is also fluid, but the moment i enter the main menu it starts lagging A LOT (15 FPS max). I tried forcing the game to use Proton-GE, Proton vanilla and Proton-CachyOS, with the same results. I tried other distributions in the past, and in some of them Among Us worked fine, in others it didn't. Can you help me find the problem?
submitted by /u/Giggio417[link] [comments]
VR performance drops in Beat Saber
Specs:
OS: Fedora 43
GPU: RTX 5080 [driver: 580.105]
CPU: AMD 9950X3D
RAM: 64Gb
Headset: Oculus Quest 3
Problem: when running Beat Saber via Wivrn, from time to time getting fps drops to 2-5, no pattern as such, it just happens randomly every 4-7min.
What i've already tried:
- using SteamLink > image is a pixelated mess of white/black/purple lines and blocks mixed with UI elements
- using AVLR > crashing SteamVR
- locking GPU frequency/disabling all "eco features" (cuz I thought that it might be related to some power-states)
- tinkering every settings possible (codecs/bitrates/etc/etc)
- different Proton versions (including modded ones like GE or EM)
- matching hz of monitor and headset (90, 120)
Nothing helped... And yes its not router, I have a dedicated router as AP just for VR.
And yes, on MustDieOS (windows) it was working like a charm, no performance drops.
In general performance is good, but these unpredictable drops to 2-5 fps from time to time are killing all the fun.
Any suggestions? Ideas? Maybe someone encountered something similar?
submitted by /u/New-Stage-9378[link] [comments]
Half Sword Demo launching problem
I was curious if Half Sword Demo will run on Ubuntu Studio, but i ran into this error message. Does anyone have any idea, how to solve this? I upload the specs for my computer for context.
Thanks for the tips in advance!
submitted by /u/Perecespite[link] [comments]
GOG formally announce their GOG Patrons subscription donation system
.
Read the full article on GamingOnLinux.
Sober Linux mint помогите
Не запускается roblox-sober на Linux mint кто то может помочь?
submitted by /u/No-Artichoke163[link] [comments]
Hogwarts Legacy - Crash on Launch (Fedora 40, AMD Renoir)
Hi everyone,
I'm very new to pc gaming and hoping someone can help me out with a very stubborn issue I'm having with Hogwarts Legacy. I've been trying to get it to run on my Fedora system with an AMD Renoir iGPU, but I'm completely stuck.
My System:
* Game: Hogwarts Legacy (Epic Games Store version)
* Launcher: Legendary
* OS: Fedora 40 (upgraded from Fedora 37)
* GPU: AMD Radeon Graphics (Renoir)
* Kernel: 6.14.5-100.fc40.x86_64
* Mesa: LLVM 18.1.6
The Problem:
Originally, the game would get stuck on the disclaimer screen. After a lot of troubleshooting, the game now crashes on startup!!!!
What I've Tried:
I have tried a lot of things. Here is a summary of the steps I've taken:
- Initial Setup:
* Installed the game with Legendary.
* Installed Visual C++ runtimes with winetricks.
- System Upgrade:
* Upgraded my entire system from Fedora 37 to Fedora 40 to get the latest Mesa drivers.
- Wine/Proton Configuration:
* Installed libvkd3d and related packages from the Fedora repositories.
* Created a new, clean Wine prefix (~/.wine).
* Installed vkd3d into the new prefix with winetricks.
* Tried launching with both the system wine (wine-staging 10.4) and Proton-GE (GE-Proton10-26).
- Launch Options:
* Tried various launch options, including gamemoderun, -dx12, -nosplash, -nolauncher, DXVK_FILTER_DEVICE_NAME="NVIDIA", PROTON_ENABLE_NVAPI=1, and VKD3D_CONFIG options
(force_amdgpu_is_not_broken and no_memory_clear_on_create).
The Current State:
When I use the Proton-GE runner, the game crashes with a Library libvkd3d-1.dll (...) not found error, even though libvkd3d is installed system-wide and in the ~/.wine prefix. It seems that the Proton-GE runner is not finding the libraries. When I use the system wine, the game also crashes. Here are the logs from the latest attempt with the system wine:
1 002c:fixme:winediag:loader_init wine-staging 10.4 is a testing version containing experimental patches.
2 002c:fixme:winediag:loader_init Please mention your exact version when filing bug reports on winehq.org.
3 0024:fixme:winediag:loader_init wine-staging 10.4 is a testing version containing experimental patches.
4 0024:fixme:winediag:loader_init Please mention your exact version when filing bug reports on winehq.org.
5 0138:fixme:nls:get_dummy_preferred_ui_language (0x8 0x409 0000000000B98EA8 0000000000000000 0000000000B98EA0) returning a dummy value (current locale)
6 0138:fixme:nls:get_dummy_preferred_ui_language (0x8 0x409 0000000000B98EA8 0000000000D1F530 0000000000B98EA0) returning a dummy value (current locale)
7 0138:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
8 0138:fixme:nls:get_dummy_preferred_ui_language (0x8 0x409 0000000000B9E2F4 0000000000000000 0000000000B9E2F0) returning a dummy value (current locale)
9 0138:fixme:nls:get_dummy_preferred_ui_language (0x8 0x409 0000000000B9E2F4 00007FF6AE08D930 0000000000B9E2F0) returning a dummy value (current locale)
10 1158.721:0134:0138:info:vkd3d-proton:vkd3d_instance_apply_application_workarounds: Program name: "HogwartsLegacy.exe" (hash: 9342d2c7e98d8853)
11 1158.721:0134:0138:info:vkd3d-proton:vkd3d_instance_deduce_config_flags_from_environment: shader_cache is used, global_pipeline_cache is enforced.
12 1158.721:0134:0138:info:vkd3d-proton:vkd3d_config_flags_init_once: VKD3D_CONFIG=''.
13 1158.738:0134:0138:info:vkd3d-proton:vkd3d_get_vk_version: vkd3d-proton - applicationVersion: 3.0.0.
14 1158.738:0134:0138:info:vkd3d-proton:vkd3d_instance_init: vkd3d-proton - build: 21a49c975df83a7.
15 1158.788:0134:0138:info:vkd3d-proton:vkd3d_init_device_caps: Not all relevant pipeline stages are supported by EXT_dgc. Skipping EXT.
16 1158.800:0134:0138:info:vkd3d-proton:d3d12_device_init_workarounds: Detected Linux kernel version 6.14.5
17 1158.800:0134:0138:info:vkd3d-proton:d3d12_device_init_workarounds: AMDGPU broken kernel detected. Enabling manual memory clearing path.
18 1158.813:0134:0138:info:vkd3d-proton:vkd3d_memory_info_decide_hvv_usage: Topology: No more than 1 device local heap, HVV access is viable.
19 1158.813:0134:0138:info:vkd3d-proton:vkd3d_memory_info_upload_hvv_memory_properties: Topology: largest device local heap is too small (5717835776 bytes) for effective
BAR.
20 1158.813:0134:0138:info:vkd3d-proton:vkd3d_bindless_state_get_bindless_flags: Enabling fast paths for advanced ExecuteIndirect() compute (NV_dgc).
21 1158.813:0134:0138:info:vkd3d-proton:vkd3d_bindless_state_get_bindless_flags: Enabling fast paths for advanced ExecuteIndirect() graphics (NV_dgc).
22 1158.813:0134:0138:info:vkd3d-proton:vkd3d_bindless_state_get_bindless_flags: Device supports VK_EXT_mutable_descriptor_type.
23 1158.813:0134:0138:info:vkd3d-proton:vkd3d_bindless_state_get_bindless_flags: Device supports ultra-fast path for descriptor copies.
24 1158.813:0134:0138:info:vkd3d-proton:vkd3d_bindless_state_get_bindless_flags: Device supports packed metadata path for descriptor copies.
25 1158.813:0134:0138:info:vkd3d-proton:vkd3d_bindless_state_add_binding: Device supports VK_EXT_descriptor_buffer!
26 1158.813:0134:0138:info:vkd3d-proton:vkd3d_bindless_state_add_binding: Device supports VK_EXT_descriptor_buffer!
27 1158.813:0134:0138:info:vkd3d-proton:vkd3d_bindless_state_add_binding: Device supports VK_EXT_descriptor_buffer!
28 1158.814:0134:0138:info:vkd3d-proton:d3d12_device_caps_init_shader_model: Enabling support for SM 6.6.
29 1158.814:0134:0138:info:vkd3d-proton:d3d12_device_caps_init_shader_model: Enabling support for SM 6.7.
30 1158.814:0134:0138:info:vkd3d-proton:d3d12_device_caps_init_shader_model: Enabling support for SM 6.8.
31 1158.814:0134:0138:fixme:vkd3d-proton:d3d12_device_caps_init_feature_options1: TotalLaneCount = 512, may be inaccurate.
32 1158.814:0134:0138:info:vkd3d-proton:vkd3d_pipeline_library_init_disk_cache: Remapping VKD3D_SHADER_CACHE to: vkd3d-proton.cache.
33 1158.814:0134:0138:info:vkd3d-proton:vkd3d_pipeline_library_init_disk_cache: Attempting to load disk cache from: vkd3d-proton.cache.
34 1158.816:0134:0254:info:vkd3d-proton:vkd3d_pipeline_library_disk_thread_main: Performing async setup of stream archive ...
35 1158.816:0134:0254:info:vkd3d-proton:vkd3d_pipeline_library_disk_cache_merge: No write cache exists. No need to merge any disk caches.
36 1158.816:0134:0254:info:vkd3d-proton:vkd3d_pipeline_library_disk_cache_initial_setup: Merging pipeline libraries took 0.375 ms.
37 1158.817:0134:0254:info:vkd3d-proton:vkd3d_pipeline_library_disk_cache_initial_setup: Mapping read-only cache took 0.373 ms.
38 1158.817:0134:0254:info:vkd3d-proton:d3d12_pipeline_library_read_blob_stream_format: Device teardown request received, stopping parse early.
39 1158.817:0134:0254:info:vkd3d-proton:vkd3d_pipeline_library_disk_cache_initial_setup: Parsing stream archive took 0.008 ms.
40 1158.817:0134:0254:info:vkd3d-proton:vkd3d_pipeline_library_disk_thread_main: Done performing async setup of stream archive.
41 0138:fixme:gameux:GameExplorerImpl_VerifyAccess (0000000000D337F0, L"Z:\\home\\zelta\\Games\\HogwartsLegacy\\Phoenix\\Binaries\\Win64\\HogwartsLegacy.exe",
0000000000B9DE80)
42 0138:fixme:win:DisableProcessWindowsGhosting : stub
43 0138:fixme:msctf:InputProcessorProfileMgr_GetActiveProfile (000000000DB365A0)->({34745c63-b2f0-4784-8b67-5e12c8701a31} 0000000000B9E6C0)
44 0138:fixme:system:NtUserSystemParametersInfo Unimplemented action: 59 (SPI_SETSTICKYKEYS)
45 0138:fixme:system:NtUserSystemParametersInfo Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
46 0138:fixme:system:NtUserSystemParametersInfo Unimplemented action: 51 (SPI_SETFILTERKEYS)
47 1159.014:0134:0138:info:vkd3d-proton:vkd3d_get_vk_version: vkd3d-proton - applicationVersion: 3.0.0.
48 1159.014:0134:0138:info:vkd3d-proton:vkd3d_instance_init: vkd3d-proton - build: 21a49c975df83a7.
49 1159.067:0134:0138:info:vkd3d-proton:vkd3d_init_device_caps: Not all relevant pipeline stages are supported by EXT_dgc. Skipping EXT.
50 1159.079:0134:0138:info:vkd3d-proton:d3d12_device_init_workarounds: Detected Linux kernel version 6.14.5
51 1159.079:0134:0138:info:vkd3d-proton:d3d12_device_init_workarounds: AMDGPU broken kernel detected. Enabling manual memory clearing path.
52 1159.089:0134:0138:info:vkd3d-proton:vkd3d_memory_info_decide_hvv_usage: Topology: No more than 1 device local heap, HVV access is viable.
53 1159.089:0134:0138:info:vkd3d-proton:vkd3d_memory_info_upload_hvv_memory_properties: Topology: largest device local heap is too small (5717835776 bytes) for effective
BAR.
54 1159.089:0134:0138:info:vkd3d-proton:vkd3d_bindless_state_get_bindless_flags: Enabling fast paths for advanced ExecuteIndirect() compute (NV_dgc).
55 1159.089:0134:0138:info:vkd3d-proton:vkd3d_bindless_state_get_bindless_flags: Enabling fast paths for advanced ExecuteIndirect() graphics (NV_dgc).
56 1159.089:0134:0138:info:vkd3d-proton:vkd3d_bindless_state_get_bindless_flags: Device supports VK_EXT_mutable_descriptor_type.
57 1159.089:0134:0138:info:vkd3d-proton:vkd3d_bindless_state_get_bindless_flags: Device supports ultra-fast path for descriptor copies.
58 1159.089:0134:0138:info:vkd3d-proton:vkd3d_bindless_state_get_bindless_flags: Device supports packed metadata path for descriptor copies.
59 1159.089:0134:0138:info:vkd3d-proton:vkd3d_bindless_state_add_binding: Device supports VK_EXT_descriptor_buffer!
60 1159.089:0134:0138:info:vkd3d-proton:vkd3d_bindless_state_add_binding: Device supports VK_EXT_descriptor_buffer!
61 1159.089:0134:0138:info:vkd3d-proton:vkd3d_bindless_state_add_binding: Device supports VK_EXT_descriptor_buffer!
62 1159.090:0134:0138:info:vkd3d-proton:d3d12_device_caps_init_shader_model: Enabling support for SM 6.6.
63 1159.090:0134:0138:info:vkd3d-proton:d3d12_device_caps_init_shader_model: Enabling support for SM 6.7.
64 1159.090:0134:0138:info:vkd3d-proton:d3d12_device_caps_init_shader_model: Enabling support for SM 6.8.
65 1159.090:0134:0138:fixme:vkd3d-proton:d3d12_device_caps_init_feature_options1: TotalLaneCount = 512, may be inaccurate.
66 1159.090:0134:0138:info:vkd3d-proton:vkd3d_pipeline_library_init_disk_cache: Remapping VKD3D_SHADER_CACHE to: vkd3d-proton.cache.
67 1159.090:0134:0138:info:vkd3d-proton:vkd3d_pipeline_library_init_disk_cache: Attempting to load disk cache from: vkd3d-proton.cache.
68 1159.092:0134:0280:info:vkd3d-proton:vkd3d_pipeline_library_disk_thread_main: Performing async setup of stream archive ...
69 1159.092:0134:0280:info:vkd3d-proton:vkd3d_pipeline_library_disk_cache_merge: No write cache exists. No need to merge any disk caches.
70 1159.092:0134:0280:info:vkd3d-proton:vkd3d_pipeline_library_disk_cache_initial_setup: Merging pipeline libraries took 0.467 ms.
71 1159.093:0134:0280:info:vkd3d-proton:vkd3d_pipeline_library_disk_cache_initial_setup: Mapping read-only cache took 0.534 ms.
72 1159.093:0134:0280:info:vkd3d-proton:vkd3d_pipeline_library_disk_cache_initial_setup: Parsing stream archive took 0.028 ms.
73 1159.093:0134:0280:info:vkd3d-proton:vkd3d_pipeline_library_disk_thread_main: Done performing async setup of stream archive.
74 1159.120:0134:0138:fixme:vkd3d-proton:d3d12_command_queue_init: Ignoring flags 0x1.
75 1159.122:0134:0138:fixme:vkd3d-proton:d3d12_command_queue_init: Ignoring flags 0x1.
76 1159.122:0134:0138:fixme:vkd3d-proton:d3d12_command_queue_init: Ignoring flags 0x1.
77 0138:fixme:cryptasn:CryptDecodeObjectEx Unsupported decoder for lpszStructType 1.3.6.1.4.1.311.2.1.4
78 0138:fixme:cryptasn:CryptDecodeObjectEx Unsupported decoder for lpszStructType 1.3.6.1.4.1.311.2.1.4
79 029c:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA, 000000002889FF50
80 0138:fixme:dxgi:dxgi_adapter_SetVideoMemoryReservation iface 000000000DB367A0, node_index 0, segment_group 0, reservation 0x9f17c000 stub!
81 0138:fixme:dxgi:dxgi_output_GetDesc1 iface 000000000DC650D0, desc 0000000000B9E570 semi-stub!
82 0138:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 00006FFFEDF27ECC, 16) stub
83 0138:fixme:cryptasn:CryptDecodeObjectEx Unsupported decoder for lpszStructType 1.3.6.1.4.1.311.2.1.4
84 0138:fixme:cryptasn:CryptDecodeObjectEx Unsupported decoder for lpszStructType 1.3.6.1.4.1.311.2.1.4
85 0138:fixme:crypt:ProvStore_release Unimplemented flags 1
86 0138:fixme:crypt:MemStore_release Unimplemented flags 1
87 0138:fixme:crypt:ProvStore_release Unimplemented flags 1
88 0138:fixme:crypt:MemStore_release Unimplemented flags 1
89 0138:fixme:cryptasn:CryptDecodeObjectEx Unsupported decoder for lpszStructType 1.3.6.1.4.1.311.2.1.4
90 0138:fixme:cryptasn:CryptDecodeObjectEx Unsupported decoder for lpszStructType 1.3.6.1.4.1.311.2.1.4
91 0138:fixme:crypt:ProvStore_release Unimplemented flags 1
92 0138:fixme:crypt:MemStore_release Unimplemented flags 1
93 0138:fixme:crypt:ProvStore_release Unimplemented flags 1
94 0138:fixme:crypt:MemStore_release Unimplemented flags 1
95 0138:fixme:vulkan:NtGdiDdDDIQueryAdapterInfo type 70 not handled.
96 0138:fixme:cryptasn:CryptDecodeObjectEx Unsupported decoder for lpszStructType 1.3.6.1.4.1.311.2.1.4
97 0138:fixme:cryptasn:CryptDecodeObjectEx Unsupported decoder for lpszStructType 1.3.6.1.4.1.311.2.1.4
98 0138:fixme:crypt:ProvStore_release Unimplemented flags 1
99 0138:fixme:crypt:MemStore_release Unimplemented flags 1
100 0138:fixme:crypt:ProvStore_release Unimplemented flags 1
101 0138:fixme:crypt:MemStore_release Unimplemented flags 1
102 0138:fixme:cryptasn:CryptDecodeObjectEx Unsupported decoder for lpszStructType 1.3.6.1.4.1.311.2.1.4
103 0138:fixme:cryptasn:CryptDecodeObjectEx Unsupported decoder for lpszStructType 1.3.6.1.4.1.311.2.1.4
104 0138:fixme:crypt:ProvStore_release Unimplemented flags 1
105 0138:fixme:crypt:MemStore_release Unimplemented flags 1
106 0138:fixme:crypt:ProvStore_release Unimplemented flags 1
107 0138:fixme:crypt:MemStore_release Unimplemented flags 1
108 0138:fixme:cryptasn:CryptDecodeObjectEx Unsupported decoder for lpszStructType 1.3.6.1.4.1.311.2.1.4
109 0138:fixme:cryptasn:CryptDecodeObjectEx Unsupported decoder for lpszStructType 1.3.6.1.4.1.311.2.1.4
110 0138:fixme:crypt:ProvStore_release Unimplemented flags 1
111 0138:fixme:crypt:MemStore_release Unimplemented flags 1
112 0138:fixme:crypt:ProvStore_release Unimplemented flags 1
113 0138:fixme:crypt:MemStore_release Unimplemented flags 1
114 0138:fixme:cryptasn:CryptDecodeObjectEx Unsupported decoder for lpszStructType 1.3.6.1.4.1.311.2.1.4
115 0138:fixme:cryptasn:CryptDecodeObjectEx Unsupported decoder for lpszStructType 1.3.6.1.4.1.311.2.1.4
116 0138:fixme:crypt:ProvStore_release Unimplemented flags 1
117 0138:fixme:crypt:MemStore_release Unimplemented flags 1
118 0138:fixme:crypt:ProvStore_release Unimplemented flags 1
119 0138:fixme:crypt:MemStore_release Unimplemented flags 1
120 0138:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 00006FFFEB1B0333, 31) stub
121 0138:fixme:wtsapi:WTSRegisterSessionNotification Stub 00000000001400AA 0x00000000
122 0138:fixme:win:RegisterTouchWindow hwnd 00000000001400AA, flags 0 stub!
123 0138:fixme:dxgi:d3d12_swapchain_init Ignoring swap effect 0x4.
124 0138:fixme:dxgi:wined3d_swapchain_flags_from_dxgi Unhandled flags 0x800.
125 0138:fixme:dxgi:d3d12_swapchain_init Ignoring swapchain flags 0x802.
126 0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
127 0138:fixme:dbghelp_dwarf:dwarf2_fill_in_variant Unexpected base type bt=a for form=b
128 0138:fixme:dbghelp_dwarf:dwarf2_parse_variable Unsupported form for const value "progress" (b)
129 0138:fixme:dbghelp_dwarf:dwarf2_fill_in_variant Unexpected base type bt=a for form=b
130 0138:fixme:dbghelp_dwarf:dwarf2_parse_variable Unsupported form for const value "progress" (b)
131 0138:fixme:dbghelp_dwarf:dwarf2_fill_in_variant Unexpected base type bt=a for form=b
132 0138:fixme:dbghelp_dwarf:dwarf2_parse_variable Unsupported form for const value "progress" (b)
133 0138:fixme:dbghelp_dwarf:dwarf2_fill_in_variant Unexpected base type bt=a for form=b
134 0138:fixme:dbghelp_dwarf:dwarf2_parse_variable Unsupported form for const value "progress" (b)
135 0138:fixme:dbghelp_dwarf:dwarf2_fill_in_variant Unexpected base type bt=a for form=b
136 0138:fixme:dbghelp_dwarf:dwarf2_parse_variable Unsupported form for const value "progress" (b)
137 0138:fixme:dbghelp_dwarf:dwarf2_fill_in_variant Unexpected base type bt=a for form=b
138 0138:fixme:dbghelp_dwarf:dwarf2_parse_variable Unsupported form for const value "vip" (b)
139 0138:fixme:dbghelp_dwarf:dwarf2_fill_in_variant Unexpected base type bt=a for form=b
140 0138:fixme:dbghelp_dwarf:dwarf2_parse_variable Unsupported form for const value "progress" (b)
141 0138:fixme:dbghelp_dwarf:dwarf2_fill_in_variant Unexpected base type bt=a for form=b
142 0138:fixme:dbghelp_dwarf:dwarf2_parse_variable Unsupported form for const value "missing_terminal_break" (b)
143 0138:fixme:dbghelp_dwarf:dwarf2_fill_in_variant Unexpected base type bt=a for form=b
144 0138:fixme:dbghelp_dwarf:dwarf2_parse_variable Unsupported form for const value "vip" (b)
145 0138:fixme:dbghelp_dwarf:dwarf2_fill_in_variant Unexpected base type bt=a for form=b
146 0138:fixme:dbghelp_dwarf:dwarf2_parse_variable Unsupported form for const value "progress" (b)
147 0138:fixme:dbghelp_dwarf:dwarf2_fill_in_variant Unexpected base type bt=a for form=b
148 0138:fixme:dbghelp_dwarf:dwarf2_parse_variable Unsupported form for const value "progress" (b)
149 0228:fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs
150 0228:fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithHandleData
151 02ec:fixme:dbghelp:elf_search_auxv can't find symbol in module
152 0130:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA, 0000000000B9FE80
153 02f4:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
154 02f8:fixme:winediag:loader_init wine-staging 10.4 is a testing version containing experimental patches.
155 02f8:fixme:winediag:loader_init Please mention your exact version when filing bug reports on winehq.org.
156 02f4:fixme:nls:get_dummy_preferred_ui_language (0x8 0x409 0000000000B837D4 0000000000000000 0000000000B837D0) returning a dummy value (current locale)
157 02f4:fixme:nls:get_dummy_preferred_ui_language (0x8 0x409 0000000000B837D4 00000000024D3BA0 0000000000B837D0) returning a dummy value (current locale)
158 02f4:fixme:dbgeng:debugclient_OpenDumpFileWide 0000000000D199B0,
L"C:/users/zelta/AppData/Local/HogwartsLegacy/Saved/Crashes/91FF96F549E7093744D2F9A4C98076C0/Phoenix-Game-Shipping-308_2025.12.15_23.14.dmp", 0.
159 03a4:fixme:winediag:loader_init wine-staging 10.4 is a testing version containing experimental patches.
160 03a4:fixme:winediag:loader_init Please mention your exact version when filing bug reports on winehq.org.
161 03b0:fixme:winediag:loader_init wine-staging 10.4 is a testing version containing experimental patches.
162 03b0:fixme:winediag:loader_init Please mention your exact version when filing bug reports on winehq.org.
My Question:
Has anyone been able to get Hogwarts Legacy to run on a similar setup (Fedora, AMD Renoir)? I'm at my wit's end and would appreciate any help or suggestions you can provide.
Thank you in advance
submitted by /u/trollnaka[link] [comments]
On my 1.21.1 neoforge modpack, game just unlocks my mouse sometimes.
I'm posting it here as it seems like my friends on windows dont have the same issue. It happens randomly, and more oftenly when I'm playing with friends instead of singleplayer. I'm on cinnamon if that helps. The mouse stays hidden on the game, but I can see it when its off the game.
submitted by /u/dolcx[link] [comments]
Dualsense Haptics in Helldivers 2
Anyone having issues with their dualsense haptics. I play helldivers 2 and dualsense haptics and adaptive triggers used to work pretty well wired but since last month, it doesn't work anymore. I heard there's been merger of a dualsense patch, which was used in proton ge. now it doesn't work anymore after the merger. i tried latest proton ge 10-26, proton em 10-32 and cachyos 11/26 slr.
thanks.
submitted by /u/baecoli[link] [comments]
Looking to get new PC
Hi there :) Wanted to ask for some advice .My current PC is pretty outdated now and with how terrible Windows 11 is I figured it's time to hop on Linux. My only experience with it so far is steamdeck so Im not well aware of what parts would work well with it or in general tbh. Im also intimidated by the idea of building it myself. So I found a site that got prebuild OS free PCs but Im not sure what to look out for. Im looking to invest now and just not upgrade anything for a while. Im rarelly interested in AAA but it would be nice to pull them off when I do. Also a Kenshi victim, if u know u know.
I'd be gratefull for all advice :)
If anyone is feeling super helpfull here is the link to no os PCS , it's in polish but the actual parts are in english obviously https://www.mediaexpert.pl/komputery-i-tablety/komputery-pc/komputery-gamingowe/system-operacyjny_group-brak-dos/raty_nawet-3-raty-gratis-i-30-rat-0-rrso-0.raty-0-rrso-0
But ye just letting me know what is a no go or might mix poorly would be a huge help
submitted by /u/Gremlin-In-Pink-Bra[link] [comments]
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