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Managing Proton versions on Linux was driving me insane, so I built a small helper tool

Reddit Linux_Gaming - vor 49 Minuten 39 Sekunden

I kept running into the same issue on Linux gaming:

Steam updates Proton, a game breaks, I forget which version worked, I switch versions manually, something else breaks later. Rinse, repeat.

I tried ProtonUp-QT, notes, per-game overrides, etc. They all work, but the workflow still felt fragile and easy to mess up.

So I ended up building a small open-source helper tool to make Proton behavior more predictable instead of “hope this version still works.”

What it does (right now):

  • Makes Proton versions easier to see and reason about
  • Helps avoid accidental Proton version changes breaking known-good games
  • Keeps things simple and transparent (no magic, no telemetry)

It’s Linux-first, MIT licensed, and basically exists because I was tired of re-debugging the same problem over and over.

I’m mostly posting to see:

  • If other Linux gamers hit this same pain point
  • Whether this is useful or redundant
  • What features would actually make Proton management less annoying

Repo is here if anyone wants to look or test it:
👉 [https://github.com/AreteDriver/SteamProtonHelper]()

Genuine feedback welcome — including “this already exists and you’re reinventing the wheel.”

submitted by /u/AreteDriver
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Proton Experimental updated to fix the EA app again on SteamOS / Linux

Gaming on Linux - vor 53 Minuten 43 Sekunden
Valve have put out a fresh Proton Experimental upgrade for SteamOS / Linux systems, which thankfully includes a fix for the EA app breaking again.

Read the full article on GamingOnLinux.

dxvk gives more fps in windows compared to linux

Reddit Linux_Gaming - vor 1 Stunde 58 Sekunden

I had recently found out that you could use dxvk on windows games by copying the .dlls file into the game directory and it had a really positive impact on the game performance( dxvk was the reason I decided to try linux out)

However when I play the same games in linux there's a massive performance decrease(sometimes worse than windows)

I thought it was supposed to give better performance compared to windows Am i supposed to do something else and can anyone explain why is this happening I know theres a translation tax for running windows games on linux but I don't understand why it runs better on windows but not on linux.

submitted by /u/Candid_Age6158
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Simulator handbrake gets interpreted as button instead of axis

Reddit Linux_Gaming - vor 1 Stunde 45 Minuten

I have an issue with my simulator handbrake where the axis does not get read at all by any application or tool. It sort of works, assetto corsa reads it as a simple button, jstest and evtest also see it as a button, but if I do

```

sudo usbhid-dump -es

```

i get this output:

```

003:009:000:STREAM 1769719387.284045

14 00 00 00 00 0F 20 80 00 00 00 00 00

```

The second byte changes from 00 to 01 when it s half engaged

And the last two bytes change from 00 and 00 to C0 FF once it is fully engaged and gradually increases.

I used both bazzite and arch for this and both have exactly the same behaviour.

Here is the output of lsusb

```

Bus 003 Device 009: ID 1eaf:0024 Leaflabs Maple

```

And here is the link from where I bought it: https://amzn.eu/d/baBRYqc

Any help is appreciated
My goal is to get the axis working instead of the button for assetto corsa so I can use it as intended. On windows it does get registered as an axis, but I recently switched to linux.

submitted by /u/Key_Inflation_3619
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Trainz 22 train simulator not working

Reddit Linux_Gaming - vor 2 Stunden 1 Minute

I have been trying to get Trainz working (downloaded version from their website) tried through lutris and steam and have had no success.

The game boots but freezes in the menu the menu music works fine so there is something with the interface bugging out.

I have found a little info on this online but the recommendation is to run windowed which does not work for me at all.

I have seen on the Trainz forums that people have gotten it working pretty well but there is not much information on how.

Does anyone here have it working and if so how did you set it up.

CachyOS HP Zbook Ultra G1A mobile workstation AMD Strix Halo 395 APU 128Gb ram 32gb vram 2tb m.2 SSD.

submitted by /u/Xav_NZ
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Changing Font in POE

Reddit Linux_Gaming - vor 2 Stunden 1 Minute

Probably a very niche question, but has anyone had any luck changing their font in Poe? On windows I was able to download fontin then changed something in reg-edit and bam, if anyone’s been able to do this please let me know, (the more details the better please, still new to Linux, am on Nobara)

submitted by /u/Stunning-Tower9790
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Something like Magic DOSbox mobile app

Reddit Linux_Gaming - vor 2 Stunden 18 Minuten

There is a mobile app called "Magic DOSbox" that has a great GUI in my opinion, and I was wondering if anyone has come across a DOS gaming application that has a similar layout. The Mobile app lets me make a custom game list menu and have it point to executables and iso files so I don't need to type commands in the prompt every time I want to run a game I've installed and set up. Just click the box art picture I gave it and it runs. Anyone know anything like that for linux computers so I don't need to emulate a phone to emulate DOS games in a simpler UI?

submitted by /u/Economy-Assignment31
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MH Wilds is now perfectly playable on Linux after the January Performance Update.

Reddit Linux_Gaming - vor 2 Stunden 32 Minuten

For Context, Wilds was already "playable" before the Update on Linux Distributions using Valves proton, but it had a lot of mayor issues.

Example of the Vertex Explosions

These being Vertex Explosions, especially in Windward plains, FrameGen not working correctly, constant stutters, Shader compiling taking ages (up to two hours) and a generally pretty abysmal performance. It was also prone to crashing.

And that was AFTER you spent time tinkering with start augments to get it running at all.

But now? *Chefs Kiss* It runs perfectly. Well, kinda perfectly. You will still experience Stutters here and there and the Oilwell Basin is still a FPS tank, but compared to before it really is a massive improvement.

Using Proton Experimental i experience no more Vertex Explosions and my FPS changed from an average 50-80 FPS with FG (depending on the Surroundings) to an average of 90-120 FPS with FG.

So if there are any other Linux enjoyers out there that waited for this game to be more playable, this is it.

For those interested these are my Specs:
Distro: CachyOS
32GB DDR4 Ram
Nvidia RTX 3080
Intel Core I7-9700k

submitted by /u/MrButternuss
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Shadows are flickering on the right side of monitor (and sometimes on the left) in RDR2

Reddit Linux_Gaming - vor 2 Stunden 35 Minuten

I have this weird problem in RDR2 where every shadow is flickering / glitching on the ride side of my monitor (and sometimes on the left). I've tried everything I can think of - try on other monitor, disable gsync, change game's video settings, reinstall drivers or install other version, change proton version (I tried proton 8, 9, 10 and geproton 10.29), adding some game launch properties and nothing worked.

System:

Kernel: 6.14.0-37-generic arch: x86_64 bits: 64 compiler: gcc v: 13.3.0 clocksource: tsc

Desktop: Cinnamon v: 6.6.6 tk: GTK v: 3.24.41 wm: Muffin v: 6.6.3 vt: 7 dm: LightDM v: 1.30.0

Distro: Linux Mint 22.3 Zena base: Ubuntu 24.04 noble

Machine:

Type: Desktop System: Gigabyte product: B450M DS3H v: N/A serial: <superuser required>

Mobo: Gigabyte model: B450M DS3H-CF serial: <superuser required> uuid: <superuser required>

UEFI: American Megatrends LLC. v: F67 date: 10/28/2025

CPU:

Info: 6-core model: AMD Ryzen 5 2600 bits: 64 type: MT MCP smt: enabled arch: Zen+ rev: 2 cache:

L1: 576 KiB L2: 3 MiB L3: 16 MiB

Speed (MHz): avg: 3544 high: 3828 min/max: 1550/3400 boost: enabled cores: 1: 3801 2: 3802

3: 2179 4: 3803 5: 3828 6: 3816 7: 3791 8: 3789 9: 2384 10: 3801 11: 3826 12: 3708

bogomips: 81445

Flags: avx avx2 ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 sse4a ssse3

Graphics:

Device-1: NVIDIA GP106 [GeForce GTX 1060 6GB] vendor: Gigabyte driver: nvidia v: 580.126.09

arch: Pascal pcie: speed: 8 GT/s lanes: 16 ports: active: none off: DP-1,HDMI-A-1

empty: DVI-D-1,DVI-D-2 bus-ID: 07:00.0 chip-ID: 10de:1c03 class-ID: 0300

Device-2: Microdia USB 2.0 Camera driver: snd-usb-audio,uvcvideo type: USB rev: 2.0

speed: 480 Mb/s lanes: 1 bus-ID: 3-2:2 chip-ID: 0c45:636d class-ID: 0102 serial: <filter>

Display: x11 server: X.Org v: 21.1.11 with: Xwayland v: 23.2.6 driver: X: loaded: nvidia

unloaded: fbdev,modesetting,nouveau,vesa gpu: nvidia,nvidia-nvswitch display-ID: :0 screens: 1

Screen-1: 0 s-res: 3840x1080 s-dpi: 81 s-size: 1204x343mm (47.40x13.50")

s-diag: 1252mm (49.29")

Monitor-1: DP-1 mapped: DP-0 note: disabled pos: primary,left model: LG (GoldStar) FHD

serial: <filter> res: 1920x1080 hz: 75 dpi: 102 size: 480x270mm (18.9x10.63") diag: 690mm (27.2")

modes: max: 1920x1080 min: 640x480

Monitor-2: HDMI-A-1 mapped: HDMI-0 note: disabled pos: right model: VG245 serial: <filter>

res: 1920x1080 dpi: 92 size: 530x300mm (20.87x11.81") diag: 609mm (24") modes: max: 1920x1080

min: 640x480

API: EGL v: 1.5 hw: drv: nvidia nouveau drv: nvidia platforms: device: 0 drv: nvidia device: 1

drv: nouveau device: 2 drv: swrast gbm: drv: nvidia surfaceless: drv: nvidia x11: drv: nvidia

inactive: wayland

API: OpenGL v: 4.6.0 compat-v: 4.5 vendor: nvidia mesa v: 580.126.09 glx-v: 1.4

direct-render: yes renderer: NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2

API: Vulkan v: 1.3.275 layers: 9 surfaces: xcb,xlib device: 0 type: discrete-gpu driver: N/A

device-ID: 10de:1c03 device: 1 type: cpu driver: N/A device-ID: 10005:0000

Audio:

Device-1: NVIDIA GP106 High Definition Audio vendor: Gigabyte driver: snd_hda_intel v: kernel

pcie: speed: 8 GT/s lanes: 16 bus-ID: 07:00.1 chip-ID: 10de:10f1 class-ID: 0403

Device-2: AMD Family 17h HD Audio vendor: Gigabyte driver: snd_hda_intel v: kernel pcie:

speed: 8 GT/s lanes: 16 bus-ID: 09:00.3 chip-ID: 1022:1457 class-ID: 0403

Device-3: Microdia USB 2.0 Camera driver: snd-usb-audio,uvcvideo type: USB rev: 2.0

speed: 480 Mb/s lanes: 1 bus-ID: 3-2:2 chip-ID: 0c45:636d class-ID: 0102 serial: <filter>

Device-4: Razer USA Seiren Mini driver: hid-generic,snd-usb-audio,usbhid type: USB rev: 1.1

speed: 12 Mb/s lanes: 1 bus-ID: 3-3:3 chip-ID: 1532:0531 class-ID: 0300 serial: <filter>

Device-5: Synaptics CX31993+MAX97220 driver: hid-generic,snd-usb-audio,usbhid type: USB

rev: 2.0 speed: 480 Mb/s lanes: 1 bus-ID: 3-4:4 chip-ID: 06cb:1594 class-ID: 0300

API: ALSA v: k6.14.0-37-generic status: kernel-api

Server-1: PipeWire v: 1.0.5 status: active with: 1: pipewire-pulse status: active

2: wireplumber status: active 3: pipewire-alsa type: plugin

Network:

Device-1: Realtek RTL8111/8168/8211/8411 PCI Express Gigabit Ethernet vendor: Gigabyte

driver: r8169 v: kernel pcie: speed: 2.5 GT/s lanes: 1 port: f000 bus-ID: 05:00.0

chip-ID: 10ec:8168 class-ID: 0200

IF: enp5s0 state: up speed: 1000 Mbps duplex: full mac: <filter>

Drives:

Local Storage: total: 912.89 GiB used: 475.8 GiB (52.1%)

ID-1: /dev/nvme0n1 vendor: Kingston model: SA2000M8500G size: 465.76 GiB speed: 31.6 Gb/s

lanes: 4 tech: SSD serial: <filter> fw-rev: S5Z42105 temp: 42.9 C scheme: GPT

ID-2: /dev/sda vendor: A-Data model: SU650 size: 447.13 GiB speed: 6.0 Gb/s tech: SSD

serial: <filter> fw-rev: 2A0 scheme: GPT

Partition:

ID-1: / size: 456.89 GiB used: 345.74 GiB (75.7%) fs: ext4 dev: /dev/nvme0n1p2

ID-2: /boot/efi size: 511 MiB used: 6.1 MiB (1.2%) fs: vfat dev: /dev/nvme0n1p1

Swap:

ID-1: swap-1 type: file size: 2 GiB used: 1.15 GiB (57.7%) priority: -2 file: /swapfile

USB:

Hub-1: 1-0:1 info: hi-speed hub with single TT ports: 10 rev: 2.0 speed: 480 Mb/s lanes: 1

chip-ID: 1d6b:0002 class-ID: 0900

Device-1: 1-5:2 info: Logitech G213 Prodigy Gaming Keyboard type: keyboard,HID

driver: hid-generic,usbhid interfaces: 2 rev: 2.0 speed: 12 Mb/s lanes: 1 power: 500mA

chip-ID: 046d:c336 class-ID: 0300 serial: <filter>

Device-2: 1-6:3 info: Logitech G502 SE HERO Gaming Mouse type: mouse,HID

driver: hid-generic,usbhid interfaces: 2 rev: 2.0 speed: 12 Mb/s lanes: 1 power: 300mA

chip-ID: 046d:c08b class-ID: 0300 serial: <filter>

Hub-2: 2-0:1 info: super-speed hub ports: 4 rev: 3.1 speed: 10 Gb/s lanes: 1 chip-ID: 1d6b:0003

class-ID: 0900

Hub-3: 3-0:1 info: hi-speed hub with single TT ports: 4 rev: 2.0 speed: 480 Mb/s lanes: 1

chip-ID: 1d6b:0002 class-ID: 0900

Device-1: 3-2:2 info: Microdia USB 2.0 Camera type: video,audio driver: snd-usb-audio,uvcvideo

interfaces: 4 rev: 2.0 speed: 480 Mb/s lanes: 1 power: 500mA chip-ID: 0c45:636d class-ID: 0102

serial: <filter>

Device-2: 3-3:3 info: Razer USA Seiren Mini type: audio,HID

driver: hid-generic,snd-usb-audio,usbhid interfaces: 3 rev: 1.1 speed: 12 Mb/s lanes: 1

power: 100mA chip-ID: 1532:0531 class-ID: 0300 serial: <filter>

Device-3: 3-4:4 info: Synaptics CX31993+MAX97220 type: audio,HID

driver: hid-generic,snd-usb-audio,usbhid interfaces: 4 rev: 2.0 speed: 480 Mb/s lanes: 1

power: 100mA chip-ID: 06cb:1594 class-ID: 0300

Hub-4: 4-0:1 info: super-speed hub ports: 4 rev: 3.0 speed: 5 Gb/s lanes: 1 chip-ID: 1d6b:0003

class-ID: 0900

Sensors:

System Temperatures: cpu: 52.4 C mobo: 37.0 C gpu: nvidia temp: 57 C

Fan Speeds (rpm): N/A gpu: nvidia fan: 42%

Repos:

Packages: 2775 pm: dpkg pkgs: 2750 pm: flatpak pkgs: 25

No active apt repos in: /etc/apt/sources.list

Active apt repos in: /etc/apt/sources.list.d/official-package-repositories.list

1: deb https: //ftp.psnc.pl/linux/linuxmint/packages zena main upstream import backport

2: deb http: //ubuntu.man.lodz.pl/ubuntu noble main restricted universe multiverse

3: deb http: //ubuntu.man.lodz.pl/ubuntu noble-updates main restricted universe multiverse

4: deb http: //ubuntu.man.lodz.pl/ubuntu noble-backports main restricted universe multiverse

5: deb http: //security.ubuntu.com/ubuntu/ noble-security main restricted universe multiverse

Active apt repos in: /etc/apt/sources.list.d/spotify.list

1: deb https: //repository.spotify.com stable non-free

No active apt repos in: /etc/apt/sources.list.d/steam-beta.list

Active apt repos in: /etc/apt/sources.list.d/signal-desktop.sources

1: deb [arch=amd64] https: //updates.signal.org/desktop/apt xenial main

Active apt repos in: /etc/apt/sources.list.d/vscode.sources

1: deb [arch=amd64] https: //packages.microsoft.com/repos/code stable main

Info:

Memory: total: 16 GiB available: 15.54 GiB used: 3.39 GiB (21.8%)

Processes: 375 Power: uptime: 22m states: freeze,mem,disk suspend: deep wakeups: 0

hibernate: platform Init: systemd v: 255 target: graphical (5) default: graphical

Compilers: gcc: 13.3.0 Client: Unknown python3.12 client inxi: 3.3.34

submitted by /u/tolek5
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CS2 is terrible.

Reddit Linux_Gaming - vor 3 Stunden 24 Minuten

I mean, terrible performance. It's amazing how a game with 2000s mechanics can be so bad. Valve should get an award.

Even worse for those who play on Linux, which has a compatibility layer. It's impossible that this game only runs on Arch Linux in a window manager. If you use gnome or kde, it crashes. You have to restart your PC all the time. Like, every game works in full DEs, but CS2 doesn't.

I'm abandoning the game. I'm not going to Windows to run this piece of crap!

submitted by /u/Visual-Environment57
[link] [comments]

Have you reached Virtual Desktop levels of VR performance on Linux with Nvidia chipsets? VR Linux Wizards please share your knowledge. Also sharing my short list/links of findings so far.

Reddit Linux_Gaming - vor 3 Stunden 27 Minuten

I've been on Windows for about 6 months after being on Linux for 5 years. The reason I switched to Windows was for one thing: VR. Before switching, I was never able to get that virtual desktop experience I get on Windows...I'm really hoping it was a skill issue.

Keep in mind, I wasn't testing on the best distro for the task: Ubuntu 22.04 and an Nvidia chipset (Rtx 5070ti, amd processor). So my drivers were surely old.

I really need to get off Windows. I'm not saying this just to dunk on Microsoft, I was willing to commit for a while just to work and play with my VR. But after a recent failed update, I thought it was enough.

If any of you wizards managed to get a beautiful VR experience on Linux to a point where you can honestly say "f windows, it runs much better here", PLEASE, PLEASE share your wisdom with us.

Personally I'd love to be able to view and interact with my desktop, use overlays, record video at the quality I'm getting with Windows. Doing this on Virtual Desktop is perfect, I'm able to work comfortably.

Below I'll share what I've found so far and hopefully that might help others too.

Again, any information or experiences (this is valuable) help!

Information I've Found So Far
  • WiVRn Guide: Extremely well researched guide. I'm still on Windows, so I haven't tried it. The author, /u/sss/ seems to have a great experience with his setup. Definitely worth a read. I'm following this guide if I make the switch soon.
  • LVRA Wiki: A lot of you recommend this guide. It has everything you need and this is the guide I used my first time trying to get VR to work on Ubuntu.
  • VR Database: Like protondb, but for VR. It's awesome. Great way to know if a game runs with WiVRn, ALVR, etc.
  • VR On Linux There's a nice list of native vr games and software too. Found VR Database here.
submitted by /u/chaicpp
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The original FINAL FANTASY VII is getting a new refreshed edition

Gaming on Linux - vor 3 Stunden 51 Minuten
Square Enix just announced that the original FINAL FANTASY VII is being refreshed, with existing owners granted a free copy of the new one.

Read the full article on GamingOnLinux.

The problem with two monitor (and I can guess why)

Reddit Linux_Gaming - vor 3 Stunden 57 Minuten

I have an rx9070 graphics card. The Steam runs at 60Hz instead of 165hz (primary monitor 165, second 60hz). Disabling hardware acceleration did not help. It's the same in Discord, only in it this problem was solved after the hardware acceleration was turned off. I tried mesa-git, but it didn't help. discord and steam lagging, if I put the monitor on the left. And if it's on the bottom or right (anywhere without touching that upper left corner), then everything is fine. On windows its ok. I tried kde, gnome, same. Everything was fine on nvidia

I think wayland uses the upper-left corner as a basis to display hz in applications. I think this is a problem in mesa or wayland.

Try to put a second monitor on the left like mine and set the 60hz on it, I think I'm not the only one with this problem.

I use arch, also Fedora have this problem

submitted by /u/ZXPOLAND
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HUNTDOWN: OVERTIME looks like a glorious follow-up to HUNTDOWN from 2021

Gaming on Linux - vor 3 Stunden 59 Minuten
Easy Trigger Games and Coffee Stain Publishing just revealed HUNTDOWN: OVERTIME, a prequel to the original popular action-packed HUNTDOWN from 2021.

Read the full article on GamingOnLinux.

Minecraft is running at 40 fps out of 60 fps w/ v-sync on Fedora 43

Reddit Linux_Gaming - vor 4 Stunden 30 Minuten

I'm currently playing a modpack called Raspberry Flavored, and I have been getting an average fps of 40 after playing again, down from my last session, which was 59-60 fps. I currently have 8GB of max RAM and 2GB of minimum RAM for the modpack. I am also using v-sync, and the render and simulation distance is 12 chunks.

Here are the specs from screenfetch

OS: Fedora 43
Kernel: x86_64 Linux 6.18.5-200.fc43.x86_64
Uptime: 17h 47m
Packages: 3136
Shell: bash 5.3.0
Resolution: 1920x2160
DE: KDE
WM: KWin
GTK Theme: Breeze-Dark [GTK2], Breeze [GTK3]
Icon Theme: breeze-dark
Disk: 398G / 7.3T (6%)
CPU: AMD Ryzen 7 3700X 8-Core @ 16x 4.42667GHz
GPU: NVIDIA GeForce RTX 3060
RAM: 16408MiB / 32006MiB

I currently have two OS installed separately on two SSDs (the other being Windows 11), and I have a drawing tablet underneath the screen. If anyone can help, it would be much appreciated. Thanks!

submitted by /u/Paper_Coffee
[link] [comments]

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