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Alguém me ajuda por favor...
Eu queria jogar minecraft no meu linux só que por algum motivo meu launcher não está funcionando. Alguém teria a solução??
submitted by /u/DELUXECODER44[link] [comments]
PSA: Mod Organizer 2's USVFS is broken on wine 10.20. Fix included
Mod Organizer 2's USVFS (User Space Virtual File System) is a Windows tool that creates a virtual file system for modded games, virtually placing the mods in the corresponding folders just before launching the game.
From wine 10.20 to 11.0-rc3 (the most up to date at the time of writing) usvfs do some oddities with the mod placing, I don't know the details but some of the placed folders appear duplicated. I confirmed this the 'Explore Virtual Folder' tool of MO2. This (for me) doesn't stop the game (Skyrim SE) from playing, but it takes a huge amount of time (like 3x) to boot, and also one of the duplicated folders is 'Plugins' meaning that, although plugins themselves would only run once (due to Windows stuff), their configurations may be read twice, making the game do double the work without benefit (and God knows what are the hidden repercussions of running the game on that state).
For the record, from clicking launch to the Skyrim SE menu:
wine 10.19: 1 minute, 34 seconds
wine 10.20: 4 minutes, 7 seconds
The fix I found was to update usvfs: the version that comes with Mod Organizer v2.5.2 is usvfs v0.5.6.1, but in its GitHub the latest release is v0.5.7.2. The latest version does not provoke this bug, and load times are just ~3 seconds longer (unsure of why).
So to apply the fix (make sure MO2 is not running):
- Download the latest version of usvfs from GitHub (you want the .7z file)
- Extract the 7z on a temporal folder
- Copy the contents of the 'bin' folder
- Paste them on the root folder of your Mod Organizer 2 instance (Overwrite if prompted)
It is recommended to back up the files you are going to replace.
submitted by /u/Captian_ZeroFox[link] [comments]
Clair Obscur (Steam) + Reshade = Black Screen
Hi @ all,
Short Description:
- CachyOS + KDE Plasma, all Updates installed
- NVidia RTX 4080 Super (Driver-Version: 590.48.01)
- AMD Ryzen 7 5800x3D
- "linux-cachyos-nvidia-open" and "vk-hdr-layer-kwin6" installed.
- "nvidia-drm.modeset=1" is activated in the Bootloader.
- Kernel: "6.18.3-2-cachyos"
- Proton-Version: "proton-cachyos-10.0-20260101-slr-x86_64_v3", but I also tried "GE-Proton10-28"
After installing Reshade to Clair Obscur (without any additional Shaders), the Game won't start anymore no matter what Start-Parameter I tried - only Black Screen until I forced the Game to quit (by clicking the "Cancel Game"-Button on Steam). The Game runs absolutely fine as long as Reshade is NOT installed.
Start-Parameter that works (as long as I didn't install Reshade):
WINEDLLOVERRIDES="dsound=n,b;winepulse.drv=d" PROTON_DLSS_UPGRADE=1 PROTON_USE_NTSYNC=1 PROTON_ENABLE_WAYLAND=1 %command%
Longer Description:
My goal is to play 33 with the RenoDX-Mod to play it on my HDR-TV (needs Reshade with AddOn-Support). On Windows 11, Reshade+RenoDX works without any Problem on the same System (Dual-Boot). But on Linux, if I install Reshade to the 33-Directory, the Game won't start correctly anymore: The Monitor that contains the Game, stucks on a Black Screen and stays there until I force-quit it on Steam. Uninstalling Reshade from that Directory, and 33 works again.
I tried another Game, "Hollow Knight: Silksong" with Reshade + RenoDX, and everything works. I had to tweak the Start-Parameters a bit, but after that, the Game runs flawlessly (even with HDR and without gamescope). But with 33? No luck at the moment...
I installed Reshade through Protontricks (Double-Click, set Prefix to 33) and manually select the Directory that contains the right EXE for the Game.
I tried running it with and/or without gamescope, no difference. I didn't even activated HDR, the only thing I changed was installing Reshade.
So, what could I do next? I would love to play 33 with HDR enabled on Linux^^. Did someone archived that?
Thanks in advance for any help^^.
submitted by /u/Astorek86[link] [comments]
WIP Linux executor
Mesa 26.0 RADV Merges The Big Ray-Tracing Improvement For UE5 Lumen
Linaro reveal they're collaborating with Valve for the Steam Frame
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Read the full article on GamingOnLinux.
My first game just launched, and it plays on Steam Deck! (with a native Linux build)
Linux vs Windows in RT in 2 games - January 2026 - 5900X 7900XT
Team fortress 2 issues on linux
Im running a laptop with the ryzen 5 pro 4650U on linux mint and i have issues on TF2, the FPS is usually stable but there are some cases where it drops slightly, not a complete FPS tank but still a bit of a inconvenience, i dont think its a hardware issue as this laptop isnt much behind from my desktop which i currently dont have access to because i live in a dorm right now and that desktop runs TF2 perfectly
my best guess is that its something about linux or maybe AMD hardware though i doubt it
i have seen that sometimes it gives me the option to choose what DX version to play on and if i remember correctly the newer ones simply made it so it wont run, i get stuck on the loading screen for entire minutes and i dont see any way to get out of it besides restarting
[link] [comments]
Need help with modding Baldur's Gate Enhanced Edition on Ubuntu
Hey, you guys! I'm currently working on a modded playthrough of the original Baldur's Gate trilogy. I usually did this on Windows, but had recently switched to Ubuntu 24.04. After a lot of headscratching and trial and error, I got most of the setup done. But my issue lies with the BG1NPC Project mod. I tried putting it through WeiDU but I keep getting this message:
/mnt/modbox/bgee$ weinstall bg1npc
weidu --log "setup-bg1npc.debug" "bg1npc/bg1npc.tp2"
[weidu] WeiDU version 25000
ERROR: Unable to find DIALOG.TLK in:
./\^dialog/.tlk$Please run this program in your Infinity Engine game directory.
FATAL ERROR: Failure("Unable to find DIALOG.TLK")
If anyone can help me with this, I'd greatly appreciate it.
submitted by /u/Th3Godli[link] [comments]
Looking for a Linux & Unix Discord Community?
Hey everyone,
I don't want to waste your time, so I'll keep this short.
If you like Unix and tech and you want a place where you can ask questions, share what you are working on, or just talk to other enthusiasts as yourself, we have a Discord server called Unixverse.
The server has been active since 2023. We are around 950 members and still growing.
We have dedicated channels for most Unix and Linux distributions, plus general spaces for troubleshooting, tools, and broader tech discussions.
If that sounds like your kind of community, feel free to drop in and have a look.
Server invite link: https://discord.gg/unixverse
Backup invite link: https://discord.gg/rjqgaSHWhd
submitted by /u/Quantum-Moron[link] [comments]
Multiboxing Proton games: How to combine protontricks launch with gamescope user isolation?
Hello everyone, I am playing on Manjaro (Wayland) and building a multiboxing setup to run 4 instances of a game on one screen, controlled by a single gamepad. 1. What currently works (Native games): I have a bash script that perfectly handles Native Linux games (like Albion Online). It creates a "sandbox" for local users (test1, test2, etc.) using sudo -u and gamescope. See script logic below:
Simplified logic of my working scriptsudo -u test1 -H env ... gamescope -w 1920 -h 1080 -- /path/to/native/game
This works great: inputs are cloned, windows are isolated. 2. What currently works (Proton games manual launch): I discovered that I can launch multiple instances of a Proton game (e.g., Frostpunk, AppID 323190) on my main user account using this command:
protontricks -c 'cd "/path/to/game/" && wine Frostpunk.exe' 323190
This bypasses the Steam client check effectively for my needs. The Question: I am struggling to combine these two methods. I need to run the Proton/Wine command inside the isolated user environment (Step 1). Since protontricks relies on the main user's Steam paths and prefixes, simply pasting the command into the sudo -u test1 block fails. What is the correct way to script this? Should I point the other users to the main user's WINEPREFIX? How do I execute the protontricks logic (or raw wine command) inside gamescope for a different user (test1) so it uses the correct Proton environment? I would appreciate any advice from those who have experience with gamescope + Proton scripting or multiboxing on Linux.
submitted by /u/Extra-Conflict5118[link] [comments]
MicroProse recently revealed the first-person mecha sim Steel Bounty
.
Read the full article on GamingOnLinux.
1-4 player co-op hack-n-slash dungeon crawler Dungeon Rampage gets revived on Steam
.
Read the full article on GamingOnLinux.
Valve update the Steam Workshop to allow mods to support multiple game versions
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Read the full article on GamingOnLinux.
Shaderglass on linux
Is there something like shaderglass on linux? I cam across vkbasalt for games using goverlay, but is there something like it for the whole desktop?
I'm on kde cachyos wayland
submitted by /u/MadBorne[link] [comments]
Xbox Series S/X Controller not discoverable by Bazzite over Bluetooth? But discoverable and works on same PC in Windows & Linux Mint over Bluetooth
Cross-Posting for hopefully some advice.
Thank you in advance for any guidance on this weird quirk with the Xbox Controller discoverable on the PC with Linux Mint but not discoverable on the exact same PC with Bazzite.
submitted by /u/KamiPigeon[link] [comments]
Help with RGB control on ASUS ROG Strix G513QY using asusctl
Resolution changes on game start-up.
Hi, y'all.
I'm trying to launch eufloriaHD on Steam using Linux Mint 22.2.
Current resolution is 1920 as per, but when I launch the game, the whole system drops to 640.
I've included screenshots to show what I mean, and I've used Terminal to get everything back to normal, but I still can't play the game.
Any ideas?
submitted by /u/KindAngle4512[link] [comments]
My Finished BC-250 Build
First off, here is the case: https://www.thingiverse.com/make:1249298
I have made some modifications to mine, mostly in terms of slight scaling increase to fit my PSU, modifying the front panel to accept my power button, and cut down the original fan shroud/mount smaller so that you can actually see the BC-250 itself which was otherwise 95% hidden behind it. There's been no change in thermals and if anything it's better.
This case has an awesome design to route some of the air behind the board to cool the ram and vent out the top of the other side of the case. It effectively vents air on 3 sides - front, rear, opposite side. With a 2ghz OC on the GPU, max temps under max GPU and CPU load was about 81C, but in games like Cyberpunk 2077, observed temps are like 61C.
Overall I'm really happy with the way this project came out and the BC-250 itself is a hell of a lot of fun to play with.
Currently running official SteamOS which has been fine so far. Aside from the 2ghz OC, any other tweaks that any of you think are worth exploring?
submitted by /u/redbeard1083[link] [comments]
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