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x360CE alternative that works with ffb wheels
Used to use x350ce to emulate my wheel as a left stick. I'm getting the impression I'm not going to be able to get it work on linux. Is there any alternative that has the same functionality of a tunable emulation of controller inputs. Steaminput doesn't even register the button inputs from my wheel and oversteer is installed and working. I have no idea what to look in next only thing I've been able to find is another person with the same issue and no help.
submitted by /u/dittospy[link] [comments]
How to make sure I've set things up properly?
https://gist.github.com/ImDevinC/147cb45c8c1e449bebbf3f65afb1ebfe
I've read through the FAQs, both here and for Arch specific, and I think I've set everything up properly. But for some games I just terrible results and I'm not sure if it's because the game is poorly optimize (like Monster Hunter Wilds) or because I've misconfigured something. In the gist above, I have logs for neofetch, vulkaninfo, glxinfo, inxi, and the mango hud summary for Borderlands 4 (71FPS avg), Monster Hunter Wilds (64FPS AVG, with massive spikes of freezing), ARC Raiders (70FPS avg), and Sea of Thieves (161FPS average).
I feel like all of these I should get better FPS than what I am on an NVIDIA 4070 Ti (especially with Monster Hunter Wilds freezing very frequently). Is there any way to validate that my settings are configured in a way which they should be for optimal gameplay performance?
submitted by /u/ImDevinC[link] [comments]
Sober not loading
Whenever i try to join a game on sober it loads forever and it does not let me join, any solutions to make sober work again, im on linux mint
submitted by /u/Wide-Department-9176[link] [comments]
Hi guys, new to proton
I was wondering if it is a good idea to use proton 7 on amd e2 1800 4 gb ram radeon hd 7340, I plan to play old games like The thing, far cry or gta sa, but I was wondering if this is the most viable way? (Not steam, downloaded from github)
I also don't know how to use the github edition :p
That's why I ask, are there better options? Wine has graphical bugs in some titles and well, I want to be able to play well
Thank you
submitted by /u/MarkelioXD[link] [comments]
New to linux ,Steam is not recognizing my external drive with games installed
I have a 2 TB HDD with lots of games of my old windows 11 OS , i switches today to zorin OS 18 and when i downloaded steam And go to the storage manager to add a new disk And I select my disk, nothing happens, I select steamapps, common folders and nothing happens
submitted by /u/Alexis_Almendair[link] [comments]
First time dual booting W11/CachyOS from different drives.. but seeing odd things.
Hey all,
It's my first time trying to do this, and I've never used CachyOS or much of Linux over the last few years. I have one SSD with W11 on it, and another SSD with CachyOS on it. I removed the W11 drive and installed CachyOS on the other drive based on everyones recommendations here (to prevent MBR/Grub issues).
That works fine. However, finding a new host of random issues.
- When using Grub to go back to Windows, and restarting Windows.. it automatically started loading straight into Windows. I disabled Fast Start as a result, which fixed that.
- When I load into Cachy, I have to use a password to access my 2nd/3rd SSDs for backup data. This prevents clean access if apps have reliance on them.
- When I restart Cachy and go back to Windows, it takes 2 minutes of a spinning circle before it actually restarts. A screen shows "a stop job is running for User Manager for UUID 1000
- Now when I go back to Windows.. I just had my USB hub be completely dysfunctional (even after restarting) until I unplugged it and plugged it back in.
----
What is going on here and how do I solve these little issues? Windows seems to have an incredible amount of pain with Fast Start disabled, and I'd prefer to keep it on. Even if that means removing GRUB from everything and letting me boot into each with F11 on startup.
However I've read that it can cause issues with accessing my 2nd/3rd backup SSDs if I keep Fast Start on. I've also read it can tank performance somehow in CachyOS even though it's a different drive?
I need W11 for specific games and work, and a VM is not an option btw.
Not to mention the random issue where everytime I load back into Windows it sets my clock ahead by like 6 hours, for whatever reason, even with automatic clock enabled.
submitted by /u/Ikarostv[link] [comments]
Guild Wars 2 Constant hitches/stuttering
Hello, I wanted to play GW2 again after a few months off, but when I launched it I consistently get very noticeable stutters nonstop. MangoHUD shows them happening about every 0.5-1 seconds. My fps is fine, I get 100+ depending on the scene, just a brief hitch on a regular schedule. It doesn't go away after spending an hour or more in the game. This didn't happen last time I launched it and is very irritating so I was wondering if anyone had similar issues or can spot a mistake in my setup.
First off, my system:
Nobara 43
Kernel 6.17.7-200.nobara.fc424
KDE 6.5.2
Wayland
Mesa 25.2.6
Ryzen 7800X3D
RX6700XT (Resizable BAR is enabled)
32GB DDR5 6000MT/s
Asus Tuf Gaming B650-Plus Wifi
Connected via ethernet to a 1Gbps fiber connection
Using a bluetooth keyboard and a 2.4ghz mouse
When I ran it before, I was using Proton experimental and no special command line arguments. Here is everything I've tried:
- Reducing graphics settings
- Disabling the recently added performance intensive shadows
- gamemode
- Disabling/enabling adaptive sync in KDE and Freesync in my monitor
- Proton-GE most recent, as well as regular Proton 10, 9, 8, and 7
- WINE_CPU_TOPOLOGY variable and -USEALLAVAILABLECORES argument
- WINEDEBUG=-all
- LD_PRELOAD=""
- DXVK_ASYNC
- System updates and reboot
- Verify KDE is set to "performance" powersaving mode
- Verify GW2 files
- Tried with Steam shader caching on and off
- -forwardrenderer argument
- Verify my CPU/GPU are sufficiently cool during gameplay
Here is the game's (debug.log)[https://pastes.io/windows-error-log-wsalookupservicebegin-failures-dxvavda-loadlibrary-error-for-msvprocdll-and-certificate-verification-warnings\] and the (proton log)[https://pastes.io/launch-log-ge-proton10-25-attempting-guild-wars-2-with-missing-libgamemodeso\]. Something I noticed in the game's log is it repeatedly complains about not finding msvproc.dll. Proton's log repeatedly mentions SIGSYS and a dump_unwind, and also mentions not finding gamemode libs, and missing Kerberos and NTLM support.
Searching for this issue only gave me ideas I already tried without success, though some Windows users on the GW2 sub mentioned AMD graphics consistently causing performance problems, though nothing exactly like my issue. I don't know if the recent expansion is to blame since I didn't find many similar issues from within that timeframe.
I'm currently out of troubleshooting ideas so any pointers would be greatly appreciated!
submitted by /u/cookie99999999[link] [comments]
Gynopticon: Consensus based Anti-cheat. No kernel-level, not invasive solution.
Random wine64-preloader crashes on multiple (all?) games [fedora, kde, wayland]
I'm using Fedora 43 (upgraded from 43, but the crashes were happening on 42 also), and I've been having random crashes on games like Dead Space (2023), and Death Stranding. It's always the same issue. The GPU is an AMD 6700XT
reason: wine64-preloader killed by SIGSEGV cmdline: $'Z:\\mnt\\games\\Steam\\steamapps\\common\\DEATH STRANDING DIRECTORS CUT\\ds.exe'I have removed wine and reinstalled, but that didn't help.
I _think_ the issues started happening when I installed Sunshine for game streaming, but I have since removed that but the problem persist.
Anyway, any ideas on how to debug this?
submitted by /u/sqrg[link] [comments]
How are Intel GPUs on linux?
Hey all the kid is wanting to build a custom gaming PC for Christmas. As I'm sure you're all aware now isn't exactly a great time to be buying pc hardware.
If we do follow through with it I was thinking the intel GPUs have pretty good bang for the buck and depending on the games (I'm waiting on details on that from him) we might be able to save a windows license cost as well.
I know AMD is very well supported (rocking it on my PC) and Nvidia is getting better but don't hear much about the intel dedicated GPUs.
submitted by /u/NetSage[link] [comments]
How do i use Nexus mods on Linux
Been on linux for a while but the one thing i havnt gotte working is nexus mods. I tried using it for a while now and so far i cann get the application on and working but it can never actually deplowy the mods for the games that i download. i have used steam tinker launcher mainly but it seems to never actually have the mods load.
anyone have any advice for me?
submitted by /u/nanowizar[link] [comments]
I use Linux mic not working
So on phasmaphobia I can’t hear my mic I can hear it on discord just not the game any help? I use proton experimental
submitted by /u/Possible-Ear-8982[link] [comments]
How do I get the Epic Overlay working on Steam Games?
I know it may be neat, but to enable crossplay, you need to manage your Friends on Steam via the Epic Overlay (EOS).
I could not find any useful how-tos online. I want to play Ready or Not with a friend, I’m on CachyOs he's on a PS5.
But the EOS does not appear for me. When typing shift+F3 like I have to on Windows. (I tried it on another PC)
Could anyone tell me how I get the EOS working on Linux (Steam) as well? I already correctly linked my Steam account with Epic.
submitted by /u/The_Moviemonster[link] [comments]
What to try after PopOS?
My rig is purely used for gaming. I liked the original version of Pop, but Cosmic felt like a downgrade - less stable, features and I just didn't like it as mucb
I've switched back to Windows today. I'm a few hours in and hating it. Performance is worse, so much crap yada yada yada
Purely for gaming performance with minimal configuration, what OS would be next to move to for the longer term? I'm considering Nobara or Gerudo
submitted by /u/pop-pop-corn[link] [comments]
Im about to buy a new PC build, using Linux Mint for the first time. Should I include Windows with the build just in case?
I dont want to give Bill Gates my money, but it's definitely a safer option since it's my first time trying Linux and it's also my first PC build in over 10 years so i dont want to accidentally fuck something up. Ill be fine if I just follow the installation tutorials, right?
submitted by /u/ServiceImaginary7435[link] [comments]
So happy with my switch from Windows to Linux!
Feeling very lucky now for having a full AMD rig!
CPU is a Ryzen 7 5700x3D;
GPU is a RX 6800xt;
and mobo is a Soyo B550m.
I easily OC'ed my graphics card using CoreCtrl (taking suggestions from more experienced people on this).
And something more hardware than linux-related: my motherboard has these very nice RAM overclocking profiles, so I easily OC'ed mine as well from 3200Mhz to 3600Mhz (with even better timings)
Overall just very excited with the performance boost to my gaming rig! Boot and shutdown times are borderline instant compared to Windows, Minecraft Java runs A LOT better, and I can even have better performance on windows games from time to time thanks to Proton/Wine!
The switch is definitely worth it when you don't need the microsoft system for work reasons.
[link] [comments]
Low performance. Weird CPU/GPU usage. May be Sway window issue
Hey yall. I started using EndeavourOS with Sway. I'm learning how to set things up. I think I have good Lutris settings but I'm running into problems. The game runs at around 24 fps consistently. CPU (Ryzen 5) is consistent around 30-40% but GPU (RX 580) jumps from 0%-100% constantly. I've adjusted just about every Lutris option except for environment variables.
There was a weird issue I haven't been able to replicate. When the window was unfocused, I got smooth 60 fps with no sound. When refocused, it would go back to slow and with sound. In attempts to replicate it, the sound stays on and performance stays low no matter the focus.
I've run Midnight Suns on Steam and got equivalent performance to what I got on Windows. That worked just fine unlike this Dark Souls on Lutris.
Research says it may be a Sway issue, but I haven't been able to resolve it. Any ideas? Thanks ahead of time.
System Info: Vulkan support: YES Esync support: YES Fsync support: YES Wine installed: YES Gamescope: YES Mangohud: YES Gamemode: YES Steam: YES In Flatpak: NO [System] OS: EndeavourOS rolling rolling Arch: x86_64 Kernel: 6.17.8-arch1-1 Lutris Version: 0.5.19 Desktop: sway:wlroots Display Server: wayland [CPU] Vendor: AuthenticAMD Model: AMD Ryzen 5 2400G with Radeon Vega Graphics Physical cores: 4 Logical cores: 8 [Memory] RAM: 14.5 GB Swap: 0.0 GB [Graphics] Vendor: AMD OpenGL Renderer: AMD Radeon RX 580 Series (radeonsi, polaris10, ACO, DRM 3.64, 6.17.8-arch1-1) OpenGL Version: 4.6 (Compatibility Profile) Mesa 25.2.7-arch1.1 OpenGL Core: 4.6 (Core Profile) Mesa 25.2.7-arch1.1 OpenGL ES: OpenGL ES 3.2 Mesa 25.2.7-arch1.1 Vulkan Version: 1.4.328 Vulkan Drivers: AMD Radeon RX 580 Series (RADV POLARIS10) (1.4.318), AMD Radeon Vega 11 Graphics (RADV RAVEN) (1.4.318)
Logs: ``` lutris-wrapper: Dark Souls Remastered Started initial process 101098 from gamescope --mangoapp --prefer-vk-device 1002:67df -w 1920 -h 1080 -W 1920 -H 1080 -- gamemoderun /home/jacks/.local/share/lutris/runtime/umu/umu-run /home/jacks/Games/dsr/drive_c/Dark Souls Remastered/DarkSoulsRemastered.exe Start monitoring process. [gamescope] [[0;34mInfo[0m] [0;37mconsole:[0m gamescope version 3.16.17 (gcc 15.2.1) No CAP_SYS_NICE, falling back to regular-priority compute and threads. Performance will be affected. [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/usr/share/gamescope/scripts' [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope' [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope/common' [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/common/inspect.lua' (id: 0) [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/common/modegen.lua' (id: 1) [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/common/util.lua' (id: 2) [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope/displays' [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/asus.rogally.lcd.lua' (id: 3) [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/deckhd.steamdeck.deckhd-lcd.lua' (id: 4) [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/gpd.win4.lcd.lua' (id: 5) [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/lenovo.legiongo.lcd.lua' (id: 6) [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/lenovo.legiongos.lcd.lua' (id: 7) [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/valve.steamdeck.lcd.lua' (id: 8) [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/valve.steamdeck.oled.lua' (id: 9) [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/etc/gamescope/scripts' [gamescope] [[0;33mWarn[0m] [0;37mscriptmgr:[0m Directory '/etc/gamescope/scripts' does not exist [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/home/jacks/.config/gamescope/scripts' [gamescope] [[0;33mWarn[0m] [0;37mscriptmgr:[0m Directory '/home/jacks/.config/gamescope/scripts' does not exist ATTENTION: default value of option vk_khr_present_wait overridden by environment. [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m selecting physical device 'AMD Radeon RX 580 Series (RADV POLARIS10)': queue family 1 (general queue family 0) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m physical device does not support DRM format modifiers [gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m [backend/headless/backend.c:67] Creating headless backend [gamescope] [[0;34mInfo[0m] [0;37mxdg_backend:[0m Seat name: seat0 [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m supported DRM formats for sampling usage: [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AR24 (0x34325241) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XR24 (0x34325258) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AB24 (0x34324241) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XB24 (0x34324258) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m RG16 (0x36314752) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m NV12 (0x3231564E) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AB4H (0x48344241) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XB4H (0x48344258) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AB48 (0x38344241) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XB48 (0x38344258) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AB30 (0x30334241) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XB30 (0x30334258) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AR30 (0x30335241) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XR30 (0x30335258) [gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m Using explicit sync when available [gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m Running compositor on wayland display 'gamescope-0' [gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m [backend/headless/backend.c:17] Starting headless backend [gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m Successfully initialized libei for input emulation! [gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m [xwayland/server.c:107] Starting Xwayland on :1 The XKEYBOARD keymap compiler (xkbcomp) reports:
Warning: Could not resolve keysym XF86OK Warning: Could not resolve keysym XF86GoTo Warning: Could not resolve keysym XF86VendorLogo Warning: Could not resolve keysym XF86MediaSelectProgramGuide Warning: Could not resolve keysym XF86MediaSelectProgramGuide Warning: Could not resolve keysym XF86MediaSelectHome Warning: Could not resolve keysym XF86MediaLanguageMenu Warning: Could not resolve keysym XF86MediaTitleMenu Warning: Could not resolve keysym XF86AudioChannelMode Warning: Could not resolve keysym XF86MediaSelectPC Warning: Could not resolve keysym XF86MediaSelectTV Warning: Could not resolve keysym XF86MediaSelectCable Warning: Could not resolve keysym XF86MediaSelectVCR Warning: Could not resolve keysym XF86MediaSelectVCRPlus Warning: Could not resolve keysym XF86MediaSelectSatellite Warning: Could not resolve keysym XF86MediaSelectCD Warning: Could not resolve keysym XF86MediaSelectTape Warning: Could not resolve keysym XF86MediaSelectRadio Warning: Could not resolve keysym XF86MediaSelectTuner Warning: Could not resolve keysym XF86MediaPlayer Warning: Could not resolve keysym XF86MediaSelectTeletext Warning: Could not resolve keysym XF86MediaSelectAuxiliary Warning: Could not resolve keysym XF86MediaPlaySlow Warning: Could not resolve keysym XF86NumberEntryMode Warning: Could not resolve keysym XF86RefreshRateToggle Warning: Could not resolve keysym XF86Accessibility Warning: Could not resolve keysym XF86DoNotDisturb Errors from xkbcomp are not fatal to the X server [gamescope] [[0;34mInfo[0m] [0;37mpipewire:[0m stream state changed: connecting [gamescope] [[0;34mInfo[0m] [0;37mpipewire:[0m stream state changed: paused [gamescope] [[0;34mInfo[0m] [0;37mpipewire:[0m stream available on node ID: 85 [gamescope] [[0;34mInfo[0m] [0;37medid:[0m Patching res 800x1280 -> 1920x1080 [gamescope] [[0;34mInfo[0m] [0;37mvblank:[0m Using timerfd. gamemodeauto: [umu.main:78] DEBUG: SHELL=/bin/bash [umu.main:78] DEBUG: GAMESCOPEWAYLAND_DISPLAY=gamescope-0 [umu.main:78] DEBUG: I3SOCK=/run/user/1000/sway-ipc.1000.819.sock [umu.main:78] DEBUG: STEAM_GAME_DISPLAY_0=:1 [umu.main:78] DEBUG: LC_ADDRESS=en_US.UTF-8 [umu.main:78] DEBUG: LC_NAME=en_US.UTF-8 [umu.main:78] DEBUG: __GL_SHADER_DISK_CACHE_PATH=/home/jacks/Games/dsr/drive_c/Dark Souls Remastered [umu.main:78] DEBUG: DRI_PRIME=1002:67df [umu.main:78] DEBUG: MEMORY_PRESSURE_WRITE=c29tZSAyMDAwMDAgMjAwMDAwMAA= [umu.main:78] DEBUG: LC_MONETARY=en_US.UTF-8 [umu.main:78] DEBUG: XCURSOR_SIZE=24 [umu.main:78] DEBUG: WINE_MONO_CACHE_DIR=/home/jacks/.local/share/lutris/runners/proton/GE-Proton10-25/files/mono [umu.main:78] DEBUG: EDITOR=nano [umu.main:78] DEBUG: XDG_SEAT=seat0 [umu.main:78] DEBUG: PWD=/home/jacks/Games/dsr/drive_c/Dark Souls Remastered [umu.main:78] DEBUG: XDG_SESSION_DESKTOP=sway [umu.main:78] DEBUG: LOGNAME=jacks [umu.main:78] DEBUG: XDG_SESSION_TYPE=x11 [umu.main:78] DEBUG: DISABLE_LAYER_AMD_SWITCHABLE_GRAPHICS_1=1 [umu.main:78] DEBUG: SYSTEMD_EXEC_PID=733 [umu.main:78] DEBUG: WINEESYNC=1 [umu.main:78] DEBUG: SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS=0 [umu.main:78] DEBUG: LUTRIS_GAME_UUID=892d97bf-2608-4b39-98c9-e6523ef24f7b [umu.main:78] DEBUG: MOTD_SHOWN=pam [umu.main:78] DEBUG: WINEARCH=win64 [umu.main:78] DEBUG: HOME=/home/jacks [umu.main:78] DEBUG: LANG=en_US.UTF-8 [umu.main:78] DEBUG: LC_PAPER=en_US.UTF-8 [umu.main:78] DEBUG: STORE=none [umu.main:78] DEBUG: WINEPREFIX=/home/jacks/Games/dsr [umu.main:78] DEBUG: XDG_CURRENT_DESKTOP=gamescope [umu.main:78] DEBUG: MEMORY_PRESSURE_WATCH=/sys/fs/cgroup/system.slice/ly.service/memory.pressure [umu.main:78] DEBUG: DXVK_LOG_LEVEL=error [umu.main:78] DEBUG: SWAYSOCK=/run/user/1000/sway-ipc.1000.819.sock [umu.main:78] DEBUG: WEBKIT_DISABLE_DMABUF_RENDERER=1 [umu.main:78] DEBUG: vk_xwayland_wait_ready=false [umu.main:78] DEBUG: R600_DEBUG=nodcc [umu.main:78] DEBUG: INVOCATION_ID=34c143c7701447bab0aba13c387ab7e3 [umu.main:78] DEBUG: DXVK_HDR=0 [umu.main:78] DEBUG: DXVK_ENABLE_NVAPI=1 [umu.main:78] DEBUG: PROTON_VERB=waitforexitandrun [umu.main:78] DEBUG: XDG_ACTIVATION_TOKEN=1edc906974d4c5733cd6d8d4e341c49e [umu.main:78] DEBUG: WINEDLLOVERRIDES=winemenubuilder= [umu.main:78] DEBUG: XDG_SESSION_CLASS=user [umu.main:78] DEBUG: VK_DRIVER_FILES=/usr/share/vulkan/icd.d/radeon_icd.i686.json:/usr/share/vulkan/icd.d/radeon_icd.x86_64.json [umu.main:78] DEBUG: LC_IDENTIFICATION=en_US.UTF-8 [umu.main:78] DEBUG: TERM=linux [umu.main:78] DEBUG: __GL_SHADER_DISK_CACHE=1 [umu.main:78] DEBUG: PROTON_EAC_RUNTIME=/home/jacks/.local/share/lutris/runtime/eac_runtime [umu.main:78] DEBUG: ENABLE_GAMESCOPE_WSI=1 [umu.main:78] DEBUG: USER=jacks [umu.main:78] DEBUG: WINE_LARGE_ADDRESS_AWARE=1 [umu.main:78] DEBUG: GAME_NAME=Dark Souls Remastered [umu.main:78] DEBUG: GAMESCOPE_LIMITER_FILE=/run/user/1000/gamescope-limiter-XXO7tClq [umu.main:78] DEBUG: DISPLAY=:1 [umu.main:78] DEBUG: SHLVL=0 [umu.main:78] DEBUG: WINE_GECKO_CACHE_DIR=/home/jacks/.local/share/lutris/runners/proton/GE-Proton10-25/files/gecko [umu.main:78] DEBUG: XWAYLAND_FORCE_ENABLE_EXTRA_MODES=1 [umu.main:78] DEBUG: LC_TELEPHONE=en_US.UTF-8 [umu.main:78] DEBUG: LC_MEASUREMENT=en_US.UTF-8 [umu.main:78] DEBUG: XDG_VTNR=2 [umu.main:78] DEBUG: XDG_SESSION_ID=c1 [umu.main:78] DEBUG: WINEDEBUG=-all [umu.main:78] DEBUG: LIBEI_SOCKET=gamescope-0-ei [umu.main:78] DEBUG: vk_khr_present_wait=true [umu.main:78] DEBUG: XDG_RUNTIME_DIR=/run/user/1000 [umu.main:78] DEBUG: VK_ICD_FILENAMES=/usr/share/vulkan/icd.d/radeon_icd.i686.json:/usr/share/vulkan/icd.d/radeon_icd.x86_64.json [umu.main:78] DEBUG: DEBUGINFOD_URLS=https://debuginfod.archlinux.org [umu.main:78] DEBUG: LC_TIME=en_US.UTF-8 [umu.main:78] DEBUG: PROTON_DXVK_D3D8=1 [umu.main:78] DEBUG: BROWSER=firefox [umu.main:78] DEBUG: PROTONPATH=/home/jacks/.local/share/lutris/runners/proton/GE-Proton10-25 [umu.main:78] DEBUG: PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/bin/site_perl:/usr/bin/vendor_perl:/usr/bin/core_perl [umu.main:78] DEBUG: DBUS_SESSION_BUS_ADDRESS=unix:path=/run/user/1000/bus [umu.main:78] DEBUG: WINE=/home/jacks/.local/share/lutris/runners/proton/GE-Proton10-25/files/bin/wine [umu.main:78] DEBUG: MAIL=/var/spool/mail/jacks [umu.main:78] DEBUG: UMU_LOG=1 [umu.main:78] DEBUG: GIO_LAUNCHED_DESKTOP_FILE_PID=49889 [umu.main:78] DEBUG: GIO_LAUNCHED_DESKTOP_FILE=/usr/share/applications/net.lutris.Lutris.desktop [umu.main:78] DEBUG: WINEFSYNC=1 [umu.main:78] DEBUG: DXVK_NVAPIHACK=0 [umu.main:78] DEBUG: WINE_FULLSCREEN_FSR=1 [umu.main:78] DEBUG: LC_NUMERIC=en_US.UTF-8 [umu.main:78] DEBUG: PROTON_BATTLEYE_RUNTIME=/home/jacks/.local/share/lutris/runtime/battleye_runtime [umu.main:78] DEBUG: GAMEID=umu-default [umu.main_:78] DEBUG: LD_PRELOAD=libgamemodeauto.so.0 [umu.umu_run:777] INFO: umu-launcher version 1.2.9 (3.13.7 (main, Aug 15 2025, 12:34:02) [GCC 15.2.1 20250813]) [umu.umu_run:783] DEBUG: Connecting to '1.1.1.1'... [umu.umu_run:699] DEBUG: PROTONPATH set, resolving its required runtime [umu.umu_runtime:272] DEBUG: Local: /home/jacks/.local/share/umu/steamrt3 [umu.umu_runtime:317] DEBUG: Existing install detected [umu.umu_runtime:318] DEBUG: Using container runtime 'steamrt3' aka 'sniper' [umu.umu_runtime:319] DEBUG: Checking updates for 'steamrt3'... [umu.umu_runtime:363] DEBUG: Sending request to 'repo.steampowered.com/steamrt-images-sniper/snapshots/latest-container-runtime-public-beta/VERSION.txt?version=kGnD1V-GLPBSRsWICyYOoQ' for 'VERSION.txt'... [umu.umu_run:865] DEBUG: WINEPREFIX=/home/jacks/Games/dsr [umu.umu_run:865] DEBUG: GAMEID=umu-default [umu.umu_run:865] DEBUG: PROTON_CRASH_REPORT_DIR=/tmp/umu_crashreports [umu.umu_run:865] DEBUG: PROTONPATH=/home/jacks/.local/share/lutris/runners/proton/GE-Proton10-25 [umu.umu_run:865] DEBUG: STEAM_COMPAT_APP_ID=default [umu.umu_run:865] DEBUG: STEAM_COMPAT_TOOL_PATHS=/home/jacks/.local/share/lutris/runners/proton/GE-Proton10-25:/home/jacks/.local/share/umu/steamrt3 [umu.umu_run:865] DEBUG: STEAM_COMPAT_LIBRARY_PATHS= [umu.umu_run:865] DEBUG: STEAM_COMPAT_MOUNTS=/home/jacks/.local/share/lutris/runners/proton/GE-Proton10-25:/home/jacks/.local/share/umu/steamrt3 [umu.umu_run:865] DEBUG: STEAM_COMPAT_INSTALL_PATH=/home/jacks/Games/dsr/drive_c/Dark Souls Remastered [umu.umu_run:865] DEBUG: STEAM_COMPAT_CLIENT_INSTALL_PATH= [umu.umu_run:865] DEBUG: STEAM_COMPAT_DATA_PATH=/home/jacks/Games/dsr [umu.umu_run:865] DEBUG: STEAM_COMPAT_SHADER_PATH=/home/jacks/Games/dsr/shadercache [umu.umu_run:865] DEBUG: FONTCONFIG_PATH= [umu.umu_run:865] DEBUG: EXE=/home/jacks/Games/dsr/drive_c/Dark Souls Remastered/DarkSoulsRemastered.exe [umu.umu_run:865] DEBUG: SteamAppId=default [umu.umu_run:865] DEBUG: SteamGameId=default [umu.umu_run:865] DEBUG: STEAM_RUNTIME_LIBRARY_PATH=/usr/lib:/usr/lib/libfakeroot:/home/jacks/Games/dsr/drive_c/Dark Souls Remastered:/usr/lib32 [umu.umu_run:865] DEBUG: STORE=none [umu.umu_run:865] DEBUG: PROTON_VERB=waitforexitandrun [umu.umu_run:865] DEBUG: UMU_ID=umu-default [umu.umu_run:865] DEBUG: UMU_ZENITY= [umu.umu_run:865] DEBUG: UMU_NO_RUNTIME= [umu.umu_run:865] DEBUG: UMU_RUNTIME_UPDATE= [umu.umu_run:865] DEBUG: UMU_NO_PROTON= [umu.umu_run:865] DEBUG: RUNTIMEPATH=/home/jacks/.local/share/umu/steamrt3 [umu.umu_run:865] DEBUG: UMU_STEAM_GAME_ID= [umu.umu_run:865] DEBUG: UMU_INVOCATION_ID=333302eecf4efae3eb88691045710a6a [umu.umu_runtime:474] DEBUG: Acquiring file lock '/home/jacks/.local/share/umu/umu.lock'... [umu.umu_runtime:476] DEBUG: Acquired file lock '/home/jacks/.local/share/umu/umu.lock' [umu.umu_runtime:481] DEBUG: Released file lock '/home/jacks/.local/share/umu/umu.lock' [umu.umu_runtime:376] INFO: steamrt3 is up to date [umu.umu_run:887] DEBUG: (PosixPath('/home/jacks/.local/share/umu/steamrt3/umu'), '--verb', 'waitforexitandrun', '--', PosixPath('/home/jacks/.local/share/umu/steamrt3/umu-shim'), PosixPath('/home/jacks/.local/share/lutris/runners/proton/GE-Proton10-25/proton'), 'waitforexitandrun', '/home/jacks/Games/dsr/drive_c/Dark Souls Remastered/DarkSoulsRemastered.exe') [umu.umu_run:664] DEBUG: prctl exited with status: 0 gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory ProtonFixes[101308] INFO: Running protonfixes on "GE-Proton10-25", build at 2025-11-02 17:27:43+00:00. ProtonFixes[101308] INFO: Running checks ProtonFixes[101308] INFO: All checks successful ProtonFixes[101308] WARN: Game title not found in CSV ProtonFixes[101308] INFO: Non-steam game UNKNOWN (umu-default) ProtonFixes[101308] INFO: No store specified, using UMU database ProtonFixes[101308] INFO: Using global defaults for UNKNOWN (umu-default) ProtonFixes[101308] INFO: Non-steam game UNKNOWN (umu-default) ProtonFixes[101308] INFO: No store specified, using UMU database ProtonFixes[101308] INFO: No global protonfix found for UNKNOWN (umu-default) gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory Proton: /home/jacks/Games/dsr/drive_c/Dark Souls Remastered/DarkSoulsRemastered.exe Proton: Executable a unix path, launching with /unix option. gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory wineserver: NTSync up and running! gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory ATTENTION: default value of option vk_khr_present_wait overridden by environment. ATTENTION: default value of option vk_xwayland_wait_ready overridden by environment. [Gamescope WSI] No application info given. [Gamescope WSI] Executable name: explorer.exe gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory ATTENTION: default value of option vk_khr_present_wait overridden by environment. ATTENTION: default value of option vk_xwayland_wait_ready overridden by environment. [Gamescope WSI] Application info: pApplicationName: DarkSoulsRemastered.exe applicationVersion: 0 pEngineName: DXVK engineVersion: 8417281 apiVersion: 4206592 [Gamescope WSI] Executable name: DarkSoulsRemastered.exe [Gamescope WSI] Forcing on VK_EXT_swapchain_maintenance1. ATTENTION: default value of option vk_khr_present_wait overridden by environment. ATTENTION: default value of option vk_xwayland_wait_ready overridden by environment. ATTENTION: default value of option vk_wsi_force_swapchain_to_current_extent overridden by environment. [Gamescope WSI] Application info: pApplicationName: DarkSoulsRemastered.exe applicationVersion: 0 pEngineName: DXVK engineVersion: 8417281 apiVersion: 4206592 [Gamescope WSI] Executable name: DarkSoulsRemastered.exe [gamescope] [[0;33mWarn[0m] [0;37mxwm:[0m got the same buffer committed twice, ignoring. [gamescope] [[0;33mWarn[0m] [0;37mxwm:[0m D-Bus call to get unit corresponding to pid 101371 failed!
The XKEYBOARD keymap compiler (xkbcomp) reports:
Warning: Unsupported maximum keycode 708, clipping. X11 cannot support keycodes above 255. Warning: Virtual modifier Hyper multiply defined Using 0, ignoring 0 Warning: Virtual modifier ScrollLock multiply defined Using 0, ignoring 0 Errors from xkbcomp are not fatal to the X server [Gamescope WSI] Forcing on VK_EXT_swapchain_maintenance1. [Gamescope WSI] Creating Gamescope surface: xid: 0x1000045 [Gamescope WSI] Atom of T was wrong type. Expected XCB_ATOM_CARDINAL. [Gamescope WSI] Made gamescope surface for xid: 0x1000045 [Gamescope WSI] Surface state: steam app id: 0 window xid: 0x1000045 wayland surface res id: 5 layer client flags: 0x4 server hdr output enabled: false hdr formats exposed to client: false [Gamescope WSI] Creating swapchain for xid: 0x1000045 - oldSwapchain: (nil) - provided minImageCount: 4 - minImageCount: 4 - format: VK_FORMAT_R8G8B8A8_UNORM - colorspace: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR - flip: true [Gamescope WSI] Created swapchain for xid: 0x1000045 swapchain: 0x7fcce00d6780 - imageCount: 4 [Gamescope WSI] Swapchain received new refresh cycle: 16.67ms [gamescope] [[0;33mWarn[0m] [0;37mxwm:[0m D-Bus call to get unit corresponding to pid 101371 failed!
[gamescope] [[0;33mWarn[0m] [0;37mxwm:[0m D-Bus call to get unit corresponding to pid 101371 failed!
[gamescope] [[0;33mWarn[0m] [0;37mxwm:[0m D-Bus call to get unit corresponding to pid 101371 failed!
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory [gamescope] [[0;33mWarn[0m] [0;37mxwm:[0m D-Bus call to get unit corresponding to pid 101371 failed!
[gamescope] [[0;33mWarn[0m] [0;37mxwm:[0m D-Bus call to get unit corresponding to pid 101371 failed!
[gamescope] [[0;33mWarn[0m] [0;37mxwm:[0m D-Bus call to get unit corresponding to pid 101371 failed!
[gamescope] [[0;33mWarn[0m] [0;37mxwm:[0m D-Bus call to get unit corresponding to pid 101371 failed!
[gamescope] [[0;33mWarn[0m] [0;37mxwm:[0m D-Bus call to get unit corresponding to pid 101371 failed!
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory [gamescope] [[0;33mWarn[0m] [0;37mxwm:[0m D-Bus call to get unit corresponding to pid 101371 failed!
[gamescope] [[0;33mWarn[0m] [0;37mxwm:[0m D-Bus call to get unit corresponding to pid 101371 failed!
[gamescope] [[0;33mWarn[0m] [0;37mxwm:[0m D-Bus call to get unit corresponding to pid 101371 failed!
[gamescope] [[0;33mWarn[0m] [0;37mxwm:[0m D-Bus call to get unit corresponding to pid 101371 failed!
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory [gamescope] [[0;33mWarn[0m] [0;37mxwm:[0m D-Bus call to get unit corresponding to pid 101371 failed!
[gamescope] [[0;33mWarn[0m] [0;37mxwm:[0m D-Bus call to get unit corresponding to pid 101371 failed!
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory [umu.umu_run:668] DEBUG: Child 101210 exited with wait status: 0 [gamescope] [[0;34mInfo[0m] [0;37mlaunch:[0m Primary child shut down! (EE) failed to read Wayland events: Broken pipe [gamescopereaper] [[0;34mInfo[0m] [0;37mreaper:[0m Parent of gamescopereaper was killed. Killing children. Monitored process exited. Initial process has exited (return code: 0) All processes have quit Exit with return code 0
```
submitted by /u/Organic_Peace3901[link] [comments]
Minecraft shaders don't work
I'm using cachyos hypr. My space are I7 14gen, rtx 5070 32 gb ram and I get Normally without shaders in 1.21.10 400-700 fps and with shaders on max 20-40 fps.
submitted by /u/Foxgaming900[link] [comments]
SteamVR 2.14 brings fixes for a Linux memory leak, a Steam Link freeze for AMD GPUs and more
.
Read the full article on GamingOnLinux.
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