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Bazzite on Strix G15 (rx6800m) Good?
Hello all!
So, I just got myself a 2021 Asus ROG Strix G513QY, and I was just wondering if I should stick with Windows 11 to minimize any compatability issues with anything (first gaming laptop) or if it's cool for me to replace Windows 11 with Bazzite, Ubuntu, or any other recommended distro for gaming! I'd preferably NOT dual boot (already did that with chromeOS and Ubuntu...never again😭😭). Thus, I'd like some tips for setting up Linux with this laptop! But, if Windows really is going to be safer/less neurotic for me (not too crazy about tinkering for anything more than 30 minutes), what are some tips for when I first boot up the laptop (this'll be my first time with Windows on a computer at home)?
Thanks in advance for the help!
submitted by /u/ThisisyourtapeJoJo[link] [comments]
Help Steam won't launch
I'm on cachy OS i3wm, last thing I remembered was when I launched steam it installed some updates and after installation it just won't open at all. Already tried reinstalling, manually clear cache. I tried deleting /.steam and /.local/share/steam folder, it launched installs it and then proceeds to close and won't launch again.
steam
steam.sh[10994]: Running Steam on cachyos rolling 64-bit
steam.sh[10994]: STEAM_RUNTIME is enabled automatically
setup.sh[11046]: Steam runtime environment up-to-date!
steam.sh[10994]: Log already open
steam.sh[10994]: Steam client's requirements are satisfied
CProcessEnvironmentManager is ready, 6 preallocated environment variables.
[2026-01-22 13:00:14] Startup - updater built Jan 21 2026 17:12:15
[2026-01-22 13:00:14] Startup - Steam Client launched with: '/home/amnesia/.local/share/Steam/ubuntu12_32/steam' '-srt-logger-opened'
01/22 13:00:14 minidumps folder is set to /tmp/dumps
01/22 13:00:14 Init: Installing breakpad exception handler for appid(steam)/version(1769025840)/tid(11109)
Looks like steam didn't shutdown cleanly, scheduling immediate update check
CProcessEnvironmentManager is ready, 6 preallocated environment variables.
[2026-01-22 13:00:14] Process started with command-line: '/home/amnesia/.local/share/Steam/ubuntu12_32/steam' '-child-update-ui' '-child-update-ui-socket' '8' '-srt-logger-opened'
01/22 13:00:14 minidumps folder is set to /tmp/dumps
[2026-01-22 13:00:14] Using update UI: xwin
01/22 13:00:14 Init: Installing breakpad exception handler for appid(steam)/version(0)/tid(11110)
[2026-01-22 13:00:14] Create window
[2026-01-22 13:00:14] Loading cached metrics from disk (/home/amnesia/.local/share/Steam/package/steam_client_metrics.bin)
[2026-01-22 13:00:14] Failed to load cached hosts file (File 'update_hosts_cached.vdf' not found), using defaults
[2026-01-22 13:00:14] Using the following download hosts for Public, Realm steamglobal
[2026-01-22 13:00:14] 1. https://client-update.steamstatic.com, /, Realm 'steamglobal', weight was 1, source = 'baked in'
[2026-01-22 13:00:14] Checking for update on startup
[2026-01-22 13:00:14] Checking for available updates...
[2026-01-22 13:00:14] Downloading manifest: https://client-update.steamstatic.com/steam_client_ubuntu12
[2026-01-22 13:00:14] Manifest download: send request
[2026-01-22 13:00:14] Set percent complete: 0
[2026-01-22 13:00:14] Set status message: Checking for available updates...
[2026-01-22 13:00:14] Set percent complete: -1
[2026-01-22 13:00:15] Manifest download: waiting for download to finish
[2026-01-22 13:00:15] Manifest download: finished
[2026-01-22 13:00:15] Download skipped: /steam_client_ubuntu12 version 1769025840, installed version 1769025840, existing pending version 0
[2026-01-22 13:00:15] Nothing to do
[2026-01-22 13:00:15] Verifying installation...
[2026-01-22 13:00:15] Verifying all executable checksums
[2026-01-22 13:00:15] Set percent complete: -1
[2026-01-22 13:00:15] Set status message: Verifying installation...
[2026-01-22 13:00:16] Verification complete
UpdateUI: skip show logo
[2026-01-22 13:00:16] Destroy window
[2026-01-22 13:00:16] Shutdown
Steam logging initialized: directory: /home/amnesia/.local/share/Steam/logs
XRRGetOutputInfo Workaround: initialized with override: 0 real: 0xf607cdc0
XRRGetCrtcInfo Workaround: initialized with override: 0 real: 0xf607b500
01/22 13:00:16 minidumps folder is set to /tmp/dumps
01/22 13:00:16 Init: Installing breakpad exception handler for appid(steamsysinfo)/version(1769025840)/tid(11122)
Running query: 1 - GpuTopology
Response: gpu_topology {
gpus {
id: 1
name: "NVIDIA GeForce RTX 4060"
vram_size_bytes: 8843689984
driver_id: k_EGpuDriverId_NvidiaProprietary
driver_version_major: 590
driver_version_minor: 48
driver_version_patch: 1
luid: 0
}
default_gpu_id: 1
}
Exit code: 0
Saving response to: /tmp/steamGgleKm - 50 bytes
steamwebhelper.sh[11126]: Starting steamwebhelper under bootstrap steamrt steam runtime via: /home/amnesia/.local/share/Steam/steamrt64/pv-runtime/steam-runtime-steamrt/_v2-entry-point
steamwebhelper.sh[11126]: Starting steamwebhelper with steamrt steam runtime at /home/amnesia/.local/share/Steam/steamrt64/pv-runtime/steam-runtime-steamrt/_v2-entry-point
dbus[11109]: arguments to dbus_message_new_method_call() were incorrect, assertion "_dbus_check_is_valid_path (path)" failed in file ../dbus/dbus/dbus-message.c line 1389.
This is normally a bug in some application using the D-Bus library.
D-Bus not built with -rdynamic so unable to print a backtrace
crash_20260122130017_19.dmp[11197]: Uploading dump (out-of-process)
/tmp/dumps/crash_20260122130017_19.dmp
exec ./steamwebhelper -nocrashdialog -lang=en_US -cachedir=/home/amnesia/.local/share/Steam/config/htmlcache -steampid=11109 -buildid=1769025840 -steamid=0 -logdir=/home/amnesia/.local/share/Steam/logs -uimode=7 -startcount=0 -steamuniverse=Public -realm=Global -clientui=/home/amnesia/.local/share/Steam/clientui -steampath=/home/amnesia/.local/share/Steam/ubuntu12_32/steam -launcher=0 -use_xcomposite_workaround --valve-enable-site-isolation --enable-smooth-scrolling --disable-gpu-compositing --disable-gpu --password-store=basic --log-file=/home/amnesia/.local/share/Steam/logs/cef_log.txt --disable-quick-menu --disable-component-update --gaia-url=http://disabled.invalid --disable-features=WinRetrieveSuggestionsOnlyOnDemand,SpareRendererForSitePerProcess,DcheckIsFatal,BlockPromptsIfIgnoredOften,ValveFFmpegAllowLowDelayHEVC
/home/amnesia/.local/share/Steam/steam.sh: line 928: 11109 Aborted (core dumped) "$STEAMROOT/$STEAMEXEPATH" "$@"
submitted by /u/Noobformulas[link] [comments]
Free strategy games
Hello,
I just found out that RA1 is available via openra and it's nice, but I would like to play another game (or games).
Maybe starcraft etc. I want to be able to play multiplayer with friends as well, so that's important.
All the best!
submitted by /u/PyWhile[link] [comments]
Help resident evil 6 crashes on startup
Ive tried almost every Proton version the game just won't start attached is a video of the problem im using mint cinnamon if that helps
submitted by /u/ectocoolerman07[link] [comments]
Switching from Windows to Pop!_OS: How to match DSX features for DualSense (Haptics/Triggers)?
Hi everyone, I recently switched to Pop!_OS and I'm trying to get my DualSense (PS5) controller fully working with all the "pro" features (Haptics and Adaptive Triggers), specifically for games like Silent Hill 2 Remake. My Current Status: System: Pop!_OS (Fresh install), Intel i7 10700, RTX 4070 Super. Hardware Detection: The system recognizes the controller perfectly. lsusb shows Sony Corp. DualSense wireless controller. Steam: It detects it as a "PS5 Controller". The Issues: The "Xbox Buttons" Problem: Even with Steam Input disabled, some games still show Xbox prompts instead of PlayStation icons. Third-party Apps: I tried running DSX via Proton/Steam but I get a DllNotFoundException (steam_api64.dll). Missing tools: I've been unable to install dualsensectl via apt (package not found) and the GitHub .deb link gave me a 404 error. Bluetooth vs Cable: I've read about SAxense or DuaLiner to get haptics over Bluetooth, but I’m struggling to find a stable way to install/manage these tools on Pop!_OS without breaking my audio (PipeWire). What I'm looking for: Is there a "modern" way in 2026 to manage DualSense features (LED color, triggers, haptics) on Pop!_OS without relying on broken .deb files or Windows apps through Proton? I want to match (or beat) the experience I had on Windows. Thanks!
submitted by /u/Akuma06ful[link] [comments]
Arknights Endfield works on Linux!
The servers opened just now, good luck and have fun to anyone who wanted to play on Linux!
I'm running it on Omarchy. Installed via Heroic with dwproton.
submitted by /u/Kenjifake[link] [comments]
CPU too slow or Linux at fault?
Hey, I've started playing Hogwarts Legacy on a Ryzen 5 7600 32gb of ram and a rx 7800xt. I was pretty disappointed to not be able to turn on raytracing. Most of the time it would work well enough but in some scenes it dropped from 60 to 20 fps. So I got a rx9070xt and my avereage went up but running around in hogsmeade for exaple still regularly has immense lagspikes although I get 90fps most of the time. I'm about to buy a 9800x3D just to get my fricking game somewhat smooth.
This seems ridiculous to me because the 7600 is already a very fast processor. It not being capable of raytracing in unreal at all seems stupid to me.
I'm on Manjaro, Wayland, Kernel 6.17.12, Mesa 25.3.1, Driver: amdgpu, Vulkan 1.4.328
Please tell me if you need nore info.
submitted by /u/Additional-Middle166[link] [comments]
I'm not getting full performance on Bazzite
I'm going to start with specs as I feel there maybe some influence to what I'm experiencing.
CPU: 5950x with PBO on
memory: 32GB ddr4 @ 4000MHz
monitors: primary is 1440p @165hz with two additional 1080p @ 60hz
Gpu: 3070 no overclock and a generic amd r5 200 display adapter this runs the 2 1080p monitors
mobo: b550 msi mpg gaming plus
Distro is bazzite on a separate 500GB nvme thru a pcie card adapter. Yes my mobo has two nvme slots but deactivates the second slot when anything is in the other 16x slot. Hence the adapter.
What is happening is while gaming it doesn't fully leverage the hardware. Which results in very poor performance like half the framerate at BEST or a quarter of the framerate compared to win10 (yes I know out of support os). The two games I've tested with are Arc Raiders and The Long Dark. The former tends to stress gpu. The latter Cpu. TLD on windows happily shows around 50% or more cpu utilization. Bazzite reports like 10 to 20%
Now with that out of the way here's everything i can remember trying.
I have updated bazzite manually. Maunal updates because while troubleshooting I doubt it is running long enough to auto update.
Have set variable refresh to auto.
Tried some manual launch parameters (I'll try to edit this post to show what I tried) for arc raiders. Kinda helped. Was getting 30 fps before. However steam overlay reports 60fps. Does not feel like 60. Microstutter? Very unsure about what's going on.
Verified no vsync or framerate cap on either game
At this point any and all advice would be appreciated.
submitted by /u/Megas_1-[link] [comments]
Backlogia - a self hosted multi-store game library that works on Linux.
I have been looking for an app to consolidate all the games I own from various stores and I'm pretty sure what I want doesn't exist.
Playnite is awesome, but only runs on Windows, and though it does have a web interface plugin, it is limited and still means I need to run a Windows server somewhere.
Heroic launcher is great, but only supports a few stores. Lutris is also limited in its support.
I wanted something that would advertise games that I already own back to me. On steam, for example, games being advertised to you are displayed really nicely with good information and screenshots. But once you buy them, they just get dumped into your library with very little in the way of discovery.
Some key features:
- FOSS
- Supports Steam, Epic, GOG, Humble, Itch, and battlenet with more on the way.
- Filter, sort, and organize your library by store, genre, ratings, etc.
- Discover page advertises your owned games back to you with several different trending/popular/community/hidden gems/etc. lists that update regularly.
- Create custom collections of your games.
- It's a web app, so you can set it up to be accessible from anywhere.
- Runs natively with python or in Docker.
The purpose of this app is to centralize your game library and browse and discover games in your library. It is not an installer or launcher.
Check out out here: https://github.com/sam1am/backlogia
submitted by /u/gthing[link] [comments]
For the people who's Discord RPC / game status doesn't show up
I made an easy to use python script which allows for any program to work as a game status. It's also really lightweight please use so I don't feel like I wasted my time making something only I wanted or needed. Also make sure to read the github for an explanation of how to set it up (basically just download the 2 requirements and add your game to the list of programs to detect lol)
https://github.com/Asa-DB/Universal-Custom-Discord-RPC
submitted by /u/Legitimate_Cut_6965[link] [comments]
Why the performance between windows and linux in Hytale is so big? - NVIDIA GPU
Specs: i5 12400f
RTX5060 (590.48.01)
32 GB DDR4 3200mhz
Asus h610m-ayw-d4
I know the NVIDIA drivers in Linux are problematic, but I saw the people talking only in DX12 games, not in OpenGL.
The performance between Windows and Linux is so big - i dont will use all the fps, because i will lock FPS at 165 FPS, but i want to know if it's normal or if I made something wrong (I'm a beginner in Linux, so why am I asking it).
*I Know the time it's different in the game, but i test more times and the fps is the same.
submitted by /u/Tutuzaoo[link] [comments]
Has anyone else tried to play CoD Cold War via Battle.net (non-Steam game)
I'M NOT ASKING FOR HELP; JUST ASKING IF OTHER PEOPLE HAVE TRIED THE SAME
I have CoD Cold War on Battle.net, NOT on Steam. For the past few hours, I've been busy setting up the launcher, so it opens as a non-Steam game, and Battle.net itself works fine. But with Cold War, I get the error 80070057, no matter what I try. I've tried dozens of things and commands to make it work, but absolutely nothing works at all.
I'm not directly asking for help, I just want to know if other people have tried doing the same thing, and if they got the same error, or were able to play the game.
I'm sure the game runs properly directly via Steam, but I don't want to spend 20 dollars on a game I've already paid for.
Thanks in advance :)
submitted by /u/Lisanicolas365[link] [comments]
Cyberpunk 2077 stutters after some time?
I recently started another Cyberpunk 2077 playthrough. It's my first playthrough on Linux.
Everything works pretty smooth, game runs with around 70 to 90 FPS at high settings (With DLSS). But sadly the Game starts to stutter after around an hour of playing (Mostly when it is foggy or when it's raining.
At first, I simply thought it's related to CPU/GPU temperatures. But my CPU is at around 70 to 80°C (Which is normal for my CPU under load with PBO). And my GPU only hits around 65°C which is nothing.
I never had this issue on Windows, though I am also not using the same Graphics settings as I can't remember what I used specifically on Windows.
Cyberpunk 2077 runs completely smooth otherwise, the stutters are the only problem. Does anyone know how to fix this or why this happens? Should I just tweak settings? And if yes. Which settings could cause this?
Here are my specs:
CPU: AMD Ryzen 7 7700x GPU: MSI RTX 4070 Super 12GB Vram RAM: 32GB G.Skill Trident DDR5
Game platform:Steam with ProtonGE 10
OS: Fedora 43 with KDE Plasma 6
All drivers and packages are fully up-to-date btw.
submitted by /u/TheGoodSatan666[link] [comments]
Help with Launching steam game (My Hero Ultra Rumble)
Hey Folks,
I'm a brand new Linux user and I'm having difficults getting a steam game to launch. I can bypass the known EAC error just fine by disabling the wifi, but once I pass the initialization and the game launches, it immediately crashes and the steam "play" button in my library turns back to green. please let me know if other information is needed to help resolve this.
System:
System: Kernel: 6.14.0-37-generic arch: x86_64 bits: 64 compiler: gcc v: 13.3.0 clocksource: tsc Desktop: Cinnamon v: 6.6.5 tk: GTK v: 3.24.41 wm: Muffin v: 6.6.2 vt: 7 dm: LightDM v: 1.30.0 Distro: Linux Mint 22.3 Zena base: Ubuntu 24.04 noble Machine: Type: Laptop System: ASUSTeK product: G501VW v: 1.0 serial: <superuser required> Mobo: ASUSTeK model: G501VW v: 1.0 serial: <superuser required> part-nu: ASUS-NotebookSKU uuid: <superuser required> UEFI: American Megatrends v: G501VW.301 date: 08/18/2016 Battery: ID-1: BAT0 charge: 36.5 Wh (100.0%) condition: 36.5/60.0 Wh (60.7%) volts: 15.2 min: 15.2 model: ASUSTeK ASUS Battery type: Li-ion serial: N/A status: not charging cycles: 468 CPU: Info: quad core model: Intel Core i7-6700HQ bits: 64 type: MT MCP smt: enabled arch: Skylake-S rev: 3 cache: L1: 256 KiB L2: 1024 KiB L3: 6 MiB Speed (MHz): avg: 2600 high: 2601 min/max: 800/3500 cores: 1: 2600 2: 2601 3: 2600 4: 2600 5: 2600 6: 2599 7: 2600 8: 2600 bogomips: 41599 Flags: avx avx2 ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx Graphics: Device-1: Intel HD Graphics 530 vendor: ASUSTeK driver: i915 v: kernel arch: Gen-9 ports: active: eDP-1 empty: DP-1,DP-2,HDMI-A-1 bus-ID: 00:02.0 chip-ID: 8086:191b class-ID: 0300 Device-2: NVIDIA GM107M [GeForce GTX 960M] vendor: ASUSTeK driver: nvidia v: 535.274.02 arch: Maxwell pcie: speed: 8 GT/s lanes: 8 bus-ID: 01:00.0 chip-ID: 10de:139b class-ID: 0302 Device-3: Chicony HD WebCam (Asus N-series) driver: uvcvideo type: USB rev: 2.0 speed: 480 Mb/s lanes: 1 bus-ID: 1-4:2 chip-ID: 04f2:b3fd class-ID: 0e02 serial: <filter> Display: x11 server: X.Org v: 21.1.11 with: Xwayland v: 23.2.6 driver: X: loaded: modesetting,nvidia unloaded: fbdev,nouveau,vesa dri: iris gpu: i915 display-ID: :0 screens: 1 Screen-1: 0 s-res: 1920x1080 s-dpi: 102 s-size: 480x270mm (18.90x10.63") s-diag: 551mm (21.68") Monitor-1: eDP-1 mapped: eDP-1-1 model: Samsung 0x324c res: 1920x1080 hz: 60 dpi: 142 size: 344x194mm (13.54x7.64") diag: 395mm (15.5") modes: 1920x1080 API: EGL v: 1.5 hw: drv: nvidia platforms: gbm: drv: nvidia API: OpenGL v: 4.6.0 vendor: nvidia v: 535.274.02 glx-v: 1.4 direct-render: yes renderer: NVIDIA GeForce GTX 960M/PCIe/SSE2 API: Vulkan v: 1.3.275 layers: 8 surfaces: xcb,xlib device: 0 type: integrated-gpu driver: N/A device-ID: 8086:191b device: 1 type: discrete-gpu driver: N/A device-ID: 10de:139b device: 2 type: cpu driver: N/A device-ID: 10005:0000 Audio: Device-1: Intel 100 Series/C230 Series Family HD Audio vendor: ASUSTeK driver: snd_hda_intel v: kernel bus-ID: 00:1f.3 chip-ID: 8086:a170 class-ID: 0403 API: ALSA v: k6.14.0-37-generic status: kernel-api Server-1: PipeWire v: 1.0.5 status: active with: 1: pipewire-pulse status: active 2: wireplumber status: active 3: pipewire-alsa type: plugin Network: Device-1: Intel Wireless 7265 driver: iwlwifi v: kernel pcie: speed: 2.5 GT/s lanes: 1 bus-ID: 03:00.0 chip-ID: 8086:095a class-ID: 0280 IF: wlp3s0 state: up mac: <filter> Bluetooth: Device-1: Intel Bluetooth wireless interface driver: btusb v: 0.8 type: USB rev: 2.0 speed: 12 Mb/s lanes: 1 bus-ID: 1-9:3 chip-ID: 8087:0a2a class-ID: e001 Report: hciconfig ID: hci0 rfk-id: 0 state: up address: <filter> bt-v: 4.2 lmp-v: 8 sub-v: 1000 hci-v: 8 rev: 1000 class-ID: 7c010c Drives: Local Storage: total: 352.13 GiB used: 63.5 GiB (18.0%) ID-1: /dev/sda vendor: Samsung model: MZNLN128HAHQ-00000 size: 119.24 GiB speed: 6.0 Gb/s tech: SSD serial: <filter> fw-rev: 200Q scheme: GPT ID-2: /dev/sdb vendor: Samsung model: SSD 850 EVO 250GB size: 232.89 GiB speed: 6.0 Gb/s tech: SSD serial: <filter> fw-rev: 2B6Q scheme: GPT Partition: ID-1: / size: 116.32 GiB used: 57.3 GiB (49.3%) fs: ext4 dev: /dev/sda2 ID-2: /boot/efi size: 511 MiB used: 6.1 MiB (1.2%) fs: vfat dev: /dev/sda1 Swap: ID-1: swap-1 type: file size: 2 GiB used: 685.3 MiB (33.5%) priority: -2 file: /swapfile USB: Hub-1: 1-0:1 info: hi-speed hub with single TT ports: 16 rev: 2.0 speed: 480 Mb/s lanes: 1 chip-ID: 1d6b:0002 class-ID: 0900 Device-1: 1-4:2 info: Chicony HD WebCam (Asus N-series) type: video driver: uvcvideo interfaces: 2 rev: 2.0 speed: 480 Mb/s lanes: 1 power: 500mA chip-ID: 04f2:b3fd class-ID: 0e02 serial: <filter> Device-2: 1-9:3 info: Intel Bluetooth wireless interface type: bluetooth driver: btusb interfaces: 2 rev: 2.0 speed: 12 Mb/s lanes: 1 power: 100mA chip-ID: 8087:0a2a class-ID: e001 Hub-2: 2-0:1 info: super-speed hub ports: 8 rev: 3.0 speed: 5 Gb/s lanes: 1 chip-ID: 1d6b:0003 class-ID: 0900 Sensors: System Temperatures: cpu: 57.0 C pch: 45.5 C mobo: N/A gpu: nvidia temp: 49 C Fan Speeds (rpm): cpu: 2100 Repos: Packages: 2271 pm: dpkg pkgs: 2256 pm: flatpak pkgs: 15 No active apt repos in: /etc/apt/sources.list Active apt repos in: /etc/apt/sources.list.d/official-package-repositories.list 1: deb https: //mirror.team-cymru.com/mint-packages zena main upstream import backport 2: deb http: //mirror.steadfastnet.com/ubuntu noble main restricted universe multiverse 3: deb http: //mirror.steadfastnet.com/ubuntu noble-updates main restricted universe multiverse 4: deb http: //mirror.steadfastnet.com/ubuntu noble-backports main restricted universe multiverse 5: deb http: //security.ubuntu.com/ubuntu/ noble-security main restricted universe multiverse No active apt repos in: /etc/apt/sources.list.d/steam-beta.list Active apt repos in: /etc/apt/sources.list.d/steam-stable.list 1: deb [arch=amd64,i386 signed-by=/usr/share/keyrings/steam.gpg] https: //repo.steampowered.com/steam/ stable steam 2: deb-src [arch=amd64,i386 signed-by=/usr/share/keyrings/steam.gpg] https: //repo.steampowered.com/steam/ stable steam Info: Memory: total: 8 GiB available: 7.62 GiB used: 3.24 GiB (42.5%) Processes: 300 Power: uptime: 35m states: freeze,mem,disk suspend: deep wakeups: 0 hibernate: platform Init: systemd v: 255 target: graphical (5) default: graphical Compilers: gcc: 13.3.0 Client: Unknown python3.12 client inxi: 3.3.34 System: Kernel: 6.14.0-37-generic arch: x86_64 bits: 64 compiler: gcc v: 13.3.0 clocksource: tsc Desktop: Cinnamon v: 6.6.5 tk: GTK v: 3.24.41 wm: Muffin v: 6.6.2 vt: 7 dm: LightDM v: 1.30.0 Distro: Linux Mint 22.3 Zena base: Ubuntu 24.04 noble Machine: Type: Laptop System: ASUSTeK product: G501VW v: 1.0 serial: <superuser required> Mobo: ASUSTeK model: G501VW v: 1.0 serial: <superuser required> part-nu: ASUS-NotebookSKU uuid: <superuser required> UEFI: American Megatrends v: G501VW.301 date: 08/18/2016 Battery: ID-1: BAT0 charge: 36.5 Wh (100.0%) condition: 36.5/60.0 Wh (60.7%) volts: 15.2 min: 15.2 model: ASUSTeK ASUS Battery type: Li-ion serial: N/A status: not charging cycles: 468 CPU: Info: quad core model: Intel Core i7-6700HQ bits: 64 type: MT MCP smt: enabled arch: Skylake-S rev: 3 cache: L1: 256 KiB L2: 1024 KiB L3: 6 MiB Speed (MHz): avg: 2600 high: 2601 min/max: 800/3500 cores: 1: 2600 2: 2601 3: 2600 4: 2600 5: 2600 6: 2599 7: 2600 8: 2600 bogomips: 41599 Flags: avx avx2 ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx Graphics: Device-1: Intel HD Graphics 530 vendor: ASUSTeK driver: i915 v: kernel arch: Gen-9 ports: active: eDP-1 empty: DP-1,DP-2,HDMI-A-1 bus-ID: 00:02.0 chip-ID: 8086:191b class-ID: 0300 Device-2: NVIDIA GM107M [GeForce GTX 960M] vendor: ASUSTeK driver: nvidia v: 535.274.02 arch: Maxwell pcie: speed: 8 GT/s lanes: 8 bus-ID: 01:00.0 chip-ID: 10de:139b class-ID: 0302 Device-3: Chicony HD WebCam (Asus N-series) driver: uvcvideo type: USB rev: 2.0 speed: 480 Mb/s lanes: 1 bus-ID: 1-4:2 chip-ID: 04f2:b3fd class-ID: 0e02 serial: <filter> Display: x11 server: X.Org v: 21.1.11 with: Xwayland v: 23.2.6 driver: X: loaded: modesetting,nvidia unloaded: fbdev,nouveau,vesa dri: iris gpu: i915 display-ID: :0 screens: 1 Screen-1: 0 s-res: 1920x1080 s-dpi: 102 s-size: 480x270mm (18.90x10.63") s-diag: 551mm (21.68") Monitor-1: eDP-1 mapped: eDP-1-1 model: Samsung 0x324c res: 1920x1080 hz: 60 dpi: 142 size: 344x194mm (13.54x7.64") diag: 395mm (15.5") modes: 1920x1080 API: EGL v: 1.5 hw: drv: nvidia platforms: gbm: drv: nvidia API: OpenGL v: 4.6.0 vendor: nvidia v: 535.274.02 glx-v: 1.4 direct-render: yes renderer: NVIDIA GeForce GTX 960M/PCIe/SSE2 API: Vulkan v: 1.3.275 layers: 8 surfaces: xcb,xlib device: 0 type: integrated-gpu driver: N/A device-ID: 8086:191b device: 1 type: discrete-gpu driver: N/A device-ID: 10de:139b device: 2 type: cpu driver: N/A device-ID: 10005:0000 Audio: Device-1: Intel 100 Series/C230 Series Family HD Audio vendor: ASUSTeK driver: snd_hda_intel v: kernel bus-ID: 00:1f.3 chip-ID: 8086:a170 class-ID: 0403 API: ALSA v: k6.14.0-37-generic status: kernel-api Server-1: PipeWire v: 1.0.5 status: active with: 1: pipewire-pulse status: active 2: wireplumber status: active 3: pipewire-alsa type: plugin Network: Device-1: Intel Wireless 7265 driver: iwlwifi v: kernel pcie: speed: 2.5 GT/s lanes: 1 bus-ID: 03:00.0 chip-ID: 8086:095a class-ID: 0280 IF: wlp3s0 state: up mac: <filter> Bluetooth: Device-1: Intel Bluetooth wireless interface driver: btusb v: 0.8 type: USB rev: 2.0 speed: 12 Mb/s lanes: 1 bus-ID: 1-9:3 chip-ID: 8087:0a2a class-ID: e001 Report: hciconfig ID: hci0 rfk-id: 0 state: up address: <filter> bt-v: 4.2 lmp-v: 8 sub-v: 1000 hci-v: 8 rev: 1000 class-ID: 7c010c Drives: Local Storage: total: 352.13 GiB used: 63.5 GiB (18.0%) ID-1: /dev/sda vendor: Samsung model: MZNLN128HAHQ-00000 size: 119.24 GiB speed: 6.0 Gb/s tech: SSD serial: <filter> fw-rev: 200Q scheme: GPT ID-2: /dev/sdb vendor: Samsung model: SSD 850 EVO 250GB size: 232.89 GiB speed: 6.0 Gb/s tech: SSD serial: <filter> fw-rev: 2B6Q scheme: GPT Partition: ID-1: / size: 116.32 GiB used: 57.3 GiB (49.3%) fs: ext4 dev: /dev/sda2 ID-2: /boot/efi size: 511 MiB used: 6.1 MiB (1.2%) fs: vfat dev: /dev/sda1 Swap: ID-1: swap-1 type: file size: 2 GiB used: 685.3 MiB (33.5%) priority: -2 file: /swapfile USB: Hub-1: 1-0:1 info: hi-speed hub with single TT ports: 16 rev: 2.0 speed: 480 Mb/s lanes: 1 chip-ID: 1d6b:0002 class-ID: 0900 Device-1: 1-4:2 info: Chicony HD WebCam (Asus N-series) type: video driver: uvcvideo interfaces: 2 rev: 2.0 speed: 480 Mb/s lanes: 1 power: 500mA chip-ID: 04f2:b3fd class-ID: 0e02 serial: <filter> Device-2: 1-9:3 info: Intel Bluetooth wireless interface type: bluetooth driver: btusb interfaces: 2 rev: 2.0 speed: 12 Mb/s lanes: 1 power: 100mA chip-ID: 8087:0a2a class-ID: e001 Hub-2: 2-0:1 info: super-speed hub ports: 8 rev: 3.0 speed: 5 Gb/s lanes: 1 chip-ID: 1d6b:0003 class-ID: 0900 Sensors: System Temperatures: cpu: 57.0 C pch: 45.5 C mobo: N/A gpu: nvidia temp: 49 C Fan Speeds (rpm): cpu: 2100 Repos: Packages: 2271 pm: dpkg pkgs: 2256 pm: flatpak pkgs: 15 No active apt repos in: /etc/apt/sources.list Active apt repos in: /etc/apt/sources.list.d/official-package-repositories.list 1: deb https: //mirror.team-cymru.com/mint-packages zena main upstream import backport 2: deb http: //mirror.steadfastnet.com/ubuntu noble main restricted universe multiverse 3: deb http: //mirror.steadfastnet.com/ubuntu noble-updates main restricted universe multiverse 4: deb http: //mirror.steadfastnet.com/ubuntu noble-backports main restricted universe multiverse 5: deb http: //security.ubuntu.com/ubuntu/ noble-security main restricted universe multiverse No active apt repos in: /etc/apt/sources.list.d/steam-beta.list Active apt repos in: /etc/apt/sources.list.d/steam-stable.list 1: deb [arch=amd64,i386 signed-by=/usr/share/keyrings/steam.gpg] https: //repo.steampowered.com/steam/ stable steam 2: deb-src [arch=amd64,i386 signed-by=/usr/share/keyrings/steam.gpg] https: //repo.steampowered.com/steam/ stable steam Info: Memory: total: 8 GiB available: 7.62 GiB used: 3.24 GiB (42.5%) Processes: 300 Power: uptime: 35m states: freeze,mem,disk suspend: deep wakeups: 0 hibernate: platform Init: systemd v: 255 target: graphical (5) default: graphical Compilers: gcc: 13.3.0 Client: Unknown python3.12 client inxi: 3.3.34Proton launch command log exceeds the character limit for reddit, so let me know if there's a summary view I can upload. Otherwise, here's the first bit:
Proton: 1768326558 experimental-10.0-20260113 SteamGameId: 1607250 Command: ['/home/fartcannonog/.steam/debian-installation/steamapps/common/My Hero Ultra Rumble/start_protected_game.exe'] Options: {'forcelgadd'} depot: 3.0.20251216.191774 pressure-vessel: 0.20251210.0 scout scripts: 0.20251210.0 sniper: 3.0.20251216.191774 sniper 3.0.20251216.191774 Kernel: Linux 6.14.0-37-generic #37~24.04.1-Ubuntu SMP PREEMPT_DYNAMIC Thu Nov 20 10:25:38 UTC 2 x86_64 Language: LC_ALL None, LC_MESSAGES None, LC_CTYPE None PATH: /home/fartcannonog/.steam/debian-installation/steamapps/common/Proton - Experimental/files/bin/:/usr/bin:/bin Effective WINEDEBUG: +timestamp,+pid,+tid,+seh,+unwind,+threadname,+debugstr,+loaddll,+mscoree ====================== submitted by /u/Thaeross[link] [comments]
Could somebody help me with reporting this on appimagehub
Hi guys if anyone would be willing to put a report on that https://www.appimagehub.com/p/2338358, this clearly looks like a malware all of apps that guy uploaded are probably malwares...
submitted by /u/MrAdrianPl[link] [comments]
Resizable Bar Reported as Disabled in CPU-X
I've been trying to get this enabled and no joy.
I'm running PopOS 24.04 (Kernel 6.17.9-76061709-generic) on a ROG STRIX B560-I GAMING using the latest BIOS v2405 (12/11/2025). Running an RTX3090 with driver version 580.119.02 and a i5-11600KF. Everything hardware wise checks as compatible.
Above 4G Decoding is Enabled, CSM is Disabled and Resize Bar is Enabled and "ON" in the BIOS but CPU-X is always reporting it as Disabled.
Not sure what else to try, Any pointers would be great.
submitted by /u/VanillaCandid3466[link] [comments]
Avatar Frontiers of Pandora : Autosaves not working, game crashes send me back HOURS
Machines: Wired For War (1999 RTS, open-source community fork) v1.7.4 released - Mod support, WASD Camera & Bugfixes
[Help] PS5 DualSense Haptics missing in The last of Us etc. (PipeWire stuck on Mono, can't force 4.0 Surround)
Hi everyone,
I am running CachyOS (Arch based) and trying to get the native DualSense Haptic Feedback working in The last of us.
The Problem:
I know that the DualSense needs to be recognized as a 4-channel audio device (Analog Surround 4.0) so that the rear channels can drive the haptic motors. However, my system refuses to expose the 4.0 profile. In pavucontrol, I only see "Mono" or "Pro Audio".
It doesn't matter if I select Pro Audio or Mono, I get audio through the controller speaker, but no haptics.
Current Setup & Working Features:
- OS: CachyOS (Arch) with latest Kernel & PipeWire/WirePlumber
- Connection: USB-C Cable.
- Steam Settings: Steam Input is Disabled
- Permissions: game-devices-udev is installed.
- Adaptive Triggers: WORK (tested via dualsensectl and ingame).
- Standard Rumble: WORKS (tested in steam)
What I have tried so far:
- ALSA Mixer: I noticed the PCM channel was muted (MM) in alsamixer. I unmuted it (00) and set it to 100%. This enabled audio through the speaker, but didn't bring back the 4.0 profile.
- Forcing the Profile via CLI: I tried to force the profile manually using the card name found in pactl list cards short:
- pactl set-card-profile alsa_card.usb-Sony_Interactive_Entertainment_DualSense_Wireless_Controller-00 output:analog-surround-40 Result: Failure: No such entity. It seems the 4.0 profile is not generated or available for this card index.
- UCM Configs: I tried moving/renaming the ALSA UCM config files (/usr/share/alsa/ucm2/USB-Audio/Sony/DualSense*) to force a generic detection, hoping it would expose the raw 4 channels. Result: No change, still only Mono available.
- WirePlumber Rules: Tried creating a rule in ~/.config/wireplumber/wireplumber.conf.d/ to force audio.channels = 4, but it seems I cannot override the profile availability.
Summary:
The hardware works. The permissions are good (triggers work). The issue seems to be entirely within PipeWire/ALSA refusing to map the controller as a Quadraphonic/4.0 device, which prevents the game from sending haptic data to the motors.
Does anyone know how to force a specific channel map or fix the missing 4.0 profile on CachyOS/Arch with the current PipeWire version?
Btw. it worked on a previous version of Cachy OS without problems but after resetting my PC because I had some problems it won't work anymore.
Thanks in advance!
submitted by /u/MangoDrache1012[link] [comments]
Fullscreen not fullscreening
Switched to Bazzite OS (Gnome) and I've encountered a weird problem while playing. If I move my mouse too fast, it switches screen. I've seen some people fixing it by putting this :
PROTON_ENABLE_WAYLAND=1 %command%
in the Launch options, but it didn't work for me.
Happened during a bossfight while playing Borderlands 4 and I died because of it
[link] [comments]
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