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Setting up Hytale on Debian/Ubuntu/Mint-based Linux Distros
Much thanks to this poster!
Hytale made a great decision in using Flatpak for their Linux release-but there's a few rough edges to begin with. So here's how to get Hytale working and looking good.
This should fix any graphical glitches and the dri3 crash.
Getting started:Go into Driver Manager, make sure you have the latest driver available for your video card. Make note of your version. Mint has the driver name in bold, then the version beneath that. You want the version number!
For example: My current driver is NVIDIA 590 open, version 590.48.01-0ubuntu0.24.04.1. So I will write down nvidia-590-48-01 and use it for the next step. Ignore anything after those first three sets of numbers.
Next, open your terminal. Insert: flatpak install org.freedesktop.Platform.gl.yourversionhere
Install it system wide, say yes and let it install.
Installing Hytale Launcher:Download the Launcher from the site.
You can install the launcher via terminal or via a Flatpak storefront, such as Warehouse. Either will work. You can also launch it from Warehouse.
Restart your computer to make the launcher visible. It should now be playable.
You can also add it to Steam, by clicking the plus sign at the bottom left corner and install non-steam game. The Hytale launcher should be in the application list.
submitted by /u/HallowVessel[link] [comments]
I just tried intel's XeSS frame generation in combination with wayland
I am currently into an early access game and my AMD GPU is way to weak to handle the graphics. FPS fell below 60 fps near to 30. So i was forced to try out frame gen. There are options for FSR frame gen and XeSS frame gen.
One note before the results though, i can't tell you how much i dislike intel. I actually hate this corporation for several reasons one of which is that intel slowed down the PC gaming evolution for decades and due to their illicit anti-competitive behavior. I really hate them from the bottom of my PC heart. Together with AMD and their patent cross licensing they force PC gamers into a vendor lock in. And i really hope that once the PC gets opened up by evil Microsoft with "Windows on arms" the situation might improve in terms of cheaper arm based hardware CPU and GPU wise which drips down to Linux Gaming.
I know that AMD gets praised much by a big part of the Linux community for their open source drivers on Linux. But people should really know that AMD actually retreated from writing such e.g. amdvlk. It is in fact Valve's engineers who write the MESA RADV ACO driver and implement new features as long as AMD open sourced them. If AMD doesn't, like in the case with redstone and FSR4, then Valve can't do something about it. So much for open source and how AMD treats their business partner Valve.
Now to the results and i really, really hate to admit this. But AMD's FSR Frame Generation is really garbage in comparison to intel's frame gen. On Linux native wayland XeSS frame Gen is so good, especially since it runs on a non-intel GPU namely on my AMD GPU, that you nearly can play 30 fps games as smooth as if it was 60 fps. I wish i had an Nvidia GPU by the way and hope that DX12 translation gets fixed very soon there. It is really a mystery how the heck AMD always delivers suboptimal features in comparison to the competition. It all seems like half baked and they still demand high prices for their GPUs. So yeah i don't know about you guys but how can AMD deliver this mediocre garbage like FSR 1-3 and restrict okayish FSR4 to RDNA4 while intel has an AI upscaler for ages already that runs on non-intel cards and on top of that a very good frame gen solution that runs on non-intel gpus too?
I somehow got the feeling that the linux community should rather focus on intel's upscaler suite in terms of picking it up and improving it. But unfortunately intel fails their promise to open source XeSS still. And this reveals them as liars. They could get a really good reputation in the Linux community if they changed their business ethics. And i really like intel's Tom Petersen who worked for Nvidia before by they way. This guy is really sympathetic to me and seems to know what he is talking about. And i especially like his approach to Gaming by giving the prime focus to frame pacing. This is the number one issue that breaks immersion. Unfortunately Tom Peterson and intel don't give much attention to Linux Gaming according to a recent interview and wait until it gets more popular.
submitted by /u/Matt_Shah[link] [comments]
Arknights endfield running on bazzite?
Hey guys so ive installed arknights on linux, addet it on steam and made it run with proton compability but when ever i press launch the launcher vanishes and suddenly reapears but game cant start. any one else had same issue?
submitted by /u/Scary_Kaleidoscope48[link] [comments]
joining a party in Deadlock keeps making the game crash
Pretty much the title, the game works perfectly when I'm not in a party but every time I join one it's a matter of a dozen of seconds or a couple of minutes before it crashes. I'm using the latest release of mint cinnamon with a ryzen 3900x and rx 9070xt and latest available drivers for the associated kernel. From what I've gathered online it seems to be a linux only issue but I haven'tfound anything. I'm wondering if installing the windows version and running it through proton could change things?
It's driving me insane and I want to play with my friends please someone help.
submitted by /u/Bubbly-Today1[link] [comments]
How to use SteamTinkerLaunch properly?
So, I want to be able to modify the upscaling presets, I don't know if there are any other tools (let me know if there are!), but I decided to go with SpecialK through STL, thing is, it requires some windows libraries. Ok, no problem, that's what winetricks/protontricks is for, but I saw that you can manage that through STL and decided to do it that way, but I couldn't make it work, so I think I'm not understanding how it works. The wiki doesn't help much and I couldn't find good guides. Any help is really appreciated!
‘SpecialK’ requires ‘api-ms-win-crt-string-|1-1-0.dll', which is not available in the WINEPREFIX currently running with 'Proton-CachyOs Latest" submitted by /u/faSpetru[link] [comments]
Facing bad performance, expected or a config issue?
Hey
I've been pretty busy and I haven't played any triple A games on this system except RDR2 about two years ago and I remember the performance I had on 1080p was great.
Since then I've only been playing indies that are not intensive at all in terms of performance and never thought I have a problem.
Now I have a 1440p monitor and I tried to play some games and I'm seeing horrible performances (especially bad spikes) and I just want to know if these are somewhat expected values or if there might be some misconfiguration with my system.
Oblivion Remaster everything on LOW, DLSS on Ultra performance: AVG 30fps, 1% 13fps
Witcher 3 dx12 everything on LOW, DLSS on Balanced: AVG 32fps, 1% 6fps
Witcher 3 dx11 everything on LOW, no AA: AVG 33fps, 1% 10fps;
GPU utilization 99% in all cases.
I have hybrid graphics using the official nvidia drivers, I'm on Wayland and I tried proton hotfix and proton experimental for all games, no custom launch options.
The monitor is connected with DP to an HP dock (G5) and the dock is connected with USB-C to my laptop. Both laptop and monitor are 144hz.
Specs:
Kernel: Linux 6.18.7-arch1-1
Display (LC32G5xT): 2560x1440 in 32", 144 Hz [External]
Display (BOE0AAD): 1920x1080 in 16", 144 Hz [Built-in]
DE: KDE Plasma 6.5.5
WM: KWin (Wayland)
CPU: 11th Gen Intel(R) Core(TM) i5-11400H (12) @ 4.50 GHz
GPU 1: NVIDIA GeForce RTX 3060 Mobile / Max-Q [Discrete]
GPU 2: Intel UHD Graphics @ 1.45 GHz [Integrated]
Memory: 16 GB
NVIDIA-SMI Driver Version 590.48.01
[link] [comments]
Quel est le meilleure linux pour le gaming ?
je suis sur windows 10 et mon pc commence a ramer niveau jeux et je me dis qu'en changeant de systéme ca peut arranger alors j'ai voulu prendre linux MAIS lesquel alors j'hésite entre bazzite et fedora mais je voulais vous demander pour avoir votre avis.
submitted by /u/T_H_N_O[link] [comments]
Steam Deck OLED / Fight Night Forever / How to Install / Settings and Performance
Can't run CS2 native but using proton it works
My specs: Ryzen 5 5600GT, 8 GB RAM DDR4 3200 MHz, 2 GB VRAM allocated, 16 GB Swap
OS: Zorin OS 18
When I try to run CS2 natively, that first error appears: VK_ERROR_DEVICE_LOST. I have tried many things, including using the Kisak PPA to update Mesa, updating Proton, and several other performance things.
However, when I use Proton Experimental, CS2 runs at high settings with 60 FPS (on training sessions), but I then receive a VAC warning when trying to play online (I don't have nothing on the lauch options and I verified the game files).
What is happening? I understand that my specs are not great, especially the 8 GB of RAM, but why does Proton work while native does not?
I have been searching for solutions for two weeks and have used ChatGPT many times, resolving several errors that appeared in the logs.
PS: When I set VRAM to auto, the computer just freezes. I tried Xorg too.
Kernel: 6.14.0-37-generic
Mesa: OpenGL version string: 4.6 (Compatibility Profile) Mesa 25.3.4 - kisak-mesa PPA
Vulkan: Vulkan Instance Version: 1.3.275
[link] [comments]
Civilization VI Running on the OrangePi 6 Plus (with Box64 and Proton), and more!
ScummVM 2026.1.0 (Codename "Like a Version") released https://playingtux.com/articles/scummvm-202610-codename-version-released?lang=en #Linux #Gaming #LinuxGaming
ScummVM 2026.1.0 (Codename "Like a Version") released https://playingtux.com/articles/scummvm-202610-codename-version-released?lang=en #Linux #Gaming #LinuxGaming
IS endeavourOS GOOD FOR GAMING ?
im done with microsoft shit i have rtx4050 i7gen13hx i wanna khow is games are in good performance with this distro most my games are from fitgirl and onlinefix is it the same processe download torrent file use qbittorrent then ,just add it to proton ?
submitted by /u/Old-Type-7555[link] [comments]
Linux absolute beginner: I wanna learn linux so I can use it as my only machine
I am tired of Windows 11 ,it has so many ads and bloatware🙄literally it consumes all my ram and power usage .. I hate the overall feel of it . I don't play games much (minecraft occasionally) ,I use it for mainly browsing, movies,music sh... I am taking computer science as my major and I have heard ,Linux is better for coding ,is it? So I have this sudden urge to switch to Linux because I just wanna try it's different flavors or what you call Distros.' I also enrolled in a Udemy linux course.....I want to really learn it... Can someone suggest me what to do?..pls Guide me (Sorry for my english)
submitted by /u/YoghurtFar965[link] [comments]
OpenRCT2: v0.4.31 "Live from the Grill-O-Mat" released https://playingtux.com/articles/openrct2-v0431-live-grill-o-mat-released?lang=en #Linux #Gaming #LinuxGaming
OpenRCT2: v0.4.31 "Live from the Grill-O-Mat" released https://playingtux.com/articles/openrct2-v0431-live-grill-o-mat-released?lang=en #Linux #Gaming #LinuxGaming
PSA - Reducing Bluetooth Gamepad Input Lag/Latency
I recently (partially) solved my issue with input latency while using my Bluetooth gamepad/controller, and since while searching for a solution I saw many threads here and other places looking for help that never ended up receiving a solution, I figured I'd share what I found here.
I'll give some basic info regarding Bluetooth protocols and why some controllers may experience higher input latency first. Feel free to skip over that and go straight to The Solution if you're not interested in the info.
Some Bluetooth gamepads have sporadic or persistently high input lag/latency that results in delayed or missed inputs. This makes the gamepad unusable over Bluetooth for games that require quick or precise input, requiring them to be connected via USB if possible.
If you've used a DS4, you may have noticed that it does not suffer from the same high latency issue. This usually comes down an important distinction:
BR/EDR vs. BLE devices
where
- BR/EDR = basic rate/enhanced data rate
- "Classic" Bluetooth protocol meant for continuously streaming data.
- BLE = Bluetooth low energy
- Bluetooth protocol for sporadic data transmission at shorter ranges and lower power consumption.
The DS4 controller is a BR/EDR device, whereas other Bluetooth controllers like my 8BitDo Ultimate 2C Bluetooth controller is a BLE device. If you're experiencing high latency with your Bluetooth controller, most likely it is a BLE device.
When a Bluetooth device is paired, BlueZ (I'm just assuming the use of BlueZ) negotiates some connection parameters with the device. To the best of my knowledge, BlueZ defaults to lower latency parameters, but not always. Those parameters may be stored and used for subsequent connections, or they may be negotiated for every connection.
Whether BlueZ stores these parameters or not doesn't really matter to us right now, because we can define them.
The Solution
Each Bluetooth device is going to have information stored at /var/lib/<adapter>/<device MAC>/info. We're specifically interested in the [ConnectionParameters] section within the file. If there is no [ConnectionParameters] section, you can add it. BlueZ will use these values to negotiate with the device at connection.
Now, we're interested in 3 parameters:
- MinInterval/MaxInterval - the minimum and maximum amount of time between connection events/communication with the host. Higher values = more lag/latency.
- Expressed as 1.25 millisecond units.
- Range of 7.5ms to 4s, or 6 to 3200 units.
- Latency - the number of connection events that the device is allowed to skip before having to "wake up" and transmit it's data. Latency > 0 means that the device can essentially buffer data and wait to send it, resulting in... latency. We want this to be 0.
- Range of 0 - 499.
So, in info, you can set something like
[ConnectionParameters] MinInterval=6 // 7.5 milliseconds MaxInterval=9 // 11.25 milliseconds, can be the same as MinInterval Latency=0 // do not skip events, transmit all data at the next intervalWhen the BLE device is connected, BlueZ will try to tell the device to use these parameters. Ultimately, the device can reject them and BlueZ will just have to pick from a range given by the device.
We can also set some default values for new BLE connections in the [LE] section of/ect/bluetooth/main.conf, though with some different parameter names and units.
// /ect/bluetooth/main.conf [LE] // for low energy devices MinConnectionInterval=7.5 // in milliseconds, not 1.25 ms units MaxConnectionInterval=11.25 // in milliseconds SlaveLatency=0 // same as [ConnectionParameters]BlueZ will use these by default for new BLE device connections, but will not apply to or overwrite existing [ConnectionParameters] in already paired device's info files. You'll have to delete or manually edit parameters for existing devices.
Why is it a partial solution?
I said this partially solved my gamepad latency issue for the simple fact that there are at least a few different things/events that can cause [ConnectionParameters] to be overwritten by BlueZ, and because setting the defaults for BLE devices in main.conf applies to BLE devices globally, meaning that interval and latency may be decreased for non-gamepad devices, increasing power usage/battery drain.
A more "permanent" and targeted solution would be to use udev rules to run a script to request a connection and parameters when specific devices are added, though this is more complicated than just editing files and outside of the scope of what I wanted to offer here.
submitted by /u/SuperSathanas[link] [comments]
Linux Gaming Setup Script
I created this script to transform any standard Linux distribution into a 'gaming distro.' It currently supports most major Arch-based distributions, Ubuntu, Zorin, Mint, Fedora, and openSUSE Tumbleweed. If you would like to take a look at it, you can visit the GitHub repository: https://github.com/softwaresocialist/TurboTux
How to try it out:
1. Clone the repository
git clone https://github.com/softwaresocialist/TurboTux.git cd TurboTux2. Run the script
chmod +x setup.sh ./setup.sh submitted by /u/theleninlover[link] [comments]
GOG are giving away Alone in the Dark: The Trilogy to celebrate their Preservation Program
Unsupported Graphics Card
Hi everyone !
I run Debian 13, with proprietary Nvidia driver (from Nvidia's website, version 580.119.02). I just upgraded my gtx 1050ti to a gtx 1650. When I try to start Kindom Come Deliverance from Steam (sandboxed with Firejail), which was working fine with my 1050 ti, i get this message: "Unsupported Graphics Card detected, A GPU with support for D3D FeatureLevel 11.0 is required." and the game wont start. However, if i run the Nvidia settings app before starting Steam and launching the game, the game starts and runs fine. What could that mean ?
Things i tried:
Reinstalled Steam: didn't work
Regenerated xorg.conf: didn't work
Installed the Nvidia driver again (proprietary): didn't work
Installed the Nvidia driver again (MIT/GPL): didn't work
Purged and reinstalled Firejail: didn't work
Reinstalled the game: didn't work
I don't know where to look, i don't know if this problem is system-related, Firejail-related, steam-related or game-related.
Thanks for your help !
submitted by /u/sekap20404[link] [comments]
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