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Disk write error in bazzite
I recently installed bazzite on to a 2tb external ssd. I have only a couple of games installed with about 1.8tb free. I am now getting cloud errors and disk write errors when I try to start steam. Chown -r fixed it temporarily, but every time I boot the issue comes back. I did add the game library to my windows boot (which probably caused the issue). Is there any way to fix this without a total reinstall?
submitted by /u/zero5809[link] [comments]
acbei de pegar o zorin os e fui colocar os drivers da amd e logo apos eu tentar jogar o meu jogo roda a 2 frames por segundo sem contar que o sober agora não funciona oque antes rodava liso numa media de 67 fps no beamng e 200 fps ou mais no roblox
eu migrei pro linux ja faz duas semanas e ate semana passada eu estava jogando com os quadros no alto com tudo no full e ai eu decidi baixar os drivers da amd e fiz um passo a passo do zorin os que é o que eu uso so que depois de reiniciar os jogos diminuiram para 2 fps minha placa é uma rx 7600 e um pente de memoria ram de 32 gigas
me ajudem por favor!?
submitted by /u/BarberBest6167[link] [comments]
Partydeck tutorial
Looking for help getting partydeck up and running to run some bo2 zombies any help is appreciated
submitted by /u/PureWeightBulliez[link] [comments]
Stop all my open windows from rearranging when I hover over the dock?
Seeing Marble's Marbles run on a steamdeck makes me so happy. It is running native and is my fav way to playtest the game!
It is a homage to the classic arcade marble games I really love (mainly Marble Madness, Gyroscope, Hamsterball and Ballance).
If you want to see some of the other words/see more the steam page is here https://store.steampowered.com/app/4137920/Marbles_Marbles/
submitted by /u/destinedd[link] [comments]
Holarse Linuxspiele-Adventskalender 2025 Türchen 11
Wir begrüßen Euch recht herzlich zum 11. Türchen im Holarse Linuxspiele-Adventskalender 2025! Im nunmehr schon zwölften (!) Jahr verlosen wir unter allen Linuxspielern und denen, die es noch werden möchten täglich ein natives Linuxspiel. Je nach Tag (z.B. Advent oder Nikolaus) können sich auch mehrere Spiele im Türchen verstecken. Dann haben mehrere Kommentare die Möglichkeit ein Spiel zu gewinnen.
Wie mache ich mit?Teilnehmen kann jeder, der Lust auf Spielen unter Linux hat! Ihr benötigt zum Teilnehmen nur ein Holarse-Konto, damit wir euch den möglichen Gewinn per PM zuschicken können. Schreibt dazu einfach die Antwort zu der Frage des Tages hier unten in die Kommentare und schon seid ihr dabei!
Unter allen, die bis 20 Uhr unten in den Kommentaren antworten, wird dann der Gewinn oder die Gewinne verlost. Bei mehreren Spielen gibt es natürlich auch mehrere Gewinner!
Seid ihr durch random() ausgelost worden, dann erhaltet ihr den Geschenk-Link (Humble Store, dort benötigt ihr dann ein Konto) oder direkt den Steam-Key zum Einlösen per PM hier auf Holarse zugeschickt. Wenn ihr den Gewinn nicht bis zum 31.12.2025 eingefordert habt, rutscht er automatisch wieder in den Lostopf fürs nächste Jahr.
Wenn ihr bereits das Spiel habt, oder es euch nicht interessiert, ihr aber dennoch kommentieren wollt, schreibt einfach in den Kommentar dazu, dass ihr nicht teilnehmen wollt.
Frage des TagesWelches Horror-Spiel unter Linux hat dich besonders gepackt?
Was gibt es zu gewinnen?Im heutigen Adventskalender-Türchen versteckt sich diesmal:
- Türchen: SOMA, gesponsert von comrad im Originalwert von €28,99.
Heute um 20 Uhr wird die Kommentarsektion geschlossen und danach der Gewinner ermittelt und hier nachfolgend bekannt gegeben.
Any good alternatives to Vinegar?
I have been having bad experience with vinegar devs, and the vinegar app. any good alternative would be great
(BTW Linux_Gaming moderators, this is the best tag i could find for this topic, im sorry if i misused it)
submitted by /u/CWA-ace[link] [comments]
I got my KLCP certification
I spent two days on the Kali Linux offensive security course just to get the certification now I get to do anything that involves Network kali Linux because my certification title is a Kali Linux certified professional
submitted by /u/Pure-Expression-3787[link] [comments]
Steam OS or Debian w/ Steam
Hello,
I have been a vanilla Debian user for a while as well as a steam deck enjoyer.
I have a gaming pc that’s all AMD and compatible with steam OS.
I wonder the advantages of running steam OS vs steam on Debian, from a gaming standpoint. Would the performance be better on steam OS?
SteamOS is attractive since a lot of solutions are tailored to it, including emudeck and others.
Thanks for any advice!
submitted by /u/GlaX0[link] [comments]
Which games recommended to play?
Im back at Linux, in other times I used windows because I needed it for work and games and now Linux seems to work everything or almost everything…
I currently use the newer version of POP Linux
Soo…
Which games should I play to test it? Also what changes should I go with to make more pretty and mine?
Cheers.
submitted by /u/RazinxM99[link] [comments]
[Rev-Share] I’m building a team for 'Austraoxe' (Portal-inspired Puzzler). Seeking a Level Designer, 3D Artist, and Sound Designer to ensure a flawless Linux Native release.
Hi r/linux_gaming.
I’ve been posting updates here about Austraoxe, my first-person puzzle game built in Unreal Engine 5. The Situation:
As a solo programmer, I have the core mechanics and physics working. However, to hit the high visual and atmospheric fidelity I’m aiming for (think Portal 2 meets Severance), I need specialists.
Since I recently had to move my development environment to Windows for stability, I am specifically looking for teammates who use Linux daily. I want to ensure our Native build is tested constantly on real hardware.
The Roles Open:
1- 3D Environment Artist: You excel at 'industrial decay.' We need that sterile-but-grimy lab aesthetic. (Blender/Maya -> UE5).
2- Level Designer: You understand puzzle pacing and leading the player with lighting.
3- Sound Designer: The game relies heavily on atmosphere. I need someone to create the ambient hums, footsteps, and mechanical crunches that make the facility feel alive.
The Deal:
This is a Revenue Share project. We build it, we ship it, we split the profit.
If you want to help build a high-quality Linux-native game, please DM me or drop a comment with your portfolio/previous work.
submitted by /u/Alternative-Comb8147[link] [comments]
Trouble using my xbox360 controller with bottles
Hi ! after a lot of trial and error with lutris and bottles I managed to install a game on bottles, the runners worked and all of that and the game launched well. But I encountered a problem, my xbox 360 controller didn't work (only the left joystick and all the buttons where mismatched), then the only help I found on the internet told me to download xinput (didn't work) or run the game (or even bottles itself) trough steam and enable steam input (didn't work). Then wine told me to install .NET with I did, and now my game wouldn't launch anymore.
If you need more info to help, I'm a complete linux noob so
submitted by /u/Mindless-Dirt-5847[link] [comments]
Baldur's Gate 3 randomly crashes
When playing Baldur's Gate 3 off of steam, it randomly crashes and fails to save any data. Up until that point, it runs perfectly smoothly. I have not been able to find a detailed account of a similar problem happening anywhere -- most other posts indicate that it either crashes on startup, or crashes their computer.
I'm a bit new to gaming in linux, so forgive me if I'm a bit inexperienced. I have been running Linux (Pop_Os!) as my main OS for a few years now and work in code for the most part, so I'm decently well-versed in troubleshooting in general.
SystemLaptop Model: ROG Zephyrus G16 GU603VI-G16.I74070 Operating System: Pop!_OS 22.04 LTS CPU: 13th Gen Intel® Core™ i7-13620H × 16 Graphics: NVIDIA Corporation / NVIDIA GeForce RTX 4070 Laptop GPU/PCIe/SSE2
OutputRunning steam from terminal gave me this output, from start to finish (it crashed about 3 minutes in):
steamwebhelper.sh[4545]: Starting steamwebhelper under bootstrap steamrt steam runtime via: ~/.steam/debian-installation/steamrt64/steam-runtime-steamrt/_v2-entry-point steamwebhelper.sh[4545]: Starting steamwebhelper with steamrt steam runtime at ~/.steam/debian-installation/steamrt64/steam-runtime-steamrt/_v2-entry-point Steam Runtime Launch Service: starting steam-runtime-launcher-service Steam Runtime Launch Service: steam-runtime-launcher-service is running pid 4637 bus_name=com.steampowered.PressureVessel.LaunchAlongsideSteam exec ./steamwebhelper -nocrashdialog -lang=en_US -cachedir=~/.steam/debian-installation/config/htmlcache -steampid=4530 -buildid=1763795278 -steamid=0 -logdir=~/.steam/debian-installation/logs -uimode=7 -startcount=0 -steamuniverse=Public -realm=Global -clientui=~/.steam/debian-installation/clientui -steampath=~/.steam/debian-installation/ubuntu12_32/steam -launcher=0 -use_xcomposite_workaround --valve-initial-threadpool-size=6 --valve-enable-site-isolation --enable-smooth-scrolling --disable-gpu-compositing --disable-gpu --password-store=basic --log-file=~/.steam/debian-installation/logs/cef_log.txt --disable-quick-menu --disable-component-update --gaia-url=http://disabled.invalid --disable-features=WinRetrieveSuggestionsOnlyOnDemand,SpareRendererForSitePerProcess,DcheckIsFatal,BlockPromptsIfIgnoredOften,ValveFFmpegAllowLowDelayHEVC Desktop state changed: desktop: { pos: 0, 0 size: 1920,1200 } primary: { pos: 0, 0 size: 1920,1200 } Caching cursor image for , size 24x24, serial 292, cache size = 0 reaping pid: 4531 -- sh Fossilize INFO: Autogroup scheduling is not enabled on this kernel. Will rely entirely on nice(). [2025-12-10 14:15:32] Background update loop checking for update. . . [2025-12-10 14:15:32] Checking for available updates... [2025-12-10 14:15:32] Downloading manifest: https://client-update.akamai.steamstatic.com/steam_client_ubuntu12 [2025-12-10 14:15:32] Manifest download: send request [2025-12-10 14:15:32] Manifest download: waiting for download to finish [2025-12-10 14:15:32] Manifest download: finished [2025-12-10 14:15:32] Download skipped: /steam_client_ubuntu12 version 1763795278, installed version 1763795278, existing pending version 0 [2025-12-10 14:15:32] Nothing to do chdir "/~/.steam/debian-installation/steamapps/common/Baldurs Gate 3/bin" ERROR: ld.so: object '~/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '~/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Game Recording - would start recording game 1086940, but recording for this game is disabled Adding process 5924 for gameID 1086940 ERROR: ld.so: object '~/.steam/debian-installation/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. ERROR: ld.so: object '~/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '~/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Adding process 5925 for gameID 1086940 Adding process 5926 for gameID 1086940 Adding process 5927 for gameID 1086940 Adding process 6004 for gameID 1086940 Adding process 6005 for gameID 1086940 nice() priority range MaxPriority (20) - MinPriority (19) is less than 5, threads priorities will be disabled, performance might degrade significantly Adding process 6006 for gameID 1086940 Adding process 6007 for gameID 1086940 Adding process 6008 for gameID 1086940 Adding process 6011 for gameID 1086940 [S_API] SteamAPI_Init(): Loaded '~/.steam/debian-installation/linux64/steamclient.so' OK. Setting breakpad minidump AppID = 1086940 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561199205399080 [API loaded no] Fossilize INFO: Overriding serialization path: "~/.steam/debian-installation/steamapps/shadercache/1086940/fozpipelinesv6/steamapprun_pipeline_cache". 12/10 14:25:59 minidumps folder is set to /tmp/dumps 12/10 14:25:59 Init: Installing breakpad exception handler for appid(gameoverlayui)/version(20251122070029)/tid(6069) 12/10 14:25:59 Init: Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)/tid(6069) Adding process 6009 for gameID 1086940 [6011:6011:20251210,142929.956765:ERROR elf_dynamic_array_reader.h:64] tag not found [6011:6011:20251210,142929.958357:ERROR elf_dynamic_array_reader.h:64] tag not found [6011:6011:20251210,142929.959514:ERROR elf_dynamic_array_reader.h:64] tag not found [6011:6011:20251210,142929.959579:ERROR elf_dynamic_array_reader.h:64] tag not found nice() priority range MaxPriority (20) - MinPriority (19) is less than 5, threads priorities will be disabled, performance might degrade significantly Adding process 6157 for gameID 1086940 Fossilize INFO: Overriding serialization path: "~/.steam/debian-installation/steamapps/shadercache/1086940/fozpipelinesv6/steamapprun_pipeline_cache". X Error of failed request: BadMatch (invalid parameter attributes) Major opcode of failed request: 149 () Minor opcode of failed request: 4 Serial number of failed request: 801 Current serial number in output stream: 811 Game Recording - game stopped [gameid=1086940] Removing process 6157 for gameID 1086940 Removing process 6009 for gameID 1086940 Removing process 6011 for gameID 1086940 Removing process 6008 for gameID 1086940 Removing process 6007 for gameID 1086940 Removing process 6006 for gameID 1086940 Removing process 6005 for gameID 1086940 Removing process 6004 for gameID 1086940 Removing process 5927 for gameID 1086940 Removing process 5926 for gameID 1086940 Removing process 5925 for gameID 1086940 Removing process 5924 for gameID 1086940 reaping pid: 6069 -- gameoverlayui submitted by /u/barely_a_whisper[link] [comments]
Error squares
When I try to run games or different programs, there are white or black squares, or any other color, on the screen. What is the solution? I use Linux
submitted by /u/Ahmed1102191[link] [comments]
CS:GO on Linux Mint with Bottles Help
I got it working, CSGO in bottles (not steam) on Linux Mint.
Any idea how to play with skins? I have to do sv_lan 1 to play otherwise it says steam validation failed and as far as I know sv lan disable the skins.
Any way without using a skin changing software because its on linux running a program side by side to csgo in bottles will be complicated.
I just want to play with bots no ill itentions here - just want to live out the old days.
I don't want to play CS2.
submitted by /u/ConfidentSchool5309[link] [comments]
🕹️ [Fix] Cosmic Byte Blitz Controller on Linux (No XInput / Rumble not working)
If only the 3rd LED glows, your controller is in DirectInput mode.
In this mode:
- Rumble doesn’t work.
- Many games (especially modern ones using XInput) won’t detect it.
What you actually want is XInput mode, where the 1st and 2nd LEDs glow together — that’s the proper Xbox-compatible mode.
For some reason, the controller needs to exchange a few weird initialization packets with the PC before it switches to XInput. I haven’t gone deep into packet emulation yet — but there’s a very easy workaround.
The first image is the problem(3rd led) and second image is the xinput mode(1st and 2nd)
✅ The Simple FixWhen the controller doesn’t detect an active USB data line (D+ / D−), it automatically switches to XInput mode.
So all you have to do is:
- Turn on the controller before the PC fully boots, and check that LED 1 & 2 glow.
- OR put your PC to sleep (suspend), turn on the controller, and then wake the PC.
That’s it — now it’ll be in XInput mode with rumble and full compatibility.
🔧 Make Linux Recognize It (xpad driver)Run this one-line command to make the xpad driver automatically detect your controller:
echo 'ACTION=="add", SUBSYSTEM=="module", KERNEL=="xpad", RUN+="/bin/sh -c '\''echo 0283 0001 > /sys/bus/usb/drivers/xpad/new_id'\''"' | sudo tee /etc/udev/rules.d/90-xpad-new-id.rules && sudo udevadm control --reload-rules && sudo udevadm trigger
If you prefer doing it step by step:
sudo nano /etc/udev/rules.d/90-xpad-new-id.rules
Then paste this inside:
ACTION=="add", SUBSYSTEM=="module", KERNEL=="xpad", RUN+="/bin/sh -c 'echo 0283 0001 > /sys/bus/usb/drivers/xpad/new_id'"
And apply:
sudo udevadm control --reload-rules
sudo udevadm trigger
🧠 For the Curious (My DIY Hardware Fix)I built a small system using two relays and an LDR (light sensor):
- The PC’s USB D+ and D− lines go into the COM pins of two relays.
- The Normally Open (NO) pins connect to the controller dongle’s D+ and D−.
- The LDR monitors the dongle’s LED (it blinks when disconnected, solid when connected).
- When blinking = relays open (disconnected).
- When solid = relays close (connected).
This way, the controller only connects once it’s already in Xbox (XInput) mode.
Now it starts correctly every single time — fully automatic
Formatted using ChatGPT
submitted by /u/Substantial_Ad_8818[link] [comments]
Doom the dark ages not working
Whenever i try to open doom It goes normally until when the title screen is supposed to appear. After that i get a short blackscreen with my cursor And it just crashes. I got an error message that says that the wine preloader crashed because of SIGSEGV (I am using steam and proton) I am using fedora 43 and tried using other versions of proton. I am sorry if this is hard to understand.
submitted by /u/Saul69696969696[link] [comments]
Random Freezes in The Last of Us Part 1
I have been trying to play The Last of Us Part 1, but I am getting random freezes after playing anywhere from 15-30 minutes. The game would freeze, but the audio would keep looping. I would need to force quit and restart. I tried a few different proton versions (Experimental, GE-Proton9, Proton10, next will try GE-Proton10.3). I tried "PROTON_ENABLE_WAYLAND=1 %command%" from protondb which i felt helped with making the framerates stable, but the problem still remains. I am not sure what is causing this. If anyone had this issue (or knows about it), please let me know how I might be able to fix this.
submitted by /u/maidenless_mohg[link] [comments]
Open source XR runtime Monado 25.1.0 released with expanded hardware support
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Read the full article on GamingOnLinux.
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