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Sober not loading Assets?

Reddit Linux_Gaming - vor 34 Minuten 57 Sekunden

I am on my steam deck trying to play sober but once I join a game a bunch of assets are missing.

submitted by /u/Grouchy-Ad-6829
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sober glitch/bug?

Reddit Linux_Gaming - vor 1 Stunde 26 Minuten

my sober was recently updated and it just keeps opening in the background no matter what i do im running bazzite linux and im kind of new to this type of thing please help

submitted by /u/AppropriateWeb5316
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Proton tricks and launch commands...

Reddit Linux_Gaming - vor 1 Stunde 46 Minuten

Hello! How do I add a launch command to a game running with proton tricks? I want to add a launch option that's needed for OBS vkcapture. How would I go about adding this command? Thank you!

obs-gamecapture %command% submitted by /u/Davidinc2008
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9070xt linux drivers & driver timeout

Reddit Linux_Gaming - vor 2 Stunden 22 Minuten

Hey there so I have been dabbling with linux for gaming, I've moved my legion go over to cachyos handheld edition and that's been awesome. On windows however I have had some strange driver problems with my 9070 xt getting driver timeouts. It seems not everyone runs into this but people like myself who do end up chasing ghosts trying to resolve it. I was just wondering if anyone has run into this on windows and then moved to linux as a potential solution?

I have some other questions about linux drivers to, like can we overclock/undervolt otherwise tune the GPU similar to how you would in amd adrenaline software?

What about logging/debugging issues, for example so I'm gaming and I get a crash to desktop or a bsod. What logging options do we have in linux to help narrow down the route cause?

submitted by /u/benikens
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¿Artifact de la GPU o problemas del antialiasing?

Reddit Linux_Gaming - vor 2 Stunden 31 Minuten

Cuando activo DLSS esos brillos o reflejos raros desaparecen pero al dejarlo en nativo con TAA vuelven a aparecer

submitted by /u/Gonzah_96
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Hard System Freeze on Overwatch – RTX 3050 Mobile – Fedora KDE Wayland

Reddit Linux_Gaming - vor 2 Stunden 37 Minuten

System Specs

Laptop: Lenovo (Hybrid/Muxless)

GPU: NVIDIA GeForce RTX 3050 6GB Laptop GPU (Driver 580.126.18 - Open Kernel Module)

CPU: Intel Core i5-12450HX (Alder Lake)

RAM: 8GB

OS: Fedora Linux (KDE Plasma 6.x / Wayland)

Proton: GE-Proton (Latest)

Problem Description

I'm facing consistent hard system freezes after playing a few matches of Overwatch . The screen locks up completely, though game audio often continues for a few seconds before the entire system becomes unresponsive, requiring a physical power cycle.

Interestingly, MangoHud shows VRAM usage hovering around 3GB, but my logs consistently report NV_ERR_NO_MEMORY right before the crash. I've also noticed "system is too slow" timers in Kwin and ACPI BIOS errors.

Logs & Errors

The following errors appear in journalctl just before the freeze:

NVRM: nvCheckOkFailedNoLog: Check failed: Out of memory [NV_ERR_NO_MEMORY]

kernel: ACPI BIOS Error (bug): Could not resolve symbol [\_SB.PC00.LPCB.EC0._Q37.PNOT], AE_NOT_FOUND

kwin_wayland: Libinput: client bug: timer [...] scheduled expiry is in the past, your system is too slow

Attempted Fixes

Tested both X11 and Wayland sessions (freeze occurs in both).

Tried disabling GSP Firmware (NVreg_EnableGpuFirmware=0).

Cleared shader cache and limited in-game FPS to 60.

Applied PULSE_LATENCY_MSEC=60 to mitigate audio overruns.

Set vm.overcommit_memory=1 to prevent aggressive allocation blocking.

Current Launch Options

__NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia PULSE_LATENCY_MSEC=60 DXVK_STATE_CACHE=1 PROTON_NO_ESYNC=1 %command%

I suspect a conflict between the 580.x driver, the Alder Lake power management (ACPI), and the 8GB RAM limit. Any insights on whether this is a known regression or if a driver downgrade is necessary?

submitted by /u/CegoGado
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Game Recommendations?

Reddit Linux_Gaming - vor 3 Stunden 50 Minuten

This is what im workin with, i'm looking for older (2000-2014) games i could run on my pc using linux, im very new to how linux works. I like single player adventure/action games i.e. l4d, dark souls, minecraft etc etc

https://preview.redd.it/fzk1r0gm6xmg1.png?width=834&format=png&auto=webp&s=8bd8c270fddf641e9c796c7a15b7dcf09beaa676

submitted by /u/XxFeedBackxX_
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Mewgenics Crash

Reddit Linux_Gaming - vor 3 Stunden 55 Minuten

As the title says. Mewgenics opens the loading screen and closes before you can access the menu.

submitted by /u/Competitive-Stay7220
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Unity dev here, need Linux users to sanity-check a build of my Point & Click game

Reddit Linux_Gaming - vor 4 Stunden 3 Minuten

Hi all,

I’m a solo developer currently preparing a Linux / SteamOS build for a short point & click adventure I’ve been working on over the past year.

I don’t have a proper Linux setup myself, so while the game runs fine on Windows and Mac, I’d really appreciate help from people who actually use Linux daily to make sure the Linux export behaves as expected.

It’s a relatively small game (around 1–2 hours long), but testers wouldn’t need to complete the full playthrough. I’m mainly looking to verify:

  • General stability on Linux
  • Resolution / fullscreen behavior
  • Mouse / trackpad interaction

Testing would be done either through a Steam key (Linux build) or via a standalone executable version outside of Steam.

I’ll probably only need a small handful of testers, but if anyone here enjoys classic point & click adventures and would be interested in helping, feel free to comment or send me a DM.

For a bit more context about the project, I shared a longer post recently here:

https://www.reddit.com/r/adventuregames/comments/1rglnfh/i_spent_a_year_making_a_small_classic/

Thanks in advance!

submitted by /u/KarellenGames
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I need reliable options

Reddit Linux_Gaming - vor 4 Stunden 19 Minuten

Hello everyone! I have sober and mcpe launcher but both aren't supporting the latest version with sober not even letting me play roblox and bedrock not allowing me to access cube craft (requires newer version in which i cant access). Is there a good and safe android emulator to use so i dont have to be at the mercy of these apps? i tried waydroid but google playstore was as good as dead

submitted by /u/uncle-human
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Recommend for or against downloading linux on my ps4

Reddit Linux_Gaming - 03. März 2026 - 23:16

I want to download linux on my ps4 for the performance boost and to run mods on my games, i mainly play rdr2

submitted by /u/dogtagsfromtwo
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The State of Steam Streaming in Linux

Reddit Linux_Gaming - 03. März 2026 - 22:36

A few years ago I was able to stream Jedi: Fallen Order from my Windows gaming rig to my Linux Mint HTPC without any issues at all.

Several years later, but still a couple of years ago, I attempted to stream Jedi: Survivor from my gaming rig, which at this point was running Linux Mint, to my HTPC which I had since installed EndeavourOS on. I couldn't get past the main logo screen or something on HTPC even while my gaming rig would fully load into the game and I simply couldn't get it to work.

At the time I had no idea what the problem could have been and just pretty much gave up on Steam Streaming, figuring it just didn't work on Linux very well and maybe one day it would be fixed. Now I wonder if that really was the case or if it was some strange conflict between my gaming rig running X11 and my HTPC running Wayland.

Now my gaming rig runs CachyOS and my HTPC still runs EndeavourOS. I haven't tried streaming lately and to be honest I haven't played a lot of games that I would want to stream. However, I just learned of the existence of Crimson Desert and, while I won't be buying it any time soon and plan on waiting until it goes on sale, it looks like it would be a great game to stream from my gaming PC and play with a controller from my couch.

Does anyone here use Steam Streaming much and have some insight on how well it works between distros and whether my issues were actually X11/Wayland related or what was going on?

submitted by /u/Huecuva
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There is this game called S4 League or Xero. Has any of you managed to get it running on linux and specifically Arch linux?

Reddit Linux_Gaming - 03. März 2026 - 21:57

https://preview.redd.it/er5r5frk8wmg1.png?width=1280&format=png&auto=webp&s=47b282777bfbc70159cb4e40ae96c789b55c9936

I used to play this game nonstop back when i was on Windows (tiny11 bc i want my laptop to survive) then i made the move to linux. it didnt bother much at first since i got steam and played different games but i now have a really powerful itch to play it. is there a way? plz dont recommend simmilar games...

submitted by /u/Distinct_Switch_874
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Rockstar games launcher works on linux?

Reddit Linux_Gaming - 03. März 2026 - 21:20

I know That you cant play online but normal story games Work?Like gta5 and rrd2?

submitted by /u/Tamochi0506
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EA Sims 3 on Mint with Lutris. Where is the documents folder so I can save items from the web store?

Reddit Linux_Gaming - 03. März 2026 - 20:33

I finally installed Sims 3 and it runs waaay better for me in EA than Steam. But where is the folder for store items? (I am assuming I can download from the store, move them to Sims, and it will load.

submitted by /u/GnarlsGnarlington
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Vulkan rant

Reddit Linux_Gaming - 03. März 2026 - 20:32

I believe Linux gaming - and honestly, Linux desktop in general - kind of shot itself in the foot with Vulkan.

It's no secret Vulkan is a difficult-to-use API. The standard vulkan tutorials take thousands of lines of code before you so much as get a triangle displayed on screen. Meanwhile, learnopengl.com gets you to a triangle in 50-100 lines, all while teaching the basics of computer graphics that the Vulkan tutorials assume you have already.

This difficulty was part of the initial pitch for Vulkan: it was supposed to move work from drivers to applications, in theory allowing app developers to optimize at a lower level. Whenever it's pointed out that no application developer wants to spend extra time doing the driver developers' work for them, people say that can be the job of middleware - for the purposes of gaming, that's game engines like Unreal or Unity. That hasn't worked out in practice. I'm the technical lead for Bugs with Afterburners, a game built in Unreal Engine. I daily drive Linux and do all my development on Linux. But don't plan on publishing a native Linux version of Bugs with Afterburners. Why? Because Unreal's Vulkan support is bad. When running the Vulkan backend, it has 200-300% higher draw call overhead than with the Direct3D backend translated to Vulkan using DXVK! It also has a lot of issues with out-of-memory related crashes. The fact that Unreal Engine, perhaps the biggest and best-funded game engine out there, can't have good Vulkan support negates the middleware argument.

A concrete example: perhaps one of Vulkan's most egregiously awful shifts of responsibility from drivers to applications is memory. In OpenGL, when you (the application) create a texture or other buffer, you specify a hint for whether it should reside on GPU memory (VRAM) or system memory. Most of the time, you say VRAM, as obviously the GPU can access it much faster than system RAM. But oftentimes, it's not critical that your object stays there, especially if e.g. your app is minimized and not drawing anything, and drivers can and do move things around based on what is actually being used. In Vulkan, you make an allocation in a specific memory pool; it may fail, e.g. if VRAM is full; and if it does fail, you're supposed to fall back to a different memory type. This can lead to silly situations where a game is starved of GPU memory because a web browser (for example) got to it first. Some drivers are smart about this and allow apps to allocate more VRAM than you have, then swap it around based on usage just like the olden days. But that's not part of the spec and other drivers (*cough* Nvidia) don't do this.

I'm not arguing OpenGL shouldn't have been replaced. It was clunky and suffered from design decisions that made a lot more sense in 1995 than they do today. But Vulkan instead suffers from design decisions that never made sense, ever. It's an overcomplicated mess whose main purpose seems to be to act as a translation layer between the driver and other, better designed APIs, namely Direct3D. This forces Linux gaming to stay focused on emulating Windows, making it a second-class citizen subject to the whims of Microsoft.

submitted by /u/EntomologicalES
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X3Dctl Deterministic policy controller for AMD X3D and future heterogeneous(Multi-CCD CPU's); IRQ steering C-2-C latency benchmark results and case study preview for v1.0.0. Thank You to Everyone who gave your attention and or feedback!!!

Reddit Linux_Gaming - 03. März 2026 - 20:32

# IRQ Steering Benchmark Analysis

## AMD Ryzen 9 9900X3D -- Cyberpunk 2077 Test Results

---------------------------------------------------------------------

## Test Objective

To determine whether GPU interrupts (MSI-X) should be handled on:

- **V-Cache CCD (CCD1)** -- Same CCD as the game threads\

- **Frequency CCD (CCD0)** -- Separate CCD from the game threads

The goal was to measure:

- Average FPS

- Frametime consistency

- 1% and 0.1% low FPS

- Cache-to-cache latency (perf c2c)

- Cross-CCD traffic

---------------------------------------------------------------------

## System Configuration

- CPU: AMD Ryzen 9 9900X3D

- GPU: Radeon RX 9070 XT

- Game: Cyberpunk 2077 (Full Benchmark Run)

- Game threads pinned to: **V-Cache CCD0 (CPUs 0-5, 12-17)**

- IRQ mask used for CCD0: `0xfc0fc0` **(CPUs 6-11, 18-23)**

---------------------------------------------------------------------

## Benchmark Results

### IRQ on V-Cache CCD (Game + IRQ on same CCD)

- Average FPS: **118.1**

- Average Frametime: **8.5 ms**

- 1% Low: **41.45 FPS**

- 0.1% Low: **41.45 FPS**

---------------------------------------------------------------------

## IRQ on Frequency CCD (Game isolated on V-Cache CCD)

- Average FPS: **121.5**

- Average Frametime: **8.2 ms**

- 1% Low: **53.72 FPS**

- 0.1% Low: **53.72 FPS**

---------------------------------------------------------------------

## Performance Comparison

Metric V-Cache IRQ Frequency IRQ Improvement

--------------- ------------- --------------- ---------------

Average FPS 118.1 121.5 +2.9%

Avg Frametime 8.5 ms 8.2 ms -3.5% latency

0.1% Low FPS 41.45 53.72 **+29.6%**

---------------------------------------------------------------------

## What This Means

  1. **Average FPS improved slightly** (+3 FPS).

  2. **Frametime latency decreased**, meaning frames were delivered

faster on average.

  1. **Worst-case performance (0.1% lows) improved massively (\~30%)**.

The 0.1% low improvement is the most important metric. It represents the

worst frametime spikes during gameplay. A 30% improvement here means:

- Fewer stutters

- Smoother frame pacing

- More consistent gameplay

---------------------------------------------------------------------

## Cache & Latency Findings (perf c2c)

The perf cache-to-cache analysis showed:

- **Zero cross-CCD memory traffic**

- No remote DRAM accesses

- No Infinity Fabric penalties

This confirms:

IRQ steering successfully isolated CCD domains.

The improvement did NOT come from eliminating cross-CCD penalties (those

were already zero).

Instead, it came from:

- Faster interrupt handling on the higher-clock Frequency CCD

- Keeping the V-Cache CCD dedicated entirely to game execution

- Reduced interrupt contention inside the V-Cache L3

---------------------------------------------------------------------

## Why Frequency CCD Wins

The Frequency CCD:

- Has higher clock speeds

- Handles interrupts faster

- Processes GPU fences and scheduler wakeups more quickly

The V-Cache CCD:

- Has larger L3 cache (96MB)

- Is optimized for cache-heavy workloads like game threads

Separating responsibilities allows each CCD to specialize:

- Game logic → V-Cache CCD

- Interrupt handling → Frequency CCD

This produced measurable improvements in both average and worst-case

performance.

---------------------------------------------------------------------

## Conclusion

IRQ steering to the Frequency CCD on the Ryzen 9 9900X3D produced:

- Higher average FPS

- Lower average frametime

- Dramatically better 0.1% lows

- No cross-CCD latency penalties

This validates the effectiveness of CCD-aware interrupt steering on X3D processors.

submitted by /u/GrandBIRDLizard
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Cyberpunk 2077 what's the best compatibility layer for kubuntu?

Reddit Linux_Gaming - 03. März 2026 - 20:02

Cheer's! I got surgery coming up and I'll be in recovery for about 2 weeks. And I'd like to get back in to cyberpunk considering I won't be able to do much of anything. I'm having trouble getting it to run at an stable frame rate for whatever reason. Mesa Drivers are up to date, Don't think it's an hardware issue considering my old windows pc could run it at alt least 5x worse specs. So I'm guessing it's an layer issue. Any help is greatly appreciated

OS: Kubuntu 25.10 (Questing Quokka) x86_64

Kernel: Linux 6.17.0-14-generic

DE: KDE Plasma 6.4.5

WM: KWin (Wayland)

Terminal: konsole 25.8.1

CPU: AMD Ryzen 5 7600X (12) @ 5.46 GHz

GPU 1: AMD Radeon RX 9060 XT [Discrete]

GPU 2: AMD Raphael [Integrated]

64 GB

Edit: Reddit glitched and deleted the rest of the post. I went to Protondb and Couldn't get a fix. Tried Proton 7 9 10 and linuxruntime 1 and spelling oddities.

submitted by /u/The_Monado_Satyr
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