Other News about gaming on Linux
Wine and proton are out of the question as the game is on the Microsoft Store, so i turned to VMs, but virtual box caps out at 128 MB of Video Memory. Dual Booting is really not an option because at that point i might as well just use windows. Is there any way to get more performance out of virtual box? Or is there any other software you can use to play the game? Google came up really inconclusive on this.submitted by /u/Achachak
We are releasing a new playtest today that refines and fixes several issues in the current release.
The full Changelog includes:
- Fixed significant performance and behaviour regressions with aircraft
- Fixed rare crashes during gameplay and when loading saved games
- Fixed several behaviour issues with unit and bot AI
- Fixed missing team chat in game replays
- Fixed build failures caused by an upstream API change
- Improved build icon layout in RA and D2k sidebars
- Improved in-game menu option layout
A new Mod SDK release is also available with a number of additional fixes for modders.
Since we expect this to be the only playtest before a final hotfix release around the start of February, we encourage everybody (especially those who like to play in multiplayer team games) to try a game or two, and to let us know if we have missed any other issues or accidentally introduced new ones.
The original announcement for release-20191117 is included below:
Just in time for the holiday season, OpenRA release-20191117 is now available with all of the features and fixes that have been tested and refined in the playtest builds over the past few months.
Big new features like save-game support, new UI for Tiberian Dawn and spectators, and completely overhauled unit behaviours make this one of our most exciting releases to date!
For more details, we hand over to FiveAces who has put together a comprehensive video introduction:
If you don’t like videos, the main changes have been outlined in previous news posts [one, two, three], and, as always, in the full changelog. A new Mod SDK release is also available for the modding community to take advantage of the new release.
Grab the installer now for your operating system from our download page! It has been a long road to this release, and we hope you enjoy it!
Interestingly the biggest problem I have with playing Windows games on Linux right now is in-game video. As in, the game itself runs fine, but opening movies, cut-scenes either get skipped or crash. Japanese visual novels especially are notorious for this.
There's no earthly reason Linux should have trouble with playing videos of all things in 2020, that hasn't been a problem for close to twenty years, at least not one that's fundamentally technical reason. So, some proprietary or patented codec / video playing framework that ships with Windows but cannot ship with WINE/Proton, probably.
Fun fact, at least some of these videos are playable, e.g. in VLC, assuming one can excavate them from the game resources. Intercepting calls to play a video and just dumping the data into an external player doesn't sound insurmountable, considering how for things have come in the past year, and yet it hasn't happened.
- What exactly is the problem, practically speaking? We had MP3 support pretty much from the get-go, software patents or not, DeCSS, ...
- Assuming one doesn't care about the details [I have multiple Windows 7 retail licenses lying around unused, I won't be losing any sleep], what can be done? By which I mean, not just how to fix it but also how to identify the actual problem in each case and help improve things.
I mostly use Proton from within Steam, vanilla and GE (both pre and post mf_install changes), but I also have wine-staging installed and am open to anything, really. The usual go-to workaround, mf-install, hasn't made a difference for me either.
Are there any useful logs to be looked at/generated, any (other) workarounds, anything that can be done to help?submitted by /u/fallenguru
Holarse Wochenend-Rückblick 52 im Januar 2020 #Drückblick
Ein herzliches Willkommen zu unserer neuen Wochenend-Rückblick-Sammelnews Nr. 52 im Januar 2020. Hier listen wir interessante und informative Neuigkeiten aus der Linuxspielewelt auf, die wir zwischen dem 12.01.2020 und dem 19.01.2020 zusammengetragen haben.Ankündigungen
- FreeCol wirft weiter mit Nightlys, dieses Mal nightly-2020-01-13, und findet damit hier regelmäßig Erwähnung. Well played FreeCol!. Link
- FreeOrion wurde in einem ersten RC für Version 0.49 herausgegeben. Link
- Die Entwickler hinter UnCiv, einem pixeligen Civilization V-Klon für Android und Desktop, müssen doch langsam blutende Finger vom Programmieren haben. Schon wieder eine neue Version. Dieses Mal 3.5.2. Link
- Vulkan Spezifikation in Version 1.2 veröffentlicht Link
- Minetest in version 5.1.1 veröffentlicht Link
- Hatnix spielt drm-frei und WINE-Spiele unter Linux und hat wieder einen schönen Streamplan für euch. Streamplan.
- Corben78, meistens donnerstagabends. Twitch
- Nerdgrrrl, Linuxgamerin mit Schwäche für Zombies. Twitch
- Z-Ray Entertainment spielt alles unter Linux, was nicht bei drei auf den virtuellen Bäumen ist. Twitch
- GTuxTV spielt gerne neue Titel und bedient sich allem, was Wine und Proton aber auch nativ zu bieten hat. GTuxTV
Derzeit bieten wir folgende Dedicated Server für alle Linux-Gamer an:
- 7 Days 2 Die unter gameserver.holarse-linuxgaming.de mit dem Server-Passwort holarse.
- Minecraft unter minecraft.holarse-linuxgaming.de. Hierzu bitte vorher im IRC oder Discord in die Whitelist aufnehmen lassen.
- Minetest unter gameserver.holarse-linuxgaming.de mit dem Standardport 30000.
- Proton In Version 4.11-12 veröffentlicht Link
- Boxtron, das alternative Kompatibilitatäs-Tool für Steam um Dosbox Spiele zu spielen, in Version 0.5.4 veröffentlicht Link
- Proton-Spiel der Woche: No Time Link
- Wine 5.0 RC6 veröffentlicht Link
- Humble Bundle Sweet Farm Bundle mit 5 Linux-spielen Link
- Humble Bundle Australia Fire Relief Bundle mit 16 Linux-spielen link
- GRID Autosport mit 50% im Feral Store erhältlich Link
- Wizard of the Legend mit 50% Rabatt bei Steam Link
Das war's wieder einmal für diese Woche und mit diesem "Drückblick". Ihr habt Anregungen oder Anmerkungen? Lasst es uns wissen, entweder hier unten in den Kommentaren oder besucht uns im IRC (oder #holarse auf FreeNode) oder im Discord oder quatscht mit uns im Mumble (holarse-linuxgaming.de, Server-Passwort ist 'holarse')!
Tags: Wine, New Release
The Wine team have released a sixth and perhaps final Release Candidate for the upcoming stable release of Wine 5.0. What's going to be one of the biggest releases ever, with some truly massive feature improvements since Wine 4.0 back in January last year.
Going by how many Release Candidates they've done before (7 for 4.0 and 6 for 3.0 and 6 for 2.0), the final stable Wine 5.0 release could well be next week.
For this sixth Release Candidate of Wine 5.0, they noted 21 bug fixes. As always, some might have been fixed in older versions that have been retested recently. From the recent fixes you should see a better experience with The Witcher Enhanced Edition, Dark Messiah of Might and Magic, Serious Sam Classic, Far Cry 5 and probably more too.
See the release announcement here.
Need help with running games or applications with Wine? We have a dedicated Forum category and a channel in our Discord you can try. If perhaps you need an application to make it all easier, I find Lutris great at dealing with multiple Wine versions.
On the subject of Wine, I've seen it pop up again recently about the DXVK project (which hooks into Wine) going into "maintenance mode". We had a statement from the developer in this previous article, in case you missed it.Article from GamingOnLinux.com
I've only switched to Linux a few days ago so I'm quite new. Also, a little bonus question, what's a good soundboard for Linux?submitted by /u/RedZedYT
I'm really into modding games but since I switched to Linux I've had some trouble understanding how to get started for games that don't offer Steam Workshop... I'm just not sure how to go about installing mods in the Proton universe.
Games I'd specifically like to Mod are Fallout NV, Fallout 4, and the S.T.A.L.K.E.R. series. I tried to get Nexus Mod Manager working but haven't had much success in that regard.
Does anyone have any links/resources/howtos they can point me to so I can begin to understand how to make this work? Thanks!submitted by /u/handlessuck
The laptop im using has a 260 GB SSD plus a 2 TB HDD (which basically is where all my games are installed on)
but after reboot + starting steam, i have no games installed? and the second harddrive seems to be "locked" or "off" until i manually enter it in my file systems.
So every time i start my computer, i have to manually search for games and put my hard drive in the list, which solves it. but its still pretty annoying
Is there a way around this? if so, please tell me!
Using Manjaro btwsubmitted by /u/MonoludiOS
I want to make a spin of SteamOS. Based on same Distro same idea just key features.
Updated Debian: Change Debian Jessie to Buster.
Updated Kernel,Mesa, and Nvidia driver.
Update software: upgrade gnome.
Install gaming application: lutris game launcher and wine.
The name will probably be SteamOS Lighting SE edition
What you guys think?submitted by /u/weezleGW
Tower of God is here!
Hello friends, we are Ironcode Gaming, developer of Tower Of God. Hope you like the game!submitted by /u/ironcodegaming
I have a pdp switch Pro controller which I would like to use in steam but it's failing to detect it. Dolphin emulator detects it no problem and it's detected straight away in steam on windows so there seems to be an issue either with steam on Linux or on solus.
Has anyone found a solution for this problem or similar?
Here's a link to the controller I have for reference: https://www.pdp.com/en/shop/controller/controllers-wired-fight-pad-pro
Thanks,submitted by /u/R10FCB