Other News about gaming on Linux
Has anyone gotten the opening movies to work in Disgaea 4 or 5 on Steam? I've been checking ProtonDB, the Proton GitHub issue tracker and Steam discussions but so far I've only heard of movies working with vanilla Wine and directshow, but not Proton.
I've tried quite a few things (Proton GE with MovieType in config.ini set to 2 for Media Foundation, Proton 5.0-10 with directshow and MovieType set to 1 for directshow, disabling winegstreamer, installing LAV Filters etc.) and nothing seems to have worked so far.
I've also tried using Wine D3D on Proton but that just causes the game to crash at the menu. Anyone have any solutions?
For the record, the game uses both DirectShow and Media Foundation, depending on what MovieType in config.ini is set to, so it's surprising Proton GE doesn't seem to work despite having MF.submitted by /u/dallasrage
I am using Linux and I am trying to play Rocket League. I am launching it with Proton 5.13.6 and for some reason it doesn't want to connect with Epic game Online services. I also have tried Proton version 5.0-10 which is the recommended version in Protondb for Rocket League. I also have tried to shut down the firewalls but in no avail.
Any thoughts?submitted by /u/MrStonkz
I think title explains, I don’t like pop os and I want to switch from something elsesubmitted by /u/ROTOMEGA
Hey, I'm hoping someone could let me know where I should make a bug report. After hours of searching and troubleshooting it looks to be the latest update of mesa-git is the issue. Risk of Rain 2 stopped working, downgrading mesa-git fixes the issue and I can reproduce the error consistently.
Where should I report the issue? Mesa-git, proton or the game?submitted by /u/RandoMcGuvins
"Poke646" and its sequel "Poke646: Vendetta" are two of the most ambitious and critically acclaimed singleplayer modifications for Valve's award-winning game "Half-Life". The Poke646 universe opens a completely new chapter in the Half-Life world by using as little assets from the original game as possible. The result is a continuing set of 2 brand new games, which look and play totally different from your standard Half-Life experience.
The "Poke646: Annniversary Edition" was released on Dec 21st 2016, the 15th anniversary of the original "Poke646" release and 10th anniversary of the sequel "Poke646: Vendetta". It is a bundle of both mods and is the recommended version to play the games, patched and streamlined to run under the current Steam version of Half-Life.
Poke646: Anniversary Edition patch for Linux released on February 2021.
1) Install Half-Life on Steam.
3) Move poke646 and vendetta folders into ~/.local/share/Steam/steamapps/common/Half-Life directory.
4) Restart Steam and play Poke646 and Poke646: Vendetta in order.submitted by /u/rea987
Hello everybody, I wanted to buy hunting sim 2 but I don't know if I can play it on linux. Anybody knows if I can? I'm using pop!_os if anybody wants to ask .submitted by /u/Decent-Bandicoot5675
I haven't made any system changes, both games suddenly run at 3FPS in OpenGL mode. Valheim runs fine with Vulcan though.
This looks odd, opengl using CPU renderer, shouldn't that read mesa?
glxinfo | grep "OpenGL renderer" OpenGL renderer string: llvmpipe (LLVM 11.1.0, 256 bits)
EDIT: Disabling lightdm fixes this, OpenGL using GPU now.
glxinfo | grep "OpenGL renderer" OpenGL renderer string: GeForce GTX 1070/PCIe/SSE2submitted by /u/barraba
Hello I’m new to Linux and all but could anyone send me in the way of learning to help me fry routers for people bullying me. I’d really appreciate it thank you.submitted by /u/garrett-chill-cheif
I seen some PC videos and it seems the camera follows the player....can some one please share the camera settings? when I move around and object I have to move the camera with analog sticl on my xbone controller.
TIAsubmitted by /u/ErnestT_bass
- Use the following launch parameter for the game: WINEDLLOVERRIDES="atiadlxx=b" %command%
- Use either Proton Experimental or Proton 5.13-6 (don’t change versions too often though; it may trigger Denovo DRM for 24-hour ban)
- Install dependencies for vkd3d-proton: wine, meson, glslang, mingw-w64
- Clone the vkd3d-proton repository, including submodules: git clone --recursive https://github.com/HansKristian-Work/vkd3d-proton
- Inside vkd3d-proton directory, compile the DLL files with: ./package-release.sh master /your/target/directory --no-package. Change “your/target/directory” to wherever you want the DLL files.
- Copy the 64-bit DLL file (d3d12.dll) that’s inside “vkd3d-proton/x64” to DIRT 5‘s installation directory
- Run the game, wait patiently
If in the event you already have the source for vkd3d-proton, run git pull followed by git submodule update --recursive, then run the package release script to update the DLL files.
Here’s a video tutorial (with gameplay footage) as well:
This was tested with a GTX 1660; not sure what the results will be for AMD users. I’m also not sure whether Dirt 5 will run on graphics drivers prior to 460.56. Here’s the benchmark results (same graphics card with an Intel i5-8400 processor and 24 GB RAM):
As for the hurdle Dirt 5 had, this is what it was according to gofman from GitHub:
The game depends on consistent GPU identification through different sources and crashes if can’t match the adapters due to PCI ID mismatch (which happens when nvapiHack is on but winex11.drv/vulkan/whatever still reports real PCI ID).
He further goes on to say:
It doesn’t start on AMD right away because it wants to load atiadlxx.dll library (proprietary AMD driver extension)…We have a stub implementation for atiadlxx in Proton which is disabled by default. Running with WINEDLLOVERRIDES=”atiadlxx=b” with Proton Experimental and latest vkd3d-proton allows the game to start both on Nvidia and AMD (minus the hang on the initial screen mentioned above) without any further tweaks. On Nvidia matching the device ID actually doesn’t matter, it is atidlxx which it wants to load if sees AMD from dxgi. With the mentioned override the game looks playable on Nvidia (started the turorial successfully).
After replying to him several times to get the same results on my end, I finally got the game to work. Thanks gofman for the help! For more info on this, check out the issue on GitHub.
If any of you out there have this game and are using AMD, let me know your success rate. It’s great to see yet another game added to the 7000+ games already compatible with Proton.
I broke down and installed a Windows partition today. For whatever reason a bunch of games are borked on proton - including Xcom Chimera Squad, Phoenix Point and the Long War of the Chosen mod for Xcom 2. Likewise Ancestors: Humankind Odysee and God Eater 3.
Pain. Spent the first hour installing it and dismantling all of the privacy invading features.submitted by /u/adamacuo
So I'm a longtime linux user who likes to game and I typically have two laptops- my main laptop which tends to be on the higher end side with a higher end gaming video card and my project laptop which is typically an older laptop that I use as a lab. My older lab laptop is a very old gaming PC that was high end for its time but its time has come and gone; I'm thinking about getting a replacement PC and I was hoping to leverage AMD's open source drivers for a better linux user experience. So my ask is are there any notable laptops that are recognized as good configurations for linux? Doesn't have to be a new laptop, anything that has a decent video card for its era that preferably has a Radeon card that's supported by the open source driver. In my searches so far Radeon laptops seem to be infrequent, is there a reason for that I should be aware of?submitted by /u/pinballsorceror
Just found out about it. Very useful if you have some GOG game that you bought in the past, and would like to add it to Steam without a big fuss, so you can enjoy it in Big Picture Mode, or use the Steam Overlay.
To do this all you have to do is to go to the configurations page of an installed game, and there's a button in the bottom right corner saying "Add to Steam". You need to restart Steam for the changes to take effect tho.submitted by /u/slightlyangrydodo
Whenever I move the brightness slider in csgo, it changes the brightness on all 3 of my monitors. The game is in fullscreen.
I'm on Pop OS 20.10
I was also wondering if there was a vibranceGUI replacement for linux? Basically, it increases the saturation of games. I found a few for linux, but they seem to only support NVIDIA and I have an AMD card.submitted by /u/Loof27
5700XT / Ryzen 5 3600
My monitor goes up to 2560x1440, yet any game I play won't show it as an option. The GNOME desktop renders at 1440p, so that's working as usual. I have fractional scaling at 125%, though the issue still persists in 100% scaling (in Wayland).
Gaming under Xorg doesn't give me this issue.submitted by /u/MrPootisBrights
Used KDE for long time. Wanted to try Gnome so i did with wayland noticed big delay is some games. Found gamescope everything works fine except 1 game the problem is mouse cursor is too slow for my taste but there is no in-game setting for it. In KDE on xorg it was just set mouse speed in setting a little bit more. On gnome with xwayland same but there is that delay. But gamescope ignore system mouse setting maybe there is some gamescope setting file that i can't find? Or maybe there is a way to increase mouse speed in gamescope?submitted by /u/DemonPoro