Other News about gaming on Linux

Benchmarking game problems in Linux with MangoHud

Reddit Linux_Gaming - 4 hours 31 min ago

Hi Linux gamers!

I am trying to use MangoHud for benchmarking but haven't had any luck in getting it to record my results correctly.

There appear to be a few issues that I haven't worked out how to solve, and was wondering if anyone here had experience with game benchmarking in Linux.

I'm running Tuxedo OS (Ubuntu) and using Steam with Proton enabled. So far, I've only been testing on Marvel's Spider Man with Proton Experimental (the only one that didn't crash with MangoHud launch options set).

I have the following set:

Steam launch options: mangohud %command%

Our configuration file contains:

toggle_logging=Shift_L+F8 #Changed this just to confirm the file was being read

I have been using the conf file to change these, but also tried adding to Steam Launch options and the same issues occur.

MangoHud appears in the game and when I press Shift+F8 it starts to record based on the red record icon appearing, but it doesn't stop after the set time (regardless of what I set for log_dutation). If I stop it manually with shift+F8 a message appears that it was running for X time but there are no averages displayed. More often than not, ending the recording also crashes the game.

Even when the game doesn't crash, no log file is ever saved to the output_folder. I also tried /tmp incase of some sort of permissions issue, not sure what user the tool runs as.

I tried using older versions of Proton, but I couldn't get the game to start with them.

I also tried with The Witcher 3 which runs with an older version of Proton, but crashes if I add the MangoHud Steam Launch option.

Not sure if I've just had bad luck with these two games, or if there's something wrong I'm doing with MangoHud, or if there's a better option out there for measuring Average FPS and 1% lows in games?

submitted by /u/jarrodstech
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Issue with Minecraft server

Reddit Linux_Gaming - 7 hours 42 min ago

I've got high speed internet and my Minecraft server's connection is very slow, after some time joining the server I will get the error.

Internal Exception:io.netty.channel.unix.Errors$NativeIoException: syscall:read(..)failed: Connection reset by peer

My launch command is also

java -Xmx4G -Xmx8G -jar forge.jar nogui

submitted by /u/TheCoolQuestionGuy
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(Steam Deck) compatdata.....

Reddit Linux_Gaming - 7 hours 42 min ago

Hey, I was guided to here from r/SteamDeck, since you are known for the more "insides-savvy" community.

I try to write a "one for all" bash script for rsyncing shadercache and compatdata to the corresponding SD-Card the games assign to, but I do have some basic bash question about compatdata, with me being not THAT bash-savvy, but very willing to learn.

So, compatdata, is where all our lovely *.sav and probably *.s* (avegame, 00-99...) files live. I want my script to not do them any harm at all, but everything around it has got to go and needs some kinda presence in its usual folder.rsync -al ~/.steam/steam/steamapps/shadercache/ /run/media/mmcblk0p1/shadercacheln -sf /run/media/mmcblk0p1/shadercache/* ~/.steam/steam/steamapps/shadercache/rsync -al ~/.steam/steam/steamapps/compatdata/ /run/media/mmcblk0p1/compatdataln -sf /run/media/mmcblk0p1/compatdata/* ~/.steam/steam/steamapps/compatdata/

Is what I have so far, and It works like a charm, given you only install on external (64gb internal unleashed) and start with a clean deck, because all the savegames you have, espescially those from games which don't have cloud support, will now live on your SD card. Other than that, you can even swap SD cards, if you sync before swapping and the new SD has the corresponding folders shadercache and compatdata. This will keep those semi-temporary files where they belong to, to its corresponding SD Card. But I can see why this is not a good idea, carrying savegames around.

How can I make the ln command for compatdata nicer, so that it excludes a list of things (files with a string as a name, without .*, or everything *.s*, *.bak), but in the end everything else ends up on SD-Card, symlinked on internal? I found various find commands but of course none of it does this specific thing and as I said, the entirety of bash is still a thing I struggle with ^^'

I found rsync -a --include='*/' --exclude='*' source/ destination/ which I can turn around to copy everything but *.s*, but thats how far I get.

For excluding internally stored games I need a way to find a list of mounted game IDs, but that's another chapter I guess lol

submitted by /u/t1m3l3ss1988_
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Mouse escapes the game window - Dual monitor setup

Reddit Linux_Gaming - 8 hours 9 min ago

I'm a new user to linux and so far I was able to pretty much fix my issues without asking for help but this issue is starting to drive me crazy anyways basically when I'm playing Fallout 4 the mouse keeps switching to 2nd monitor and it keeps pausing the game and I couldn't find anything useful about this

Here's a video showing the mouse


System: Host: bigcowk Kernel: 6.0.10-arch2-1 arch: x86_64 bits: 64 compiler: gcc v: 12.2.0 Desktop: i3 v: 4.21.1 Distro: Arch Linux Machine: Type: Desktop Mobo: Gigabyte model: H510M H v: x.x serial: <superuser required> UEFI: American Megatrends LLC. v: FC date: 03/25/2022 CPU: Info: quad core model: Intel Core i3-10105F bits: 64 type: MT MCP arch: Comet Lake rev: 3 cache: L1: 256 KiB L2: 1024 KiB L3: 6 MiB Speed (MHz): avg: 800 min/max: 800/4400 cores: 1: 800 2: 800 3: 800 4: 800 5: 800 6: 800 7: 800 8: 800 bogomips: 59216 Flags: avx avx2 ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx Graphics: Device-1: AMD Baffin [Radeon RX 460/560D / Pro 450/455/460/555/555X/560/560X] vendor: ASUSTeK driver: amdgpu v: kernel arch: GCN-4 bus-ID: 01:00.0 temp: 36.0 C Display: x11 server: X.Org v: 21.1.4 driver: X: loaded: modesetting dri: radeonsi gpu: amdgpu resolution: 1: 1366x768~60Hz 2: 1280x1024~60Hz API: OpenGL v: 4.6 Mesa 22.2.3 renderer: AMD Radeon RX 560 Series (polaris11 LLVM 14.0.6 DRM 3.48 6.0.10-arch2-1) direct render: Yes Audio: Device-1: Intel vendor: Gigabyte driver: snd_hda_intel v: kernel bus-ID: 00:1f.3 Device-2: AMD Baffin HDMI/DP Audio [Radeon RX 550 640SP / 560/560X] vendor: ASUSTeK driver: snd_hda_intel v: kernel bus-ID: 01:00.1 Sound API: ALSA v: k6.0.10-arch2-1 running: yes Sound Server-1: PulseAudio v: 16.1 running: no Sound Server-2: PipeWire v: 0.3.60 running: yes Network: Device-1: Realtek RTL8111/8168/8411 PCI Express Gigabit Ethernet vendor: Gigabyte driver: r8169 v: kernel port: 3000 bus-ID: 03:00.0 Device-2: Broadcom BCM4352 802.11ac Wireless Network Adapter vendor: Lenovo driver: wl v: kernel bus-ID: 04:00.0 RAID: Message: No RAID data found. Drives: Local Storage: total: 2.43 TiB used: 1.3 TiB (53.5%) ID-1: /dev/sda vendor: PNY model: CS900 240GB SSD size: 223.57 GiB ID-2: /dev/sdb vendor: Kingston model: SA400S37240G size: 223.57 GiB ID-3: /dev/sdc vendor: Hitachi model: HDS721616PLA380 size: 149.05 GiB ID-4: /dev/sdd type: USB vendor: SanDisk model: Ultra size: 28.64 GiB ID-5: /dev/sde type: USB vendor: Toshiba model: EXTERNAL USB size: 1.82 TiB Partition: ID-1: / size: 218.71 GiB used: 49.32 GiB (22.6%) fs: ext4 dev: /dev/sdb2 ID-2: /boot/efi size: 299.4 MiB used: 312 KiB (0.1%) fs: vfat dev: /dev/sdb1 Info: Processes: 299 Uptime: 3h 9m Memory: 15.49 GiB used: 6.23 GiB (40.2%) Init: systemd Compilers: gcc: 12.2.0 Packages: 994 Shell: Bash v: 5.1.16 inxi: 3.3.23 submitted by /u/LinkiooN
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Holarse Linuxspiele-Adventskalender 2022 Türchen 2

Holarse Linuxgaming - 8 hours 16 min ago

Wir begrüßen Euch recht herzlich zum 2. Türchen im Holarse Linuxspiele-Adventskalender 2022! Im nunmehr schon neunten Jahr verlosen wir unter allen Linuxspielern und denen, die es noch werden möchten täglich ein Linuxspiel. Dieses Jahr können es auch mehrere sein. Wenn das so ist, könnt ihr das in der News sehen.

Wie mache ich mit?

Teilnehmen kann jeder, der Lust auf Spielen unter Linux hat! Ihr benötigt zum Teilnehmen nur ein Holarse-Konto, damit wir euch den möglichen Gewinn per PM zuschicken können. Schreibt dazu einfach die Antwort zu der Frage des Tages hier unten in die Kommentare und schon seid ihr dabei!

Unter allen, die bis 20 Uhr unten in den Kommentaren antworten, wird dann der Gewinn oder die Gewinne verlost. Bei mehreren Spielen gibt es natürlich auch mehrere Gewinner!

Seid ihr durch random() ausgelost worden, dann erhaltet ihr den Geschenk-Link (Humble Store, dort benötigt ihr dann ein Konto) oder direkt den Steam-Key zum Einlösen per PM hier auf Holarse zugeschickt. Wenn ihr den Gewinn nicht bis zum 31.12.2021 eingefordert habt, rutscht er automatisch wieder in den Lostopf fürs nächste Jahr.

Wenn ihr bereits das Spiel habt, oder es euch nicht interessiert, ihr aber dennoch kommentieren wollt, schreibt einfach in den Kommentar dazu, dass ihr nicht teilnehmen wollt.

Frage des Tages

Welches kleine aber wichtige Tool hat Eurer Meinung nach mehr Aufmerksamkeit verdient?

Was gibt es zu gewinnen?

Im heutigen Adventskalender-Türchen versteckt sich diesmal:


Heute um 20 Uhr wird die Kommentarsektion geschlossen und danach der Gewinner ermittelt und hier nachfolgend bekannt gegeben.

lutris 0.5.12 released!

Reddit Linux_Gaming - 1 Dec 2022 - 10:53pm


Pretty much same changelog as earlier beta, undocumented fixes / changes from last beta version:


submitted by /u/runboy93
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I have an 980ti, what's the best AMD GPU to upgrade to on a budget?

Reddit Linux_Gaming - 1 Dec 2022 - 10:37pm


I've been using Linux only for a few months now, and the worst thing is having an Nvidia GPU for it. I have a 980ti, and was thinking about picking up a rx 5700xt as a bit of an upgrade. Would it be worth the ~200$ it looks like used? What else would be a good option if not? I'd rather not spend too much, $300 is probably my max limit.


Totally forgot to add what I'd be doing with it.

I do a ton of blender and productivity work, not too many demanding games. I've heard amd gpus aren't as good for rendering, though.

Thank you all!

submitted by /u/Mindstrems
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Forgotten the name of a Linux distro that i really want to find right now.

Reddit Linux_Gaming - 1 Dec 2022 - 7:45pm

Hi, some time ago i've found a linux distro with gamemode and all of that gaming stuff integrated but i forgot it's name, all of i remember that it was some kind of no name and it had probably it's creators name as a name of distro, if someone has any idea, please help. Thanks.

submitted by /u/Chemical_Elk_7886
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gaming laptop for Linux?

Reddit Linux_Gaming - 1 Dec 2022 - 6:45pm

I know I could use any laptop to install a fresh boot on linux but my friend did that to his Aorus G17 (with Ubuntu) and his fans cant be controlled anymore. I'm worried that will happen to me if I use what little money I have to buy a good gaming laptop. What are good gaming laptops that are easily compatible with a linux system, and what distro would be the best for a gaming oriented system

submitted by /u/iiiDizzy
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The Jingle Jam 2022 Games Collection is live and another awesome deal

Gaming on Linux - 1 Dec 2022 - 6:38pm
Help spread a little cheer this holiday season, with The Jingle Jam 2022 Games Collection live now with lots of games and you can support charity with it.

Why everyone is saying that gaming on linux is great? Black screens on 83% of games

Reddit Linux_Gaming - 1 Dec 2022 - 5:32pm

I've used linux for almost 12+ years now. But now I'm only using it for servers.

This week I gave it a try to see if I could run some games. Results:

Warcraft III (Classic) - Black screen, only sound. Same result with lutris and wine.

KOTOR 2 - Crashed at launch

Grim Dawn - Black screen at launch

Halo Infinite - Can install, but doesn't launch

I even tried an indie game with no real GPU requirements, Pico Park, but obtained a black screen as well.

The ONLY game that I could launch with linux was a soccer game called Golazo.

Seriously, I really want to switch to linux on my desktop (not only servers), but it isn't there for gaming yet.

Thinkpad X230 with i5 and Intel HD 4000. Grim Dawn worked on Windows

submitted by /u/aladoconpapas
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