Other News about gaming on Linux

Wine 3.13 Released

Reddit Linux_Gaming - vor 3 Stunden 11 Minuten

The Wine development release 3.13 is now available.




What's new in this release (see below for details):


- Vulkan support on macOS using MoltenVK. - Initial support for performance data in the registry. - Mono engine updated with some bug fixes. - Support for fetching BIOS information on Linux. - GnuTLS also used on macOS when available. - Improvements in the standard Task Dialog. - Various bug fixes.


The source is available from the following locations:

http://dl.winehq.org/wine/source/3.x/wine-3.13.tar.xz http://mirrors.ibiblio.org/wine/source/3.x/wine-3.13.tar.xz


Binary packages for various distributions will be available from:



You will find documentation on



You can also get the current source directly from the git repository.


http://www.winehq.org/git for details.


Wine is available thanks to the work of many people.

See the file AUTHORS in the distribution for the complete list.



Bugs fixed in 3.13 (total 28):


5657 EVE Online reports VM Size as 0 while on Windows it reports the memory usage (NtQueryInformationProcess ProcessVmCounters info class: actual value for 'PagefileUsage' required) 18734 DlgDirList(DDL_DRIVES|DDL_DIRECTORY) on 16-bits displays files on listbox in Windows but not Wine. 24374 Driller crashes in process PE entry point due to Wine's mis- align workaround for 32-bit entry point asm wrapper (MoleBox Ultra v4.x) 30141 1848 (strategy game) becomes unresponsive after the first mouse click 31829 Ad Astra fails to start when music enabled (MThd chunk support missing) 35928 Crash handlers/debuggers fail to display user-interface when invoked for crashing (non-interactive) service processes (inherited Wine service window station/desktop) 39566 Missing player model on Raiden III 40742 cmd.exe: buffer overflow while parsing qualifiers 42304 Caladrius Blaze, Raiden IV: Overkill show black screen on title menu (needs native vcrun2013) 42669 SolveigMM Video Splitter Business Edition v6.1: Crashes inside gdi32.GetCharacterPlacementW 43642 Internet Download Manager TDI Driver 'idmtdi.sys' crashes on unimplemented function ntoskrnl.exe.IoReleaseRemoveLockAndWaitEx 43759 Adobe Lightroom 6 doesn't start (runtime error) 44305 GetSystemFirmwareTable() API returns empty SMBIOS records on Ubuntu 16.04 x86_64 44952 cmd.exe skips statements after if statement inside for loop 45067 UNORM/SNORM immediate constants not supported for UAV stores (Claybook, Just Cause 3) 45095 Planetside 2 needs SPI_GETAUDIODESCRIPTION SystemParametersInfo action support 45274 Multiple applications crash on unimplemented function msvcp140.dll.?_Syserror_map@std@@YAPEBDH@Z (Native Instruments Traktor Pro 2) 45292 SuperTux 0.5.1 does not start 45295 toolbag 3.x crashes on unimplemented function api-ms-win- crt-runtime-l1-1-0.dll._crt_at_quick_exit 45333 Add diagnostic 'mscoree.dll.CorIsLatestSvc' stub (NGEN service) to hint at broken Microsoft .NET Frameworks installation (Wine-Mono not uninstalled and/or 'mscoree.dll' placeholders not removed prior install) 45370 redefinition of typedef 'DWRITE_GLYPH_RUN_DESCRIPTION' 45378 vSphere 5.5 client 'hcmon.sys' driver crashes on unimplemented function ntoskrnl.exe.IoUnregisterPlugPlayNotification 45393 TextureCookerService.exe (part of ArcGIS Desktop 10.6) needs api-ms-win-crt-stdio-l1-1-0.dll.gets_s 45394 Reinstalling ArcGIS Desktop 10.6 calls unimplemented function msvcr120.dll._SetWinRTOutOfMemoryExceptionCallback 45428 Crash Bandicoot N. Sane Trilogy (Steam) crashes while entering main menu in ntdll.NtGetContextThread() with NULL context 45439 Visual Basic setup toolkit fails to run if path contains a voiced Katakana character. 45445 1C:Enterprise 8 platform doesn't install 45448 vSphere 5.5 client 'hcmon.sys' driver crashes on unimplemented function ntoskrnl.exe.KeFlushQueuedDpcs submitted by /u/catulirdit
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Old controllers

Reddit Linux_Gaming - vor 3 Stunden 28 Minuten

Will support for Xbox 360 OR PS3 six axis controllers ever materialize?

submitted by /u/listgrotto
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GOG Odd weekend sale

Reddit Linux_Gaming - vor 4 Stunden 2 Minuten

I thought this would be interesting to some people. About one third of these games are on linux and there's some very good games in this list.


(probably an affiliate link, I didn't check)

submitted by /u/pclouds
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Are there any bethesda like rpgs on linux?

Reddit Linux_Gaming - vor 4 Stunden 21 Minuten

Pretty much what the title says. I'm wanting to play an rpg, but I have a hard time getting into the isometric games.

submitted by /u/Mycroft2033
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BulletRage, a completely over the top twin-stick shooter will release with Linux support later this year

Gaming on Linux - vor 6 Stunden 34 Minuten

Tags: Action, Twin-stick shooter, Steam, Coming Soon, Beta, Indie Game

Sporting some seriously over the top action sequences, BulletRage [Official Site] will bring intense twin-stick action to Linux later this year.

BulletRage: The MOST Intense 1 to 4 Players twin-stick classic arcade shooter. Survive twisted challenges, crush countless enemies, wield insanely devastating weapons, conquer brutal traps and storms of bullets. A hardcore, destroy everything, arcade smashing Co-op experience. UNLEASH YOUR BULLET RAGE!

Check out their trailer:

Certainty looks like it could be a lot of fun. I'm a big fan of twin-stick shooters, even though there's rather a lot of them out there already they mostly manage to be unique in their own way. BulletRage claims to have an "adaptive gameplay system to push you forward", so I will be interested to see exactly what that does as you progress.

Other features include:

  • 4 Players local co-op
  • 10 playable characters each with a unique playstyle
  • Battle across 6 worlds with over 40 challenging handcrafted levels
  • Every weapon is gratuitously overpowered
  • Dozens of crazy power-ups
  • 5 Difficulty Modes from Casual to Insanity
  • Speed-Run or Destroy-Everything gameplay option

It's currently in Beta and it seems they added Linux builds only this month. You can request Beta access by signing up here, although I've no idea when they send keys out. There's also no clear release date other than it being this year. It will be available on Steam.

A Story of a Band management sim comes to Linux

Gaming on Linux - vor 7 Stunden 42 Minuten

Tags: Simulation, Steam, Indie Game

Fancy managing a band? A Story of a Band will see you do that, just try not to wreck too many hotel rooms. 

It was actually a mobile game first, but it was quite highly rated. Released for Windows on Steam last month, the Linux version was officially added today.

Although, they need to fix their Steam setup, as normal Steam purchases won't actually give you the Linux content, so I've let them know how to fix this. Until then, you might want to hold off. Many developers trip up on this, as it seems Steam's back-end for managing multiple operating systems isn't too simple.


  • Bribe a critic to get a better score for your album
  • Sign a record deal and get bossed around by your record label
  • Go touring and wreck a hotel room
  • Send your bassist to rehab
  • Kick out a misbehaving singer
  • See who's who by challenging other bands to Battle of the Bands
  • Choose from 18 different genres and 40 subgenres, each one with unique effects on your band
  • Improve your band by learning skills, buying new stuff and training your band members
  • Develop merchandise
  • Go to interviews
  • Found your own record label and start producing albums for other bands

Find it on Steam.

Best thing about the Linux gaming community?

Reddit Linux_Gaming - vor 7 Stunden 45 Minuten

Hey all, we have a question for you:

What is the best thing about belonging to the Linux gaming community?

Our favourite answers will go in Feral's July newsletter.

Thanks! :)

submitted by /u/speedcat_feral
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DASH: Danger Action Speed Heroes moves towards alpha build with a new trailer

Gaming on Linux - vor 7 Stunden 58 Minuten

Tags: Coming Soon, Indie Game, Platformer

DASH: Danger Action Speed Heroes [Official Site] is a DIY 2D platformer that's currently in development by Baby Duka, creator of Urban Pirate.

I've followed the development closely interacting with Baby Duka in the regular Twitch dev stream and Linux support has been promised since the beginning.

The game is now nearing alpha status and Baby Duka just celebrated by launching the DASH Discord where all dashers will congregate, as well as unveiling his first official teaser for the new game:

Features mentioned in the newly released press kit include:

  • Build your own levels enemy by enemy, gap by gap, spike by spike.
  • Share your content with the community.
  • Master the mechanics and invent your own tournaments, race modes and play styles.
  • Monthly free updates with new tiles, heroes, game modes and more.
  • Full community support: Discord, Twitch and Steam integration.
  • Full controller support.
  • Coming to Steam Early Access in Fall 2018

Disclosure: I am a mod in the discord, and I will be alpha tester of the Linux build and thus will keep you informed!

I recommend Baby Dukas regular devblogs on IndieDB and his stream as well, he is a really nice guy. The game has been played for hours in every dev stream and already looks super promising and fun. Looking forward to Early Access in fall 2018!

A new Steam Client Beta is out adding support for PS3 Controllers and many more

Gaming on Linux - vor 8 Stunden 8 Minuten

Tags: Steam, Valve, Beta

Valve are continuing to push ahead with improvements to their Steam Input system, with it now supporting PS3 Controllers and many more.

In terms of what new gamepads are supported, here's the list:

  • Added support for PS3 Controllers as a separate controller type. Does not include support for the DS3 gyro or analog face buttons. If you’re using a DS3 on Windows you’ll have to obtain the Sony driver through PlayStation Now.
  • Added support for ~40 PS3 Controllers and PS3 Controller-like PC peripherals.
  • Added support for the HoriPad Mini4, Level Up Cobra, Mad Catz FightStick TE 2, and Mad Catz FightStick TE 2+ PS4 Controllers
  • Added support for the HORI Pokken Tournament DX Pro Controller
  • Added the ability to revert locally defined layouts in the "Define Layout" menu

The new Steam Chat system has also been adjusted, so it now loads "from a new dedicated domain" and this update will reset your settings this once.

They also pushed out a Linux-specific fix a few days ago (Beta Client still), so that the screensaver will be correctly interrupted when using controllers or In-Home Streaming. I know a few of you reported issues with that, so nice to see it solved.

See more here in the beta client announcements.

NVIDIA pushed out two new Linux drivers recently with 396.45 and 390.77

Gaming on Linux - vor 8 Stunden 22 Minuten

Tags: NVIDIA, Drivers

NVIDIA are pushing forward with improving their Linux driver in many areas, with two driver series seeing updated in the past week.

The first is the 390.77 driver, part of their "long-lived branch release". This was released a few days ago, which has these changes:

  • Improved compatibility with recent Linux kernels.
  • Fixed an intermittent hang of Vulkan applications running fullscreen when flipping is allowed.
  • Removed informational messages that were printed by nvidia-modeset.ko whenever a GPU device was allocated or freed.
  • Fixed a bug that caused kwin OpenGL compositing to crash when launching certain OpenGL applications.
  • Updated the OpenGL driver to allow the use of integer format (SINT/UINT) color attachments with depth attachments in Frame Buffer Objects.

On top of that, there's also the 396.45 driver which is their newer driver series that was released yesterday:

  • Added support for the following GPU:
    • TITAN V JHH Special Edition
  • Improved recovery of Vulkan direct-to-display applications after an application hang or crash.
  • Fixed a bug that could cause multi-threaded EGL applications to crash when exiting.
  • Improved compatibility with recent Linux kernels.
  • Fixed an intermittent hang of Vulkan applications running fullscreen when flipping is allowed.
  • Removed informational messages that were printed by nvidia-modeset.ko whenever a GPU device was allocated or freed.
  • Fixed a bug that could cause kernel panics when using Quadro SDI Capture hardware.
  • Fixed a bug that caused kwin OpenGL compositing to crash when launching certain OpenGL applications.
  • Fixed an intermittent crash when launching Vulkan applications.
  • Fixed an intermittent crash when launching applications through Wine.
  • Fixed a bug that caused the driver, in some low bandwidth DisplayPort configurations, to not implicitly enable display dithering. This resulted in visible banding.
  • Fixed intermittent hangs of fullscreen Vulkan applications when focused away (e.g., by using the alt-tab key combination) on non-composited desktops.
  • Increased the version numbers of the GLVND libGL, libGLESv1_CM, libGLESv2, and libEGL libraries, to prevent concurrently installed non-GLVND libraries from taking precedence in the dynamic linker cache.
  • Updated the OpenGL driver to allow the use of integer format (SINT/UINT) color attachments with depth attachments in Frame Buffer Objects.

Do let us know in the comments how you've been getting on with either driver, help you friendly Linux gamer out if you know a solution to any issues in these newer drivers.

Thrones of Britannia: Allegiance update announced in a beta, no update for Linux yet

Gaming on Linux - vor 8 Stunden 35 Minuten

Tags: Update, Coming Soon, Feral Interactive, Strategy

Total War Saga: Thrones of Britannia now has a beta update out that adds in a new Allegiance feature based on Religion from ATTILA and the Culture mechanic of ROME II.

Here's the basic overview of what this free update will do:

This update will introduce a variety of changes to the game to address player feedback and improve the overall experience. The biggest change – and the one the update is named after – is the addition of Allegiance to the game.

We saw a number of players really missed the Religion mechanic from ATTILA and the Culture mechanic of ROME II, so we’ve introduced Allegiance to fulfil that role while being more in keeping with the time period for Thrones and the design of the game overall. Adding this feature will also tie in to several others that were identified as areas for improvement, mostly politics and how provinces work.

We’ve also made changes to the building trees – resulting in a lot more variety and choice – plus worked on Politics, Estates, Balance, and bug fixes.

It seems the beta of this update is only for Windows, we've contacted Feral Interactive to find out when Linux users will get access to this update. Will update this article with any reply.

You can read more about the update here, the patch notes are rather long for this one! There's also an interview with the game director of Thrones of Britannia, Jack Lusted, where they talk about the design process, what worked and what didn’t, and the game’s future.

Hollow Knight: Gods & Glory free content update will arrive on August 23rd

Gaming on Linux - vor 8 Stunden 53 Minuten

Tags: Update, Indie Game, Coming Soon, Humble Store, GOG, Steam, Action, Platformer

The final chapter in the story of Hollow Knight is almost here, with Hollow Knight: Gods & Glory due for release on August 23rd.

Hollow Knight’s fourth Free Content Pack, Gods & Glory, will be arriving for all players on August 23rd!

We said this’d be the largest pack yet and we weren’t lying! A whole bunch of new bosses. A slew of new music. New NPCs. New Quests. The final chapter for the knight is turning into the celebration we hoped it would be!

We’re so eager to get this one out to you all, and we’re so close. Get ready for the end of August. We’re gonna put your Hollow Knight skills to the test!

They're also releasing their Gods & Nightmares soundtrack on August 9th. This brings together all tracks added in with the free updates, along with an all new, live recorded arrangement, named Pale Court.

Check out the trailer for the new update:

A beautiful game overall, a good few of the issues I had with it have since been solved in free updates. I loved it anyway, but now it's much better. Can't wait to dive in again and explore some more.

You can grab it from: Humble StoreGOGSteam.

Beam Team Games have now actually announced Stranded Deep for Linux, currently experimental

Gaming on Linux - vor 9 Stunden 3 Minuten

Tags: Sandbox, Survival, Steam, Indie Game, Early Access, Open World

As a further update on Stranded Deep for Linux, the developer has now officially announced it although support is currently limited.

Here's what they said:

We’re happy to finally release a Linux version of Stranded Deep!

Starting from 0.47.00 we’ll be releasing a 64-bit Linux build along with the normal Windows and macOS builds. Support for Linux builds will be limited due to the nature of Linux and the many distros. However, the Linux community is generally a good, helpful and supportive group. 
The new Linux build has been tested working on Ubuntu 18.04 with NVIDIA 390 drivers.

If you have any issues, they have a dedicated Linux forum to post in for feedback.

To be clear, we've been told Linux users will need to opt into the "experimental" branch on Steam. Right click it in your Steam library, go to properties, hit the beta tab and select it from the dropdown box to enable it.

About the game:

Take the role of a plane crash survivor stranded somewhere in the Pacific Ocean. Experience terrifying encounters both above and below an endless environment. Come face to face with some of the most life threatening scenarios that will result in a different experience each time you play. 

Scavenge. Discover. Survive.

You can find Stranded Deep on Steam.

football manger 2018 on linux(steam)

Reddit Linux_Gaming - vor 10 Stunden 13 Minuten

Anyone managed to make it work on steam?

i start it and it crashes every time day or 2 before first game. I straced it, found some timeouts to FM servers, blocked those - same result.

Also manage to catch that when it crashes pulseaudio cpu usage goes up 10 times so i even tried disabling it, started game with alsa only. same result. Asked in SI games forum. no response but i see there are more people with same issue

I'm on arch, with steam-native-runtime installed. If i try to run steam-native or even tr to run game itself outside steam i see issues with some libs:

ldd fm| grep "not found"

libswscale.so.2 => not found libavformat.so.53 => not found libavcodec.so.53 => not found libavutil.so.51 => not found

Any ideas?

submitted by /u/matijaz
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