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A subreddit for discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck).newest submissions : linux_gaming
Aktualisiert: vor 15 Minuten 58 Sekunden

Trying to use steam but not working no matter what I try

vor 36 Minuten 3 Sekunden

Hey everyone. So recently I downloaded Linux Mint Cinnamon and was looking forward to using steam again. However for some reason Steam is very slow and laggy when trying to play literally any game on my library. I have tried numerous things to get it to run correctly, but to no avail. My specs are as follows: - Nvidia Geforce RTX 2060 Super - I5 9600k

Here is a list of what I have tried: - Deleting steam cache - Updating driver/ and using the recommended driver -Experimenting with all the other drivers on the driver manager list - Making sure my entire computer is up to date - Reinstalling steam - Enabling performance mode via bash - enabling protonfix on every game I tried -experimenting with other proton versions

What am I missing? Is linux just incompatible with my gpu?

submitted by /u/Nearby-Tumbleweed527
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Is the performance of GOG and Steam the same now with UMU?

vor 1 Stunde 32 Minuten

A game I want to buy is currently on sale on gog but not steam because it is a very demanding game i want to make sure that I have max performance my PC can offer

submitted by /u/FinnPlayess
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Grand Theft Auto: San Andreas - Problem with Downgraded version on Steam

vor 1 Stunde 56 Minuten

Hello,

I am writing this post regarding an issue I found while trying to launch downgraded version of GTA: SA on steam. I have to first point out, that I did not run into same issue when using not downgraded version and proton 9.0 on steam. After launching ver. 1.0, window related with vulkan shaders doesn't start, but game does. After first two intro slides (Audio Company and Nvidia I think) games go completely black and unresponsive. In non-downgraded version some sort of video intro would start playing, yet here I can't even properly tab out of game (I can use keyboard but not mouse). I don't really know what to do, as I really want to use downgraded version on steam, as it worked out in other games I run on Linux. All future answers are welcome. I use Linux Mint 22.1 x86_64 on this PC.

P.S. I tried working with Bottles and Lutris, but they frequently were crashing with modded version and had lots of problems related to Wine Prefixes and Games not launching properly (problems with usage of Discrete Graphics Card for example - as I use Laptop with both integrated and discrete graphics cards).

submitted by /u/Adam_Complete
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Final Fantasy pixel Remaster on Linux - Blank screen

vor 2 Stunden 10 Minuten

As in subject, i only see blank screen when running PR on wine.

this is the verbose output of the command:

ERROR: ld.so: object 'libgtk3-nocsd.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. ERROR: ld.so: object 'libgtk3-nocsd.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. Initialize engine version: 2019.4.20f1 (6dd1c08eedfa) [Subsystems] Discovering subsystems at path Z:/home/sandro/Scaricati/Final.Fanta sy.I-VI.Pixel.Remaster.Build.26.02.2024/Final.Fantasy.I-VI.Pixel.Remaster.Build. 26.02.2024/FINAL FANTASY V PR/FINAL FANTASY V_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Intel(R) HD Graphics 4000 (ID=0x162) Vendor: VRAM: 15767 MB Driver: 1.0 D3D11 device created for Microsoft Media Foundation video decoding. <RI> Initializing input. New input system (experimental) initialized <RI> Input initialized. <RI> Touch support initialization failed: Chiamata non implementata. . The referenced script (Last.Debugs.GitRevision) on this Behaviour is missing! (Filename: Line: 199) The referenced script (Last.Management.iOSAchievmentManager) on this Behaviour i s missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'GameObject') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'DebugObject') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'CommonSingletonObject') is missing! (Filename: Line: 334) UnloadTime: 0.797700 ms InputObserver OnApplicationFocus : False UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) System.Input.InputObserver:OnApplicationPause(Boolean) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) InputObserver OnApplicationFocus : True UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) System.Input.InputObserver:OnApplicationFocus(Boolean) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Exception: AssetBundlePathMatch#GetGroupData >>> this.originalData is NULL at System.Asset.AssetBundlePathMatch.GetGroupData (System.String groupName) [0 x00000] in <00000000000000000000000000000000>:0 at System.Asset.AssetBundlePathMatch.GetPath (System.String groupName, System. String assetKey) [0x00000] in <00000000000000000000000000000000>:0 at Last.Management.ResourceManager.RequestLoadAssetBundle[T] (System.String gr oupName, System.String assetName, System.Boolean optional) [0x00000] in <0000000 0000000000000000000000000>:0 at SceneBoot+<Load>d__9.MoveNext () [0x00000] in <0000000000000000000000000000 0000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator e numerator, System.IntPtr returnValueAddress) [0x00000] in <000000000000000000000 00000000000>:0 (Filename: currently not available on il2cpp Line: -1) Setting up 4 worker threads for Enlighten. Thread -> id: 1c0 -> priority: 1 Thread -> id: 1c4 -> priority: 1 Thread -> id: 1c8 -> priority: 1 Thread -> id: 1cc -> priority: 1 0178:err:d3d:wined3d_context_gl_reacquire Acquired context 0x647b1b10 instead of 0x7ffffe84a290. submitted by /u/Novel-Soup-1173
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oibaf driver error when updating

vor 3 Stunden 42 Minuten

Today I got an error when I was trying to install updates that says:
E: Repository 'https://ppa.launchpadcontent.net/oibaf/graphics-drivers/ubuntu noble InRelease' changed its 'Label' value from 'Updated Open Graphics Drivers - since 2011!' to 'Updated Open Graphics Drivers'

I tried rolling back to the original Mesa driver but I get the same error.

https://preview.redd.it/rv3pvztv8kse1.png?width=1865&format=png&auto=webp&s=ba8be0177ce23d35da98180e4cb16b85d59351c1

So what's up with that?

submitted by /u/Sziho
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Are gaming kernals worth it

vor 3 Stunden 45 Minuten

I hope am not breaking any rules but i was wondering are using gaming kernals like liqorix worth it and do they even have any impact on performance?

submitted by /u/Weak-Bobcat-9256
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State of HDR

vor 3 Stunden 50 Minuten

I've been reading a lot about HDR support in KDE and decided to give it a shot since I use Linux for work (mostly coding) and really enjoy it.

I installed Nobara with KDE and tested a few games—some with HDR support and some without—but the colors always looked washed out. It wasn’t even close to the HDR experience on Windows. I tried everything: Gamescope, Proton, MangoHud, and various tweaks, but nothing seemed to improve the visuals.

Does anyone have any tips or recommendations? Is there a better Linux distro for HDR support?

EDIT: IM using 42" LG OLED C3.

submitted by /u/kuncy02
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Cyberpunk 2077 has sounds but no video. I think my nvidia driver might not be working

vor 4 Stunden 12 Minuten

I'm on pop_os and I updated all my software, including installing the nvidia 570 driver but when I try to play cyberpunk (which I played just fine several months ago with nvdia 550), I only get a black screen with audio.

I looked in my about screen and I'm concerned seeing 'llvmpipe' listed for the graphics. This used to show details of my graphics card. Is there something making my graphics card not work? (it's a 4090)

https://preview.redd.it/1qxv3jkt3kse1.png?width=571&format=png&auto=webp&s=ddf5bfa7a26233f65eab8e458ebb21d3be663a7e

I also typed in nivida-smi into the terminal and it says NVIDIA-SMI has failed because it couldn't communicate with the NVIDIA driver. Make sure that the latest NVIDIA driver is installed and running.

submitted by /u/_McMunchly
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Linux Lite

vor 6 Stunden 14 Minuten

Hola, amigos, que tan bueno será Linux Lite para usarlo como sistema para juegos, con steam y lutris o cualquier cosa que sea para jugar.?

submitted by /u/FranMR_hn
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Rolling distro vs LTS distro for gaming

vor 7 Stunden 18 Minuten

Hi fellow linux gamers... My PC currently has an AMD Ryzen 5 5600X, 32 DDR ram, 1 TB Nvme and a RX 6600. I was wondering if a rolling distro like Arch vs a LTS distro like Debain 12 would really make a huge difference in FPS while gaming, being that my PC has fairly dated parts already. I really like Debian 12 a lot, however, I'm currently running vanilla Arch (and love it as well) but keep thinking that with every new update...my PC will run better and better. Is it just placebo, or is there some truth to this.

submitted by /u/delf0s
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Xbox One Controller Ubuntu 24.04

vor 8 Stunden 4 Minuten

Hey all I know this has came up a million times before. Basically Xbox One controller not being detected by Ubuntu/Steam? I tried using AI to assist me in troubleshooting this and here's what I got.

xboxdrv is installed
Xbox controller does show up in lsusb
Live inputs display in envtest
No controllers detected in steam
Ubuntu drivers updated
linux-general drivers are installed
tried disabling xpad and using xboxdrv as default
Tried updating controller firmware on Xbox Accessories App

cant seem to figure out any pointers or tips? Controller is detected on Lubuntu and Windows fine

Edit:

Appreciate the thumbs down instead of actually trying to help. If I missed something critical or you have something that's helpful Just post it in the comments? Listen, I have been using linux for 5 years, So if this is a "noob question" to someone whos been using it for 15 then just scroll past or try and help.

submitted by /u/darkmag98
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CPU keeps throttling after closing Steam games

vor 8 Stunden 18 Minuten

I've experienced a very strange thing since I upgraded to a 9800X3D. I'm running on Gentoo, latest kernel 13.9 (it happened the same with the stable version 12.X). Also, I use i3 as my wm.

The thing is, everytime I close a Steam game, the CPU keeps throttling around 5 more minutes like if it was doing a heavy task or something. Temps and the sound don't get as intense as playing the actual game tho. After that approximate amount of time, temps go down and the PC sounds quieter.

I've checked all the running processes using htop and I couldn't see anything out of the ordinary, and my hardware is brand new (the MB is an Aorus Elite AX V2). The hardware is 100% compatible as I'm using the latest mesa drivers for the RDNA3 series.

Previous to this PC, I ran a Wayland box with Hyprland and I never experienced this issue.

Steps I followed while trying to solve the issue:

  • Disabling pre-shader cache on Steam (seemed to work at first but now it's back)

  • Updating the kernel (I thought it was the kernel version when I ran stable, but it doesn't have anything to do at all)

submitted by /u/XNet_3085
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Lutris Ubisoft connect AC shadows freeze fix?

vor 8 Stunden 19 Minuten

I know the work around for the steam version seems to install pyroveil and add the commands to the launch options. Has anyone figured it how to do it on ubisoft connect or lutris?

submitted by /u/Legal_Ad_9490
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Looking for a game pad

vor 8 Stunden 26 Minuten

I have a Razer Nostromo. I've had it for at least 14 years, but it's on its last legs, and I would like to replace it.

I would absolutely prefer to stay away from Razer. I also would really prefer mechanical keys,I love MX Blues. Any suggestions?

submitted by /u/SarraSimFan
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CPU & GPU Utilization

vor 8 Stunden 28 Minuten

I'm still very new to Linux gaming. Well, to any gaming. An I've been wondering how my CPU and GPU work together? When I look at my stats my GPU uses an average b/w 70 to 100 percent while my CPU barely cracks 30 percent. So is my situation normal? I honestly expected much higher CPU usage. This example is based on my game BG3.

CPU - AMD Ryzen 9 9950X3D CPU VIDEOCARD - MSI Ventus RTX 4080 3X OC MOTHERBOARD - MSI MPG Carbon X870E Wifi RAM - G.Skill - Trident Z5 Neo RGB, DDR5-6000, 64GB (2x32GB) DRIVES - Samsung 990 Pro 1tb & 2tb NVME POWER SUPPLY - Corsair RM1000e CASE - Antec Flux Pro (Black) Cooler - Arctic Freezer III 420

submitted by /u/hangint3n
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Monster hunter wilds studdering is caused by ... Bloom?

vor 8 Stunden 45 Minuten

So I have been struggling with hard studders in monster hunter wilds that can last from 1 seconds to 1.6 seconds since the beta and now the full game. At first I thought It was just my old 5950x CPU bottlenecking my 7900xtx on am4 so I did a platform upgrade to am5 with the 9950x3d and the issue still persist. So what I tried next was to lower every graphical option and raise them all up one by one both with and without FSR and eventually I got through everything without FSR with no hitching (people have concluded that FSR is the issue into disable it) but that's not the whole story. When I repeated the same test with FSR I got through every single option with no hitching or stuttering until I turned on bloom. The stuttering happened. I decide to play 4 hours with the bloom off but everything else on ultra and it was Rock steady. Turn the settings to low turn the bloom to high and the stuttering happened again. A combination of FSR and Bloom together is making this stuttering happen for whatever reason. In summary here is my specs and everything I've tested

9950x3D 7900 XTX 64 gigs of RAM at 6,000 MHz M.2 nvme Drive with 1.3 gigs of transfer speed Fedora 41 KDE edition Wayland

I have manually updated the direct storage dlls.

Installed re framework mod to disable certain things that can't be disabled via GUI

Tried playing the game from two different drive formats both ext4 and btrfs.

Tried on all different resolutions as well as graphical settings available to me.

Had a friend also run this experiment (his specs are quite similar to mine but sporting a 9700xt + ryzen 9700x) He also is running for Fedora 41 KDE just as I am and he's experiencing the exact same test that issue As of now I have everything mostly on ultra besides field of depth which I do not like and motion blur which I also do not like and Bloom is now off and I have been playing for about 6 hours in total over a span of two or so days and no major hitches.

submitted by /u/XDM_Inc
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When it comes to using Proton to play Steam games, is there a general rule of thumb to know what Proton version might work best for a game or is it all just trial and error and checking out ProtonDB until you find a Proton version that runs the game well?

vor 9 Stunden 58 Minuten

Hey all

The primary reason I'm asking is that I've noticed quite the long list of Proton versions when you consider Steam's and the GE variants. While ProtonDB is an excelent resource to find what version will run a game best, there are also instances where more than one version of Proton will be recommended. Is there a general rule of thumb for knowing what versions of Proton might work best over others or does it all just come down to trial and error?

As an example say a game came out at the time of Proton 7 and some version of Proton 7 runs the game well. Is it fair to assume that Proton 7 will ALWAYS work with the game barring any large updates that overhaul the game or is it also possible that another newer version of Proton or ProtonGE can run the game equally well or possibly better?

submitted by /u/TheBigSad91
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I don't think sober is ready yet it needs tons of fixing or its my computer being broken.

vor 10 Stunden 37 Minuten

I had to remove this app off my computer because it caused large amount of storage to drain on my computer, no not from installing which that would be normal but I'm talking about something else, it seemed like the disk space on my computer would drain by good amount every time I used it. I don't if its my computer that messed or the sober itself. I had to delete it, which I hope my computer is not breaking.

submitted by /u/Majestic_Bat7473
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Im trying to start watchdogs but i get this error (with every windows game)

vor 10 Stunden 38 Minuten

These are my specs:
Distro:Ubuntu Core 22

Kernel:6.11.0-19-generic

RAM:64 GB

GPU Driver:NVIDIA 550.120

GPU:NVIDIA GeForce GTX 1070

CPU:AMD Ryzen 7 7700X 8-Core

And these are the logs: (I tried searching it but i didnt understand the fix)

wine: using kernel write watches, use_kernel_writewatch 1.

fsync: up and running.

wine: using kernel write watches, use_kernel_writewatch 1.

wine: using kernel write watches, use_kernel_writewatch 1.

wine: failed to open "c:\\windows\\system32\\steam.exe": c0000135

chdir "/media/steven/Shared/SteamLibrary/steamapps/common/Watch_Dogs/bin"

ERROR: ld.so: object '/home/steven/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.

ERROR: ld.so: object '/home/steven/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.

ERROR: ld.so: object '/home/steven/.steam/debian-installation/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.

ERROR: ld.so: object '/home/steven/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.

Game Recording - would start recording game 243470, but recording for this game is disabled

Adding process 41173 for gameID 243470

Adding process 41174 for gameID 243470

ERROR: ld.so: object '/home/steven/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.

Adding process 41175 for gameID 243470

Adding process 41180 for gameID 243470

WARNING: discarding _NET_WM_PID 5 as invalid for X11 window - use specialized XCB_X11_TO_PID function!

WARNING: discarding _NET_WM_PID 5 as invalid for X11 window - use specialized XCB_X11_TO_PID function!

WARNING: discarding _NET_WM_PID 5 as invalid for X11 window - use specialized XCB_X11_TO_PID function!

WARNING: discarding _NET_WM_PID 5 as invalid for X11 window - use specialized XCB_X11_TO_PID function!

Adding process 41334 for gameID 243470

wine: using kernel write watches, use_kernel_writewatch 1.

fsync: up and running.

Adding process 41339 for gameID 243470

Adding process 41340 for gameID 243470

wine: using kernel write watches, use_kernel_writewatch 1.

Adding process 41345 for gameID 243470

Adding process 41348 for gameID 243470

wine: using kernel write watches, use_kernel_writewatch 1.

Adding process 41350 for gameID 243470

wine: failed to open "c:\\windows\\system32\\steam.exe": c0000135

pid 41346 != 41345, skipping destruction (fork without exec?)

Game Recording - game stopped [gameid=243470]

Removing process 41350 for gameID 243470

Removing process 41348 for gameID 243470

Removing process 41345 for gameID 243470

Removing process 41340 for gameID 243470

Removing process 41339 for gameID 243470

Removing process 41334 for gameID 243470

Removing process 41180 for gameID 243470

Removing process 41175 for gameID 243470

Removing process 41174 for gameID 243470

Removing process 41173 for gameID 243470

submitted by /u/Federal-Ad996
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