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A subreddit for discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck).newest submissions : linux_gaming
Aktualisiert: vor 13 Minuten 52 Sekunden

About three weeks ago I posted something related to WMMT6 on Linux via Teknoparrot (WineGE/UMU-Proton), and today I'd like to announce that I've managed to get the Teknoparrot kernel working for several games.

vor 24 Minuten 52 Sekunden

I've unified all the other guides into one, in case you're interested in niche Japanese games:I've unified all the other guides into one, in case you're interested in niche Japanese games:

I've unified all the other guides into one, in case you're interested in niche Japanese games: https://github.com/sakaki91/Teknoparrot.Core-Linux/

submitted by /u/vitosuzuki
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Clair Obscur cutscenes freeze

vor 46 Minuten 3 Sekunden

Everything is in the title, I play Clair Obscur a lot, and like since yesterday approximately, whenever I pause a cutscene and relaunch said cutscene, the video freezes, the audio still plays, but nothing resumes the video. I'm on Manjaro with an NVIDIA GPU, and no proton pfx works, I tried experimental, hotfix, GE, everyone of em

submitted by /u/clemalavanille
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Marvel spiderman 2 cinamatics completly bugged

vor 1 Stunde 15 Minuten

It just shutters, the audio its lagged and sometimes the characters start T posing, Im playing in Arch, with an intel 8500 has cpu, rx 5500 has gpu, using hyprland, and using proton GE10-32

submitted by /u/Juild
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My controller doesn't make any input despite being connected.

vor 1 Stunde 26 Minuten

My controller is a Hori Switch Pro controller, and I'm connecting it by USB. My distro is Nobara 43

https://preview.redd.it/chnb7y54t9ng1.png?width=1920&format=png&auto=webp&s=e860e17787b7ee299ff0295e56f5f99a89424dd1

Can't change the preset buttons

After calibrating, all the preset values switch to 0 (Probably because it doesn't detect any movement despite me physically moving the joystick)

I just don't know how this program works

After connecting my controller to my PC it is detected and appears in the controller menu plus the input listings, but when I try to configure it or calibrate it I'm unable to do anything. I've installed joycond, but despite pressing the triggers or the +- symbols the green lights keep blinking and the controller doesn't pair. I've also installed and tried to do something with jstest-gtk and AntiMicroX, albeit I didn't know much of what I was doing.

I wondered if maybe the controller was broken, but after trying it with my switch I can confirm it works just fine.

submitted by /u/YamolaY
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Does a window manager impact gaming performance?

vor 2 Stunden 42 Minuten

Hi,

this might be a stupid question and I am 95% sure that the answer is "no", but is there a performance impact by switching from kde to hyprland?

submitted by /u/KervyN
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How soon after release do new games work?

vor 3 Stunden 2 Minuten

Sorry, if this has been asked a lot. I've seen specific questions for specific games, but generally how soon after a game is released do we know how it runs on Linux?

I'm interested in Crimson Desert but am wondering if I should get on PS5 depending on delays with Linux

submitted by /u/JoggingGod
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Should i install CachyOS on my ROG Ally

vor 3 Stunden 25 Minuten

im currently using nobara, but i feel that i want to use arch, but on a easy way, should i? does it works with the right stick to move mouse?

submitted by /u/Cold_Succotash_8429
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Can't run Hitman Absolution

vor 3 Stunden 29 Minuten

Hey!
I bought Hitman Absolution on steam cuz it was very cheap and want to try it out, but i hit a wall
No matter what proton i use (Proton-GE 10.32 or Experimental) im just getting "Updating Executable" and nothing more
I really wanted to try it out and any help would be nice

submitted by /u/DrMM0D
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Intalling exe on Steam Deck

vor 3 Stunden 37 Minuten

I'm trying to install some dlc for train sim on my steam deck. The installer comes as an exe, and I've managed to successfully install 2 other ones using protontricks. All installers have started with an authentication page that requires me to input my details with the dlc provider, so they can verify that it's not been shared, before actually installing the files.

This has not been a problem for the first 2, however the 3rd one doesn't proceed after clicking the 'authenticate' button, it freezes. I've tried running it through the command line, and have seen a couple errors but unsure what's important and what isn't. Two errors mentioned issues with Kerberos and NTLM if that's of any use. Have tried using several versions of proton, to no avail.

Before I could get the first 2 to install, I had to install webview2 into the compatibility layer folders.

Is there a way I can find out why it's not working? i.e if there's a certain version of windows I should be emulating, or certain DLLs required?

Any help would be greatly appreciated, I'm basically a novice at Linux in general.

submitted by /u/timelord327
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Avatar: Frontiers of Pandora performance

vor 3 Stunden 46 Minuten

Hey, I didn't know where else to post this, so I came here.

I use arch(btw) and I just bought the avatar game and I get absolutely horrible performance compared to the tests I saw on youtube. I get around ~30 fps on high settings with fsr on quality and what's weird that I get a maximum of ~50 even on low settings with fsr set to the lowest possible setting.

Here's my specs:

  • CPU: AMD Ryzen 5 5600
  • GPU: Radeon RX 7600 it's a sapphire pulse oc card if that helps
  • Ram: I have 16 gigs of ddr4 at 3200 MT/s

Any help would be appreciated!

Edit: I forgot to mention. I'm using Proton experimental and have these launch commands set which I got from protondb: RADV_PERFTEST=nosam,nggc RADV_DEBUG=nogpl VKD3D_FEATURE_LEVEL=12_0 mangohud %COMMAND% Except the mangohud option, I added that myself.

submitted by /u/daexxx122
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Strange stutter in menus - Metal Gear Solid Delta

vor 4 Stunden 8 Minuten

I have a problem that I cannot seem to get a grasp on. Usually I can either fix a problem or at-least understand it, but that is not the case this time. Furthermore, I have not seen that anybody else has the same problem (googled and checked protondb).

The problem:

When playing Metal Gear Solid Delta I encounter some of the worst stutters that I have ever seen, when browsing the backpack. Each time I change between two seperate items the stutter occurs. This is regardless of how many times I have browsed/seen that specific item before. During this stutter the GPU spikes to 100% and the CPU can after multiple stutters also approach 100%. If I quickly keep toggling between different items I can almost make the game freeze entirely (the stutter gets prolonged) . See picture of an example.

https://preview.redd.it/5pso5976z8ng1.png?width=2560&format=png&auto=webp&s=528bbe45e2b8fb8280fe52cea4dd912338c0bfab

It is not entirely game breaking, but it do break the immersion somewhat. But most important, it is a bit annoying, especially not knowing what is causing this.

My config/hardware:

Distro: CachyOS
CPU: AMD Ryzen 7 9800X3D
GPU: AMD Radeon RX 9070 XT
RAM: 32GB 6000 mHz

Using latest version of Proton-CachyOS as default.

What I have tried:

  • Changed proton versions (Proton-CachyOS, GE, Experimental and different versions of them all).
  • Different launch options (like these PROTON_DXVK_GPLASYNC=1 RADV_PERFTEST=gpl,nggc vblank_mode=0 __GL_SHADER_DISK_CACHE_SIZE=10737418240 __GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1 PROTON_LOCAL_SHADER_CACHE=1 ENABLE_LAYER_MESA_ANTI_LAG=1 PROTON_USE_NTSYNC=1 LD_PRELOAD="" PROTON_ENABLE_WAYLAND=1 )

The only thing that seems to alleviate this is by lowering all graphic settings to the absolute lowest. But I can still see some stutter, and that both the GPU and CPU spikes during the transition between the different objects.

My assumption is that this is somehow shader-related. But why are the shaders not compiled and keeps re-compiling every time the same object appears? I could understand if it were entire areas, but these are isolated specifik 3D objects, those should be the most straightforward things to cache I image.

Grateful for any help.

submitted by /u/Something_Else_000
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Is there a way to install stalker gamma on linux?

vor 4 Stunden 36 Minuten

i wanted to play stalker gamma on linux, but i don't know if it is even possible.

submitted by /u/WriterStrict4367
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How does Debian testing compare to Arch?

vor 4 Stunden 56 Minuten

I am wanting to eventually run games on a seperate device, and I am considering Arch for this. But I am also just considering Debian unstable repos, as I like Debian. Will it compare?

submitted by /u/Photoman_Fox
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CS GO in Linux Pop OS Dell optiplex 5055 Ryzen 5 Pro 2400G 24GB RAM

vor 4 Stunden 59 Minuten

Any questions don't hesitate to ask, if I'm free, I reply. Happy CS Go gaming. Cheers 🥂 and peace 🕊️✌️

submitted by /u/Over-Athlete6745
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Ubuntu: Laptop Nvidia GPU power draw higher than power limit

vor 5 Stunden 18 Minuten

Hello everyone,

I am facing an issue starting from today which i am not certain on what could be causing it. Yesterday my games were running as normal, and today i decided to play with Fractional Scaling (i have a monitor connected to my laptop) and i believe this could be the culprit.

My GPU is drawing around 400W of power then the limit is actually 100W even when IDLE. This however i know is a false-positive because the GPU temperature is stable, and the power draw might be much lower than that since the games are running between 5-15 FPS (and yes the games appear under the "Processes" tab). The laptop is set to performance mode, just as the "Prime Profile" via "Nvidia X Server" :

$ nvidia-smi Thu Mar 5 11:24:24 2026 +-----------------------------------------------------------------------------------------+ | NVIDIA-SMI 590.48.01 Driver Version: 590.48.01 CUDA Version: 13.1 | +-----------------------------------------+------------------------+----------------------+ | GPU Name Persistence-M | Bus-Id Disp.A | Volatile Uncorr. ECC | | Fan Temp Perf Pwr:Usage/Cap | Memory-Usage | GPU-Util Compute M. | | | | MIG M. | |=========================================+========================+======================| | 0 NVIDIA GeForce RTX 5060 ... Off | 00000000:01:00.0 On | N/A | | N/A 39C P8 428W / 100W | 61MiB / 8151MiB | 46% Default | | | | N/A | +-----------------------------------------+------------------------+----------------------+ +-----------------------------------------------------------------------------------------+ | Processes: | | GPU GI CI PID Type Process name GPU Memory | | ID ID Usage | |=========================================================================================| | 0 N/A N/A 4695 G /usr/bin/gnome-shell 42MiB | +-----------------------------------------------------------------------------------------+

So far i tried uninstalling Nvidia drivers completely (then rebooted the laptop) and installed the 580 drivers. The issue persists and i still haven't figured why:

sudo apt-get purge '^nvidia-.*' && sudo apt-get autoremove

I couldn't find anything related to this issue. Perhaps anyone here have any idea on what else i can do? If not i might reinstall the OS as it would be the easy way out...

In case it's any useful, i have some more data regarding the GPU power draw/limits:

$ nvidia-smi -q -d POWER,TEMPERATURE ==============NVSMI LOG============== Timestamp : Thu Mar 5 11:42:51 2026 Driver Version : 590.48.01 CUDA Version : 13.1 Attached GPUs : 1 GPU 00000000:01:00.0 Temperature GPU Current Temp : 38 C GPU T.Limit Temp : 49 C GPU Shutdown T.Limit Temp : -5 C GPU Slowdown T.Limit Temp : -2 C GPU Max Operating T.Limit Temp : 0 C GPU Target Temperature : 87 C Memory Current Temp : N/A Memory Max Operating T.Limit Temp : N/A GPU Power Readings Average Power Draw : 428.49 W Instantaneous Power Draw : 428.49 W Current Power Limit : 100.00 W Requested Power Limit : 100.00 W Default Power Limit : 50.00 W Min Power Limit : 5.00 W Max Power Limit : 115.00 W Power Samples Duration : Not Found Number of Samples : Not Found Max : Not Found Min : Not Found Avg : Not Found GPU Memory Power Readings Average Power Draw : N/A Instantaneous Power Draw : N/A Module Power Readings Average Power Draw : N/A Instantaneous Power Draw : N/A Current Power Limit : N/A Requested Power Limit : N/A Default Power Limit : N/A Min Power Limit : N/A Max Power Limit : N/A EDPp Multiplier : N/A submitted by /u/Sepherjar
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Possible to use JoyCon/Pro-Controller motion controls as wiimote input on Cemu/Dolphin?

vor 6 Stunden 26 Minuten

Hello, I have an Ubuntu 25.01 (yeah yeah I'll update don't hassle me) machine, two Nintendo Switch JoyCons (one left, one right), a Nintendo Switch Pro-Controller, and Dolphin Emu

I want to use the motion input from any of these three controllers, as though it were the array of accelerometer and gyro inputs from a wiimote with wiimotion+

I want to play a backup of Wii Sports Resort, which requires precise wiimotion+ inputs, and is not as simple as mapping a steaminput hid-nintendo device "shake" as an input like many people do for Wario Land Shake It or Super Mario Galaxy (worked for those games on a previous older pc, cant even replicate this now)

Testing with the pro-controller, apparently, I should be able to connect and automatically see the mappings in dolphin, as the wiki says they are selected with those input names by default, but unlike what the wiki says, I dont have a single unified input device (e.g. Nintendo Switch Pro Controller), instead I have 2 (Pro Controller & Pro Controller IMU) for each single controller. I have checked with modprobe and I have the hid-nintendo kernel module, I also have the joycond service enabled and running, and have tried pairing the controller both by -&+ and L&R, to no avail

I have not yet tried to connect the JoyCons or attempted raw connection of the Pro Controller without joycond

I dont know if Im missing something controller side (some different sort of pairing, or testing pro with a cable), emulator side (somehow missing how to actually select the inputs I want for any device, or what to do with the IMU device...), OS side (joycond yes or no). I also tried running the emulator as a non-steam game on steam, as the gyro controls for the pro controller work correctly on steaminput, but this way dolphin has no way of seeing any motion inputs, as it is remapped to an XBOX 360 controller by steaminput

Additionally, is it possible to use the Right Joycon IR camera to detect the 60mhz and 30mhz infrared LEDs of a wii sensor bar to map it's events to a mouse controller, alike whats possible with a real Wiimote (don't particularly want to do anything with this but It'd be nice to have a joycon laser pointer for presentations)?

submitted by /u/DrWhaWhee
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