Reddit Linux_Gaming

How to run Stalker Shadow of Chernobyl Enhanced Edition on Linux?
I've tried every possible version of proton, but the game either just doesn't launch or launches with an error. I know it works on steamdeck, but is there any way to run it on desktop?
submitted by /u/Sindweller[link] [comments]
Genshin Impact (Part1000)
Good day yall. This will be probably another Linux help post.
I recently changed my pc from windows to linux and I dont know how to install Genshin Impact. I mean I do know a way (through Lutris Wine) but it proved to be laggier than windows. After this I asked around and I found other "better" ways to run it. Here is the list of options I found.
HeroicGamesLauncher (tried it, got stuck to a captcha that wasnt being sent but it was mandatory to pass)
AnimeLauncher (got to a dead end, dont remember how)
Lutris/WIne (seems laggier than windows)
Lutris/Steam/Proton (heard it was the best way, but I couldnt make it work, as the instructions were unclear)
So what I would need is 2 things:
A. Personal experience with these pathways to determine which is the least laggy
B. A guide to help me get through the installation process
P.S. I am new in Linux and I am not a PC expert, but I can manage
submitted by /u/Jinwu9[link] [comments]
B580 on Linux?
Anyone currently running a B580 on linux (Arch or Mint) and able to comment on the performance? Thanks!
submitted by /u/G8_Jig[link] [comments]
Performance issues in Marvel rivals with recent update
Somehow after the May update, Marvel rivals only runs in 15-35 fps range for me. Before the update it was running pretty well, giving constant 55-60 fps and performance dips only when a lot of stuff is going on in the match. Now it's even struggling to run the animations in the main menu.
I'm on Fedora 42 KDE Plasma with Wayland. I use Nvidia graphics, but I don't think that's the issue. And yes I also use the launch options that skip the launcher and turns on the shader compiler. I tried different GE-Proton versions (9-20,9-27,10-2) and it's all the same
I want to know if anyone of you found any fix for this issue
submitted by /u/Infernyx2107[link] [comments]
What distro is best for gaming?
Planning on making the switch from windows + WSL2 to Linux and wondering which distro would be best to use AND also any recommendations for guides to properly and safely switch.
The things I’m looking for in a distro: - easy setup for gaming on a Nvidia graphics card - good for someone with novice experience with Linux - is well supported and not too obscure
I would just go with Ubuntu but am not sure how well it works with gaming?
Also, does Epic Games launcher work on any distro?
submitted by /u/Duh_Doh1-1[link] [comments]
Anyway to set Mouse DPI changing hotkeys (read body for more info)
Does anyone know if there is an application or something similar I can use to set mouse DPI hotkeys for example whenever I press "Right mouse button" it will lower my DPI but when I release it will raise it back up again, or when pressing something like ctrl+shift+a it will change my dpi?
Stuff that may be important:
CachyOS (based on Arch)
KDE Plasma Desktop Environment
Open-Razer and Polychromatic are what I use to change DPI on my mouse
My mouse is a Razer: Deathadder essential
if you are wondering why I need this it is because Dead by Daylight has some weird mouse sensitivity setting which requires me to change my dpi to reach my desired Sensitivity, hotkeys would make it more convenient and Death-slinger doesn't have an ADS sensitivity setting and I hate when my Sens is lowered because I ADS
please let me know if this is flared wrong
submitted by /u/SmalIWangWarrior[link] [comments]
Dead by daylight won't launch on Debian wayland :/
I hadn't done anything special, it just won't open after the EAC initialization.
I verified, I swapped EAC runtime to my main drive and same with DBD.I deleted overlay data, I turned off overlay. I don't use reshade.
Nothing.
submitted by /u/LovelyLucario[link] [comments]
9070 XT Nobara or Bazzite?
Sorry, I couldn't really find a satisfactory answer from the FAQ, so I hope it's fine to ask this here.
I recently upgraded my PC from a Ryzen 5 3600 with a Radeon RX 5600 to a Ryzen 7 9800X3D and 9070 XT. I’ve been using Linux Mint for gaming on my old system without any issues for ages, but with the new hardware, I’ve read that switching to a bleeding-edge distro is required.
What are your thoughts or experiences with Bazzite compared to Nobara? Which do you think would be best for me to use? I prefer a more out of the box, user-friendly experience.
I noticed that Bazzite is directed more toward handheld PCs, so I’m curious how the desktop experience holds up. Appreciate anyone’s input who has used either or both of them, thank you!
submitted by /u/boozenail[link] [comments]
Fixed NVIDIA flickering on Fedora 42
Hey all, I wanted to share a fix that took me way too long to figure out. I hope this helps someone. Cheers!
PROBLEM:
On Fedora 42 certain programs would flicker such as the screen capture program (spectacle), and some video games. No solutions found online.
SOLUTION:
The issue turned out to be related to adaptive sync with my monitor. Setting it to never instead of automatic was the fix!
NOTE:
I followed the rpm fusion guide to installing NVIDIA drivers before any of this.
SYSTEM SPECS:
Operating System: Fedora Linux 42
KDE Plasma Version: 6.3.5
KDE Frameworks Version: 6.14.0
Qt Version: 6.9.0
Kernel Version: 6.14.6-300.fc42.x86_64 (64-bit)
Graphics Platform: Wayland
Processors: 32 × AMD Ryzen 9 7950X 16-Core Processor
Memory: 30.4 GiB of RAM
Graphics Processor 1: NVIDIA GeForce RTX 4070 Ti SUPER
Graphics Processor 2: AMD Radeon Graphics
Manufacturer: Gigabyte Technology Co., Ltd.
Product Name: B650 GAMING X AX
submitted by /u/terminal_velocity[link] [comments]
Is there any way to bind the mouse button to keys without the driver software
I am trying to fix an issue with my mouse and I want to bind one of my side buttons to another key such as backspace. But in on Linux so I can't use the driver software to do it. And even if I can, my mouse's driver software isn't available in their website anymore so I can't even use wine to try and run it.
Is there any Linux apps that would let me do it without needing the driver?
My mouse is a Redgear Series A A-20 Gaming Mouse and I'm on the latest version of CachyOS
submitted by /u/Deadweight-69[link] [comments]
Rdr2 vs lastofus
Rdr 2 or last of us 1 which one u would prefer I just recently download both of them . Which one should I play first . Any thoughts except gta haven't played much of a story based games
submitted by /u/SensitiveNet4586[link] [comments]
any reason why Steam uses dGPU for some games but not others?
for context: I'm running NixOS with GNOME 48.1 as my DE on an Ryzen 7 3750H GTX 1650 laptop
after installing the drivers and, some more "magic" done with the help of NixOS forum users, there has been a thing I've noticed when launching games on Steam (it should also be noted that I'm not using flatpaks for anything on the system) is that some games do pick up my dGPU while others don't.
when running the nvidia-smi command on Dark Souls for example, these are the results:
+-----------------------------------------------------------------------------------------+ | NVIDIA-SMI 570.144 Driver Version: 570.144 CUDA Version: 12.8 | |-----------------------------------------+------------------------+----------------------+ | GPU Name Persistence-M | Bus-Id Disp.A | Volatile Uncorr. ECC | | Fan Temp Perf Pwr:Usage/Cap | Memory-Usage | GPU-Util Compute M. | | | | MIG M. | |=========================================+========================+======================| | 0 NVIDIA GeForce GTX 1650 Off | 00000000:01:00.0 Off | N/A | | N/A 51C P8 3W / 50W | 836MiB / 4096MiB | 11% Default | | | | N/A | +-----------------------------------------+------------------------+----------------------+ +-----------------------------------------------------------------------------------------+ | Processes: | | GPU GI CI PID Type Process name GPU Memory | | ID ID Usage | |=========================================================================================| | 0 N/A N/A 2213 G ...me-shell-48.1/bin/gnome-shell 1MiB | | 0 N/A N/A 48465 C+G ...TERED\DarkSoulsRemastered.exe 829MiB | +-----------------------------------------------------------------------------------------+you can see at the bottom that the game is using the dGPU, however, when playing something like L4D2, the following happens:
Tue May 20 00:54:13 2025 +-----------------------------------------------------------------------------------------+ | NVIDIA-SMI 570.144 Driver Version: 570.144 CUDA Version: 12.8 | |-----------------------------------------+------------------------+----------------------+ | GPU Name Persistence-M | Bus-Id Disp.A | Volatile Uncorr. ECC | | Fan Temp Perf Pwr:Usage/Cap | Memory-Usage | GPU-Util Compute M. | | | | MIG M. | |=========================================+========================+======================| | 0 NVIDIA GeForce GTX 1650 Off | 00000000:01:00.0 Off | N/A | | N/A 49C P8 2W / 50W | 3MiB / 4096MiB | 0% Default | | | | N/A | +-----------------------------------------+------------------------+----------------------+ +-----------------------------------------------------------------------------------------+ | Processes: | | GPU GI CI PID Type Process name GPU Memory | | ID ID Usage | |=========================================================================================| | 0 N/A N/A 2213 G ...me-shell-48.1/bin/gnome-shell 1MiB | +-----------------------------------------------------------------------------------------+you can see at the bottom that it doesn't get picked up or shows in the activities whatsoever, at first I thought that this would've been a problem with Linux native games (more on that later) BUT, when running Hollow Knight which is Linux native, it does gets picked and uses the dGPU as shown here:
Tue May 20 00:55:23 2025 +-----------------------------------------------------------------------------------------+ | NVIDIA-SMI 570.144 Driver Version: 570.144 CUDA Version: 12.8 | |-----------------------------------------+------------------------+----------------------+ | GPU Name Persistence-M | Bus-Id Disp.A | Volatile Uncorr. ECC | | Fan Temp Perf Pwr:Usage/Cap | Memory-Usage | GPU-Util Compute M. | | | | MIG M. | |=========================================+========================+======================| | 0 NVIDIA GeForce GTX 1650 Off | 00000000:01:00.0 Off | N/A | | N/A 52C P0 15W / 50W | 557MiB / 4096MiB | 0% Default | | | | N/A | +-----------------------------------------+------------------------+----------------------+ +-----------------------------------------------------------------------------------------+ | Processes: | | GPU GI CI PID Type Process name GPU Memory | | ID ID Usage | |=========================================================================================| | 0 N/A N/A 2213 G ...me-shell-48.1/bin/gnome-shell 1MiB | | 0 N/A N/A 49152 C+G ...w Knight/hollow_knight.x86_64 554MiB | +-----------------------------------------------------------------------------------------+Some other games I've tried included ELDEN RING and Yakuza Kiwami (both non-Linux native that have been shown to be using the dGPU under nvidia-smi) and then Terraria and 100% Orange Juice (both Linux Native and that have not been using the dGPU, not like these are the most graphically demanding games ever but still)
Through some more stuff on the NixOS forums discussion, I ended up trying a config that would make my dGPU the primary graphics renderer instead of the iGPU of my CPU but, NVIDIA moment happened and GNOME's dwm just wouldn't work making it unable for me to log into the system with graphics and thus reverting to the original NVIDIA config I'm running (which I can share here if anyone wants it)
My main question then is if anyone knows why this is happening and how to make the Steam Native games detect your dGPU (honestly speaking, the main focus here being L4D2 since I use put a lot of mods on that and thus the game gets a bit heavier and doesn't load as smooth, modded Terraria can get quite heavy sometimes too but I think my iGPU can handle it)
submitted by /u/DISCONECROPOLlS[link] [comments]
Significantly poor performance on Titanfall 2 in Arch Linux and Fedora with NVidia 570.144 and 575 closed and open drivers compared to Windows
Specs: rtx 3070, r5 5500, 16gb ram
I have made a similar post about this before but this time I've tested it on Arch Linux with both of the driver versions stated above in both their closed and open versions. Both copies of Titanfall 2 were installed on SSDs. I've tried several different Proton versions. Not sure what the issue could be. The lag/low framerate is very prominent right after the beginning neural link scene during the beginning of the tutorial. Any help in getting to the bottom of this issue would be very much appreciated as this is incredibly frustrating. If anyone could also confirm/replicate the framerate issue (especially at the beginning of the tutorial after the neural link) that would also be appreciated. Thanks
submitted by /u/Imdeureadthis[link] [comments]
How do I know if Freesync is even enabled and being recognised under Wayland?
I've never used Freesync before and thought I'd try it since I got a 9070 recently and started to push 120hz instead of 60, so I'm expecting some intermittent drops in frames.
My monitor and GPU both definitely support Freesync, and I believe the monitor is rated for 1440p 144hz maximum with both HDMI 2.0 (which I'm using) and DisplayPort 1.2. I'm using Arch with the latest stable kernel and using KDE Plasma running in a Wayland session.
Is there any command I can do that just gives me a big fat, "YES, I SEE IT AND I'M USING IT!!!"? I couldn't see any such command for Wayland in the Arch wiki, only for X11.
Cheers!
submitted by /u/stinklover697[link] [comments]
Whenever I need to investigate an issue I get lost in a see of information
How do you search for causes and fixes to your linux issues?
I find google always has many irrelevant issues and prioritises a lot of old posts that are similar but no longer relevant.
I know a lot of issues are tracked in bug trackers for the relevant software giving you the issue. But sometimes it's even difficult to find what's causing the issue to know which software github repo (or whatever bug tracker it uses) to look at.
A lot of discord servers actually have a lot of good troubleshooting information for more cutting edge packages, however it's looked behind discord servers and not indexable by search engines and AI (I believe). This problem extends outside of linux, it's unfortunate that Discord is replacing a lot of forums but is behind a walled garden.
AI has actually been super helpful in boiling down the issue. Unfortunately you still have to know what you are doing as it often mixes up things between distros, etc. It also has the same problem as above where obviously it can't access a lot of the info on Discord servers.
submitted by /u/rhiyo[link] [comments]
Cyberpunk 2077 | HDR test | GNOME | ProtonGE 10.2 Wayland
Ghost of Tsushima DIRECTOR'S cut phantom controller. Unable to change keyboarding bindings.
Hey all,
I am running Ghost of Tsushima DIRECTOR'S cut through steam with proton experimental and all is well except one thing. The game thinks I have a controller connected. I have nothing of that sort. The only devicesI have connected are my headphones and a mouse. Because it assumes I have a controller, It does not allow me to change keyboard bindings. I really want to remap Dodge and Parry.
I have tried disabling/enabling steam input with 0 luck. Could someone help?
Operating System: Garuda Linux KDE Plasma Version: 6.3.5 KDE Frameworks Version: 6.14.0 Qt Version: 6.9.0 Kernel Version: 6.14.6-zen1-1-zen (64-bit) Graphics Platform: Wayland Processors: 22 × Intel® Core™ Ultra 9 185H Memory: 30.9 GiB of RAM Graphics Processor 1: Intel® Arc Graphics Processor 2: NVIDIA GeForce RTX 4050 Laptop GPU Manufacturer: LENOVO Product Name: 83DN System Version: Yoga Pro 9 16IMH9 submitted by /u/Comfortable_Set_770[link] [comments]
Nvidia Driver 570.153.02 For Production Branch Released Today
https://www.nvidia.com/en-us/drivers/unix/
Release Highlights
- Fixed a bug that could cause OpenGL applications and compositors to stall when using NVIDIA as a PRIME Display Offload sink ("Reverse PRIME"), potentially resulting in a black screen.
- Fixed a bug that led to increasing memory usage in X11 OpenGL and Vulkan applications after suspend/resume cycles.
[link] [comments]