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A subreddit for discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck).newest submissions : linux_gaming
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Moza vs PXN

05. Februar 2026 - 15:37

After I switched to Linux, my Thrustmaster T300 wheel and TLCM pedals keep having occasional issues. It seems that Bazzite is the most stable distro with my setup.

The wheel is old anyway, so I thought of getting an upgrade, a DD wheel. Between Moza and PXN, which has the best compatibility with linux?

I'm split between the two because:

-PXN has USB-C connectors, which are more resilient and it's easy to find replacement cables

-Moza has the "trucking" and load cell brake upgrade, but those RJ11 connectors look flimsy and I don't know if they can be fixed with a new connector and a crimping tool

submitted by /u/seamasam
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2 Questions about save files when moving from Windows to Linux

05. Februar 2026 - 15:36
  1. I have save files that are stored in the appdata folder in Windows, so I'll obviously back those up, but can Linux/Steam/Proton or whichever handles this bit, still read save files from games that were not originally made in Linux?

  2. For the files I didn't back up, will Steam on Linux still grab my save files from the Steam Cloud (as they are enabled) and function still, or is it going to look for a different extension or a location that's not native to windows, etc.

submitted by /u/ArcIgnis
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I've had to admit defeat

05. Februar 2026 - 15:20

I have been running Linux as my main driver for the last 6 months. Started with just Arch and hyprland, then moved to cachyOS and KDE.

And to begin with things were great, everything pretty much worked out of the box, and I was able to do a bunch of home lab stuff with my server and nas. Productivity on hyprland is brilliant I still mistakenly use the shortcuts on windows they're that intuitive.

But gaming reached a point where it just got a bit too hard, there were fixes for lots of things but it was a lot of work and troubleshooting.

Many games would CTD on hyprland as it's still a relatively young WM.

And modding.... What a nightmare this was. I tried all sorts of tools, managed to get modded Skyrim and fallout running but it was so much effort, and not exactly stable.

The other element that made me admit defeat was VR. Managed to get my hands on a quest 3 and couldn't get it to work on cachyOS KDE (Wayland), again there's fixes but it's just a shed load of effort. Where as it just works on windows.

I absolutely love Linux and loathe windows bs, but fuck me if it isn't just easier on windows. Which is to be expected as most games are designed for windows.

I'll still have Linux as dual boot but not for gaming unfortunately.

submitted by /u/DrShadyBusiness
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Rust players, should we play GRust (Garry's Mod Rust gamemode)?

05. Februar 2026 - 14:44

I did a full wipe once and I found it very identical to what Rust really is, just more like 2020 update, but player count barely could surpass 5.

The map is small and maximum per server is 20. Given the effort of the developers with some small funding, it is still a good Rust clone.

I tried to search about it here, but no luck. Did you all know about this? Runs great on native GMod, crashing sometimes.

Edit: https://github.com/Down-s/gRust

submitted by /u/KanuX14
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Problem with my USB controller, my computer doesn't detect it

05. Februar 2026 - 14:28
Hello, I just bought a wired USB controller and when I connect it to my machine running Ubuntu 24.04.3 LTS, my controller isn't detected. It shows as plugged in in the terminal with the `lsusb` command, but it's not detected at all anywhere else. I've tried installing several drivers and configuration software, but nothing works. I could really use some help because I've been completely lost for two days now. submitted by /u/RoundStatus2808
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probleme avec ma manette USB , mon ordi ne la detecte pas

05. Februar 2026 - 14:21

Bonjour je viens d'acheter une manette filaire USB et en la connectant a ma machine tournant sous Ubuntu 24.04.3 LTS , ma manette n'est pas détectée

elle est bien notée comme étant branchée dans le terminal avec la commande lsusb mais par contre pas du tout detectée ou que ce soit ailleurs , j'ai essayé d'installer plusieurs pilotes et logiciels de configuration mais rien ne fonctionne , j'aurais besoin d'un petit coup de main parce que la ca fait 2 jours que je suis perdue

submitted by /u/RoundStatus2808
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Our Linux-native scrappy-realistic space sim got a huge update, and it is packed with new mechanics. Need Linux gamers for this Sunday playtest.

05. Februar 2026 - 13:02

This Sunday we're going to try the new survival-crafting-building mechanics in our space sim, Junkyard Space Agency. It is a KSP-inspired simulator with realistic orbital mechanics and flight model, but with survival and colony building gameplay and Rust-y vibes.

100% human slop, developed on Linux and aiming at Linux gamers first. We need your help to make it cool!

Enroll on Steam, then jump into our Discord, if you have a couple of hours on Sunday, without better to do, than playing a space bum making fuel from potatoes on a damned asteroid.

submitted by /u/voidexp
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Stronghold (Crusader(Extreme)) HD - Mirrored & flashing startup screen

05. Februar 2026 - 12:47

Whenever I try to start any of the Stronghold (Crusader) games, I get a flickering and mirrored startup screen that doesn't go away. Sound continues playing and I can even use the menu, but without seeing it at all. See Video attached.

This problem occurs no matter the Proton version, with steam overlay on or off, after reinstalls, shader cache resets and file verification. All games have a gold or higher rating on protondb so I'm really at a loss.

My system info:
- Ryzen 5 3600X
- RX 5700, mesa 1:25.3.4-1, lib32-mesa 1:25.3.4-1
- enough RAM
- Arch on Linux 6.18.7-zen1-1-zen
- KDE Plasma 6.5.5 & Wayland/Kwin

I tried looking for other people experiencing this problem online, couldn't find anyhting. Any help would be greatly appreciated.

WARNING: FLASHING VIDEO, DO NOT WATCH IF YOU MIGHT HAVE PHOTOSENSITIVE EPILEPSY

Startup screen is mirrored and flickers. Proton GE gets me half a second further than any other Proton version I've tried.

Protonlog: https://pastes.io/proton-174

(...)

wine: setpriority -10 for pid -1 failed: 3

1398.451:0128:012c:fixme:ddraw:ddraw_surface1_Flip Ignoring flags 0x1.

1398.470:010c:0120:fixme:uiautomation:msaa_provider_GetPatternProvider Unimplemented patternId 10002

1398.470:010c:0120:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 000000000125F0D0, 10002, 000000000193F8A0: stub

1398.484:010c:0120:fixme:uiautomation:msaa_provider_GetPatternProvider Unimplemented patternId 10002

1398.484:010c:0120:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 000000000129CD00, 10002, 000000000193F8A0: stub

1399.302:0128:0138:err:d3d:wined3d_debug_callback 02284B20: "GL_INVALID_ENUM in glIsEnabled(GL_TEXTURE_RECTANGLE)".

1399.302:0128:0138:err:d3d:wined3d_debug_callback 02284B20: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)".

1399.302:0128:0138:err:d3d:wined3d_debug_callback 02284B20: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)".

1399.302:0128:0138:err:d3d:wined3d_debug_callback 02284B20: "GL_INVALID_ENUM in glEnable(GL_TEXTURE_RECTANGLE)".

1399.302:0128:0138:err:d3d:wined3d_debug_callback 02284B20: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)".

1399.302:0128:0138:err:d3d:wined3d_debug_callback 02284B20: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)".

1399.302:0128:0138:err:d3d:wined3d_debug_callback 02284B20: "GL_INVALID_ENUM in glDisable(GL_TEXTURE_RECTANGLE)".

1399.302:0128:0138:err:d3d:wined3d_debug_callback 02284B20: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)".

1399.302:0128:0138:err:d3d:wined3d_debug_callback 02284B20: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)".

1399.318:0128:0138:err:d3d:wined3d_debug_callback 02284B20: "GL_INVALID_OPERATION in glReadBuffer(invalid buffer GL_COLOR_ATTACHMENT0)".

1399.335:0128:0138:err:d3d:wined3d_debug_callback 02284B20: "GL_INVALID_OPERATION in glReadBuffer(invalid buffer GL_COLOR_ATTACHMENT0)".

After running the game for a couple of seconds, these GL errors fill up a full MiB and the remainder of the log. In my mind, these lines sound like they might be connected to the issue.

glxinfo: https://pastes.io/name-of-di-44661

vulkaninfo: https://pastebin.com/RVG01UM5

inxi: https://pastebin.com/D3V8AK8S

submitted by /u/bruuh_burger
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If Steam Machines fail, how badly could that hurt Valve’s push for Linux gaming overall?

05. Februar 2026 - 12:43

Valve has been the company giving the biggest push to Linux gaming, and it still is. It seems Valve’s investment in Linux gaming isn’t just about not depending on Windows, but also about working toward a long-term (hardware) goal - first with the Steam Deck, and now with the Steam Machine/Frame.

And with the "bad timing" announcement (and now delay), due to a global memory (RAM) and storage (SSDs) shortage, it will affect their hardware production and price.

Like I mentioned in the title, if the hardware fails, do you think they might reduce their interest (and investment) in Linux gaming (Proton) overall, or not?

submitted by /u/paparoxo
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Almost a month since I switched to daily driving linux and forgot windows

05. Februar 2026 - 12:13

so I've been a windows user for almost my entire life. from windows xp to windows 11 and my experience with linux has only been for one course in college where we used it to learn bash script (which I forgot completely lol).

but idk what happened to windows last year where they decided AMD is publicly enemy number 1 and decided that bsod should happen whenever windows feels like it.

so I decided to make the jump to linux (especially since my pc was an all amd build which I heard works great on linux) and instead of daily driving of dual booting because I knew myself that I wouldn't commit to it (yes this wasn't the smartest idea and almost screwed myself but I did make it work in the end lol)

so I picked up bazzite so if I ever decided to experiment with linux I wouldn't end up screwing myself and seeing it was gaming focused which is what I mostly use my pc for it was a good pick. (I honestly learned that you probably shouldn't sweat about whichever distro you pick most of them are pretty similar) and now almost a month in I bearly notice a difference between my pc right now and pc last year (outside of a lot of problems I had mysteriously disappearing) and I think that's exactly what an OS needs to be.

to me and I assume to many others an OS is a means to an end, we just use it to do the things we want to do with little to no thinking and honestly I haven't needed to use much of my technical skills (googling and hoping I can find a fix) because I haven't faced any issue, and the games I couldn't run only required a little bit of tinkering but nothing that even required googling lol.

so if you are considering to switch to linux I think you should give it a try and you will probably end up preferring it over windows.

submitted by /u/SoilentUBW
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Kwin Scaling on x11 Games

05. Februar 2026 - 08:27

I've been having issues getting the scaling on my system to work properly with games. In the Plasma Display Configuration there is the option for Legacy applications (x11) scaling.

If I set it to Apply scaling themselves then I get a clear picture, at the expense of improperly scaled UI, and games rendering at a crazy high resolution (Minecraft reports 4096x2248 when windowed fullscreen on my 1440p monitor)

If I set to Scaled by the system, i get proper UI scaling, but then i don't get the clarity from before, instead i get a slightly blurry picture on fine details, and aliasing in movement. It's also worth mentioning this setting makes some other applications completely break so I can't leave it on system wide.

Is there a proper solution for this? Most games I play are on steam (like Gow or RDR2), which both suffer from the GUI scale, then slight blurring if scaled by the system. Also when scaled by the system, games still don't report my monitors actual resolution and is slightly off, likely the cause for the blurriness.

My system is running under wayland with the games running under xwayland, Fedora with kde plasma and an RTX 4060 ti. Any help would be greatly appreciated.

submitted by /u/JRH16536
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Linux and Windows setup

05. Februar 2026 - 08:17

So, I've wanted to go over to linux but I havent turned over because the only thing stopping me are multiplayer games especially Valorant. While my brain was turned off, an idea came suddenly and thought why dont i just keep both, then I remembered, people have 2 OS'.

I'm here to ask on what approach would be great.

About my setup, its a beelink ser 5 max, Nvme m.2 512gb crucial and a backup hard drive toshiba 512gb.

I havent thought of what my approach would be, whether which drive will be the main drive and if its feasible to install 2 OS' in one drive. Curious if anyone has done it and how you did it?

submitted by /u/Brekdak
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CachyOS KDE, CachyProton, Nioh 3 Demo on Rtx 4080, black screen when turning on DLSS FG. Anybody else?

05. Februar 2026 - 07:53

Black screen goes away when alt tabbing and focused window becomes anything else other than the game but going back to the game, its black screen again.

submitted by /u/Existing-Help-3187
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[Open Source] I built a Rust/Tauri Game/Mod Manager for Gacha Games (GIMI/3DMigoto) because I was tired of other options. (My first project!)

05. Februar 2026 - 07:44

Hi linux_gaming,

I wanted to share a project I’ve been working on for the last few weeks. It’s called YAGO (Yet Another Game Organizer).

To be totally honest: This is my first real software project released to the public. I’m primarily a "lazy" programmer and tiny gamer(only have my arch linux laptop) from India. who got tired of manually managing Python scripts, Wine prefixes, and hex-editing .ini files just to get mods working on Genshin. tried other launchers, does not click with me.

I decided to learn to build a tool that automates the headache. Yes, I taken a lot of help from coding agents, hear me out, This is my first project and first time really tried to build a software. I do daily job as food delivery person, Its not my forte. learned coding in free time, everything myself.

What it attempts to do:

  • Linux Logic: It handles the Download and Launch Command chain automatically (so no more fighting with different downloaders/launchers).
  • Virtual File System: It uses symlinks to load mods, so it never actually touches or overwrites your game files. When you close the app, the game folder is clean. I vigorously tested it. just don't exit yago while game is running. your next launch may be buggy, kill the game process if game running in background without quitting, yago monitors it in any state, as long as its open.
  • Auto-Fixes: It tries to auto merge and fix bad .ini files and handle the "Wardrobe" logic for swapping character skins. May break mods, requires testing further

The Ask: Since this is my first release (v0.1.0 Alpha), I am sure I have missed edge cases with different distros or Window Managers. I’ve tested it on my Arch laptop, and it seems stable.

  • If anyone here plays these games and is willing to test it out, I’d love to know:
  • Does the AppImage launch correctly on your distro?
  • Does your distro/os, flatpak build is launching and stable? (i do have windows builds they may not even work, not tested)
  • Does the Download/Add Game/Launch injection actually hook the game process for you?
  • Mod/ReShade Injection completely optional. I think i turned mod injection on by default, i will revert in next patch. make sure to turn off if you want pure vanilla game
  • Many feature are may broken across distros. wuwa download/injection not implemented(may crush), vanilla adding manually and launch may work.
  • Click trust installation if you have added working game manually. Avoids extensive repair checks.

Links:

  • GitHub: niraash-code/YAGO (no links due to auto filters)

The code is open source (MIT), and I’m very open to code reviews or advice on how to make the my development plans worth it.. if want to help me, who trying to do something in my 30s that i thought impossible before, do support me in link on github. I want to build awesome open source tools going forward.

English is not my native language, pardon for mistakes. I hope you enjoy my tool.

Thanks! ~ Nira Ash

submitted by /u/nira_ash
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