Reddit Linux_Gaming
Is it worth the effort?
I've recently swapped over to Linux from Windows because of the egregious actions of Microsoft in the legislation issues with age verification becoming a thing. It is much more difficult to play anything that isn't just regular vanilla whichever game I play, and sometimes, it's impossible to play certain games even though they should be playable. Is there a way to easily find information and resources that will help me fix the problems that I have? Or should I just stick with Windows and deal with the idiocy that's coming?
submitted by /u/JannySpartan[link] [comments]
volt-gui 1.4.0 released: My AMD Adrenaline / NVIDIA Settings Linux Alternative
Hi everyone, I'm excited to share that volt-gui has its 1.4.0 release.
For those unfamiliar, volt-gui is a straightforward GUI tool for creating and modifying the "volt" script, along with other performance related tweaks. Its main goal is to make it as easy as possible to configure a Linux PC for gaming or general performance improvements.
With it, you can configure a huge variety of environment variables taken from official NVIDIA, Mesa, Freedesktop, Proton, DXVK, VKD3D-Proton, Gamescope, MangoHud and LSFG documentation (and in some cases, even from source code when they weren't documented anywhere else). This release focuses heavily on expanding that coverage.
Main changes in 1.4.0:
- The entire UI has been redesigned and modernized.
- Added Proton and Wine environment variable support, including DXVK, synchronization, upscaling (FSR4, DLSS, XeSS), NVIDIA libraries, Wayland support, and audio configuration.
- Added full DXVK environment variable support, covering upstream DXVK (HUD, frame rate limiter, device filtering, HDR, inline config, shader cache, debug options), dxvk-low-latency (including VRR-aware frame pace modes), and dxvk-sarek.
- Added vkd3d-proton support, covering device selection, swapchain present mode, shader cache, all VKD3D_CONFIG flags (ray tracing, queue control, NVIDIA static CBV, breadcrumbs, and more), and the DXIL SPIRV RDNA3 workaround for FSR4 on RDNA3 hardware.
- Added Gamescope compositing window manager settings.
- Added extensive GPU environment variables for both Mesa and NVIDIA drivers, including DRI configuration options.
- Each setting now shows exactly what it does through descriptions. Please note: I'm just one person, so some descriptions might contain mistakes. If you find any, please report them :)
- Migrated the build system to a Makefile, replacing the individual shell scripts.
- Added AppImage support and a full release build target.
- Added dependency hash checking via shasum.
- Removed the volt-helper script dependency.
- Updated technical references and did multiple code refactors/cleanups.
One thing to be aware of: CPU Management, Disk Configuration, Kernel Parameters, and the Extras tab have been temporarily removed. These features required per-subsystem handling (memory, CPU, disk, etc. each worked differently), and I haven't yet found a generic approach that covers all of them cleanly. They might return in a future release once a proper standard is in place, like the one I now have for env vars and arguments. As again, im only one person.
One of the user friendly features that carries over is the ability to select your OpenGL and Vulkan renderer from a list detected on your system. Once applied, the correct parameters are automatically added to the volt script, so you don't have to worry about manual setup.
I originally built this to help friends switching from Windows 10 to Linux, aiming to make configuring options as accessible as possible. I'm very happy with how far it's come, but I'm always open to ideas, if you have a feature in mind, open an issue.
Here are some images of the program:
And the links:
volt-gui github repo
volt-gui 1.4.0 release
my github profile
[link] [comments]
Theoretically which of the 2 file systems offers the best performance for pc gaming; xfs or zfs?
A while back I transitioned an older win10 laptop into a sort of media/entertainment platform using Linux Lite to sort of dip my toes into the water so to speak.
As of now I’m in the process of planning out an upgrade for my gaming PC and part of that process is migrating to Linux from Win10, mostly. I’ll likely have to go with a dual boot configuration of win10/Linux here though.
I’ve picked the distro(CachyOs), I’ve picked the environment(XFCE) but I’m sort of stuck on which file system to select.
I’ve narrowed it down to either xfs or zfs and I need 1 piece of information to help me make that choice.
I have gathered enough information to know that on a casual level XFS is comparatively faster than ZFS; however I do see that ZFS does have a lot of extra tools at its disposal.
Namely ZRAID. So the question I will end with is can the ZFS file system outperform the XFS file system if there are a few drives in a striped configuration? As in how efficient is this tool?
Many thanks in advance.
submitted by /u/Ef_bobby[link] [comments]
Here is a list of OpenGL games, good trying for old graphics cards that does not have Vulkan
Advice for undervolting using amdctl
I'm looking to undervolt my CPU, I'm using amdctl because I didn't see option to change voltage in BIOS. Command amdctl -m -g reveals I have 6 Pstates for each thread.
How should I go about it? Should I change all Pstates at once or one at the time? By how much? Should I leave some of them as they are since CPU in those states isn't working that hard anyway? After making changes I will also be making torture tests and those take time so I want to find reasonable amount of voltage to lower before testing.
For more info this is part of what amdctl -m -g spits out
Pstate Status CpuFid CpuDid CpuVid CpuMult CpuFreq CpuVolt IddVal IddDiv CpuCurr CpuPower 0 1 21 0 20 18.50x 3700.00MHz 1300mV 145 10 14.50A 18.85W 1 1 16 0 50 16.00x 3200.00MHz 925mV 107 10 10.70A 9.90W 2 1 13 0 66 14.50x 2900.00MHz 725mV 87 10 8.70A 6.31W 3 1 11 0 74 13.50x 2700.00MHz 625mV 77 10 7.70A 4.81W 4 1 7 0 92 11.50x 2300.00MHz 400mV 58 10 5.80A 2.32W 5 1 20 1 106 9.00x 1800.00MHz 225mV 42 10 4.20A 0.94W submitted by /u/Dragonaax[link] [comments]
I played/stream the first 3 hours of Mouse P.I For Hire
Monster Hunter World: Iceborne en Nintendo Switch Oled
He probado últimamente juegos de pc modernos en una Nintendo switch Oled con 8gb de ram y el sistema operativo instalado (Linux Ubuntu) en el emmc también ampliado de 256gb. Es una pena que la cpu será tan tremendamente mala porque la gráfica de Maxwell aunque antigua si que daría para dar más de si, pero la cpu le hace un cuello de botella tremendo.... He visto los mismos juegos en winlator con procesadores teóricamente mucho más potentes y no le sacan tanta ventaja.
submitted by /u/MKULTRASION[link] [comments]
LEGO Batman 3 (Proton) - Stuck in Spanish (Spain) dub. Steam only lists "Spanish" and Registry edits (WB Games path) failed
LEGO Batman 3 (Proton) - Stuck in Spanish (Spain) dub. Steam only lists "Spanish" and Registry edits (WB Games path) failed.
Cuerpo del post:Hi everyone,
I'm trying to play LEGO Batman 3: Beyond Gotham with the Latin American Spanish dub on Linux, but the game is locked to the Spain-Spanish audio. I'm on CachyOS (KDE Plasma 6) with an NVIDIA RTX 4060.
The Problem: In the Steam Library > Properties > Language, only "Spanish" is available (which defaults to Spain). There is no "Spanish (Latin America)" option in the dropdown menu for this title on PC.
What has been tried:
- Registry Editor (via Protontricks):
- We modified the locale settings in HKEY_CURRENT_USER\Control Panel\International.
- We navigated to HKEY_CURRENT_USER\Software\Warner Bros. Interactive Entertainment\LEGO Batman 3. Inside this path, we manually added and modified DWORD values for the language/locale code, but the game continues to ignore them.
- Launch Options:
- Tested various arguments: -language mexican, -language spanishmexican, -language latam, and LANG=es_MX.UTF-8 %command%.
- Proton Versions:
- Tested with GE-Proton 10-34 and the default Steam Proton version.
On Windows, the game runs with the Latin American dub by default without any tweaks or modifications needed.
submitted by /u/Tasumi98[link] [comments]
Valve kinda released ARM64 Proton, lol (works on my ARM64 machine, see the second screenshot)
Deck Shelves v1.3.0
Deck Shelves is an open-source Decky plugin that adds customizable game shelves to the Steam Deck home screen (filters, collections, Non-Steam games, hero background, etc.).
**Release v1.3.0** — highlights below. Full notes: https://github.com/santojon/Deck-Shelves/releases/tag/v1.3.0

### What's new
- Experimental `Use first shelf as recents (experimental)` toggle
- Runtime kill switch for the experiment: filters appids by Steam (Game/Application) before injection, detect...
- `qa:all-shelves-hide-home-tabs` / `qa:all-shelves-show-home-tabs` scripts mirror the recents-hide harness f...
- `Hide home tabs` toggle hides the native novidades/amigos/recomendados area (detected via `[role="tablist"]...
### Changes
- PR title tag → version bump mapping: `[FEATURE]` is now minor (was major), `[REFACTOR]` is now major (was m...
- Shelf-to-shelf centring: switched to direct math on the resolved scrollable ancestor and coalesced to one s...
- Screenshot automation opens the Steam main menu and activates its first item (home) before capturing, waits...
- Reddit release post: replaced the full changelog dump with a condensed, 3-section summary (top bullets per...
### Fixes
- `collectionStore.userCollections` access in is now try/catch'd per host window
- Compat checks: 4 false positives eliminated (Colored Compatibility Icons, QAM Hide Tabs, Non-Steam Badges,...
- Screenshot capture no longer leaves the home in an overlay/focus state
- Duplicate first shelf when the replace-source experiment is actively injecting
_10 more change(s) in the full release notes._
---
- Releases: https://github.com/santojon/Deck-Shelves/releases
- Chat / feedback: https://discord.gg/NrKtkf8qxN
submitted by /u/santojon[link] [comments]
Just announced my game on Steam about Vikings raiding coastal villages!
Help With Persona 5 Royal Running With Proton
--- Launch Info ---
Game: Persona 5 Royal running with base install from Steam.
Proton Versions: GE-Proton, Proton Experimental, Proton 8.0-5, Proton 7.0-6 gave all the same results.
Launch Options: PROTON_LOG=1 DXVK_ASYNC=1 MANGOHUD=1 gamemoderun %command% (DXVK_GPLAYSYNC=1 also didn't fix anything)
--- System ---
Linux Version: 6.19.11.arch1-1
Specs ---
16 GB DDR4, i3-12100F, NVIDIA GTX 1050 Ti, game installed on a HDD.
EDIT: NVIDIA drivers are from the AUR, nvidia-580xx-dkms.
Game used to run very well on Windows 10 with the same components. No matter what I tried, even installing another distro, nothing fixed the issue, nor came close.
submitted by /u/shexszu[link] [comments]
Bouncy Blob, a free and open source Go + Ebitengine game
Debian "can't game" because of "outdated", but the Deck's outdated is fine?
I'm really confused by the common sentiment on this reddit that gaming on Mint or Debian is hard or bad because your packages aren't as new as Bazzite or Cachy's, but no one ever calls out how "old" the packages that show on the Deck results are.
Funny thing is seeing the Deck handle fine with its "old" packages on a game right next to someone on Cachy unable to launch it.
Maybe this "needing all the latest" is a scam only meant for people who got scammed on a current gen GPU? Just a thought. I'd love if the community left us alone if we want to game on a stable distro but I feel like I have to go to bat for it constantly, sadly.
submitted by /u/Venylynn[link] [comments]
Latest Curseforge Ubuntu issues
Can't open the app through the app image or debian package conventionally, and can only get it to open by using --no-sandbox to open the appimage through terminal. Then I can't log in because after the redirect to browser it tries to redirect me to xdg and can't recognize the running app image.
Help appreciated and I'll answer any follow up questions that might help :D
submitted by /u/I_AM_4HEAD[link] [comments]
Newbie switching to Linux
Hi! I built my first PC last year (before that I only ever had two different laptops for uni.) and I put windows 11 pro (which I debloated using AtlasOS, Revo and OO&Win (don't remember the exact name) on it but now I'm thinking about switching to a linux distro. I had no trouble following tutos for building my computer but my bios slightly traumatized me (still got it to work as I wanted though) and I also don't know a lick about coding.
I was leaning toward Nobara as my potential distro pick but CachyOS (tho I heard Arch wasn't the best to start with Linux) and Bazzite (because it's atomic as to not break shit as I get used to Linux but I'm not too kin on having a permanent security handrail tho) were strong contenders for which to choose.
Will be using the KDE version (dunno which of the custom official or clean KDE I'll choose though {recommendations?}) since I want to put the wallpaper engine plugging on my linux, I also believe I will be frequently using 1 or 2 windows bottles on top of steam Proton.
So I wanted to ask for any recommendations, opinions, thoughts about that choice.
Any pitfalls to be wary of?
(I plan to keep 2 or 3 snapshots on a rolling basis {2 on a weekly basis and 1 before every major update or is it overkill?} to remove risks)
PC Build:
GPU: NVIDIA 5060ti 16gb (msi inspire x2 version)
CPU: Intel i5-12600K
Motherboard: Gigabyte B760M DS3H AX Micro ATX LGA1700
RAM: Crucial CT2K16G56C46U5 DDR5 32 GB @ 6000MHz (ensured through BIOS it works at the advertised speed and enabled ReBar as well since I was already there)
Storage: Crucial SSD 1tb P3+ (which I will sell once I'm confident with linux and don't need dual boot anymore) & Kingston Renegade G5 2To
Cooling: Thermalright Peerless Assassin 120 SE
PSU: msi 80 plus gold 750W
PS: English isn't my first language so excuse me for any weird phrasing.
submitted by /u/AlertGoat4279[link] [comments]
