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I made portable installations for emulators on Linux
Hey everyone!
I got tired of manually downloading emulators, keeping them updated, and having their config scattered all over my home folder so I wrote a set of scripts to handle all of that automatically.
Tested on Arch with KDE
🔗 https://github.com/mrbaazzman/portable-emulators-linux
submitted by /u/baazzman[link] [comments]
CS2 performance on SteamOS?
I switched from Windows to Bazzite about 6 months ago. But the CS2 took a massive performance hit, with frame rates often in the 60 - 80 FPS range. For whatever reason CachyOS seemed to do much better, with frame rates usually over 120 FPS (sometimes a lot more, depending on the map). So I've been running Bazzite and Cachy on separate drives, with the latter just being my CS OS
But in the last week Cachy performance has dropped, similar to what I was seeing in Bazzite. No clue why. The only thing I can think to try now is SteamOS, considering it's a Valve game, maybe they've optimised it 🤷 idk
Does anyone have experience running CS2 on SteamOS, and how it compares with other distros?
submitted by /u/gaddafiduck_[link] [comments]
What is the best way to play the old GTA Games (Ⅲ, Vice City and San Andreas)?
I wanna play the classic GTA games again, I wanna know what is the best also most painless way to play them for those who tried doing so on linux before
PS2 emulator seems like the easiest route while still maintaining the retro looks for them
while the PC ports could take some time to setup up and get going even on windows, i wonder if it's better to play on linux
I am used to playing GTA games with mouse and keyboard so if i could get them running on Cachyos that would be great,
submitted by /u/pikaa_sw[link] [comments]
Help with weird display issues
Disclaimer: this is going to be tricky, as I can't disclose any details about the game (not released or even announced yet, strictly confidential), so I can't provide any logs or screenshots other than maybe my system specs.
The problem I'm having: the game starts and the main menu screen is squeezed to half horizontal resolution, to the left half of the screen, but I can move the cursor all over the screen. So, if I want to click a button, I have to actually click the empty space where the button should be on the right side of the screen. When I move the cursor there, the button gets highlighted and reacts as it should. Hope you can imagine that.
When I finally enter the game proper, all the UI elements are still squished, not always though, they scale properly to full screen with some functions. The game is scaled properly, though, so I get the proper game with a a squished UI overlay. Same goes for the black bars in cinematic sutscenes, they only reach to half of the screen's width.
Here's the twist: it works well on Windows on the same machine and, more importantly, on Steamdeck with no tweaks necessary, so it's apparently not the game, but my config. I tried other games (Cyberpunk, Powerwash 2 and some others) and they run just fine.
Some details: it's a 3D game made in Unity, using D3D12 as far as I can tell, I'm using Steam on Manjaro with kernel 6.19 (it was the same with 6.18 though)
What I've tried: all resolutions, all modes (windowed/fullscreen etc.), all versions of Proton (GE, experimental, hotfix, etc.), and some gamemode hacks I found on ProtonDB for previous games from the same developer, both versions of the latest nvidia drivers (open/proprietary).
I'm double-booting, so I may just launch the game on Windows, but I need it for work and I've got all my work tools on Manjaro, so it's way less convenient to constatly switch between OSs.
submitted by /u/panjarek[link] [comments]
Borderless vs Fullscreen gaming
I saw this very informative video that shows the negative effects of playing games in borderless mode, now for KDE and Gnome I don't think we get true "Exclusive Fullscreen" like Windows does, so does anything in that video actually relate to Linux gaming at all? do we know how KDE and Gnome behave on this regard?
submitted by /u/Lonely-Medium-2140[link] [comments]
Problems with LinuxGSM Docker Image for Wolfenstein Enemy Territory
Afternoon all.
I've recently been working with getting a LinuxGSM Docker image setup on Ubuntu for Wolfenstein Enemy Territory. Currently Docker is running fine, I can connect to the game just fine.
My problem exists in mapping a volume in the Docker-Compose file so that my pre-existing config files (and location of maps) are recognize correctly.
For example, my docker yaml file has the following:
Volumes:
- type: bind
source: /home/myaccount/games/enemyterritory/serverfiles/etmain
target: /data/
However what happens when I run the game, is that the game starts but none of my config files or custom maps are recognized. When I dig into this further, what is happening is that in my host machine, I see a new sub-folder path in my above etmain folder. It now has:
/home/myaccount/games/enemyterritory/serverfiles/etmain/serverfiles/etmain
It's as if Docker LinuxGSM is placing it's files in that location.
Honestly I'm new to Docker so I'm trying to nail down better syntax and configuration. Can someone help out for a better configuration so that Docker reads the correct source path?
For reference, here is my complete yaml file in case anyone wants to help pick it apart for better usage:
version: '3.8'
services:
enemyterritory:
container_name: enemyterritory
image: gameservermanagers/gameserver:wet
stdin_open: true
tty: true
restart: unless-stopped
ports:
- target: '27960'
published: '27960'
protocol: tcp
- target: '27960'
published: '27960'
protocol: udp
volumes:
- type: bind
source: /home/myaccount/games/enemyterritory/serverfiles/etmain
target: /data/
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In the Phoronix benchmarks, Ubuntu 26.04 LTS with an AMD Radeon RX 9070 XT, KDE Plasma 6.6 on Wayland consistently delivers an impressive performance edge over GNOME 50 across graphics/gaming benchmarks while running smoothly overall, despite...
tarkov on my pc
Hi first time posting here. I am playing taarkov using SPT on my pc. Arch system with e5 , d3 16g , rx560( I know it's pretty bad setup for this game..)
Game can run , however the object loading takes way much longer than on windows, I already open mid streaming but still the same, anyone might know the reason?
submitted by /u/Capital_Lion_7374[link] [comments]
Can the FAQ please start recommending well-maintained upstream distributions instead?
The FAQ presently recommends these distributions:
- General-purpose distros for new users:
- Ultramarine Linux
- Linux Mint
- Pop!_OS
- General-purpose distros for more experienced users:
- Arch Linux
- Debian
- “Gaming” distros:
- CachyOS
- Nobara
- Bazzite
I disagree a lot with this list of recommendations, especially the general-purpose recommendations. The very first recommendation, 'Ultramarine', I had never even heard of. I'm certain that it was very flavour-of-the-month when this FAQ was first written, but I do not think that new users are well-served by flavours of the month.
The other two beginner recommendations aren't very much better, for opposite reasons. Pop!_OS is effectively alpha software at the moment, and Linux Mint's tech stack is rather outdated. Furthermore, neither of them present the big and well-supported desktop stacks to new users: GNOME and KDE Plasma.
In my mind, there are only two correct recommendations for beginners, and those two recommendations have not changed and will not change for a long time, because these are well-established upstream distributions backed up by a lot of labour power, and used by large amounts of users. The recommendations are:
- Ubuntu
- Fedora
Now I know that Ubuntu is easier to hate on by the day, and its Snaps are more than a little silly, but it remains an excellently curated distribution that is easy for new users to use. Fedora, for its part, targets a slightly more technical crowd, but the QA on this distribution is in my experience unmatched.
But most importantly, Ubuntu and Fedora are hugely well-supported distributions that will not lose their flavour-of-the-month status … ever. They have huge contributor bases that solve lots and lots of bugs and issues, have dedicated security teams, have excellent translators, and Just Work™. The same cannot be said for many (or any) smaller hobbyist distributions. You literally cannot go wrong with either of these two distributions for general-purpose computing.
submitted by /u/onlysubscribedtocats[link] [comments]
help me
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парни мне нужна ваша помощь я перешёл на linux CachyOS
парни мне нужна ваша помощь я перешёл на linux CachyOS я потратил прилично сумму денег в игру Rustex Remake ну теперь я без понятия как зайти в эту игру помогите мне пожалуйста это игра открывается через лаунчер я уже пробовал через steam и через протон Я просто не знаю что делать
submitted by /u/IndependenceGreen482[link] [comments]
Wine C++ Runtime Library | Assertion failed | Forza Horizon 5
As mentioned in the title, I get this error whe ntrying to launch FH5 with proton experimental
Specs: CPU: Ryzen 7 5800XT | GPU: AMD Radeon RX 6700 | OS: Arch (Kernel: Linux 6.19.8-arch1-1) | Proton Experimental | Steam Flatpak
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Wine 11 rewrites how Linux runs Windows games at the kernel level, and the speed gains are massive
Linux vs Windows - DX12 in 2 games - 7435HS 4070M
I know the GPU Usage is abysmal in Windows but I tried everything and couldn't get it higher. If anyone has any pointers please comment below! :)
submitted by /u/CosmicEmotion[link] [comments]
Playground Games confirmed Steam Deck support for Forza Horizon 6.
CS2 massive input lag issue and low %1 problem how do i fix
Hey everyone my problem here is CS 2 has like minimum 2 seconds mouse input delay randomly. it was not issue using the hyprland.
There are other problems too, not changeable screen resoulition and %1 fps its just too low, I am getting like average fps 250 but %1 low getting 70 or 90 fps. (this setting it is not important)
I am using Cachy os and Kde plasma right now everyhting is up to date. I try whatever i find but nothing change maybe coming back to hyprland fix this issue. and maybe i just delete improtant file and got this input delay issue. Please how do i fix
submitted by /u/Ok_Cap_7195[link] [comments]
Sober crashing when trying to enter in an game
When i try to play any game using the Sober launcher it just crashes but when i try to run it by the roblox site or the terminal it runs but on my iGPU, how can i make it run by the launcher and using my dGPU?(when i use the GNOME wayland it runs normally)
OS:Pop!_OS 24.04 LTS x86_64
DE:GNOME 46.0
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Is it possible to play non steam games using proton but without the installer
So i have some games from my windows install, ( i pirated them cuz im too broke and don't have income) and now i'm wondering if i can use proton on them. I don't have the installer though, just the files for the game that work perfectly fine on windows. The games are There Is No Game and The Henry Stickman Collection. I'm using POP!_OS 24.04 LTS with COSMIC
submitted by /u/Normal_Employee4870[link] [comments]
Vulkan Drivers Nvidia 5070 CUDA Ubuntu 25.10 ; Hellscape
I'm running Ubuntu 25.10 with NVIDIA-SMI 580.126.20 Driver Version: 580.126.20 CUDA Version: 13.0
However, the Vulkan drivers lack of support has been plaguing me for months.
Any idea if/when there will be an ICD fix and/or new Vulkan compatible drivers that keep CUDA ?
I know 26.04 is due soon, but it's been a minute.
submitted by /u/KindnessBiasedBoar[link] [comments]
