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A subreddit for discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck).newest submissions : linux_gaming
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What's the best Linux for Game editors? ( Unity3D /Unreal engine )

28. September 2025 - 15:56

Greetings folks...

...Asking for someone I know :

"whats the best Linux OS for game editors? mainly Unity3D and Unreal engine, and also if depending on versions make a difference? like UE4 vs UE5? and to be aware of any other recommended software to install? Besides cons and pros are welcome!".

Thanks in advance for your feedback! :)

submitted by /u/Slow_cpu
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Reason for 3060ti stuck at lower power mode

28. September 2025 - 15:48

I have 3060ti that looks like it is stuck at ~70W power, e.g. in CP2077 I can't achieve more than 25 fps in 1080p, with DLSS, setting everything to low/med.

I'm using driver 570.153.02.

Tried nvidia-smi, but max power is set to 200W there.

In -q I see: Fan Speed : 53 % Performance State : P2

while running CP2077 benchmark (~25 FPS).

What could be the issue? Is that driver version somehow bad?

What can I do to debug the issue? Or should upgrade to 575 or downgrade?

submitted by /u/krzyk
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Is it just me that hyprland runs pretty bad?

28. September 2025 - 15:43

I've tested playing in KDE Plasma and Hyprland, and even though Hyprland displays 70 fps (which is more than my 60hz laptop) the gameplay feels pretty laggy, both the gameplay and the sound is laggy, I don't understand why. I've tried disabling hyprland animations, vfr and vrr tried both activated and disabled an nothing.
I have an integrated graphics card (Intel Iris XE), I know it's not good, but in KDE Plasma it runs smooth.

submitted by /u/Kiiwyy
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How to Run Slune (2006 Python Racing Game) on Modern Fedora Using Podman

28. September 2025 - 15:10
What is Slune?

Slune is an open-source 3D racing game written in Python from 2006. Think of it as an adventure racing game meets Python - it's a piece of gaming history from when people were experimenting with Python for 3D games using the Soya3D engine. The catch? It requires Python 2.7 and a bunch of deprecated libraries that would be a nightmare to install on a modern system.

The Problem Slune needs:
  • Python 2.7 (EOL since 2020)
  • Soya3D engine (abandoned ~2010)
  • SDL 1.2, Cal3D, OpenAL, and other ancient libraries
  • Cython/Pyrex for compilation

Installing these on Fedora 42 would contaminate your system with outdated packages (if you could even find them).

The Solution: Containerization with Podman

Here's a clean way to run Slune without messing up your system.

Prerequisites
  • Fedora with Podman installed (comes by default)
  • Working X11/Wayland display
  • ~1GB disk space
Step 1: Create the Build Environment # Create project directory mkdir ~/slune-container cd ~/slune-container # Create Dockerfile cat > Dockerfile << 'EOF' FROM ubuntu:18.04 ENV DEBIAN_FRONTEND=noninteractive RUN apt-get update && apt-get install -y \ python2.7 \ python2.7-dev \ python-pip \ python-setuptools \ cython \ libgl1-mesa-dev \ libglu1-mesa-dev \ libglew-dev \ libsdl1.2-dev \ libsdl-image1.2-dev \ libsdl-mixer1.2-dev \ libopenal-dev \ libalut-dev \ libcal3d12v5 \ libcal3d12-dev \ libfreetype6-dev \ libode-dev \ build-essential \ pkg-config \ && rm -rf /var/lib/apt/lists/* RUN pip2 install --upgrade pip setuptools wheel RUN pip2 install "Cython<3.0" # Install Soya with error handling RUN pip2 install soya || echo "Warning: Soya installation had issues" # Install the game RUN pip2 install py2play slune WORKDIR /workspace CMD ["/bin/bash"] EOF Step 2: Build the Container # Build the image (takes ~5 minutes) podman build -t slune-env . Step 3: Create Workspace and Run # Create workspace for game files mkdir -p ~/slune-workspace # Run container with display and audio passthrough podman run -it --name slune-dev \ --device /dev/dri \ --device /dev/snd \ --env DISPLAY=$DISPLAY \ --env PULSE_SERVER=/run/user/$(id -u)/pulse/native \ --volume /tmp/.X11-unix:/tmp/.X11-unix:rw \ --volume /run/user/$(id -u)/pulse:/run/user/$(id -u)/pulse \ --volume ~/slune-workspace:/workspace \ --security-opt label=disable \ --group-add audio \ slune-env Step 4: Play the Game!

Inside the container:

slune For Future Gaming Sessions # Just restart the existing container podman start -ai slune-dev # Then run the game slune

Happy retro gaming! 🏁🐍

submitted by /u/Cheetah3051
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