Other News about gaming on Linux
Tags: Humble Store, Game Sale, Game Bundle
Here's your chance to boost your collect of awesome Linux games, by building your own bundle and saving even more money.
The Humble 2K Build-Your-Own-Bundle has these Linux titles to pick from:
- BioShock Infinite
- Borderlands 2 + Borderlands 2: Game of the Year
- Borderlands: The Pre-Sequel
- Spec Ops: The Line
- Civilization V + DLC like Gods and Kings, Brave New World and Civilization V: The Complete Edition
- Civilization: Beyond Earth + Rising Tide DLC
- XCOM: Enemy Unknown
- XCOM: Enemy Within
That's not a bad selection of Linux games to choose from, if you pick three or more they increase the discount too. An interesting way to run a bundle. Build yours here.
Linux Ultimate Skyrim Guide: ModOrganizer, FNIS, RealShelter, Automatic Variants, Requiem, LOOT, and more!
I've been playing a lot of Skyrim recently, and in particular a lot of Ultimate Skyrim, which represents a rather phenomenal effort to make a great many mods work together under the Legendary Edition engine. I have over a hundred skyrim mods installed and working under Linux.
I took notes while I was setting everything up, and that's since developed into a guide on how to get almost everything Skyrim running under Linux/wine, including:
- Skyrim with all the DLC.
- Requiem, including the Reqtificator and all dependencies.
- TES5Edit v3.1.3
- Automatic Variants
- Ultimate Skyrim
The guide is on github under a CC-BY license, and contributions are very welcome.
I hope you find it useful if you find it useful should you wish to visit Tamriel again!submitted by /u/pjf
Add XCOM: Enemy Unknown to the list of games that released DRM free on Windows but not on Mac or Linux. The publishers can't even hide behind multiplayer needing Galaxy as 1. Galaxy is on Mac and 2. Multiplayer isn't supported at all for the DRM free version at GOG.
Would love to hear from someone at 2K or Feral as to why Mac and Linux gamers aren't getting even an option to buy a DRM free version.
I have a feeling 2K would blame Feral and if asked Feral would simply say they don't support DRM free games. In the end though wouldn't Feral need 2K's permission to bring Mac and Linux to GOG ? Just a cluster.....submitted by /u/ShylockSimmonz
The desktop version of Sim Racing Telemetry (an F1-2017-compatible telemetry software) is currently on Early Access on Steam, and in their announcement they wrote "[a]t the moment we don't have plans for a Linux release. If we'll receive enough requests for it, we could evaluate it in the future". Hence, I'm reaching out to the Linux community, particularly those interested in F1 2017 (SRT does support other games, but none of those are on Linux right now), to ask you to consider adding that software to your wishlist. Since Steam now has platform-specific wishlisting, I imagine this would be a good way to show them if (that?) our platform is worth the port. Just remember to configure your Steam account so that the platform-specific wishlist actually works!Thank you for your attention! :)/u/wleoncio
Tags: Competition, GOG, DRM Free
That's right, we're teaming up with GOG once more to give you a chance at getting a fantastic DRM free Linux game.
We have copies of both Surviving Mars & Iconoclasts to give away! We're big fans of both games, so it's awesome to be able to run this for you, our awesome readers!
How to enter
Competition open to all existing and new users.
- Reply to this article.
- Include which game you would like.
- Tell us an amusing Linux-related joke. Go on—give it your best shot!
Winners will be sent a PM (personal message) directly on our site with their key. This will end Sunday 17th at 8PM BST/7PM UTC.
Note: If you win, you will need to redeem your key by July 3rd.
The GOG summer sale is also still going on, so if you don't fancy a copy of either or if you fancy picking up a cheap DRM free Linux game, see all their Linux games on sale right here.
We also have a curated list of games in the summer sale we think you might like, check them out here.
Tags: DLC, Action, RPG, Indie Game, Steam, GOG
The first proper DLC for the excellent Hand of Fate 2 is now out with Outlands and Outsiders, giving you more of a challenge.
As a big fan of Hand of Fate 2, I can't wait to dive in again and check out some of this new content in the DLC.
Here's what the DLC includes:
- NEW Challenge: The Mapmaker - There are places where the boundaries between life and death grow thin. None but the foolish or desperate would approach these gateways, but if you would change what has gone before, you must venture to the lands where even the gods have died - the Mournful Wastes.
- NEW Companion: Hubie the Orphan - this mischievous goblin will vex your foes.
- NEW Companion Quest: Grave prophecy haunts Hubie the Orphan. Can he prevent a terrible calamity and restore his place in goblin society?
- NEW Encounter and Equipment Cards to unlock
The new challenge does require you to have completed the High Priestess Challenge, so if you haven't managed to beat it yet you might want to go back and that first.
Tags: MMO, Free Game, Action, Steam, Vulkan, Benchmark
The free-to-play vehicular combat MMO has shown hints that Vulkan support has a work in progress for some time now. It’s still not officially supported but, with some tinkering, you can see how it’s coming along for yourself.
War Thunder [Official Site] has had a long and interesting development cycle. It started life as a airplane-focused combat game and has since expanded to include ground forces and, soon, naval combat. It’s been almost four years since it was ported to Linux and performance has been hit or miss depending on your hardware configuration. That’s why it’s been exciting to hear that the Vulkan API may eventually replace both OpenGL and DirectX 9, especially as we've been stuck with OpenGL 3.3 while the OSX port has gotten Metal support already.
It’s unknown how much longer we’ll have to wait for that to happen but, in the meanwhile, users have figured out how to try out the in-development Vulkan renderer. This post details the steps needed and I went ahead and tried it out for myself.
Here’s a summary:Steps to enable vulkan
1) Navigate to the installation directory and then the content subdirectory and create an empty file named pkw_vulkan.rq2
2) Run the War Thunder launcher and let it update
3) Close the launcher and open the config.blk file in the main installation directory with a text editor
4) Change the lines renderer2:t=”auto” and driver:t=”auto” to renderer2:t=”vulkan” and driver:t=”vulkan”
5) Launch the game from the binary named "aces" in the linux64 directory as using the launcher will overwrite config.blk with default settings
Since I’ll be talking a little about performance I should mention that I turned up option including FXAA and every slider I could beyond the maximum preset except for SMAA which was disabled. These results are also at 1080p.
I’m not going to bother with very detailed benchmarks since the in-game benchmarks are poor for judging actual performance in matches and the random selection of maps during online play makes consistency nearly impossible. All the same, here are my results from the most demanding benchmark map:
As you can see, Vulkan about doubled my results. Actual in-battle performance is even better than that benchmark. I played a few rounds of ground forces and, depending on the map and the building density, I was at an average of 75-90 FPS with the minimum always being over 60 and the maximum easily exceeding 120. Playing around with planes produced even more striking results, with the average being in the 170-200 range save for when I was either too close to buildings or in the middle of a large dogfight. The framerate would drop to about 70-90 frames per second in those cases whereas OpenGL would stay in the 35-60 range.
It’s clearly a huge difference, especially when it comes to minimum framerate but the Vulkan implementation is not perfect yet. In forum posts and elsewhere I’ve seen comments that claim that there are rendering issues; some people running Nvidia GPUs have encountered only a black screen on startup. It’s not a universal experience and it seems that certain Nvidia driver versions work better than others.
My own testing with my AMD card only showed two issues. First, when switching to sniper mode in a tank, smoke effects are rendered incorrectly and become blocky. The other issue is the occasional microstutter here and there. The latter isn’t too surprising as the developers have previously commented that their biggest stumbling block in doing Vulkan and DirectX 12 was dealing with shaders and multithreading. Other than that, the game was stable and bug-free for the serveral PvP and PvE matches that I played.
Still, all in all, it’s an amazing leap in performance. Granted, it may be less dramatic for Nvidia users but I've seen some comments claiming at least a solid 20-30% performance improvement. It should go without saying that if you do decide to try out War Thunder with Vulkan, you're on your own support-wise as this isn't something that the developers have planned to expose to the masses yet.
I do my gaming on GameCube gamepad and it can be bit difficult sometimes as not every game supports it out of box.
I used to use xboxdrv, which would emulate xbox controller and I could assign my GC buttons and sticks to virtual ones.
Problem is, it's bit hard to configure and – more importantly – after I switched to Ubuntu-based distro it stopped working.
I wonder what other solutions I could use.
I know AntiMicro is one of them, but it only maps my gamepad to chosen keystrokes – which helps, but won't give me full gamepad support.submitted by /u/gurtos
How can I or others encourage creating of more open source games (including the assets and not only the code)?
Dondate cool cash? Or spread the words for already existing games? Or something completely dfferent?submitted by /u/beer118
Is there a easy way to change higest cpu state in linux as in windows?submitted by /u/skunk79
Tags: Coming Soon, Indie Game, Steam, Adventure, Puzzle
Anyone remember OneShot [Steam]? A surreal puzzle adventure game that has been long delayed for Linux now actually has a Linux version in development.
The Linux version is also in development and should be available in the near future!
Additionally, looking further into it, they also said this on the Steam forum about the Linux version:
It actually builds on Linux pretty easily right now (always has), it's more just all the other special things the game does that requires special porting.
The biggest irony is that I was never able to get it to compile on windows actually, but rather you would compile it on a linux VM to make a windows executable.
- Gameplay mechanics that go beyond the game window.
- A haunting original soundtrack and artwork designed to match.
- A unique relationship between a game and its player.
- A lingering feeling that you're not getting the full story unless you know where to look.
Will be good to finally see it out.
Tags: Indie Game, Steam, Puzzle
Hexologic is a new puzzle game that claims to have a new fun spin on Sudoku-like rules, it just recently added Linux support too. While the initial release at the end of last month was only for Windows, they quickly worked to bring it to Linux with the latest update.
Beautiful presentation I must say, really nice to see more innovative and deceptively simple puzzle games add Linux support.
- Relaxation, putting your mind at ease in the immersive atmosphere
- 4 completely different game worlds, each with unique gameplay mechanics
- 60 levels designed down to the smallest details
- Well-balanced puzzles
- An atmospheric soundtrack accentuating the game’s ambience
You can find it on Steam now for £1.99/$2.99.
Tags: Steam, Indie Game, Coming Soon, Simulation
It seems Endless Loop Studios is jumping on the Battle Royale hype train, although they're going about it in their own way with Battle Royale Tycoon. Yes—it's even infecting tycoon style games now.
I know a lot of developers seem to be doing their own BR stuff now, but at least in this case Endless Loop will be mixing it up a little. All current BR games focus on you being in the game, surviving until the end. Instead, you're now the one building and managing the arena. While I actually quite like the idea, I often find Endless Loop's games to be a little too basic, hopefully with this they put a little more time into it.
- Design and build your own arenas for your guests to fight.
- Set up the Arena rules and Game Mode: Battle Royale, Team Deathmatch, Capture the Flag.
- Listen to your guests and improve the design of your arenas: Add guns, cover, fix spawn kills.
- Build up the rest of your park with Shops, Bathrooms, Shooting Ranges, etc.
- Repair your items and keep them in good condition so no one gets hurt.
- Clean up the arenas before starting a new battle.
As usual for games from Endless Loop Studios, it looks like it will have Linux support too.
Is there any stopping the Battle Royale train? Apparently not. Battle Royale Tycoon will release on Steam later this year.
Been having an itch to switch over from nvidia to amd after hearing so many good things about AMD's status with linux lately. Graphics cards have gotten quite a bit cheaper recently so now might be a good time.
Have a few questions/concerns:
- Will this actually be an upgrade? As I understand it, hardware-wise the rx580 should be more powerful, but I'm wondering if it will actually perform better on linux once driver performance is taken into account
- How is the desktop experience with an rx580? My main gripe with the 970 is the nvidia drivers don't play well with some DE's. I'm hoping the rx580 will give me a much more intel-like experience (meaning everything just works out of the box)
- Should I expect compatibility issues with my game library due to immature AMD drivers? Is this still a problem nowadays? I have a sizeable steam library and I also play a few games through wine+dxvk
Lastly, just want to hear people's opinions on what card they'd rather have if given the option. Obviously I love that the AMD drivers are open source (and it's a big motivator for me to make the switch), but aside from that, which card will truly offer me a better all-around experience on linux?submitted by /u/ccc1386
Just wanted to let you guys know since most of the feedback I've had has come from this sub, after a couple weeks the tool you've known as Steam Linux Swiss Knife (SLSK) is now named Gaming Backup Multitool for Linux (GBML), plus I've moved it to Gitlab and made a pretty simple website for it because why not :)
For any of you that have starred the old Github repo and may not know yet, it's still there but in a month or so I'll end up deleting it, so feel free to un-star/unwatch it and star/watch it in Gitlab if you so desire, as I won't be touching the old repo anymore.submitted by /u/TheSupremist
What is your view on DRM games? Many of you already sacrifice the ideals of open-source/free software in pursuit of gaming, but do you draw a line at DRM at least?
I know even some Windows gamers who buy only DRM-free games. So I was curious how this question would be answered in a community of Linux users that tend to care about their computing freedom more.submitted by /u/Spukjaeger