Other News about gaming on Linux

The state of super-sampling on Linux.

Reddit Linux_Gaming - vor 19 Stunden 25 Minuten

Is there any solution on the horizon for GPU vendor-agnostic super-sampling, similar to Nvidia's DSR and DLDSR on Windows? I've heard that it is technically possible with gamescope if a patch were to be merged, but that seems dead in the water.

Surely a simple and elegant way to super-sample games on Wayland Linux will come about eventually?

submitted by /u/EsotericGoonLord
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Ryujinx not booting up game on Bazzite Linux.

Reddit Linux_Gaming - vor 19 Stunden 29 Minuten

I installed the prod keys, title keys, firmware, and rom to play the new Tomodachi Life game, but the game freezes after a couple seconds on the loading screen and then closes Ryujinx.

submitted by /u/Hour_Extent7784
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fortinite working on linux

Reddit Linux_Gaming - vor 20 Stunden 15 Minuten

i managed to run fortinite using a waydroid, i've never seen someone doing this so i thought i would be cool to post here

submitted by /u/Big_Statistician9656
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Issues with Persona 5 Royal

Reddit Linux_Gaming - 28. April 2026 - 23:59

Bought this game today, and after launching i get 48 fps on main menu using latest cachyos proton. i tried using ge proton and bunch of other protons(exp, hotfix, 11) and still getting 40-ish fps

https://preview.redd.it/vedan5b070yg1.png?width=305&format=png&auto=webp&s=3525ddbeed4ee057216d20d4dfa97d5bba4f9173

pc specs:

intel xeon e5-2650 v4
16 gb ddr4 ram
amd radeon rx 5700 xt 8 gb

submitted by /u/imnottima1
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Most games not launching at all

Reddit Linux_Gaming - 28. April 2026 - 23:59

Recently swapped from Kubuntu to Bazzite due to nothing wanting to install with commands, however once I did, no steam games have been launching, the specific game I want to get working are Wuthering Waves, due to that being one of my favorites, however none of my games are launching, they immediately fail to launch, specs for my laptop are RTX 4050 laptop, I7, 16 GB ddr5 laptop RAM, 1TB internal SSD, 2TB external ssd.

Any help is appreciated, and before you ask, yes my drivers are installed and I have tried a bunch of versions of Proton and Lutris.

submitted by /u/_FadedStorm
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gta 4 weird behavor

Reddit Linux_Gaming - 28. April 2026 - 23:46

What could it be? I start the game and I have 30-40 fps in the game, but as soon as I click to run the benchmark in the graphics settings, the game starts it and in the benchmark the fps is above 60 almost under 100, then after the benchmark when you press escape the game loads into single player and there the fps is already very good, but if I start the game and don't do the benchmark the fps will be 30-40 what could it be, it's very strange

submitted by /u/icesoul43
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My PC has stuttered to the point where I've had to forcibly restart it three times now, all times when starting or playing games.

Reddit Linux_Gaming - 28. April 2026 - 22:04

Title, I had to REISUB my PC thrice, all three times associated with loading something. The first time I was loading a modded game of Minecraft, my PC began to stutter heavily while loading everything. The second time I was in one of those more CPU-heavy games where you eventually build so much that the game starts to slow down (Solar Expanse). The third time I was pre-processing shaders while launching a game for the first time. I doubt it's something like running out of RAM, because I have 64GB of RAM.

Inxi:

System: Host: c-Core-230 Kernel: 6.17.0-20-generic arch: x86_64 bits: 64 compiler: gcc v: 13.3.0 Desktop: Cinnamon v: 6.4.8 tk: GTK v: 3.24.41 wm: Muffin dm: LightDM Distro: Linux Mint 22.2 Zara base: Ubuntu 24.04 noble CPU: Info: 6-core model: 12th Gen Intel Core i5-12400F bits: 64 type: MT MCP arch: Alder Lake rev: 5 cache: L1: 480 KiB L2: 7.5 MiB L3: 18 MiB Speed (MHz): avg: 1692 high: 4124 min/max: 800/5600 cores: 1: 3537 2: 1883 3: 800 4: 800 5: 4124 6: 800 7: 1917 8: 800 9: 3246 10: 801 11: 801 12: 800 bogomips: 59904 Flags: avx avx2 ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx Graphics: Device-1: NVIDIA AD106 [GeForce RTX 4060 Ti] vendor: ZOTAC driver: nvidia v: 580.126.09 arch: Lovelace pcie: speed: 2.5 GT/s lanes: 8 ports: active: none off: DP-3 empty: DP-1,DP-2,HDMI-A-1 bus-ID: 01:00.0 chip-ID: 10de:2803 Display: x11 server: X.Org v: 21.1.11 with: Xwayland v: 23.2.6 driver: X: loaded: nvidia unloaded: fbdev,modesetting,nouveau,vesa gpu: nv_platform,nvidia,nvidia-nvswitch display-ID: :0 screens: 1 Screen-1: 0 s-res: 2560x1440 s-dpi: 92 Monitor-1: DP-3 mapped: DP-4 note: disabled model: MSI MAG 32CQ6F res: 2560x1440 dpi: 93 diag: 800mm (31.5") API: EGL v: 1.5 platforms: device: 1 drv: swrast surfaceless: drv: swrast inactive: gbm,wayland,x11,device-0 API: OpenGL v: 4.5 vendor: mesa v: 25.2.8-0ubuntu0.24.04.1 note: incomplete (EGL sourced) renderer: llvmpipe (LLVM 20.1.2 256 bits) API: Vulkan v: 1.3.275 surfaces: xcb,xlib device: 0 type: cpu driver: N/A device-ID: 10005:0000 Audio: Device-1: Intel Alder Lake-S HD Audio vendor: ASUSTeK driver: snd_hda_intel v: kernel bus-ID: 00:1f.3 chip-ID: 8086:7ad0 Device-2: NVIDIA vendor: ZOTAC driver: snd_hda_intel v: kernel pcie: speed: 2.5 GT/s lanes: 8 bus-ID: 01:00.1 chip-ID: 10de:22bd Device-3: SteelSeries ApS Arctis Nova 7 driver: hid-generic,snd-usb-audio,usbhid type: USB rev: 2.0 speed: 12 Mb/s lanes: 1 bus-ID: 1-2:3 chip-ID: 1038:2202 API: ALSA v: k6.17.0-20-generic status: kernel-api Server-1: PipeWire v: 1.0.5 status: active with: 1: pipewire-pulse status: active 2: wireplumber status: active 3: pipewire-alsa type: plugin submitted by /u/Longshot02496
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Zenless Zone Zero’s Steam version is going to use kernel-level anti-cheat. Should I start getting worried about my ZZZ Wine bottle?

Reddit Linux_Gaming - 28. April 2026 - 21:49

Until now, Zenless Zone Zero was using a userspace anti-cheat solution, kinda like Valve’s multiplayer games with VAC. Now it seems like the Steam release shows signs of the introduction of a more invasive anti-cheat system, HoYoKProtect.

Should I start getting worried about losing Linux support for this game?

submitted by /u/TheAestheticFur
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nexmod v1.0.1 — CLI mod manager for Nexus Mods, built for Linux

Reddit Linux_Gaming - 28. April 2026 - 21:40

I built a Linux-native CLI mod manager for Nexus Mods. No Wine. No Electron. No GUI.

pipx install nexmod
nexmod setup # enter your API key once
nexmod install darktide 123
nexmod update darktide # update all mods at once

Tested on: Darktide. Other games (Skyrim SE, BG3, Cyberpunk 2077, Fallout 4, Starfield) are wired up but I haven't personally
validated them — bug reports and game testers very welcome.

Features:
- Install, update, remove mods from the terminal
- Load-order profiles — save, restore, backup (Darktide)
- Snapshot/rollback — broke something? nexmod rollback darktide 123
- NXM URI handler — "Mod Manager Download" buttons work from your browser
- nexmod fsck darktide --scan — finds mods in your folder that aren't tracked yet and tries to link them to Nexus
- MCP server — 12 tools for install, search, update, profiles, history. Wire it into Claude or any MCP-compatible LLM client
and manage mods in plain English

Free Nexus account: Search, update checks, and load-order management work without Premium. For installs, download the file
manually from Nexus and hand it off:
nexmod import darktide ~/Downloads/SomeMod-1234-1-2-3.zip
Already have mods installed? Register them without re-downloading:
nexmod track darktide 1234
nexmod track https://www.nexusmods.com/warhammer40kdarktide/mods/1234

Premium account: Full installs and updates via API — nexmod install and nexmod update just work.

Looking for:
- Reports from anyone running it on Skyrim SE, BG3, Cyberpunk, Fallout 4, or Starfield — does it work? what breaks?
- Feature requests
- Game requests

GitHub: https://github.com/morecitricacid-coder/nexmod
PyPI: https://pypi.org/project/nexmod/

submitted by /u/ediblecli
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Arch + RetroArch + padctl + Vader 5 Pro Driver questions

Reddit Linux_Gaming - 28. April 2026 - 20:53

Hi all, I'm on Arch Linux, I'm new to gaming (mostly just retrogaming) and I bought a Vader 5 Pro which is prob overkill but, hey I just think the black n gold is badass

I'm trying to get this configured correctly in RetroArch for my desktop PC and i found this in the subreddits:

https://github.com/BANANASJIM/flydigi-vader5

which evolved into the bigger project padctl

https://github.com/BANANASJIM/padctl

I suppose this post is mainly directed at the author u/bananas_jim, but hoping anyone with a similar setup can share their findings

With only the driver installed I spent a lot of time last night debugging some issues with the service starting up correctly and recognizing the controller, and one of the first noticeable things I encountered is xpad driver will claim the controller first at a kernel level - just my rough understanding

I'm curious if I had also installed padctl first, if it would have handled all these detection issues I'm running into. That's what I gather from reading over some of the padctl docs but I wasn't quite sure since all of this gaming configuration is pretty new to me

Thanks in advance, I'm stoked

PS - to be clear this is less about RetroArch and more about how my system recognizes the controller

submitted by /u/chikamakaleyley
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Nvidia Driver 595 proprietary no longer supports OpenGL?

Reddit Linux_Gaming - 28. April 2026 - 20:53

I recently updated my nvidia drivers to the 595 metapackage propietary ones and i tried opening Minecraft Java and i got an error saying "your driver no longer supports OpenGL". I heard Minecraft is moving to Vulkan or something, so do I just have to wait for it to happen? I switched back to the 580 drivers.

Edit: Im on Ubuntu

submitted by /u/Salt_Outcome4684
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Clicking the mouse not doing anything in Kerbal space program 1 (heroic)

Reddit Linux_Gaming - 28. April 2026 - 20:37

edit: nevermind, solved it. Sorry I cluttered up the sub whooops

If anyone in the future might have this problem, just restarting the game works. It might have a problem on the very first start after installing

I have the epic games version since they did a free giveaway a few years back.

The game launches fine, it even changes the texture of my mouse, but while trying to click away the popups, nothing happens. It did register my click (my cursor goes greeen as it does in ksp), but nothing happens. I tried to use my keyboard but it didn’t do anything either

submitted by /u/IQ26
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Hopefully Better than Afterburner Nvidia GPU Linux tool - looking for your feedback

Reddit Linux_Gaming - 28. April 2026 - 20:23

A few tens of hours later and tens of coffees consumed - I am back with a completely new version of PenguinBurner. The idea for this tool is to have all the MSI Afterburner features (and a bit more) on Linux for Nivida. A thing that personally frustrated me while gaming on Linux with Nvidia over so many years, always something was missing or not as good as on Windows.

https://preview.redd.it/as8phdfv3zxg1.png?width=2165&format=png&auto=webp&s=8b8fa7ff57f00f6bdd3574db1a0522d0d51c7241

Last time I've showed you some scrappy CLI tool. A bit has changed.

Installing is now dead simple - you just need python and pip.

python -m pip install --user penguin-burner

- Full blown UI to manage, sort, visualize, tinker with and analyze lots of your undervolts in one place.

- MSI Afterburner alike manual curve editor - now in Linux. With all the keyboard shortcuts curve shifting magic in place.

- Automatic Undervolt is now actually smart > Performance vs Efficiency bias has heavily tuned algorithm, especially for all of you with older GPUs to max out the FPS not only FPS per Watt.

- "Undocumented" yolo mode for those who want more overclocking adventure.

- Manual editor to tune silent fan curve to a single degree and RPM.

- Afterburner import and LACT export is still there too

Please give it a try, the functionality now is really comparable to the full blown Windows Afterburner.

Every feedback with the log of your undervolt at Github issue is extremely helpful to make this tool perfect, I am fully committed to fix all you report.

https://github.com/jpietek/PenguinBurner

So far got a few interesting reports. For example, it actually should work on up do date driver even on RTX 3080. Blackwell 5080 is my personal card that I tuned hundreds of times during development. It might be a no go for old mobile Pascals, but maybe it is a driver thing (580), so make sure you update to 595. Also it would be great if you report successfull auto undervolts with the full logs that you can one click copy form the tool.

Thanks in advance for all the feedback, and happy Penguin Burning your Nvidia cards!

https://preview.redd.it/idohr1dj4zxg1.png?width=980&format=png&auto=webp&s=153288ffd574c48123ec447112e25c4a8e6331fc

https://preview.redd.it/g25nn1dj4zxg1.png?width=1808&format=png&auto=webp&s=115b6da16f1fe62566d3c16611cac4dfbb7792d1

submitted by /u/AmbitiousCommunity36
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Guide: How to fix force feedback lag/stutter in Forza Horizon 5 for SIMAGIC Alpha Mini wheelbase

Reddit Linux_Gaming - 28. April 2026 - 20:20

Since I went through the pain of not finding a guide on how to fix this problem and having to look around everywhere until I found a solution, I felt the need to post it here in case I'm not alone or this might be become a problem with Forza Horizon 6 aswell.

The following was tested on Nobara 43, using GE-Proton-10-15 with a SIMAGIC Alpha Mini wheelbase and a Neo X wheel.

After installing the simagic-ff new-fw module via dkms, every game besides FH5 worked perfectly with force feedback.
In FH5 however, a stutter, lag or delay would be observed, like if the force feedback lagged behind what was happening in-game by ~100ms. This resulted in a borderline undrivable experience with the wheel oscillating wildly.

Turns out, the ffb output is tied to the fps, which, when above 60, seems to fill up the command queue, resulting in lag.
This was confirmed by limiting the fps in-game to 60, where it would perform normally, then unlocking the framerate, immediately resulting in stutter.

The fix for this is the use of ffbtools' ffbwrap to limit the update rate of ffb to below 60 times per second.

Step-by-step guide for steam:

  1. Download ffbtools by clicking the 'Download ZIP' button under 'Code', then extracting the archive to a location of your choice.
  2. Find out which device corresponds to your wheelbase by logging the calls and seeing it filled up as described here.

Basically just put the path of ffbwrap, followed by where you want your logfile to be located, followed by the device-id into the launch option of FH5.
I chose to save it in documents, so my path looks like this:

/home/user/Documents/ffbtools-master/bin/ffbwrap

I want the logfile to be located under /home/user/Documents/logs/ :

--logger=/home/user/Documents/logs/fh5

then followed by the possible device-ids, in my case there were 3 listed for the Alpha Mini, with the -event-joystick one being the correct one:

/dev/input/by-id/usb-SIMAGIC_SIMAGIC_Alpha_Mini_616368ED1137-event-joystick

(You can get a list of the IDs by opening a terminal window in the ffbtools-master path, typing

bin/ffbwrap /dev/input/by-id/usb-

and autocompleting.)

and -- %command% at the end, the complete launch-option looking like this (replace user with your username):

/home/user/Documents/ffbtools-master/bin/ffbwrap --logger=/home/user/Documents/logs/fh5 /dev/input/by-id/usb-SIMAGIC_SIMAGIC_Alpha_Mini_616368ED1137-event-joystick -- %command%

If you got the right ID, the log should fill up with a lot events while driving, if not, it will just state the device name and ffbwrap options at the top of the log, no events and you have to try the other IDs, restarting the game each time.

  1. When you found your corresponding ID, replace the logging option with

--throttling --throttling-time 20

This limits the update-rate to a custom intervall, the number behind throttling-time corresponding to throttling period in milliseconds.
As the default of 3 is far too short, we have to increase it to ~16.67ms, or 60 fps.
I chose 20ms for 50 fps because I like round numbers.

/home/user/Documents/ffbtools-master/bin/ffbwrap --throttling --throttling-time 20 /dev/input/by-id/usb-SIMAGIC_SIMAGIC_Alpha_Mini_616368ED1137-event-joystick -- %command%

Launching the game with these options now should result in a smooth ffb response, like any other racing game, no matter the framerate.

Please let me know of any improvements I can make to this guide, as this is my first time writing one and I have no idea how deep I should describe something or what to omit.

Nice driving!

submitted by /u/HelmutWiesental
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Discord keybinds not working on Arch Hyprland (Caelestia dots)

Reddit Linux_Gaming - 28. April 2026 - 20:10

I've been trying to setup keybinds on discord (the one on the main repo) but I just can't get them to work.
I've tried to add '''#bind = , F8, pass, ^(discord)$''' in the hyprland conf as I read somewhere but the problem lies elsewhere it seems.
When adding a new keybind, discord doesn't see the keys i'm pushing so I can't add the keybinds in the first place....
(english isn't my first language, if anything sounds confusing feel free to ask in the comments < 3 )

submitted by /u/Armande__
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Mesa 26.1-rc2 performance downgrade comparing to 26.0.3

Reddit Linux_Gaming - 28. April 2026 - 19:50

Hi, just saw that 26.1 is release candidate - thou might it be a reason for the downgrade to happen? Testing in GameTechBench as it's nice UE5 benchmark. What I can remember is that when used 26.0.3 from gitlab it resulted in little lower values than now, around 31,5 fps comparing to 33 right now.

Thus the question - is it possible that the downgrade is caused by being release candidate? Where can I report this and should that be reported at all as it's not a crash bug.

CPU: R5 7600, RAM: 32 GB 6000 MHz CL30, GPU: Sapphire Pulse 7800 XT, kernel: 6.19.14-300.fc44.x86_64, Proton: proton-cachyos-10.0-20260424-slr-x86_64_v4

https://preview.redd.it/68loq2ykyyxg1.png?width=2560&format=png&auto=webp&s=d7a96b4d89d339714ab366ee678ad4c8c78384f8

https://preview.redd.it/2fmh43ykyyxg1.png?width=2560&format=png&auto=webp&s=d4e87345028fcf1e95adf076412d657c4dc5ff66

submitted by /u/Sox1s
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.NET 4.5.2 not installed, but it is?

Reddit Linux_Gaming - 28. April 2026 - 19:23

I very much have it installed? I want to play Assetto Corsa, and after a lot of fiddeling I have finally gotten it to almost launch. Before it just said launching and crashed before anything really happened, Then I followed this guide https://github.com/sihawido/assettocorsa-linux-setup/ and now when I try to launch it it comes up with message, but I DO have it downloaded?

I'm on Bazzite, and I'm on double AMD and my PC can certainly run the game no issues on Windows.

Does anyone with a bit more brain than me know how to solve this?

submitted by /u/L1NUX_G4M3S
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GGST throws out of matches quite often

Reddit Linux_Gaming - 28. April 2026 - 19:05

So I've got a friend on Mint and myself on Endeavour trying to play GGST on Steam. For some reason, I keep running on random disconnects when playing online matches (I can't play more than 5 minutes without the game bumping the lag up to an stupid amount like shown in the screenshot). I've tried running it through Proton Hotfix, Proton Experimental, Proton 10.0-4, Proton 9.0-4 and GE-Proton10-33. Proton logs do not show anything weird. I don't know how can I debug this or what to do, I do have a clean CachyOS machine and works perfectly fine.

https://preview.redd.it/l8kn3f55myxg1.png?width=1920&format=png&auto=webp&s=20473061a507c475361a5e1f022bc8739b1ba0b9

Proton logs:

https://drive.google.com/file/d/1pGl3s1fBycUCNZD8H9GxyUDLhzWXZ3Kl/view?usp=sharing

inxi -xxACGS System: Host: Pablo-EndeavourOS Kernel: 6.19.9-arch1-1 arch: x86_64 bits: 64 compiler: gcc v: 15.2.1 Desktop: KDE Plasma v: 6.6.3 tk: Qt v: N/A wm: kwin_wayland dm: SDDM Distro: EndeavourOS base: Arch Linux CPU: Info: 6-core model: AMD Ryzen 5 5500 bits: 64 type: MT MCP arch: Zen 3 rev: 0 cache: L1: 384 KiB L2: 3 MiB L3: 16 MiB Speed (MHz): avg: 3025 min/max: 411/4269 boost: enabled cores: 1: 3025 2: 3025 3: 3025 4: 3025 5: 3025 6: 3025 7: 3025 8: 3025 9: 3025 10: 3025 11: 3025 12: 3025 bogomips: 86405 Flags-basic: avx avx2 ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 sse4a ssse3 svm Graphics: Device-1: NVIDIA GA106 [GeForce RTX 3060 Lite Hash Rate] vendor: ZOTAC driver: nvidia v: 590.48.01 arch: Ampere pcie: speed: 8 GT/s lanes: 8 ports: active: DP-1,HDMI-A-1 empty: DP-2,DP-3 bus-ID: 01:00.0 chip-ID: 10de:2504 Display: wayland server: X.org v: 1.21.1.21 with: Xwayland v: 24.1.9 compositor: kwin_wayland driver: X: loaded: nvidia gpu: nv_platform,nvidia,nvidia-nvswitch d-rect: 3840x1080 display-ID: 0 Monitor-1: DP-1 pos: right model: AOC 24G2WG3- res: 1920x1080 hz: 165 dpi: 94 diag: 598mm (23.5") Monitor-2: HDMI-A-1 pos: primary,left model: Philips PHL24E1N1100A res: 1920x1080 hz: 100 dpi: 93 diag: 604mm (23.8") API: EGL v: 1.5 platforms: device: 0 drv: nvidia device: 2 drv: swrast gbm: drv: nvidia surfaceless: drv: nvidia wayland: drv: nvidia x11: drv: nvidia inactive: device-1 API: OpenGL v: 4.6.0 compat-v: 4.5 vendor: nvidia mesa v: 26.0.3-arch1.1 glx-v: 1.4 direct-render: yes renderer: NVIDIA GeForce RTX 3060/PCIe/SSE2 display-ID: :1.0 API: Vulkan v: 1.4.341 surfaces: N/A device: 0 type: discrete-gpu driver: nvidia device-ID: 10de:2504 Info: Tools: api: clinfo, eglinfo, glxinfo, vulkaninfo de: kscreen-console,kscreen-doctor gpu: nvidia-smi wl: wayland-info x11: xdpyinfo, xprop, xrandr Audio: Device-1: NVIDIA GA106 High Definition Audio vendor: ZOTAC driver: snd_hda_intel v: kernel pcie: speed: 8 GT/s lanes: 8 bus-ID: 01:00.1 chip-ID: 10de:228e Device-2: Advanced Micro Devices [AMD/ATI] Renoir/Cezanne HDMI/DP Audio vendor: ASUSTeK driver: snd_hda_intel v: kernel pcie: speed: 8 GT/s lanes: 16 bus-ID: 0c:00.1 chip-ID: 1002:1637 Device-3: Advanced Micro Devices [AMD] Ryzen HD Audio vendor: ASUSTeK driver: snd_hda_intel v: kernel pcie: speed: 8 GT/s lanes: 16 bus-ID: 0c:00.6 chip-ID: 1022:15e3 Device-4: Logitech G733 Gaming Headset driver: hid-generic,snd-usb-audio,usbhid type: USB rev: 2.0 speed: 12 Mb/s lanes: 1 bus-ID: 3-1:2 chip-ID: 046d:0afe API: ALSA v: k6.19.9-arch1-1 status: kernel-api Server-1: sndiod v: N/A status: off Server-2: PipeWire v: 1.6.2 status: active with: 1: pipewire-pulse status: active 2: wireplumber status: active 3: pipewire-alsa type: plugin 4: pw-jack type: plugin submitted by /u/ainsoftaur
[link] [comments]

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