Other News about gaming on Linux
Help with virtual super resolution
Hi, is there any way to enable AMD's VSR (Virtual Super Resolution) on Linux, specifically on Bazzite?
I have a 1080p monitor and I'd like to run it at 1440p. I know a native 1440p monitor would be ideal, but I can't afford one right now. I’ve tested this feature on Windows before and really liked how much sharper the image looked.
Any help or workarounds would be appreciated!
submitted by /u/Acrobatic_Vehicle924[link] [comments]
What driver should I install for my 4070 in arch Linux? Mostly 1080p high settings gaming.
I mainly use hyprland, and I don't want to have artifacting, or any kind of Glitch in my Desktop.
submitted by /u/Own-Cress-1969[link] [comments]
games similar to SDV that runs on a 1060 gtx laptop? (steam)
I frequently use proton for non gaming applications (better than standard wine in most) - Is there a way to use proton without steam?
Title basically.
Where is the binary for proton? How can I run windows apps like bnet through a particular version of proton without having to boot up steam and litter my library with non-steam games that are actually just bog standard programs?
Thanks!
submitted by /u/TheRealSectimus[link] [comments]
NOMM (Linux Mod Manager) - Two months later update
Hey everyone,
It's been nearly two months since my last update (https://www.reddit.com/r/linux\_gaming/comments/1rgg6e1/nomm\_linux\_mod\_manager\_3\_weeks\_later\_update/), and I wanted to share some news on the development of the app - it's going well!
I've just released a new "major" version: 0.8.0
I was finally able to defeat my greatest enemy: 7zip extraction from within a Flatpak :D
But since my last update post (and Youtube video) there's been a lot of stuff added:
- Added 7zip / rar support
- Added new settings options
- Full screen toggle
- Per-game accent colours
- Skip Launcher on startup
- Added mod conflict detection (not management yet)
- Added experimental support for a bunch of games
- Added detection for text files in mods
- Added support for multiple paths so that the user can choose where they want to install their mods when games have multiple paths that should be handled
- Full localisation support
- Added French language support as a test, if you want to add your own language send me a pm on Discord and/or do a PR directly.
- Completely overhauled the way game libraries are detected, meaning it's basically instantaneous now
- Made the UI a bit nicer (notably removed footer on dashboard)
- Added mod count indicators on the dashboard
- Added support for a bunch more games (but nothing crazy - still no Bethesda games)
If you want to check out the app, as usual it's accessible here:
https://github.com/Allexio/nomm
Thank you!
submitted by /u/Allexio-Rigins[link] [comments]
AYUDA NO SE QUE HACER
Hola, ante todo, buenos días, buenas tardes o buenas noches, para quien me pueda ayudar se lo agradecería bastante porque estoy usando bazzite ya que me lo recomendaron para jugar y cambiarme a Linux pero ahora tengo el siguiente problema, en Windows podría subir y bajar el brillo del juego, obviamente cuando estaba en pantalla completa pero ahora no me deja, así ponga en brillo al máximo o al mínimo no pasa nada, simplemente sigue igual, busque con chatgpt y distintas IAs la solución pero nada, así que recurro a sus conocimientos haber si a alguien le pasó algo similar y me pueda ayudar, también tomando en cuenta que estoy usando una laptop Lenovo con una gráfica nvidia GeForce rtx 3050, eso sería todo creo yo y bueno, gracias, espero alguien me pueda ayudar.
submitted by /u/Secure-Play-1409[link] [comments]
Competitive gaming on Linux: Best ways to reduce input latency?
Just built a new PC running Bazzite, running an AMD CPU (9800x3d) and GPU (9070XT). I tried a couple older games in my steam library, and they work beautifully. But I also play Melee using Slippi. I get a constant 60 FPS with no stutters, but the input latency, compared back to back with to Windows, is perceptibly worse. Things I've tried:
- My monitor is at 144hz
- I'm using the Vulkan backend (by switching to the beta Mainline build of Slippi)
- I think I'm using the USB port with the least amount of latency, but I can't be sure - is there a tool to find this? I'm a box player so Dolphin emulator doesn't show my polling rate.
- I don't see any way to enable AMD Anti-Lag since this is a native game
- I rebased to Bazzite testing to see if it was any better; I think it is but it could be placebo.
Is there anything I'm missing? Any way to enable AMD Anti-Lag if it's disabled on an OS level?
I'm not married to Bazzite and intend on switching to Cachy if no one has any suggestions for help. And as a last resort, I will use Windows on my other drive, but I don't want it to come to that!
submitted by /u/quaker_oats_3_arena[link] [comments]
BazziteOS Problem
Gaming on Linux feels so close to perfect (for me). Couple questions
I’m a dude in his mid 30s who has been using Linux on and off in some capacity since the late 90s when I convinced my parents I should put Caldera Linux on our family computer because “it’s better than Windows 95” then spent the next week troubleshooting why “start x” wasn’t starting X, refusing to admit that as a 10 year old I was in way over my head.
That led to a great career as a Linux sysadmin and beyond.
Fast forward to today and I’ve got a Bazzite drive and a CachyOS drive in my desktop so I can try both out and see how it handles my gaming workflow which is more or less Discord + DotA 2 on a GeForce 5070 system.
It’s been mostly fantastic. There are a few catches however.
1: is there a way, without using game scope launch commands, to run a game at a non-native resolution with black bars on the side? I’ve got an ultra wide and for DotA it’s simply too wide. On Windows I play at a more narrow resolution and the picture doesn’t stretch, it just plays with black bars on the side (exclusive full screen) and works great. On Linux it wants to stretch the image to fill the entire display.
I’ve tried using gamescope to play in pillar box (I think?) mode which seems like it wants to work — at the edges of the screen the picture looks good — but overall the game is just completely distorted in both Bazzite and CachyOS. I’ve found I can use gamescope to set a fixed height and width and leave my desktop visible on the edges, but I’d prefer it just be black on each side.
2: after a single DotA game is complete and I queue for another the game gets quite laggy, fps reports fine but there are huge stutters until I relaunch the game. This happens in CachyOS only. So basically I’m stuck reopening the game between matches because it otherwise like clockwork just becomes unplayable.
3: when I queue for a match, and a match is found, it’s a coin toss as to whether the audio cuts out completely requiring a game relaunch to fix it. Discord audio keeps working, but the game is just silent. Reopening always fixes it. The audio only cuts out at that point of the game.
4: the scroll wheel, specifically for scrolling in game menus, doesn’t work in CachyOS but does in Bazzite. Same launch settings, same keybindings, and the scroll wheel works for camera zoom in-game for both it’s just that in the menus it doesn’t on CachyOS only.
5: when I wake up Bazzite from display sleep more often than not I need to do control alt f3 to switch TTYs then go back to TTY2 to get my primary display working again, otherwise it stays black.
Overall I’m pretty blown away by how feature complete and polished these offerings are, and that I can get 200+ fps no problem on high settings **in linux on modern hardware!!** But I’d be lying if I said these random one-off issues weren’t a bit annoying.
I’ve mostly just ignored issues 2-5 because they’re not a huge deal and I can work around them or just relaunch the game, but if anyone has ideas for making the screen not stretch when using non-native resolutions that’d be awesome.
submitted by /u/spyVSspy420-69[link] [comments]
Hardware input lag test: Linux (i3 & Hyprland) vs Windows 11. Experiencing severe jitter on Linux.
I've been playing Deadlock on Linux and always felt the input lag was slightly inconsistent during competitive PvP. Instead of just guessing, I decided to measure the actual End-to-End latency.
I used a 480 fps camera to record physical mouse clicks and measured the frames it took for the character to react on screen using mpv for frame-by-frame analysis. I tested a barebones i3 (X11) setup, a clean Hyprland (Wayland) setup, and Windows 11.
Here are the results translated into milliseconds:
My Observations:
- Windows 11 is incredibly stable (around ~31ms average). The input pacing is like a metronome, making muscle memory highly reliable.
- Linux (both X11 and Wayland) shows slightly higher average latency (~38-41ms), which is acceptable, but the real issue is the jitter (inconsistency). The response time fluctuates wildly between attempts (as seen on the graph).
This jitter makes flicking and tracking in fast-paced PvP really difficult, as the game feels "heavy" or disconnected at random moments.
My Specs:
- GPU: NVIDIA RTX 3070 (Driver: 595.58.03) Reflex is on.
- CPU: Intel i7-11700F
- RAM: 32 GB 3200MHz
- OS: CachyOS
- Proton: proton-cachyos-10.0-20260320-slr-x86_64_v4
- Game: Deadlock
I tried different distributions and Proton versions, but it didn't seem to smooth out the jitter. I really want to stick with Linux full-time, but this specific issue is holding me back in competitive shooters.
submitted by /u/Ok-Sky9219[link] [comments]
Microslop being free riders
Microslop messed up the ARM transition so badly that it almost killed it off entirely. Then Valve came along and released Proton 11, and now gaming on ARM is set to take off perfectly. Because Proton/Wine is open source, Microslop will likely use it to drive up their OS sales on ARM devices. Honestly (I know it’s a bit selfish), Valve should really keep their amazing work exclusive to Linux.
I’m writing this just to see other people’s opinions. I’m not here to criticize the amazing open-source model or Valve, just curious if I’m the only one who feels this way.
submitted by /u/MahmoodMohanad[link] [comments]
Frostrail works with Proton!
I played the Frostrail Playtest with Proton on Linux with some friends on Windows.
Workes perfectly out of the box!
submitted by /u/Liemaeu[link] [comments]
Need help with mouse macros on Mint!
Hey guys, im super new to linux and what im using is mint. I'm starting to get the hang of a few things but my biggest issue is my mouse. I use a razer naga trinity mouse and when i was on windows i used the macros on the side a lot. But now I cant and i have no clue what to do. I've been looking things up but i get more confused by the second. What program should I use? Do I have to write code? Should I buy a whole new mmo mouse? Id really love some help here! I do know razer is awful for linux but im not sure what other mmo mouse would even work with this.
submitted by /u/Ivy_Dragon[link] [comments]
Frame rate limiter with nice frame pacing.
Playing assassin creed blackflag on my laptop but the game randomly drops from 60 fps to 50 and 40 and like this so I want a frame limiter with nice frame pacing so that I could cap the fps at 30. I'm new to linux so please guide me on how to do it if you do comment. Also I'm getting more fps in ac blackflag compared to windows!!! W, also I'm running the game via add non steam games option in the steam launcher so I'd need commandlines for steam. Another question: is using steam commandline better for this stuff or from the original config files?
Thanks
submitted by /u/rexxizk[link] [comments]
I need your ideas
I'm gonna build something guys but don't know what yet. what bother you now to remember first. comment it here I'd make it for you
submitted by /u/Interesting_Candy112[link] [comments]
What games do you play lately
After I have played Widelands for a long time then I would like to get something new so I am wondering what you all are playing curretnly?
submitted by /u/beers110[link] [comments]
How will native x86 Linux games be supported on ARM with Steam
If non native x86 windows games will be supported on ARM with proton 11. What about native Linux x86 games on ARM will they use a separate FEX compatibility thing. or they will use proton 11 but only the FEX part be used when playing native games.
By the way I don't own any arm hardware and don't intend to for the foreseeable future. :)
submitted by /u/utsab6969[link] [comments]
Valve Developer Further Improves Old AMD GPUs: HD 7870 XT Finally Working On Linux
vader 4 pro buttons outside of steam?
hi all , i was wondering if anyone know how to get the vader 4 pro's c/z buttons working outside of steam?
i'm on nobara 43 kde and while the controller works fine as a modern xbox style controller i can't seem to get the c/z and m1-4 buttons to show as working in the system settings. i actually bought the controller about a year ago thinking it'd be perfect for xemu since the c/z buttons are in the same spot as the og xbox S controller's black and white buttons but i've never gotten it to work for it.
the buttons Do work inside of steam and gamepad tester in browser shows them functioning just fine. antimicroX recognizes the m1-4 buttons working , but not the c/z at all.
i've tried adding 60-steam-input.rules off of a github to my udev rules already as well as adding
# Vader 4 Pro
KERNEL=="hidraw*", ATTRS{idVendor}=="04b4", ATTRS{idProduct}=="2412", MODE="0660", TAG+="uaccess"
after cross referencing it to make sure its correct looking at lsusb in the terminal.
and yes its in direct input mode.
TLDR: how do i get the c/z buttons working in things outside of steam? they're not showing as working in kde settings
submitted by /u/Educational_Star_518[link] [comments]
