Other News about gaming on Linux
Anyone has completely broken desktop icons when installing through Lutris? How can I fix this?
Vulkan support: YES
Esync support: YES
Fsync support: YES
Wine installed: YES
Gamescope: NO
Mangohud: NO
Gamemode: YES
Steam: YES
In Flatpak: YES
[System]
OS: GNOME 46 Flatpak runtime
Arch: x86_64
Kernel: 6.18.2-arch2-1
Lutris Version: 0.5.19
Desktop: KDE
Display Server: wayland
[CPU]
Vendor: AuthenticAMD
Model: AMD Ryzen 5 5600X 6-Core Processor
Physical cores: 6
Logical cores: 12
[Memory]
RAM: 15.5 GB
Swap: 8.0 GB
[Graphics]
Vendor: AMD
OpenGL Renderer: AMD Radeon RX 6700 XT (radeonsi, navi22, LLVM 17.0.6, DRM 3.64, 6.18.2-arch2-1)
OpenGL Version: 4.6 (Compatibility Profile) Mesa 25.0.7 (git-742a20f48c)
OpenGL Core: 4.6 (Core Profile) Mesa 25.0.7 (git-742a20f48c)
OpenGL ES: OpenGL ES 3.2 Mesa 25.0.7 (git-742a20f48c)
Vulkan Version: 1.3.261
Vulkan Drivers: AMD Radeon RX 6700 XT (RADV NAVI22) (1.4.305)
submitted by /u/adelBRO[link] [comments]
UE5 games frequently crash with amdgpu
I hope someone can help here: I've got an 5700XT on Ubuntu 25.10 using the 23.0.0-1ubuntu0.25.10.1 xserver-xorg-video-amdgpu. Games I play on Steam using Proton 9.0-4 (but also have tried Hotfix or Experimental). Vulkaninfo reports:
GPU0:
apiVersion = 1.4.318 driverVersion = 25.2.3 vendorID = 0x1002 deviceID = 0x731f deviceType = PHYSICAL\_DEVICE\_TYPE\_DISCRETE\_GPU deviceName = AMD Radeon RX 5700 (RADV NAVI10) driverID = DRIVER\_ID\_MESA\_RADV driverName = radv driverInfo = Mesa 25.2.3-1ubuntu1 conformanceVersion = [1.4.0.0](http://1.4.0.0) deviceUUID = 00000000-0500-0000-0000-000000000000 driverUUID = 414d442d-4d45-5341-2d44-525600000000I'm having the issue that games just crash my system, in particular UE games (e.g., Far Cry Primal or System Shock). Crashes happen predictably after ~3-5 minutes of playing, every time. When I'm lucky it's just the WM that crashes, leaving me with a dmesg similar to this:
[ 652.350682] amdgpu 0000:05:00.0: amdgpu: Dumping IP State
[ 652.352737] amdgpu 0000:05:00.0: amdgpu: Dumping IP State Completed
[ 652.362851] amdgpu 0000:05:00.0: amdgpu: ring gfx_0.0.0 timeout, signaled seq=938987, emitted seq=938989
[ 652.362868] amdgpu 0000:05:00.0: amdgpu: Process information: process GameThread pid 8140 thread vkd3d_queue pid 8341
[ 652.362874] amdgpu 0000:05:00.0: amdgpu: Starting gfx_0.0.0 ring reset
[ 652.539394] amdgpu 0000:05:00.0: amdgpu: Ring gfx_0.0.0 reset failure
[ 652.539409] amdgpu 0000:05:00.0: amdgpu: GPU reset begin!
[ 652.837990] amdgpu 0000:05:00.0: amdgpu: BACO reset
[ 654.234320] DMAR: DRHD: handling fault status reg 2
[ 654.234333] DMAR: [DMA Write NO_PASID] Request device [05:00.0] fault addr 0x4211000 [fault reason 0x05] PTE Write access is not set
[ 654.234341] DMAR: [DMA Write NO_PASID] Request device [05:00.0] fault addr 0x4141000 [fault reason 0x05] PTE Write access is not set
[ 654.234348] DMAR: DRHD: handling fault status reg 200
[ 655.976748] amdgpu 0000:05:00.0: amdgpu: GPU reset succeeded, trying to resume
[ 655.976929] [drm] PCIE GART of 512M enabled (table at 0x0000008000300000).
[ 655.976961] [drm] VRAM is lost due to GPU reset!
[ 655.976964] amdgpu 0000:05:00.0: amdgpu: PSP is resuming...
[ 656.022903] amdgpu 0000:05:00.0: amdgpu: reserve 0x900000 from 0x81fd000000 for PSP TMR
[ 656.064981] amdgpu 0000:05:00.0: amdgpu: RAS: optional ras ta ucode is not available
[ 656.071009] amdgpu 0000:05:00.0: amdgpu: RAP: optional rap ta ucode is not available
[ 656.071016] amdgpu 0000:05:00.0: amdgpu: SECUREDISPLAY: securedisplay ta ucode is not available
[ 656.071025] amdgpu 0000:05:00.0: amdgpu: SMU is resuming...
[ 656.071066] amdgpu 0000:05:00.0: amdgpu: use vbios provided pptable
[ 656.071071] amdgpu 0000:05:00.0: amdgpu: smc_dpm_info table revision(format.content): 4.5
[ 656.074162] amdgpu 0000:05:00.0: amdgpu: SMU is resumed successfully!
[ 656.075442] [drm] kiq ring mec 2 pipe 1 q 0
[ 656.274246] amdgpu 0000:05:00.0: amdgpu: ring gfx_0.0.0 uses VM inv eng 0 on hub 0
[ 656.274261] amdgpu 0000:05:00.0: amdgpu: ring comp_1.0.0 uses VM inv eng 1 on hub 0
[ 656.274267] amdgpu 0000:05:00.0: amdgpu: ring comp_1.1.0 uses VM inv eng 4 on hub 0
[ 656.274272] amdgpu 0000:05:00.0: amdgpu: ring comp_1.2.0 uses VM inv eng 5 on hub 0
[ 656.274277] amdgpu 0000:05:00.0: amdgpu: ring comp_1.3.0 uses VM inv eng 6 on hub 0
[ 656.274281] amdgpu 0000:05:00.0: amdgpu: ring comp_1.0.1 uses VM inv eng 7 on hub 0
[ 656.274284] amdgpu 0000:05:00.0: amdgpu: ring comp_1.1.1 uses VM inv eng 8 on hub 0
[ 656.274286] amdgpu 0000:05:00.0: amdgpu: ring comp_1.2.1 uses VM inv eng 9 on hub 0
[ 656.274289] amdgpu 0000:05:00.0: amdgpu: ring comp_1.3.1 uses VM inv eng 10 on hub 0
[ 656.274292] amdgpu 0000:05:00.0: amdgpu: ring kiq_0.2.1.0 uses VM inv eng 11 on hub 0
[ 656.274295] amdgpu 0000:05:00.0: amdgpu: ring sdma0 uses VM inv eng 12 on hub 0
[ 656.274298] amdgpu 0000:05:00.0: amdgpu: ring sdma1 uses VM inv eng 13 on hub 0
[ 656.274301] amdgpu 0000:05:00.0: amdgpu: ring vcn_dec uses VM inv eng 0 on hub 8
[ 656.274304] amdgpu 0000:05:00.0: amdgpu: ring vcn_enc0 uses VM inv eng 1 on hub 8
[ 656.274307] amdgpu 0000:05:00.0: amdgpu: ring vcn_enc1 uses VM inv eng 4 on hub 8
[ 656.274309] amdgpu 0000:05:00.0: amdgpu: ring jpeg_dec uses VM inv eng 5 on hub 8
[ 656.277366] amdgpu 0000:05:00.0: amdgpu: GPU reset(1) succeeded!
Sometimes, it crashes by becoming entirely unresponsive (an audio sample playing in a loop is a common pattern). Usually, however, the whole system just completely reboots.
It's not a PSU or HW issue: On Windows, all the exact games in my Steam library play perfectly fine.
So it has to be amdgpu/mesa/Vulkan/Linux gaming. Is there anything known to anyone that could point me into the right direction? Thanks!
submitted by /u/grottoe24[link] [comments]
Oversteer Permission Problem
Hi guys,
im new to Linux and am on Pop!_OS
I have a G923 for PS/PC and want to get FF on it.
I installed Oversteer and lg4ff 0.5.0 but when i launch Oversteer i get a prompt telling me that i dont have the required permissions to change my wheels settings. The only option i can click is ok and when i do that i get insto oversteer regularly, my wheel is recognized but i cant setup and change things like FF and compatability mode and things like that.
Can anyone help me?
submitted by /u/Which_Share_3853[link] [comments]
PULS v0.4.0 Released - A Rust-based detailed system monitoring and editing dashboard on TUI
Games crashing and unsure how to troubleshoot.
Hello everyone! I've been having an issue with Valheim and Marvel Rivals crashing randomly. Sometimes it's immediate and sometimes it's after playing Valheim/MR for 2+ hours...
I'm currenlty using Bazzite v43 but the problem persists in CachyOS and just Arch (I distro hopped thinking it could solve the issue but also out of pure interest).
Here are my hardware specs:
- Ryzen 7 9700X 3.8GHz
- Gigabyte B650 GAMING X AM5
- Crucial Pro 32GB DDR5-6000 RAM
- Powercolor Reaper RX 9070XT 16GB
- MSI MAG A850GL PCIE5 850W 80+ Gold
Things I've tried:
- Tried changing the different Proton layer version in Steam and ProtonPlus to Proton-GE Latest, GE-Proton10-27, Proton Experimental, Proton Hotfix, and Proton 10.0-3
- For Marvel Rivals, I've used added this to the arguments: SteamDeck=1 PROTON_LOG=1 %command%. I've also used other arguments found on ProtonDB like game-performance %command%
- I have also added the proton log argument to Valheim. I do have both proton logs, for MR/Valheim, but I'm not sure how to parse through the information effeciently. Just searching up the errors in the logs seems to just dig further into issues that I'm unable to determine if they are relevant
- The only setting in BIOS I have changed was Secure Boot to Disabled and turned on the XMP 1 profile
Thoughts/Other Issues:
- After some research, I've noticed some people are pointing fingers towards their 9070 XT as the issue. But how can I determine if my GPU is the issue? Example reddit post here: https://www.reddit.com/r/linux_gaming/comments/1pmfwyl/my_rx_9070_xt_crashed_my_entire_pc_in_cyberpunk/
- For Marvel Rivals, while loading the shaders whenever you first install the game/clear your shaders cache, the game would crash with an Assertion Failed Error: https://imgur.com/OyzqztE
- Another MR crash image but the Unreal Engine crash window: https://imgur.com/a4oAFYo
- For Valheim, the crash would just be immediate or my whole PC would crash and I would have to hard resest using the power button. Last time this happened, I just had a green screen and was unable to do anything with my mouse/keyboard
Before I built this PC, I was messing with Arch Linux on my old PC for 1-2 months out of pure interest. I used ML4W dot files and simply just used a youtube tutorial. This old PC built using a NVIDIA 2060 GPU/Ryzen 7 1700 CPU and I still played both Valheim and MR without issue. After building my new PC and reinstalling Arch w/ ML4W dotfiles is where I started encountering this issue. I wouldn't say I'm a complete noob at linux, but I definitely don't know enough. BUT I'm extremely open to learning.. I just may have taken a bigger bite than I can chew...
TLDR: I have no idea what I'm doing or how to approach this issue even after some research... Can someone help point me in the right direction?
submitted by /u/MerakiMango[link] [comments]
lsfg-vk runs, but framerate remains unchanged
I recently got Lossless Scaling since it was on sale for the steam winter sale, and I saw that lsfg-vk is out so you can run it on Linux now. I went with the stable 1.0 version and was able to get it working on The Finals. I had to use launcher options though, it just wouldn't do anything if I tried only selecting the process from the configuration GUI. Made sure it was pointed to the correct location for Lossless.dll as well. In game, I would limit my FPS to 60, so on 2X mode it should be rendering at 120, but mangohud, the steam fps performance overlay, and also the feel of the game were all still at 60fps. I could tell it was running though because especially on performance mode on lsfg-vk, I could see ghosting on the crosshair that isn't present when it's disabled. I also tried running it with other games, but just can't get it to actually increase my framerate. Tried with the pre-release 2.0 version as well and couldn't get that to even find the game process at all. Anyone have ideas what's going on, or what I am doing wrong?
submitted by /u/swagmessiah00[link] [comments]
How can I run performance benchmarks under Game Mode?
Hi, sorry if I'm making some mistake in this question, I've been looking everywhere and I can't find an accurate answer.
I have MangoHUD configured, and have successfully run benchmarks with csv outputs in desktop mode. However, when I switch to game mode, I can't get it to run. I only get Steam's performance overlay which, as far as I understand, uses MangoHUD under the hood but configured differently. So I need to either get the "normal" MangoHUD to load correctly under game mode, or find some way to get Steam's implementation to log the stats I want into a csv. How do I do this?
submitted by /u/KTVX94[link] [comments]
Estou com problema com o Proton
quero descobrir o porque quando eu abro a steam e inicializo qualquer jogo nao aparece nada ou aparece uma tela preta preciso de ajuda estou na versao mais recente do lixux mint
submitted by /u/Careless-Try1405[link] [comments]
KDE Plasma 6.8 Will Go Wayland-Exclusive In Dropping X11 Session Support. I hope that it is enough time to remove the remaining problems such as the problems with NVIDIA
Modding final fantasy 12
I'm trying to download a translation for Final Fantasy XII, but the installer won't run on Linux and I can't find a portable version. Is there anything I can do?I'm trying to download a translation for Final Fantasy XII, but the installer won't run on Linux and I can't find a portable version. Is there anything I can do?
submitted by /u/Calm_Task_1153[link] [comments]
Need help lowering resolution of a game
Hi everyone, new linux user here and I installed mint a couple of days ago. I have some free games on epic games launcher so I have decided to install heroic launcher to run them. The problem is that I have a potato laptop with integrated graphics, so when I try running the game "wolfenstein new order", I get about 30 fps which is barely playable. The lowest possible resolution through in-game settings is 1280p. Now I have tried a few settings like installing gamescope but I wasn't successful. Heroic says they can't find a compatible version of gamescope on my system. I also tried "emulate a virtual desktop" through wine config setting which does run the game in the resolution I set it to and it's buttery smooth, but the problem is that it opens in a small window and I cannot make it fullscreen. My screen's native res is 1920x1080p.
Help would be much appreciated and please keep in mind I know little to nothing about linux so I need a simple explanation. I don't even know what flatpaks are to be honest
submitted by /u/captain_poophead[link] [comments]
I've build a Steam Machine that runs on PS5 hardware
Link to the build video: https://youtu.be/x_8qHucPnIo?si=80mdG3YbWEoVkLZE
I have used the AMD BC-250, it's basically a PS5 board with 2 fewer cores and 12 CUs (essentially, it has 70% of the power of a PS5), and installing SteamOS on it via Bazzite works like a charm, all for less than €250 including the controller (I 3D printed the case, it's a custom design).
The video also includes some benchmarks :)
submitted by /u/LordOmbro[link] [comments]
CtrlAssist v0.3.0: Controller Assist for gaming on Linux
Announcing the release of CtrlAssist v0.3.0, which introduces significant new features and usability improvements. CtrlAssist brings "controller assist" functionality to Linux gaming by allowing multiple physical controllers to operate as a single virtual input device. This enables collaborative play and customizable gamepad setups, making it easier for players of all ages and abilities to enjoy games together.
Major Features System Tray InterfaceThis release introduces a graphical system tray application that provides desktop integration for managing controller multiplexing. Users can now:
- Configure primary and assist controller assignments via dropdown menus
- Start and stop the mux without using the command line
- Adjust settings through a context menu interface
- Receive desktop notifications for status changes
- Persist configuration across sessions
The tray interface supports live reconfiguration of device-invariant settings (mux mode and rumble target) while the mux is running.
Multiple Hiding StrategiesController hiding now supports three distinct strategies:
- None: No hiding, manual configuration required
- Steam: Automatically manages Steam's controller blacklist via config.vdf modification
- System: Restricts device permissions system-wide (requires root access)
The Steam hiding strategy enables proper functionality in sandboxed environments without requiring elevated privileges, addressing a key limitation for Flatpak users.
Live Runtime UpdatesThe mux runtime now supports dynamic reconfiguration without restart for:
- Mux mode changes (Priority, Average, Toggle)
- Rumble target adjustments (Primary, Assist, Both, None)
This functionality is available through both the system tray and programmatic (D-BUS) interfaces, allowing users to adapt behavior during gameplay sessions.
Flatpak DistributionCtrlAssist is now packaged as a Flatpak application with:
- Automated GitHub Actions workflow for release builds
- Desktop entry and metainfo for application catalogs
- Proper sandbox permissions for device access
- Support for Steam configuration modifications within the sandbox
Flatpak bundles are automatically built and attached to GitHub releases.
Additional Improvements- Configuration persistence to $XDG_CONFIG_HOME/ctrlassist/config.toml
- Controller selection by name with best-effort matching across sessions
- Enhanced documentation with installation instructions for both Cargo and Flatpak
- New pixel art banner and application icon (via Aseprite)
- Improved force feedback device recovery after disconnection
- Better error handling and user feedback throughout the application
CtrlAssist v0.3.0 can be installed via:
- Cargo: cargo install ctrlassist --force
- Flatpak: Download the bundle from the releases page and install with flatpak install
Full installation instructions are available in the README.
Breaking ChangesThe --hide flag now requires an enum value (none, steam, system) instead of being a boolean flag. Users upgrading from v0.2.x should update their scripts accordingly:
- Previous: ctrlassist mux --hide
- Current: ctrlassist mux --hide system
[link] [comments]
Football Life/PES 2021 Linux Resolution Selector by Razor_AMG
Hi everyone,
For Linux players, here is the new version of the resolution selector for Football Life/PES 2021,
As you must know, if you play on linux (SteamOS, Bazzite, ChimeraOS or other...), it is impossible to change the game’s resolution, the settings.exe does not save the changes after closing the tool.
To solve this problem, I created settings.dat files for each resolution from Windows directly, all you have to do is replace the settings.dat file in your/KONAMI folder, I added all the most used resolutions in windowed and full screen mode, they all use 60FPS for gameplay and Replay, and Xinput for the controller (mandatory for Steam).
Resolution available in Windowed mode:
- 720p
- 800p
- 900p
- 1080p
- 1440p
Resolution available in Full Screen mode:
- 768p
- 1080p
- 1440p
- 2160p
It works for Football Life and PES 2021, I did not try for eFootball from the Steam Store but I think they kept the same file, please share it and let me know if it also works for eFootball.
Enjoy!
submitted by /u/Razor_AMG[link] [comments]
Is there a way to get the native version team Fortress Classic (not team fortress 2 classic, the original) for free?
so I found out that tfc had a native linux version. But I have some struggles finding the native linux version in google
submitted by /u/Patient_Ad_9461[link] [comments]
Problem with optiscaler
I'm trying to play Ghost of Tsushima on Bazzite using OptiScaler. Everything seems fine, but when I launch the game, I get this screen saying it can't detect my GPU. If I accept it, everything works, and I get better results than with the FSR3 that comes with the game. I'm using a Radeon 780M. Does anyone know how to fix this? It's annoying having to change the controller settings every time I launch the game.
submitted by /u/Fer_N64[link] [comments]
Worth it to switch to linux?
Hi everyone, I have been out of gaming for a few years, and few days ago built a new gaming pc. I installed win 11, and ran into this subreddit. So now I wonder would there be a big performance increase on my ryzen 5 9600x and 9070xt if I switch to linux?
submitted by /u/bulk4ever[link] [comments]
Screenshots through Steam are a bit bugged
While playing Insurgency Sandstorm on Fedora 42 taking screenshots with F12 seems a bit bugged. Any Idea how to solve that?
Insurgency Sandstorm with the Lauchoptions:
gamemoderun gamescope --output-height 2160 --fullscreen --force-grab-cursor --adaptive-sync -- %command%
OS: Fedora Linux 42 (Workstation Edition) x86_64
Kernel: Linux 6.17.13-200.fc42.x86_64
DE: GNOME 48.7
WM: Mutter (Wayland)
CPU: AMD Ryzen 9 5900X (24) @ 4.95 GHz
GPU: AMD Radeon RX 7900 XTX [Discrete]
Display (M28U): 3840x2160 @ 144 Hz (as 2560x1440)
submitted by /u/MikeAlphaX-Ray[link] [comments]
