Other News about gaming on Linux
Made an open source app to "tame" my Steam library and would like to share it with you
I have over 3k Steam entries (~2.5k real games). First I opened the Storepage of every single new Game, read the Tags, added every Tag (most of the time I tried to choose the first 10 Tags) to the Game to Categorize it. ~10 times "Add to..." per game. Fun isn't it?
Then I found Depressurizer which was the only tool that made this bearable - but it's Windows-only!
Sadly I didn't manage to run it on Linux. Tried it under different Wine and Bottles setups, nope not for me! (Maybe I'm just to stupid to get it up and running?)
Three months ago I finally quitted Windows and forced myself to use Linux as daily driver!
Glad I did it.
And I told myself: Before I start Windows just to sort my game library, let's start to make one for the Linux Community! Directly on Linux, for Linux!
So I built SteamLibraryManager with PyCharm from scratch on CachyOS.
My App is available as AppImage, AUR, .deb, .rpm, tar.gz:
yay -S steam-library-manager
GitHub: github.com/Switch-Bros/SteamLibraryManager
**What it does (just the highlights - check the GitHub README for the full feature list):**
- **Smart Collections with full Boolean logic** (AND/OR/NOT + nested groups) - Steam's dynamic collections have been AND-only since 2018. So I had the Idea with my own "Dynamic Collections" called "Smart Collections".
- **Auto-categorize by 17 rule types:** Tags, Genres, ProtonDB rating, Steam Deck status, HowLongToBeat, Achievements, PEGI (Age Ratings), and more
- **Import all your non-Steam games:** Epic, GOG, Amazon, Lutris, Bottles, itch.io, Flatpak, even ROMs with 16 emulator definitions
- **Metadata that survives Steam updates** - we overlay your edits on top of Steam's data so they don't get wiped
- **Built-in auto-updates** for AppImage users - downloads in background, atomic replace with rollback if something goes wrong.
**Steam Deck:** Responsive UI that adapts to 1280x800. AppImage works in Desktop Mode, survives SteamOS updates. No pacman hacks needed. Tested on both LCD and OLED.
It's my first App, please be patient with me 🙃
I just want to give something back instead of using it just for my own.
[link] [comments]
Missing steam files
Ive tried uninstalling and then reinstalling it but that doesn't work. Somehow it doesn't recognize that its supposed to download anything, my other games work fine though, anyone know a fix?
submitted by /u/MaterialYogurt208[link] [comments]
Opening a new window of Steam is ever so slightly delayed on Linux.
This isn't a major problem but it concerns me that nobody ever really talks about it or found a solution/cause.
When you open Steam and then close the window (but it's still running in the background), and then open it again, it takes like 1-2 seconds to display the window opening.
On Windows, this action is near-instant with the IDENTICAL system/storage drive.
I have noticed this slight delay opening Steam on Mint (Cinnamon), Fedora (KDE), and CachyOS (KDE). ALL of my friends running any distro of Linux has screen shared the exact "problem" I have been dealing with for months. I know this has been an issue since at least summer 2025 as I found a random post in an EndeavourOS forum post stating around that time (cannot find the post again atm).
The issue occurs on the standard Steam install (Pacman, RPMFusion, and DEB). Unsure about Flatpak as I prefer not to use that especially when the Steam Flatpak is not managed by Valve.
So my question is... does anyone know why this occurs? Again, not a huge deal, I can wait a single second or two... but it does make my PC *feel* slightly sluggish and can be a bit annoying when opening and closing Steam often throughout the day. No other program that I can tell behaves like this. I would include footage comparing but my Windows is long gone and I don't really have a good way to capture it anonymously. But if you open Steam you will notice it takes a second or two after clicking the icon before the window appears.
submitted by /u/sleepytechnology[link] [comments]
Quick testing of vkd3d-proton descriptor heap branch using Nvidia 595 drivers
What I have:
RTX 5080, CachyOS, drivers 595.45.04 (stable version released today), Proton Experimental bleeding edge branch, 2026-03-13-something.
vulkaninfo shows that descriptor heap is available of course
vkd3d-proton repo cloned using branch descriptor-heap-test, built using package-release.sh that comes with the repo
Copy-pasting d3d12.dll and d3d12core.dll into the Cyberpunk 2077 /bin folder to test vkd3d-proton changes.
Running Cyberpunk 2077:
RT Ultra preset, DLSS Quality.
Before using descriptor-heap from vkd3d-proton: 88.31, 88.58, 87.93 fps.
After adding d3d12 dlls: 91.13, 91.70, 91.26
It's not yet stable but already I can run Cyberpunk and get a small perf boost which is good news imo
submitted by /u/grumd[link] [comments]
Made an open source app to "tame" my Steam library and would like to share it with you all.
Language, Smart Collection, Cover and Age Rating
I have over 3k Steam entries (~2.5k real games). First I opened the Storepage of every single new Game, read the Tags, added every Tag (most of the time I tried to choose the first 10 Tags) to the Game to Categorize it. ~10 times "Add to..." per game. Fun isn't it?
Then I found Depressurizer which was the only tool that made this bearable - but it's Windows-only!
Sadly I didn't manage to run it on Linux. Tried it under different Wine and Bottles setups, nope not for me! (Maybe I'm just to stupid to get it up and running?)
Three months ago I finally quitted Windows and forced myself to use Linux as daily driver!
Glad I did it.
And I told myself: Before I start Windows just to sort my game library, let's start to make one for the Linux Community! Directly on Linux, for Linux!
So I built SteamLibraryManager with PyCharm from scratch on CachyOS.
My App is available as AppImage, AUR, .deb, .rpm, tar.gz:
yay -S steam-library-manager
GitHub: github.com/Switch-Bros/SteamLibraryManager
**What it does (just the highlights - check the GitHub README for the full feature list):**
- **Smart Collections with full Boolean logic** (AND/OR/NOT + nested groups) - Steam's dynamic collections have been AND-only since 2018. So I had the Idea with my own "Dynamic Collections" called "Smart Collections".
- **Auto-categorize by 17 rule types:** Tags, Genres, ProtonDB rating, Steam Deck status, HowLongToBeat, Achievements, PEGI (Age Ratings), and more
- **Import all your non-Steam games:** Epic, GOG, Amazon, Lutris, Bottles, itch.io, Flatpak, even ROMs with 16 emulator definitions
- **Metadata that survives Steam updates** - we overlay your edits on top of Steam's data so they don't get wiped
- **Built-in auto-updates** for AppImage users - downloads in background, atomic replace with rollback if something goes wrong.
**Steam Deck:** Responsive UI that adapts to 1280x800. AppImage works in Desktop Mode, survives SteamOS updates. No pacman hacks needed. Tested on both LCD and OLED.
It's my first App, please be patient with me 🙃
I just want to give something back instead of using it just for my own.
[link] [comments]
OpenTTD - Classic transport game and opensource success story, will soon only be available via paid purchase, on Steam and GOG, as the original Transport Tycoon Deluxe gets a new release 12th March 2026. Will remain free outside of stores.
WIRED Gamers AI Nightmares are Coming True | A Commentary - We Are Not Wrong, Just Early
Here I comment on my favorite parts of the WIRED article and argue that the future is pure no-slop games and indie gaming, in favor of the gamer as the common man who holds all of the power. I hope you enjoy. We're a small linux-oriented gamedev community. Thanks.
submitted by /u/adam-schaefers[link] [comments]
Nueva ley de California para todos los sistemas operativos
Hello everyone. From what I've read on this topic, the problem is that having to implement the if clause would be extremely invasive regarding privacy. If they want to know what we download, what we watch, what games we play, etc., they would just filter by ID and know everything. Privacy would be gone. They'd even know what we watch; they'd know what matches we like. They'd have complete control. Because, as I said before, it would be filtering by ID, and that's it. It's important to clarify that this applies to all types of Linux. If this isn't enforced, the distribution companies will be forced to pay a fine for each person. It will amount to a fortune. The companies won't want to do that and will have to give in
submitted by /u/Alternative-Pay-68[link] [comments]
A good alternative for lutris
Since claude ai is used by the dev for lutris code to make his progress "faster" should I move to another game launcher?
submitted by /u/Verdixel[link] [comments]
anti-cheat solution?
I'm sure a lot of people would switch away from microsoft if all the games could run on Linux.
If the issue is that linux has an open-source kernel and that a closed signed kernel is needed, why not just have linux load up a special signed kernel just for when you're playing a specific game that needs anti-cheat? Then after you close the game you revert to whatever regular kernel you use
submitted by /u/danyuri86[link] [comments]
We need a tool to auto apply proton db recommendation on a game
Hey everyone, i think we need a tool that auto apply recommended parameters or proton version that makes a game work on linux.
This is the only hussle we have to do when gaming in linux.
Does a tool like this already exist?
submitted by /u/Exotic_Accident3101[link] [comments]
How can I play Halo CE on my Switch with Linux?
Hi, I recently installed Linux on my Switch and I'm still pretty new to using it, so when I wanted to install my favorite game I ran into a compatibility problem. I did some research and since it's a 32-bit game I need to install Box86, but I can't find it in my apps' scripts and I don't know what to do next. So I was wondering if anyone could help me with this, thanks.
submitted by /u/Western-Motor368[link] [comments]
I need Help with port Proton !!
So I am trying to install .NET 10 to run a game but PP wont let me install it through Winetrick/prefix manager. When i Check the box of dotnetdesktop10 and hit install, a window appears for a milisecond and takes me back to prefix manager and doesn't actually install .NET 10.
submitted by /u/WhOtheFuckitIs[link] [comments]
8BitDo Ultimate 2 Wireless won't detect in-game inputs
I tried playing 2 games that had native controller support and worked perfectly on windows (DownSouth and Cult of The Lamb), but on Zorin OS it just doesn't detect the inputs. Steam itself does detect the inputs, as I'm able to open the Steam menu and navigate through the Steam Input section.
submitted by /u/Late_Dependent_8345[link] [comments]
Java crashing on Minecraft Zorin OS 18
Im trying out Zorin since I wanna leave windows and my wife also has to use the PC. Every time it crashes after a little bit with a crash log saying
"Java runtime error... Problematic frame (various numbers and letters)"
I've tried every version of java I can get, multiple different launchers, and switched up the kernals a few times, no luck.
submitted by /u/Equivalent_Try5640[link] [comments]
C++ redistributable issues
I'm using protontricks to get a Fallout 4 mod called WARS running, I managed to get the magazines to drop but they all end up empty. Any help?
submitted by /u/arteg489[link] [comments]
