Other News about gaming on Linux

so this line in gta 4 happning in fedora LINUX

Reddit Linux_Gaming - 21. April 2026 - 08:00

so this line is showing up in gta 4 i tried proton ge and experimental it gta works with both windows dualboot and windows vm in my linux anyone know how to fix it i have i3 10th gen 8gig ram i run it in medium settings in windows it works flawlessly and in linux it also runs like shit

submitted by /u/svobodov-
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Any idea what might be causing Minecraft to freeze/crash every now and then?

Reddit Linux_Gaming - 21. April 2026 - 07:49

Occasionally while playing the game freezes up entirely, sometimes it'll leave graphical bugs as seen in the first two screenshots. I've also had issues with it freezing occasionally but 99/100 times it lasts for like a second.

Minecraft 26.1.2, but it has happened with prior versions as well. The minecraft launcher is installed via yay, and I'm running legacy nvidia graphics drivers (580xx) because I've got a GTX 1080.

I run Hyprland/Sway.

Specs in 3rd image

submitted by /u/KomisktEfterbliven
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Need help getting RE9 to run on my system (linux mint)

Reddit Linux_Gaming - 21. April 2026 - 06:47

Hello everyone.

After finally saving up enough money/free time to get resident evil 9, lo and behold my system decided that working was overrated. Though Ive had frequent crashes among various points of the gameplay (including startup) one certain wall seems to be a scene early on in which Grace is running with her mother in a building that the power went out in (right as an old man comes into frame) I need advice on what I can try/how I can fix it because I would like to play my vidya game.

Ive tried: (none of these worked)

Verifying file integrity

Running the game only

Restarting my pc

Uninstalling and reinstalling the game

Turning off raytracing and frame generation

Turning the graphics to the lowest settings

Using proton drivers 10, 9, experimental, and hotfix

Startup commanding the game to ignore wine

Running the game from the exe

Running the game windowed

Having someone else boot up the game

And a bunch more stuff I cant remember

Any ideas whatsoever would be greatly appreciated.

I use an RTX 5070, and my current nvidia driver is 580

submitted by /u/MayaTheMartian514
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Odd Mounting Issues after reinstallation.

Reddit Linux_Gaming - 21. April 2026 - 06:16

So, I wanted to do a fresh install of all my systems to more or less celebrate the launch of Linux 7.0 on CachyOS. The re-installation was fast and simple. No new issues and performance was actually a bit faster overall
The issue starts to be annoying with Steam.

Now, I review the wiki and adjusted all my fstab values to make sure it matched my previous state (not 1:1, mind you, but 'effectively' the same), so my game and media drives both auto-mount properly. Attempt to load up my drives on steam... "Folder unexecutable". Well, that's fine, it's steam games and I have most of them cloud save or server-side saves, nothing a short reinstall can't fix. So I unmount and remount my drives, attempt to set the back up, emptied my steam folder for good measure- "Folder unexecutable". Sod it. Open up fstab AND KDE Partition Manager, okay, run an check on the drive with KPM, checks drive. Good to go. fstabs setting mirror KPM's setting, Golden. Steam now sees drive. Yippie!

I restart my computer, just to make sure everything is working. The drive is still there, games appear, but I can't launch any that aren't on the b/root drive, i.e my game drive. But the drive is mounted. I can look at, interact and move files. I unmount, check and remount the drive in KPM... I can play game again. WHAT?

My question is what is going on? How is a mounted unlocked secondary drive not running games without needing a ritual to reset the machine-spirit.

Distro: CachyOS (Linux 7.0.0.1)
DE: KDE Plasma 6.6.4

submitted by /u/Flightkeeper
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RE Engine games (Pragmata, RE9) hard freeze sometimes in open areas

Reddit Linux_Gaming - 21. April 2026 - 06:03

This usually happens after I've played for an hour or two, but I've seen it happen in Pragmata after about twenty minutes of play. So far, it's happened to me in Leon's Raccoon City section (when you need to assemble the explosive) in RE9, and the two open areas I've gone through in Pragmata so far. (New York and the Lunar surface.) Indoors however, both games run like a dream.

RE Engine's known for having pretty bad performance problems in open worlds, (Monster Hunter Wilds, Dragon's Dogma 2, Dead Rising Deluxe Remaster) but I haven't heard about them causing freezes. Is this a known issue, or something weird with my setup? I've also been having similar freezing issues with Death Stranding 2, which might be related.

I thought it might be due to faulty hardware, but I've played Pragmata on all three of my SSDs, and it didn't seem to change anything.

inxi output is below, if you need anything else let me know.

System: Host: cachyos-x8664 Kernel: 6.19.11-1-cachyos arch: x86_64 bits: 64 compiler: clang v: 22.1.2 Desktop: KDE Plasma v: 6.6.4 tk: Qt v: N/A wm: kwin_wayland dm: 1: LightDM note: stopped 2: SDDM Distro: CachyOS base: Arch Linux CPU: Info: 8-core model: AMD Ryzen 7 9800X3D bits: 64 type: MCP arch: Zen 5 rev: 0 cache: L1: 640 KiB L2: 8 MiB L3: 96 MiB Speed (MHz): avg: 4152 min/max: 603/5272 boost: enabled cores: 1: 4152 2: 4152 3: 4152 4: 4152 5: 4152 6: 4152 7: 4152 8: 4152 bogomips: 75054 Flags-basic: avx avx2 ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 sse4a ssse3 svm Graphics: Device-1: Advanced Micro Devices [AMD/ATI] Navi 44 [Radeon RX 9060 XT] vendor: Sapphire driver: amdgpu v: kernel arch: RDNA-4 pcie: speed: 32 GT/s lanes: 16 ports: active: DP-1,HDMI-A-2 empty: HDMI-A-1,Writeback-1 bus-ID: 03:00.0 chip-ID: 1002:7590 Device-2: Advanced Micro Devices [AMD/ATI] Granite Ridge [Radeon Graphics] vendor: ASRock driver: amdgpu v: kernel arch: RDNA-2 pcie: speed: 16 GT/s lanes: 16 ports: active: none empty: DP-2, DP-3, DP-4, HDMI-A-3, Writeback-2 bus-ID: 0f:00.0 chip-ID: 1002:13c0 temp: 43.0 C Display: wayland server: X.org v: 1.21.1.21 with: Xwayland v: 24.1.9 compositor: kwin_wayland driver: X: loaded: amdgpu unloaded: modesetting alternate: fbdev,vesa dri: radeonsi gpu: amdgpu d-rect: 5120x2880 display-ID: 0 Monitor-1: DP-1 pos: bottom-l model: Acer EI272UR res: 2560x1440 hz: 144 dpi: 109 diag: 685mm (27") Monitor-2: HDMI-A-2 pos: top-right model: Viewteck FI24D res: 2560x1440 hz: 60 dpi: 123 diag: 604mm (23.8") API: EGL v: 1.5 platforms: device: 0 drv: radeonsi device: 1 drv: radeonsi device: 2 drv: swrast gbm: drv: radeonsi surfaceless: drv: radeonsi wayland: drv: radeonsi x11: drv: radeonsi API: OpenGL v: 4.6 compat-v: 4.5 vendor: amd mesa v: 26.0.4-arch2.2 glx-v: 1.4 direct-render: yes renderer: AMD Radeon RX 9060 XT (radeonsi gfx1200 ACO DRM 3.64 6.19.11-1-cachyos) device-ID: 1002:7590 display-ID: :0.0 API: Vulkan v: 1.4.341 surfaces: N/A device: 0 type: discrete-gpu driver: mesa radv device-ID: 1002:7590 device: 1 type: integrated-gpu driver: mesa radv device-ID: 1002:13c0 Info: Tools: api: clinfo, eglinfo, glxinfo, vulkaninfo de: kscreen-console, kscreen-doctor, xfce4-display-settings wl: wayland-info x11: xdpyinfo, xprop, xrandr Audio: Device-1: Advanced Micro Devices [AMD/ATI] Navi 48 HDMI/DP Audio driver: snd_hda_intel v: kernel pcie: speed: 32 GT/s lanes: 16 bus-ID: 03:00.1 chip-ID: 1002:ab40 Device-2: Advanced Micro Devices [AMD/ATI] Radeon High Definition Audio driver: snd_hda_intel v: kernel pcie: speed: 16 GT/s lanes: 16 bus-ID: 0f:00.1 chip-ID: 1002:1640 Device-3: Advanced Micro Devices [AMD] Ryzen HD Audio vendor: ASRock driver: snd_hda_intel v: kernel pcie: speed: 16 GT/s lanes: 16 bus-ID: 0f:00.6 chip-ID: 1022:15e3 API: ALSA v: k6.19.11-1-cachyos status: kernel-api Server-1: sndiod v: N/A status: off Server-2: JACK v: 1.9.22 status: off Server-3: PipeWire v: 1.6.2 status: active with: 1: pipewire-pulse status: active 2: wireplumber status: active 3: pipewire-alsa type: plugin submitted by /u/A_Sentient_JDAM
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Issue with Steam games freezing

Reddit Linux_Gaming - 21. April 2026 - 02:14

Hi all, I am a first-time Linux user and have recently upgraded to a nicer gaming laptop, however, I keep running into issues with games freezing. It occurs when I try to alt-tab, or start a discord livestream, but occasionally they will also freeze randomly. I have noticed it on several games but it seems to happen the most on Satisfactory and Risk of Rain 2 (both supposed to be Platinum on ProtonDB! Seems like nobody is having issues but me)

With the Alt-Tab issue specifically I have noticed that when a game freezes, it will unfreeze in the background when I switch to a different window, but then freeze again when I switch back to the game window. I can sometimes Alt-Tab freely when playing a game in windowed mode, but it usually still freezes if I am in a different app for too long.

It does also seem to be a Steam-specific issue, I run Minecraft Java out of Prism Client and have had absolutely no issues with it at all.

Any help is appreciated! I have spent a lot of money on this computer, and I don't want it to go to waste! (Also I am a total Linux noob so any really technical advice/questions are likely to go over my head.)

Specifications:

  • Distro: Zorin OS 18.1 x86_64
  • Laptop model: Legion Pro 7 16IAX10H
  • CPU: Intel Core Ultra 9 275HX × 24
  • GPU: NVIDIA GeForce RTX 5090 Laptop GPU
  • Driver version: 580.126.09
  • RAM: 32 GiB
  • I am not using any external monitors, just the one attached to my laptop.

What I've tried so far:

  • Confirmed I'm using proprietary drivers: Zorin gives you the option to select proprietary Nvidia drivers, or use alternative/open source drivers. I have confirmed I am using the "recommended" proprietary Nvidia driver.
  • Installing the .deb version of Steam instead of the Flatpak version. Made the Steam app itself a bit less glitchy, but did not solve any issues with games.
  • Using windowed versions of games instead of fullscreen. Fixes the alt-tab issue in some games, but doesn't solve game freezes.
  • Launch options. After searching some tech support websites for similar issues, I have tried DXVK_FILTER_DEVICE_NAME="5090", gamemoderun %command%, and -vulkan and none have solved the issues.
  • Various versions of Proton. Have tried Experimental, 10.0, and 9.0, changing it did not solve issues.
  • Enabled GPU-accelerated rendering in Steam settings. I don't know if this has anything to do with my issue, but it did not fix it either way.

What I haven't tried, but may be the issue and I'm just missing something:

  • When I installed Steam from the .deb it said I was missing "32-bit drivers" and I have not been able to figure out what to do about it. I am not sure if this is the issue as (from cursory googling) it seems like Steam would not be launching at all if that was causing problems.
  • The Nvidia website seems to recommend the Linux x64 (AMD64/EM64T) Display Driver 595.58.03 instead of the 580.126.09 driver I am using (source). I do not know enough about GPUs to figure out if this is a potential solution.
  • I saw one forum post saying that disabling "Force Composition Pipeline" on Nvidia X Server Settings might fix it, but I do not have such an option in my settings.
submitted by /u/enceladus_spacecat
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CachyOS how to automount secondary drive?

Reddit Linux_Gaming - 21. April 2026 - 01:31

Every time boot up i need to manually mount the second drive (M.2 SSD), What comands I need to set it mounted automatically at bootup?

submitted by /u/rc_k
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Mesh Wifi Throttling Linux Install Only

Reddit Linux_Gaming - 21. April 2026 - 00:39

Hey all, I've been banging my head against a wall trying to figure this out, so maybe someone here has dealt with a similar issue.

TL;DR: Deco Mesh Wifi system is testing at 8-12mbps speeds only on my fedora installation. Switching to my windows install (dual boot) yields 200-300mbps, as does my phone in the same location. When using the modem/router on its own, fedora sees the same 200-300mbps. I'm lost

Hardware: -Desktop PC running Fedora (cachyos kernel), wifi card integrated in the motherboard (asrock B650) -Deco S4 Mesh Wifi system -ISP provided modem/router (in Bridge mode to avoid signal interference)

Troubleshooting steps tried: -Other devices tested without issue. Phone, windows install on same device, and fedora connected by Ethernet cable to the mesh all yield the expected 200-400mbps. Using the modem/router on its own (without bridge mode) with the fedora install also works as expected -QoS settings adjusted at the mesh to give high priority to the PC -DNS settings adjusted per instructions from Deco support -Factory resetting both modem and mesh router

Some interesting observations: -The Deco defaults to seeing the fedora install as an IoT device. Changed the classification of the PC in Deco app, no changes -Warning on the Deco app about the device using a "private (randomized) MAC address". Adjusted in fedora wifi settings, warning goes away but no change in speeds

Any advice would be helpful, apologies in advance if I broke any rules or if this isn't the right place. Thanks!

submitted by /u/DolphinSafeGrease
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Wicked Seed

Reddit Linux_Gaming - 21. April 2026 - 00:33

I tried to play the demo and reached the first battle, but before that my GPU reached 100% for no clear reason.

My specs:
Operating System: Kubuntu 25.10

KDE Plasma Version: 6.4.5

KDE Frameworks Version: 6.17.0

Qt Version: 6.9.2

Kernel Version: 6.17.0-20-generic (64-bit)

Graphics Platform: Wayland

Processors: 6 × AMD Ryzen 5 3500X 6-Core Processor

Memory: 16 GiB of RAM (15.5 GiB usable)

Graphics Processor: AMD Radeon RX 580 2048SP

I am running with Proton GE 10-28

Proton DB gives it platinum: https://www.protondb.com/app/2767530

Any suggestion?

submitted by /u/draxdeveloper
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CS2 Audio Randomly Cuts Out - Ubunbtu 24.04.4 LTS

Reddit Linux_Gaming - 20. April 2026 - 23:49

As the title says.

When I load up CS2, the audio will work fine. But for some reason, it will randomly cut out after roughly 5 mins (sometimes it doesn't even work when I first load up the game) and not come back. Can't seem to work out why.

I have tried messing with audio settings in game and selecting any and all output devices. I have tried verifying files and I've even deleted and reinstalled. (I think Ubuntu uses pipewire so) I've tried the below commands:

  1. -sdlaudiodriver pipewire

  2. sdl_audiodriver=pipewire

  3. %command% -sdlaudiodriver pipewire

Nothing fixes this audio cutting off randomly. Any suggestions?

submitted by /u/hamidial
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Faugus Launcher Battle.Net UI Scaling

Reddit Linux_Gaming - 20. April 2026 - 23:19

Has anyone else been having a tough time with battle.net through Faugus?

I've been running into an issue where bnet refuses to run in a window, when I do window bnet and click off it fullscreens automatically. When it is windowed the UI doesn't scale, it displays as if it's fullscreen, and the button locations are off. To make this clear, the buttons are in the correct place IE: Home, Games, Shop, however you have to search with your mouse to find the part of the button that's intractable.

Games are running fine, so it's a minor inconvenience but it started happening a couple days ago.

submitted by /u/Uhlaf
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Made this game Linux first (since I didn't touch Windows for a decade)

Reddit Linux_Gaming - 20. April 2026 - 22:37

I used golang (ebiten engine) to make this game. Was a joy to make it, and very easy to port to windows and mac as well (i used github actions to port to mac and worked right away).

About the game, uses real market data to create the levels, and player can be right side up the candlesticks to bet that goes up, and upside down to bet it goes down. While there are also items and enemies crossing your line. Try it out, I can't guarantee you never played something like it.

You can try it here (steam): https://store.steampowered.com/app/4503180/TapeSurfer/

Best wishes linux community!

submitted by /u/Successful_Serve_340
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Mint 22.3 has arrived!

Gamers on Linux - 20. April 2026 - 22:35
Down loaded though Mint update or downloaded from mint site.

Lots of changes, many improvements

Buy how do I get menu to darken:?

Security Audit Request: GitHub project "kb2xbox" (Keyboard-to-Controller mapper)

Reddit Linux_Gaming - 20. April 2026 - 22:32

Hi everyone,

I’m looking for a quick "peer review" or security assessment of a small GitHub repository I was planning to use: https://github.com/mPyKen/kb2xbox

Context: I wanted to play a local co-op game (Brotato) with a friend on CachyOS (Arch-based). Since I lacked a second controller at the time, I looked for a tool to emulate an Xbox controller via keyboard.

My Concerns: To work, this Python script requires:

  1. sudo privileges to access /dev/uinput and raw keyboard events via libevdev.
  2. Adding the user to the input group.

Technically, any script that intercepts raw keyboard events with root privileges has the potential to act as a keylogger. Since this repository is very small and doesn't have many stars or contributors, I’m hesitant.

What I've done so far:

  • I’ve looked at the kb2xbox.py file. I didn't see any obvious socket or requests imports, which is good, but I'm not a Python security expert.
  • I’ve since reverted to a system snapshot to be safe and found a Nintendo Switch controller that worked out of the box with Cachy instead. (I am new to Linux so not 100% if I am safe now with the snapshot?!)

Questions for the community:

Can someone with more experience in Python/Linux input plumbing take a quick look at the code? Is there anything suspicious (data exfiltration, persistent backdoors, etc.)?

I'm posting this to make sure I didn't compromise my system before I reverted the snapshot, and to help others who might find this tool.

Thanks for your time!

submitted by /u/Apprehensive-Egg-565
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Is anyone successfully using a PS5 DualSense controller with Proton 10 and above?

Reddit Linux_Gaming - 20. April 2026 - 22:28

I'm currently struggling to get my DualSense controller working with Proton 10 or 11.

The only way to get it to work is PROTON_DISABLE_HIDRAW=1 which then makes the DualSense controller work through Steam Input.

Which is fine for games that do not natively support the controller but those that do are obviously missing out on the correct glyphs and sometimes features like adaptive triggers and so on.

The weird thing is that Proton 9 works completely fine without any extra settings.

I tried using SDL_GAMECONTROLLER_IGNORE_DEVICES to force Proton to prefer hidraw for the device, without success.

Does anyone have a solution or idea? Or maybe even have it working ootb for them?

submitted by /u/sikkmf
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