Other News about gaming on Linux

Linux curse????

Reddit Linux_Gaming - vor 22 Stunden 16 Minuten

I have tried multiple linux distros (Pop_Os, Bazzite, Mint) and find myself unable to play games adequately on my laptop (if at all). I have used Steam compatability force options trued recommendations from Protondb but with the exception of a select few games they wont run or in some cased start. My problems seemed to be about dual booting from a shared SSD so i used a saved ssd from a previous laptop and wiped it to be solely for the Linux distros chosen. And is thr only one in my laptop as i hade a single m.2 nvme slot. Most of my games are say ps4 era and older (divine divinity for example) so its not like im running an newer incompatible game (in theory) on my laptop (MSI GF63 thin 11uc). Now while I'm not a programmer or big OS user but it seems weird that I've had so much gaming issues. If anyone has any ideas on how to correct this I'd greatly appreciate it.

submitted by /u/nidryden
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I need help with the Cyberpunk on Linux.

Reddit Linux_Gaming - 23. März 2026 - 23:57

Hey guys, I recently switched to Linux (Ubuntu) and downloaded Dota 2, which I had no problems with, just like Terraria. But yesterday I bought Cyberpunk and ran into a problem: my computer just freezes at some point and doesn't respond at all. The only thing that helps is a hard restart. I've already tried everything I know: I lowered the graphics to minimum, used FSR and Proton,I updated the drivers, I also set the limit to 45 fps, but even then the game would freeze at some point, and I had to turn on the power to bring the computer back to life. Could you help me? I'd be very grateful. My computer: AMD RX 6650XT Ryzen 5 3600 Asus TUF B450M Pro Gamin G.Skill Trident Z RGB DDR4 (2×8GB) 16GB 3200mHz WD 500GB SSD

submitted by /u/Fenele_
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cs2 graphics issues

Reddit Linux_Gaming - 23. März 2026 - 23:49

Hi there, debian user here. Did anyone had this issue that player models are partially transparent or it's only for me?

Platform: Debian 13 "Trixie" + KDE 6.3.6 (Wayland)

CPU: 12 × Intel® Core™ 5 120U

Memory: 16 GiB of RAM (15.4 GiB usable)

iGPU: Mesa Intel® Graphics

Kernel Version: 6.12.74

https://preview.redd.it/fx8zziykivqg1.png?width=443&format=png&auto=webp&s=f59cbb5e97326d4e6e38ed3e5bedae89c9cf9817

https://preview.redd.it/i2r5ukykivqg1.png?width=652&format=png&auto=webp&s=947c7fc6b9a58dcd81d5e4f4934e7790691f8cc0

submitted by /u/badziiuuka
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Dragon Age Inquisition not booting

Reddit Linux_Gaming - 23. März 2026 - 23:35

Hi All,

Ever since EA updated their app I can't boot Dragon Age Inquisition. Using Steam

fixed attempted:

reinstall

using proton experimental and a bunch of others

completely blow away the steam compat data and reinstall EA

Install EA manually through steam.

EA app logs in fine, when play is pressed in Steam EA app boots up and says "preparing game" then the EA window appears and minimises. I can see the DAI process start, sometimes it crashes other times its stuck with 0% CPU or memory usage.

Specs

Arch Linux

AMD 5700XT

32gb ram

AMD Ryzen (can't remember the model)

any help would be amazing ☺️

submitted by /u/hawks-soad
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Failed to load games. Check that your profile is set to public during the sync.

Reddit Linux_Gaming - 23. März 2026 - 23:21

I made my profile public last night. I still get this error. What am I meiing?

submitted by /u/Whit4k
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Failed to load games. Check that your profile is set to public during the sync.

Reddit Linux_Gaming - 23. März 2026 - 23:10

Last night I set my steam profile to public. I still get that error. What am I missing?

submitted by /u/Whit4k
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Low FPS in game

Reddit Linux_Gaming - 23. März 2026 - 22:49

Hi! I installed CachyOS a few weeks ago and I've been experiencing this problem where games that use to be in 60+ FPS are now running in 20-25 FPS. I have this particular problem with Metal Gear Solid V, Far Cry 4, The long dark. In some other games it works okay. I tried using different protons (cachyos, GE, experimental) and none have solved my problems, I even use game-performance %command%. Sometimes it gets to 60 FPS but after a reboor it goes back to only being 20. I already reinstalled the whole os twice but cant get it fixed.

My specs: Ryzen 5 4600G RX 6600 16 GB RAM 1TB SSD

submitted by /u/gonred9
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[STEAM] Death Stranding 2: crashing during intro sequence

Reddit Linux_Gaming - 23. März 2026 - 21:59

I originally had issues with the game crashing during startup but adding

VKD3D_CONFIG=nodxr %command%

to the launch options worked for me even when using proton 9.0-4.

I made it past the intro sequence and delivered my first package. I had one crash once I reached a river and sat down, but I was able to complete it then had to shut it down for the night. I haven't been able to play since, but today I could finally boot it up and decided to replay the intro sequence on "to the wilder" difficulty as I am pretty confident in my abilities based on the first game.
Now as the title says, I can't make it through the intro sequence without the game crashing. I've tried changing to proton 8.0-5 like others have suggested but it's not working and I figured I'd just make my own post about it since I didn't see any others.

System Info:

OS | Linux Mint 22.3 - Cinnamon 64-bit - Kernel 6.17.0-19-generic
CPU | AMD Ryzen 7 3700X 8-Core Processor x8
GPU | RTX 2070 SUPER - Driver 570.211.01
RAM | 32.8 GB

Game Settings:

Display settings:

Fullscreen: On
Upscale: DLSS (Also occured on PICO)
Dynamic Scaling: 60FPS
VSync: On
Frame Generation: Off
Latency Reduction: Off

Graphics Settings: Medium to Low
4x Anisotropic
Screen Space Shadows: On

I have already checked and my CPU and Memory don't get used up. My PC doesn't crash, only the game which gives me a report error screen. I don't think it's a memory leak since it happens within 5-10 minutes of starting the game up (I have not timed it).

Any and all ideas are welcome. I just want to play my game on my day off without having to sell my soul to microsoft.

submitted by /u/_Newts
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Halo MCC Linux Crashing; File Descriptor Leak

Reddit Linux_Gaming - 23. März 2026 - 21:08

Hello,

I don't know when this problem started, within the last month or two I reckon (hadn't been playing too often recently), but the game always crashes for me after around 20-40 minutes of usage. Checking the steam logs, shortly before a crash I would see the same line repeated many times:
pipe: Too many open files

I have tried various Proton versions and GE version, I switched from LTS kernel to standard kernel, I verified the files of the game, re-installed it (ran proton 7 on first launch), disabled Anti-Cheat, regenerated Steam directory in

~/.local/share/

Nothing had an effect.

When running the game, I would monitor the files opened via:
$ watch -n 1 'ls /proc/$(pgrep -f "MCC-Win64" | head -1)/fd | wc -l'

The value would go up and up and up; the game would freeze and crash exactly the moment that it exceeded the amount permitted by PAM (pluggable authentication modules) of:

524288

Monitoring the wineserver via:
watch -n 1 'ls /proc/$(pgrep -f "wineserver" | head -1)/fd | wc -l'

Yielded the same result, the file descriptor count would go up and up, but MCC-Win64 would always be higher than wineserver.

I did notice that the open file descriptor leak doesn't start as soon as the game is launched, it starts the moment that the player presses Enter when prompted to do so at the main menu, that's the precise moment that the leaking begins.

Monitoring other games, they don't even surpass 1000. MCC understandably might open more since it's 6 games in 1, but to grow infinitely is certainly not intended behaviour.

Out of curiousity, I rose the File descriptor limit, and sure it increased the limit, but then the limit of threads, referred to as

TaskMax

by Systemd, would be reached, freezing the entire operating system, even abruptly cutting off logs in journalctl.

This can be increased too, but let's be realistic, gaming whilst having this cancer-like behaviour of files infinitely opening, threads infinitely forking, memory consumption constantly growing, is extremely unstable and clearly indicative of something seriously wrong here. I can't find anyone else experiencing this problem as I am, and it's only with Halo MCC, every other game works as it should.

In my btop, I can see the threads per process are all in the single or double digits, my web browser is in the low 100's, yet after a few minutes, MCC-Win64 grows to over 40000, and continues growing. This is just from a few minutes of idling in the MCC main menu after pressing Enter (again, whilst the main menu prompt to press Enter is there, the leak does not occur yet.)

OS: Arch Linux x86_64
Kernel: Linux 6.19.9-arch1-1
CPU: 11th Gen Intel(R) Core(TM) i9-11950H (16) @ 5.00 GHz
GPU: NVIDIA RTX A5000 Mobile 590.48.01-17 nvidia-open

I'm inclined to believe this to be a bug specifically with the MCC-Win64 process opening file descriptors in communication with the wineserver, but I can't find any reference to other people going through the same thing.

I opened a ticket in Halowaypoint support with effectively this same post, but since it's Linux, I was basically told to screw off.

submitted by /u/Avgvstvs_Romvlvs
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Lossless scaling with citron the switch emulator

Reddit Linux_Gaming - 23. März 2026 - 20:50

Hello i have lossless scaling mainly to play games from some consoles in 60fps but for some reason lossless scaling wont increase the frame rate in citron. I tried ryubing and there i got it to work instantly but my pc cant really handle ryubing so it would be better if it runs on citron. If anyone could help me i would appreciate that and i also think its not that hard to fix because when i start citron in the terminal it shows that it load lsfg-vk

submitted by /u/DerSeaEagle
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Problem with crimson desert

Reddit Linux_Gaming - 23. März 2026 - 20:09

Hi everyone, I've been trying to play Crimson Desert for over an hour, but I'm prevented by a strange video driver crash during gameplay. I get a completely random black screen and the fans start spinning at full speed, forcing me to force restart my PC.

My system is CachyOS, with mesa graphics drivers (not mesa-git), and I'm using the latest Proton GE (10-34). I don't know if this latest Proton GE is to blame, because on the one hand, it fixed the annoying issues with light reflections on water, which were all colored, but on the other hand, I don't know if it was a good thing.

My PC has the following specs:

Ryzen 5 5600x

32GB 3600MHZ

Rx6800

After removing Crimson Desert, I haven't had these types of problems with other games, even for longer periods.

submitted by /u/B0celli
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Looking to decide if i should start dual booting linux for gaming and what distro to choose

Reddit Linux_Gaming - 23. März 2026 - 20:09

My pc has a 5080, 7800x3d, 32 gb of ram, and 2 2tb nvme ssd's. I've been thinking about dual booting linux for gaming for a while now but I'm not very knowledgeable on it yet. I have a 4k oled so it absolutely must support hdr as well as hdr mods like renodx which requires reshade. I am quite tech savvy but I would like a decently easy distro, what do you guys recommend?

submitted by /u/SpaghettiSandwitch
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How to see Proton Experimental Bleeding Edge changelog?

Reddit Linux_Gaming - 23. März 2026 - 19:57

Its updated kind of daily and works the best for me on most games. Where do I see the changelog?

submitted by /u/Existing-Help-3187
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Death stranding 2 looks washed out when I try to play it on LG C1 using HDR on Nobara (Full AMD setup)

Reddit Linux_Gaming - 23. März 2026 - 19:56

Yesterday I bought Death stranding 2 to enjoy it on my setup. My specs are the following

  • Minisforum BD795M with AMD 7945HX
  • AMD 9070XT
  • BenQ GW2470 as main monitor (1080p SDR)
  • LG C1 as monitor for gaming (2160p HDR10+ 120Hz TV)

When I opened the game to play it, I couldn't enable HDR in the settings menu. After a bit of research in ProtonDB I found the parameter DXVK_HDR=1 which allows me to enable HDR in the game, but the colors look washed out, like trying to watch an HDR movie on an SDR screen without tone maping.

Can anyone help me to configure my setup and have HDR?

Thank you in advance.

submitted by /u/alpargataman
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To any Intel Arc users: Does Crimson Desert work for you?

Reddit Linux_Gaming - 23. März 2026 - 19:44

Just asking out of curiosity. It's been reported that the game doesn't support Intel Arc on Windows.

However from my simple understand of the Linux graphics stack, both AMD and Intel use mesa and pretty much the same code. And Crimson Desert runs on Proton with AMD and Nvidia. Does it work on Intel Arc too then with Proton?

submitted by /u/se_spider
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Lower fps on linux compared to windows

Reddit Linux_Gaming - 23. März 2026 - 18:21

I see around a 30-50 fps hit in the games I used to play on windows compared to linux.. I don't know what causes this? I'm also using amd so I don't think driver version will cause this much of a performance hit..

I'm running unsupported games on linux via proton.. (example: kovaaks)

distro I'm using: Linux mint cinnamon.

Specs

Ryzen 5 5625u

16gb ram

Is there anyway to fix the performance hit? I genuinely like how lighweight linux is (although I've installed it few hours ago) the fps problem is the only thing bothering me other than anything else.

Any helps will be appreciated!

submitted by /u/rexxizk
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I need gaming alternative to bazzite

Reddit Linux_Gaming - 23. März 2026 - 18:19

First of all, I have zero issues with bazzite. I been maining it since October of last year and it runs perfectly.

I spent a week or so over at openrgb discord and with their help got all rgb working.

I am looking to replace bazzite with another OS, gaming oriented that takes the current age verification bullshit seriously and doesn't put up with any of that shit.

I am kinda sad to see the main developer of bazzite downplaying current events and making fun of people raising concerns over it on discord.

If you have any suggestions please let me know.

Thank you ☺️🙏

submitted by /u/makishiP
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AMD FSR SDK 2.2 released with FSR Upscaling 4.1 and FSR Ray Regeneration 1.1

Gaming on Linux - 23. März 2026 - 17:41
AMD FSR Upscaling 4.1 and AMD FSR Ray Regeneration 1.1 are now available as part of the AMD FSR SDK 2.2 release today for game developers.

Read the full article on GamingOnLinux.

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