Other News about gaming on Linux
[Guide] How to play BFME (All-in-One Launcher) Multiplayer on Linux (CachyOS/Arch) with Bottles
Graphics issue
I have a graphic issue, something like a dotted line, I don't know what is this
I'm using arch Linux
AMD Ryzen 5600
AMD Rx 6600 XT
I'm using Proton GE 10-34
submitted by /u/Strange-Tour-2425[link] [comments]
BmEngine.ini (Arkham Origin) changes not reflected on running the game on Linux
I hope this is the right sub to ask.
I was modding Batman Origin (Steam).
Changed the BmEngine.ini in Steam/steamapps/common/Batman Arkham Origins/SinglePlayer/BMGame/Config/ (got a preset from nexus)
The changes are reflected on Windows, but on Linux it seems like it is generating a new file in the prefix: Steam/steamapps/compatdata/209000/pfx/drive_c/users/steamuser/Documents/WB Games/Batman Arkham Origins/GFXSettings.BatmanArkhamOrigins.xml for the graphics settings.
It seems like proton only allows changing settings that is available within the game settings. Anyway to circumvent this and force the game to read the original BmEngine.ini?
Proton Version: proton-cachyos-10.0-20260324 (slr)
Run options: PROTON_PREFER_SDL=1 PROTON_NVIDIA_LIBS_NO_32BIT=1 PROTON_ENABLE_WAYLAND=1 PROTON_NVIDIA_LIBS=1 mangohud %command% -nostartupmovies
System Info:
Operating System: CachyOS Linux
KDE Plasma Version: 6.6.3
KDE Frameworks Version: 6.24.0
Qt Version: 6.11.0
Kernel Version: 6.19.10-1-cachyos (64-bit)
Graphics Platform: Wayland
Processors: 12 × 13th Gen Intel® Core™ i5-13420H
Memory: 16 GiB of RAM (15.3 GiB usable)
Graphics Processor 1: Intel® Graphics
Graphics Processor 2: NVIDIA GeForce RTX 4050 Laptop GPU
Manufacturer: Acer
Product Name: Nitro ANV15-51
System Version: V1.26
submitted by /u/NeptuneWades[link] [comments]
NVIDIA reveal more GeForce NOW games for April including PRAGMATA
Read the full article on GamingOnLinux.
Ascenders: Beyond the Peak has my attention with vertical turn-based roguelite survival
Read the full article on GamingOnLinux.
[Release] umu-skeleton: A 2KB project structure for people who appreciate simplicity.
I’m tired of "Game Managers" that act like they own my files. Even the "simple" ones come with databases, background processes, and "magic" configurations that break the moment you move a folder or an update drops.
So I stopped using them. I went back to the filesystem.
umu-skeleton is a 2KB directory structure with a few bash scripts. It’s not an app you install; it’s a template for how to organize your gaming environment using umu-launcher.
The Philosophy:
- The Filesystem is the Database: Your folder structure is your library. No SQL, no JSON, no hidden state.
- Portable by Design: Every script calculates its own location. You can throw the whole folder onto an SD card or an external drive and it just works.
- One Config to Rule Them: global.conf lets you swap your Proton runner for the entire library in one line.
- Total Transparency: The "logic" is about 40 lines of shell script. You can audit the whole thing in 20 seconds.
- No Residual Junk: No lockfiles, no background daemons, nothing that get's into your way.
Perfect for:
- Steam Deck Users: Keep your Gaming Mode clean. Add your .sh scripts as Non-Steam games and save your RAM for the actual game.
- Minimalists: If you’re on Arch or a window manager, this fits your workflow.
- The Engineer's Dilemma: I realized that adding "safety features" just adds points of failure. This is a manual tool. It's simple, it's fast, and it doesn't break.
If you want to own your gaming environment instead of letting a launcher manage it for you, give this a look.
https://github.com/ESKAP3/umu-skeleton
submitted by /u/Foreign-Ad-6351[link] [comments]
Pixel art horror adventure Two Realms: Whispers from the Rift gets a demo
Read the full article on GamingOnLinux.
can i use fsr 4.1 on 7800xt?
i've heard that fsr 4.1 works on rdna 3 on linux and if it's true i'll switch to linux right away. if it's true could y'all give me more info about it and is it worth to swicth just for fsr 4.1 (i use fsr 4.0.2c rn)
submitted by /u/Lgnd_Alinur[link] [comments]
Final Fantasy VII Rebirth is unplayable on a 5070M
The VRAM always fills up in 1-2 mins after getting in game on the lowest possible settings. On Windows I can max out everything in 4K and play just fine but I hate the HDR of Windows. XD
Is there any possible solution to this? I use the VKD3D_CONFIG=no_upload_hvv option as well.
submitted by /u/CosmicEmotion[link] [comments]
[BUG] System-wide lag in and after gaming on Hyprland (NVIDIA 3060 Laptop)
After a LOT of trial and error, I may have found a way to get the MGS3 HD Texture DLC working on Steam OS/ Bazzite - test pending
Dying light
Does Dying light online works on linux? I have linux mint. pls help
submitted by /u/Longjumping-Link-862[link] [comments]
Space Engineers Dedicated Server
Hi.
I'd like to know the best way to run SE1 Dedicated Server on Linux in 2026.
Every Docker project that I can find including Torch, hasn't been updated in 4yr +. I eventually just picked what was updated last(2 years ago), which is running the vanilla server as far as I can tell.
It's a terrible experience. The container is almost always in Unhealthy status and there's frequent lag spikes. It lags almost constantly with just 1 friend online with me at the same time. The DS itself also crashes frequently.
My foot is literally touching the server hardware, so it's not a network problem. Although that's what the constant warnings at the top right would like me to believe, along with the "Scene Too Complex" warning that doesn't go away ever. It's not like we are talking a crazy save with 1mil PCU used either. We are just over 100k total atm. No mods.
So how are you all running SE1 servers these days? Is it just so terrible on Linux, that the only good way to run it is DS on Windows and the game on Windows 🤮?
I'd much prefer running it on docker, but I can setup LXC on Proxmox, if that's what it takes.
Also side question: Is there a way to make copy pasting from text fields work? It seems to only work once per login and the subsequent attempts will just freeze the game for a while without copying anything. Same happens in single player worlds.
Thank you for any help!
submitted by /u/TechaNima[link] [comments]
Valve recently confirmed Steam game pricing updates across different regions
Read the full article on GamingOnLinux.
Wall run and slice up massive machines in the upcoming MotorSlice arrives in May
Read the full article on GamingOnLinux.
Gamesir 2 Cyclone Linux LB/RB Trigger issues
Hi, I am pretty new to gaming on linux and have an issue with my Controller. In this example it's in "pathologic 2" but I had the same issues in other games (like "shady part of me").
Important Note: I enabled Steam-Input when there is no official controller support like in these two mentioned games.
When I press and hold the LB Button or RB Buttons they seem to "rapid fire" in these games. But in every other menu they work as intended. Even in game menus. It's not like it's triggered multiple times so when I press LB one time in a carousel like menu it just jumps one item and not multiple times.
But when it's required to HOLD the button it seems to rapid fire as mentioned before. I recorded a video for this issue. I also opened the system controller settings and displayed it in the bottom left corner - it shows the buttons are (and keep) pressed.
I guess it's not a controller issue but rather a steam input issue. Does someone has the same issues and knows a solution? My previous workaround was to remap the buttons to unused buttons but in a game like pathologic 2 this doesn't really work since I need all of the other buttons as well (afaik).
Video: https://drive.proton.me/urls/2C6F4C9F0G#Pia9VFPHXTTq
submitted by /u/Insomnia1988[link] [comments]
Chiaki-ng the open-source PlayStation Remote Play app gets better streaming quality and stability
Read the full article on GamingOnLinux.
OpenGOAL project adds the Naughty Dog classic Jak 3
Read the full article on GamingOnLinux.
