Other News about gaming on Linux
Best way to dual-boot windows to play a SPECIFIC GAME?
I want to migrate to Linux, BUT, my i7 4790k cannot handle Helldivers 2 without Frame Gen (yes, i know a lot about FG, i know it's bottlenecking my RTX 4060 to the sky, no need to pin that down please). What I am asking IS, what is the best/lightest way to install Win11 in another partition? I just need Win11, Discord and NVIDIA drivers, that's ALL. My SSD only has 240GB, so the more i can debload / make it light, the better it is for me. Thanks in advance!!
submitted by /u/Nyarkll[link] [comments]
Dual Monitor Issue
I am switching over to Linux away from Windows and was playing with Pop_OS and Bazzite. I didn’t had any issues with Pop OS with the dual monitors. I swapped over to Bazzite and I tried to arrange my Samsung to be the primary and enable HDR on the right side and with my MSI monitor as enabled for the left side. I click apply but nadda, MSI monitor stayed on, no message about accepting changing, no single was sent to the Samsung. I reset the pc and the settings went back to default. I am currently using a display cable for the Samsung and a hdmi to the MSI. They are all connected to the gpu.
submitted by /u/No-Main6695[link] [comments]
Easter tux?
MangoHud AvgFPS and 1% lows not showing on display
This is my whole MangoHud.config file:
cpu_load
cpu_mhz
cpu_power
cpu_stats
core_load
gpu_power
cpu_temp
gpu_temp
gpu_core_clock
gpu_mem_clock
battery
frametime
refresh_rate
gpu_name
ram
vram
toggle_hud=Shift_L+F12
fps
fps_metrics=avg,0.001
Everything else is showing except for the Avg and 1% lows. I completely uninstall MangoHud, reinstalled, tried fps_metrics=avg, fps_metrics=avg,1% etc. Nothing is working. Any ideas?
submitted by /u/Hel_Patrol[link] [comments]
How do I start wanting to play games again
This is a very odd question, I'm aware, but lately I just haven't felt the desire to play anything since I installed Linux for the first time, and its not even because I struggle to get things running
I'm honestly struggling to think of what the causes are, besides some personal reasons like job searching and studying/learning Linux, but I could guess there is some sort of paranoia games WILL crash eventually and waste my time or something despite there being no indication that will happen, or that I will have to spend an hour or so of unplanned troubleshooting before things work for games I haven't launched yet.
I'm just wondering if someone has had this issue, I feel like a little bit of a weirdo for feeling like this and even asking this question here, but I was hoping someone experienced this before too
submitted by /u/AdWorldly9519[link] [comments]
Imainge if the hackers that got accsess to Mythos used it to make the ultiamte Virtual Mashine that can 100% not be deceted by any Anti-cheat avaliable
Like the problem that makes many gamers dont step a foot in linux (besides form its complexity (they claim ofc)) Is that its realy not much to play in it when it comes to compative gaming. And its because of Anticheats spcialy the kernel leavel ones ( Facking Vanguard and ect) So what if someone got his hands on the best ever Ai on the planet and programed an Virtual mashine that is indistinguishable from a normal mashine in the eyes of the anticheat. Its just an idea ofc and an cool waht if scenario.
submitted by /u/Professional-Ebb700[link] [comments]
Valve on Steam Controller Pricing, the RAM Shortage, and the Latest on Steam Deck 2
Seems like Arch-based is the way to go now
Unless you are willing to give up a lot of performance it seems like you need to go for something based on Arch Linux such as CachyOS (standard Arch should also work but takes a bit longer to setup).
https://www.youtube.com/watch?v=SyYB6H4-ohc
CachyOS does try to improve performance over standard Arch Linux such as by compiling the kernel to take advantage of newer CPU features (making it incompatible with older hardware) but from what i have seen the performance gains from that are fairly marginal.
You can of course install an optimized kernel for cachyOS even if you are using some other Arch based distribution (ill test that later).
submitted by /u/vintologi24[link] [comments]
Is it even possible to play resident evil 9 with ray tracing on from start to finish
The game keeps crashing especially at Raccoon city to the point where it becomes unplayable i've tried every tinkering step in protondb and still nothing, is it my fault that i wanted to play the game in the first month of release on linux ? im using an nvidia card btw
submitted by /u/Ammar_314[link] [comments]
Mighty NVIDIA and XID 109 Error
I'm getting errors like:
[20848.725314] NVRM: GPU at PCI:0000:01:00: GPU-a6fac7e8-6729-ac8d-e15e-42f08af11c17 [20848.725324] NVRM: GPU Board Serial Number: 0 [20848.725325] NVRM: Xid (PCI:0000:01:00): 109, pid=77050, name=witcher3.exe, channel 0x00000025, errorString CTX SWITCH TIMEOUT, Info 0x3c046Whenever I max out RT, PT, or Volumetric Effects. Currently, I'm unable to play The Witcher 3 with RT enabled, even though I'm certain I've played it on this system before.
Tested Games Game NVIDIA Open 595.58.03-2 NVIDIA Open 590.48.01-1 Resident Evil 9 ✅ Vertex Explosion PRAGMATA The game works only if I enable both RT and PT or disable both. Otherwise, enabling only RT will cause it to crash. Vertex Explosion The Witcher 3 Crashes with RT enabled. ✅ The Last of Us Part 2 Remastered Crashes with Volumetric Effects and Particle Quality Maxed out. Crashes with Volumetric Effects and Particle Quality Maxed out. Resident Evil 2, 3, 4 ✅ ✅ Expedition 33 ✅ ✅ Games' Crash LogsThe user_settings.py file remains consistent across all Proton variants: raw.githubusercontent.com/gccore/gists/refs/heads/master/proton-cachyos-10.0-20260424-slr-x86_64/user_settings.py
- The Witcher 3 (nvidia-open-dkms 595.58.03-2 | Ultra+ + RT Quality + DLSS Auto)
- CachyOS Proton 10.0 20260424 SLR:
- %command% Log: raw.githubusercontent.com/gccore/gists/refs/heads/master/proton-cachyos-10.0-20260424-slr-x86_64/steam-292030.log The game crashed in 5 seconds. FPS ~40.
- PROTON_VKD3D_HEAP=1 VKD3D_CONFIG=descriptor_heap %command% Log: raw.githubusercontent.com/gccore/gists/refs/heads/master/proton-cachyos-10.0-20260424-slr-x86_64/steam-292030-2.log I played for around five minutes, and then it crashed. FPS ~100.
- Proton Experimental 11.0 20260417
- %command% Log: raw.githubusercontent.com/gccore/gists/refs/heads/master/experimental-11.0-20260417/steam-292030.log The game crashed in ~5 seconds. FPS ~40.
- CachyOS Proton 10.0 20260424 SLR:
- PRAGMATA (nvidia-open-dkms 595.58.03-2 | High + RT on)
- CachyOS Proton 10.0 20260424 SLR:
- %command% /WineDetectionEnabled:False Log: https://raw.githubusercontent.com/gccore/gists/refs/heads/master/proton-cachyos-10.0-20260424-slr-x86_64/steam-3357650.log The game crashed in 15 seconds. FPS ~100.
- PROTON_VKD3D_HEAP=1 VKD3D_CONFIG=descriptor_heap %command% /WineDetectionEnabled:False Log: raw.githubusercontent.com/gccore/gists/refs/heads/master/proton-cachyos-10.0-20260424-slr-x86_64/steam-3357650-2.log The screen is black.
- Proton Experimental 11.0 20260417
- %command% /WineDetectionEnabled:False Log: raw.githubusercontent.com/gccore/gists/refs/heads/master/experimental-11.0-20260417/steam-3357650-3.log The game crashed in ~5 seconds. FPS ~100.
- CachyOS Proton 10.0 20260424 SLR:
- https://github.com/HansKristian-Work/vkd3d-proton/issues/1925
- https://github.com/HansKristian-Work/vkd3d-proton/issues/2914
- https://forums.developer.nvidia.com/t/xid109-ctx-switch-timeout-driver-crashes-in-many-applications/283722
- https://www.reddit.com/r/linux_gaming/comments/1awr1dx/nvidia_driver_crashing_w_xid_109/
- https://github.com/HansKristian-Work/pyroveil/pull/27
- https://github.com/HansKristian-Work/vkd3d-proton/issues/2949
- Trying Linux and Linux Zen.
- Trying different Proton versions, including CachyOS-Proton and GE-Proton.
- Removing all shader caches from:
- ~/.cache/nvidia/GLCache
- ~/.steam/steam/steamapps/shadercache
- /games/steamapps/shadercache
- /games/steamapps/common/<GAME>/{shader.cache*,vkd3d*}
- Trying different NVIDIA drivers:
- nvidia-open 595.58.03
- nvidia-open 590.48.01
- nvidia 580 (didn't load)
- And just randomly trying out all the different envs and configs I found in those LLMs and forums:
- Launch Options:
- DXVK_ASYNC=1
- PROTON_ENABLE_NVAPI=1
- PROTON_ENABLE_WAYLAND=1
- PROTON_HIDE_APU=1
- PROTON_HIDE_NVIDIA_GPU=1
- WINE_DISABLE_HARDWARE_SCHEDULING=1
- PROTON_USE_NTSYNC=1
- DXVK_NVAPI_VKREFLEX=1
- NVIDIA Driver Parameters:
- options nvidia NVreg_EnableResizableBar=1
- options nvidia NVreg_PreserveVideoMemoryAllocations=1
- options nvidia NVreg_UsePageAttributeTable=0
- options nvidia NVreg_EnableGpuFirmware=0
- options nvidia NVreg_InitializeSystemMemoryAllocations=1
- dmsg: raw.githubusercontent.com/gccore/gists/refs/heads/master/system/dmesg
- /etc/environment: raw.githubusercontent.com/gccore/gists/refs/heads/master/system/environment
- env: raw.githubusercontent.com/gccore/gists/refs/heads/master/system/env
- inxi -zv8: raw.githubusercontent.com/gccore/gists/refs/heads/master/system/info
- Installed packages: raw.githubusercontent.com/gccore/gists/refs/heads/master/system/packages
- CPU: Ryzen 9 9950X3D
- RAM: 32GB DDR5 7200
- GPU: RTX 5080
- OS: ArchLinux 6.19.14-zen1-1-zen
- Desktop: KDE Plasma 6.6.4 on Wayland
[link] [comments]
Do we have any information about improvements for Steam home streaming from Linux?
I know that Steam streaming is a well worn issue in this sub. I've tried to make it work via the Steamlink app on Nvidia Shield, but couldn't get past issues like the aspect ratio being stuck at that of my PC monitor, and both the audio and video continuing to play from the PC.
With Steam Machine due to arrive at some point, and AFAIK Steam OS is a fork of Arch, hopefully Valve will see the need to address some of these long standing issues with streaming from Linux. Has anyone read anything that suggests they're considering this?
submitted by /u/Z3nteck[link] [comments]
The new Steam Controller releases May 4th
Read the full article on GamingOnLinux.
DX12 Games do not launch on NVIDIA GPU (595 open source drivers, CachyOS) (POSSIBLY only on gaming laptops)
Hi! I have recently joined linux gaming club! I have tested many games using heroic launcher and steam, but found that dx12 games do not work with my nvidia gpu (thus, my iGPU is forcefully utilized). I found out that the issue is particularly with vkd3d not being able to initialize nvidia gpu vulkan device on windows prefix.
But that doesn't mean that vkd3d is in fault, since I suppose that Desktop Nvidia GPUs work fine with vkd3d (dx12 games on linux) right?
The key error code in proton log: 7268.416:0148:014c:err:vkd3d-proton:vkd3d_create_vk_device: Failed to create Vulkan device, vr -3.
Do you have the same issue? (everybody with any NVIDIA gpu is welcomed).
Thanks for feedback in advance!
[link] [comments]
Valve Steam Controller Review | Latency Benchmarks, Battery Life, Repair...
CS2 on Ubuntu 26.04 Nvidia VRR question
I am considering the update on my Ubuntu desktop from 24.04.4 to 26.04. My PC specs are:
- AMD Ryzen 7 7800X3D
- 32.0GB Dual-Channel Corsair Vengeance @ 2399MHz (40-40-40-77)
- NVIDIA GeForce RTX 4060 8GB
Currently on 24.04, on Counter-Strike 2, VRR doesn't really work on the native game. If I enable proton experimental VRR works, but then I cannot play on VAC secured servers. I am running official Nvidia drivers (590 I believe) and x11. I noticed that the new Ubuntu 26.04 requires all sessions to be in wayland, and added more support for VRR. I could just try it out for myself, but I would prefer not to upgrade and other things break.
Anyone tryout the new OS with the nvidia driver stack in CS2 yet?
submitted by /u/purdue_fan[link] [comments]
