Other News about gaming on Linux
PEAK crashes when Steam Game Recording is enabled, need help
I'm running Manjaro KDE with Linux 6.12, my CPU is a Ryzen 5800X3D, my GPU a Radeon RX 6950 XT, 32GB RAM. Everything's fully updated, though I prefer the LTS kernel over the latest because in the past I've had problems with running the latest. My games are all installed on an EXT4 formatted partition. I only recently enabled game recording.
Basically just what the title says, if I have Steam's game recording enabled, PEAK crashes after a few minutes at most. I've tried running it with all 3 launch options, DX11, DX12, and Vulkan (usually I use Vulkan), and all 3 crash. I don't have any problems with PEAK if it's disabled globally or if I create an exception for PEAK to disable it. I've run Steam from the terminal to see if it shows any errors, but it all looks like normal output. No error messages when the game crashes. The screen just freezes for 30 seconds or so, then the game closes. Oddly, tabbing out while the game is frozen works, but clicking things doesn't until it fully crashes. So far no issues with other games, but I haven't been playing a lot else lately, mostly White Knuckle, which hasn't crashed. Testing with other games is ongoing.
FWIW I have another computer with very different hardware (Intel CPU, Nvidia GPU) running Bazzite with Steam game recording enabled, and it's never had any problems with PEAK.
I'm wondering if this has anything to do with hardware video acceleration? Historically it's given me a lot of problems on Linux, apparently it's supposed to just work, but e.g. OBS only ever shows the software renderer (both repo and flatpak). A few years back I tried setting up Replay Sorcery, but had issues with getting hardware rendering to work. I have hardware acceleration enabled in the Steam settings, but I don't really see any way to verify it's actually working and not just "enable if present." When I run Steam from the terminal, I do see messages about starting VAAPI HEVC, which implies that it's working, but that just makes it all the more confusing that OBS doesn't.
submitted by /u/Megabobster[link] [comments]
Eweadn S9+ Ultra on Linux(Kubuntu). Great gaming mice on a budget. Has web based config utility.
It's a Viper V3 clone. But it didn't cut any corners. I'm not gonna give any long review here, there are plenty of them on youtube already. I'm just surprised that the driver is web based & works like a charm. All the mouse & keyboard manufacturers should do this to be honest. The new PAW3950 has a lift off distance of minimum of 0.7mm, which is a godsend for fps gaming.
submitted by /u/frost0401[link] [comments]
Old windows games on Debian 13
I have an X220 with Debian13 installed.
I'd like to install and play two ancient games on it:
- Championship Manager 01/02
-Gta original.
So what do you guys advise ?
submitted by /u/SourceCodeAvailable[link] [comments]
EPIC store games launched through Steam+Gamescope
I'm using CachyOS currently, and it has been so far a wonderful gaming experience. I improved the way I parametrize Steam games through launch options using scripts for base ENV variables that I tested work well and enable features along with more stability. Furthermore, I can set gamescope resolutions for many cases, even widescreen scenarios.
But I recently started to use Steam to launch the Epic Store launcher using this script. I noticed it's challenging to pair this solution with my script wrappers; games simply won't launch. I understand that once Steam is handling a non-Steam game/software, the behind-the-scenes process is different, and for that reason they fail.
Likewise, I wanted to ask the community about this kind of situation; the idea at the end is to have all games on Steam, native or not.
Does anyone have an idea on how to sort this out? I've attached some pics to demonstrate this setup working for Tony Hawk's Pro Skater 1 + 2 (Steam native) and Tomb Raider (Epic Store). What I want to do is to use the same wrapper used for the Tony Hawk game with Tomb Raider. Why? Because I'm using Hyprland with specific window rules for Gamescope, I would like to preserve that behavior across all my games.
submitted by /u/Fluxbo[link] [comments]
Need for Speed Heat (2019) - PC Gameplay / Ultra Setting / Radeon RX 6600 XT / Linux
Mouse to joystick?
Hi! Does anybody know a way to make my mouse work as a joystick? I want to play LoZ:WW on Cemu (via Lutris) but could not figure out how to get a joystick (which I want for the right joystick). I did manage to emulate that on windows using vjoy and another program, but could not figure that out with what I had on Linux (to be fair I forgot the name of the application, but from what I read it's fairly popular for virtual joysticks). Can anybody help? Has anybody else had a similar experience? I am running PopOs
submitted by /u/Jorkopeisct[link] [comments]
The Finals crashes when typing in chat or switching to keyboard/mouse (Bazzite / Proton)
WoW microstutter on Linux (AMD) Disappears when screen recording?
Hi, I’m looking for help confirming a possible Mesa / Wayland / VRR frame pacing issue with World of Warcraft on Linux. I have great fps but microstutters get it low as 10 fps and it drives me crazy. I tried every possible solution but could'nt find any yet.
System information- Distro: Nobara
- Kernel: v6.17.10-200.nobara.fc43.x86_64
- Desktop / WM: KDE Plasma - Wayland
- GPU: AMD RX 9060 XT
- GPU driver: RADV
- Mesa: 25.3.1
- Monitor: 144 Hz (143.98 Hz)
- VRR / Adaptive Sync: tested ON and OFF (Tried adaptive sync never and auto)
Issue:
Did not happen on this same PC in the past but now I have microstutters every 4-5 second. Tried it with Lutris and Faugus with many proton version including Ge-Proton, Proton Exp. CachyOS protons and Lutris GE protons. Still happens after playing 2-3 hours so no shader compiling.
The weird thing is when I screen record using KDE Spectacle, the microstutter completely disappears and frames get extremely smooth.
What I’ve tried
- Fresh WoW install (lutris, faugus and faugus steam shortcut)
- Addons or without addons still same stuttering
- DX11 and DX12 (Tried auto too)
- VRR on/off
- FPS caps
- CPU governor confirmed as performance
This strongly feels like a Mesa 25.x + KWin Wayland + VRR / present-mode interaction, not a WoW or shader issue. Screen recording forcing smoothness points to compositor or presentation timing.
QuestionHas anyone on AMD + Mesa 25.x + KDE Wayland seen similar microstutter in WoW or other DXVK/VKD3D games?
submitted by /u/enistortul[link] [comments]
Asking for a Linux Native version of Path of Exile 2 - Give your opinion in the link below
I created a post in Path of Exile 2 forum asking for a Linux Native version of the game
https://www.pathofexile.com/forum/view-thread/3888175
If someone is interested, please leave a comment there.
Thanks!
submitted by /u/prueba_hola[link] [comments]
Game boots fine with Wine and Proton, but crashes with Proton-GE when playing a video
Hi, I've been trying to play a demo of a game, with video (mp4, h264) cutscenes, which stops the game progression with wine, and displays the placeholder SMPTE colour bars in Proton.
If I use Proton-GE, the game boots
I wanted to avoid Proton-GE, so I used winetricks/protontricks to install Media Foundation on both Wine and Proton, and then suddenly those started crashing when playing a video or even booting up.
I'm on arch, wine-10.20, Proton 10.0, GE-Proton10-26.
The game is made in Unity, and is compiled for 32-bit. Which i believe may be the error as i'm getting out of memory errors (but it's only trying to allocate a few MB) i'll attach some logs.
proton-ge:
(wine:17650): GLib-ERROR **: 11:28:13.532: ../../../glib/gmem.c:112: failed to allocate 29428363 bytes 00cc:fixme:mfplat:media_engine_IsSeeking (108AC098): stub. (<- this line is repeated like 100 times) 0268:fixme:dbghelp:elf_search_auxv can't find symbol in module 00d4:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFA, 007EFEBC 0278:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFA, 007EFEBC 01bc:err:service:device_notify_proc failed to get event, error 1726 Monitored process exited. Initial process has exited (return code: 0) All processes have quit Exit with return code 0
submitted by /u/RanidSpace[link] [comments]
Problem with ProtonGE/Protonplus
I was playing games normally through lutris and heroic games using proton ge, but they all stopped working when I booted my PC today. I tried launching them through wine and it worked, so I tried reinstalling proton ge, but after I uninstalled it I can't reinstall because it gives me this error.
I tried reinstalling protonplus and switching between the package and flatpak versions but it gives me the same error.
Anyone knows what could be causing this?
I'm on Nobara KDE
Update: I managed to install ProtonGE, but still can't get games to launch
submitted by /u/Spocaa[link] [comments]
Low end pc linux distro
So i'm looking for help for finding the perfect distro for my low end laptop, since windows 11 eats up 60% of my 8 GB of RAM with only Discord open, and games like cs2 or valorant don't even run in the lowest settings. I'm looking for a good loking one with performance that's also easy to use cuz i've barely used linux overall, and I sometimes rely on piracy, mainly portable titles where you just extract a ZIP and run an .exe.
My specs are: Intel core i7 1165G7, 8GB RAM ddr4 3200mhz and intel iris XE, all in an acer aspire 3.
submitted by /u/Special-Newt187[link] [comments]
Having problems with some ui elements in No Man's Sky
maybe its just me but some of the icons look low res or blurry. I'm using proton cachyos, tried proton experimental and that didn't help
submitted by /u/superparsa792[link] [comments]
Discord freezes completely
i just switched to fedora it worked fine for a few days but it started doing this non stop, both discord and vesktop freeze the same and idk how to fix it. tried turning off and on hardware acceleration on both but nothing
submitted by /u/azurelexis[link] [comments]
Nobara 42 Problem
World of warcraft optimization
Hi everyone,
I recently switched to Linux as my main OS, though I still keep a Windows 11 partition (with AtlasOS) for gaming and VR.
While I play World of Warcraft on Windows, I’ve also installed Battle.net and WoW on Linux using Lutris. The game runs, but the performance isn’t as smooth as on Windows—I suspect it might be related to VSync, driver settings, or other configurations. I’ve tried troubleshooting, but nothing has worked so far.
Could anyone help me improve the fluidity of WoW on Linux?
My setup:
- CPU: AMD Ryzen 7
- GPU: NVIDIA RTX 4060
- Displays: Dual monitors (34" + 32")
Any suggestions—whether it’s tweaking Lutris, Wine/Proton settings, or NVIDIA driver configurations—would be greatly appreciated!
Thanks in advance!
submitted by /u/mydlina[link] [comments]
Pop!_OS 24.04 LTS released with Arm, hybrid graphics and full disk encryption support
System76 released Pop!_OS 24.04 LTS on December 11, 2025, featuring the new COSMIC Desktop Environment: a complete, modular, and open-source desktop built over three years that marks a significant milestone for the company’s 20-year history of shipping Linux computers. According to founder Carl Richell, COSMIC represents a breakthrough beyond the limits of previous potential and reflects System76’s commitment to enabling the open-source community to not only use but build upon their tools.
The release includes several enhancements such as ARM support for non-x86 systems, hybrid graphics support for improved battery life, full disk encryption, and a refresh install feature that allows users to reinstall the OS while preserving their files and settings. Richell emphasized that COSMIC’s development was entirely funded by System76 hardware sales and positioned the release as the foundation for the company’s next twenty years of rapid innovation in the Linux desktop ecosystem.
submitted by /u/Balance-[link] [comments]
XDA: “I tried gaming on Linux with an Nvidia GPU, and it's actually pretty solid”
XDA Developers tested gaming on Linux with an Nvidia GPU using CachyOS on an Asus ROG Flow X13 laptop and found the experience surprisingly capable. Games like Bioshock Remastered, Call of Juarez, Hellblade, and Elden Ring ran at playable frame rates, though Control Ultimate Edition struggled more significantly. While Windows generally delivered smoother performance, particularly for non-native Linux ports, the Linux gaming experience proved serviceable for single-player gaming, especially since modern Linux distributions come with pre-installed Nvidia drivers and Steam’s Proton compatibility layer. The author concludes that Linux gaming has matured considerably and is worth trying for those interested in switching, recommending dual-booting as a low-risk way to explore the platform.
submitted by /u/Balance-[link] [comments]
