Other News about gaming on Linux
Final Fantasy VII Rebirth is unplayable on a 5070M
The VRAM always fills up in 1-2 mins after getting in game on the lowest possible settings. On Windows I can max out everything in 4K and play just fine but I hate the HDR of Windows. XD
Is there any possible solution to this? I use the VKD3D_CONFIG=no_upload_hvv option as well.
submitted by /u/CosmicEmotion[link] [comments]
[BUG] System-wide lag in and after gaming on Hyprland (NVIDIA 3060 Laptop)
After a LOT of trial and error, I may have found a way to get the MGS3 HD Texture DLC working on Steam OS/ Bazzite - test pending
Dying light
Does Dying light online works on linux? I have linux mint. pls help
submitted by /u/Longjumping-Link-862[link] [comments]
Space Engineers Dedicated Server
Hi.
I'd like to know the best way to run SE1 Dedicated Server on Linux in 2026.
Every Docker project that I can find including Torch, hasn't been updated in 4yr +. I eventually just picked what was updated last(2 years ago), which is running the vanilla server as far as I can tell.
It's a terrible experience. The container is almost always in Unhealthy status and there's frequent lag spikes. It lags almost constantly with just 1 friend online with me at the same time. The DS itself also crashes frequently.
My foot is literally touching the server hardware, so it's not a network problem. Although that's what the constant warnings at the top right would like me to believe, along with the "Scene Too Complex" warning that doesn't go away ever. It's not like we are talking a crazy save with 1mil PCU used either. We are just over 100k total atm. No mods.
So how are you all running SE1 servers these days? Is it just so terrible on Linux, that the only good way to run it is DS on Windows and the game on Windows 🤮?
I'd much prefer running it on docker, but I can setup LXC on Proxmox, if that's what it takes.
Also side question: Is there a way to make copy pasting from text fields work? It seems to only work once per login and the subsequent attempts will just freeze the game for a while without copying anything. Same happens in single player worlds.
Thank you for any help!
submitted by /u/TechaNima[link] [comments]
Valve recently confirmed Steam game pricing updates across different regions
Read the full article on GamingOnLinux.
Wall run and slice up massive machines in the upcoming MotorSlice arrives in May
Read the full article on GamingOnLinux.
Gamesir 2 Cyclone Linux LB/RB Trigger issues
Hi, I am pretty new to gaming on linux and have an issue with my Controller. In this example it's in "pathologic 2" but I had the same issues in other games (like "shady part of me").
Important Note: I enabled Steam-Input when there is no official controller support like in these two mentioned games.
When I press and hold the LB Button or RB Buttons they seem to "rapid fire" in these games. But in every other menu they work as intended. Even in game menus. It's not like it's triggered multiple times so when I press LB one time in a carousel like menu it just jumps one item and not multiple times.
But when it's required to HOLD the button it seems to rapid fire as mentioned before. I recorded a video for this issue. I also opened the system controller settings and displayed it in the bottom left corner - it shows the buttons are (and keep) pressed.
I guess it's not a controller issue but rather a steam input issue. Does someone has the same issues and knows a solution? My previous workaround was to remap the buttons to unused buttons but in a game like pathologic 2 this doesn't really work since I need all of the other buttons as well (afaik).
Video: https://drive.proton.me/urls/2C6F4C9F0G#Pia9VFPHXTTq
submitted by /u/Insomnia1988[link] [comments]
Chiaki-ng the open-source PlayStation Remote Play app gets better streaming quality and stability
Read the full article on GamingOnLinux.
OpenGOAL project adds the Naughty Dog classic Jak 3
Read the full article on GamingOnLinux.
HyperSonicLand + XSonicLand + SonicLand: The 100% Pure-C Sovereign Stack
Is there any point where kernel-level anticheat would be acceptable on Linux?
The philosophy of user-controlled kernels vs. invasive anti-cheat seems fundamentally at odds. But I'm curious — is there a scenario where the tradeoff would make sense, or is this a hard no for the community?
Not taking a side, genuinely interested in where people draw the line.
submitted by /u/okaiukov[link] [comments]
Steam Beta adds Remote Downloads Management
Read the full article on GamingOnLinux.
Help me find a Logitech Gaming Software alternative for CachyOS
hey buddies, so im trying to set up a macro i used to have in LGS while Path of Exile is active, i loved it, worked wonders and never had an issue and its a BIG quality of life for my health problems.
But i can't seem to find a way to make this work without doing a bunch of extra steps as well as re-writting the script in another language..
Basically this is the script i used while the game was windows-active:
function OnEvent(event, arg) x, y = GetMousePosition(); OutputLogMessage("Mouse is at %d, %d\n", x, y); if(IsModifierPressed("lctrl") and IsMouseButtonPressed(2)) then Sleep(100) col = 1 x_offset = 54640 repeat row = 0 y_offset = 35045 repeat MoveMouseTo(x_offset, y_offset) Sleep(15) PressKey("lctrl") PressAndReleaseMouseButton(1) ReleaseKey("lctrl") Sleep(15) row = row + 1 y_offset = y_offset + 1800 until (row == 5) col = col + 1 PressKey("lctrl") x_offset = x_offset + 1000 until (IsMouseButtonPressed(3) or col == 12) ReleaseKey("lctrl") endend
How could i achieve this? im okay if windows-active doesn't work as long as the full script does!!
Thank you for your timing : )
submitted by /u/Kosmos_1[link] [comments]
Poor Encoding Latency with Apollo on Linux using Nvidia and wayland
Need help with games not showing
been trying to play some games lately, like black mesa. i've been stricken to find that anytime I open them, except for tf2 and tf2c for some reason. this shows, and I don't understand why? to clarify, I use manjaro, the game IS there, if I alt+tab, and hover over on taskbar, it shows that the menu is active and all. However, upon re-entry, this appears again. with or without a Proton version, like 10.0 or experimental, I can't shake this off. I don't understand why TF2 and Classified are unaffected from this rgb line meshing, but they aren't.
Any help or solutions would be appreciated
i'm using ver:26.0.4 of Manjaro
this has occured with other games like minecraft, canvas of kings, space engineers, and subnautica.
i've tried using memtester to see if maybe my ram has gone bad. However, when I ran tf2, i tested it with both cpu prioratized and then gpu prioratized and it handled just fine, no errors, bugs, or screen tearing issues, and especially not this.
submitted by /u/crazyalex2288[link] [comments]
The switch was easy
For anyone considering the switch from Windows to Linux, this might be the push you need.
I always assumed gaming on Linux would involve a ton of setup and tinkering. I just installed Fedora KDE, all I had to do was install the Nvidia drivers, download Steam, and play. The exact same steps I would have likely taken on Windows.
I always read posts about Proton and Wine and figured I’d have to manually configure them to get any games running. Turns out, Steam handles all of that.
I would’ve the switch months or years ago if I know it was this easy.
submitted by /u/Upstairs_Owl7475[link] [comments]
Service To Quickly Check Linux Compatibility For a List Of Games?
Currently, I have a dualboot linux & windows. Linux for everything and windows 10 for gaming. However, now that windows 10 runs out and windows 11 is not an option (for me), I consider completely moving to Linux.
Is there an easy way how I can check whether all my epic games and all my steam games run under Linux? For example an API that you can query or a webapp? Checking each title on its own sounds tedious.
Thanks in advance!
submitted by /u/Key-Door7340[link] [comments]
Struggling with non-Steam games in Proton/WINE
Currently trying to get two games working on my LCD Steam Deck for an upcoming LAN party that are claimed to work on Proton/WINE, but not having any luck.
The first one is Split/Second from Black Rock Studios, which everyone on ProtonDB claims works great through Proton. Knowing the game works portably on Windows, I've copied all the game files, added it as a non-steam game, and then nothing happens. In Gaming mode, the Steam logo just spins forever, and Desktop mode Steam says the game is running, but no window ever pops up. I've tried changing the Proton versions to 9.0-4, Experimental, GE 10-1, as ProtonDB users claimed work, and even a few random WINE versions through Lutris for good measure, and I can never get a game window to even appear.
The second is Shaun White Snowboarding from Ubisoft. This one I had to get an original disc for, since it's not on Steam anymore, made an ISO and installed that through Lutris, since SWS doesn't install portably. The game seems to have installed fine, but once again, I can't get it to start proper. Running the game through Lutris with multiple versions of Proton and WINE causes nothing to show up, and Lutris to change the "Stop" button back to "Play". I've set WINE_CPU_TOPOLOGY to 4:0,1,2,3 in Environment Variables at the recommendation of someone else in that subreddit, as SWS has a known issue with CPUs above 8 cores, and that has had no effect, nor has limiting CPU cores with Lutris' own option.
Am I missing something? I've even formatted my entire Steam Deck just to see if that would change anything, and that seems to have just been a waste of time.
submitted by /u/LanHikariDS[link] [comments]
