Other News about gaming on Linux

the linux mint guide for cs go compatiblity tool failed

Reddit Linux_Gaming - 06. April 2026 - 14:21
  1. change the launch opt from "-fullscreen -gl" to "-fullscreen -vulkan"

  2. go to the compatiblity and click to "force the use of a specifix Steam Play comp tool, click to the steam runtime tool soldier"

  3. bring back your settings and you done

ONLY LINUX MINT GUIDE!!!!!!!!

submitted by /u/he1xx
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Local game streaming?

Reddit Linux_Gaming - 06. April 2026 - 13:59

I was curious as to what some of you guys use for streaming a game from pc to whatever your playing on. right now I have a windows machine I built out of some older hardware I had laying around and tossed it into my rack so that I could use some cad software and other software that doesnt play super nice on linux. and I use steamlink right now to stream games from it. but I started playing deadside again and realized that steam link really compresses the video and I can't see anything or anyone on the game. I have a 2.5gbps link between both pc's and dont plan on ever playing outside my network anytime soon. I was reading about moonlight but I figured maybe someone might have a better solution. or someone might tell me im an idiot and missed a really cool setting that was out in the open somewhere, that would be cool too.

submitted by /u/jmaz_sl2
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Resident Evil Requiem keeps crashing on CachyOS with latest Nvidia driver

Reddit Linux_Gaming - 06. April 2026 - 13:42

OS: CachyOS | Kernel: 6.18.20-1-cachyos-lts (64-bit) [I'm on lts because I rolled back to an older driver] | KDE Plasma 6.6.3 | Wayland

CPU: Intel i5 13600k | GPU: RTX 4080 Super, Ram 32 gb

I was using Proton Experimental | Nvidia driver 595.58.03

Initially, I was on Nvidia driver 590.48.01. The ray tracing option in the game wouldn't show up unless I put /WineDetectionEnabled:False in launch options. After that, the option showed up and I was able to select all the options without it crashing. The game worked great. Then I updated and it just kept crashing randomly. Often, it would happen when I get a cutscene and then it will get stuck on the loading screen. Now, I can get to the main menu, but it will crash on the loading screen when I start a new game and I have to force close.

I noticed that if I remove the /WineDetectionEnabled:False from launch options, the game works with the latest driver, but then I lose all ray tracing features. I switched to Proton 10.0-4. I ended up rolling back to driver 580.119.02 and it works again. Is there a way to get it to work using the latest drivers or am I just out of luck and should wait?

submitted by /u/Requiem80
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Stuttering in Elden Ring: Night Reign every session

Reddit Linux_Gaming - 06. April 2026 - 13:24

Hello everybody!

When Elden Ring: Nightreign was new and I played it, it ran flawlessly. No stuttering, constant 60 FPS, no complaints at all.

At some point the game started having problems, specifically:

Every round I play (sometimes multiple times per round) the game would start to stutter and the constant 60 FPS vary up and down wildly for a few seconds.

This gets worse over the course of a few seconds until it hits a breaking point, where it

  • either somehow starts working again
  • or freezes the game for a second or two

The game always recovers, never crashes and then goes back to constant 60 FPS. That freeze did get me killed a few times though. I've been having this problem persist for months now.

Technical details

My setup is

  • AMD Ryzen 7800X3D
  • AMD Radeon RX 6800 XT
  • 64 GB DDR5 RAM
  • ASRock X670E PG Lightning (tried multiple BIOS update versions, problem persists)
  • EndeavourOS (arch based) (also tested Fedora Workstation, problem persists)

What I tried to fix

  • Re-install game
  • Install different OS (see technical details)
  • Use different DE (GNOME / KDE)
  • Proton versions (default version, fixed to proton9, proton10, experimental)
  • Launch options like MANGOHUD, gamemoderun, PROTON_LOG=1, nothing special

Some things I've learned

I do not play other multiplayer-based games too much, but I did play a little ARC Raiders, a ton of Rocket League and some Battlefield 5, none of these shows the same faulty behaviour. Actually, none of my other (singleplayer / offline) games behave like this.

Performance with Proton experimental varies, sometimes it's better, sometimes worse.

The stuttering never happens in the main menu, in your in-game-base, only when playing a session.

I may be wrong, but to me there seemed to be no clear pattern to find. It wasn't stuttering specifically when a lot of stuff was going on, visually, on the screen. It just stutters and freezes sometimes, even when I'm just running somewhere.

When I played with PROTON_LOG=1 that resulted in an 8+ GB logfile for 1 game session. As I do not really understand what's written there, I cannot be sure what's wrong exactly.

I tried feeding some of the suspected problematic messages into an LLM, which told me that it seemed like trying to access a wrong memory address range in RAM or something along the way. Though of course I could not upload the whole file, as this would crash the LLM completely (I tried), so it only got to see a few lines I fed to it and is missing a lot of the picture.

To show some example of the messages with line-count-comparison:

The whole logfile is 96 081 447 lines.

# found 40 775 times warn:vkd3d-proton:d3d12_device_GetResourceAllocationInfo3: Invalid resource desc. # found 30 696 times warn:vkd3d-proton:d3d12_resource_validate_texture_alignment: Invalid resource alignment 0x1000 (required 0x10000). # found 12 782 796 times (info dump attached to these messages, left out) trace:unwind:dump_unwind_info unwind info at SOME_HEX_NUMBER # found 1 464 856 times trace:seh:RtlUnwindEx info[0]=SOME_HEX_NUMBER

Interestingly, the line count for Errors is just 35, most of them are about

:err:vkd3d-proton:vkd3d_get_format: Invalid format xxx

with xxx being a number from 116 - 129.

Solution?

As I have re-installed the game, wiped my whole PC and re-installed a different OS with a different DE, I pretty much have ruled out that it's some kind of software- or config-problem on my side, right? Especially considering the game already worked perfectly fine from the start.

Does anyone here have an idea on where to go from here? Is there something I can still try to find the root cause? Am I the only one with this problem, or is somebody else also experiencing this?

submitted by /u/hamsdac
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Fixing the (Ctrl + Key) AZERTY

Reddit Linux_Gaming - 06. April 2026 - 13:15

Hey everyone,

I know this is a problem that most QWERTY users don't have to deal with, but if anyone with a non-US layout has encountered this and could shed some light, I'd really appreciate it.

I recently switched from Pop!_OS 24.04 to Linux Mint 22.3, which means I went from Wayland back to X11. Since then, I have this weird issue: when I hold CTRL (to crouch) and press Q (to strafe left on my AZERTY keyboard), my character just stops moving completely. It's like the Q key input is just ignored. Weirdly enough, if I map crouch to SHIFT instead of CTRL, I have no issues with Q.

I'm taking CS2 and Minecraft as examples because those are the only games where I've run into this so far.

Right now, I'm forced to switch my keyboard layout to US QWERTY during my gaming sessions just to be able to play (physically pressing my AZERTY keys works fine when the OS thinks it's QWERTY). It's a lot of mental gymnastics, especially when I need to type in chat, and I really just want to fix this issue.

I tried switching to Mint + Wayland (since Wayland on PopOS didn't have this bug), but Wayland on Mint is a disaster for my setup right now.

I hope I explained this clearly, it's kind of a weird issue to describe.

Thanks in advance for any help or ideas!

submitted by /u/VulKaiiNo
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How can i install OpenAG for Half-Life to play Adrenaline Gamer?

Reddit Linux_Gaming - 06. April 2026 - 13:12

Just yesterday i switched to Linux on my main machine, i use Pop!_OS 24.04 LTS x86_64
with the 6.18.7-76061807-generic kernel, And i dont know how to download Adrenaline Gamer on Linux. When i was in Windows i used to old client with the bugfix patch. But i dont know how to install OpenAG.

Any help is appreciated.

Thanks!

submitted by /u/YoGottaGetSchwifty
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Remove optiscaler files installed by Goverlay

Reddit Linux_Gaming - 06. April 2026 - 13:04

Hi guys, I was wondering. How can I cleanup all the optiscaler files that has been installed by goverlay without reinstalling the full game? I did remove the optiscaler.ini from the game file and the dxdgi.dll but is this enough? I'm using dlss spoofers with my 9070xt on games that doesn't have fsr 3.1

Is there a clean way to to this?

submitted by /u/SjaakdeSnaakNL
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Overwatch Freezing on Fedora 43 (GNOME) | RTX 2060 + i5-10400F

Reddit Linux_Gaming - 06. April 2026 - 12:01

Hey everyone,

I’m running into a frustrating issue with Overwatch 2 on Fedora and could really use some help.

Full Disclosure: I’m a complete Linux beginner. I just installed Fedora recently, so I’m still figuring out how everything works. Please go easy on me with the technical jargon!

Specs:
  • CPU: Intel Core i5-10400F (no integrated graphics)
  • GPU: NVIDIA GeForce RTX 2060
  • OS: Fedora (Workstation Edition / GNOME)
  • Driver: NVIDIA Proprietary
The Situation:

Initially, I had an issue with insanely long Vulkan shader compilation—it was taking up to 30 minutes every launch. I managed to fix that, but now I’ve hit a wall.

The Current Problem: Now that the game starts, I can play for about 5-10 minutes perfectly fine. Then, the entire system completely freezes.

  • No mouse movement, no audio, and the keyboard doesn't respond.
  • Only a hard reboot (power button) helps.
What I’ve already tried:
  • Proton Versions: I’ve experimented with several different versions, including GE-Proton and Proton Experimental, but the freeze happens on all of them.
  • Launch Options: I’ve tried adding various launch parameters (like __GL_SHADER_DISK_CACHE, etc.), but nothing seems to stop the crashing.

I suspect it might be something related to the NVIDIA drivers or maybe a setting in GNOME, but since I'm new to Linux, I don't really know how to check the logs after a system hang.

Has anyone encountered this "5-10 minute" freeze on Fedora with an NVIDIA card? Any simple step-by-step advice on what to check next would be greatly appreciated!

Thanks in advance!

submitted by /u/ZealousidealRoyal345
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Nearly impossible to Run diablo IV on Fedora 43 With Plasma KDE 6 and NVIDIA GPU

Reddit Linux_Gaming - 06. April 2026 - 11:31

Hi there guys!

I have seen a post of another dude here in this very same community saying this "Memory Leak Issue had been fixed months ago" , however, I've been experiencing this situation to a point that I am almost giving up on playing diablo IV.

I am currently playing on a Dell G15 5520 that has the following specs:

Intel i9 12900 20 Cores Processor, 16 GB RAM DDR5 5600, 1Tb SSD Nvme.2, RTX 3060 6GB.

I know my VRAM is quite low and this is something that makes the problem even worst for me, however, other people with the same amount of VRAM are still able to play the game and I was (on my previous linux distro. Where I had other issues not related to this).

I am currently using a Linux Fedora 43 Powered by Plasma 6 KDE GUI and I am also running the game through Proton-GE 10.34 + Nvidia 595.45.04 driver. Everything in the game is set to low + DLSS on Performance or FSR on performance.

I have tried plenty of things already :

  • Setting up a dxvk.conf file while defining a max vram limit of 4.6 GB
  • Setting up my LocalPrefs.txt with low settings
  • disabling all blur/transparency effects from my plasma environment
  • updating GPU driver from 580 to the current version 595
  • Tried different ProtonGE versions from 9.10 to the current 10.34
  • Deleted dstorage files from game folder
  • Using gamescope and setting up isolated compositor

Tried the following Launch Options:

__NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia PROTON_HIDE_NVIDIA_GPU=1 PROTON_FSR4_UPGRADE=1 VKD3D_VRAM_CAP_EXT=4608 VKD3D_CONFIG=nodxr,no_upload_hvv gamemoderun mangohud WINEDLLOVERRIDES="dstorage,dstoragecore=d" %command% -disableds

Nothing has worked till now... I can see my VRAM rising from 4.1gb non-stop till it reaches 6gb and the game crashes.

However, this game is showing up as Platinum on ProtonDB and a lot of people are able to play this, but how ?!

submitted by /u/Sudo_Apt_Get_A_Life
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Mouse sensor tilt for linux

Reddit Linux_Gaming - 06. April 2026 - 11:29

I use rawaccel to change the mouse sensor angle on windows. I am trying CS2 on Cashyos for performance and cant find an alternative.

submitted by /u/SlideMedium640
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I can't download a specific game

Reddit Linux_Gaming - 06. April 2026 - 11:13

I switched to Linux and wanted to download my steam games, but one game, Schedule 1, for some reason can't be downloaded on Linux, even though on the Proton website it says, that it would run under Linux. Can anyone help me?

submitted by /u/Puzzleheaded-Spite57
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With Linux at 11%+ on Steam, are we seeing any major publishers acknowledge the market yet?

Reddit Linux_Gaming - 06. April 2026 - 10:46

Three years ago this was a rounding error. Now we're seeing momentum, but I'm not hearing much from the big studios. Anyone tracking publisher-side reactions or official Linux support commitments lately?

submitted by /u/okaiukov
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Does anyone know if any work is being done in VKD3D for less VRAM usage?

Reddit Linux_Gaming - 06. April 2026 - 09:44

Hello! :)

I recently bought a 5070M laptop with 8 GBs of VRAM. Final Fantasy VII Rebirth fills up that VRAM even on the lowest settings after like 5 mins of gameplay. On Windows I can play in 4K Max Settings with 0 issues. But I don't like Windows. XD

Is any work being done in VKD3D, or maybe the Nvidia drivers, so less VRAM is used in games or should I just return this laptop and buy a 5070 Ti one?

submitted by /u/CosmicEmotion
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Help getting a non-Steam game to work with VR

Reddit Linux_Gaming - 06. April 2026 - 07:24

I'm trying to get Star Citizen VR to work with my Vive Pro. I'm running CachyOS.

I've got SteamVR up and running nicely. Most of my VR games on Steam work beautifully. I installed SteamVR using Pacman.

I've got Star Citizen running as well. There's a lovely community call the Star Citizen Linux User Group with a lot of very helpful guides. I used Paru to install a package from AUR to help with this.

Launching Star Citizen in VR mode involves selecting an option in RSI launcher. I have that option enabled. When I launch the game, however, it doesn't launch in VR. It doesn't seem like Star Citizen is finding my VR device.

There's a brief mention of VR on SCLUG that says to use Monando, so I've been tinkering with that without a lot of success. I don't think I've got Monando working right. I installed it using the Envision package on AUR. When I click the "calibrate" button, my screen flashes a few times but it doesn't give me much indication that anything is happening. If I click "start", it just seems to hang. I've tried these things both with and without SteamVR running.

Does anybody have any insights here? What am I doing wrong? I've seen a few posts on various corners of the internet that make it sound like other people have successfully gotten Star Citizen to run in VR on Linux, so I'm fairly certain it is possible.

Edit: I restarted my computer and it seemed to help a little bit with Envision. Now when I click Start it seems to get further along. It now says "Service ready, you can launch XR apps" in green text. It's still not being found by Star Citizen, though.

submitted by /u/Vicker3000
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Keep getting this error when trying to run Doom eternal.

Reddit Linux_Gaming - 06. April 2026 - 07:20

I have been trying to play Doom eternal on Linux mint 22.2 and have been running into the same issue when trying to open it. When running from steam, it lets me open the launcher, and plays the first few seconds of the Bethesda logo if I'm lucky, then crashes, displaying this text before removing all of the processes. I am also using proton 10.0-4

Fossilize INFO: Overriding serialization path: "/media/user/12a4a38a-5cb7-49a8-88bc-be20f682daef/SteamLibrary/steamapps/shadercache/782330/fozpipelinesv6/steamapprun_pipeline_cache". Adding process 6686 for gameID 782330 Adding process 6706 for gameID 782330 Fossilize INFO: Overriding serialization path: "/media/user/12a4a38a-5cb7-49a8-88bc-be20f682daef/SteamLibrary/steamapps/shadercache/782330/fozpipelinesv6/steamapprun_pipeline_cache". pid 6447 != 6446, skipping destruction (fork without exec?) Game Recording - game stopped [gameid=782330]

Was wondering what this meant, and how I could fix it.

submitted by /u/TimmyJimmy256
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Optiscaler-Client for Linux

Reddit Linux_Gaming - 06. April 2026 - 07:01

Hello everyone! There has been a lot of interest lately around Optiscaler and its auto-installers lately as seen here on Reddit and on Ancient Gameplays' YouTube channel here. It's a pretty cool application, but it lacked Linux support. So I decided to overhaul it so that it can run on Windows AND Linux.

Here is my latest release! Just read the instructions on the README and download the corresponding package for your setup and install.

On startup, it automatically detects compatible games that you have installed and lists them for a quick auto-install. The compatibility filter syncs with Optiscaler's compatibility list which you can toggle and refresh in the settings. You can also quickly uninstall Optiscaler as well and it shouldn't leave any of its files behind.

This is still an early work in progress, but I've thoroughly tested the most common use cases for bugs, but if any still pop up please be sure to let me know!

submitted by /u/BeyondNeon
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genshin won't run anymore

Reddit Linux_Gaming - 06. April 2026 - 06:27

hi so I've installed genshin using the non steam game method before and it worked (while European server didn't work but other servers were okay) I deleted it for a while and now when i try to install it the same way it won't launch.

does anyone know what the problem might be?

- I use fedora kde.

_ I made sure to delete all the old files before downloading again

submitted by /u/Tall_Vanilla3001
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