Gaming on Linux
Tags: Steam, Free Game, Action
I'm a big fan of Robocraft, a free game where you build your own vehicle and battle with it. Now even more so, since they've removed the last traces of lootboxes.
Instead, you now earn "Robits" for each battle and the amount you earn depends on how you did. This in-game currency can be used for forging together new parts or buying entire robot designs from the factory. On top of that, you also have daily quests to help you earn even more:
It also adds in a new tech tree progression system. You earn points for levelling up, which you then use to unlock specific blocks. Here's mine for example:
They have a premium account to earn XP faster and give you more colours to paint onto your vehicles, as well as cosmetic credits you can buy for other special blocks. For such a game, it's a pretty reasonable business model, especially considering you can pay for a lifetime premium account.
I imagine this is going to bring back a number of people who previously left the game, when they went a bit over the top with the dumbing-down of it with the heavy use of crates/lootboxes.
See the full update notes here. Play for free on Steam, well worth giving it a go. Both myself and my son really enjoy it and now we're going to enjoy it even more since it doesn't thrust boxes in our face. A surprisingly addictive game, I must admit. Constantly tinkering and eventually completely re-building to see if I can make something awesome.
Tags: Action, RPG, Humble Store, Steam, Indie Game
Super Cane Magic ZERO is a comedy action-RPG that I'm really quite fond of and the developer recently pushed out a major update. They're getting close to the final release now, which is quite exciting.
This latest update, will now allow you to play through the full campaign! They say it should last around ten hours, which will increase if you do optional stuff and find secrets. They've done some optimization, so it runs better than ever too. Not that performance was bad before, it ran pretty damn well, but being even smoother is nice.
Rebuilding the village is no longer a massive grind, with the drop rate of the required resource increased by 40%. They also made the character perk descriptions actually describe what they do, so it's a lot clearer to understand. There's also new items to find and eat, the mini-map is also a lot clearer and will highlight points of interesting and…the list of improvements goes on.
It's slightly older now, but the below trailer still gives a good idea of the gameplay:
See their update notes here.
It's good fun when you're by yourself and completely bonkers when played in local co-op. Myself and Sin actually did some co-op of it on a livestream a while ago, we really enjoyed it despite a couple bugs. Some of the loot you can get is really quite hilarious. How could you not love a game with items like this:
And yes, my sword is a hot pepper and I have a pencil as a backup weapon, I am the ultimate hero.
Tags: Strategy, Simulation, Indie Game, Itch.io, Early Access, Steam
Seeds of Resilience looks like it could be quite interesting, it's a village builder that's turn-based as you battle against the elements.
- Patiently go through the steps of re-creating a civilization: Start with a stone axe and a shelter made out of branches to finally build elaborate houses and mechanized workshops.
- Survive in a harsh environment where storms and other natural disasters occur way too often.
- Turn based: Take all the time you need to plan your actions. When you're done, click the end turn button and start a new day.
- Detailed building construction: Choose natural resources according to their properties. Use them to craft the materials needed to assemble a building.
- Realistic medieval construction and craft techniques. Everything could be made in real life the same way.
- Observe the environment response to human activity. Maybe you should avoid fishing everyday at the same spot or cut down the whole forest.
Seems like a rather interesting game, although probably quite aggravating to have a tornado tear through your village. We've reached out to the developer to see if we can get access to see what it's like.
Tags: Vulkan, Steam, Strategy
We've been waiting quite a while for any real news on the Linux port of Ashes of the Singularity: Escalation [Official Site]. While we still don't know when, we do know it's still happening.
It's nothing big, as I said in the title not to get any major hopes up. Speaking in the Steam forum for Star Control: Origins, which should also be coming to Linux, Stardock CEO said this:
So just an update.
Mac isn't looking as viable. We really thought they'd embrace Vulkan.
Right now, our RTS, Ashes of the Singularity, is ahead in the queue. We just need more engineering resources. :)
The nice thing about Linux is that it provides a fairly neutral platform from which you can then go to other platforms.
Just something I thought that was quite interesting, which I'm sure some of you would also appreciate seeing. As a big fan of RTS games, it's been on my radar for some time. At some point someone gifted it to me, so I would really like to try it.
Tags: Rogue-lite, Action, Steam, Humble Store, Early Access, Beta
Dead Cells mixes in elements of a Rogue-lite with a MetroidVania to create an interesting mix and it's now available on Linux with a Beta.
I did notice in the comments of the previous article, that people were debating the choice of article title. I said it was a "rogue-lite metroidvania action-platformer", which was obviously a bit wrong. They've actually coined their own term for it, calling it a "RogueVania".
Take a look at one of their more recent trailers:
Here's what they say about it:
- RogueVania: The progressive exploration of an interconnected world, with the replayability of a rogue-lite and the adrenaline pumping threat of permadeath.
- 2D Souls-lite Action: Tough but fair combat, more than fifty weapons and spells with unique gameplay, and of course, the emergency panic roll to get you out of trouble.
- Nonlinear progression: Sewers, Ossuary or Remparts? Once unlocked, special permanent abilities allow you to access new paths to reach your objective. Opt for the path that suits your current build, your play style or just your mood.
- Exploration: Secret rooms, hidden passages, charming landscapes. Take a moment to stroll the towers and breath in that fresh sea mist infused air...
It must be something special, with over fourteen thousand user reviews on Steam, with 94% of them being positive.
I've been following this extremely closely, since it's one I'm personally excited about. We've been chatting about it in our official Discord quite a bit and it seems quite a few people have been looking forward to it.
While it will download without selecting the Beta on Steam, it won't work properly. You will need to manually go to the properties of the game on Steam, head to the Beta tab and select it.
There's no password needed!
Tags: Feral Interactive, Strategy, Coming Soon, Steam
Many of you I'm sure will be extremely happy about this, as today Feral Interactive confirmed Total War: WARHAMMER II is heading to Linux.
To celebrate, Feral have put this video out:
Released for Windows back in September of last year, we're getting it a little later than some may have wanted. However, silver lining as always that we don't need to deal with any big launch issues. Hopefully but now, it will be nicely polished.
No word on the date it will release, other than "later this year". Another fine choice for a port I must say, with it being one of the most popular games on Steam right now. Most likely with Vulkan too, as I highly doubt Feral Interactive will do any OpenGL ports now, which means it's likely to perform well.
This does seem to be the game that was teased as "Proud seat of lucifer", as that teaser is no longer on the Feral port radar.
If Feral could bring us some nice RPGs and more open-world action stuff later on in the year, that would be sweet.
Tags: Action, RPG, Steam, Coming Soon, Indie Game
Lovecraft's Untold Stories [Steam], a slightly freaky indie action RPG will be heading to Linux according to a developer.
In reply to a user comment asking about a Linux version, they simply said this:
Hello. We plan on doing that after the release on Steam.
For those interested, you can see some early rough gameplay in the below trailer:
Here's what they plan to have in the game in terms of features:
- Fight more than 50 different monsters from the Cthulhu Mythos in this intense action RPG
- Explore Lovecraft’s stories in 12 different randomly generated levels and face the Great Old Ones in 5 special levels
- Choose your own path: Will you look for clues and information to uncover the truth, or just fight your way out?
- Pick your hero: Choose between 5 different characters, detective, the thief, the professor, the witch, and the ghoul, each with their own stats and skills.
- Improve your stats to become more powerful, but be careful: Madness awaits those who learn too much!
- Collect and improve more than 30 weapons and hundreds of items and artifacts
- Look for clues and special items to unlock secrets and new stories
We will keep an eye on it, looks like it could be something interesting when it's further along. The Early Access release doesn't sound like it has a lot of content, so perhaps it's good we will get it a bit later. Either way, I'm interested, I quite like Lovecraft-inspired designs as they're always quite freaky.
Thanks for the tip, shazzner!
Tags: Feral Interactive, GOG
Recently, GOG added the Windows version of XCOM: Enemy Unknown to their store and since it has a Linux version on Steam, I reached out to the porter to see about their plans for the Linux version.
We've seen a lot of speculation in the past, with people wondering if Feral Interactive will ever get their Linux ports onto a store other than Steam. Here's their official stance, which they sent me this morning:
We don't have any plans to distribute our games through GoG. If this changes, we'll make announcements through our usual channels.
We can speculate all we like as to why they're not doing it, even if the decision does strike me as a little odd. Hopefully they will reevaluate this stance in future, considering it's not exactly a new game and the Linux port from 2014 isn't exactly new either.
A shame for everyone who prefers their games on GOG.
Tags: Early Access, Coming Soon, Steam, Itch.io, Strategy
Depth of Extinction, the turn-based tactical RPG with XCOM-like battle mechanics is now aiming for an August release on Steam.
Writing in their latest blog post, they said they will aim to do a mid-August "final" release. Before this, they are planning at least two more builds for anyone to test who has a copy.
Sadly, it did seem like they were going to only offer it on Steam after this, but going by the comments they will offer DRM free builds as well. They said this in reply to a comment about removing updates from itch.io:
Thanks for the feedback. If it seems like there is demand to keep updating here on itch, then we will probably do that.
We will definitely have at least one (and possibly multiple) DRM-free option at launch aside from Steam so you should be safe to get the final game for sure.
I always find it a shame, when developers use itch for all their early stuff and then essentially forget about it at release. I can certainly understand why though, for smaller games splitting your time and income across stores doesn't really help you.
Also, as we mentioned back in April, their last round of keys on itch.io is still ongoing. They have 32 keys left, before no more will be sold until the Steam release. All purchases on itch do get a Steam key as well, so that's nice.
- Emergent storyline on randomly generated maps with random encounters
- Unlock 11 unique character classes
- Outfit your team with more than 150 different weapons, armor, and items
- Fight 25 unique enemies from 5 factions
It's shaping up to be an excellent game overall, I've already put multiple hours into it.
Tags: Strategy, Steam, Indie Game, Coming Soon, Early Access, RTS
If there's one thing I can't get enough of, it's strategy games that offer up a little something different. Driftland: The Magic Revival [Official Site, Steam] certainly looks the part and it's coming to Linux.
The game is currently in Early Access on Steam and I honestly hadn't heard of it, at least until it showed up on Twitter as an advert in my timeline. I messaged the developer and their reply was a surprise, as they're actually planning a Linux version.
For a more in-depth look, you can see a lengthy gameplay video here.
- Procedurally generated world
- Resource- and magic-based economy
- Move and terraform scattered landmasses with magic
- Tame and ride dragons and other creatures
- Explore and fight on the same map
- Set goals instead of directly controlling units
They're also planning a single player campaign as well as some form of multiplayer.
Very interested in this one, so I'm following it a lot closer now to keep you updated.
Tags: FPS, Action, Steam, Unreal Engine
One from E3 we totally shouldn't have missed is the Insurgency: Sandstorm trailer, the brand new FPS that's coming to Linux.
Developed by New World Interactive, the same team behind the original Insurgency and Day of Infamy, this next-generation FPS is promising a much bigger and more intense experience over the previous game.
For those interested to know about their plans for Linux support, they told us this on May 31st:
We're hoping to get Linux and Mac support post-launch.
The Windows release is launching in September, so hopefully the Linux version will be out before the end of the year. The sooner the better of course, as the last thing we need is another multiplayer title to arrive near the end of its life.
Tags: Steam, Indie Game, Coming Soon, Adventure, Simulation
Beyond Blue, from the developer of Never Alone plans to release in "Early 2019" with Linux support. Check out the trailer below:
Looks absolutely gorgeous and it's going to be more of a factual game than a fantasy. According to Engadget, it's inspired by the BBC's Blue Planet II series (which was excellent watching) and they've been talking to scientists about it too.
About the game:
Set in the near future, players will probe the mysteries of our ocean through the eyes of Mirai, the lead on a newly formed research team that will use groundbreaking technologies to see, hear, and sense the ocean in a more meaningful way than has ever been attempted and sense the soul of some of the world’s most magnificent and intelligent creatures. The game will feature both an evocative narrative and high level resource management, challenging the player to make high-stakes decisions and prioritize which objectives can be successfully achieved during the crew’s expedition.
You can follow and wishlist it on Steam. I could easily see myself losing hours to this!
Tags: Steam, Early Access, Indie Game, Simulation, Strategy
Oxygen Not Included, the space colony sim from Klei has a new major update out with another lovely animated short to watch. This is the same update I wrote about before while it was in beta, it's just pushed out to everyone now.
I have to admit, that gave me a good chuckle. Although, it does make me think about their future plans and I assume they've left the ending as it is to be some sort of teaser for future updates. Escape the asteroid? Maybe—can't wait to find out!
It adds in a whole new biome, the Space Biome. This allows you to dig right up to the surface of the asteroid, which includes solar light for a decent source of energy with solar panels, meteor showers bringing you free resources along with the danger they pose from smashing down. It also adds in Steel, Ceramics, Glass, and other basic materials.
They also upgraded the Critter system, giving you completed artwork for all types of critters from eggs to trapped critters along with an updated critter economy. Find out more in the update announcement.
I've tried a few times to reach the surface of the asteroid, but I honestly suck. It's one of a few games that I'm horrible at, yet it's so compelling to repeatedly play. Amazing art as expected from Klei, funny and aggravating (sometimes as the same time) and absolutely rammed full of content now for hours worth of play.
You can grab Oxygen Not Included on Steam with 40% off until June 21st. Absolutely recommended!
Tags: Game Sale, Steam
Croteam, developer of the Serious Sam series and The Talos Principle have stuck around for 25 years and so they're celebrating with a big sale.
They've supported Linux really well and they're easily one of my favourite developers. They got in really early with Linux support when the Steam client on Linux was still in its infancy, so they deserve our support.
Most of their games are on sale, including their VR versions. As a reminder, even though titles like Serious Sam HD: The First Encounter and Serious Sam HD: The Second Encounter don't state they support Linux, buying them will give you access to Serious Sam Fusion to be able to play them in an updated game engine that supports Vulkan.
If you're missing some of their games, this is a perfect opportunity to grab them while they're really cheap.
Have a look at their special Steam page for the sale.
Tags: Steam, MOBA, Battle Royale
Dota 2 [Official Site, Steam], the free MOBA from Valve has been updated with The Underhollow, a Battle Royale-like mode that's exclusive for Battle Pass owners. It's so good, it should be in the game.
This new mode pits eight teams of three, to be the last team standing in a fight for cheese. You can bring two friends or you can queue up to be matched up with strangers. Even while playing it with people I didn't know, it was an interesting experience.
It's a surprisingly frantic mode, being a mix between a dungeon crawler and a Battle Royale. The map is unexplored, so you've no idea what enemies will be awaiting you in each room. As you move around, you will battle various different types ofAI enemies, once defeated you will be gifted a chest full of gold, items and so on. Eventually, you will come across other teams and so the battle becomes a lot more full-on and more Dota-like. You can revive your fallen comrades, as long as one of you is left alive. Once all players in a team are down, you're completely out.
As you progress, the play area does get smaller (much like a BR game) as the rooms begin to collapse, which can leave you in an awkward position. A game I had earlier forced us back into a room with a team that had already kicked our butt once, but now yet another enemy team had wandered into the same room due to the shrinking play area and naturally—I died first, at least I wasn't as stupid as my team who decided to stay in the collapsing rooms and die from that, at least I tried to make a break for it…
I've had so much fun with it, I really do hope Valve continue to tweak it and bring it back for everyone in some way. It gives Dota 2 a whole new flavour and it's way more fun than I thought it would be.
To access it, you need the The International 2018 Battle Pass, which can be purchased at the lowest tier for £6.99/$9.99.
Tags: Humble Store, GOG, Steam, Indie Game, Sandbox, Survival, Adventure
The Long Dark, a pretty decent game that has both a story mode and a fully fledged survival mode just got a huge update.
Firstly, for those who felt the story mode was a bit too linear—they've listened. They're reworking the first two episodes to be more open, to fit in with the third unreleased episode which they said was going to be more open anyway.
Before that though, we have today's "VIGILANT FLAME" update, more details in this video:
Full update notes here.
I'm definitely going to be diving into the survival mode again this weekend, I just hope a pack of wolves doesn't chase me into an abandoned vehicle like last time—fricken wolves!
Tags: Humble Store, Steam, Early Access, Indie Game, Rogue-lite
Streets of Rogue, the 2D rogue-lite that has elements of action, stealth, bullet hell and so much more has another nice update out. Truthfully, it's quite hard to describe it properly, because attaching it to these specific genres doesn't really do it any justice.
The new "Big Quests" system is now in for all 23 characters. These are special quests, that appear for your entire run-through of the game and they're different for each character. It's just something extra to make the game that little bit more interesting, to have a big goal to work towards. They don't have any rewards yet, but that's coming along with the final level and ending.
In addition, there's plenty of big fixes and clean ups. They're still working towards giving the game a proper ending, which I'm really looking forward to. I'm keen to see how they will keep people wanting to come back, once you've finished it. It's great even now, since each game is vastly different anyway, I just hope that finishing it right up to the final ending they're working on will perhaps unlock some additional stuff.
This latest update also changes the save structure for the Linux version, thankfully moving your save files to a more sane location instead of filling up a folder in your home.
Tags: Humble Store, Game Sale, Game Bundle
Here's your chance to boost your collect of awesome Linux games, by building your own bundle and saving even more money.
The Humble 2K Build-Your-Own-Bundle has these Linux titles to pick from:
- BioShock Infinite
- Borderlands 2 + Borderlands 2: Game of the Year
- Borderlands: The Pre-Sequel
- Spec Ops: The Line
- Civilization V + DLC like Gods and Kings, Brave New World and Civilization V: The Complete Edition
- Civilization: Beyond Earth + Rising Tide DLC
- XCOM: Enemy Unknown
- XCOM: Enemy Within
That's not a bad selection of Linux games to choose from, if you pick three or more they increase the discount too. An interesting way to run a bundle. Build yours here.
Tags: Competition, GOG, DRM Free
That's right, we're teaming up with GOG once more to give you a chance at getting a fantastic DRM free Linux game.
We have copies of both Surviving Mars & Iconoclasts to give away! We're big fans of both games, so it's awesome to be able to run this for you, our awesome readers!
How to enter
Competition open to all existing and new users.
- Reply to this article.
- Include which game you would like.
- Tell us an amusing Linux-related joke. Go on—give it your best shot!
Winners will be sent a PM (personal message) directly on our site with their key. This will end Sunday 17th at 8PM BST/7PM UTC.
Note: If you win, you will need to redeem your key by July 3rd.
The GOG summer sale is also still going on, so if you don't fancy a copy of either or if you fancy picking up a cheap DRM free Linux game, see all their Linux games on sale right here.
We also have a curated list of games in the summer sale we think you might like, check them out here.
Tags: DLC, Action, RPG, Indie Game, Steam, GOG
The first proper DLC for the excellent Hand of Fate 2 is now out with Outlands and Outsiders, giving you more of a challenge.
As a big fan of Hand of Fate 2, I can't wait to dive in again and check out some of this new content in the DLC.
Here's what the DLC includes:
- NEW Challenge: The Mapmaker - There are places where the boundaries between life and death grow thin. None but the foolish or desperate would approach these gateways, but if you would change what has gone before, you must venture to the lands where even the gods have died - the Mournful Wastes.
- NEW Companion: Hubie the Orphan - this mischievous goblin will vex your foes.
- NEW Companion Quest: Grave prophecy haunts Hubie the Orphan. Can he prevent a terrible calamity and restore his place in goblin society?
- NEW Encounter and Equipment Cards to unlock
The new challenge does require you to have completed the High Priestess Challenge, so if you haven't managed to beat it yet you might want to go back and that first.