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Genshin on Linux
Ive looked through quite a few posts on here covering this, but theyre all well over two years old and i wanted to get some newer opinions. i recently switched to arch linux and downloaded a certain anime game launcher to play Genshin, but im still not sure of the ban risk that comes from this. Id just like to know what the chances are i get banned by doing this.
submitted by /u/dyingtoast007[link] [comments]
How to get overclocking working optimus setup
Hello, I need help setting up overclocking on my cachyos system i have an optimus/hybrid setup so gtx920m 4gb and i7 5500u and i want to overclock the gpu but i want to put the desktop on the cpu graphics, can this be done? (Sorry for bad english)
submitted by /u/Troller_blox[link] [comments]
Sunspire Studios/Tux Racer question
This is a bit of a weird question, but does anyone happen to know where I can get a hold of Jasmin Patry, or anyone else who might've worked at Sunspire?
This game was my first ever special interest, I played it when I was like 4 and just barely got it to work again and man, the nostalgia 😭😭😭
submitted by /u/summer_the_husky[link] [comments]
Planning to switch to Nobara KDE
Hi all! I finally decided to migrate fron Doors to Linux (fykyk) so I've been doing a research bout which distro suits best for me.
My main interests are:
- Gaming
- Content creation (video edition, music production, streaming)
- Customization
Do you think that Nobara KDE is a good choice? I tried CachyOS but I found it a bit difficult as a beginner and Bazzite seems to be limited as it's mainly focused on gaming.
Here are my specs, pls lmk ur thoughts:
- CPU: AMD Ryzen 7 8700F
- Motherboard: MSI PRO-B650M-B
- RAM: DDR5 1x32GB
- GPU: ASUS 4070 SUPER 12GB
- Storage: just don't worry bout that lol
Thx!
submitted by /u/greyboy_59[link] [comments]
I built a native Plasma 6 clock widget inspired by Life is Strange (Looking for technical feedback/advice)
Hey everyone,
A while back I got obsessed with the idea of making my desktop look a bit more like something out of Life is Strange. I use Plasma 6 daily and kept trying different widgets, but none of them really had the vibe I wanted, so I ended up making my own.
It’s basically a neon clock with animated blue butterflies floating around it. I went with vector animations mostly because the first versions were heavier than I expected and started feeling kind of awful once desktop blur/effects were enabled.
Everything’s written in Qt6/QML. The glow uses MultiEffect. Honestly the hardest part was stopping the thing from becoming annoying performance-wise after leaving it running for hours. I also added a small "Glow Decay" thing because I use an OLED monitor and paranoid brain said static neon elements were probably a bad idea.
This is the first plasmoid I’ve actually pushed out publicly, so I’m curious if anyone notices weird behavior on Wayland or spots obvious QML mistakes/performance issues.
GitHub:
https://github.com/shadi-maani/life-is-strange-butterfly-widget-clock
Pling:
https://www.opendesktop.org/p/2359080/
The visuals are fan-made obviously. Just heavily inspired by the game.
submitted by /u/Impossible-Money2745[link] [comments]
Need some help with integrated graphics
I have a ryzen 7 7800x3d if that’s of any use but I’ve tried everything googles thrown at me,
I also use hyprland
it’s a little too much to remember but I’ve tried things like setting up a new monitor in my hyprland.conf, using a hdmi cable in my mother board, setting an env variable with my cards that I got, installed all the correct drivers (atleast the ones I’ve been told) made sure nomodeset and vga= aren’t in I believe it was mkinit, but could’ve been grub, whatever one you put nvidia.drm.modeset in if that’s what it’s called, I’ve added amdgpu to modules in grub,
it can detect integrated graphics, but the moment my dedicated gpu stops displaying or I try to force igpu it just refuses to work, I’m not really sure what much more I can provide (I’ve read the wiki on multi gpus and followed that too) but I will try to provide as much as I can,
I’m trying to use igpu to do gpu pass through on qemu to play certain windows games that require windows (games like kinito pet) and bypasses for virtual machine detected games (like skate. to see if i can get that working) and also to try and let malware run in a safe environment to test dodgy steam games as there’s atleast 1 game that i know of that’s on the steam store (has been for a while) that is just blatantly a crypto miner that’s still not been taken down, which is unfortunate cuz it’s actually a pretty fun game
submitted by /u/lolololloloolmemes[link] [comments]
I am SOOOO fkn tired of having to work with half the games just to get them to work right.
Fuck Windows and Fuck Mcafee but man, I never had any issues. I could simply click on a game and it just fucking work. I don’t have to run bottles for a Windows program. I don’t have to spend hours trying to get my fucking headphones to work with the game. I don’t spend days researching solutions on why this game isn’t working on Windows.
I hate Linux but I hate Windows more. Thank you for coming to my rant.
submitted by /u/Heylookanickel[link] [comments]
I’m designing a video game that teaches basic terminal commands through survival horror gameplay for my bachelor project.
Hi! I’m creating a bachelor project around a survival horror game concept meant to teach bash basics through gameplay.
Why?There is an ongoing challenge with users who want to reap the benefits of Linux, but feel intimidated by its learning curve.
At times traditional tutorials can feel steep, dry, or disconnected from the actual situations users might find themselves dealing with in reality.
So I thought, what better than actually doing to learn.
The challenge is making bash fundamentals accessible and engaging enough that players persist through the initial discomfort.
What is /dev/null’s idea?/dev/null teaches common bash syntax through survival horror gameplay.
The idea is to use the controlled pressure survival horror already creates to make the learning experience more engaging and memorable.
Players use in-game terminals to explore directories, manipulate files, and solve practical command-line tasks.
Failed commands increase the threat level, forcing players to learn under pressure.
The design draws from analog horror, sound design, and atmosphere.
What is this post’s scope?I’m currently validating the design direction before committing to the antagonist and reveal trailer concept.
I’d love feedback from people who enjoy the genre this idea is rooted in, especially people who are interested in the horror aspect.
I want to know which direction feels the most interesting and fitting for the concept from someone other than myself.
Comments are very welcome, but the survey helps me compare the results more clearly.
Survey link:
https://tally.so/r/PdvrO0?source=linux_gaming
Antagonist:
SHODAN’s humanoid robotic aspect and dynamic reach of action
+
SCP-079’s static computer presence, disruptive behavior, and anticipative intelligence.
Mechanics:
Core: The player completes terminal-based tasks in an office to secure their escape.
Threat aspect: The antagonist begins as a static computer entity, then gains a physical body after the player learns the basics.
Failure consequence: Each mistake turns off another row of lights in the office area. The player loses safe, visible space, while the entity gains more dark ground to move through, stalk, sabotage from, and eventually reach & attack the player.
Counterplay: Special terminal interactions can temporarily disable its physical body, leaving only its computer-based disruption active.
Brief BAntagonist:
Alien: Isolation’s Xenomorph as an intelligent hunter and stalker
+
The Mimic as an entity that adapts to its immediate environment.
Mechanics:
Core: The player must move from terminal to terminal to complete their job while being relentlessly hunted.
Movement rule: The player can hide, but can only safely step on lit paths.
Threat aspect: The entity is aware of the player’s condition, objective, and surroundings.
Escape condition: To escape, the player must temporarily stun the antagonist and deactivate it through terminal syntax within a short time window.
Brief CAntagonist:
The Beast’s (Inscryption) manipulative gamemaster behavior
+
Glitchtrap’s trickster/shadow-character aspect.
Mechanics:
Core: The antagonist is a manipulative gamemaster that interferes with mechanics, changes the rules to unsettle the player, and creates a feeling of omnipresence.
Failure consequence: Like Brief A, mistakes turn off rows of lights, giving the antagonist more ground and dynamic reach.
Gameplay direction: This direction is closest to traditional FNaF gameplay, reworked around terminal interaction.
Survival condition: The player survives by adapting to rule changes and keeping as many rows of lights active as possible through correct command usage.
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Thank you for reading and for showing interest in the project :)
Any feedback from this community would genuinely help me decide whether this concept has ground to stand on, and which direction is worth developing further.
submitted by /u/F1r3Powered[link] [comments]
(CachyOS) Halo: The Master Chief Collection crashing recently. What proton version should I use?
Been getting a fair bit of crashes in MCC recently, and if anyone plays it you know that when it crashes, you get temp banned from the game. I do try to rejoin the match but it doesn't load in, resulting in a temp ban. I was using cachyos' proton version at first and it was crashing. Then I switched to experimental which worked great for a week or two and now it's crashing. If anyone here plays MCC on linux, what proton version do you use?
submitted by /u/Rekenn[link] [comments]
Help for mod NTE
so i tried to mod nte by following this guide (i did it exactly) : https://gamebanana.com/tuts/19765
but it isn't working at all, and when i start with ntelauncher and not ntegloballaucnher, it get stuck in the screen for start the game.
submitted by /u/FemHotters[link] [comments]
VKD3D issue
I think I mentioned this last week here on this subreddit, but I’ve looked into it further and discovered something. For some reason, all games that run on VKD3D on my system are running at my PC’s refresh rate (240 Hz).
I tested this in the game Peak, which offers three graphics options: DX12, DX11, and Vulkan. I ran all of them with VSync disabled and at the same 1440p resolution so that the FPS would exceed my system’s refresh rate, and my assumptions were correct: VKD3D has some kind of bug or issue that limits games running on it from exceeding the system’s refresh rate, even with VSync disabled.
So I’d like to know if other users are experiencing the same thing or if it’s just me. Also, if other users are experiencing this too, I’d like to know if it’s common, since I’m aware that VKD3D is undergoing some updates to improve performance on NVIDIA GPUs (which is my case) and that this will be fixed soon. As a side note, I’ve actually tested this on other distros (Fedora, Cachyos, and I’m currently using Arch), and it happens on both of them.
ps: i'm using the latest nvidia drivers available and used proton ge (latest) to the comparison.
submitted by /u/Admirable_Hamster578[link] [comments]
Are these good frame rates, frame times, and temperatures for my PC?
Specs:
RX 9070 XT (gaming windforce 16g model)
Ryzen 7 9800x3d
32 gb ddr5 6000 ram.
OS:
CachyOS (KDE Plasma)
Launcher:
Heroic Games Launcher, GOG version (Game is cyberpunk if it wasn't obvious, should have put it in the title)
Resolution:
1080p (I know, this card should do much more, I'm buying a 1440p upgrade soon, I just wanted the PC built first)
Using FSR4 with the upgrade command.
Every game setting maxed out, with RT on Ultra (not Overdrive/Path Tracing, just ultra)
Just not sure if these franerates are good, I know most say keep the monitor overlays off and just enjoy what it does do, but I can't help but wonder if these temps, fps, and frame times are good for this hardware at these settings or not or if it's lower than average? Not that it's not perfectly smooth enough as is, just not sure. I just don't know how hardware at these settings is supposed to perform, I'm coming from an old 1050ti 2016 era optiplex rig, to this. Does anyone know if these are good?
submitted by /u/Big_E_Bigz[link] [comments]
Goverolay heroic launcher optiscaler menu key doesn't work
Tried different keys, the key shows in Goverlay, but when the game opens it says something like "press insert key" (doesn't say the key name, indicating it didn't register for opticscaler), and pressing the key I set in Goverlay doesn't work.
Edit: Shortcut key in OptiScaler.ini shows 0x4F, that is the key "O", but pressing that does nothing. In addition the actual shortcut at the time is "L" (though I think it was "O" at some point, since I tried different stuff, but none worked).
This whole thing used to work before.
submitted by /u/RadianceTower[link] [comments]
Steam Controller acts like a mouse in Crimson Desert on Cachyos
Feel like im doing something wrong need help.
Hello Linux gaming Community. Just like many I have switched from windows to linux. However I have been running into to some issues.
Now while gaming on Linux is new to me Linux as a whole is something I have been becoming more and more familiar with as I have built up my homelab using Debian and Rocky Linux. So im not uncomfortable within the terminal or editing scripts and files.
I really like RHEL. So i decided to use Fedora for my first distro. I understand its not a gaming distro but from what I’ve read it seems to work okay. I installed rpmfusion through terminal, turned on steam compatibility with the proper proton version and while all the valve games worked flawlessly when i tried playing the division 2, middle earth, bg3 and POE 2 every single one had hitching issues, crashes and a non steady frame rate. Made sure all settings were good my monitor was on the right setting made sure drivers were good and all that. Spent about 2 hours researching and trying a bunch of things a nothing.
I chucked it up to Fedora 44 not being very stable as at the time it was like a week old so i switched to Bazzite and only installed division 2 and bg3 as it was 2am. When i booted them up doing the same thing on fedora rpm fusion steam compatibility etc. Frame rate was horrible. 25 frames if that. At that point I was defeated and gave up. The following day i reinstalled windows and I hate it but it runs my games just fine so its not my hardware. My specs are as follows
I9 12900k
Asus Z790 V-AX
32gb DDR5
XFX Radeon 7800xt
850watt psu
Things ive tried
For the dvision I did this weird work around with the ubisoft store and while the frame rate was better it didnt reach 60 just above 30
For middle earth turning down the settings helped but once again not above 60 frames
Also to add everything ran super slow, opening steam took more than 15 seconds, opening up any game was atleast a minute the divsion was like 5 and even then sometimes it wouldnt run. And while trying to watch a video and be in game at the same time only made things worse and even closing firefox took a minute.
While switching over to linux i backed up everything on a separate hard drive and formatted everything in the installer so everything was fresh and there was no windows drip in any drive.
Any suggestions and help would be much appreciated. I use linux on my homelab just like i said and even on my laptop for daily use so i would really like to get my main pc over to it. I understand Linux isnt meant for gaming fully and issues will come up but these seem very strange and I have only experienced these issues on Linux. Thank you
submitted by /u/immawhipdis[link] [comments]
"FATAL ERROR: vulkan encountered unrecoverable error VK_ERROR_DEVICE_LOST" en CS2
Alguien sabe porque en cualquier sistema Linux que he usado (Bazzite, CachyOs, etc.) A la hora de ejecutar Counter Strike 2 desde Steam, siempre tengo el mismo error "FATAL ERROR: vulkan encountered unrecoverable error VK_ERROR_DEVICE_LOST"? nunca pude solucionarlo.
Intenté diversas soluciones como usar parámetros de lanzamiento, desactivar overlays, mangohud, añadir memoria swap, actualizar drivers mesa o vulkan, cambiar al kernel nativo de linux, cambiar de Wayland a X11 y otras varias soluciones. Sin embargo jamás pude solucionarlo.
Les dejo las características de mi equipo por si pueden ayudarme:
Notebook HP Pavilion 15 (Modelo: 310G4LA)
-AMD Ryzen 3 4300U
-8gb RAM
-Linux actual: BAZZITE
-GPU: AMD Radeon RX Vega 5
-SSD interno 256gb + SSD Externo USB 500gb
[link] [comments]
I NEED HELP!!!!
I NEED HELP!!!!
I want to install Nobara HTPC on my MSI B560 PRO-VDH (MS-7D18)
The system installs fine but there's an issue: There's a Black screen on boot. I can hear the Steam big picture sound but I can't login in the TTY because I never was able to create a user at all, I can still do manual partitioning tho.
My GPU: NVIDIA Geforce RTX 3060
CPU: Intel Core i5-10-400F
RAM: TEAMGROUP-UD4-320 DDR4-2400
I've:
Downloaded the NVIDIA ISO ✓
Redownload iso and checksum check ✓
Flash successfully and verify files ✓
Reset bios and disable secure boot ✓
And still NO user creation option on the installation wizard and black screen at first boot.
PLEASE HELP ME!!!!
submitted by /u/JolTH2[link] [comments]
