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WeMod-launcher stopped working after failed installation
ayuda D:
yo para jugar roblox uso sober y desde ayer me un error que no se como sulocionar por que cuando abro sober se cierra automaticamente y me deja este error
ignoren el fondo de pantalla y aplicaciones XD
submitted by /u/Mother-Ad-2326[link] [comments]
Big joystick "flatness"/deadzone in the middle of axis travel on sim racing pedals
So I have a Thrustmaster T-LCM, which I have successfully connected to a game in Lutris. The game is Richard Burns Rally, and it being a Windows title, I'm running it through Wine.
Before tinkering, there was only the wheel (a Moza wheelbase) that got detected in Lutris' Wine Control Panel; but I did this to make them discoverable, and it worked: "SDL_JOYSTICK_DEVICE="/dev/input/by-id/usb-Leo_Bodnar_Logitech®_G27_Shifter_C44415-joystick:/dev/ input/by-id/usb-xin-mo.com_SHH_Shifter_Controller-joystick:/dev/input/sim_pedals"
I could just do "/dev/input/js0:/dev/input/js1"... and so on, but I wanted it to stay if USBs got reordered. So "/dev/input/sim_pedals" is a udev rule that makes it possible to find the pedals by name instead.
HOWEVER: There seems to be a massive deadzone or flatness in the middle of the pedal travel. Using "jstest", I can see that it goes from -32767, and then it stays for quite a bit at 0, and then all the way to 32767. If I do "evtest" on the actual event (usb-Thrustmaster_Sim_Pedals-event-if00), it goes a smooth 0 to 65535 without hanging at the middle.
From what I can gather, Lutris only ever looks for /dev/input/js* joysticks? So what could be the fix here?
submitted by /u/oxygen_waste[link] [comments]
Watch Dogs 2 Failing under Proton - Fedora 42
Game launches, then gets to trying to log into Ubisoft services (Asks about opening Ubisoft club, this message disappears) then crashes to desktop. A window stays running with the Ubisoft Connect icon which has to be forced closed. This window is empty. I have tried reinstalling and different Proton versions.
Any ideas what I can try to fix this?
submitted by /u/JamieEC[link] [comments]
Can't launch Marvel Rivals
I've already installed Marvel Rivals and I've been trying to launch it but whenever I do this pops up:
"DirectX 12 is not supported on your system.
Please update your Windows 10 64-bit operating system (version 1909 or later) and upgrade your graphics card driver.
Ensure that your graphics card meets the minimum requirements (NVIDIA GTX 1060 or AMD RX 580)."
I'm on windows 11, version 25H2. I think the problem could be my graphics driver, I could be wrong though. My current graphics driver is Intel(R) UHD Graphics. I have another one: NVIDIA GeForce RTX 4060 Laptop GPU. But this one isn't working and I don't know how to make it work.
Thank you in advance!
submitted by /u/pianosimp[link] [comments]
Please help me!!!
Driving simulator equipment
I am very new to sim racing, and had some trouble getting my various controllers to play nice with linux mint and steam.
I stumbled upon a possible fix.
Make sure you "disable steam input" in the properties>controller.
Your mileage may vary, but this was the thing that got one of my games working.
Good Luck.
submitted by /u/C0pycat042[link] [comments]
Weird grass glitch in Horizon: Zero Dawn Remastered
Radeon RX 6600 & Ryzen 5 5600
Already tried both proton and native version.
submitted by /u/Popular_Tour1811[link] [comments]
I can't add my HD to Steam, where my games are installed
I don't usually keep my games on a separate drive, but since I'm switching distros (I'm temporarily on OpenSUSE), I moved them to my hard drive, but now I can't load them into Steam.
Additional information:
- I'm on OpenSUSE Tumbleweed.
- The hard drive is ext4.
- It allows users to mount the hard drive.
- It's mounting automatically on the system.
[link] [comments]
Dualsense touch pad also working as a R1 on Elden Ring (Fedora 42)
I'm having this weird situation where when i try to open a map or praise a massage my character triggers the R1 attack.
Seen a guy having this problem on Arch but I'm quite a noob on Linux and I'm having trouble figuring out how to disable the track pad as a mouse on Fedora.
Any help?
The instructions from the link for arch said:
Disable touchpad acting as mouse
If using libinput with Xorg, or if using Wayland, then you can follow Libinput#Using environment variable to disable the touchpad device.
Note that, since the touchpad is just one part of the controller, selecting the input device by vendor and product IDs will not suffice. Instead, consider selecting the device by name.
For a full set of attributes you can use, consult udevadm info --attribute-walk --name=device_path, where device_path is the path to the device, such as /dev/input/eventn or /dev/input/by-id/identifier.
To find the device path, you can use a tool such as evtest by just running evtest. This command should also print out the name of the device.
Example snippet:
/etc/udev/rules.d/72-ds4tm.rules
Disable DS4 touchpad acting as mouse USBATTRS{name}=="Sony Interactive Entertainment >Wireless Controller Touchpad", >ENV{LIBINPUT_IGNORE_DEVICE}="1"
BluetoothATTRS{name}=="Wireless Controller Touchpad", ENV{LIBINPUT_IGNORE_DEVICE}="1"
With DualSense controllers, replace the names with Sony Interactive Entertainment DualSense Wireless Controller Touchpad and DualSense Wireless Controller Touchpad.
Then, reload udev rules. Reconnect the gamepad to apply changes.
GPT said it works on Fedora as well, but I'm afraid to mess it up. It also says to check for the device name using evetest or udevadm, and then say i must reload dev rules .
submitted by /u/noxcadit[link] [comments]
'Enjoy Cronos on Steam, wherever you are!': Bloober Team announces native Linux build for Cronos: The New Dawn
It takes two not running
I have stopped playing games with kernel-lvl snti cheat and finally made the switch to only linux, not dual boot.
However I can't seem to get the game "it takes two" to work. I run linux mint 22.2 cinnamon. I have steam installed from the software manager included in the OS. I have compatibility setting proton experimental but i have also tried proton hotfix, proton 9.0-4 and proton 8.0-5. i also have turned off the pre caching shaders, someone ssid that might help.
The game has been reinstalled and files have been verified. In steam the game launces, it then says "running" and within 10 seconds just goes back to "play" and the game never shows up.
Im sorry if this is the wrong place to ask but thanks in advance to anyone who answers!
submitted by /u/Pufran98[link] [comments]
It's not ready...
Every now on then I see a post about how gaming in Linux actually performs better than Windows on A, B, C titles due to X, Y, Z reasons and I believe them, but not quite. Because Linux could be performing better due to X, Y, Z reasons but those reasons actually benefit the professional settings more than gaming and that's why they exist in the first place.
Last time I played CS on Linux was 7-8 years ago and it was horrible, stutters, input lag even though with the correct drivers etc, and I see this video on YouTube claiming CS2 performes up to %30 better in CPU bottlenecked situtations with CachyOS. Well, CS2 optimization is really bad, why not give it a chance since I am a 4:3 1280x960 res player and currently barely seeing 240fps stable with i5-13600K with an optimized Windows.
I download, I install, I am familiar with Linux since I main Linux on my laptop, at first, it performs well!! Surprise, surprise, all excited. I actually get more FPS than Windows. Then it crumbles.
I can't play stretch because the upscaling of Linux is so bad for some reason and the game looks blocky on my 2K res monitor, I can't blackbar without Gamescope which basically makes it Windowed (it did work but not in the way I would like), game does not go fullscreen, though I believe it is not necessary but I do know that it does effect the performance in Windows so maybe it does in Linux too. I can't change Nvidia settings because they don't exist and I know apparently there is an app for that but I can't be bothered (I know it's not Linux's fault), some stutters here and there that does not happen in Windows, you enable steam overlay and the game is cooked, browser runs in the background and it's cooked. Keyboard feels weird for some reason, sometimes buttons don't press, in Windows i lower the delay between key presses, i did the same on Linux, behaves differently. So and so forth.
Basically, yes I think Linux is great with SteamOS support coming in, better optimizations for gamers, compatibility layers getting better, but, in the end, it is only for CASUAL gamers. Anything competitive and it unfortunately crumbles.
I expect better every time I use Linux but somehow it is not there. Yes I know, I may be asking for Linux to act like Windows or MacOS, but there is a reason why they have a bigger user base than Linux (in general).
If you want to competitively game, use AtlasOS, it is not like other gaming Windows OS', it's open source and it does not fiddle with things that are unnecessary. Just enable Windows security features after installation and it works with everything no problem. It's clean, performs way better than normal bloated Windows and takes no time to install.
PS: Don't play CS2, it's not worth your time with how bad Valve is treating it's player base. People deserve better.
submitted by /u/IndependentLoan9271[link] [comments]
How to get 8BitDo Pro 3 (and other controllers) from being an absolute broken mess in Silksong on the Steam Deck (Linux Build, no Proton)
I tried posting this on r/Silksong and r/steamdeck and it got removed on both. I don't know why.
When you play Silksong on Steam Deck (or Linux in general I think) with this controller, the game absolutely FREAKS OUT, APE MODE. Mismatched buttons, buttons actually changing functions randomly, stuck buttons, just horrible.
I saw some posts that mentioned using Proton compatibility layer (to run the W*ndows 🤮 version) fixes the problem, and it does. But the performance tanks, and there are some odd visual problems. The Linux build gives me pretty solid 2K@120 docked on the TV.
I also saw that they're working on a patch to fix "controller issues" and that there was a beta, but the beta didn't fix it, and I'm not waiting for the patch.
I then finally found the ultimate fix. This simple tool
It was a pain in the ass to get the dependencies and compile the C code and run it, but once you do that, it generates a command to plug into the Steam launch options for Silksong. All you have to do is plug that in and disable a flag. And it WORKS PERFECTLY!
The generated command is different for each controller, so you have to run it yourself. But if you have an 8BitDo Pro 3 like myself, allow me to save you precious time!
SDL_GAMECONTROLLERCONFIG='05000000c82d00000960000000010000,8BitDo Pro 3,a:b0,b:b1,x:b3,y:b4,back:b10,guide:b12,start:b11,leftstick:b13,rightstick:b14,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a5,righttrigger:a4,platform:Linux,' %command%
IMPORTANT: you NEEED %command% at the end or it won't work.
I hope this helps someone save the hours I spent finding and applying this fix.
submitted by /u/AppleToasterr[link] [comments]
Can't run Skyrim Special Edition from Steam
I started using Linux Mint a few days ago, I was having problem with my GPU driver and installed Linux Mint 21.3 which had support to my Nvidia GPU. Now I got the driver and installed wine, but Skyrim Special Edition doesn't want to run. In some Proton, it simply wouldn't open anything, in other Proton (like 8.0.5 or 9.0.4) it runs the launcher, sets to ultra quality every time (like it was not saving the previous configuration) and when I press "play", it quickly opens and closes a big black screen and then the game on steam is not running anymore.
There are some step I forgot to do or something like that?
submitted by /u/RCampeao[link] [comments]
noita runs in kde plasma but not hyprland, any ideas on why?
it's the only one of my games that has this problem, and also i am on arch with an amd gpu
submitted by /u/Tibia-Mariner[link] [comments]
Can someone just explain to me why i need to do shader downloads or compilations each damn time i launch even dated games?
I am also curious as to the science behind it , but it is VERY annoying .
Why cant i just compile it once and get on with my life? Yes i get that when things change it has to redo them right , but even without doing any game updates(i know for a fact bioshock 2 isnt getting daily updates) or driver updates i still have to do either a shader recompile or download , this is basically almost every single day.
Is there something such as a better optimized shader? If so why couldn't my machine just compile it itself the first time?
submitted by /u/TheCatDaddy69[link] [comments]
how to uncap fps on roblox sober
cant uncap fps over 240, also no i am not installing bloxstrap
submitted by /u/Competitive_Try7029[link] [comments]
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