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Gynopticon: Consensus based Anti-cheat. No kernel-level, not invasive solution.
Random wine64-preloader crashes on multiple (all?) games [fedora, kde, wayland]
I'm using Fedora 43 (upgraded from 43, but the crashes were happening on 42 also), and I've been having random crashes on games like Dead Space (2023), and Death Stranding. It's always the same issue. The GPU is an AMD 6700XT
reason: wine64-preloader killed by SIGSEGV cmdline: $'Z:\\mnt\\games\\Steam\\steamapps\\common\\DEATH STRANDING DIRECTORS CUT\\ds.exe'I have removed wine and reinstalled, but that didn't help.
I _think_ the issues started happening when I installed Sunshine for game streaming, but I have since removed that but the problem persist.
Anyway, any ideas on how to debug this?
submitted by /u/sqrg[link] [comments]
How are Intel GPUs on linux?
Hey all the kid is wanting to build a custom gaming PC for Christmas. As I'm sure you're all aware now isn't exactly a great time to be buying pc hardware.
If we do follow through with it I was thinking the intel GPUs have pretty good bang for the buck and depending on the games (I'm waiting on details on that from him) we might be able to save a windows license cost as well.
I know AMD is very well supported (rocking it on my PC) and Nvidia is getting better but don't hear much about the intel dedicated GPUs.
submitted by /u/NetSage[link] [comments]
How do i use Nexus mods on Linux
Been on linux for a while but the one thing i havnt gotte working is nexus mods. I tried using it for a while now and so far i cann get the application on and working but it can never actually deplowy the mods for the games that i download. i have used steam tinker launcher mainly but it seems to never actually have the mods load.
anyone have any advice for me?
submitted by /u/nanowizar[link] [comments]
I use Linux mic not working
So on phasmaphobia I can’t hear my mic I can hear it on discord just not the game any help? I use proton experimental
submitted by /u/Possible-Ear-8982[link] [comments]
How do I get the Epic Overlay working on Steam Games?
I know it may be neat, but to enable crossplay, you need to manage your Friends on Steam via the Epic Overlay (EOS).
I could not find any useful how-tos online. I want to play Ready or Not with a friend, I’m on CachyOs he's on a PS5.
But the EOS does not appear for me. When typing shift+F3 like I have to on Windows. (I tried it on another PC)
Could anyone tell me how I get the EOS working on Linux (Steam) as well? I already correctly linked my Steam account with Epic.
submitted by /u/The_Moviemonster[link] [comments]
What to try after PopOS?
My rig is purely used for gaming. I liked the original version of Pop, but Cosmic felt like a downgrade - less stable, features and I just didn't like it as mucb
I've switched back to Windows today. I'm a few hours in and hating it. Performance is worse, so much crap yada yada yada
Purely for gaming performance with minimal configuration, what OS would be next to move to for the longer term? I'm considering Nobara or Gerudo
submitted by /u/pop-pop-corn[link] [comments]
Im about to buy a new PC build, using Linux Mint for the first time. Should I include Windows with the build just in case?
I dont want to give Bill Gates my money, but it's definitely a safer option since it's my first time trying Linux and it's also my first PC build in over 10 years so i dont want to accidentally fuck something up. Ill be fine if I just follow the installation tutorials, right?
submitted by /u/ServiceImaginary7435[link] [comments]
So happy with my switch from Windows to Linux!
Feeling very lucky now for having a full AMD rig!
CPU is a Ryzen 7 5700x3D;
GPU is a RX 6800xt;
and mobo is a Soyo B550m.
I easily OC'ed my graphics card using CoreCtrl (taking suggestions from more experienced people on this).
And something more hardware than linux-related: my motherboard has these very nice RAM overclocking profiles, so I easily OC'ed mine as well from 3200Mhz to 3600Mhz (with even better timings)
Overall just very excited with the performance boost to my gaming rig! Boot and shutdown times are borderline instant compared to Windows, Minecraft Java runs A LOT better, and I can even have better performance on windows games from time to time thanks to Proton/Wine!
The switch is definitely worth it when you don't need the microsoft system for work reasons.
[link] [comments]
Low performance. Weird CPU/GPU usage. May be Sway window issue
Hey yall. I started using EndeavourOS with Sway. I'm learning how to set things up. I think I have good Lutris settings but I'm running into problems. The game runs at around 24 fps consistently. CPU (Ryzen 5) is consistent around 30-40% but GPU (RX 580) jumps from 0%-100% constantly. I've adjusted just about every Lutris option except for environment variables.
There was a weird issue I haven't been able to replicate. When the window was unfocused, I got smooth 60 fps with no sound. When refocused, it would go back to slow and with sound. In attempts to replicate it, the sound stays on and performance stays low no matter the focus.
I've run Midnight Suns on Steam and got equivalent performance to what I got on Windows. That worked just fine unlike this Dark Souls on Lutris.
Research says it may be a Sway issue, but I haven't been able to resolve it. Any ideas? Thanks ahead of time.
System Info: Vulkan support: YES Esync support: YES Fsync support: YES Wine installed: YES Gamescope: YES Mangohud: YES Gamemode: YES Steam: YES In Flatpak: NO [System] OS: EndeavourOS rolling rolling Arch: x86_64 Kernel: 6.17.8-arch1-1 Lutris Version: 0.5.19 Desktop: sway:wlroots Display Server: wayland [CPU] Vendor: AuthenticAMD Model: AMD Ryzen 5 2400G with Radeon Vega Graphics Physical cores: 4 Logical cores: 8 [Memory] RAM: 14.5 GB Swap: 0.0 GB [Graphics] Vendor: AMD OpenGL Renderer: AMD Radeon RX 580 Series (radeonsi, polaris10, ACO, DRM 3.64, 6.17.8-arch1-1) OpenGL Version: 4.6 (Compatibility Profile) Mesa 25.2.7-arch1.1 OpenGL Core: 4.6 (Core Profile) Mesa 25.2.7-arch1.1 OpenGL ES: OpenGL ES 3.2 Mesa 25.2.7-arch1.1 Vulkan Version: 1.4.328 Vulkan Drivers: AMD Radeon RX 580 Series (RADV POLARIS10) (1.4.318), AMD Radeon Vega 11 Graphics (RADV RAVEN) (1.4.318)
Logs: ``` lutris-wrapper: Dark Souls Remastered Started initial process 101098 from gamescope --mangoapp --prefer-vk-device 1002:67df -w 1920 -h 1080 -W 1920 -H 1080 -- gamemoderun /home/jacks/.local/share/lutris/runtime/umu/umu-run /home/jacks/Games/dsr/drive_c/Dark Souls Remastered/DarkSoulsRemastered.exe Start monitoring process. [gamescope] [[0;34mInfo[0m] [0;37mconsole:[0m gamescope version 3.16.17 (gcc 15.2.1) No CAP_SYS_NICE, falling back to regular-priority compute and threads. Performance will be affected. [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/usr/share/gamescope/scripts' [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope' [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope/common' [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/common/inspect.lua' (id: 0) [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/common/modegen.lua' (id: 1) [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/common/util.lua' (id: 2) [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope/displays' [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/asus.rogally.lcd.lua' (id: 3) [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/deckhd.steamdeck.deckhd-lcd.lua' (id: 4) [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/gpd.win4.lcd.lua' (id: 5) [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/lenovo.legiongo.lcd.lua' (id: 6) [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/lenovo.legiongos.lcd.lua' (id: 7) [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/valve.steamdeck.lcd.lua' (id: 8) [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/valve.steamdeck.oled.lua' (id: 9) [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/etc/gamescope/scripts' [gamescope] [[0;33mWarn[0m] [0;37mscriptmgr:[0m Directory '/etc/gamescope/scripts' does not exist [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/home/jacks/.config/gamescope/scripts' [gamescope] [[0;33mWarn[0m] [0;37mscriptmgr:[0m Directory '/home/jacks/.config/gamescope/scripts' does not exist ATTENTION: default value of option vk_khr_present_wait overridden by environment. [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m selecting physical device 'AMD Radeon RX 580 Series (RADV POLARIS10)': queue family 1 (general queue family 0) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m physical device does not support DRM format modifiers [gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m [backend/headless/backend.c:67] Creating headless backend [gamescope] [[0;34mInfo[0m] [0;37mxdg_backend:[0m Seat name: seat0 [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m supported DRM formats for sampling usage: [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AR24 (0x34325241) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XR24 (0x34325258) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AB24 (0x34324241) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XB24 (0x34324258) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m RG16 (0x36314752) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m NV12 (0x3231564E) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AB4H (0x48344241) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XB4H (0x48344258) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AB48 (0x38344241) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XB48 (0x38344258) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AB30 (0x30334241) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XB30 (0x30334258) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AR30 (0x30335241) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XR30 (0x30335258) [gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m Using explicit sync when available [gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m Running compositor on wayland display 'gamescope-0' [gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m [backend/headless/backend.c:17] Starting headless backend [gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m Successfully initialized libei for input emulation! [gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m [xwayland/server.c:107] Starting Xwayland on :1 The XKEYBOARD keymap compiler (xkbcomp) reports:
Warning: Could not resolve keysym XF86OK Warning: Could not resolve keysym XF86GoTo Warning: Could not resolve keysym XF86VendorLogo Warning: Could not resolve keysym XF86MediaSelectProgramGuide Warning: Could not resolve keysym XF86MediaSelectProgramGuide Warning: Could not resolve keysym XF86MediaSelectHome Warning: Could not resolve keysym XF86MediaLanguageMenu Warning: Could not resolve keysym XF86MediaTitleMenu Warning: Could not resolve keysym XF86AudioChannelMode Warning: Could not resolve keysym XF86MediaSelectPC Warning: Could not resolve keysym XF86MediaSelectTV Warning: Could not resolve keysym XF86MediaSelectCable Warning: Could not resolve keysym XF86MediaSelectVCR Warning: Could not resolve keysym XF86MediaSelectVCRPlus Warning: Could not resolve keysym XF86MediaSelectSatellite Warning: Could not resolve keysym XF86MediaSelectCD Warning: Could not resolve keysym XF86MediaSelectTape Warning: Could not resolve keysym XF86MediaSelectRadio Warning: Could not resolve keysym XF86MediaSelectTuner Warning: Could not resolve keysym XF86MediaPlayer Warning: Could not resolve keysym XF86MediaSelectTeletext Warning: Could not resolve keysym XF86MediaSelectAuxiliary Warning: Could not resolve keysym XF86MediaPlaySlow Warning: Could not resolve keysym XF86NumberEntryMode Warning: Could not resolve keysym XF86RefreshRateToggle Warning: Could not resolve keysym XF86Accessibility Warning: Could not resolve keysym XF86DoNotDisturb Errors from xkbcomp are not fatal to the X server [gamescope] [[0;34mInfo[0m] [0;37mpipewire:[0m stream state changed: connecting [gamescope] [[0;34mInfo[0m] [0;37mpipewire:[0m stream state changed: paused [gamescope] [[0;34mInfo[0m] [0;37mpipewire:[0m stream available on node ID: 85 [gamescope] [[0;34mInfo[0m] [0;37medid:[0m Patching res 800x1280 -> 1920x1080 [gamescope] [[0;34mInfo[0m] [0;37mvblank:[0m Using timerfd. gamemodeauto: [umu.main:78] DEBUG: SHELL=/bin/bash [umu.main:78] DEBUG: GAMESCOPEWAYLAND_DISPLAY=gamescope-0 [umu.main:78] DEBUG: I3SOCK=/run/user/1000/sway-ipc.1000.819.sock [umu.main:78] DEBUG: STEAM_GAME_DISPLAY_0=:1 [umu.main:78] DEBUG: LC_ADDRESS=en_US.UTF-8 [umu.main:78] DEBUG: LC_NAME=en_US.UTF-8 [umu.main:78] DEBUG: __GL_SHADER_DISK_CACHE_PATH=/home/jacks/Games/dsr/drive_c/Dark Souls Remastered [umu.main:78] DEBUG: DRI_PRIME=1002:67df [umu.main:78] DEBUG: MEMORY_PRESSURE_WRITE=c29tZSAyMDAwMDAgMjAwMDAwMAA= [umu.main:78] DEBUG: LC_MONETARY=en_US.UTF-8 [umu.main:78] DEBUG: XCURSOR_SIZE=24 [umu.main:78] DEBUG: WINE_MONO_CACHE_DIR=/home/jacks/.local/share/lutris/runners/proton/GE-Proton10-25/files/mono [umu.main:78] DEBUG: EDITOR=nano [umu.main:78] DEBUG: XDG_SEAT=seat0 [umu.main:78] DEBUG: PWD=/home/jacks/Games/dsr/drive_c/Dark Souls Remastered [umu.main:78] DEBUG: XDG_SESSION_DESKTOP=sway [umu.main:78] DEBUG: LOGNAME=jacks [umu.main:78] DEBUG: XDG_SESSION_TYPE=x11 [umu.main:78] DEBUG: DISABLE_LAYER_AMD_SWITCHABLE_GRAPHICS_1=1 [umu.main:78] DEBUG: SYSTEMD_EXEC_PID=733 [umu.main:78] DEBUG: WINEESYNC=1 [umu.main:78] DEBUG: SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS=0 [umu.main:78] DEBUG: LUTRIS_GAME_UUID=892d97bf-2608-4b39-98c9-e6523ef24f7b [umu.main:78] DEBUG: MOTD_SHOWN=pam [umu.main:78] DEBUG: WINEARCH=win64 [umu.main:78] DEBUG: HOME=/home/jacks [umu.main:78] DEBUG: LANG=en_US.UTF-8 [umu.main:78] DEBUG: LC_PAPER=en_US.UTF-8 [umu.main:78] DEBUG: STORE=none [umu.main:78] DEBUG: WINEPREFIX=/home/jacks/Games/dsr [umu.main:78] DEBUG: XDG_CURRENT_DESKTOP=gamescope [umu.main:78] DEBUG: MEMORY_PRESSURE_WATCH=/sys/fs/cgroup/system.slice/ly.service/memory.pressure [umu.main:78] DEBUG: DXVK_LOG_LEVEL=error [umu.main:78] DEBUG: SWAYSOCK=/run/user/1000/sway-ipc.1000.819.sock [umu.main:78] DEBUG: WEBKIT_DISABLE_DMABUF_RENDERER=1 [umu.main:78] DEBUG: vk_xwayland_wait_ready=false [umu.main:78] DEBUG: R600_DEBUG=nodcc [umu.main:78] DEBUG: INVOCATION_ID=34c143c7701447bab0aba13c387ab7e3 [umu.main:78] DEBUG: DXVK_HDR=0 [umu.main:78] DEBUG: DXVK_ENABLE_NVAPI=1 [umu.main:78] DEBUG: PROTON_VERB=waitforexitandrun [umu.main:78] DEBUG: XDG_ACTIVATION_TOKEN=1edc906974d4c5733cd6d8d4e341c49e [umu.main:78] DEBUG: WINEDLLOVERRIDES=winemenubuilder= [umu.main:78] DEBUG: XDG_SESSION_CLASS=user [umu.main:78] DEBUG: VK_DRIVER_FILES=/usr/share/vulkan/icd.d/radeon_icd.i686.json:/usr/share/vulkan/icd.d/radeon_icd.x86_64.json [umu.main:78] DEBUG: LC_IDENTIFICATION=en_US.UTF-8 [umu.main:78] DEBUG: TERM=linux [umu.main:78] DEBUG: __GL_SHADER_DISK_CACHE=1 [umu.main:78] DEBUG: PROTON_EAC_RUNTIME=/home/jacks/.local/share/lutris/runtime/eac_runtime [umu.main:78] DEBUG: ENABLE_GAMESCOPE_WSI=1 [umu.main:78] DEBUG: USER=jacks [umu.main:78] DEBUG: WINE_LARGE_ADDRESS_AWARE=1 [umu.main:78] DEBUG: GAME_NAME=Dark Souls Remastered [umu.main:78] DEBUG: GAMESCOPE_LIMITER_FILE=/run/user/1000/gamescope-limiter-XXO7tClq [umu.main:78] DEBUG: DISPLAY=:1 [umu.main:78] DEBUG: SHLVL=0 [umu.main:78] DEBUG: WINE_GECKO_CACHE_DIR=/home/jacks/.local/share/lutris/runners/proton/GE-Proton10-25/files/gecko [umu.main:78] DEBUG: XWAYLAND_FORCE_ENABLE_EXTRA_MODES=1 [umu.main:78] DEBUG: LC_TELEPHONE=en_US.UTF-8 [umu.main:78] DEBUG: LC_MEASUREMENT=en_US.UTF-8 [umu.main:78] DEBUG: XDG_VTNR=2 [umu.main:78] DEBUG: XDG_SESSION_ID=c1 [umu.main:78] DEBUG: WINEDEBUG=-all [umu.main:78] DEBUG: LIBEI_SOCKET=gamescope-0-ei [umu.main:78] DEBUG: vk_khr_present_wait=true [umu.main:78] DEBUG: XDG_RUNTIME_DIR=/run/user/1000 [umu.main:78] DEBUG: VK_ICD_FILENAMES=/usr/share/vulkan/icd.d/radeon_icd.i686.json:/usr/share/vulkan/icd.d/radeon_icd.x86_64.json [umu.main:78] DEBUG: DEBUGINFOD_URLS=https://debuginfod.archlinux.org [umu.main:78] DEBUG: LC_TIME=en_US.UTF-8 [umu.main:78] DEBUG: PROTON_DXVK_D3D8=1 [umu.main:78] DEBUG: BROWSER=firefox [umu.main:78] DEBUG: PROTONPATH=/home/jacks/.local/share/lutris/runners/proton/GE-Proton10-25 [umu.main:78] DEBUG: PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/bin/site_perl:/usr/bin/vendor_perl:/usr/bin/core_perl [umu.main:78] DEBUG: DBUS_SESSION_BUS_ADDRESS=unix:path=/run/user/1000/bus [umu.main:78] DEBUG: WINE=/home/jacks/.local/share/lutris/runners/proton/GE-Proton10-25/files/bin/wine [umu.main:78] DEBUG: MAIL=/var/spool/mail/jacks [umu.main:78] DEBUG: UMU_LOG=1 [umu.main:78] DEBUG: GIO_LAUNCHED_DESKTOP_FILE_PID=49889 [umu.main:78] DEBUG: GIO_LAUNCHED_DESKTOP_FILE=/usr/share/applications/net.lutris.Lutris.desktop [umu.main:78] DEBUG: WINEFSYNC=1 [umu.main:78] DEBUG: DXVK_NVAPIHACK=0 [umu.main:78] DEBUG: WINE_FULLSCREEN_FSR=1 [umu.main:78] DEBUG: LC_NUMERIC=en_US.UTF-8 [umu.main:78] DEBUG: PROTON_BATTLEYE_RUNTIME=/home/jacks/.local/share/lutris/runtime/battleye_runtime [umu.main:78] DEBUG: GAMEID=umu-default [umu.main_:78] DEBUG: LD_PRELOAD=libgamemodeauto.so.0 [umu.umu_run:777] INFO: umu-launcher version 1.2.9 (3.13.7 (main, Aug 15 2025, 12:34:02) [GCC 15.2.1 20250813]) [umu.umu_run:783] DEBUG: Connecting to '1.1.1.1'... [umu.umu_run:699] DEBUG: PROTONPATH set, resolving its required runtime [umu.umu_runtime:272] DEBUG: Local: /home/jacks/.local/share/umu/steamrt3 [umu.umu_runtime:317] DEBUG: Existing install detected [umu.umu_runtime:318] DEBUG: Using container runtime 'steamrt3' aka 'sniper' [umu.umu_runtime:319] DEBUG: Checking updates for 'steamrt3'... [umu.umu_runtime:363] DEBUG: Sending request to 'repo.steampowered.com/steamrt-images-sniper/snapshots/latest-container-runtime-public-beta/VERSION.txt?version=kGnD1V-GLPBSRsWICyYOoQ' for 'VERSION.txt'... [umu.umu_run:865] DEBUG: WINEPREFIX=/home/jacks/Games/dsr [umu.umu_run:865] DEBUG: GAMEID=umu-default [umu.umu_run:865] DEBUG: PROTON_CRASH_REPORT_DIR=/tmp/umu_crashreports [umu.umu_run:865] DEBUG: PROTONPATH=/home/jacks/.local/share/lutris/runners/proton/GE-Proton10-25 [umu.umu_run:865] DEBUG: STEAM_COMPAT_APP_ID=default [umu.umu_run:865] DEBUG: STEAM_COMPAT_TOOL_PATHS=/home/jacks/.local/share/lutris/runners/proton/GE-Proton10-25:/home/jacks/.local/share/umu/steamrt3 [umu.umu_run:865] DEBUG: STEAM_COMPAT_LIBRARY_PATHS= [umu.umu_run:865] DEBUG: STEAM_COMPAT_MOUNTS=/home/jacks/.local/share/lutris/runners/proton/GE-Proton10-25:/home/jacks/.local/share/umu/steamrt3 [umu.umu_run:865] DEBUG: STEAM_COMPAT_INSTALL_PATH=/home/jacks/Games/dsr/drive_c/Dark Souls Remastered [umu.umu_run:865] DEBUG: STEAM_COMPAT_CLIENT_INSTALL_PATH= [umu.umu_run:865] DEBUG: STEAM_COMPAT_DATA_PATH=/home/jacks/Games/dsr [umu.umu_run:865] DEBUG: STEAM_COMPAT_SHADER_PATH=/home/jacks/Games/dsr/shadercache [umu.umu_run:865] DEBUG: FONTCONFIG_PATH= [umu.umu_run:865] DEBUG: EXE=/home/jacks/Games/dsr/drive_c/Dark Souls Remastered/DarkSoulsRemastered.exe [umu.umu_run:865] DEBUG: SteamAppId=default [umu.umu_run:865] DEBUG: SteamGameId=default [umu.umu_run:865] DEBUG: STEAM_RUNTIME_LIBRARY_PATH=/usr/lib:/usr/lib/libfakeroot:/home/jacks/Games/dsr/drive_c/Dark Souls Remastered:/usr/lib32 [umu.umu_run:865] DEBUG: STORE=none [umu.umu_run:865] DEBUG: PROTON_VERB=waitforexitandrun [umu.umu_run:865] DEBUG: UMU_ID=umu-default [umu.umu_run:865] DEBUG: UMU_ZENITY= [umu.umu_run:865] DEBUG: UMU_NO_RUNTIME= [umu.umu_run:865] DEBUG: UMU_RUNTIME_UPDATE= [umu.umu_run:865] DEBUG: UMU_NO_PROTON= [umu.umu_run:865] DEBUG: RUNTIMEPATH=/home/jacks/.local/share/umu/steamrt3 [umu.umu_run:865] DEBUG: UMU_STEAM_GAME_ID= [umu.umu_run:865] DEBUG: UMU_INVOCATION_ID=333302eecf4efae3eb88691045710a6a [umu.umu_runtime:474] DEBUG: Acquiring file lock '/home/jacks/.local/share/umu/umu.lock'... [umu.umu_runtime:476] DEBUG: Acquired file lock '/home/jacks/.local/share/umu/umu.lock' [umu.umu_runtime:481] DEBUG: Released file lock '/home/jacks/.local/share/umu/umu.lock' [umu.umu_runtime:376] INFO: steamrt3 is up to date [umu.umu_run:887] DEBUG: (PosixPath('/home/jacks/.local/share/umu/steamrt3/umu'), '--verb', 'waitforexitandrun', '--', PosixPath('/home/jacks/.local/share/umu/steamrt3/umu-shim'), PosixPath('/home/jacks/.local/share/lutris/runners/proton/GE-Proton10-25/proton'), 'waitforexitandrun', '/home/jacks/Games/dsr/drive_c/Dark Souls Remastered/DarkSoulsRemastered.exe') [umu.umu_run:664] DEBUG: prctl exited with status: 0 gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory ProtonFixes[101308] INFO: Running protonfixes on "GE-Proton10-25", build at 2025-11-02 17:27:43+00:00. ProtonFixes[101308] INFO: Running checks ProtonFixes[101308] INFO: All checks successful ProtonFixes[101308] WARN: Game title not found in CSV ProtonFixes[101308] INFO: Non-steam game UNKNOWN (umu-default) ProtonFixes[101308] INFO: No store specified, using UMU database ProtonFixes[101308] INFO: Using global defaults for UNKNOWN (umu-default) ProtonFixes[101308] INFO: Non-steam game UNKNOWN (umu-default) ProtonFixes[101308] INFO: No store specified, using UMU database ProtonFixes[101308] INFO: No global protonfix found for UNKNOWN (umu-default) gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory Proton: /home/jacks/Games/dsr/drive_c/Dark Souls Remastered/DarkSoulsRemastered.exe Proton: Executable a unix path, launching with /unix option. gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory wineserver: NTSync up and running! gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory ATTENTION: default value of option vk_khr_present_wait overridden by environment. ATTENTION: default value of option vk_xwayland_wait_ready overridden by environment. [Gamescope WSI] No application info given. [Gamescope WSI] Executable name: explorer.exe gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory ATTENTION: default value of option vk_khr_present_wait overridden by environment. ATTENTION: default value of option vk_xwayland_wait_ready overridden by environment. [Gamescope WSI] Application info: pApplicationName: DarkSoulsRemastered.exe applicationVersion: 0 pEngineName: DXVK engineVersion: 8417281 apiVersion: 4206592 [Gamescope WSI] Executable name: DarkSoulsRemastered.exe [Gamescope WSI] Forcing on VK_EXT_swapchain_maintenance1. ATTENTION: default value of option vk_khr_present_wait overridden by environment. ATTENTION: default value of option vk_xwayland_wait_ready overridden by environment. ATTENTION: default value of option vk_wsi_force_swapchain_to_current_extent overridden by environment. [Gamescope WSI] Application info: pApplicationName: DarkSoulsRemastered.exe applicationVersion: 0 pEngineName: DXVK engineVersion: 8417281 apiVersion: 4206592 [Gamescope WSI] Executable name: DarkSoulsRemastered.exe [gamescope] [[0;33mWarn[0m] [0;37mxwm:[0m got the same buffer committed twice, ignoring. [gamescope] [[0;33mWarn[0m] [0;37mxwm:[0m D-Bus call to get unit corresponding to pid 101371 failed!
The XKEYBOARD keymap compiler (xkbcomp) reports:
Warning: Unsupported maximum keycode 708, clipping. X11 cannot support keycodes above 255. Warning: Virtual modifier Hyper multiply defined Using 0, ignoring 0 Warning: Virtual modifier ScrollLock multiply defined Using 0, ignoring 0 Errors from xkbcomp are not fatal to the X server [Gamescope WSI] Forcing on VK_EXT_swapchain_maintenance1. [Gamescope WSI] Creating Gamescope surface: xid: 0x1000045 [Gamescope WSI] Atom of T was wrong type. Expected XCB_ATOM_CARDINAL. [Gamescope WSI] Made gamescope surface for xid: 0x1000045 [Gamescope WSI] Surface state: steam app id: 0 window xid: 0x1000045 wayland surface res id: 5 layer client flags: 0x4 server hdr output enabled: false hdr formats exposed to client: false [Gamescope WSI] Creating swapchain for xid: 0x1000045 - oldSwapchain: (nil) - provided minImageCount: 4 - minImageCount: 4 - format: VK_FORMAT_R8G8B8A8_UNORM - colorspace: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR - flip: true [Gamescope WSI] Created swapchain for xid: 0x1000045 swapchain: 0x7fcce00d6780 - imageCount: 4 [Gamescope WSI] Swapchain received new refresh cycle: 16.67ms [gamescope] [[0;33mWarn[0m] [0;37mxwm:[0m D-Bus call to get unit corresponding to pid 101371 failed!
[gamescope] [[0;33mWarn[0m] [0;37mxwm:[0m D-Bus call to get unit corresponding to pid 101371 failed!
[gamescope] [[0;33mWarn[0m] [0;37mxwm:[0m D-Bus call to get unit corresponding to pid 101371 failed!
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory [gamescope] [[0;33mWarn[0m] [0;37mxwm:[0m D-Bus call to get unit corresponding to pid 101371 failed!
[gamescope] [[0;33mWarn[0m] [0;37mxwm:[0m D-Bus call to get unit corresponding to pid 101371 failed!
[gamescope] [[0;33mWarn[0m] [0;37mxwm:[0m D-Bus call to get unit corresponding to pid 101371 failed!
[gamescope] [[0;33mWarn[0m] [0;37mxwm:[0m D-Bus call to get unit corresponding to pid 101371 failed!
[gamescope] [[0;33mWarn[0m] [0;37mxwm:[0m D-Bus call to get unit corresponding to pid 101371 failed!
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory [gamescope] [[0;33mWarn[0m] [0;37mxwm:[0m D-Bus call to get unit corresponding to pid 101371 failed!
[gamescope] [[0;33mWarn[0m] [0;37mxwm:[0m D-Bus call to get unit corresponding to pid 101371 failed!
[gamescope] [[0;33mWarn[0m] [0;37mxwm:[0m D-Bus call to get unit corresponding to pid 101371 failed!
[gamescope] [[0;33mWarn[0m] [0;37mxwm:[0m D-Bus call to get unit corresponding to pid 101371 failed!
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory [gamescope] [[0;33mWarn[0m] [0;37mxwm:[0m D-Bus call to get unit corresponding to pid 101371 failed!
[gamescope] [[0;33mWarn[0m] [0;37mxwm:[0m D-Bus call to get unit corresponding to pid 101371 failed!
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory [umu.umu_run:668] DEBUG: Child 101210 exited with wait status: 0 [gamescope] [[0;34mInfo[0m] [0;37mlaunch:[0m Primary child shut down! (EE) failed to read Wayland events: Broken pipe [gamescopereaper] [[0;34mInfo[0m] [0;37mreaper:[0m Parent of gamescopereaper was killed. Killing children. Monitored process exited. Initial process has exited (return code: 0) All processes have quit Exit with return code 0
```
submitted by /u/Organic_Peace3901[link] [comments]
Minecraft shaders don't work
I'm using cachyos hypr. My space are I7 14gen, rtx 5070 32 gb ram and I get Normally without shaders in 1.21.10 400-700 fps and with shaders on max 20-40 fps.
submitted by /u/Foxgaming900[link] [comments]
SteamVR 2.14 brings fixes for a Linux memory leak, a Steam Link freeze for AMD GPUs and more
.
Read the full article on GamingOnLinux.
SteamOS on ARM devices now? Maybe we can mod the AYN Thor
The Shadow of Shadows is out now with a native Linux build! :)
It's a really short puzzle game about a young Shadow that wants to be a Light! Thanks for everyone that's interested! :)
Please make sure to leave an honest review and any bug reports as well! I will be updating the game if need be! :)
submitted by /u/CosmicEmotion[link] [comments]
Steam Overlay and Steam Input not working on Non-Steam games (emulators)
Hi! I'm running Fedora and installed all my emulators through Emudeck, as I did on my Steam Deck. While on Steam Deck the steam overlay is tied into game mode, on Fedora I can't seem to get the in-game overlay while playing emulated games. When I'm in big picture mode, instead I hear the options menu come up in steam whenever I click the guide button. I've confirmed the overlay is turned on for each game but it doesn't make a difference.
Another issue I'm having in PCSX2 specifically is that I can't seem to choose the Steam Virtual Gamepad in my controller settings. Sometimes it'll show up but even when chosen it doesn't result in any input and it quickly disappears. Turning off Steam Input and restarting my games makes it work again, but I really wanted to set turbo inputs for games like God of War that require a lot of button mashing.
Any help would be greatly appreciated!
submitted by /u/-Fence-[link] [comments]
Vive pro 2 with Mint
Hi all. I Just switched to Linux Mint, and was wondering about resources to get my Vive Pro 2 working with steamVR. Thank you.
submitted by /u/Key_Profile7810[link] [comments]
Full DX support, AutoHDR and AFMF 2.1 = Windows Never More!
Never used Linux... Pissed with Windows bloatware and garbage that accumulates on its registry.
I just want a gaming machine with full potential and internet access... Some Office features here and there.
Just it. F*ck the rest. - F*ck MS and all Windows bullsh*t !!!
submitted by /u/hnrckbrk[link] [comments]
Linux on ARM for Ayn Thor?
As Valve has announced that theyre developing steamos for ARM in the Steam Frame, i was curious if theres already a distro for arm that functions like Bazzite i can out on my thor, and if it has decent dual screen support.
Im very new to linux, as my only real exposure is through the steamdeck.
submitted by /u/Ragnatoa[link] [comments]
Radiant Silvergun Upscaling
Based on this, I tried upscaling the Steam version of Radiant Silvergun using dgVoodoo 2.79.3 on Ubuntu, but honestly, I can't really tell the difference myself.
submitted by /u/True-Restaurant-5562[link] [comments]
Steam (ubuntu deb package) crashing the whole PC after quitting Inazuma Eleven victory road
Basically the game runs really good but if I quit it from steam, game options or by closing the window, then the game keeps in running status on steam forever and may crash the whole PC.
I manage to workaround this by instead of closing it in the normal way: - go to the system monitor, - search for all the process related to inazuma eleven and - then End all the process together
Ive been playing trails of cold steel, uncharted 4 and borderlands 4 without any issue jaja.
submitted by /u/dieghc[link] [comments]
