Sammlung von Newsfeeds
Build a train to expand your deck and fight off bandits in the demo for Fogpiercer
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Read the full article on GamingOnLinux.
Proton Experimental gets fixes for XCOM 2, Grand Theft Auto V Enhanced, The Last of Us Part II Remastered
Master platforming with two characters at the same time in Ambidextro - from the dev of Pineapple on pizza
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Read the full article on GamingOnLinux.
Nexus Mods improve the new open source app with UI upgrades, Cyberpunk 2077 fixes and more
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Read the full article on GamingOnLinux.
Iron Village is a sweet super-casual city-builder and railway manager out now
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Read the full article on GamingOnLinux.
Linux GPU Control Application (LACT) v0.7.3 brings configurable charts, improvements for AMD RDNA3
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Read the full article on GamingOnLinux.
Gamescope core dump on arch linux
I recently change to x11 from wayland because i dont try it never and i have curiosity, so i was going to launch a game with gamescope and it wont launch, i launch steam from the console to see the logs and it says this:
[gamescope] [Info] console: gamescope version 3.16.2 (gcc 14.2.1) No CAP_SYS_NICE, falling back to regular-priority compute and threads. Performance will be affected. [gamescope] [Info] scriptmgr: Loading scripts from: '/usr/share/gamescope/scripts' [gamescope] [Info] scriptmgr: Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope' [gamescope] [Info] scriptmgr: Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope/common' [gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/common/inspect.lua' (id: 0) [gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/common/modegen.lua' (id: 1) [gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/common/util.lua' (id: 2) [gamescope] [Info] scriptmgr: Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope/displays' [gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/asus.rogally.lcd.lua' (id: 3) [gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/deckhd.steamdeck.deckhd-lcd.lua' (id: 4) [gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/valve.steamdeck.lcd.lua' (id: 5) [gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/valve.steamdeck.oled.lua' (id: 6) [gamescope] [Info] scriptmgr: Loading scripts from: '/etc/gamescope/scripts' [gamescope] [Warn] scriptmgr: Directory '/etc/gamescope/scripts' does not exist [gamescope] [Info] scriptmgr: Loading scripts from: '/home/user/.config/gamescope/scripts' [gamescope] [Warn] scriptmgr: Directory '/home/user/.config/gamescope/scripts' does not exist [gamescope] [Info] vulkan: selecting physical device 'NVIDIA GeForce RTX 2060': queue family 2 (general queue family 0) [gamescope] [Info] vulkan: physical device supports DRM format modifiers [gamescope] [Info] wlserver: [backend/headless/backend.c:67] Creating headless backend [gamescope] [Error] vulkan: vkGetPhysicalDeviceFormatProperties2 returned zero modifiers for DRM format 0x38344241 (VkResult: 0) [gamescope] [Error] vulkan: vkGetPhysicalDeviceFormatProperties2 returned zero modifiers for DRM format 0x38344258 (VkResult: 0) [gamescope] [Info] vulkan: supported DRM formats for sampling usage: [gamescope] [Info] vulkan: Creating Gamescope nested swapchain with format 44 and colorspace 0 gamescope: types/wlr_linux_dmabuf_v1.c:532: feedback_compile: Assertion `table_len > 0' failed. zsh: IOT instruction (core dumped) gamescopeMy specs are:
SO: Arch Linux 6.13.8-arch1-1
GPU: RTX 2060
submitted by /u/KuronePhoenix[link] [comments]
NVIDIA open sourced PhysX and Flow GPU code
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Read the full article on GamingOnLinux.
Proton Experimental gets fixes for XCOM 2, Grand Theft Auto V Enhanced, The Last of Us Part II Remastered
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Read the full article on GamingOnLinux.
Wine 10.5 released with pairing support in the Bluetooth driver and ARM64 improvements
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Read the full article on GamingOnLinux.
(Steam)VR on Linux (error 496: Unable to Connect to Headset Display)
SteamVR System Report: https://upload.bhm.gg/f/misc/kzc-wQFI.SteamVR-2025-04-06-PM_11_00_35.txt (Sorry it's not viewable directly; it's too long for pastebin)
(I sure hope that doesn't contain any sensitive info; a cursory inspection indicates no, but it's >30,000 lines long, so...)
Some other system info:
Kernel: 6.12.21-1-lts Distro: Arch Linux DE: Plasma 6.3.4 (Wayland) GPU: Ryzen 9 7900 X3D (primary display) GPU: Radeon RX 7900 XTX (VR Headset)
I've been trying to use my Valve Index through SteamVR on my Arch Linux desktop with Plasma 6 Wayland, and I've been getting code 496: Unable to Connect to Headset Display.
My first instinct was that something was wrong with the cable, but I'm not convinced that's the case.
The headset's display shows up in Plasma's Display Configuration under settings as a 60Hz 640x480 DisplayPort display, which is generally what the Index display shows up as to software that doesn't know what it is (e.g., Windows/Plasma display settings) when it's working properly. I can change a lot of the settings, but the displays don't show anything and appear to be off; I'm not sure if displaying content is a good heuristic since I don't think they're supposed to, but I figured I should mention it. For this reason, I'm pretty sure the cable is properly carrying the DisplayPort signal.
SteamVR is also able to connect to all of my base stations and controllers (and seems to be getting all of the telemetry like accelerometer/gyro data), so the wireless device in the headset is working correctly. And any USB device I plug into the USB port on the headset works fine. I can also access the cameras over USB. The only thing that casts any doubt on the USB connection not working is that I can't tell applications (e.g., Discord) to use the Headset's headphones and microphone, but I think SteamVR tries to prevent this if you're not in VR (it's been a while; I don't really remember), so for all I know it's working fine.
Is it possible that something is wrong with Plasma's DRM leasing? DRM leasing was the reason I switched from Hyprland to Plasma since it got broken when they switched from wlroots to their own bespoke solution. It wouldn't surprise me if it got broken here too, especially since the only application for it I'm aware of is VR, which isn't exactly a priority for most Linux developers.
I tried switching DisplayPort ports, but that didn't change anything.
Also, are there any alternatives to SteamVR for Linux? SteamVR's performance and stability have been inconsistent for me in the past, though it's been a while since I've used it regularly so maybe that's changed. And Steam's support for SteamVR on Linux has been profoundly unhelpful for me in the past (still waiting for a response on this issue, though, so we'll see), but again, it's been a while, so maybe it's gotten better.
I'm aware of Monado, but I'm not sure about basically anything about it other than that it's an open-source alternative OpenXR runtime to SteamVR. It at least seems to be actively maintained, but information about it online is scant. What little I've been able to find online about it is mostly about ALVR and connecting wirelessly with Quest, which I'm not doing. It also doesn't seem to be targetted at end-users right now; most of the documentation seems to be for contributors (no info on installation, setup, etc.), and there's no system package for it. It's available on the AUR, but the main package fails to build. Is it ready for end-users? What are its performance characteristics? Is it ready for daily use?
submitted by /u/BlackHatMagic1545[link] [comments]
Steam Deck Verified round-up for early April 25 with new and upcoming games
Steam games wont open
the whole code when clicking play
i use linux netrunner and after i click play on almost every game i get this kind or error. i read to close the overlay but i guess that didn't help a lot.
submitted by /u/ultimate22ap[link] [comments]
Question regarding liquorix kernel ppa install
When a new version of the liquorix kernel is released on the ppa, will the old version installed on the PC be removed during the update or will the new kernel version be installed alongside the old one so I can switch back to that one in case of issues?
submitted by /u/Juppstein[link] [comments]
CachyOS vs PikaOS
So I've used Vanilla Arch for my entire time using Linux.
I've decided to do a system reinstall recently as I've started wanting to do things allot differently with my system although I also generally just don't feel like dedicating that time to setting up Vanilla Arch. [Especially since I plan to hopefully have everything setup within 6 hours from now]
With that I've looked around and my two options seem to be CachyOS and PikaOS.
As an Arch user I am leaning heavily into CachyOS but I also have some interest towards PikaOS and I've decided that I should ask here to hopefully get some advice from those more knowledgeable about the two operating systems then me.
[link] [comments]
Hi, I did Genshin post last night. While that fixed my problem, I have a new one now, this:
Which distros for my two systems?
In light of Windows 10 losing support this year and me not wanting to find out what kinda stuff Microsoft will start doing after that I have decided to switch both of my PCs to Linux before october. I will be gaming and watching media on both of them.
The first system is my travel mini-pc with
an rtx 4060ti
a ryzen 5 5600x
32gb of ram
and 2tb of storage.
That's the one I will be installing Linux first (as soon as in 2 weeks) on as a "trial phase" to learn the ropes of daily driving Linux.
The second system is my main home PC with
a rx 6800xt
a ryzen 7 5800x3d
32gb of ram
and 1tb of storage currently but I will probably upgrade soon since it's still a pcie gen 3 drive
This one I will probably install Linux on quite a bit later, sometime around july-september I'm thinking.
For my main pc I don't mind having to take time to set everything up but for my travel pc I would prefer it to be an easier experience.
I have already asked a friend for recommendations and they recommended Ubuntu for the travel pc and Arch for the main pc, however I'm getting a second opinion here to make sure those are actually good options.
submitted by /u/Zuendl11[link] [comments]
Fragpunk anyone?
so i downloaded fragpunk in arch linux in a wayland compositor and having some in. i run it with steam with proton ge 9.27 using direct x 11 (i saw online that there is some issues with direct x 12) by setting launch-option command
`PROTON_USE_WINED3D=1 %command%`
but i seem to be getting a weird mouse input lag like really really bad lag... now i get it my pc isn't the greatest but even with 80fps it shouldn't lag that! it's unplayable. can someone help me?
submitted by /u/Smooth_Finance_1825[link] [comments]
To celebrate the launch of our game Puzzle Dazzle on Mac we are giving away 5 copies. Drop a comment below with the name of your favorite puzzle game.
We’re a two-person dev team. Puzzle Dazzle is a puzzle game inspired by Tetris Effect and Lumines.
The game features 50 handcrafted levels, each designed to be a unique audiovisual experience. We've also included 2 distinct game modes to keep the gameplay fresh and replayable.
Our goal was to blend engaging puzzle mechanics with a rich, immersive atmosphere — and we’d love for you to experience it.
https://store.steampowered.com/app/1588790
The game is fully optimised to run natively on Linux. If you have a steamdeck the game runs great there as well.
Drop a comment below 5 people will be picked in random for the giveaway.
submitted by /u/tortelious1[link] [comments]