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Pokemon Save Backup script in action.
I previously posted about my pokemon save backup. I've tweaked and improved it (with some AI assistance). and wanted to share in case anyone want to use it themselves.
Link: https://github.com/Bl1ndBeholder/dotfiles/blob/main/scripts/pokemon-backup
- Save in ~/.local/bin
- chmod +x pokemon-backup
How it works:
- The pokemon save is copied from it's default path to my save-backup directory, in the format of ddmmyyyyhhmm.sav
- EG: ~/Documents/Pokemon/save-backup/emerald/210920251530.sav
- if no change has been made to the save file since the script was last ran, nothing is copied (This prevents duplicate save backups)
- my save-backup directory is the pushed to github
- Backs up saves for these emulators. mGBA, melonDS, Dolphin-emu and Azahar
- Gives me backups for generation 1-7 (I may add the switch games at a later date, but no plans of replaying them yet).
Anyone is free to use my script (If there are any avid pokemon/emulator fans here). just bear in mind, this script is taylored to my file system, you may have to tweak the script to match yours, or move your files around to match the script.
Anyone is free to use my pokemon-saves repository - it could be ideal for content creators who need a snapshot of a specific game section.
please note for mGBA and melonDS, the save file must match the rom name. EG: if you have Pokemon-Emerald.gba your save needs to be named Pokemon-Emerald.sav
For 3DS, the save must be placed in the game's save path. and must be re-named "main
I'm really happy with this result.
submitted by /u/Bl1ndBeholder[link] [comments]
Are vortex managers for mod collections possible on Linux?
I love Linux but a missing feature I have is the simplicity of mass modding a game by adding a collection of mods from Nexus mods. Is this even possible? I was told my by distros (bazzite) documentation to use steam tinker launch but I haven't found a good tutorial for it and tried following the GitHub but haven't figured it out.
It beats being on windows but it is missed how easy it was to mod certain games. I know theyre making a unofficial beta vortex manager on Linux looking forward to it.
submitted by /u/Dismal_Bad7801[link] [comments]
New Steam Games Playable on the Steam Deck, with Dying Light: The Beast and Deep Rock Galactic: Survivor - 2025-09-20 Edition
Does anyone know how fix this?
So i use the epic games launcher in bottles and everytime i click on "update and resart" it doesnt actually resart and just closes, so the update cant be installed
submitted by /u/Accurate-Doctor-7793[link] [comments]
Azur Lane not working trough Waydroid GAPPS
I'm on arch and waydroid with gapps after verifying my google play store id it says that Azur Lane is incompatible on this device.
What do.
[link] [comments]
Cropped full-screen issue on wine/proton-ge
I've been encountering a prefix corruption issue recently where the display/render region is 1/4 of the screen width. This output region is then centered and surrounded by blackness. This happens even if the game's rendering in DesktopResolution. On certain games, the displayed region shows the everything in full while in others, it only shows the top left region of the output cropped.
The only solution I've found so far it to create a new prefix. Does anyone have clues as to what's going on?
This is on the latest proton-ge and not using proton. Once the prefix corrupt, only some titles exhibit this issue. I've confirmed this on multiple wayland compositors through xwayland and I'm not using gamescope. PROTON_ENABLE_WAYLAND doesn't seem to help.
submitted by /u/cosmicbridgeman[link] [comments]
Best client for Minecraft?
Not launcher (Modrinth AT Launcher or prism) I just want something that works on linux since lunar and Badlion just kinda suck on Linux (Atleast for me.) so any good clients?
submitted by /u/Professional_Duty584[link] [comments]
Problem with Steam Input in Proton Games
For the past two days (and without having updated anything), my PS4 controller has not been working in Proton games, while in native games such as Silksong it works if I disable Steam Input.
I have tried changing the Proton version and deleting configuration files that might be corrupted. The controller works fine in games outside of Steam.
Does anyone know why this might be happening? Thank you very much!
submitted by /u/ricaldodepollx[link] [comments]
Latest wine update - white screen instead of game
Hi fellow linux gamers,
Since Wine's last update yesterday, I can no longer play The Division 2. Any thoughts?
The game starts, sound is OK. Even the UBI overlay works fine but all I do do is stare at that white screen.
Cheers,
submitted by /u/Embarrassed-Gur-5408[link] [comments]
Mass Effect Legendary Edition
So I've found a lot of threads on here basically saying that getting the Steam version of this running in Linux is pretty much impossible and you're better off pirating it.
I managed to actually get the launcher to run. I can get to the menu to select which game I want. However, when I try to play ME1 it throws an error saying something is wrong with my game and please reinstall. ME2 seems to work. I did not try ME3. I have WINEDLLOVERRIDES=openal32=b %command% launch options configured.
Does anyone know a way around this or am I really better off running a pirated version of it?
EDIT: ME3 does work.
submitted by /u/Huecuva[link] [comments]
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