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Resolution problem in game

25. November 2024 - 04:14

Hi guys, so i have a Alienware 34 inches 3440x1440 and for some reason all my games are running in 4128x1728 and i can't change to 3440x1440 it doesn't even have the resolution, anyone know a fix ?

tried to add using xrandr but i get the BadMatch error

X Error of failed request: BadMatch (invalid parameter attributes) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 7 (RRSetScreenSize) Serial number of failed request: 27 Current serial number in output stream: 28

xrandr

Screen 0: minimum 16 x 16, current 6688 x 1728, maximum 32767 x 32767 DP-5 connected primary 4128x1728+0+0 (normal left inverted right x axis y axis) 800mm x 337mm 4128x1728 164.85*+ 2048x1536 164.84 1920x1440 164.86 1600x1200 164.84 1440x1080 164.74 1400x1050 164.66 1280x1024 164.81 1280x960 164.67 1152x864 164.77 1024x768 164.78 800x600 164.38 640x480 164.26 320x240 163.69 2560x1600 164.89 1920x1200 164.85 1680x1050 164.73 1440x900 164.74 1280x800 164.65 1152x720 164.57 960x600 164.43 928x580 164.51 800x500 164.25 768x480 164.47 720x480 164.18 640x400 164.01 320x200 161.83 2880x1620 164.86 2560x1440 164.87 2048x1152 164.76 1920x1080 164.76 1600x900 164.66 1368x768 164.82 1280x720 164.71 1024x576 164.65 864x486 164.71 720x400 164.23 640x350 164.46 3440x1440_60.00 59.94

This is my system spec

┌─────────── Hardware Information ───────────┐ .o+` 󰌢  MS-7D30 (2.0) `ooo/   12th Gen Intel(R) Core(TM) i7-12700K (20) @ 5.00 GHz `+oooo:   NVIDIA GeForce RTX 4070 `+oooooo:   Intel AlderLake-S GT1 @ 1.50 GHz [Integrated] -+oooooo+: 󱄄  3440x1440 @ 165 Hz (as 2752x1152) in 34" [External] * `/:-:++oooo+: 󱄄  2560x1440 @ 120 Hz (as 1706x960) in 31" [External] `/++++/+++++++:   8.05 GiB / 62.58 GiB (13%) `/++++++++++++++: ├─────────── Software Information ───────────┤ `/+++ooooooooooooo/`   Arch Linux x86_64 ./ooosssso++osssssso+`   Linux 6.12.1-arch1-1 .oossssso-````/ossssss+`   KWin (Wayland) -osssssso. :ssssssso.   bash 5.2.37 :osssssss/ osssso+++. |──────────────Uptime / Age──────────────────| /ossssssss/ +ssssooo/- OS Age  1 days `/ossssso+/:- -:/+osssso+- Uptime  3 hours, 46 mins `+sso+:-` `.-/+oso: └────────────────────────────────────────────┘ `++:. `-/+/ ● ● ● ● ● ● ● ● .` `/ submitted by /u/DifficultyFit7311
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Hi guys. Update from my previous post. I now installed 4 games on my not so gaming laptop.

25. November 2024 - 03:42

My Question is, i wanna revisit my Far Car 3 game with additional DLC update. But i dont want to spend time to finish the story. So, i want to install wemod like launcher so i can speed running this game story until the last chapter i didn't manage to finish. Any idea how to do this? I tried to install wemod using wine. But my games not detected by wemod.

submitted by /u/girason
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Microsoft Flight Sim 2020

25. November 2024 - 03:14

Hello folks, I’m new here. But “here here” and to Linux. I’m running Endeavour OS with Steam and have gotten many games to work quite nicely, but so far MSFS 2020 keeps giving me this error while booting. I’ve tried both Proton Experimental and 9.x Anyone here know what’s the next step to get this game to work? Here are two photos using the two Protons. Thanks for reading!

submitted by /u/EpsilonEagle
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something like bazzite but i can actually tinker with

25. November 2024 - 02:04

i'm gonna get straight to the point: i love bazzite, but i hate the fact i cannot tinker a lot with it like i can't even install SDDM themes and stuff because of the way it's done

i need me something like it but without that atomic nonsense brah

submitted by /u/MarieMaryHotaru
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Starcraft graphic issues

25. November 2024 - 01:39

I switched to cachyos from mint. I played starcraft on mint by adding battlenet as a non steam game. The graphics were grainy for a while and an update fixed it. I'm having the same grainy issues on cachy but I can seem to fix it. Using am AMD 6800 gfx card. I've tried updating the o s and graphics card drivers and I didn't fix it. It's not a setting. Google wasn't much help..... any insight would help.

submitted by /u/outdoorlife4
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VR game stopped working after new steam update.

25. November 2024 - 01:29

Hi!
I have a problem with game BONELAB on steam. I was playing it in october on Arch via ALVR. It worked perfectly. I've stopped playing it for a few weeks and get back to the game in November. The problem is that it couldn't run after that time. Game started with standard info about loading OpenXR and crashed itself and steam too (!).

It happened after that strange update where steam broke VR overlay for linux so it showed old version of it so I thought it was problem with that and waited for fix. After fix it didn't work too. Everytime crash of the game and steam itself.

So, I blamed (again :D) SteamVR and ALVR. Downloaded Envision with WiVRn. Other games like VRChat or Resonite worked with it without problems (even some small games outside of steam worked too) but still BONELAB was crashing with steam - only change was that it started showing me loading screen for a few seconds in VR so it was a progress.

This time I blamed BONELAB itself because there were some changes done there in October/November. Tried to use beta version on steam and even downloaded old version from June 2024. These two behaved the same as normal version. I couldn't find any solutions what happened. In logs I can find only one thing ipc_call_compositor_get_reference_bounds_rect failed: XRT_ERROR_NOT_IMPLEMENTED (full logs at the bottom of the post). What to do? How to fix it?

Additional info:

VR: Oculus Quest 2
WiVRn version: latest 0.21.1
GPU: NVIDIA RTX 3050 Laptop edition
Special options for a game on steam (yeah I tried without it too): __GLX_VENDOR_LIBRARY_NAME=nvidia __NV_PRIME_RENDER_OFFLOAD=1 __VK_LAYER_NV_optimus=NVIDIA_only VK_ICD_FILENAMES=/usr/share/vulkan/icd.d/nvidia_icd.json %command%
Logs before crash:

[2024-11-25 01:03:24] chdir "/home/disk0/Steam/steamapps/common/BONELAB" [2024-11-25 01:03:24] Game Recording - would start recording game 1592190, but recording for this game is disabled [2024-11-25 01:03:24] Adding process 5856 for gameID 1592190 [2024-11-25 01:03:24] ERROR: ld.so: object '/home/szneqz/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. [2024-11-25 01:03:24] ERROR: ld.so: object '/home/szneqz/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. [2024-11-25 01:03:24] ERROR: ld.so: object '/home/szneqz/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. [2024-11-25 01:03:25] ERROR: ld.so: object '/home/szneqz/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. [2024-11-25 01:03:25] ERROR: ld.so: object '/home/szneqz/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. [2024-11-25 01:03:25] Adding process 5857 for gameID 1592190 [2024-11-25 01:03:25] Adding process 5858 for gameID 1592190 [2024-11-25 01:03:28] setlocale "pl_PL.UTF-8": No such file or directory [2024-11-25 01:03:28] pressure-vessel-locale-gen: Missing locale pl_PL.UTF-8 (found in $LC_ADDRESS) [2024-11-25 01:03:28] pressure-vessel-locale-gen: Generating locale pl_PL.UTF-8... [2024-11-25 01:03:28] pressure-vessel-locale-gen: Generated locale pl_PL.UTF-8 successfully [2024-11-25 01:03:28] pressure-vessel-locale-gen: Generating locale en_US.UTF-8... [2024-11-25 01:03:28] pressure-vessel-locale-gen: Generated locale en_US.UTF-8 successfully [2024-11-25 01:03:28] pressure-vessel-adverb[5916]: W: Container startup will be faster if missing locales are created at OS level [2024-11-25 01:03:28] Adding process 5951 for gameID 1592190 [2024-11-25 01:03:28] wine: using kernel write watches, use_kernel_writewatch 1. [2024-11-25 01:03:28] Adding process 5952 for gameID 1592190 [2024-11-25 01:03:28] Adding process 5953 for gameID 1592190 [2024-11-25 01:03:28] fsync: up and running. [2024-11-25 01:03:29] wine: using kernel write watches, use_kernel_writewatch 1. [2024-11-25 01:03:29] Adding process 5954 for gameID 1592190 [2024-11-25 01:03:29] Adding process 5957 for gameID 1592190 [2024-11-25 01:03:34] wine: using kernel write watches, use_kernel_writewatch 1. [2024-11-25 01:03:34] Adding process 5959 for gameID 1592190 [2024-11-25 01:03:34] wine: using kernel write watches, use_kernel_writewatch 1. [2024-11-25 01:03:34] wine: using kernel write watches, use_kernel_writewatch 1. [2024-11-25 01:03:34] Adding process 5962 for gameID 1592190 [2024-11-25 01:03:34] Adding process 5972 for gameID 1592190 [2024-11-25 01:03:34] wine: using kernel write watches, use_kernel_writewatch 1. [2024-11-25 01:03:34] Adding process 5985 for gameID 1592190 [2024-11-25 01:03:34] wine: using kernel write watches, use_kernel_writewatch 1. [2024-11-25 01:03:34] Adding process 5991 for gameID 1592190 [2024-11-25 01:03:34] wine: using kernel write watches, use_kernel_writewatch 1. [2024-11-25 01:03:35] wine: using kernel write watches, use_kernel_writewatch 1. [2024-11-25 01:03:35] Adding process 6006 for gameID 1592190 [2024-11-25 01:03:35] wine: using kernel write watches, use_kernel_writewatch 1. [2024-11-25 01:03:35] Setting breakpad minidump AppID = 1592190 [2024-11-25 01:03:35] Steam_SetMinidumpSteamID: Caching Steam ID: 76561198024353621 [API loaded no] [2024-11-25 01:03:35] [OC] Config:226 Checking for app specific config file... [2024-11-25 01:03:35] [OC] wini_parse:167 No config file found at /home/disk0/Steam/steamapps/common/BONELAB/opencomposite.ini [2024-11-25 01:03:35] [OC] CheckAppEnabled:59 [once] Launcher configuration not yet supported on Linux [2024-11-25 01:03:35] [OC] VR_InitInternal2:223 [once] Initializing OpenComposite - revision 34311da (Wrap calls involving cached views in a mutex, 2024-11-11) [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_KHR_binding_modification [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_KHR_composition_layer_cylinder [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_KHR_composition_layer_depth [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_KHR_composition_layer_equirect2 [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_KHR_convert_timespec_time [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_KHR_locate_spaces [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_KHR_maintenance1 [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_KHR_opengl_enable [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_KHR_opengl_es_enable [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_KHR_swapchain_usage_input_attachment_bit [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_KHR_visibility_mask [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_KHR_vulkan_enable [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_KHR_vulkan_enable2 [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_KHR_vulkan_swapchain_format_list [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_EXT_dpad_binding [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_EXT_eye_gaze_interaction [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_EXT_hand_interaction [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_EXT_hand_tracking [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_EXT_hp_mixed_reality_controller [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_EXT_local_floor [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_EXT_palm_pose [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_EXT_samsung_odyssey_controller [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_BD_controller_interaction [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_FB_face_tracking2 [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_FB_display_refresh_rate [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_FB_touch_controller_pro [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_FB_touch_controller_proximity [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_META_touch_controller_plus [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_ML_ml2_controller_interaction [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_MND_headless [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_MND_swapchain_usage_input_attachment_bit [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_MSFT_unbounded_reference_space [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_OPPO_controller_interaction [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_EXTX_overlay [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_HTC_vive_cosmos_controller_interaction [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_HTC_vive_focus3_controller_interaction [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_MNDX_ball_on_a_stick_controller [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_MNDX_egl_enable [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_MNDX_force_feedback_curl [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_MNDX_hydra [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_MNDX_system_buttons [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_MNDX_xdev_space [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_EXT_debug_utils [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:154 Num layers available: 0 [2024-11-25 01:03:35] [OC] GetXRAppName:59 Setting application name to OpenComposite_wine64-preloader [2024-11-25 01:03:35] LOG in xrCreateInstance: Instance created [2024-11-25 01:03:35] createInfo->applicationInfo.applicationName: OpenComposite_wine64-preloader [2024-11-25 01:03:35] createInfo->applicationInfo.applicationVersion: 1 [2024-11-25 01:03:35] createInfo->applicationInfo.engineName: [2024-11-25 01:03:35] createInfo->applicationInfo.engineVersion: 0 [2024-11-25 01:03:35] createInfo->applicationInfo.apiVersion: 1.0.0 [2024-11-25 01:03:35] appinfo.detected.engine.name: (null) [2024-11-25 01:03:35] appinfo.detected.engine.version: 0.0.0 [2024-11-25 01:03:35] quirks.disable_vulkan_format_depth_stencil: false [2024-11-25 01:03:35] quirks.no_validation_error_in_create_ref_space: true [2024-11-25 01:03:35] quirks.skip_end_session: false [2024-11-25 01:03:35] quirks.parallel_views: false [2024-11-25 01:03:35] [2024-11-25 01:03:35] LOG in xrCreateInstance: Selected devices [2024-11-25 01:03:35] Head: 'WiVRn HMD' [2024-11-25 01:03:35] Eyes: '<none>' [2024-11-25 01:03:35] Left: 'WiVRn HMD left hand controller' [2024-11-25 01:03:35] Right: 'WiVRn HMD right hand controller' [2024-11-25 01:03:35] Gamepad: '<none>' [2024-11-25 01:03:35] Hand-Tracking Left: 'WiVRn HMD left hand controller' [2024-11-25 01:03:35] Hand-Tracking Right: 'WiVRn HMD right hand controller' [2024-11-25 01:03:35] [OC] parseExtensionsStr:14 Str: VK_KHR_external_fence_capabilities VK_KHR_external_memory_capabilities VK_KHR_external_semaphore_capabilities VK_KHR_get_physical_device_properties2 [2024-11-25 01:03:35] [OC] parseExtensionsStr:30 Add extension: VK_KHR_external_fence_capabilities [2024-11-25 01:03:35] [OC] parseExtensionsStr:30 Add extension: VK_KHR_external_memory_capabilities [2024-11-25 01:03:35] [OC] parseExtensionsStr:30 Add extension: VK_KHR_external_semaphore_capabilities [2024-11-25 01:03:35] [OC] parseExtensionsStr:30 Add extension: VK_KHR_get_physical_device_properties2 [2024-11-25 01:03:35] wine: using kernel write watches, use_kernel_writewatch 1. [2024-11-25 01:03:35] [OC] parseExtensionsStr:14 Str: VK_KHR_dedicated_allocation VK_KHR_external_fence VK_KHR_external_memory VK_KHR_external_semaphore VK_KHR_get_memory_requirements2 VK_KHR_external_memory_fd VK_KHR_external_semaphore_fd VK_KHR_external_fence_fd [2024-11-25 01:03:35] [OC] parseExtensionsStr:30 Add extension: VK_KHR_dedicated_allocation [2024-11-25 01:03:35] [OC] parseExtensionsStr:30 Add extension: VK_KHR_external_fence [2024-11-25 01:03:35] [OC] parseExtensionsStr:30 Add extension: VK_KHR_external_memory [2024-11-25 01:03:35] [OC] parseExtensionsStr:30 Add extension: VK_KHR_external_semaphore [2024-11-25 01:03:35] [OC] parseExtensionsStr:30 Add extension: VK_KHR_get_memory_requirements2 [2024-11-25 01:03:35] [OC] parseExtensionsStr:30 Add extension: VK_KHR_external_memory_fd [2024-11-25 01:03:35] [OC] parseExtensionsStr:30 Add extension: VK_KHR_external_semaphore_fd [2024-11-25 01:03:35] [OC] parseExtensionsStr:30 Add extension: VK_KHR_external_fence_fd [2024-11-25 01:03:35] Adding process 6024 for gameID 1592190 [2024-11-25 01:03:35] wine: using kernel write watches, use_kernel_writewatch 1. [2024-11-25 01:03:35] Adding process 6035 for gameID 1592190 [2024-11-25 01:03:35] LOG in xrCreateSession: Found VK_LAYER_MND_enable_timeline_semaphore and enabled them! [2024-11-25 01:03:35] [OC] SetupSession:335 Started OpenXR session on runtime '', hand tracking supported: 1 [2024-11-25 01:03:35] [OC] PumpEvents:756 Switch to OpenXR state 1 [2024-11-25 01:03:35] [OC] PumpEvents:756 Switch to OpenXR state 2 [2024-11-25 01:03:35] [OC] PumpEvents:760 Hit ready state, begin session... [2024-11-25 01:03:35] [OC] VR_ShutdownInternal:344 OpenComposite shutdown [2024-11-25 01:03:35] [OC] ShutdownSession:367 Session Exit state has not been reached yet, waiting 250ms ... [2024-11-25 01:03:35] [OC] PumpEvents:756 Switch to OpenXR state 3 [2024-11-25 01:03:35] [OC] PumpEvents:756 Switch to OpenXR state 6 [2024-11-25 01:03:35] [OC] PumpEvents:756 Switch to OpenXR state 1 [2024-11-25 01:03:35] [OC] PumpEvents:756 Switch to OpenXR state 8 [2024-11-25 01:03:35] [OC] PumpEvents:778 Exiting [2024-11-25 01:03:36] LOG in xrCreateInstance: Instance created [2024-11-25 01:03:36] createInfo->applicationInfo.applicationName: wineopenxr test instance [2024-11-25 01:03:36] createInfo->applicationInfo.applicationVersion: 0 [2024-11-25 01:03:36] createInfo->applicationInfo.engineName: wineopenxr test instance [2024-11-25 01:03:36] createInfo->applicationInfo.engineVersion: 0 [2024-11-25 01:03:36] createInfo->applicationInfo.apiVersion: 1.1.36 [2024-11-25 01:03:36] appinfo.detected.engine.name: (null) [2024-11-25 01:03:36] appinfo.detected.engine.version: 0.0.0 [2024-11-25 01:03:36] quirks.disable_vulkan_format_depth_stencil: false [2024-11-25 01:03:36] quirks.no_validation_error_in_create_ref_space: true [2024-11-25 01:03:36] quirks.skip_end_session: false [2024-11-25 01:03:36] quirks.parallel_views: false [2024-11-25 01:03:36] [2024-11-25 01:03:36] LOG in xrCreateInstance: Selected devices [2024-11-25 01:03:36] Head: 'WiVRn HMD' [2024-11-25 01:03:36] Eyes: '<none>' [2024-11-25 01:03:36] Left: 'WiVRn HMD left hand controller' [2024-11-25 01:03:36] Right: 'WiVRn HMD right hand controller' [2024-11-25 01:03:36] Gamepad: '<none>' [2024-11-25 01:03:36] Hand-Tracking Left: 'WiVRn HMD left hand controller' [2024-11-25 01:03:36] Hand-Tracking Right: 'WiVRn HMD right hand controller' [2024-11-25 01:03:36] LOG in xrCreateInstance: Instance created [2024-11-25 01:03:36] createInfo->applicationInfo.applicationName: Unity Application [2024-11-25 01:03:36] createInfo->applicationInfo.applicationVersion: 0 [2024-11-25 01:03:36] createInfo->applicationInfo.engineName: Unity [2024-11-25 01:03:36] createInfo->applicationInfo.engineVersion: 0 [2024-11-25 01:03:36] createInfo->applicationInfo.apiVersion: 1.0.20 [2024-11-25 01:03:36] appinfo.detected.engine.name: (null) [2024-11-25 01:03:36] appinfo.detected.engine.version: 0.0.0 [2024-11-25 01:03:36] quirks.disable_vulkan_format_depth_stencil: false [2024-11-25 01:03:36] quirks.no_validation_error_in_create_ref_space: true [2024-11-25 01:03:36] quirks.skip_end_session: false [2024-11-25 01:03:36] quirks.parallel_views: false [2024-11-25 01:03:36] [2024-11-25 01:03:36] LOG in xrCreateInstance: Selected devices [2024-11-25 01:03:36] Head: 'WiVRn HMD' [2024-11-25 01:03:36] Eyes: '<none>' [2024-11-25 01:03:36] Left: 'WiVRn HMD left hand controller' [2024-11-25 01:03:36] Right: 'WiVRn HMD right hand controller' [2024-11-25 01:03:36] Gamepad: '<none>' [2024-11-25 01:03:36] Hand-Tracking Left: 'WiVRn HMD left hand controller' [2024-11-25 01:03:36] Hand-Tracking Right: 'WiVRn HMD right hand controller' [2024-11-25 01:03:38] 11/25 01:03:38 minidumps folder is set to /tmp/dumps [2024-11-25 01:03:38] 11/25 01:03:38 Init: Installing breakpad exception handler for appid(gameoverlayui)/version(20241112170934)/tid(6165) [2024-11-25 01:03:38] 11/25 01:03:38 Init: Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)/tid(6165) [2024-11-25 01:03:38] LOG in xrCreateInstance: Instance created [2024-11-25 01:03:38] createInfo->applicationInfo.applicationName: BONELAB [2024-11-25 01:03:38] createInfo->applicationInfo.applicationVersion: 0 [2024-11-25 01:03:38] createInfo->applicationInfo.engineName: Unity [2024-11-25 01:03:38] createInfo->applicationInfo.engineVersion: 36721665 [2024-11-25 01:03:38] createInfo->applicationInfo.apiVersion: 1.0.20 [2024-11-25 01:03:38] appinfo.detected.engine.name: (null) [2024-11-25 01:03:38] appinfo.detected.engine.version: 0.0.0 [2024-11-25 01:03:38] quirks.disable_vulkan_format_depth_stencil: false [2024-11-25 01:03:38] quirks.no_validation_error_in_create_ref_space: true [2024-11-25 01:03:38] quirks.skip_end_session: false [2024-11-25 01:03:38] quirks.parallel_views: false [2024-11-25 01:03:38] [2024-11-25 01:03:38] LOG in xrCreateInstance: Selected devices [2024-11-25 01:03:38] Head: 'WiVRn HMD' [2024-11-25 01:03:38] Eyes: '<none>' [2024-11-25 01:03:38] Left: 'WiVRn HMD left hand controller' [2024-11-25 01:03:38] Right: 'WiVRn HMD right hand controller' [2024-11-25 01:03:38] Gamepad: '<none>' [2024-11-25 01:03:38] Hand-Tracking Left: 'WiVRn HMD left hand controller' [2024-11-25 01:03:38] Hand-Tracking Right: 'WiVRn HMD right hand controller' [2024-11-25 01:03:38] LOG in xrCreateSession: Found VK_LAYER_MND_enable_timeline_semaphore and enabled them! [2024-11-25 01:03:38] ERROR [ipc_compositor_get_reference_bounds_rect] ipc_call_compositor_get_reference_bounds_rect failed: XRT_ERROR_NOT_IMPLEMENTED [/home/szneqz/.local/share/envision/3fb5c660-16ab-4e47-a13b-67bf6d1e8117/xrservice/build/_deps/monado-src/src/xrt/ipc/client/ipc_client_compositor.c:868] [2024-11-25 01:03:38] ERROR [ipc_compositor_get_reference_bounds_rect] ipc_call_compositor_get_reference_bounds_rect failed: XRT_ERROR_NOT_IMPLEMENTED [/home/szneqz/.local/share/envision/3fb5c660-16ab-4e47-a13b-67bf6d1e8117/xrservice/build/_deps/monado-src/src/xrt/ipc/client/ipc_client_compositor.c:868] [2024-11-25 01:03:38] ERROR [ipc_compositor_get_reference_bounds_rect] ipc_call_compositor_get_reference_bounds_rect failed: XRT_ERROR_NOT_IMPLEMENTED [/home/szneqz/.local/share/envision/3fb5c660-16ab-4e47-a13b-67bf6d1e8117/xrservice/build/_deps/monado-src/src/xrt/ipc/client/ipc_client_compositor.c:868] [2024-11-25 01:04:02] src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (2694) : Assertion Failed: SteamnetworkingSockets service thread waited 730ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long.

Thanks for any advices!

submitted by /u/szneqzz
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Wine to play GOG games on Linux?

24. November 2024 - 23:44

I would like to play some old, low requirements games on my laptop. I don't like steam as I consider it bloatware and I'm kind of a skyzo if I must say so. As far as I know I can't use proton without steam, is wine a good alternative? Do i need something else? (I use Arch btw).

submitted by /u/Sanchi_24
[link] [comments]

For Honor on Heroic Games Launcher doesn't work

24. November 2024 - 22:26

I tried to set the Proton Runtime, still nothing - any fix as the steam version should work (but i own epic)?

submitted by /u/lightshark85
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vkBasalt does not enable ingame nor in vkCube - Fedora 41 Workstation

24. November 2024 - 21:22

As the title says, despite using the Home key as binded in /etc/vkBasalt.conf. I've tried editing this key including no caps and all caps, and I made a conf file in a working game's directory to no avail. It does not show up in Goverlay as I've figured out, and I can't get any older versions of it installed that had compatability with vkBasalt. I just want to add a sharpening effect to an RPGMaker game, similar to what AMD Radeon Image Sharpening can achieve. Any insight is greatly appreciated.

submitted by /u/Dandere__Dylan
[link] [comments]

Building a PC for gaming on Linux, advice appreciated.

24. November 2024 - 21:06

Hey everyone, I'm currently looking to setup a new gaming PC and I plan to use Arch Linux as the OS as this is the distro I personally have the most experience with.

I have this build put together and I'm looking for any advice/criticism on it before I finally pull the trigger. I'm not exactly that knowledgeable on the hardware side of things, so any input is greatly appreciated.

PCPartPicker Part List

Type Item Price CPU AMD Ryzen 7 7700X 4.5 GHz 8-Core Processor $259.99 @ Newegg CPU Cooler Noctua NH-D15 chromax.black 82.52 CFM CPU Cooler $119.95 @ Amazon Motherboard Asus ROG STRIX B650E-F GAMING WIFI ATX AM5 Motherboard $239.99 @ Amazon Memory TEAMGROUP T-Create Expert 32 GB (2 x 16 GB) DDR5-6000 CL30 Memory $84.99 @ Amazon Storage Western Digital WD_Black SN850X 2 TB M.2-2280 PCIe 4.0 X4 NVME Solid State Drive $124.75 @ Amazon Video Card Gigabyte GAMING OC Radeon RX 7700 XT 12 GB Video Card $388.97 @ Newegg Case Fractal Design Meshify C ATX Mid Tower Case $99.99 @ B&H Power Supply Thermaltake Toughpower GF3 TT Premium 750 W 80+ Gold Certified Fully Modular ATX Power Supply $75.95 @ Amazon Prices include shipping, taxes, rebates, and discounts Total $1394.58 Generated by PCPartPicker 2024-11-24 14:05 EST-0500

I'd say my budget can go up to around $1,500-ish.

So, a few things: I chose a Mobo with an Intel ethernet controller as from what I've read, they seem to be easier to work on Linux with than Realtek. Though, I also see that the i225-V had some issues in the past-- looking to hear if that's still the case if anyone has any input, too. (Any other motherboards you would recommend that work well with Linux-- Arch specifically, if that matters?)

I'm also still somewhat unsure about the GPU/CPU combo. Full AMD for sure, but should I upgrade my GPU to a 7800XT in this case? This still would be in budget, but how much more power would that realistically bring considering my choice of CPU (7700x)? Is it worth the extra $100? Or should I consider moving money out of something else (the motherboard, for example) and upgrading both components?

But all-in-all, how well would Linux work with this build? Anything I'm missing that might cause issues?

Thanks for taking the time to help me out here!

submitted by /u/Shoddy-Link9277
[link] [comments]

Controller no longer recognized as an input

24. November 2024 - 21:04

my previous f40 install and opensuse install both worked no issue with my controller, now steam no longer recognizes my controller. both of my controllers will pair over bluetooth but wont be recognized in steam. ive tried installing xpadneo but still nothing. I have both a gulikit and xbox one controllers, and same issue, they will pair but wont be recognized by steam

submitted by /u/AskBin
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anyone know how to make a sneaky windows kvm?

24. November 2024 - 20:09

hi

ok so i know its annoying when people post about this on here, but i was just wondering if there was any way to make a completely unnoticeable VM to use for games even with kernel level anticheats. im sorry if i sound stupid, im kind of a noob with this stuff. i am on arch linux and hyprland with a 5600x and a rx6600 if that helps. i have tried doing this before, but fortnites anticheat detected that it was a VM and didnt let me launch the game. help would be much appreciated instead of just saying no? i know its annoying but i really want this to work. i have searched the web a lot for awnsers but all the tutorials i find seem to be outdated and not work anymore, or only work in singleplayer things.

submitted by /u/East_Buy_3424
[link] [comments]

Source 2013 Multiplayer with Proton 8.0-5 crashes on Slackware 15.0

24. November 2024 - 19:58

Hello redditors, I have installed steam(SBo) on my Slackware 15.0 and when I try to run Source 2013 Multiplayer with Proton 8.0-5 it crashes immediately. What's the issue and what to do? Thank you and have a good time period.

Logs from running steam from terminal:

chdir "/home/arsenicum/.local/share/Steam/steamapps/common/Source SDK Base 2013 Multiplayer" src/clientdll/compatmanager.cpp (1164) : CCompatManager::GetCompatibilityToolCommandLineInternal: invoked with invalid parameters. src/clientdll/compatmanager.cpp (1164) : CCompatManager::GetCompatibilityToolCommandLineInternal: invoked with invalid parameters. ERROR: ld.so: object '/home/arsenicum/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/arsenicum/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/arsenicum/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. ERROR: ld.so: object '/home/arsenicum/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/arsenicum/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Game Recording - would start recording game 15724915584766556198, but recording for this game is disabled Adding process 30030 for gameID 15724915584766556198 Adding process 30031 for gameID 15724915584766556198 Adding process 30032 for gameID 15724915584766556198 pressure-vessel-wrap[30031]: W: Using libGLX_mesa.so.0 from provider system for some but not all architectures! Will take /usr/share/drirc.d from provider. pressure-vessel-adverb[30098]: W: Unable to generate /var/pressure-vessel/ldso/new-ld.so.cache: Child process killed by signal 6 pressure-vessel-adverb[30098]: W: Recovering by keeping our previous LD_LIBRARY_PATH Adding process 30122 for gameID 15724915584766556198 Game Recording - game stopped [gameid=15724915584766556198] Removing process 30122 for gameID 15724915584766556198 Removing process 30032 for gameID 15724915584766556198 Removing process 30031 for gameID 15724915584766556198 Removing process 30030 for gameID 15724915584766556198 submitted by /u/WhatSgone_
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HDMI 2.1 support on NVIDIA open-source drivers

24. November 2024 - 19:57

Hello,

I couldn't find confirmation anywhere about this online, only that a dev mentioned it should be possible for Nvidia Nouveau to fully support HDMI 2.1 since the GSP firmware has it baked-in.

Has anyone tried HDMI 2.1 without the proprietary drivers (using NVK for example), any issues with it like on AMD?

submitted by /u/Taylenism_R
[link] [comments]

Nvidia and Wayland

24. November 2024 - 18:35

I have a version of this laptop: https://www.lenovo.com/us/en/p/laptops/ideapad/ideapad-gaming-laptops/gaming-3-gen-6-(15-amd)/wmd00000479

Since it has an Nvidia GPU, can I install the latest Fedora 41 and use Wayland or do I need to install xorg or should I even look at a different distro?

submitted by /u/spleeze
[link] [comments]

Issues with DLSS Frame Generation

24. November 2024 - 18:20

I'm trying to get DLSS 3 FrameGen to work with Stalker 2, but the option is greyed out even though I meet all the requirements I can think of.

I'm using Steam Native and have forced Proton Experimental for the game.

System info (copy/pasted from ProtonDB):

OS: Debian GNU/Linux 12 (bookworm) KERNEL: 6.1.0-21-amd64 CPU: AMD Ryzen 9 7950X 16-Core GPU: NVIDIA GeForce RTX 4090 GPU DRIVER: NVIDIA 565.57.01 RAM: 31 GB

inxi output: https://pastejustit.com/ees4nh45wh

vulkaninfo output: https://pastejustit.com/qaihlbreay

glxinfo output: https://pastejustit.com/5a4qncimzg

I'm currently using GNOME on Wayland; I'd try X11, but the game doesn't work right there, just starts to a black screen. I'm also not convinced that that would make much difference anyway.

Those drivers were installed from Nvidia's repos, since *all* of the Debian repos are too old.

submitted by /u/cha0sbuster
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Riot client running in background

24. November 2024 - 18:13

Hey everyone I tried runninng valorant through lutris. It installed but the riot client is running in the background only. What to do?

Thank you

submitted by /u/Mundane-Offer-7643
[link] [comments]

game opens then closes almost immediately

24. November 2024 - 18:01

when i try opening a game on steam it closes almost immediately, from what i know its cause i don't have 32 bit opengl but when i try installing it i get confused on how to do it (consider that im new to Linux) i already have installed opengl but its the 64 bit one, i would really appreciate showing me what to do or if theres anything else causing the problem.

https://preview.redd.it/9vlbftorrv2e1.png?width=1366&format=png&auto=webp&s=3d6ab37587ea51b5448f1eff8273ea936d9fdfdb

submitted by /u/Naive-Return-8945
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