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Struggles with Witcher 3 on CachyOS

Reddit Linux_Gaming - 20. Februar 2026 - 23:40

Hey all,

after tinkering for a day, checking out protondb a lot and not getting anywhere closer to a solution, I thought I'd try to consult this sub.

My specs:

OS:CachyOS
Kernel: Linux 6.19.3-2-cachyos
CPU: AMD Ryzen 5 3600X @4.41GHz
GPU: Nvidia GeForce RTX 3070
16GB Ram

System and Game running on a Samsung 970 Evo Nvme.

The game runs smoothly and better on windows judging purely by FPS count and general stability. However every few seconds the game stutters for a second. I tried checking with mangohud for irregularities regarding hardware usage, but nothing changes. Even the FPS do not drop from the maxed out 75fps(set to that value since my monitors provide this refresh rate).

I have tried different versions of Proton, so far 10, 9, Proton-CachyOS, GE, Experimental and Hotfix. I have tried setting launch options, my current options are:

PROTON_USE_DXVK=1 PROTON_NO_ESYNC=1 DXVK_NVAPI_HACK=1 %command%

I have tried switch the game to the DirectX 11 Version, that changed nothing.

Changing any of the in-game graphic settings did nothing, lowering the quality options to the bare minimum and deactivating any kind of Anti-Aliasing or HairWorks did not change anything. As I said before, the FPS counter that steam provides always shows 75 fps, even while the stutters occur.

I also tried using gamemode, changing the priority for Witcher 3 to a higher value, I set the CPU governor to performance and also set the preferred mode inside the nvidia-settings to maximum performance.

I think this is all I have tried today. No changes whatsoever. Constant stutters occuring every few seconds with no explanation.

If anyone here has another hint at what I could try out, I'd very much welcome it. Switched to CachyOS today, 70 hours into this beautiful game and I would be big time sad if this would cause my enjoyment of it to fade.

Thanks in advance!

submitted by /u/Potential-Purchase69
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Dwarf Eats Mountain - A whimsical incremental game I finally made work on linux!

Reddit Linux_Gaming - 20. Februar 2026 - 23:40

By the beard! Dwarf Eats Mountain is a unique and whimsical incremental game about devouring mountains, gathering gold and artifacts, upgrading your dwarves, and seeing if you can fill your entire screen with shiny treasures, without the skies falling on the wobbling beards below.

It started as a small project to learn and see if I can make a prototype in a few weeks and release a game in a few months, but due to great reception on itch.io, and because of course gamedev always takes much longer than you expect lol, it evolved into a much bigger project.

Recently I finally managed to make the game playable on linux/ubuntu. There were some difficulties involved in getting things to work properly and getting all the right packages/settings to compile, and I also had a weird bug where ubuntu kept minimizing/maximizing the window in fullscreen for some unknown reason, but otherwise it was surprisingly smooth and now it's finally running deliciously well!

If you want you can give the linux steam demo a try here.

And if you have any questions or feedback feel free to share it here or on discord.

submitted by /u/ozmelk
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Launch options in Steam

Reddit Linux_Gaming - 20. Februar 2026 - 23:12

I'm playing Embarks ARC Raiders on my CachyOS installation. Having a R7 9800X3D and RX 9070 XT it performs with excellence. Running in 2560*1440 and 240Hz.

What are you guys using for launch options in Steam for your games?

submitted by /u/dopedlama
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Hytale running with 10 FPS

Reddit Linux_Gaming - 20. Februar 2026 - 22:43

I wanted to try out Hytale and I thought it could run on my HP ZBook Power 15.6 inch G9 Mobile Workstation laptop with Kubuntu installed. I have friends that can play on random old laptops without any problems, so I thought this should work. However, when I try to play it I got not more than 10 FPS and the worlds also doesn't load any color. Any ideas, is it really just my laptop (would be weird, since other potato laptops seem to be running fine). (maybe for reference, normal minecraft runs perfectly fine)

https://preview.redd.it/6abnu6svypkg1.png?width=1917&format=png&auto=webp&s=0c42c912d78ae5d541f3110f25ecde04795f1cf8

submitted by /u/Sp0derman12
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Frame Generation on Wayland vs Windows

Reddit Linux_Gaming - 20. Februar 2026 - 22:36

Hi! I've been running Arch again for the last few weeks, and I've noticed that NVIDIA's Frame Generation feels a ton better than it does on Windows - even if framerates themselves perhaps aren't as good, sitting at 80-90% GPU in most games. I used to notice the latency on Win11, it would feel sluggish every time I enabled it, but in games like Arc Raiders, Cyberpunk, Darktide, now on Wayland with proprietary NVIDIA drivers, it just truly feels like an FPS button without any noticeable latency.

I'm still getting 70+ base framerate, so of course I don't expect a frame at that level to make that much of a latency difference, but it's still up to 14ms per frame. Is there something with Linux/Wayland compositors, or Proton itself, that makes up for that added latency that I felt when I ran Windows? Are there somehow fewer "layers" between the game and the hardware? Trying to figure out why I notice such a better experience with DLSS FG now even when the base frames are technically worse, or at least see if anyone else has noticed this difference after switching OSes.

submitted by /u/MushroomSaute
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Cannot install Rockstar Launcher via Flatpak heroic and proton GE

Reddit Linux_Gaming - 20. Februar 2026 - 22:26

https://preview.redd.it/faaiphhzvpkg1.png?width=368&format=png&auto=webp&s=47ee29766d133e5661499a370e4adf4e26dfaa84

This is all i see, I've tried other proton versions and other launchers. has anyone experienced this? i got it to work a few months ago. whenever i run the .exe this shows up immediately

submitted by /u/turbo454
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SnapX: The Power of ShareX, Hard Forked for Linux, FreeBSD, macOS, and Windows (built with Avalonia)

Reddit Linux_Gaming - 20. Februar 2026 - 22:25

Hey nerds,

I've just released the first usable pre-release of SnapX (for basic usecases). It is a cross-platform screenshot tool that can upload to most of ShareX's preconfigured destinations and also upload to custom destinations (.sxcu)

GitHub: https://github.com/SnapXL/SnapX (600+ stars)

Packages are available for: Flatpak (Not submitted on Flathub yet), Snap, RPM, DEB, MSI, and uber tarballs. (similar to uber jars, with all needed dependencies)

For screenshotting:

Additionally, SnapX uses a cross-platform OCR powered by PaddleOCR/RapidOCR. From my tests, it blows away Windows built-in OCR and is vastly more portable, only relying on the ONNXRuntime from Microsoft. This makes SnapX the first Avalonia app to run on FreeBSD and offer industry-leading OCR while also offering screenshot & upload functionality.

The image formats currently supported are: PNG, WEBP, AVIF, JPEG, GIFs, TIFF, and BMP.

I am looking into adding JPEG XL support with a jxl-rs wrapper NuGet package.

The image library I chose for it is ImageSharp. It's simpler than SkiaSharp and open source for open source projects. It also doesn't rely on a native library.

You can also fully configure SnapX via the Command Line, Environment variables, and the Windows Registry.

You don't need .NET installed.

It is built on .NET 10, the same as ShareX. SnapX is deployed with NativeAOT using Avalonia. If you want to know how I migrated all of hundreds of thousands of lines of UI in WinForms, I simply deleted them and reimplemented what I knew users would immediately need while looking at ShareX's source. Kudos to ShareX's developers for making their codebase simple to develop in.

With that being said, I spent a lot of nights with 10,000+ errors after doing so... I probably lost a decent bit of my sanity, but nothing worth doing comes without a cost. After the UI migration, I decided to make sure SnapX could take advantage of NativeAOT, as it's an exciting technology. No .NET install needed on the user's machines?!? Anyway, that led to a few more nights of migrating the destinations to use System.Text.Json.

I even went as far as making the configurations use YAML for comment support. I did try TOML since it's very popular with other Linux users. However, for such a heavily nested configuration, I ran into a multitude of issues that were not something I'm willing to subject someone else to.

submitted by /u/BrycensRanch
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I built a Process Lasso clone for Linux — solves dual-CCD/hybrid CPU gaming performance on AMD X3D and Intel hybrid

Reddit Linux_Gaming - 20. Februar 2026 - 21:47

Been gaming on a 9950X3D on Linux and got tired of manually taskset-ing every
game to keep threads on the V-Cache CCD. gamemoderun helps but it's
all-or-nothing with no per-process control. So I built this.

GitHub: https://github.com/franzjeger/process-lasso-linux

**What it does:**

Gaming Mode parks the non-preferred CCD (or E-cores on Intel hybrid) before
you launch a game, so the thread pool initialises against the correct CPU count
— no frametime jitter from threads bleeding onto the wrong CCD. Topology is
detected automatically. Works even if you restart the app with cores already
parked from a previous session.

Per-process affinity rules let you pin specific processes to specific CPUs
permanently. Rules persist across reboots, re-apply automatically on launch,
and resolve Wine/Proton .exe names correctly so you can target the actual game
binary rather than the Proton wrapper.

The affinity picker shows all 32 CPUs even when 16 are parked, grouped by
CCD and physical/HT, with parked cores greyed out. No more counting CPU
numbers by hand.

ProBalance dynamically throttles background processes when foreground CPU
load spikes — same idea as the Windows app it's named after.

Also has nice -1 elevation for matched game processes, system tray, and a
Reset All button that cleanly undoes everything.

CPU parking needs a small privileged sysfs helper (installs from inside the
app, needs root once). Everything else runs as your normal user.

Tested on Arch + KDE Plasma. Should work on any distro with Python 3.10+,
PyQt6, psutil.

submitted by /u/FranzJeger2
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Using chromebox for Steam Remote Play

Reddit Linux_Gaming - 20. Februar 2026 - 21:25

Hi I recently got a new pc running Nobara and loving it. I have an Asus CN60 chromebox just laying around and was trying to set it up for Steam Remote Play so me and my wife can play on the TV in the living room. Turns out the version of ChromeOS on it don't support android apps nor running Linux as many other ChromeOS PC's does. So I was wondering if there's a distro I could install on it that would make steam remote play possible. Also controller support is a must.

I first thought of Nobara but the storage is simply too low.. Same for Bazzite..

Any ideas?

Specs: Architecture : x86_64 RAM : 2 GB Storage : 16 GB Processor : Intel Celeron 2955U

submitted by /u/DeadNunsDontSquirt
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Why is borderlands 2 running so poorly?

Reddit Linux_Gaming - 20. Februar 2026 - 21:23

I’m playing on Ubuntu and I’m using the latest drivers for my gpu.

My frames basically half whenever I do anything like shoot or get attacked. Even lowering graphics settings does nothing. Even with everything turned to low, I can’t hit 50 fps. I got 2 fps when fighting a psycho at one point.

My specs are:

Intel Core I5 3350p CPU

GTX 750 GPU (2GB of vram)

8GB of DDR3 RAM

Does anyone know what I’m doing wrong? Is there a fix?

submitted by /u/Key-Engineering3134
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Disabling SOCD cleaning on leverless for rhythm games

Reddit Linux_Gaming - 20. Februar 2026 - 21:19

Hi all. I have a Haute42 (GP-2040 based) leverless controller that I use to play rhythm games that often have inputs mapped to L and R on the D-pad and need to be pressed simultaneously. I have SOCD cleaning turned off on my firmware and am able to press both opposite directions on Windows for Steam games and have it interpreted correctly by the game. However, on Linux when both are pressed it gets interpreted as neutral (no direction) on the D-pad. Is there a way to get this to work without having to put the controller into keyboard emulation mode? I'm not sure if it's a gamepad driver issue. See screenshot for intended behavior. I'm on CachyOS if that helps. Thanks for any pointers.

Edit: I've found this section on the Arch wiki that will probably help https://wiki.archlinux.org/title/Gamepad#Dance_pads

submitted by /u/hax0rm4n
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Reloaded-II not working

Reddit Linux_Gaming - 20. Februar 2026 - 20:35

For the last couple of days I've been trying to get Reloaded-II working to play Persona games with mods, however I've been running into several errors and issues.

The first issue was that Reloaded-II wouldn't even start after following their Linux guide, so I needed to use Wine to get it to start up. Once in, I set the game directories, added my mods and made sure they were enabled, but it told me that it would have issues because of differences in the prefixes they were using. I figured I would fix this later and just wanted to see if it would work at all, but it told me my Steam wasn't launched when it was.

I decided to try and use the ASI loader instead so that I didn't need to rely on Reloaded to launch the game, but it then started to tell me "Reloaded config not found" every time I launched the game. I tried fixing file paths, creating it's config files manually, using Lutris to launch Reloaded (which caused it to freeze and crash without fail), so I'm at my wits end.

I don't know what I'm doing wrong at this point as I've tried everything I can find publicly available to fix this, yet I'm still running into issues. System wise, I have Arch Linux and made sure my system was fully updated before every attempt at this.

submitted by /u/menthoI100s
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Can i configure this mouse in Linux

Reddit Linux_Gaming - 20. Februar 2026 - 20:06

Hi. I want to buy this mouse and i know they have a web driver and it works for linux but i want to know if i would just connect my mouse and it's all or is there something i need to do too? Please help me with it.

submitted by /u/Poke66666
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CS2 still not working on Vega iGPU?

Reddit Linux_Gaming - 20. Februar 2026 - 19:44

A few months ago I tried running it on Linux, but I got an error about Vulkan. I was able to play it on Windows and Linux with Proton, but not with the native Linux version. What's the current situation?

submitted by /u/Rando20333
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