Other News about gaming on Linux
I've dusted off my 6 year old game and added Linux support
It's been any sort of real promotion, so I thought I'd mention that I recently cracked open my old 2D Puzzle Platformer 'Algae' and added controller and Linux support. In retrospect it's not an amazing game certainly, but might be worth the couple of pounds/dollars for a few hours of puzzling away :-)
It's available on Steam here, if you fancy a look
submitted by /u/hobnobuk[link] [comments]
Wine 10.0 RC1 - Run Windows Applications on Linux, BSD, Solaris and macOS
Windows compatibility layer Wine 10.0 gets a first Release Candidate
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Read the full article on GamingOnLinux.
Strange problem with system while playing tf2
When starting tf2, after some time about 2-3 matches game freezes for a few seconds. Then unfreezes and can be minimized. System will look like it just crushed and apps are restarting but none of if will work. Starting something will show notification: Failed to execute child process "/usr/bin/x86_64-linux/glib-2.0/gio-launch-desktop" (input/output error). After trying to restart computer notification will pop up on black screen: Failed to rotate /var/log/journal//system.journal: Read-only file system. At the end everything will work properly. Whole problem occur when playing tf2.
submitted by /u/Piss-Mann[link] [comments]
Multiple versions of gamescope installed?
Ive been having some problems with gamescope so i thought removing it and restarting fresh could solve some of it, however i realized i had different gamescopes installed and i have no idea how to remove one of them.
The "official" one i just did dnf remove gamescope and its gone. This one came from the nobara repo i believe and was the latest version available. But i can still go on the console and an older version will run ([gamescope] [Info] console: gamescope version 3.15.13.plus1 (gcc 14.2.1) and heroic is although buggy still running with gamescope.
Package manager has no reference of this gamescope and dnf also cant find another.
I went into the file manager and searched for gamescope and it found a bunch of gamescope folders and files, but i dont know how safe it is to simply delete them?
Im new to linux so i mightve used some wrong term, but i tried to make it as clear as i could, ive also searched a bit before posting and found nothing
submitted by /u/averagedressed[link] [comments]
Marvel Rivals | Linux Gameplay | 1440p Low and Ultra Preset
Steam Proton Halo Infinite launch Issue
Wanted to see if anyone else has run into this, I am trying to launch Halo Infinite with Proton (Ive tried every version) and I continue to get "Couldnt open bootstrapper window" error preventing launch. What is weird though is Infinite worked previously on my same system, and Master Chief Collection launches fine?
Anyone else running into this same issue? I have tried a full delete/reinstall and even tried copying the game folder from a PC
submitted by /u/EvansEssence[link] [comments]
[Solution] Path of Exile 2 - Black Screen on Launch (Steam/Proton)
Problem: Launching Path of Exile 2 on Steam only renders a black screen and the PoE2 cursor.
[SOLUTION] Edit this file: /home/[YOUR USERNAME]/.local/share/Steam/steamapps/compatdata/2694490/pfx/drive_c/users/steamuser/Documents/My Games/Path of Exile 2/poe2_production_Config.ini
- Replace this: renderer_type=Vulkan
- With this: renderer_type=DirectX12
[link] [comments]
Marvel Rivals Microsoft Visual C++ Runtime is missing even though I have it downloaded
I've been trying to play Marvel Rivals for the last couple hours. When launching the game through Lutris, I get this error:
The following component(s) are required to run this program: Microsoft Visual C++ Runtime
And when trying to run it through Steam I get this:
DirectX 12 is not supported on your system. Try running without the -dx12 or -d3d12 command line argument.
I've been troubleshooting for the last few hours. I have almost all versions of vcredist downloaded. Overwatch 2 was able to run fine through Lutris so I'm not sure why I'm getting dx12 errors now.
I'm using ge-proton9-20 but I've tried with most over versions of proton I have downloaded.
My system settings:
OS: EndeavourOS Linux x86_64
Host: HP Laptop 15s-fq2xxx
Kernel: 6.12.1-arch1-1
Shell: bash 5.2.37
CPU: 11th Gen Intel i5-1135G7 (8) @
GPU: Intel TigerLake-LP GT2 [Iris Xe
Memory: 3878MiB / 7584MiB
And Steam:
Steam Runtime Version: steam-runtime_0.20241024.105847
Version: 1733265492
Thank you in advance
submitted by /u/Greimore9[link] [comments]
Humble Bundle are bringing back 11 popular game bundles for a limited time
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Read the full article on GamingOnLinux.
Toasty Bros Windows vs Linux Gaming PC Build Challenge!
Thought this was an interesting comparison video for those curious about performance differences.
submitted by /u/radpartyhorse[link] [comments]
Fix for Indiana Jones And The Great Circle on AMD GPUs per MESA RADV driver on Linux
If you experience missing textures and polygons try this workaround. I bisected a patch from one of the mesa radv developers in a merge request for mesa git to resolve the issues in this game. If you don't have mesa git and you are stuck with a distro that only ships old mesa radv versions, try this. Launch the title with these two environment variables.
radv_legacy_sparse_binding=true
radv_zero_vram=true
This is to make the game run basically without major visual bugs. However as for the game itself this one is plagued by simialr bugs as previous titles based on the id tech engine. Therefore you have to wait for the game publisher to solve those as usal.
As for nvidia's proprietary linux driver i don't know of a workaround yet. You have no choice but to turn to the nvidia support. However you could also try the mesa nvk/nova driver and report back eventual bugs to the mesa devs. Despite having achieved vulkan v1.4 compliancy nvk/nova doesn't support needed ray tracing yet but maybe its devs have a workaround to still make this game run.
In the long run nvidia gpu owners might get a better linux gaming experience if they use and support the mesa nvk/nova driver more instead of always having to wait for nvidia's small linux driver team to fix stuff in their proprietary driver. It is really annoying to pay for overpriced nvidia gpus and to wait for mediocre driver fixes to game on Linux.
Meanwhile the aforementioned patch for mesa radv has been merged in a couple of hours and the game runs. And i wouldn't be suprised if intel gpu owners also get a fast mesa anv patch to run the game on their Linux machine as well.
submitted by /u/Matt_Shah[link] [comments]
does cheap controller works on linux?
cheap i mean like $3 because im just gonna use it maybe 1x a month with my cousin to play street fighter. also what type is better, the one with square triangle or the colored one. they have the same price btw. thanks
submitted by /u/arizuvade[link] [comments]
It just works
I've got an old laptop that I bought to try ai and build a website, integrated graphics so I'm not going mad here, I have an Xbox but I used to play steam a lot, I wanted to give fedora 41 kde a try.
I have 0 time or patience for getting into the console or tinkering around.
Everything works, gta 3, xbox controller, counter strike source, super hexagon, red faction (this used to be a nightmare on windows), all I did was install steam through flat pack and enable steam play.
I've tried Linux a few times, Ubuntu 9, 11, elementary OS a couple of times, debian at one point and I've never gotten on with it, too much faff with console commands.
It just works.
submitted by /u/Unusual_Pride_6480[link] [comments]
proton hotfix? is it relevant? haven't see it there before
Path of Exile Standalone Launcher
I'm on Fedora Plasma 6 KDE and need to install the POE standalone launcher. I bought the supporter pack for POE2 5 days ago and still have not been given a steam key through the website. Quite irritating when I messaged support and they said basically "tough luck".
submitted by /u/Validus-Miles[link] [comments]
smooth half v-sync: Is it possible?
I have a 120hz monitor. But I can't run many games at 120 fps, or they don't support framerates >60.
Now, on Windows, I can simply force half vsync / sync interval=2 either through Special K or Nvidia's control panel, and get buttery smooth 60 fps.
But on linux, regarding DirectX 11, DirectX 12 and Vulkan games, no matter what I try, I seem to be unable to replicate this smooth experience.
The only exception are OpenGL games, which I can run smoothly via MangoHud's gl_vsync=2 setting.
So far I've tried without success (DXVK):
- DXVK_FRAME_RATE=60 environment variable
- dxgi.syncInterval = 2
- dxgi.numBackBuffers = 16 (extreme value; hoped I could trade input latency for smoothness)
- dxgi.maxFrameLatency = 16 (extreme value; hoped I could trade input latency for smoothness)
- (MangoHud) fps_limit=60,fps_limit_method=early (gives best results but still stuttery)
Anyone has an idea to solve this without forcing my monitor to 60hz every time I want to play these games? Any secret settings, proton flags, vulkan flags, whatever? This is the only issue I'm facing that really bothers me. I don't want to dual boot anymore...
My specs:
OS: Manjaro Linux x86_64 Kernel: 6.12.1-4-MANJARO Host: MS-7B86 1.0 Resolution: 2560x1440 DE: Plasma 6.2.4 WM: KWin (X11) CPU: AMD Ryzen 9 3900X (12) @ 5.163GHz GPU: NVIDIA GeForce RTX 4090 GPU Driver: 565.57.01 Memory: 32019MiBBTW: My monitor has adaptive sync, but with horrible flickering, so that's not an option. And I don't want to keep my monitor at 60hz outside of gaming.
submitted by /u/vacationcelebration[link] [comments]
I spent 3000+ hours making an Ocean-Themed Foddian/Rage platformer!
How to use Bottles Gamescope?
I'm trying to use gamescope since I want to pump up a bit of my FPS, but I'm having trouble understanding how to use it in any game. What I am doing wrong?
submitted by /u/OutrageousAvocado731[link] [comments]