Other News about gaming on Linux

Strange crash with steam games

Reddit Linux_Gaming - 06. April 2024 - 08:33

Hello, I'm a brand new linux user, but long time computer enthusiast, and I've encountered an odd problem I haven't been able to find a good solution to through the googles. I don't know how widespread of an issue this actually is, but I've seen some similar sounding issues on other threads without any real solutions that have worked for me. While playing a game (Elden Ring to be specific) everything runs perfectly fine until I try to switch windows using a triple swipe gesture on my mousepad. Once I do that, the game freezes, and I get the pop-up "steam_app+1245620" is not responding" with the options to wait or force close. Waiting just prompts the pop-up again after a few seconds.

I've tried re-installing steam, Elden Ring, but nothing seems to work so far. Any advice would be greatly appreciated. I'm not sure what all constitutes useful information, but I'll include as much as I can below.

Laptop - Framework 16 Ryzen 7 7840HS - Radeon RX 7700S (I don't believe this is a hardware issue as everything else works perfectly with the laptop)

Distro - Fedora 39

Terminal log from boot to force quit: (I'm still familiarizing myself with the terminal, so I'm not sure how much of this is particularly useful. Sorry if it's a complete mess)

(process:22953): GLib-GObject-CRITICAL **: 00:29:03.485: g_object_unref: assertion 'G_IS_OBJECT (object)' failed GameOverlay: started '/home/*****/.local/share/Steam/ubuntu12_32/gameoverlayui' (pid 23044) for game process 22973 tid(23044) burning pthread_key_t == 0 so we never use it minidumps folder is set to /tmp/dumps 04/06 00:29:03 Init: Installing breakpad exception handler for appid(gameoverlayui)/version(20240306202747)/tid(23044) 04/06 00:29:03 Init: Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)/tid(23044) Fossilize INFO: Overriding serialization path: "/home/*****/.local/share/Steam/steamapps/shadercache/1245620/fozpipelinesv6/steamapprun_pipeline_cache". GameOverlay: started '/home/*****/.local/share/Steam/ubuntu12_32/gameoverlayui' (pid 23113) for game process 22973 tid(23113) burning pthread_key_t == 0 so we never use it minidumps folder is set to /tmp/dumps 04/06 00:29:06 Init: Installing breakpad exception handler for appid(gameoverlayui)/version(20240306202747)/tid(23113) 04/06 00:29:06 Init: Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)/tid(23113) GameOverlay: started '/home/*****/.local/share/Steam/ubuntu12_32/gameoverlayui' (pid 23114) for game process 22973 tid(23114) burning pthread_key_t == 0 so we never use it minidumps folder is set to /tmp/dumps 04/06 00:29:06 Init: Installing breakpad exception handler for appid(gameoverlayui)/version(20240306202747)/tid(23114) 04/06 00:29:06 Init: Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)/tid(23114) GameOverlay: started '/home/*****/.local/share/Steam/ubuntu12_32/gameoverlayui' (pid 23115) for game process 22973 tid(23115) burning pthread_key_t == 0 so we never use it minidumps folder is set to /tmp/dumps 04/06 00:29:06 Init: Installing breakpad exception handler for appid(gameoverlayui)/version(20240306202747)/tid(23115) 04/06 00:29:06 Init: Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)/tid(23115) GameOverlay: started '/home/*****/.local/share/Steam/ubuntu12_32/gameoverlayui' (pid 23116) for game process 22973 tid(23116) burning pthread_key_t == 0 so we never use it minidumps folder is set to /tmp/dumps 04/06 00:29:06 Init: Installing breakpad exception handler for appid(gameoverlayui)/version(20240306202747)/tid(23116) 04/06 00:29:06 Init: Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)/tid(23116) GameOverlay: started '/home/*****/.local/share/Steam/ubuntu12_32/gameoverlayui' (pid 23117) for game process 22973 tid(23117) burning pthread_key_t == 0 so we never use it minidumps folder is set to /tmp/dumps 04/06 00:29:06 Init: Installing breakpad exception handler for appid(gameoverlayui)/version(20240306202747)/tid(23117) 04/06 00:29:06 Init: Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)/tid(23117) reaping pid: 22953 -- gameoverlayui X Error of failed request: BadMatch (invalid parameter attributes) X Error of failed request: BadMatch (invalid parameter attributes) Major opcode of failed request: 131Major opcode of failed request: 131 (XInputExtension) (XInputExtension) Minor opcode of failed request: 28Minor opcode of failed request: 28 (X_GetDeviceButtonMapping) (X_GetDeviceButtonMapping) Serial number of failed request: 183Serial number of failed request: 383 Current serial number in output stream: 183Current serial number in output stream: 383 reaping pid: 23113 -- gameoverlayui pid 22844 != 22843, skipping destruction (fork without exec?) Game 1245620 created interface STEAMAPPS_INTERFACE_VERSION008 / Game 1245620 created interface STEAMUSERSTATS_INTERFACE_VERSION012 / Game 1245620 created interface SteamController008 / Game 1245620 created interface SteamInput002 / Game 1245620 created interface SteamUser021 / Game 1245620 created interface SteamUser021 / User Game 1245620 created interface SteamUtils010 / Game 1245620 method call count for IClientUserStats::GetAchievementDisplayAttribute : 42 Game 1245620 method call count for IClientUserStats::GetAchievement : 42 Game 1245620 method call count for IClientUserStats::RequestCurrentStats : 1 Game 1245620 method call count for IClientAppManager::GetCurrentLanguage : 1 Game 1245620 method call count for IClientAppManager::BIsDlcEnabled : 1 Game 1245620 method call count for IClientUtils::RecordSteamInterfaceCreation : 9 Game 1245620 method call count for IClientUtils::GetAppID : 12 Game 1245620 method call count for IClientUser::BIsSubscribedApp : 1 Game 1245620 method call count for IClientUser::GetSteamID : 2 Uploaded AppInterfaceStats to Steam reaping pid: 23114 -- gameoverlayui (process:23044): GLib-GObject-CRITICAL **: 00:29:37.153: g_object_unref: assertion 'G_IS_OBJECT (object)' failed reaping pid: 23115 -- gameoverlayui reaping pid: 23044 -- gameoverlayui reaping pid: 23116 -- gameoverlayui reaping pid: 23117 -- gameoverlayui submitted by /u/Scyndir
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Problem running Steam games on Mint (Litrus)

Reddit Linux_Gaming - 06. April 2024 - 06:54

Hi, total noob here. Wanted some help with this because just today i was trying to hop on Lethal Company with some friends, so i booted up my steam games on the launcher and then it said this:

Steam on Linux now requires the ability to create new user namespaces. If the file /proc/sys/kernel/unprivileged_userns_clone exists, check that it contains value 1. If the file /proc/sys/user/max_user_namespaces exists, check that its value is high enough. This requirement is the same as for Flatpak, which has more detailed information available: https://github.com/flatpak/flatpak/wiki/User-namespace-requirements

What am i supposed to do? Help?

submitted by /u/MeninoPolaroid
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Question for anyone that buys games on humble bundle recently.

Reddit Linux_Gaming - 06. April 2024 - 06:40

Does humble bundle still provide deb files for some games like in the past? they used to sometimes have deb files and also other files like tar file, bin,etc

submitted by /u/ralfunreal
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bg3 hotfix 24 not working in popos....

Reddit Linux_Gaming - 06. April 2024 - 06:35

Wondering how to debug this?

submitted by /u/Hewlbern
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Deduping my flatpak and native libraries of steam games

Reddit Linux_Gaming - 06. April 2024 - 05:47

Hi, due to some issues, running games on my native installing of steam (most of the time through the distro specific package manager i used over the years). Sometimes steam cannot launch games and sometimes it can, the issue im having might be related to some arch issue about steam but my distro is a while away from solving it. I was wondering, is it safe to use btrfs dedup (deduplication) on both my native steam libraries, and my flatpak libraries? because I am not fully aware of the preformance benifits of both but i assume flatpak will lag behind in some things that are avalible natively, also in linux i tend to have a flatpak version of something and a native version and try to dedup what i can because sometimes one of them works and sometimes the other works, sometimes there is a noticible fps diffrence, you get the idea. Due to updates the diffrences between a flatpaked version of a app verses native is quite diffrent.

submitted by /u/SpiderUnderUrBed
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Execute 16-bit old games under Bottles

Reddit Linux_Gaming - 06. April 2024 - 04:55

I am importing PlayOnLinux prefixes to Bottles but there is a obstacle. Those 16-bit old games cannot be executed (for example History of the World, 1997). They are fine under PlayOnLinux. Any advices?

submitted by /u/csmth96
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Baldur's Gate 3 Freezing and Crashing

Reddit Linux_Gaming - 06. April 2024 - 01:01

Hi all,

I'm new to gaming on Linux. I'm having an issue trying to play Baldur's Gate 3 where it keeps freezing and crashing. Today it seems like I can't run it for more than a few minutes. The screen freezes, but the cursor still works, as does the audio. Usually my computer just stays on the frozen screen, but sometimes I get a DirectX11 error.

I have a Lenovo Legion Pro 5i with Intel Core i7 13th Gen Processor and NVIDIA GeForce RTX 4070 GPU, driver version 550.67. I'm running Pop_OS 22.04 LTS.

I tried using gamemode and skipping the launcher.

Any help would be very much appreciated. Also, like I said I'm new, so any debugging tips would be great as well.

submitted by /u/rat-sajak
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How to debug and improve DXVK and VKD3D

Reddit Linux_Gaming - 06. April 2024 - 00:43

The Steam Deck got me to appreciate Linux and ended up installing Arch on my main computer. While I’ve encountered some desktop support issues, likely due to my ARC 770 GPU, I am eager to improve these issues in the DXVK and VKD3D translation layers, and maybe the ANV drivers. I'm looking for tools that can help capture traces and provide profiling insights. I'd appreciate any resources or tips on how to effectively analyze traces and logs (from PROTON_LOG=1) from captured game sessions. If anyone has experience with these or related tools, your advice would be helpful.

A few hardware vendor profilers I have heard of are:

  • Intel's GPA - Not sure if it can capture traces on Linux.
  • AMD's GPU Profiler

Some other trace capture software, not sure which one to use.

  • VKtracer
  • Tracey
  • gfxrecontruct
submitted by /u/A_Chungus
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Why is there no user flair to identify the OS people use?

Reddit Linux_Gaming - 06. April 2024 - 00:00

I feel that we need user flair to show what OS we prefer

submitted by /u/ActuallyTheOwner
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Potential security risks with dual booting?

Reddit Linux_Gaming - 06. April 2024 - 00:00

This is a topic I've seen many people comment on, mostly without proof.

With all the kernel-level anticheats coming along, the few games I played are gone from Linux. I had already given up multiple unsupported games when I made the switch about 5 years back. But now, none of the games I like are playable anymore. So, I'm considering dual booting.

One thing I'm not clear on is: Is there any security/privacy risk to dual booting Windows and an encrypted Linux install? Can a Windows kernel-level program potentially access the decryption keys for the Linux partition? I will be using Windows as a bootloader into games only, it won't contain any sensitive data by itself.

I wasn't really sure about the best place to post this question. Hopefully it's not too out of topic.

submitted by /u/Selector6712
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Trying to get Teknoparrot (arcade emulator) to run games on linux, but games don't launch

Reddit Linux_Gaming - 05. April 2024 - 23:39

https://preview.redd.it/ddo9xtrlcqsc1.png?width=1920&format=png&auto=webp&s=10acdaa2c565e9f373480898eed79fd05bbfbcc0

I Tried everything under the sun, Lutris with several versions of wine (8-7 GE builds) and none of the games launch, is there anyway that we can figure this out? (on ubuntu 23.10)

submitted by /u/VegetoTownley
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Installing/Running CnCNet on Steam version of Red Alert 2

Reddit Linux_Gaming - 05. April 2024 - 23:30

I've done some googling on this, but haven't gotten any solid answers yet.

The Command and Conquer collection was recently re-released on Steam without the stupid Origin launcher. However, these games run a lot better after being patched with CnCNet. I know based on a github issue that this might not work until CnCNet is fixed for the Steam Version. Still, I haven't found a good guide to "patching" games and/or adding accessory launchers within Proton. Is there a way for me to tell Steam that I want to run the CnCNet installer within the "bottle" (if that is the correct term) that Steam has made for Red Alert 2? Also, once I've done that, is it possible to add one of the .exes from that bottle to Steam as a separate game?

For those unfamiliar, CnCNet is a community launcher that patches the underlying game files. Typical installation involves installing the RA2 game files, then installing CnCNet and pointing at the RA2 install. This then provides a "CnCNet Yuri's Revenge" or "CnCNet Red Alert 2" launcher which can be used for online play despite the Westwood servers having been abandoned for many years.

submitted by /u/Besselfunct
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Running into bnet issues again

Reddit Linux_Gaming - 05. April 2024 - 22:34

Hello there,

Battle.net seems to be struggling again on my side, it's been running well for a while with the last issue I ran into being this WINE_SIMULATE_WRITECOPY env variable that needed to be set to 1 back in december.

Now I'm getting the following when trying to run the Battle.net client.

From what I understand it looks like it corrupted itself trying to update, any attempt to install doesn't work and brings me an infamous error BLZBNTBTS0000005C.

I'm running it using Bottles with the `wine-ge-proton8-25` runner.

Even creating a new Bottle seem to lead to the same error.

Iirc there was a way that I could just prevent the update process by making the files immutable, but I guess with the update already applied the old files are probably gone now, I currently have `Battle.net.14542` and `Battle.net.14766` in Battle.net folder.

Any clue on what I could do to fix it?

https://preview.redd.it/hxp1cmon0qsc1.png?width=978&format=png&auto=webp&s=aad8a33d57fc22c1bb515499e0cb1d461f4c8bae

submitted by /u/neirbotte
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Desolatium released (Linux native)

Reddit Linux_Gaming - 05. April 2024 - 22:02

Desolatium is a new point'n'click adventure, with native binaries on the Steam store. The demo looks to be Windows-only however, but not a problem with Proton!

The blurb reads:

"DESOLATIUM is a first-person point & click Graphic Adventure based on Lovecraft Mythos. Live this horror story where you will have to visit mysterious locations, face lovecraftian creatures, find clues and combine objects to solve puzzles."

submitted by /u/rvolland
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Wine controller config

Reddit Linux_Gaming - 05. April 2024 - 21:13

Hello, I have gotten my gc controller working in wine for a few games (namely Geometry Dash), and I was wondering if I could rebind it somehow. It doesn't seem possible to do it per game, and I was wondering if it is supported in wine

submitted by /u/-jackhax
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Proton failure

Reddit Linux_Gaming - 05. April 2024 - 21:11

I've been trying to play a variety of games that I used to be able to play. Many of them when I try to run then give me the error "An error occurred while launching this game: compatibility tool failed" I've tried Uninstalling and reinstalling everything: games, proton, runtime stuff. Unfortunately the games still do not work and I'm unsure how to fix this. I run void linux and I am fully updated.

submitted by /u/Immune_To_Spackle
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Gameloop on Linux?

Reddit Linux_Gaming - 05. April 2024 - 20:58

Does anyone have any experience with getting Gameloop working in Linux? I play CODM via Gameloop a lot and it’s the only thing keeping me still on Winblows.

submitted by /u/nickccal
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