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Is it possible to somehow enable ray tracing in Death Stranding 2?
Is it possible to somehow enable ray tracing in Death Stranding 2 on linux?
I'm using GE Proton 34 and PROTON_FSR4_UPGRADE=1 launch option.
I know that in some games you can enable ray tracing. For example, I was able to enable it in Monster Hunter Wilds using the command /WineDetectionEnabled:False
submitted by /u/OkRefrigerator4848[link] [comments]
For the fellow dovahkiins on the peguin lands, best way to run SKSE
which proton version is better to use SKSE64? are manual installed mods safe (as of definitely not crashing on entering the game) or should I run MO2?
I usually didn't play with skse64 demanding mods (usually used only imperious, AI overhaul and se cc growables, sometimes some skill overhaul) but I wanted to play Conquest of Skyrim now and then and skse64 becomes mandatory for those.
Thank you all in advance and sorry if that kind of question ain't allowed
submitted by /u/aledrone759[link] [comments]
HLDS CS 1.6 on Raspberry 5
Hi, I have a question. I currently have a Raspberry Pi 5 (4GB RAM) and I want to use it as a CS 1.6 server. The problem is that it has Debian 13 (Trixie) x64 installed, and it's quite difficult to get it working. I've tried several forums and even three AI tools (Copilot, Gemini, and ChatGPT). While I managed to get it working, it uses the V48 protocol (Steam), and I want to use it with V47 (non-Steam). The issue is that I need to install a mod to make it work with both protocols. After consulting with the AI, they recommended switching to Debian 12. My question is, should I install x86 (32-bit) or x64? Thanks!
submitted by /u/TUTE6600K[link] [comments]
Prism Launcher: Not detecting OpenGL support on Arch Linux with NVIDIA card
Sorry I'm aware this is probably a noob question but I'm struggling to find any documentation or answers for this issue online.
I'm trying to get Minecraft to boot on my Arch Linux install, Im using Prism installed vaia Pacman and everytime i attempt to boot it spits out the same error of:
No supported graphics backend was found.
- Tried OpenGL:
Driver does not support OpenGL
Ive checked and my Nvidia drivers are up to date as of an hour ago and every other game on my system is running perfectly, ive installed various packages suggested online but non have provided a solution thus far.
The minecraft error log is as follows:
[16:03:19] [Datafixer Bootstrap/INFO]: 291 Datafixer optimizations took 271 milliseconds
[16:03:21] [Render thread/INFO]: Environment: Environment[sessionHost=https://sessionserver.mojang.com, servicesHost=https://api.minecraftservices.com, profilesHost=https://api.mojang.com, name=PROD]
[16:03:21] [Render thread/INFO]: Setting user: Luna_131
[16:03:21] [Render thread/INFO]: Backend library: LWJGL version 3.4.1+2
[16:03:21] [Render thread/WARN]: Detected unexpected shutdown during last game startup: resetting fullscreen mode
[16:03:22] [Render thread/ERROR]: Failed to create backend OpenGL
com.mojang.blaze3d.systems.BackendCreationException: Driver does not support OpenGL
`at com.mojang.blaze3d.opengl.GlBackend.handleWindowCreationErrors(GlBackend.java:35)` `at com.mojang.blaze3d.platform.Window.createGlfwWindow(Window.java:140)` `at com.mojang.blaze3d.platform.Window.createWindow(Window.java:152)` `at com.mojang.blaze3d.platform.Window.<init>(Window.java:105)` `at net.minecraft.client.Minecraft.<init>(Minecraft.java:512)` `at net.minecraft.client.main.Main.main(Main.java:232)` `at org.prismlauncher.launcher.impl.StandardLauncher.launch(StandardLauncher.java:115)` `at org.prismlauncher.EntryPoint.listen(EntryPoint.java:129)` `at org.prismlauncher.EntryPoint.main(EntryPoint.java:70)`My system is:
Endeavor OS
Nvidia RTX 2080
AMD Ryzen 7 5800X
Driver:
NVIDIA-SMI 595.58.03 Driver Version: 595.58.03 CUDA Version: 13.2
Thank you for any help and sorry again for the highly basic question!
submitted by /u/Luna_1312[link] [comments]
PSA: Playing Soul Reaver 1 & 2 Remastered with a DualSense
I used to love the Legacy of Kain games back in the day, particularly Soul Reaver 1 and 2. So I was very pleasantly surprised to see that both games have been remastered and packed together on GOG.
So far, SR1 is playing much better than the original PC game. But one thing about the default controls with a DualSense is that the glyph menu is set to the controller touchpad, which is also considered a Mouse1 input. So by default when you try to open the glyph menu, you have to long-press the touchpad, which is clunky.
Thankfully, you can solve this by going into the keyboard controls and changing the Mouse1 (Or MouseL, the font doesn't make it clear) to an unused key. After doing this, the touchpad doesn't need a long press anymore and it flows much more smoothly.
Hopefully this helps a few people.
submitted by /u/shadedmagus[link] [comments]
Surround sound on Linux?
I'm using Linux [CachyOS with GNOME] since 1 week in dual boot with Win11. It's awesome, but I kind of miss surround sound. On Windows, I control my headset [Logitech G733] with the Logitech G Hub program, but since there is no support for that program on Linux, I tried using Piper. However, I can only control my mouse with it. On my headset, I can only control LEDs. So I tried EasyEffects with presets, but I only found an autoEQ that makes the sound better, but it's not my usual surround sound. Does anyone know how I can get surround sound or at least something that comes close to it?
submitted by /u/Afraid-Date7646[link] [comments]
r2modman won't launch Muck modded.
Hello everyone, I'm trying to use r2modman to mod Muck with my brother, however, it won't work. I'm on CachyOS. I just modded Risk of Rain 2 and it worked perfectly fine with needing to tweak anything. With Muck, creating a mod profile asks me to copy a command line and paste it in the Launch Options of Muck, but when I launch muck from r2modman itself, Steam almost launches it but then immediately shuts it down 2 seconds later.
I kept trying everything I could but nothing. I also went into r2modman's help section and found another command to paste, argument, but it didn't work. Gemini AI told me to add %command% at the end of it, but it also didn't work, with and without a space. But launching it Vanilla works.
I also tried to force a Proton version and chose Proton Experimental, but nothing.
What could be the problem?
submitted by /u/Mountain_Mine_5739[link] [comments]
New to Linux - Having some problems with a game but I'm unsure if it's cause of Linux or the game itself
Two weeks ago I switched to Linux and installed Bazzite on my new gaming PC. So far everything has worked great! However I’m having some issues with the game No Man’s Sky, and I’m unsure if it’s cause of Linux or if it’s the game that’s a bit wonky. I have the game on Steam and it works almost perfectly out of the box, so I haven’t switched the proton version or done any tinkering. The problems that are there are not that big and don’t really impact stuff, but it’s a bit annoying and I’d rather play without them if possible.
I’ll start with the smallest problem. When using the Restore function of the Multitool the orange overlay is very buggy and flashes a lot. However the tool still works as intended so it’s just a visual issue.
A slightly larger problem is that quest markers will sometimes show up in the wrong place. When I’m going to places like Distress Signals, Drop Pods, Trade Posts, etc, the icon for the place will disappear from the intended spot when I reach it (which I assume is intended) and then reappear at the Space Station (which I assume is NOT intended). This is also mostly a visual error and I don’t think it has impacted the game, but it’s still annoying. Something that has impacted the game is that sometimes quest markers will be slightly in the wrong place, which makes quests not trigger as intended. For example I had a quest where I should talk to pirates in a rebel Space Station. However the quest icon for the station was next to the actual space station and not on it. This meant that the quest did not properly continue since it didn’t think I was in the station. I did fix this by repeatedly flying out and back into the station, but I rather not want it to happen again and cause a quest to be uncompletable.
The biggest issues I’ve had is with multiplayer and larger quests. I play No Man’s Sky with a friend (who uses Windows), and we can’t add each other to the in-game friend list despite us both having multiplayer enabled, playing on PC and sending invites to each other. This means that we have to be in groups to see each other, which would be fine if not for the fact that we fall out of the groups at seemingly random times. Sometimes it happens cause I have poor internet, which is fine but annoying, but other times it happens even though my internet is completely good. This means we have to pause to regroup often, and can be annoying when trying to do quests or explore together.
I’m unsure if the issues I’ve had with quests are with the quests themselves or are also because of multiplayer, since I’ve only done the larger/main quests together with my friend and never alone. Some examples of problems that occur are: quests taking a while for me to update compared to my friend, quest markers not showing up, and not being able to interact with quest objectives. This hasn’t yet made any quest unobtainable or uncompleteable, but it makes us play a lot slower since we have to pause often and wait for quests to catch up.
What I’m wondering is if anyone else playing on Linux has experienced these issues? Are they because of Linux? And if so how do I fix them? Or is it just the game being kinda wonky?
I don't play with any mods. I haven't tested a lot of other games, but the ones I've tried (for example Stardew Valley and Deadlocked) have worked well. I've checked ProtonDB and I don't see anyone else with my specs having the same issues, if so they haven't reported it. My PC only has Linux, I'm not dual-booting or sharing the filesystem with Windows.
Hardware:
- Motherboard: ASUS TUF Gaming B650-Plus Wifi
- GPU: Gigabytre Radeon RX 9060 XT 16GB
- CPU: Ryzen 5 7600
- RAM: Corsair 16GB DDR5 5200MHz 40CL
- SSD: Crucial P310 1TB
- Cooler: Thermalright Peerless Assassin 120 SE
- PSU: Corsair RM750e ATX 3.1
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Pick up some robo action in the Mecha Mania Humble Bundle
Read the full article on GamingOnLinux.
Alt tabbing with full screen games doesn’t bring other windows to the front
I’m running world of Warcraft (classic) using faugus launcher and often have two instances up, one on each monitor. However if I alt tab, my selected window isn’t brought to the front. I have to switch to “peek at desktop” and then select my window.
Other than this issue, this game runs far better than in windows.
Has anyone experienced this or know how to fix it?
Edit: I’m on arch using KDE with wayland. Everything up to date.
submitted by /u/Leading_Pay4635[link] [comments]
Bottle game not working
So im on mx linux 25 kde and im using bottles to play this game plants vs zombie from fit girl repack and everything works like the installation process and everything but as soon as the installation is done its just all of a sudden the game's icon pops up and with a big red exlimination mark shows up on the corner of the icon and then i think cmd pop up for a split second and then its gone like its just quit like ive tried like putting the working directory and all that still doesnt work. so pls help
submitted by /u/OkMarsupial4232[link] [comments]
Multiple pointing device/mice support in Wayland/XWayland
Recently a new update for the Sega Saturn Emulator Ymir came out with support for multiple pointing devices to act as separate emulated Virtua Gun and/or Shuttle Mouse
But when I plugged in a second mouse to play some Co-op Virtua Cop 2, both mice inputs are being merged and I cannot assign Mouse 2 to Player 2 which I found out is the default behaviour on Wayland
My current setup is Debian Forky running GNOME 49.5
Is there any way to change this or should I move to an X11 capable Desktop Environment?
submitted by /u/Jolly_Excuse_135[link] [comments]
How can i fix this ?
When i try to play newer games sometimes on linux i face this error and i cant solve it
submitted by /u/EndSad9559[link] [comments]
Canonical developer lays out some AI plans for Ubuntu Linux
Read the full article on GamingOnLinux.
Conan Exiles Enhanced arrives May 5th with "strong performance on Steam Deck"
Read the full article on GamingOnLinux.
That's it, I'm done with Windows, considering Pop!_OS.
Title says it all, I'm not really a "multiplayer" gamer type of a guy, im mostly single player, so how's Pop!_OS like for gaming?
submitted by /u/blue-berg[link] [comments]
Help with using Optiscaler on Goverlay
I'm on CachyOS and I want to use Optiscaler to try out frame gen on Dragon's Dogma 2. I saw that Goverlay now has Optiscaler included, but the youtube tutorial I saw has some difference on the UI. The video doesn't have the OS version option, but mine has. Do I just leave it at default?
I also don't see the framegen option on mine, is it moved to the Optiscaler menu in the game after pressing insert?
Finally, I'm using Gamescope to upscale my game to 1440p, will it interfere with the Optiscaler? My current launch option for Dragon's Dogma 2 on steam is:
WINEDLLOVERRIDES="d3dcompiler_47=n;dxgi=n,b" gamescope -f -H 1440 --adaptive-sync --force-grab-cursor -- game-performance %command%
[link] [comments]
