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A subreddit for discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck).newest submissions : linux_gaming
Aktualisiert: vor 32 Minuten 27 Sekunden

Is wow playable on Kubuntu?

18. März 2026 - 11:50

Just wondering if wow is playable again on Kubuntu. It suddenly stopped working On Lutris. Then I jumped the boat back to Win 11. This was about 6-10 months ago. Thanks

submitted by /u/blipp1
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I made a free game in pure C with SDL 3.4, under 600 KB on SteamOS, runs natively on GNU/Linux

18. März 2026 - 11:08

I just released Linsips, a free-to-play arcade puzzle game with Steam Achievements and Steam Cloud. The entire game is under 600 KB on SteamOS, built in pure C with SDL 3.4, no engine, no runtime dependencies. Native GNU/Linux, no Proton needed.

Bouncing balls fly around the screen and you place two lines to split them into four equal quadrants. 20 levels, OPL2 FM synth soundtrack, MS-DOS aesthetics. Works on Steam Deck too.

Would love to hear what you think!

https://store.steampowered.com/app/4301370/Linsips/

submitted by /u/milqgames
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One month into using Linux for gaming

18. März 2026 - 10:59

Following up on requests from previous posts of mine, specifically u/VtheMan93 I am now writing this one. So to start things off, I would like to mention that I have 2 previous posts here, first and second week of switching from Winshit to Linux and using it for games, mostly. My specs if needed:

GPU: RTX 2070 Super (8GB VRAM) / Ryzen 5 3600 / 16GB RAM 3200 mhz / 1TB SSD + 2TB HDD

So for the past month I had to install Linux for a total of 3 times. I started with Pop_OS! since it was supposed to be ready for games with minimal setup and so on. Now, I am not new to Linux, I used it for work in the webhosting field for a very long time, just never for games. But with the push to shove from Microshit I decided to go all in on my daily driver, and loving it so far. So why the reinstalls? Well, with Pop_OS! everything was fine, until one day the HDD unmounted itself, the Wi-Fi stopped working, and I generally did not like this version with KDE. It showed random errors here and there. For example, the volume bar when increasing and decreasing it stopped showing up. There were random warnings on boot and login, but that might have been caused by the OS and KDE not being 100% compatible or my own gross incompetence and experimenting to have things my way. Either way, I am used to distro hop.

I did not think much about it and simply reinstalled to the latest Fedora version, thinking, cutting edge, better stuff. Fedora is really nice as well, I really liked it, but it did not work for me, because the newest kernel was simply not compatible with my WiFi dongle, that took about 2-3 days of head-bashing to the wall to figure it out. I mean, the dongle could connect the PC to the router, but the connection stopped at pretty much random periods of time. It could be in 5 minutes, it could be in 5 hours. Other devices were not having this issue, so what did I do? I went to the good old Ubuntu with the KDE flavor. Yes, I am really big fan of KDE, its so fucin nice to customize.

And here I am, a month into using Linux for gaming. I feel like with Kubuntu 22.04 I am done with reinstalls since now everything is working like I want it to. After the installation I got Steam to work, from there I mounted by HDD, told Steam about it, and started installing games from it. Nothing special here, but the part when Vulkan configures everything after installation is a bit tedious, though I fully understand the need for that. After all, it does its magic and everything is ready once and for all. Oh, I also installed the appropriate GPU driver prior to steam, which you be the judge of that is "NVIDIA-SMI 580.126.09" right now. So far, no issue and its been more than a week. On Pop_OS! I had Space Marines II with a FPS drop for between 1-3 seconds. This is now gone and the games runs so much better. Monster Hunter Wilds also runs quite well, despite the game being poorly optimized for everyone, but they did fix it a bit a few patches ago. Got older games such as GTA IV and The Witcher III to run on the HDD, a few dependencies here and there got them to run, specially GTA IV with its stupid Rockstar launcher. Through Lutris I got WoW to work, 0 issues in doing that, it just works.

And with that, I am simply wrapping this one up. I never thought that Ubuntu will be the that does it for me, but oh well, as long as it works and I am happy with it. Feel free to ask questions if you have any.

submitted by /u/Duvvelshait
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Is it possible to make PS5 Controller 1000hz?

18. März 2026 - 10:47

Using CachyOS my ps5 controller hz (which i checked with evhz) shows 250hz, how can i make it 1000 (if possible)? is that easy to do?

kde if that matters

submitted by /u/Zealousideal_Rub_202
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What Distro should I use?

18. März 2026 - 10:26

Hello,

I have a big decision to make. I want to switch from Windows to Linux. I work with Linux every day, but my main gaming pc is still Win 11. I think my time has come, and I want to ask you which distro you can recommend or are using right now.

I play games like minecraft, CS2, Finals, Crab Champions, Deadlock and Satisfactory on Epic.
I think I could play every game on Linux, and I have a backup NVMe with Windows for emergencies.

Information about my specs:
ASUS ROG STRIX B650E-F GAMING WIFI
GIGABYTE GeForce RTX 5080 WINDFORCE OC SFF 16G
AMD Ryzen 7 9800X3D 5.2GHZ AM5 Box
CORSAIR VENGEANCE RGB DDR5 RAM 32GB (2x16GB) 6000MHz CL30-36-36-76 1.40V

Thanks for ur recommendations!

submitted by /u/Emergency_Meaning697
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Gibt es großen Unterschiede der Versionen von GE-Proton und Steam-Proton ?

18. März 2026 - 09:36

Ich nutze eigentlich immer ohne nachzudenken die neueste Version von GE-Proton, weil es die Linux-Gaming-Tutorials so sagen. Valve hat ja seine eigenen Proton-Versionen.

Meine Frage ist jetzt, ob die GE-Proton-Version viel besser ist oder ob es sich nur um kleinere oder kaum spürbare Verbesserungen handelt.

submitted by /u/BeetlejuiceBazzite
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LEGO Batman unplayable through proton in ubuntu.

18. März 2026 - 08:49

I use ubuntu with cinnamon and I tried to play lego batman with proton 9 I think. The results are terrible, the game runs with 1 frame per 3 seconds. Its is not a hardware issue because the same game in windows ran with 3000 fps. Any suggestions to fix it?

submitted by /u/Solid_Jim_Snake
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CS2 input delay

18. März 2026 - 08:31

First of all, brand new to linux gaming on cachyos

But is there any input delay and if so how much, between Linux and Windows? The FPS is basically the same between Windows and Linux for me. But I feel like b-hopping is much more difficult on Linux? Like I scroll the mouse wheel but its like it does not register the second jump, or is it just placebo lmao

submitted by /u/Limenxd
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Loosing HDR in games with optiscaler and/or LSFG

18. März 2026 - 08:27

hi, when I enable lossless scaling in a game or install optiscaler into a game an option to enable HDR in game disappeares.

I toggle "HDR mode" in lsfg but it doesn't help in 95% of cases.

I also tried playing with ge proton and no luck enabling HDR too.

any help would be appreciated

I'm using Bazzite. Steam deck image on PC (boots into gaming mode).

submitted by /u/muralchista
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Can someone help me?

18. März 2026 - 07:34

I decided to try death stranding 2 on my steam deck lcd but it won't start

submitted by /u/Dismal-Extreme-6367
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Intel Arc B580

18. März 2026 - 07:10

Anyone else using the Intel Arc B580 to game on Linux? Specifically CachyOS. I haven't come across anyone else who is using an Intel GPU and it's a struggle to figure out if any issues I have are GPU or OS related, or something else entirely. Overall, I'm curious about your experience with Arc

submitted by /u/ThatCardist
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Reflex seems to not work in dx12 games making terrible input lag

18. März 2026 - 06:38

Hey everyone. I've been trying to track down why DX12 games (The Finals, Cyberpunk 2077) feel so heavy and laggy when my GPU hits 99-100% load, even with NVIDIA Reflex set to ON.

My Specs: CachyOS (Driver 595.24), i7-11700, RTX 3070, latest proton.

I changed my resolution to 4k to get maximum gpu bottleneck Using smartphone 480 fps camera, I have recorded my mouse click, and monitor. Using Openshot I've calculated how much time is spent from clicking, and character reacting in game.

The Measurements (Average of 5 clicks per scenario): I tested both DX11 and DX12 to see if the translation layer makes a difference.

  1. DX11 Game (Overwatch 2 via DXVK) - 100% GPU Load:

Reflex OFF: ~68 ms

Reflex ON: ~11 ms (Reflex works perfectly here, completely bypassing the render queue).

  1. DX12 Game (The Finals via VKD3D) - 100% GPU Load:

Reflex OFF: ~70 ms

Reflex ON: ~70 ms (Reflex seems to do absolutely nothing here).

Capped FPS IN GAME (GPU at ~85%): ~15 ms (The only way to get a responsive mouse in this game)

Cyberpunk 2077 seems to have the same problem.

I only have one PC to test this on, I want to ask: Is this a known universal issue with dx12 and NVIDIA Reflex right now? Has anyone else with LDAT or a high-speed camera measured this in DX12 titles? Or perhaps someone can feel the same latency?

Any insights, tests or fixes from others would be greatly appreciated!

submitted by /u/Ok-Sky9219
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gtaV crashing

18. März 2026 - 06:33

Hi!

As the title says, was working fine untill I did a full system update trough pacman. It load's fine untill the storymode should start. I'm on CachyOS, the game is a Fitgilr repack and running it trough Wine 11.4. Thank's for the help, hope someone is smarter than me!

submitted by /u/Imaginary-Age-251
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Ryzen 9950X3D on CachyOS – any tweaks needed for proper core scheduling?

18. März 2026 - 06:19

Hello,

I’m running CachyOS on a Ryzen 9 9950X3D, and I was wondering if there’s anything I need to configure to get the best performance out of this CPU.

On Windows 11, I know that things like Xbox Game Bar are required for proper core parking / scheduling between CCDs (especially for X3D chips).

Is there anything similar I need to do on Linux (CachyOS/Arch)?
For example:

  • core parking / preferred cores
  • scheduler tweaks
  • any kernel parameters or services
  • CPPC / amd_pstate configuration

Or does Linux already handle this correctly out of the box?

I’m mainly interested in gaming performance and making sure the 3D V-Cache CCD is used optimally.

Thanks a lot

submitted by /u/PieOMy669
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I got tired of Wayland screen-share audio not working on Discord/Browser, so I built an event-driven Rust daemon to fix it natively.

18. März 2026 - 05:51

Hi everyone,

Like many of you, moving to Wayland has been great, except for one glaring issue: sharing my screen on Discord (or any browser-based communication app like Element/Teams) meant my friends couldn't hear the game or application audio.

I got tired of manually opening qpwgraph or running

pactl commands every single time I wanted to stream a game to my friends. So, I wrote PipeShare.

What it does: PipeShare is a lightweight, background Rust daemon that completely automates audio routing during screen shares on Wayland.

  1. Event-Driven Detection: It listens to PipeWire graph events (pw-dump --monitor). It uses 0% CPU while idle—no polling.
  2. Native Prompts: The moment you start sharing your screen (even in a browser), it detects the new ScreenCast node and pops up a native dialog (using kdialog or zenity) asking which application's audio you want to share.
  3. Smart Routing: It instantly creates the necessary virtual sinks via PipeWire to mix your real microphone with only the application you selected.
  4. No Echo: You hear the game normally, your friends hear you and the game, and nobody hears an annoying echo of your voice.
  5. Auto-Cleanup: When you stop the screen share, PipeShare detects it and destroys the virtual sinks, returning your system to normal.

I've been using it myself and it makes Wayland feel so much more complete for daily use. It's built entirely in Rust, handles application pauses seamlessly (using module-stream-restore rules), and integrates directly via a systemd user service.

Link to the project: https://github.com/SavasTanriverdi/PipeShare

This is my way of giving back to the community that has helped me so much. Currently, the UI relies on system dialogs (kdialog/zenity), but I'm looking into building a proper Tauri/GTK native GUI for it next if there's enough interest.

I'd love for you guys to try it out! Any feedback, PRs, or GitHub issues are highly appreciated.

Let me know what you think!

submitted by /u/HarmanVibes
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