Other News about gaming on Linux
Life In Small Steps - A game about life with anxiety, with Linux build thanks to Godot!
Cheap brand Xbox/ps controller support?
Hello!
I have been setting up an emulator for my kids running on ubuntu 24.
I want to buy controllers to play different games. Switch emulator, xbox and so on.
In my area (not the us) there are cheaper controllers with support for windows/xbox and switch and sometimes playstation instead of Xbox.
They are wireless and look like the orignial.
I see that the orignial controllers have good support, is it likely that these type of controllers Will work out the box?
An example: https://aurdel.com/se/sv/gam-139
submitted by /u/Wooden-Macaron-7788[link] [comments]
AI Anti-Cheat?
Just curious, does anyone know if more advanced AI Anti-Cheat reduce the need for Kernel level access? I just know that AI can be very good at pattern recognition so I wonder if it could be used to detect cheaters without needing as deep access to their system.
submitted by /u/theinsanegamer23[link] [comments]
Is it just me or has the linux market share decreased? I could swear it was at 4.5% last month...
the image of linux marketshare
( i had not clue what flair to add, so i just added the advice wanted flair) Heres a image.
submitted by /u/Candid-Scarcity2224[link] [comments]
About Linux Gaming religion
Yea unfortunately 2024 was not a good year for online games on Linux, but how long will you remain under the illusion of recommending Linux to those who like to play online and demonizing when someone recommends Windows in dual boot to this type of person?
Stop treating Linux like a supreme religion, a game you buy on Steam and dedicate your time can stop working at any time, they will give you a simple warning and that's it.
There is nothing wrong with having Windows in dual boot to play some specific games, you are not a "sinner" because of this, having to say this proves what a joke the Linux gaming community is.
EDIT: You can start crying and say that this never happens, it's okay.
submitted by /u/Victorsouza02[link] [comments]
Wouldn't it be creepy if a game required you to install a -dkms package? (Discussion)
Most Windows competitive players are just fine with Installing games with all bloat these games need, like a kernel-level anti-cheat. But a software for a game embeded in a core of a system is really creepy. I know some are aware of that, but most people don't care, I think because installing a kernel-level anti-cheat is like installing any other software on Windows and people don't think about it too much. I myself would be more concerned if a game asked me to "go to your terminal and type yay -S battleeye-dkms", or even worse, asked me sudo permissions to install it automatically, than if Windows just gave me yet another "Yes or No" pop-up. Especially considering that almost any software you want to install on Windows, meanwhile on Linux flatpaks allow you to install user software for... well, user, as a user, and touch sudo only when you need to update your system or install a system component. For this kind of user a game asking sudo permissions would be incredibly creepy.
I guess people on Windows just got used to OS owning their hardware and software owning their OS, so they just don't care. Installing some Linux distros, it's nature, materials on it and it's community, I think, give more awareness of how your system work so that you may think before typing your root password in a "Need sudo permissions" window.
Just wanted to express my messy thoughts. Totally not caused by Apex banning Linux, nuh uh, unrelated. Perhaps Valve will cooperate with Battleeye and Easy Anti-cheat to make a kernel-level anti-cheats for Linux? So that devs that use them aren't as scared of cheaters on Linux. Because many people still want to play competitive games and I don't think Valve will give up on Linux on their "consoles".
submitted by /u/Damglador[link] [comments]
Gaming on Linux EP#145: Red Dead Redemption PC | Nobara vs CachyOS vs Windows 10
Monster Hunter: Wilds glitched terrain, everything else is fine
MH Wilds Graphics bug
Wish I knew what's going on, does anyone have any ideas as to why it could be happening?
I'm using:
proton experimental bleeding edge
Debian Bookworm 6.1
Plasma 5.27
Cpu: Amd Ryzen 5 1600 Oc: 3,8 Mhz V: 1,385
Gpu: GTX 1080
16 GB Ram
Process: Started the game and everything was fine shader compiled game started no problems,
During the first cutscene in the main screen (I had a connectivity error) the Handler started looking like the picture above.
I then went to start the game.
It started out fine with basically no problems besides characters looking a little very bad, then the chase sequence came and the game just broke more and more, started out "fine" with "only" graphics flickering but it got worse over time with character models being ripped apart until the above came out.
Yes I'll also be sending this to capcom, if they have a way to report bugs.
submitted by /u/Terokashi[link] [comments]
ASUS Nitro QG1 (QG241Y) Monitor - Freesync = VRR?
I recently bought this Monitor but unfortunately dont have an AMD Graphics Card. I have a NVIDIA RTX 3060 and was wondering if i can turn on VRR somehow anyways? I tried it in Windows inside the NVIDIA Control Panel but no option for setting up G-Sync. I thought on Linux it may be different. Monitor is connected over HDMI to the GPU. Ive heard G-Sync only works if you connect the Monitor over Display Port but my Monitor only has HDMI.
So is there any way to enable VRR on Linux with this monitor using NVIDIA while connected via HDMI even the monitor says its FreeSync?
Would appreciate the help
submitted by /u/Fox-Lopsided[link] [comments]
Can anyone give me some advice on GPU Overclocking on Linux?
I hope this is related enough-
I've never overclocked before despite owning many computers, and I'm not really self-confident in my ability to do it right and I wanted to get some opinions. (I don't know much about overclocking as will likely be evident)
Firstly, I use Arch Linux and I built my computer last month. The GPU is a 16GB 7800 xt (gigabyte)
By the way, I literally haven't touched any GPU settings since I installed it (maybe possibly not smart) I just kinda looked at temps, said "thats pretty good" and fucked off. So I haven't done anything yet.
The idle temperature (well, with firefox open) is 58c, the junction is 64c, and the 'mem' is 72c.
The power usage limit is currently 236/244W.
I mainly want to know A. what software I should use if I were to do so
and B. How I can gauge whether or not overclocking my GPU is actually worth it.
and C. (optional) what are some basic rules of thumb to follow?
Thanks y'all, and I hope I actually gave enough information. I'm happy to provide any extra but as I said I don't really know anything about overclocking so I'm just kinda going with the basic stuff.
submitted by /u/CygnusF1[link] [comments]
Will War Thunder continue support for Linux? (Easy Anti Cheat)
Seeing more and more multiplayer games(LoL, Apex Legends, etc.) recently discontinue support for Linux do you think WT will follow their decision?
submitted by /u/Komplexkonjugiert[link] [comments]
Steam Remote Play Woahs - I'm at the end of my wits
I've been gaming on Linux for 5+ years now. I own a SteamDeck as well and my favorite use for it is to remotely play my desktop games on the couch or in bed with my significant other. For almost a year now though I haven't been able to enjoy using my Deck in this manner, or any controller-based remote play for that matter. The issue is that whenever I try to remote play a game from some Steam Link-based device using a controller the inputs are not recognized by the game on the host machine.
This issue has followed me through distro swaps (first Garuda now Bazzite) and doesn't seem to be specific to any one game (I've tried at least a dozen), nor to the Steam Link device (I've tried Android-based ones, my SteamDeck, MacOS, iOS, etc). If I go into Steam Input while remote-playing a game and set my SteamDecks controls to mimic the mouse and keyboard inputs used by the game they work, it's JUST the Joystick-based inputs that aren't recognized. Even more confounding I discovered that if I start a remote play session from my SteamDeck, then go to my host machine and open BP I can navigate the UI WITH the Steam Deck remotely, and under the controller settings in BP it shows that it recognizes the controllers as the SteamDeck itself, however, the game still won't recognize the joystick inputs.
I've tried both Steam stable client and beta on my host machine and on my SteamDeck as well as a mix and match of the two, and nothing makes any difference. I've tried using different Proton and GE versions, but nothing makes any difference.
No matter what I do, what game I play, or what client I use, Remote Play consistently refuses to recognize the joystick inputs of my guest device.
Specs
OS: Bazzite
Kernel Version: 6.11.5-307.bazzite.fc41
CPU: AMD Ryzen 7 5800X3D
GPU: Nvidia GeForce RTX 3090
RAM: 32 GB
WM: Wayland
DE: KDE Plasma 6.2.2
Things Tried
- Making sure both Steam Client versions were the same on the client and host machines.
- Enrolling in the Steam Client Beta on both the SD and host machine.
- Making sure physical controllers on the host machine work. (They do)
- Validating that a physical controller on the host machine works while in a remote play session. (They do).
- Disconnecting all physical controllers from the host machine before initiating a remote play session. (No effect)
- Testing different games to see if the remote play issue is specific to the game being played. (it is not)
- Changing WM on the host machine. (both X11 and Wayland behave the same).
- Changing Linux distributions (Moving from Garuda Linux to Bazzite has the same issue).
- Verifying that the SteamDeck controller is detected by the host machine by manually opening BP mode on the host machine while in a remote play session and checking the "controllers" section in the settings. (The UI can be navigated by the SD controller remotely and the "controllers" section shows the controller to be the Steam Deck Controller).
- Changing the host machine's remote play settings to use software instead of hardware-accelerated encoding. (no effect)
Please let me know if you'd like any additional information about my setup or debugging. At this point, I'm not sure what else to try. My working current hypothesis is that the virtual controller created by Steam is not making its way into Proton for some reason, but alas, my Linux-Fu is still too unrefined to explore that theory any further on my own.
submitted by /u/sethicis[link] [comments]
All this anti cheat discussion had me thinking, why is the general gaming community so drawn towards competitive shooters?
Why is it that these types of games consistently hit the top 20 most played on Steam? Like there’s other games that occasionally rise to the top and stay there a bit before the hype dies down, but yet those competitive shooters still stay in their high positions despite everything even through those hype cycles.
Now, games that put a unique spin on things like TF2 or, as much as I hate to admit it, Valorant I understand. But why COD, Battlefield, and the likes? What makes those so popular? What’s the appeal here? Their recent games from what I heard are pretty hated from their respective communities but yet everyone still plays them.
You can even see this trend in Minecraft, the PVP crowd are one of the most prevalent parts of the wider community even between Bedrock and Java
This is more of a curiosity thing than a complaint. I have dabbled in this genre from time to time and I don’t have a problem with it. Perhaps this is remnants of gladiator times and centuries of duels showing up in a different form
submitted by /u/Oven_404[link] [comments]
Games crash on Archlinux
Hey I was setting up lutris and wine last night and I followed all steps correctly, but when I press play it says that the game is open and nothing appears on screen, then in just closes and the button returns to 'play'. This happened in heroic too
I am on archlinux and BSPWM, I tried on gnome and the problem is still there, please help.
submitted by /u/moTheastralcat[link] [comments]
Will ProtonDB expand to include non-Steam games in the future?
With UMU launcher allowing us to use Proton outside of Steam, would it be a good idea to expand ProtonDB to include games outside of Steam? And maybe add a filter to games on multiple storefronts to see reports from the Steam version vs GOG version vs Epic Store Version for instance in case there are differences with the game files/executables as there sometimes is.
submitted by /u/Mechkeys121[link] [comments]
Desktop Steam Friends window changes to 'Away' status when out of focus while using Firefox
I expected Steam to think that I'm 'online' because I'm sitting at my PC browsing with Firefox but given ~5 minutes my friends list status changes to 'away' when I don't want it to. I have Steam friends and Firefox in two windows side by side and as I move my mouse and click in the Firefox window, my status stays set to away until I mouse over the Steam window. Has anyone else experienced this?
OS: Arch Linux KERNEL: 6.11.5-arch1-1 CPU: AMD Ryzen 7 5700X 8-Core GPU: AMD Radeon RX 6600 (radeonsi, navi23, LLVM 18.1.8, DRM 3.59, 6.11.5-arch1-1) GPU DRIVER: 4.6 Mesa 24.2.6-arch1.1 RAM: 16 GB DE: KDE PLASMA 6.2.2 Using Steam stable client, Firefox & Wayland submitted by /u/StoneGreninja[link] [comments]
Can u guys plz tell something positive about Linux gaming future?
I’m getting sad everyday listening to that companies don’t wanna support Linux gaming I have been running Linux mint for a while now
I’m just sad
submitted by /u/Status-Ad9030[link] [comments]