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Bioneers combines factory-building with organism simulation in a microworld
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Read the full article on GamingOnLinux.
Take command of a Cold War-era nuclear corvette in space with Deck & Conn
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Read the full article on GamingOnLinux.
Jupiter Hell Classic is a 'demake of a remake of a roguelike unmake' now on Steam
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Read the full article on GamingOnLinux.
Become a chaotic vacuum in the physics-based action-adventure ACUVAC
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Read the full article on GamingOnLinux.
Total War: Warhammer III freezes on Arch Linux after Nvidia driver update
A week ago, my game run perfectly fine. Then I updated my system. While I can start the game as normal and the main menu works as normal as soon as I load into my current campaign or start a skirmish battle vs. AI, the game freezes after a few seconds and does not recover.
Software Versions- Total War: Warhammer III: v6.2.2 Build 36734.3708877 (windows build)
- Proton: Experimental (10.0 I think)
- OS: Arch Linux x86_64
- Kernel: 6.12.42-1-lts
- Desktop Environment: GNOME 48.4 (wayland)
- GPU Driver: nvidia-dkms 580.76.05-4
- Package manager: Pacman v7.0.0 and yay v12.5.0
- CPU: AMD Ryzen 7 7800X3D (16) @ 5.050GHz
- GPU: NVIDIA GeForce RTX 4060 Ti 16GB
- RAM: 64GB
- Restart my machine
- Repaired the game files via steam
- Again updated all drivers and software on my machine
- Downgrading Proton to version 9
- Run the game in window mode
- Disabled my tiling window extension (Forge)
- Run the game with launch options PROTON_ENABLE_WAYLAND=1 %command%
- Switching to Proton-GE: This actually changed something. Now the game freezes for a few seconds, then the screen turns black (sounds still ok), and the game re-renders... for a few seconds then it freezes again. This was going on in a loop for minutes until I closed the game.
Other games seem to run as normal. I guess downgrading my GPU driver could solve the problem, but I would rather not do that if possible.
submitted by /u/ThePooootaaaatooooo[link] [comments]
LEGO Batman 2: DC Super Heroes gets Steam Deck Verified and Cloud Saves
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Read the full article on GamingOnLinux.
THE FINALS should be fixed again with the latest Proton Experimental updates
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Read the full article on GamingOnLinux.
Is there any distribution or DE that performs noticeably better than others?
I’ve never used Linux for gaming so I wonder if there is any noticeable performance difference between easier distros like Fedora, Ubuntu or SuSE like distros vs something like Arch, Gentoo or Void Linux. I’m talking about out of the box distro with KDE option.
I’m asking as I’ve seen JayTwoCents video where all games he tested was performing worse on Bazzite (Fedora) than W11. I’ve tested Bazzite on the same 7900xtx and also see few games performing worse than my W10.
Resident evil 4 in particular was running slower. Is it normal? Or there is something wrong with Bazzite, KDE, 7900xtx, RE4 or something else? Many people claim that amd gpu perform better on linux than on windows. I play at 4K if that matters.
submitted by /u/C1REX[link] [comments]
SlaveDriver Engine for the Sega Saturn classic shooter PowerSlave gets open sourced
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Read the full article on GamingOnLinux.
Nvidia Driver
Hello everyone,
A question from a fellow linux gamer , those of you who use Nvidia cards , which driver version are you running ?
I'm running latest non beta 575.64.05 on 4060 on bazzite and it's been a huge pain. From some games crashing to severe fps drops / stutters.
yes , I've troubleshooted the case thoroughly, it's nvidia. mostly vram related.
submitted by /u/grandy_1955[link] [comments]
Grab some table top games in the latest board game Humble Bundle
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Read the full article on GamingOnLinux.
PEAK on top as it becomes the most played Steam Deck game following major update, dethroning Stardew Valley
Shadow of Chernobyl EE bugged cutscenes
I own the game through GOG and installed with Lutris on CachyOS.
Tried a variety of wine package and used 'proton-cachyos' with "STEAM_DECK=1" environment variable, but I am at my wits end. I also tried the SoC EE cutscenes mod on NexusMods, yet the cutscene aren't loading.
Nothing seems to work, and I never played S.T.A.L.K.E.R. before, would like to have a seamless experience.
Does anyone have some suggestions or an outright fix? Thanks in advance.
submitted by /u/tum0re[link] [comments]
Reinstalling Arch soon, some questions
- Why do some of you use GE-Proton so much? Is there a benefit I'm missing out on with stock Proton?
- I'm gonna use Hyprland with this new installation, is there anything I should consider for gaming?
- Is PipeWire still the best sound server?
- Should I consider using an alternative kernel or is the performance boost not that significant?
Thanks for any help.
submitted by /u/the_nodger[link] [comments]
How do I change the .minecraft folder location?
Hi there.
I want to move Minecraft's ".minecraft" folder to a different location on my other SSD. I want minecraft to use the .minecraft folder on the other SSD and not recreate the folder in it's original position when the minecraft launcher is loaded.
I am doing this because I am treating my 2nd SSD as a gaming drive for save files, mods etc.
I'm new to linux in general, so I'm a bit stuck on how to do this.
I'm using Bazzite KDE (if that helps at all).
submitted by /u/m3tro-void[link] [comments]
i've been ripping my hair out trying to get umu launcher working
it really just doesn't work on my system no matter what. i've tried on arch, fedora, and now ubuntu, and it didn't work on any of those. it always complains about pyzstd:
> umu-run FL\ Studio.exe
Traceback (most recent call last):
File "/usr/lib/python3/dist-packages/umu/_vendor/pyzstd/__init__.py", line 3, in <module>
from .c import *
File "/usr/lib/python3/dist-packages/umu/_vendor/pyzstd/c/__init__.py", line 5, in <module>
from ._zstd import *
ModuleNotFoundError: No module named 'pyzstd.c._zstd'
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "/usr/lib/python3/dist-packages/umu/_vendor/pyzstd/__init__.py", line 7, in <module>
from .cffi import *
ModuleNotFoundError: No module named 'pyzstd.cffi'
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "/usr/bin/umu-run", line 5, in <module>
from umu.__main__ import main
File "/usr/lib/python3/dist-packages/umu/__main__.py", line 15, in <module>
from umu.umu_run import umu_run
File "/usr/lib/python3/dist-packages/umu/umu_run.py", line 42, in <module>
from umu.umu_proton import get_umu_proton
File "/usr/lib/python3/dist-packages/umu/umu_proton.py", line 21, in <module>
from umu.umu_bspatch import Content, ContentContainer, CustomPatcher
File "/usr/lib/python3/dist-packages/umu/umu_bspatch.py", line 14, in <module>
from pyzstd import DParameter, ZstdDict, decompress
File "/usr/lib/python3/dist-packages/umu/_vendor/pyzstd/__init__.py", line 9, in <module>
raise ImportError(
...<6 lines>...
" .so/.pyd file matches the architecture/OS/Python.\n")
ImportError:
pyzstd module: Can't import compiled .so/.pyd file.
1, If pyzstd module is dynamically linked to zstd library: Make sure
not to remove zstd library, and the run-time zstd library's version
can't be lower than that at compile-time; On Windows, the directory
that has libzstd.dll should be added by os.add_dll_directory() function.
2, Please install pyzstd module through pip, to ensure that compiled
.so/.pyd file matches the architecture/OS/Python.
and i've reinstalled pyzstd in every way imaginable and it did not work. i don't know what to do anymore.
submitted by /u/zerosCoolReturn[link] [comments]
i need help with modding tomb raider 2013
i am having trouble with modding my steam copy of game i tried using mod manager from nexus mods that is for game i added it to steam as non steam game then toke tomb raider exe from folder in my steam directory but when i go to add mod it wont load into manager it gives error i dont understand
submitted by /u/ben10fan46928[link] [comments]
Anyone else vividly remember the day this news dropped? - [2018] Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
How is virtualization for Nvidia nowadays?
Used to run pop OS on my system back in 2019 and ran games on my windows 10 virtual machine, it was a royal pain to get a script to hook on my GPU but once I got it working it was very cool (switched back to Windows after I couldn't figure out how to fix some audio glitches along with other issues). I'm thinking of making the switch back to Linux, maybe to CatchyOS or KDE but I need Windows to run Adobe creative suite and a few other Windows exclusive stuff. I have a ryzen 9 5900x and an RTX 3090, is it still an option today? Is it better? Is it worse?
submitted by /u/AGodlingNamedJohnny[link] [comments]
Love that practically all games work on Linux nowadays
The more I have learned computing and satisfied my tech geek, the more I have begun to despise Windows especially once they started forcing telemetry. I been dual-booting with Windows for at least 12 years now and nowadays I just play everything I can on Linux. Been playing a lot of The Finals as it is a competitive team and skill-based shooter that is a blast and devs are committed to keeping Proton support.
Linux is the future the more Windows keeps releasing bloated spying garbage masquerading as an OS. Been using Cachyos after nearly a decade on Fedora and am loving it. I used Arch previously before Fedora for a good 6-7 years. We are living in good times for Linux gaming because I can remember when everything was a struggle to get working.
submitted by /u/shinobi189[link] [comments]