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No Hesi assetto corsa 15-20 fps max
Hello my friend and I are on Linux trying to play no hesi server on assetto corsa. I have an rtx 3050 ryzen 5 7535HS and 8 gigs of ram. My friend has an rtx 2060 ryzen 5 2600 and 16 gigs of ram. On windows the game ran fine however every time we load into the server our fps never gets out of the 15-20 fps range and its consistent. Changing some of the graphics settings don’t seem to do anything. He is using bazzite and I’m on arch Linux with all drivers properly installed etc. anyone have any ideas? My fps on windows on this server was close to 60-70 fps same for him as well. I’m aware this is heavy on ram and my ram is very lacking for this day and age but I have a 64 gig swap file and it’s the same issue with him and he has 16 gigabytes.
submitted by /u/myfreedom231[link] [comments]
Setup deadzones on DS4 controller
literally the only thread I found was this and it didn't solve anything.
So I bought those replacements with hall effect, payed a lot of money for replacing them (as a 3rd worlder) and now I get home to find that they drift more than stock ones (fuck my life).
So now I am looking for a way set up deadzones that does not require me to run something that replaces my controller each time I want to use.
I tried jscal,it literally does nothing and forgets my configuration after disconnecting (yes, I know how to rtfm). I wanted to try KDE plasma's built in configuration, but there's no such option.
Operating System: Arch Linux KDE Plasma Version: 6.3.3 KDE Frameworks Version: 6.12.0 Qt Version: 6.8.3 Kernel Version: 6.13.8-arch1-1 (64-bit) Graphics Platform: Wayland Processors: 12 × AMD Ryzen 5 5600X 6-Core Processor Memory: 15.6 GiB of RAM Graphics Processor: AMD Radeon RX 5700 XT Manufacturer: Gigabyte Technology Co., Ltd. Product Name: B450 GAMING X submitted by /u/ilia_21[link] [comments]
Mk9 modding?
I tried to use dlc manager on wine
Source:https://gamebanana.com/tools/6719 And it didn't boot at all
Also MKU did the same
Source:https://www.mksecrets.net/forums/eng/viewtopic.php?t=7825
That's it...i just asking if someoen manage to do it
submitted by /u/Better-Quote1060[link] [comments]
The latest Marvel Rivals update is causing problems on Linux - here's a quick workaround
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Read the full article on GamingOnLinux.
Marvel Rivals Not Launching on Linux after Latest Update
Hey everyone, I'm a relatively new Linux user and I'm having trouble getting Marvel Rivals to launch after the most recent update. Previously, the game was working for me (or at least launching).
Now, when I hit play in Steam, it says "running" but no game window or launcher ever appears. Eventually, Steam goes back to showing the "Play" button.
I've tried a few things like:
- Switching between different Proton versions (including Proton Experimental - Bleeding Edge).
- Using the launch option PROTON_LOG=1 %command% .
Has anyone else experienced this issue on Linux or Steam Deck after the latest Marvel Rivals update? If so, have you found any potential solutions or workarounds? Any suggestions for further troubleshooting steps I could try would be greatly appreciated!
Thanks in advance for your help!
submitted by /u/yarogue[link] [comments]
Will the Blue Archive PC client be compatible with Proton?
Nexon (BA developer) announced through a showcase on April 11 (Korean time) that they plan to release the PC client of BA on Steam this summer. Is there hope for running it through Proton?
submitted by /u/Existing-Carry7375[link] [comments]
Can't get Dead Island 2 to work
I'm trying to get Dead Island 2 from Steam to work on my newly installed PopOS! dual boot.
I managed to get it to boot with a driver update (my GTX1080 has no native support for Dx12 and wouldn't start the game with older drivers) but now the game systematically crashes in the main menu after it fails to connect to Epic Online Services.
I'd like to know how I can remedy this problem, the game is supposed to be gold rated on ProtonDB.
All I can find online is that Epic is a shitshow for Linux, but with little specifically related to my issue, let alone actionable advice. I welcome any suggestion.
I already tried reinstalling the game to make sure components are correctly installed.
submitted by /u/G3OL3X[link] [comments]
PCSX2 Xenosaga slowing down all the time
50% of the time, game runs at 30 fps normally, while the rest of the time it fluctuates between 20-27 fps, making both the audio and video stutter. what do i do linuxbros?
submitted by /u/Ill-Kale-2468[link] [comments]
[Hollow Knight] Controller Not Detected If Plugged In After Game Launch (Tried Multiple Controllers + Distros)
Hey all,
I'm running into an issue where Hollow Knight doesn't detect my controller if I connect it after the game has already launched. If I plug it in before launching the game, it works fine. But if I disconnect and reconnect while the game is running, the controller stops working completely and won't be recognized again unless I restart the game. Keyboard always works with no problem.
Here's what I've tried so far:
Xbox One controller (wired & Bluetooth)
8BitDo Ultimate (wired & 2.4GHz dongle)
Turning Steam Input on/off
Installing the ControllerFixes mod via Scarab - didn't help
Tested on two Linux distros: Linux Mint 21.3 and Zorin OS 17.3
Still getting the same issue across the board.
submitted by /u/AvailableGene2275[link] [comments]
Appimage menubar integration
HI
Is there anyway i can add a menu bar for appimages, as i am running some emulators but cannot access any settings when using them.
In my browser it shows a menubar
But if i run an appimage it shows nothing and i cannot access any settings
Is there anyway to add this functionality?
Im on CachyOS Plasma 6.3.4
Thanks
submitted by /u/Insomniac_Programmer[link] [comments]
Deep Rock Galactic: Survivor gets a release date and Deep Rock Galactic: Rogue Core gets a new trailer
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Read the full article on GamingOnLinux.
Options for UMU and known fixes missing from Lutris on Bazzite
Are the documents out of date or did I install Heroic wrong? I installed the flatpack from the built in manager.
https://docs.bazzite.gg/Gaming/Game_Launchers/
submitted by /u/andyr354[link] [comments]
Hello, I have a question. If I want to add Steam to UFW, what Application should I choose for Street Fighter 6?
Should I just choose "All Services"?
Thanks in advance!
submitted by /u/HeathenHacks[link] [comments]
Weird compiler optimisation choices from Valve for GNU Bash
I was checking out the /bin directory on my Steam Deck running SteamOS when I saw something quite peculiar. A file named bashbug.
The file contains a template for an email bug report to bug-bash@gnu.org. This shouldn't be in /bin, but this wasn't the most interesting point.
More interestingly, it has the compiler flags that were set for GNU Bash by Valve. I am most confused by these, as they include -march=x86-64 (rather than -march=znver2), -mtune=generic (rather than -mtune=znver2), -O2 (I've seen no issues online with -O3 with GNU Bash), and a lack of flto. I understand not using -Ofast for release builds as this could cause issues, though (due to non-compliance with some standards).
Does anyone know why Valve may have chosen these flags?
submitted by /u/Soccera1[link] [comments]
Is there a way to enable Switch Shader Compilation mode manually on Marvel Rivals?
Hello! The new update for Marvel came out and they released a new feature called Switch Shader Compilation mode, which can only be enabled through the launcher. The launcher won't launch and I tried adding it as a "non steam game" and launching it with proton and it didn't work either saying it needed c++ runtime, and I tried protontricks as well and it still didn't work, is there any way to turn it on manually? I know the update JUST came out, but if an answer comes, I am just going to post this for later, thanks!
submitted by /u/TXB_Magic[link] [comments]
What's the best current gaming distro?
Years ago i tried out nobara and liked it quite a bit. After some time back on windows i want to slowly try and move back again to linux. This time i will also be forcing a friend to try it out. Whats a great beginner friendly distro for gaming?
submitted by /u/FreeSeraphim[link] [comments]
Neverway is a horror RPG that blends action and life sim elements that looks incredible
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Read the full article on GamingOnLinux.
Smash-hit drug sim Schedule I plans full Steam Deck support, will use the Steam Deck as the "performance benchmark"
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Read the full article on GamingOnLinux.
I'm a solo gamedev and I use Debian to make my own games and I've just released my third title on Steam !
TL;DR
I make games on Linux, I'm a former r/linux_gaming regular, and I've just published my third game made with Godot Engine. It's a chaotic multiplayer Monopoly with VAC, all running natively on Linux.
Game link: https://store.steampowered.com/app/1810050/Fortune_Avenue/
Hey everyone!
Before making games, r/linux_gaming was the subreddit I consulted the most! I love the benchmarks shared there, as well as the user feedback and tips! But I'm not here to talk about that—rather about my work, because making video games on Linux for Linux (and Windows too... though it's actually less stable than Linux) is my full-time job. When Linux becomes the majority platform, I'll be delighted to switch my games exclusively to Linux. But that's not happening tomorrow.
Anyway, this is my 3rd game. The first one was City Game Studio, which was really well received. It's a game that revisits Game Dev Tycoon by adding more depth—not as much as Software Inc, but enough to spend dozens of hours on it. This game has been, and still is, a real success. It's what allows me to pay my bills.
My second game, more modest, is called Sneak In, which revisits the marble shooter genre. It's a bit like Zuma Deluxe, I know that sounds nostalgic, but it's true. The playtime is a few hours, with more than 200 different levels.
And the third game is Fortune Avenue. A game that revisits Monopoly by making it chaotic and rather fast-paced. The idea is to have relatively quick games, lasting between 5 and 30 minutes. Some can go beyond an hour, but that's pretty uncommon. In this version of Monopoly, you vote for rules that change the course of the game. For example, one rule will double the rent of all hotels. Or another will melt the ice floe. Yes, there is an ice floe, and it's a bit like jail, except that when it melts, you have to pay $200,000 to get out. There's also an airport that allows you to move around the entire board. Each time you go around the board, the rent on your properties increases. It's perpetual inflation that makes games quick. There's also a helicopter and bounties when you eliminate players, but you'll quickly realize that if you want to play the game!
Fortune Avenue is compatible with Linux, native, and Steam Deck verified. It also works on Windows and supports controllers. It's made with love, but especially with Blender, Inkscape, Audacity, and Godot 4.4.1. By the way, they featured my game in one of their news posts! And that's really awesome of them!
I've been working on Fortune Avenue for over 2 years, alongside working on City Game Studio, and the game was released on Monday with a 40% discount. In other words, it only costs $2.99. The discount is valid until Monday afternoon. So if you're tempted, now's the time.
You can play locally with multiple people or online. It uses Steam VAC, yes you can have an anti-cheat and run it on Linux, it's entirely possible. I still have some obfuscation to add, but as long as the ranked match system isn't in place, I'm not worried. Because the game is in early access and has a ton of new features planned.
So, I know what you're going to tell me, at $2.99 it's a steal, I agree, but I think if you play, you'll play with friends. So one sale is potentially 2 or 3 sales. And since you can play with up to 6 players, that's potentially 6 guaranteed sales. Because I think the game is cool, and if it's not, I'll work to make it better. I love that you love my games, and I love making good games.
It's true that until now I haven't made any really original games, rather remakes, but I think I'm now ready to move on to a truly original game. But that's not the point of this topic, unless you have questions to ask me about it!
Thank you for reading. And I'll stick around to answer your questions!
submitted by /u/binogure[link] [comments]
Everything to grab from Prime Gaming, April 11th edition for Steam Deck / Linux
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Read the full article on GamingOnLinux.