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A subreddit for discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck).newest submissions : linux_gaming
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Does Lutris have any equivalent to Bottles' 'Eagle' feature?

14. März 2026 - 06:29

To preface this immediately, I do not have anything personally against bottles, I just do not vibe with it. (Never liked the super 'material you' esque blobular design. Lutris has some of it, but Bottles has a lot of it)

With that internet-mandatory ass-covering clause out of the way, I'm not generally a fan of Bottles but, as someone who installs a lot of games via generic launchers, (several hundred in Lutris, most of which are random small games I got from twitch prime free drops or something across several different platforms) the new 'Eagle' feature that will analyze the executable and programmatically identify what things to install and enable seems massively helpful.

There have been times where I've had to find pirated versions of games I actually own legal copies of, just because I didn't own the game on steam and didn't know how to properly setup the prefix for it. (this is the single biggest area where I think linux is still behind windows on gaming. The only other major gripe I can think of is bepinx not having it's DLL included as a default override in wine, so unless you know to manually set that override, you'll have no idea why your mods aren't loading.)

Is there any similar tool for Lutris? To be honest I'd be perfectly fine even if it were it's own standalone application that just told me what things to set in winetricks, and I'm half considering installing bottles just to create the prefixes in bottles and then manually move them over to lutris. (I'm just hoping there's a slightly better solution than that)

submitted by /u/temmiesayshoi
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Compressed game mounting/launching

14. März 2026 - 05:24

TL;DR: You can get up to 80% reduction in game install size for up to an additional 20% in load time by using heroic's script settings in advanced to have scripts run ratarmount mount/unmount on a zeekstd compressed game archive to launch the game from a compressed archive.

Slam your small storage devices with more games with the trade off of slightly longer loading times.

  1. Install Heroic
  2. Install/Launch your game
  3. Install Rust
  4. Build/Install zeekstd
  5. Compress game folder using zeekstd as your tar compressor, you can run this script in the same dir containing the games dir. #!/bin/bash shopt -s nullglob for dir in */ ; do dirname="${dir%/}" [[ -d "$dirname" ]] || continue tar -I "zeekstd -l 19" -cvf "${dirname}.tzst" -C "$dirname" . if [[ $? -eq 0 ]]; then # If the compression was successful remove the original folder rm -rf "$dirname" else echo "Failed to archive $dirname" fi done
  6. Install ratarmount
  7. In the dir you have your compressed game archive make scripts named mount and unmount containing. ```

    !/bin/bash

    ratarmount example/path/to/Game.tzst

    !/bin/bash

    ratarmount --unmount example/path/to/Game `` The default option of mounting is read only, so you will need to modify the mount/unmount scripts to mount asr/w` and to commit the changes back to the archive on game exit.

  8. Heroic>Game Settings>Advanced>Scripts, select your mount/unmount scripts for before and after game launch/exit.

  9. Launch your game like normal

submitted by /u/FalsePhilosopher
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Steamtinkerlauncher not running custom command

14. März 2026 - 05:02

I am trying to play the openttd jgrpp patch via launching through steam, both the game and patch run fine separately but when trying to run the patch though tinker launcher it just opens up the normal game. perhaps it is because both executable are named the same? all help appreciated, contrary to photo i have also tried only custom command and fork to no avail. both are native linux files

https://preview.redd.it/zlocvc9lpxog1.png?width=1600&format=png&auto=webp&s=838df3ab324b8d5d91b0df2c2f64254d580bbcd5

submitted by /u/Noxa6
[link] [comments]

Got nvidia reflex and dlss working on nvk

14. März 2026 - 05:02

Its on the AUR mesa-git-dlss-reflex for anyone interested, iv confirmed reflex works on overwatch 2 and counterstrike 2

submitted by /u/Wrong_Ad3859
[link] [comments]

Made an open source app to "tame" my Steam library and would like to share it with you

14. März 2026 - 02:35

I have over 3k Steam entries (~2.5k real games). First I opened the Storepage of every single new Game, read the Tags, added every Tag (most of the time I tried to choose the first 10 Tags) to the Game to Categorize it. ~10 times "Add to..." per game. Fun isn't it?

Then I found Depressurizer which was the only tool that made this bearable - but it's Windows-only!

Sadly I didn't manage to run it on Linux. Tried it under different Wine and Bottles setups, nope not for me! (Maybe I'm just to stupid to get it up and running?)

Three months ago I finally quitted Windows and forced myself to use Linux as daily driver!
Glad I did it.

And I told myself: Before I start Windows just to sort my game library, let's start to make one for the Linux Community! Directly on Linux, for Linux!

So I built SteamLibraryManager with PyCharm from scratch on CachyOS.

My App is available as AppImage, AUR, .deb, .rpm, tar.gz:

yay -S steam-library-manager

GitHub: github.com/Switch-Bros/SteamLibraryManager

**What it does (just the highlights - check the GitHub README for the full feature list):**

  • **Smart Collections with full Boolean logic** (AND/OR/NOT + nested groups) - Steam's dynamic collections have been AND-only since 2018. So I had the Idea with my own "Dynamic Collections" called "Smart Collections".
  • **Auto-categorize by 17 rule types:** Tags, Genres, ProtonDB rating, Steam Deck status, HowLongToBeat, Achievements, PEGI (Age Ratings), and more
  • **Import all your non-Steam games:** Epic, GOG, Amazon, Lutris, Bottles, itch.io, Flatpak, even ROMs with 16 emulator definitions
  • **Metadata that survives Steam updates** - we overlay your edits on top of Steam's data so they don't get wiped
  • **Built-in auto-updates** for AppImage users - downloads in background, atomic replace with rollback if something goes wrong.

**Steam Deck:** Responsive UI that adapts to 1280x800. AppImage works in Desktop Mode, survives SteamOS updates. No pacman hacks needed. Tested on both LCD and OLED.

It's my first App, please be patient with me 🙃
I just want to give something back instead of using it just for my own.

submitted by /u/Ready-Yogurtcloset93
[link] [comments]

Missing steam files

14. März 2026 - 02:28

Ive tried uninstalling and then reinstalling it but that doesn't work. Somehow it doesn't recognize that its supposed to download anything, my other games work fine though, anyone know a fix?

submitted by /u/MaterialYogurt208
[link] [comments]

Opening a new window of Steam is ever so slightly delayed on Linux.

14. März 2026 - 02:17

This isn't a major problem but it concerns me that nobody ever really talks about it or found a solution/cause.

When you open Steam and then close the window (but it's still running in the background), and then open it again, it takes like 1-2 seconds to display the window opening.

On Windows, this action is near-instant with the IDENTICAL system/storage drive.

I have noticed this slight delay opening Steam on Mint (Cinnamon), Fedora (KDE), and CachyOS (KDE). ALL of my friends running any distro of Linux has screen shared the exact "problem" I have been dealing with for months. I know this has been an issue since at least summer 2025 as I found a random post in an EndeavourOS forum post stating around that time (cannot find the post again atm).

The issue occurs on the standard Steam install (Pacman, RPMFusion, and DEB). Unsure about Flatpak as I prefer not to use that especially when the Steam Flatpak is not managed by Valve.

So my question is... does anyone know why this occurs? Again, not a huge deal, I can wait a single second or two... but it does make my PC *feel* slightly sluggish and can be a bit annoying when opening and closing Steam often throughout the day. No other program that I can tell behaves like this. I would include footage comparing but my Windows is long gone and I don't really have a good way to capture it anonymously. But if you open Steam you will notice it takes a second or two after clicking the icon before the window appears.

submitted by /u/sleepytechnology
[link] [comments]

Quick testing of vkd3d-proton descriptor heap branch using Nvidia 595 drivers

14. März 2026 - 02:12

What I have:

RTX 5080, CachyOS, drivers 595.45.04 (stable version released today), Proton Experimental bleeding edge branch, 2026-03-13-something.

vulkaninfo shows that descriptor heap is available of course

vkd3d-proton repo cloned using branch descriptor-heap-test, built using package-release.sh that comes with the repo

Copy-pasting d3d12.dll and d3d12core.dll into the Cyberpunk 2077 /bin folder to test vkd3d-proton changes.

Running Cyberpunk 2077:

RT Ultra preset, DLSS Quality.

  • Before using descriptor-heap from vkd3d-proton: 88.31, 88.58, 87.93 fps.

  • After adding d3d12 dlls: 91.13, 91.70, 91.26

It's not yet stable but already I can run Cyberpunk and get a small perf boost which is good news imo

submitted by /u/grumd
[link] [comments]

Made an open source app to "tame" my Steam library and would like to share it with you all.

14. März 2026 - 02:09

Language, Smart Collection, Cover and Age Rating

I have over 3k Steam entries (~2.5k real games). First I opened the Storepage of every single new Game, read the Tags, added every Tag (most of the time I tried to choose the first 10 Tags) to the Game to Categorize it. ~10 times "Add to..." per game. Fun isn't it?

Then I found Depressurizer which was the only tool that made this bearable - but it's Windows-only!

Sadly I didn't manage to run it on Linux. Tried it under different Wine and Bottles setups, nope not for me! (Maybe I'm just to stupid to get it up and running?)

Three months ago I finally quitted Windows and forced myself to use Linux as daily driver!
Glad I did it.

And I told myself: Before I start Windows just to sort my game library, let's start to make one for the Linux Community! Directly on Linux, for Linux!

So I built SteamLibraryManager with PyCharm from scratch on CachyOS.

My App is available as AppImage, AUR, .deb, .rpm, tar.gz:

yay -S steam-library-manager

GitHub: github.com/Switch-Bros/SteamLibraryManager

**What it does (just the highlights - check the GitHub README for the full feature list):**

  • **Smart Collections with full Boolean logic** (AND/OR/NOT + nested groups) - Steam's dynamic collections have been AND-only since 2018. So I had the Idea with my own "Dynamic Collections" called "Smart Collections".
  • **Auto-categorize by 17 rule types:** Tags, Genres, ProtonDB rating, Steam Deck status, HowLongToBeat, Achievements, PEGI (Age Ratings), and more
  • **Import all your non-Steam games:** Epic, GOG, Amazon, Lutris, Bottles, itch.io, Flatpak, even ROMs with 16 emulator definitions
  • **Metadata that survives Steam updates** - we overlay your edits on top of Steam's data so they don't get wiped
  • **Built-in auto-updates** for AppImage users - downloads in background, atomic replace with rollback if something goes wrong.

**Steam Deck:** Responsive UI that adapts to 1280x800. AppImage works in Desktop Mode, survives SteamOS updates. No pacman hacks needed. Tested on both LCD and OLED.

It's my first App, please be patient with me 🙃
I just want to give something back instead of using it just for my own.

submitted by /u/Ready-Yogurtcloset93
[link] [comments]

WIRED Gamers AI Nightmares are Coming True | A Commentary - We Are Not Wrong, Just Early

14. März 2026 - 02:00

Here I comment on my favorite parts of the WIRED article and argue that the future is pure no-slop games and indie gaming, in favor of the gamer as the common man who holds all of the power. I hope you enjoy. We're a small linux-oriented gamedev community. Thanks.

submitted by /u/adam-schaefers
[link] [comments]

Nueva ley de California para todos los sistemas operativos

14. März 2026 - 01:45

Hello everyone. From what I've read on this topic, the problem is that having to implement the if clause would be extremely invasive regarding privacy. If they want to know what we download, what we watch, what games we play, etc., they would just filter by ID and know everything. Privacy would be gone. They'd even know what we watch; they'd know what matches we like. They'd have complete control. Because, as I said before, it would be filtering by ID, and that's it. It's important to clarify that this applies to all types of Linux. If this isn't enforced, the distribution companies will be forced to pay a fine for each person. It will amount to a fortune. The companies won't want to do that and will have to give in

submitted by /u/Alternative-Pay-68
[link] [comments]

A good alternative for lutris

14. März 2026 - 01:20

Since claude ai is used by the dev for lutris code to make his progress "faster" should I move to another game launcher?

submitted by /u/Verdixel
[link] [comments]

anti-cheat solution?

14. März 2026 - 00:59

I'm sure a lot of people would switch away from microsoft if all the games could run on Linux.

If the issue is that linux has an open-source kernel and that a closed signed kernel is needed, why not just have linux load up a special signed kernel just for when you're playing a specific game that needs anti-cheat? Then after you close the game you revert to whatever regular kernel you use

submitted by /u/danyuri86
[link] [comments]

We need a tool to auto apply proton db recommendation on a game

14. März 2026 - 00:33

Hey everyone, i think we need a tool that auto apply recommended parameters or proton version that makes a game work on linux.

This is the only hussle we have to do when gaming in linux.

Does a tool like this already exist?

submitted by /u/Exotic_Accident3101
[link] [comments]

How can I play Halo CE on my Switch with Linux?

14. März 2026 - 00:30

Hi, I recently installed Linux on my Switch and I'm still pretty new to using it, so when I wanted to install my favorite game I ran into a compatibility problem. I did some research and since it's a 32-bit game I need to install Box86, but I can't find it in my apps' scripts and I don't know what to do next. So I was wondering if anyone could help me with this, thanks.

submitted by /u/Western-Motor368
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I need Help with port Proton !!

14. März 2026 - 00:17

So I am trying to install .NET 10 to run a game but PP wont let me install it through Winetrick/prefix manager. When i Check the box of dotnetdesktop10 and hit install, a window appears for a milisecond and takes me back to prefix manager and doesn't actually install .NET 10.

submitted by /u/WhOtheFuckitIs
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