Other News about gaming on Linux

Switching to Linux

Reddit Linux_Gaming - 14. Februar 2026 - 09:40

Hey everyone,

I consider switching from Win11 to Linux. I used some distros in the past (Manjaro and some other arch derivatives like ten years ago).

I play a lot on my computer. Back then, gaming on Linux was kinda gard but amazing progress has been made, it seems, and I want to give it a try.

I play on an Oled HDR TV (LG C1) and I'm using Microsoft Xbox series controller.

Here are my specs :

ASUS ROG STRIX B450 I Gaming 16GB DDR4 RAM GTX 1660 Super Zotac 6GB Ryzen 5 3600

I heard some bad things with Nvidia and Linux and am ready to replace my GPU for something AMD. It will be a good time to upgrade a little, and I would love some advices on that.

I'm planning to run bazzite or some other gaming oriented distribution.

Thanks for the help !

submitted by /u/SordesAetas
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Steam Install on Zorin - Solved!***

Reddit Linux_Gaming - 14. Februar 2026 - 08:21

STEAM DOCTRINE — ZORIN (APT INSTALL) — STABLE ARCHITECTURE

This document exists because we debugged everything the hard way.

Steam was never the core issue.

Filesystem structure and broken symlinks were.

I. INSTALLATION PRINCIPLES

  1. Install Steam via APT only:

sudo apt install steam

  1. Do NOT mix:

- Flatpak Steam

- Snap Steam

- Manual tar installs

- Multiple Steam roots

  1. Steam root should be:

~/.steam/debian-installation

(APT install default)

Do not reinstall Steam to solve library or filesystem problems.

Steam reinstall does NOT fix prefix or mount corruption.

II. DRIVE + NTFS RULES

External drive mount must use correct ownership.

fstab entry example:

UUID=AC34CABA34CA86B4 /media/jon/4TBDATA ntfs-3g uid=1000,gid=1000,umask=0022,windows_names 0 0

Critical:

- uid=1000

- gid=1000

- not mounted as root-only

Verify with:

mount | grep 4TBDATA

If mount shows user_id=0, group_id=0 without uid override,

Steam may fail writing prefixes.

Filesystem permissions always matter more than Steam version.

III. LIBRARY STRUCTURE (CRITICAL)

Working library path:

/media/jon/4TBDATA/SteamLinux

Inside steamapps/ MUST exist:

steamapps/

common/

compatdata/

shadercache/

downloading/

workshop/

compatdata must be:

- A REAL DIRECTORY

- Not a symlink

- Not pointing to another home path

- Not pointing to another user

We fixed:

compatdata -> /home/jon/.local/... (dead path)

compatdata_local -> /home/en/... (wrong user)

Broken symlink = Proton cannot create pfx.lock

Broken symlink = Cloud fails

Broken symlink = Game fails to launch

Fix method:

rm steamapps/compatdata

rm steamapps/compatdata_local

mkdir steamapps/compatdata

chmod 777 steamapps/compatdata

After this:

Proton can create prefix.

Cloud initializes.

Sync works.

IV. libraryfolders.vdf RULES

File:

~/.steam/steam/steamapps/libraryfolders.vdf

Must not contain empty entries like:

"1"

{

}

That breaks library parsing.

Fix by removing empty blocks.

Steam does NOT require sequential numbering.

Gaps are fine.

Empty entries are not.

V. PROTON ARCHITECTURE

Windows games require:

steamapps/compatdata/<AppID>/

Prefix created on first successful launch.

If game fails before prefix creation:

Cloud will not initialize.

userdata/<AppID>/ will not exist.

If prefix corrupt:

Delete ONLY that game's compatdata/<AppID> folder.

Relaunch.

Never delete full compatdata unless required.

VI. PROTON GE INSTALL (MANUAL METHOD)

Install GE into:

~/.steam/steam/compatibilitytools.d/

Manual method:

mkdir -p ~/.steam/steam/compatibilitytools.d

Download latest GE-Proton tar.gz

Extract into compatibilitytools.d

Restart Steam

Set per-game:

Properties → Compatibility → Force version → GE-Proton

GE often better for UE5 games like Manor Lords.

VII. CLOUD SYNC ARCHITECTURE

Cloud location:

~/.steam/steam/userdata/<SteamID>/<AppID>/

Cloud errors mean:

Either prefix never created

Or Steam cannot write locally

Or directory missing

Cloud errors are a SYMPTOM.

Prefix or filesystem errors are the CAUSE.

We confirmed:

No userdata/<AppID> existed.

Because prefix never built.

Because compatdata symlink was broken.

Once compatdata was fixed:

Prefix created.

userdata folder appeared.

Sync succeeded.

VIII. DEBUG ORDER (THE REAL ONE)

If game fails:

  1. Check compatdata exists and is real directory.

  2. Check libraryfolders.vdf for corruption.

  3. Check mount permissions.

  4. Launch game once.

  5. Confirm compatdata/<AppID> appears.

  6. Confirm userdata/<AppID> appears.

  7. THEN evaluate Proton version.

Filesystem > Library VDF > Proton > Cloud.

Never reverse that order.

IX. DO NOT DO THIS AGAIN

Do NOT:

- Create compatdata symlinks

- Point compatdata to another home path

- Mix users (/home/en vs /home/jon)

- Reinstall Steam to solve prefix problems

- Assume cloud error means Steam is broken

Steam is stable.

Structure is fragile.

X. FINAL PRINCIPLE

When Steam behaves strangely on Linux:

It is almost always:

A path problem.

A mount problem.

Or a broken symlink.

Not Steam.

Not Proton.

Not Cloud.

Stability comes from:

Clean mount

Clean library path

Real compatdata directory

Controlled Proton versions

This system now works.

Do not destabilize it unnecessarily.

submitted by /u/StunningCat5715
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Ori and the Blind Forest DE freezes on loading screen (Intel iGPU, EndeavourOS, Wine/Proton tested, other games work)

Reddit Linux_Gaming - 14. Februar 2026 - 06:14

Hi everyone,

I’m having an issue with Ori and the Blind Forest: Definitive Edition on Linux, and I’m completely stuck at this point.

🖥 System Info
  • Distro: EndeavourOS (Arch-based)
  • CPU: Intel Core i5 10th Gen (integrated UHD graphics only)
  • GPU: Intel iGPU (no NVIDIA/AMD)
  • Mesa + Vulkan installed (vulkan-intel, lib32-vulkan-intel)
  • Wayland (Hyprland)

Vulkan is working (vulkaninfo shows Intel device).

🎮 The Problem

The game launches successfully.

At the first loading screen:

  • Ori is running normally.
  • After a few seconds, the animation becomes “fuzzy” or jittery.
  • It gradually slows down.
  • Then it completely freezes.
  • The game does NOT crash — it just hangs.

This happens every time.

❗ Important: Other Windows Games Work Perfectly

These run fine on the same system:

  • Hollow Knight
  • Geometry Dash
  • Plants vs. Zombies

So Vulkan/Wine in general seems functional.

🧪 What I Have Already Tried Lutris (Flatpak)
  • Wine-GE
  • Proton-GE
  • DXVK enabled/disabled
  • VKD3D enabled/disabled
  • Esync on/off
  • Fsync on/off
  • Fresh prefix
  • Lutris website install script
  • DXVK_ASYNC=1
  • Shader cache cleared

Same freeze behavior.

Native Lutris
  • Fresh install via pacman
  • Fresh prefix
  • Wine-GE latest
  • DXVK on/off
  • Windows 10 mode
  • Esync/Fsync disabled

Still freezes the same way.

Other Attempts
  • Skipped intro videos
  • Tested with audio tweaks (PULSE_LATENCY_MSEC)
  • Monitored CPU usage (no obvious 100% spike)
  • Verified Vulkan working
  • Also tried installing it through lutris scripts from web but i still got the same result.

No change.

🧠 Observations
  • The freeze happens gradually (not instant crash).
  • Disabling DXVK makes the animation start slightly smoother, but it still freezes.
  • It feels like a thread deadlock or Unity engine stall rather than a GPU crash.
submitted by /u/PraddyumnYadav
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Anyone know why Nobara takes so long to start

Reddit Linux_Gaming - 14. Februar 2026 - 06:13

If anyone needs any pictures of what I'm talking about I'd be more than happy too

submitted by /u/Distinct-Truck-2165
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ARC Raiders: no audio at all (NixOS, RTX 5090, PipeWire)

Reddit Linux_Gaming - 14. Februar 2026 - 06:05

ARC Raiders has zero audio for me. Completely silent, no menu sounds, no gameplay, nothing. Game runs fine otherwise.

I've had similar no-audio issues in other Proton titles before (Aliens: Fireteam Elite being one), and WINEDLLOVERRIDES="sound=alsa" %command% has always fixed them. Didn't help here. Tried both Proton 10.0-4 and GE-Proton 10.30, tried switching my default output between my USB DAC (Topping E2x2) and HDMI through the AVR — nothing makes a difference, completely silent across the board.

Checked ProtonDB and couldn't find anyone else reporting total silence — the game's rated Platinum with 750+ reports and most people say it just works. The closest thing I found was a NixOS user who had audio crackling and fixed it with PULSE_LATENCY_MSEC=30, but they at least had sound. There are other NixOS + NVIDIA users reporting no issues at all.

I generated a Proton log (PROTON_LOG=1 %command%) — it's 62 MB / 700k lines. Grepped the whole thing for anything audio-related cross-referenced with errors/warnings and got absolutely nothing. DSOUND.dll and WINMM.dll load fine as builtins:

42903.678:01dc:01e0:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\DSOUND.dll" at 00006FFFFD460000: builtin 42903.684:01dc:01e0:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\WINMM.dll" at 00006FFFFD6A0000: builtin

mmdevapi never shows up in the log at all, which seems like it might be relevant. Happy to upload sections of the log to a pastebin if anyone wants to look.

Haven't tried messing with PULSE_SERVER or other DLL overrides beyond the sound=alsa one yet. Open to suggestions on what to try next.

inxi -xxACGS:

System: Kernel 6.12.68-xanmod1 arch x86_64 bits 64 compiler gcc v 15.2.0 Desktop Hyprland v 0.53.0 lm greetd Distro NixOS 26.05 (Yarara) CPU: Info 16-core model AMD Ryzen 9 9950X3D bits 64 type MT MCP arch Zen 5 rev 0 cache L1 1.2 MiB L2 16 MiB L3 128 MiB Graphics: Device-1 NVIDIA GB202 [GeForce RTX 5090] driver nvidia v 580.126.09 arch Lovelace pcie speed 2.5 GT/s lanes 16 bus-ID 01:00.0 chip-ID 10de:2b85 Device-2 AMD Granite Ridge [Radeon Graphics] driver amdgpu v kernel arch RDNA-2 pcie speed 16 GT/s lanes 16 bus-ID 6e:00.0 chip-ID 1002:13c0 Display wayland server Xwayland v 24.1.9 compositor Hyprland v 0.53.0 Audio: Device-1 NVIDIA GB202 High Definition Audio Controller driver snd_hda_intel v kernel pcie speed 2.5 GT/s lanes 16 bus-ID 01:00.1 chip-ID 10de:22e8 Device-2 AMD Radeon High Definition Audio driver snd_hda_intel v kernel pcie speed 16 GT/s lanes 16 bus-ID 6e:00.1 chip-ID 1002:1640 Device-3 AMD Ryzen HD Audio driver snd_hda_intel v kernel pcie speed 16 GT/s lanes 16 bus-ID 6e:00.6 chip-ID 1022:15e3 Device-4 Micro Star USB Audio driver snd-usb-audio type USB Device-5 Topping E2x2 driver snd-usb-audio type USB API ALSA v k6.12.68-xanmod1 status kernel-api Server-1 PipeWire v 1.4.9 status active with pipewire-pulse status active, wireplumber status active, pipewire-alsa type plugin

Steam is the native NixOS package, not Flatpak. NVIDIA driver is 580.126.09 (NixOS is stuck there until a pending nixpkgs PR lands, but this is an audio issue so I doubt the driver version matters).

Full system info dumps: inxi -Fxxz | vulkaninfo | glxinfo

UPDATE: Solved. Opened pavucontrol while the game was running — ARC Raiders was showing up as a stream but its volume was set to 0%. Bumped it up and sound works fine. No idea how it got set to 0 in the first place, but there it is.

submitted by /u/oh_how_droll
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Helldivers II Trouble - CachyOS - Hyprland - RDNA4

Reddit Linux_Gaming - 14. Februar 2026 - 05:36

So alot of people either seem to have it run with minimal launch options. And I just cant get it to cooperate for the life of me.

DX11 or gamescope dont help. I have tried GE30, Cachyproton, proton 10 stable, experimental and also proton 9. Its been 3 major linux versions since I last attempted to make it work and I went from a 6800XT to a 9070XT and while now it doesnt crash nearly as quickly (Somehow I got through a longish level 4 mission with a friend first try) till it crashed on the mission finish screen.

10 months ago someone made a post where apparently their was some fix in proton for RDNA3 gpu's that was reverted but I am on RDNA4. So if anyone has advice I would appreciate it. I can share proton logs here if anyone wants to see them.

I suppose I could try running in X11 or something.

Cheers :)

submitted by /u/-PlatinumSun
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LeShade - A ReShade manager for linux

Reddit Linux_Gaming - 14. Februar 2026 - 05:35

About two month ago I've made a post about my last tool Reshade Installer. Even my previous post started this way because I started the project about 3 or 4 month ago... well never mind this.

I have completed re-writed the program and now it's called LeShade, it's not just a ReShade installer, but a ReShade manager, now it covers this features:

  • Common APIs support (DX9, DX10, DX11, DX1/Vulkan, OpenGL)
  • Direct3D 8.x support
  • ReShade with addon and non-addon versions
  • ReShade with release versions support
  • Uninstall ReShade per game basis from previous installations
  • Many shaders repositories

If you guys want to download and contribute, just go to the repo.
I hope this would be helpful to someone.

Also, I've made a youtube video about it (don't mind the accent, I was whacked): https://www.youtube.com/watch?v=ge8558huYfE

https://github.com/Ishidawg/LeShade

submitted by /u/Ishidaw
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Polaris RX580 AMD not working on steam

Reddit Linux_Gaming - 14. Februar 2026 - 04:59

It was working fine with Zorin, then, suddenly it stopped working with steam.

submitted by /u/philcolaptopfrom2009
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The Sober distribution for Roblox isn't working correctly, and I can't figure out why. (The picture goes along with the description.)

Reddit Linux_Gaming - 14. Februar 2026 - 04:52

So, I came home Wednesday, and Sober needed an update, so I updated it like it should be, but all it's doing after updating is showing the picture showed, yet it works fine, but for some reason I can't type, like in search bars, or even to log in. Could someone please help me here, this is my only way to play roblox as of current. I'm running off of Debian, and wayland, if needed I can get more info.

(i just realized the picture didn't show)
(so the picture just keeps getting deleted :(

submitted by /u/ControlledGamingg
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Beholder 3 missing dll issue

Reddit Linux_Gaming - 14. Februar 2026 - 04:16

Has anyone managed to run Beholder successfully under Linux recently?

If yes, how?

I'm using Arch Linux, Wayland and KDE and running on Steam.

I tried Proton experimental, Proton hotfix, GE Proton 10, Proton 9, Proton 7.

I tried checking logs, validating game files, installing vcrun22 using protontricks.

I also tried running border less and with a new save file.

Every singe time, I've getting this window:

https://preview.redd.it/9i3qrjhtndjg1.png?width=365&format=png&auto=webp&s=aa9db02dd4291dbcfc83600e3bc5ad0769a49ce9

And I am unable to transition between floors, or moving by clicking with the mouse. I haven't tested much for other issues though.

I remembered that game and I want to finally finish it.

Any help appreciated. Thanks.

submitted by /u/Souvlaki42
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Weird issues with Cyberpunk and RT on 1080p

Reddit Linux_Gaming - 14. Februar 2026 - 03:45

When I start the game I get about 70-90 FPS with XeSS on auto and RT on Ultra. After a few minutes the performance drops to 5-9 FPS. Anyone also have this issue? I cannot for the life of me understand why this is happening. Having seen some benchmarks online I was excited to play the game with RT.

Currently on Native resolution with no RT and I get 90+ FPS. Is thos an issue on my part. I tried both the latest Proton GE and Proton 10. Neither seemed to fix the issue. Steam properties are only gamemoderun %command%.

submitted by /u/_Biological_hazard_
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Space Marine 2: CachyOS Massive Frame Drops

Reddit Linux_Gaming - 14. Februar 2026 - 03:00

Like the title says. Latest kernels and drivers. Using the CachyOS native proton version (tried several different and this was the bst).

Basically my experience is this: I can get a liquid smooth 60fps with the right settings but - fairly randomly, if it's not random I'm not sure what's causing them - my FPS will absolutely crater then recover.

My temps are perfect, my RTX 2070 is at full usage - although INTERESTINGLY, when the frame drops happen, the GPU usage drops hard to maybe 10-20%, something similar happens in the loading menus too.

I've tried all sorts of things to fix this, eg enabling disabling rebar / c-state in BIOS, driver updates, everything.

I think the game just either runs well on your system or it doesn't.

Is this a well known problem and does anyone have a solution? Other than the random drops it runs very well.

submitted by /u/Difficult-Cup-4445
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How do I install skin mods and other mods in Left 4 Dead 2 Versus on Linux?

Reddit Linux_Gaming - 14. Februar 2026 - 01:55

I'm using Garuda Linux and the mods aren't working for me with the traditional methods.

Normally on Windows it's possible with the Steam program file Left 4 Dead 2 Authoring Tools, which is called vpk.exe, and we already know how to do that. I also tried putting the mod in the Left 4 Dead root directory and in GameInfo and all that, but when I join a versus match, the mods aren't visible and it's like the default.

Has anyone who's been able to add mods to versus matches in Left 4 Dead 2 helped me?

submitted by /u/Ashee_Lucero
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Issues with Bazzite install

Reddit Linux_Gaming - 14. Februar 2026 - 01:43

I recently jumped from windows 11 to Bazzite after a love hate relationship between both windows and Linux distros, Bazzite has proven to be a headache, especially with random freezes on desktop and incredibly slow game boot times, is this a typical issue? Or am I in a borked install?

I want to give Linux a chance again but overall it’s just eating too much time compared to windows at this point.

Any advice is appreciated I’m still fairly new to it all.

Hardware;

16 x AMD Ryzen 7 8 core

32 gigs of ram

Nvidia GeForce rtx 3060

Software;

Bazzite 43 (Nvidia edition)

KDE Plasma 6.5.5

Wayland

submitted by /u/Super-Cantaloupe-393
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Does steam have the authority/influence/power to force publishers to turn off Kernel AC for linux users??

Reddit Linux_Gaming - 14. Februar 2026 - 01:30

steam already does 99% of the legwork regarding Linux compatibility and the only major drawback is some online games just don't work in Linux.

steam seems to demand more and more things from developers in the name of consumer-friendly practices, could steam do this in the future? should it??

submitted by /u/casecaxas
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Star Rail Crash When Open preview video ingame

Reddit Linux_Gaming - 14. Februar 2026 - 01:25

Just update Honkai: Star Rail via though twintaillaucher, the game run just fine, but when I open event tab ingame with a preview video for a skin, the game froze and then crashed. My gusse is the new preview video that cause the crash

https://preview.redd.it/gtppgskxscjg1.png?width=315&format=png&auto=webp&s=2a412f57c6f1335e949e607a84d545689cffe935

https://preview.redd.it/khsjhueorcjg1.png?width=540&format=png&auto=webp&s=590666e46b85dc1b2c27a501a7ba356f23cc57e4

submitted by /u/Maleficent-Throat168
[link] [comments]

Most Games not Working on Linux Mint

Reddit Linux_Gaming - 14. Februar 2026 - 01:12

My computer got bricked by a windows 10 bug. I was told by a friend (and reassured by ProtonDB from @bdefore) that most if not all my steam games could be played on linux. Despite this, most of the games I downloaded fail to start, most without an error message. CK3, Obra Dinn, Shipbreaker (Hardspace), Outer Wilds, and Deep Rock Galactic.

I got Psychonauts to work and play the first cutscene, but crashes after the second played cutscene.

Obra Dinn is the only one to have a crash report. If you can't tell, I'm not certain about most technical data, so I'm not comfortable sharing data that might reveal a vulnerability. One line of the report was concerning; "Read from location 00000010 caused an access violation"

DRG does have a pop-up when it crashes. The Message stated "A D3D11-compatible GPU (Feature Level 11.0, Shader Model 5.0) is required to run the engine." I don't know what that is, and I had no problem with current GPU w/ Windows. I have a GTX 1060 3GB and I've downloaded 535 NVidia Driver (or at least I think I did). I'm pretty certain from what I've research that my GPU is D3D11 compatible.

Some games do work, and I have no idea why; Door Kickers 2, Wolfenstein New Order, and Silksong (unfortunately).

Needless to say, I'm very disappointed. Is there anything I should have done beforehand to get steam to work? here are my specs;

PC Manufacturer: Gigabyte Technology Co., Ltd., Model: GA-78LMT-USB3 6.0

CPU: AMD FX(tm)-8350 Eight-Core Processor, 4k MHz

GPU: NVIDIA GeForce GTX 1060 3GB/PCIe/SSE2, VRAM: 3072 MB

RAM: 7918 Mb

submitted by /u/Lhite_Blanco
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