Other News about gaming on Linux

Elgato HD60 support?

Reddit Linux_Gaming - 27. Juni 2025 - 07:39

Ive looked online but can only find answers for slightly different models. Is there any way to get an elgato hd60 to work with Linux if I for instance wanted to record an Xbox 360 output and use my Fedora Linux PC as the display and storage for the recording?

submitted by /u/7Circ
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Having an interesting problem with Minecraft

Reddit Linux_Gaming - 27. Juni 2025 - 06:35

For context, this morning I decided to set up dual-booting with Kubuntu, and I decided to test how modded Minecraft runs, however, it wouldn’t run 1.7.10, but it would run the latest version

Upon some investigation, anything before 1.17 (vanilla) crashes with error code 6 IMMEDIATELY before Minecraft can even launch anything past launches fine

All the debug terminal says is “Library initialization failed - unable to allocate file descriptor table - out of memory”

latest.log doesn’t show any errors, it’s setting up texture atlas’ and then Minecraft stops

(Sorry if this is a dumb question, I’m very new to Linux/gaming on Linux)

Thanks in advance!

Edit: forgot to mention that I’ve looked around on Google, apparently it’s an issue on windows too, but I can’t find a fix.

submitted by /u/Eepy_Onyx
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Game runs on steam deck but not laptop?

Reddit Linux_Gaming - 27. Juni 2025 - 04:45

I found this really cute game that had a demo, and I wanted to try it for my laptop "mini cozy room", I run opensuse tumbleweed, and have tried a handful of proton versions, it runs just fine on my deck in both gaming and desktop mode, so I'm kind of stuck qwq

submitted by /u/SemiMarcy
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Left 4 Dead 2 in Wayland

Reddit Linux_Gaming - 27. Juni 2025 - 03:36

Just wanted to post this since this information is not really on the Internet anywhere. I was experimenting with this game and finally got it launch in a Wayland session vs XWayland. CS2 has an option to do this but no love for Left 4 Dead 2 for some reason. After scouring the net, I came across some launch options that work. However, there are a few caveats. One, this works best/only with Vulkan. In OpenGL, it will work but it performs very poorly and there are graphical bugs/glitches. Two, with Vulkan and you want to use Vsync, you will need to set the game to fullscreen, which puts it in FIFO mode, but this raises the black level (Nvidia issue?). To get the blacks correct, you will have to use Borderless but this puts it in Immediate mode which disables Vsync so you are going to have to make a choice, Vsync or Color Accuracy.

Anyway, here are the launch options below. Please let me know if you have any information that you would like to share beyond what was said above.

STEAM_COMPAT_RUNTIME_SDL2=1 SDL_VIDEODRIVER=wayland %command% -vulkan

submitted by /u/Valuable-Cod-314
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I want another project to work on and need ideas!

Reddit Linux_Gaming - 27. Juni 2025 - 03:24

Hi,
I am the creator of ProtonPlus and I am currently looking for another project to work on.
I would prefer to create one from scratch and not help another one since I prefer to do things by myself.
I am asking since I want to know if you guys are missing anything that you would like to have.
I don't have any idea so far, but I am open to anything gaming related preferably.
It could also be a new feature idea for ProtonPlus, but I am really looking forward to starting a new project.
That does not mean I want to stop working on ProtonPlus, it simply means I want a project that I can alternate between so that I don't burn myself out on a single project.

submitted by /u/ripopaj181
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UP direction being held in Chrono Trigger on Steam whenever keyboard is plugged in?

Reddit Linux_Gaming - 27. Juni 2025 - 03:01

Hi! Been trying to get the Steam version of Chrono Trigger working, unfortunately whenever one of my external keyboards is plugged in the game always holds in the up direction, meaning that menus constantly navigate upwards and the player is stuck going up in-game. This issue does not happen whenever my external keyboard is not plugged in, allowing me to use the keyboard controls on my laptop or a controller without issue.

From what I assume, I think what's actually causing the problem is due to the fact that all my keyboards run on VIA firmware, which has some kind of "System Control" interface that gets its keyboards picked up as controllers as well. I asked around on the VIA Discord server this is apparently how media keys work, and also VIA can't remove it since it would require rebuilding firmware. I think that the weird phantom controller that appears whenever my keyboard is plugged in is what's causing the game to always hold up.

https://preview.redd.it/btq6v8n4cd9f1.png?width=1297&format=png&auto=webp&s=545450fd69451c2717908b6d21622c045e053c95

I have no actual definitive evidence that this is why, but it would explain why all my external/mechanical keyboards cause the game to act weirdly while the built in keyboard on my laptop does not. Enabling/disabling Steam input does not fix the issue. Is there any way of getting Steam or games running inside Steam to ignore my keyboard's weird phantom controller doo-hickey?

FYI, I'm running on Arch Linux, on the latest version of KDE: 6.4.1.

submitted by /u/klazoklazo
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Proton keeps crashing!

Reddit Linux_Gaming - 27. Juni 2025 - 02:00

I've tried every version of proton i can and the longest it was able to run for was about 30 seconds. I've tried uninstalling reinstalling resetting and nothing is working. what the hell am i supposed to do.?

submitted by /u/GIRLYBREADLOVER
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Tainted Fall of Avalon

Reddit Linux_Gaming - 27. Juni 2025 - 00:11

Question anyone knows where the saves files for this game goes ? i use heroic launcher but i cant find the saves location

submitted by /u/Apprehensive-Ad-5100
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Been a tuff switch

Reddit Linux_Gaming - 27. Juni 2025 - 00:03

So recently I decided to make the jump to linux my only issue as a avid gamer is the sheer amount of games I cant play because its only on Windows. I do have a second pc to play major titles that I do play like Destiny. But man I need more companies to support linux before I can abandon windows I have a laundry list of issues with windows.

submitted by /u/Cinemafeast
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How to make Diablo 2 Resurrected work offline outside Battle.net (Lutris)

Reddit Linux_Gaming - 26. Juni 2025 - 23:47

I was struggling a bit with this issue and couldn't really find a solution on google, so I figured I'd post a small guide on it so that it might become searchable for future people running into the issue.

Note: This has been tested using Lutris with two different entries (Battle.net and standalone D2R) using the same Wine prefix. Same issues may arise when running directly through wine, but untested.

The issue

When launching D2R.exe outside Battle.net you may get the error message

"You have not been online in the last 30 days. Please start the game while online to check for any login agreements"

even though you have just ran the game through battle.net depending on your game installation location

The cause

When running the game through Battle.net and the game is installed outside the wine prefixes drive_c directory, the path of the game will be Z:\..\Diablo II Resurrected\D2R.exe which is wines abstraction for access to your root directory. This path gets stored somewhere relevant to remembering your authentication for offline access. If launching the game executable directly the path will be V:\..\Diablo II Resurrected\D2R.exe which will cause a mismatch and not allow you to get into the game.

The workaround

I managed to work around the issue by creating a d2r.bat file somewhere in the wine prefix drive_c directory with the contents

Start "" "Z:\..\Diablo II Resurrected\D2R.exe"

which when executed will ensure that the game is run with the correct path and allow you to launch the game offline.

You can probably also work around the issue by symlinking the game install directory to the wine prefix and setting that as the game path within Battle.net, but I haven't tried it yet.

submitted by /u/Able-Reference754
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Windows VM with GPU Passthrough

Reddit Linux_Gaming - 26. Juni 2025 - 23:34

I am thinking of switching to Linux Mint. I am operating Windows on my NVMe SSD right now, and I am planning to clone the data on this SSD to the SATA SSD and then wipe the NVMe SSD. Then, I am thinking of installing Linux Mint on the NVMe SSD and putting a Windows VM with the data of my SATA SSD. I am going to do single-GPU passthrough. I do not know if this is possible. I have an AMD Ryzen 3700X 8-core processor, RTX 2070 SUPER, and 16 GB RAM. I do not know if this is possible. I play games like GTA 5 and EU4. I know EU4 can be run easily on Linux, but not the multiplayer aspect. I do not want to get banned. I do not play games like Fortnite, Apex, or Valorant.

submitted by /u/mogger_rebel
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Should I switch to Linux for my main desktop?

Reddit Linux_Gaming - 26. Juni 2025 - 23:18

Just so you know a bit about me I game AAA, AA and indie titles, I use blender, Godot, DaVinci resolve, krita. I have used Windows as my main computer since the beginning, but after switching to Linux mint on my laptop I have been tempted to try it for my main. I'm not the biggest fan of always tinkering but I'm willing to do it sometimes to get the desired result and I have some experience with Linux already as I said I do want to still play games make models make games etc and not have to worry too much about compatibility and things like that.

Is Linux right for me? If so what distro do you suggest?

submitted by /u/E-xGaming
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Overwatch 2 freeze?

Reddit Linux_Gaming - 26. Juni 2025 - 23:06

Recently I switched back to Linux (specifically kubuntu). I tried installing and playing Overwatch2 but came across issues with it randomly freezing within like 10 seconds to a minute of launching (not system freeze just game freeze).. I'm on Proton GE10-4, and NVIDIA Driver Version 570. My system specs are not impressive but they are a i5 8th gen and a GTX 1050 ti, 32gb of ddr4. I know the game isn't using all my memory or vram.

I've tried clearing my shader caches, a million launch args at this point but haven't found a fix... I'm starting to wonder if this is caused by the new Overwatch2 update? Not sure anymore. Would like some input on what to do as I'm not that familiar with Linux.

A little other issue is when I have another graphical app open it may freeze but i think its unrelated?? not sure...

submitted by /u/skeeterah
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CSGO won't open on Arch 2025

Reddit Linux_Gaming - 26. Juni 2025 - 21:38

I'm relatively new to Linux and tried downloading CSGO on my potato computer from 2015. I finally downloaded and launched CSGO but it stays open for about 2 seconds before shutting itself down. I ran steam from the terminal and this was the output I got. For reference I'm running on Arch (all stable updates have been applied as of 30 minutes ago) and I'm using Proton Experimental.

chdir "/home/will/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive" ERROR: ld.so: object '/home/will/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Game Recording - would start recording game 730, but recording for this game is disabled Adding process 7041 for gameID 730 ERROR: ld.so: object '/home/will/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/will/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. ERROR: ld.so: object '/home/will/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/will/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Adding process 7043 for gameID 730 WARNING: discarding _NET_WM_PID 2 as invalid for X11 window - use specialized XCB_X11_TO_PID function! WARNING: discarding _NET_WM_PID 2 as invalid for X11 window - use specialized XCB_X11_TO_PID function! Adding process 7044 for gameID 730 pid 7143 != 7142, skipping destruction (fork without exec?) Adding process 7142 for gameID 730 basename: extra operand 'Offensive/game/cs2.sh' Try 'basename --help' for more information. pid 7145 != 7142, skipping destruction (fork without exec?) Adding process 7144 for gameID 730 Adding process 7146 for gameID 730 Adding process 7147 for gameID 730 Loaded /home/will/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/bin/linuxsteamrt64/libengine2.so, got 0x55f3f002bc20 Using breakpad crash handler [S_API] SteamAPI_Init(): Loaded '/home/will/.local/share/Steam/linux64/steamclient.so' OK. Setting breakpad minidump AppID = 730 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit 06/26 15:24:23 minidumps folder is set to /tmp/dumps 06/26 15:24:23 Init: Installing breakpad exception handler for appid(730)/version(9820237)/tid(7147) Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198237687108 [API loaded yes] SteamInternal_SetMinidumpSteamID: Setting Steam ID: 76561198237687108 Setting breakpad minidump AppID = 2347771 Loaded libSDL3.so.0, got 0x55f3f0152670 Adding process 7148 for gameID 730 Adding process 7149 for gameID 730 Loaded /home/will/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/bin/linuxsteamrt64/libtier0.so, got 0x55f3f000ade0 Loaded /home/will/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/bin/linuxsteamrt64/libfilesystem_stdio.so, got 0x55f3f01ac210 Loaded /home/will/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/bin/linuxsteamrt64/libinputsystem.so, got 0x55f3f01ace20 Loaded /home/will/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/bin/linuxsteamrt64/liblocalize.so, got 0x55f3f01ae9f0 Loaded /home/will/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/bin/linuxsteamrt64/librendersystemvulkan.so, got 0x55f3f01af110 Loaded /home/will/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/bin/linuxsteamrt64/libresourcesystem.so, got 0x55f3f01b0130 Loaded /home/will/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/bin/linuxsteamrt64/libschemasystem.so, got 0x55f3f01b10c0 ATTENTION: default value of option radv_override_graphics_shader_version overridden by environment. Game Recording - game stopped [gameid=730] Removing process 7149 for gameID 730 Removing process 7148 for gameID 730 Removing process 7147 for gameID 730 Removing process 7146 for gameID 730 Removing process 7144 for gameID 730 Removing process 7142 for gameID 730 Removing process 7044 for gameID 730 Removing process 7043 for gameID 730 Removing process 7041 for gameID 730 submitted by /u/3030Will
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XWayland seems pretty unstable since around late April

Reddit Linux_Gaming - 26. Juni 2025 - 20:56

Hey guys, I've been trying to figure out why XWayland on plasma Wayland has been crashing for seemingly no reason. It seems to only happen when playing games, or using the big picture mode steam overlay.

It happens on almost any game, but more GPU intensive games seem more prone to it.

For example, Halo MCC. Runs great, but when I leave an online game by pressing start and hitting "leave game", I'll get a "xwayland has crashed" notification from KWin window manager.

Another example, playing Dying Light or Resident evil 2 remake. The games run like a dream, but sometimes if I open the overlay, xwayland crashes, along with all my other apps running xwayland, like discord, with the same notification from KWin window manager.

It seems kinda random too. Sometimes it'll happen right away, sometimes it'll happen after playing a game for 10 minutes or so.

I thought maybe steam's BPM just doesn't play nice with nvidia, but my MCC still crashed when it was changing maps in a custom game I was in, and I was using the regular steam client, I wasn't in BPM that time.

X11 is perfect (as you would expect).

Here's some of my journalctl but it doesn't seem helpful. I run my desktop resolution and refresh rate at 1440p 120hz, if that matters.

journalctl --since "10 minutes ago" | grep -i xwayland
Jun 26 14:36:54 nefarious kwin_wayland_wrapper[2459]: XWAYLAND: error marshalling arguments for lock_pointer (signature noo?ou): null value passed for arg 2
Jun 26 14:36:54 nefarious kwin_wayland_wrapper[2459]: XWAYLAND: Error marshalling request: Invalid argument
Jun 26 14:36:54 nefarious kwin_wayland_wrapper[2459]: (EE) failed to write to Xwayland fd: Invalid argument

Fastfetch output:

OS: Arch Linux x86_64
Kernel: Linux 6.12.34-1-lts
Display (LG TV SSCR2): 2560x1440 @ 120 Hz in 72" [External, HDR]
DE: KDE Plasma 6.4.1
WM: KWin (Wayland)

CPU: AMD Ryzen 5 5600X (12) @ 4.65 GHz
GPU: NVIDIA GeForce RTX 3070 [Discrete]
Memory: 4.98 GiB / 62.72 GiB (8%)
Swap: 760.00 KiB / 16.00 GiB (0%)

NOTE: It's odd, wayland was actually working really well with my build before late April. At this point it just seems like an nvidia thing. If no one else can help or have expeienced anything similar, oh well. I'll sacrifice HDR on my nice 4K OLED TV and go back to X11.

Thanks for any help/input in advance.

submitted by /u/Savings_Ad_5218
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Weird screen flicking issue with Linux+Radeon on Samsung QN90B TV when VRR/Adaptive sync is *OFF*

Reddit Linux_Gaming - 26. Juni 2025 - 20:55

Hello folks,

I'm posting this here because I'm desperate to find out if anyone else has had this issue and managed to solve it.

I have a PC with a Radeon RX 7800 XT connected to a Samsung QN90B TV.

If I try running the TV at full 4K at 120FPS with the TV set to gaming mode on and VRR/Adaptive sync DISABLED on the computer, I get constant blinking as if the TV can't stay synced to the signal.

When VRR/Adaptive sync is ENABLED, everything works properly even up to 120Hz refresh rate.

If I turn off gaming mode, everything works great too (though VRR isn't available with gaming mode off.)

This has happened so far on Linux Mint (22, with various kernels) and Bazzite. It does NOT happen under Windows, BUT in Windows the TV always says FreeSync is turned on even when it's not using it.

So the gist is, the TV is failing to stay synced to the signal when FreeSync is off and it's running at 4K/120. I've tried HDR on and off, and different cables and it's always the same. This is without even running any games, just sitting at the desktop.

Has anyone else dealt with this? I know it's a rather specific issue, but you never know how common it might be if you don't ask.

submitted by /u/zorinlynx
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