Other News about gaming on Linux
Tips to improve CS2 FPS on wayland/ubuntu + nvidia setup?
I'm not getting the worst FPS ever, it's actually pretty close to Windows. I'm making this post mainly to see if it's possible with enough tweaks to get even closer FPS to windows.
On CS2 I'm getting between 330~400 FPS on Windows, and on the same map, same settings, also with VRR enabled (confirmed working via monitor OSD) I get 290~330 on Linux. I have 2 monitors, but only need one for the VRR ofc. Now this fps is pretty good, and I'm not aiming to get anything "practical" here. I just want to push it and see if I can get even closer fps.
This is all on Nvidia 575 driver (installed using the graphics ppa and just apt installed nvidia-driver-575), and everything else default on Kubuntu 25.04. just installed steam and ran it (used the deb package from steam's website), no other modifications whatsoever.
I searched and saw some posts relating to popos optimizations regarding gamemode and performance settings, but I'm not sure which ones I need and which ones I don't (since some of these are meant for laptops switching to dedicated gpus when necessary, and I'm on a desktop so I don't need those).
I'm on 5800x3d and rtx 3060
submitted by /u/wherewereat[link] [comments]
Kingdom Come Deliverance mod manager not working on Linux
I've taken an interest in trying out the first Kingdom Come Deliverance game but want to install some mods for some quality of life improvements. And generally, it's best to use a mod manager designed specifically for the game so it can do things like prioritize load orders and enable/disable mods with a click. So, I went to download this mod https://www.nexusmods.com/kingdomcomedeliverance/mods/460 But when I try to execute, it says "for security reasons, launching executables is not allowed in this context". This is regardless whether I put said exe in the game's folder or right on my desktop.
Perhaps it's because it's designed for Windows, but it sucks not to have a convenient mod manager.
submitted by /u/Questioning-Warrior[link] [comments]
DualBoot Marvel Rivals insane fps/network spikes, Windows have no issue with this
This is my first time using Linux and i chose Nobara since it was recommended by a friend to use it out of the box for gaming. After some hours of tweaking and setting up some stuff (i also had to reinstall nobara from scratch because many terminal commands were just failing) i got to open marvel rivals and when playing i got a higher FPS than on Windows but lower 1% and ping was ASTRONOMICAL with insane fps drop spikes. Swithced to Windows and played as i did before with same exact graphics settings and Epic TSR (i used FS3 before but swithced to TSR since moving to linux on both).
I also am not sure how i will be able to use mangohud or apply something similar to AMD Anti-Lag and why whenever launching RIvals swtiches my BT headset to another audio codec.
RX 6500 XT
Ryzen 5 5600X
32 GB 3200mhz (4x8)
Kernel: 6.15.2-200.nobara.fc42.x86_64 (64-bit)
Nobara 42 Official KDE Custom Theme
EDIT: Forgot to add that i also use Wayland AND Ethernet connection, also i use the same installation of Rivals that i use on windows, Windows is on Drive 1, Marvel on 2 and Linux on 3, i got 3 separate drives.
submitted by /u/MrApollo163[link] [comments]
Remove title bar from windowed application
I want to remove the ribbon that says Path of Exile when I am in windowed.
I am on Gnome 48. Can you recommend the extension or a command that will do that for me?
submitted by /u/kwietog[link] [comments]
Doom The Dark Ages AMDVLK
Runs waaaaaaaaaaaaaaaay better than mesa because of its forced raytracing.
Avg mesa: 60fps, avg AMDVLK: 90fps.
submitted by /u/Aggressive-Trip-5925[link] [comments]
Announcement from Arch Linux about transitioning the Wine and Wine-staging packages to a pure WoW64 build
my brothers in christ why is my steam imitating my wallpaper [UBUNTU]
FBC Firebreak broken font on Kubuntu
Hi everyone,
Wondering if anyone has any solutions to this problem. FBC Firebreak has broken text throughout, all of it looks like the picture.
Tried several different proton versions including protonGE. Even downloaded some windows fonts and put them in the proton folders to see if that would fix it with no luck.
On Kubuntu 24.04.2.
My brother is on the same Kubuntu version and having the exam same problem. Any ideas of a fix?
Thanks
submitted by /u/Brilliant_Diamond_47[link] [comments]
In the side-scroller automation game Sandustry every single pixel is a simulated resource
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Read the full article on GamingOnLinux.
Steam running natively on the new Xbox and Xbox handhelds devices — couldn’t that be a problem for SteamOS?
Xbox has announced that its next-gen console will no longer be locked to a single storefront. Combined with the release of the new ROG Ally X — with a more lightweight Windows interface, native games, Game Pass, and Steam integration — this could actually benefit Valve, as more people might end up using the Steam store.
But could this also pose a long-term threat to SteamOS, Proton, and Linux gaming overall?
submitted by /u/paparoxo[link] [comments]
New llvm version makes shader compilation way faster
So i'm on arch running mesa-git, and ever since llvm was upgraded to version 20 and recompiled mesa-git with it, while performance has not gone up, compilation times for both in game-shaders and steam fossil has improved drammatically.
I mean now last of us part 1 takes 15-20 seconds to compile instead of minutes like before
[link] [comments]
Intel Lunar Lake - poor performance in games (good when benchmarking)
So I have two laptops, one for personal use - Omnibook Ultra 14 (Ryzen 375HX with 890m) - and one for work, Omnibook Ultra Flip (Intel 258 with Arc 140v). When benchmarking them in Superposition - they are pretty much exactly the same.
However, when gaming the Omnibook Ultra Flip is getting like 1/3 in Cyberpunk 2077 with exactly the same settings (compared to the Omnibook with 375HX). Tested with Company of Heroes 3 and it's way worse there as well, maybe like 50% of the Omnibook with 375HX.
I do think it got something to do with power profiles and power delivery - that Arc 140v gets like no power when the CPU asks for juice. And that is why Superposition (more or less no cpu usage) works decent on 140v but CP 2077 requires a lot of cpu power = horrible performance. I have been playing around with different power profiles, linux-firmware-git, different kernels, etc. but no real difference.
So if anyone has experienced similar behaviour and have any tips - please let me know.
submitted by /u/snorkfroken__[link] [comments]
Minecraft Bedrock edition on Linux
I want to play Minecraft Bedrock on my Linux machine, I tried to install the Windows version of the MC Launcher using bottles, it didn't work, I heard about running the Android version of the game but that's a big no no to me since I don't own the Android version, and most importantly, the Android version has many missing features unlike the PC/Windows version like better video settings customization, Vibrant Visuals support and more, so can you help guys how to install the Windows Minecraft Bedrock edition in Linux?
submitted by /u/Squidieyy[link] [comments]
Weird laptop CPU/GPU usage bug fix
I've been using linux mint as my daily driver for quite a while now. I've used it on my old laptop that only had intel integrated graphics and recently moved to a new laptop with a dedicated nvidia GPU. Moving was mostly fine, I did a fresh install then copied my home folder and reinstalled the programs. But for some reason, playing games through steam proton would lag and stutter really hard even though I was hoping the dedicated GPU would make it much smoother. And i know that something was wrong because it actually ran worse than on my old laptop.
So I did a bunch of stuff to try and troubleshoot it. My main suspicion was that it kept using my iGPU because it had really high CPU usage and low GPU usage, so i tried adding the environment variable on launch command, changing the NVIDIA PRIME profile to performance mode, updating NVIDIA drivers, using optirun, but it didn't work (I also wanted to try disabling the iGPU but there wasn't any option in the BIOS). Then I thought it was steam related (because i played osu! and it was fine), so I tried changing the proton version, then tried GE-Proton, also tried with shader pre-caching enabled and disabled, but it was still there. I spent several days researching and trying out a lot of solutions that people used online on forums and still no luck.
The problem was that it worked well a few times and I could go play on an online gaming session with my friends, but retrying the settings I used before didn't help. But then it hit me. At that time, I tried to move my laptop to a bedroom with an AC (because I also thought it was maybe overheating). When I did, it suddenly worked normally and the game went smoothly. But I also then moved out of the bedroom because my family wanted to sleep, and the game still went smoothly so it was probably not heat. The only difference was that I had to disconnect the charger while the laptop was on to move it. Just now, I tried disconnecting and reconnecting my charger and... it somehow worked. I dunno how the hell that works but it works I guess.
Wanted to share just in case someone goes through the same, and also maybe someone can explain why it works because I'm so confused
TL;DR: reconnecting my laptop charger while it's on somehow fixed my steam games performance
submitted by /u/Rfdtt[link] [comments]
Transfering windows games to linux
Hello! I want to try to migrate my main gaming rig to Linux again but I'm in quite a pickle. I have a few games that aren't on steam or anything, with save data in appdata and documents. How could I play them on linux? I really care about the save data and I don't think I'd be able to migrate to Linux fully if I can't get them working. What could I do? Would I be able to point steam's proton to the save files somehow? Any help is appreciated!
submitted by /u/oyMarcel[link] [comments]
Linux barely using any memory or VRAM [Linux Mint]
Now this sounds stupid as it should be a good thing, however my problem is that it makes shader cache times UNBEARABLY slow, and according to BTOP I’m only using 655Mb out of 8GB VRAM when doing the pre-cacheing.
What makes it even weirder is steam is telling me that it’s downloading the files at 25Mbs but it feels more like 2Mbs, and on top of that it’s telling me that there is 0 disk usage.
As for my system specs, I’m running an RTX2060 Super, Ryzen 5 9600X and 32GB memory @6000Mhz (CL36). And as for WiFi, it’s unfortunately wireless as the router is downstairs so no Ethernet for me :/
submitted by /u/SirNurtle[link] [comments]
Are there signs that the new Minecraft rendering backend for Vibrant Visuals will run native on Wayland?
At the moment Minecraft has to run through XWayland which in my case looses about 10% of FPS compared to X11 native. I am wondering now that they are rewriting the rendering backend to implement the new shaders, are there rumors this will support Wayland natively?
submitted by /u/KekTuts[link] [comments]
GOG Preservation Program expands with Devil May Cry HD Collection, Devil May Cry 4 and more classics
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Read the full article on GamingOnLinux.
Steam gets a new Steam Deck-like Performance Monitor now in Beta replacing the FPS counter
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Read the full article on GamingOnLinux.