Other News about gaming on Linux
Simon the Sorcerer Origins adventure game announced for release in October
Want to switch to Linux, don't know where to start or if it is a good idea
Hello,
In the last months I've started thinking about switching to Linux for my gaming PC, I was thinking to wait for a SteamOS release since from what I understand it's set to release for all desktops this year. But the more time passes the more I get annoyed by Windows.
For example, today I've had crashes in Elden Ring Nightreign which I never had before (there was an update today so that could explain why but that doesn't change much to what I'll say) I checked Windows event logs to maybe have a bit more information about these crashes, I had 5 or 6 errors which were likely caused by the damned Xbox Game Bar around the time of the crashes. So I ran a Powershell command to uninstall the XGB, restarted the computer, and now whenever I launch a game I get a fcking message about "ms-gaming overlay unable to find an application go check the store" or some shit and now I'm just done
So I think i'm determined to do the transition now. I have an AMD GPU (RX 6700) and AMD CPU (Ryzen 5 5600X), I have 8x4 3200Mhz which makes it 32GB of RAM, and a B550 Gygabyte motherboard. I'm mentioning it because from what I understand it does pretty much matter when doing the switch, correct me if I'm wrong?
Besides gaming, I can sometimes use other softwares of all sorts, but not on a regular basis. I could use DAWs (Bitwig Studio in this instance, I believe they have native support for linux), Unreal Engine mostly.
So will I run in any particular problem with my usage of this PC ? How about the drivers, including GPUs ones, softwares I use for my peripherals (the one I care about the most is Steelseries GG), which distribution should I use, etc. Basically I'm searching for any resource/guide to help me get started in this.
I also saw PewDiePie talkign about his new PC which is on Linux recently, for what it's worth, should I look into it ?
Many thanks if you read this far, I wish yall a good day/evening.
submitted by /u/LokiDaTrickster[link] [comments]
RTX 5080 today??
Hey everyone! So I have been using Linux as my main system for around 3 weeks now (endeavorOS) but my main system is still on windows, as I’ve just been using my second pc as my new “main” pc (Ryzen 1700, 16gb, 2080 super) which I would like to upgrade this pc eventually……
HOWEVER… actual question now.
My main system is a 12900k,64gb, rtx 5080 (was lucky enough to get oc model for 999.999) but still f you nvidia… but how are drivers? If I threw endeavor on this machine also how much performance would I lose over windows for gaming? Just want to know the state of things as I play at 4k and don’t wanna lose any fps if I don’t have to… BUT I HATE WINDOWS WITH A BURNING PASSION!!
Thank you!
submitted by /u/Swevenski[link] [comments]
Programs opens/uses wrong Display
Some applications just don't open on or use the primary display (although properly set in settings). For Example every time I launch a game via PCSX2 in fullscreen, it switches to the secondary screen, altough it was on the normal primary Monitor before activating fullscreen. Is there an easy fix/solution for my problem? (The same also applies for the "laser pointer" from KDE connect, which only is works on secondary display.)
I am using FEDORA 42 with KDE.
Also, I installed PCSX2 via Flatpak.
submitted by /u/Chaoscracker[link] [comments]
Riot Vanguard
Is there any possible way to run League of Legends or at least League of Legends: Wild Rift on Linux? I tried Waydroid but i couldn't find how to make it work cause i'm on X11 instead of Wayland.
submitted by /u/super2061[link] [comments]
Strange black box coming up whilst running any .exe files.
Steam Recording only recording game loading screen of Hunt Showdown
This seems to be a VERY unique issue as I can't find instances of this for any games anywhere else. But as seen in the image, when I play Hunt Showdown, Steam Recording only records the initial loading splash screen. Every time I play Hunt, there is a 120 minute recording of just this screen, and I guess my mouse cursor as it goes through that one area. Important to note that this has not happened with any other games that I have played. It's always just Hunt and it's also something that happened somewhat recently, and probably started about 2-3 months ago. Prior to that, this did not occur. Not really sure what is going on, but here is some specs and settings and maybe someone has an idea of what might be going on.
Nobara 42, Kernel is 6.15.2-200.nobara.fc42.x86_64. I have an NVIDIA 4080 Super and am using the proprietary drivers (the open drivers would constantly cause my system to crash). Steam install is part of the Nobara repo, so not a flatpak.
As far as settings go in Steam Recording, I have Record in Background on and also have Enable GPU hardware encoding on.
submitted by /u/cwlsmith[link] [comments]
Please don’t bug me I’m trying to Cast n Chill
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Read the full article on GamingOnLinux.
Discord screen sharing causes games to freeze
Hello,
I am a new Linux user and I have come to ask for help regarding a Discord issue that I have.
Using Heroic Games Launcher and Steam, I can run any game on Linux so far - no problems on that front. But when I try to stream it via Discord, I run into problems. Namely, after a while of playing, the game just freezes. The audio continues, but the game is not responsive and is essentially bricked. I have to close it via the Launcher or terminal. The games run perfectly fine and smoothly outside of streaming. Freezes are especially likely to happen when I Alt-tab out of the game. Most of the freezes already occur during the menu or even earlier.
My specs:
OS: Linux Mint 22.1 x86_64
Kernel: 6.8.0-60-generic
DE: Cinnamon 6.4.8
CPU: AMD Ryzen 5 5600H with Radeon Graphics (12)
Integrated GPU: AMD ATI Radeon Vega Series / Radeon Vega Mobile Series
Dedicated GPU: NVIDIA GeForce RTX 3060 Mobile
RAM: 16GB
What I've tried to fix it:
- switching DE to Mate and xfce
- switching to Cinammon Wayland (Screensharing did not work at all)
- changing hardware acceleration for Discord
- running games in windowed mode
- disabling V-sync
- Vesktop and Discord Canary have the same problems
- running the same game through all 3 launchers (Steam, Bottles, Heroic)
- OBS streaming (same issue)
- using Proton hotfix, Proton 9.0 beta and Proton-GE latest
Some more details:
- Games I tried to run and stream: Witcher 1 EE, Bioshock Remastered, Rune Factory: Guardians of Azuma, Assassin's creed 2
- Assassin's creed 2 I actually am able to stream from the looks of it. Played and streamed it 4 times, only froze once. My longest session was 30 minutes and it ended without freezing.
- I had an issue with Discord audio streaming, but that got fixed when I switched to the non-flatpak version of Discord or when I used Vesktop.
- I use Heroic Launcher Flatpak and Bottles Flatpak. Steam and Discord are not through Flatpak.
- Witcher 1 EE has had the same rate of freezing no matter the launcher (Bottles, Steam or Heroic)
Related issues:
- This post: https://www.reddit.com/r/linux_gaming/comments/1houbrk/screensharing_a_game_on_discord_causes_said_game/ speaks of the same issues. However, Cinnamon's wayland was unable to be streamed by Discord at all - it kept showing me errors and no sources that I could select for streaming. (Witcher 1 was very easy to minimize and did not break, however)
If you need anything else, I'd be happy to provide more info or try other solutions.
submitted by /u/Fury20[link] [comments]
Is Variable Refresh Rate (VRR) just borked?
Is there any way to get a consistent and stable experience with VRR?
My monitor supports FreeSync, with a range of 40-144 FPS, and I am running an RTX 2070 SUPER with proprietary drivers installed.
I cap my games to 120 FPS.
I make sure all the Wayland settings are right, and fully disabled hardware cursor, so the monitor doesn't jump up to 144 Hz the instant my mouse moves, and instead respects the game's frame rate cap.
I have tested Gnome, Hyprland, and KDE.
In all of these, the only times VRR works properly is when I cap the game to 60 FPS (if I use gamescope, it caps to 64 for whatever reason), but at other frame rates, like 75, 90 or 120, it jumps wildly up and down, to and from 144 every other frame, like it's interpolating.
Counter Strike 2 reports a perfectly stable 120 FPS, but my monitor reports a mixture of 110-144 (changing so wildly and fast that it looks like a blurry unreadable mess), and the game looks stuttery.
What am I doing wrong?
Edit: Windows handles VRR beautifully, either a perfect 60 or a perfect 120 when I move my mouse, and games are more stable. You set a game to 120 FPS, the monitor's gonna sit around 120 Hz as well, damn it!
submitted by /u/6ft_woman[link] [comments]
Wow performance (advice needed)
PC question for those who are knowledgeable. Especially if you are good with linux and or overclocking. Below are specs for the PC on question.
Cpu: ryzen 5 5600x Gpu: Rtx 6700x Ram: 64 GB ddr 4 3200 Psu: 750 watt corsair Unknown cpu liquid cooler Monitor is 1080p at 60hz
In windows and on linux, I wss seeing widly varying framerates in combat, from 90 fps all the way down to 20 in combat (dungeons) . Wow settings are super optimized along with the ui so I do not believe it to be the culprit. During combat, I wss seeing cpu usage up to 60% and gpu usage up to 75%. Thermals on both nevrr went above 50c. My question is this. The cpu is overclocked through the bios, but while running windows i was also overcloking both the gpu and cpu through the adrenaline software. Am I seeing the kind of performance I should expect to see in wow with these specs? Is it possible overclock settings between adrenaline and the bios are conflicting? I've also made sure the ram us in xmpp in the bios and running at the right speed. Ty in advance!
submitted by /u/aithusacarnie[link] [comments]
Issues with Bazzite + NVIDIA (4070 Super): Glitches in Steam Big Picture and Game Texture Limitations
I have a desktop PC connected to my TV, and I’ve installed Bazzite (Fedora-based) with NVIDIA drivers to achieve a console-like experience. However, I'm facing two main issues:
- Steam Big Picture UI elements (like the pause menu or the right-side toolbar) are glitchy and flickering. I know this is a common issue with NVIDIA cards on Linux, while AMD doesn’t seem to have this problem.
- Some Steam games seem to detect my system as a Steam Deck and apply restrictions. For example, Indiana Jones and the Great Circle forces the texture memory setting to “Steam Deck” and doesn’t let me change it. In The Last of Us Part I, some textures fail to load properly and appear muddy or low-res.
Are these issues fixable via some command-line tweaks or config changes? Or are they just limitations of using an NVIDIA GPU on Linux? I’d prefer not to give up on NVIDIA since I’m using a 4070 Super, but I’m now considering switching to Windows with Playnite instead.
submitted by /u/fabianskiipuntoexe[link] [comments]
My shift doesn't work on games, please help
On the games that I play anyways, the shift doesn't work to sprint, I've tried buying a new keyboard but the problem arose again. I play minecraft and roblox to be exact please help
submitted by /u/DogAdept1630[link] [comments]
Unimplemented function ntoskrnl.exe.KeAcquireGuardedMutex, Game not running
Im trying to figure out why a game that was running a few weeks ago normally doesnt work anymore.
First, they added Anticheat (SARD), this might be the reason why it fails but trying to debug I found the problem comes from an unimplemented Windows kernel function (note this is an old function introduced in 2003).
0320:fixme:advapi:DecryptFileW (L"C:\\Program Files (x86)\\GunBoundWC\\game\\sard\\sard_1.0.1.17.sys", 00000000): stub
0320:fixme:ntdll:NtLoadDriver (L"\\Registry\\Machine\\SYSTEM\\CurrentControlSet\\Services\\sard_1.0.1.17"), stub!
0320:fixme:ntdll:NtUnloadDriver (L"\\Registry\\Machine\\SYSTEM\\CurrentControlSet\\Services\\sard_1.0.1.17"), stub!
wine: Call from 00006FFFFFC66438 to unimplemented function ntoskrnl.exe.KeAcquireGuardedMutex, aborting
wine: Unimplemented function ntoskrnl.exe.KeAcquireGuardedMutex called at address 00006FFFFFC66438 (thread 033c), starting deb
ugger...
0350:fixme:dbghelp:elf_search_auxv can't find symbol in module
0350:fixme:dbghelp:elf_search_auxv can't find symbol in module
wine: Call from 00006FFFFFC66438 to unimplemented function ntoskrnl.exe.KeAcquireGuardedMutex, aborting
0328:err:service:process_send_command service protocol error - failed to read pipe r = 0 count = 0!
Looking at the call inside the ntoskrn program, KeAcquireGuardedMutex isnt implemented in WINE (not found here) https://source.winehq.org/WineAPI/ntoskrnl.html, but can be found in the Windows kernel (https://gist.github.com/ntddk/56784b8da89f228f5f1d).
Im wondering if implementing the function in WINE would solve the problem? do I report it?
submitted by /u/MoanaSurf[link] [comments]
Simon the Sorcerer Origins adventure game announced for release in October
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Read the full article on GamingOnLinux.
Numerous games having issues with missing sound despite using an AMD GPU. How do I fix this?
I've tried out Ghost of Tsushima, God of War 2018, Star Wars Jedi Survivor, and Resident Evil 2 Remake on my Bazzite OS. I notice that even when I have the right audio setup, no matter how much I configure my in-game sound settings, there are sounds that are missing, whether it'd be character voices or SFX (example, Jedi Survivor not having a jump SFX). And I'm actually using an AMD GPU (A Radeon 9070XT).
What on Earth is going on? Why are my sounds so F-ed up?! How do I fix this?!
submitted by /u/Questioning-Warrior[link] [comments]
Comic-page roguelike shooter Fury Unleashed gets an essential Linux fix
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Read the full article on GamingOnLinux.