Other News about gaming on Linux
Elden Ring compatibility?
I have been playing Elden Ring on my newly built PC, and have noticed some weird graphical issues. My specs are:
Motherboard: MSI B650 Gaming Plus
CPU: Ryzen 5 9600X
GPU: Intel Arc B580
SSD: Samsung EVO 990 Pro 2tb
RAM: A-Tech 2x8gb 4800MHz
I am running Linux Mint 22.2
I am unsure if this is a linux issue or a compatibility issue with my Arc B580. The most prominent issue was trying to do ray tracing in Elden Ring, which as far as I know should work perfectly fine, but produced the results in the image.
Attempting to turn ray tracing on.
Sometimes the lighting will just go super dark at certain camera angles. When it rains in game, I get very weird and odd graphical effects with the skybox and other elements in general. Some parts of the UI are messed up, like Boss names only displaying the top half of the text.
Weird graphical issue in the UI.
Other than these weird issues, I have had literally no problems actually running the game on my 1440p monitor on High settings. Framerates are fine, but these issues really bother me and make it difficult to want to play the game.
submitted by /u/_CreeperDust_[link] [comments]
RuneScape 3 FPS Issues [AMD & Fedora]
Hello everyone, i started playing RS3 again, managed to install it through steam no issues.
But only problem is I am getting 35-45 FPS in ANY graphics settings(low or ultra).
At first i thought i am running on CPU(R5 7600) and that was the case. So i enabled Proton in Steam and I see my GPU (RX 7800XT) spiking up. But it goes up to 40%.
AMD drivers are built into the kernel if I understand correctly, so there should be no driver tinkering for me to do, but if that's the case, why my GPU not hitting 100%?
If you need any logs, let me know.
submitted by /u/afterfx3[link] [comments]
D7VK v1.1 is out with experimental Direct3D 6 support via Vulkan for Windows games on Linux
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Read the full article on GamingOnLinux.
How risky is running cracked games on Linux via Wine, and can sandboxing really help?
From what I understand, Wine doesn’t run things natively and doesn’t integrate with the OS the same way Windows does — but I’m not sure how much real protection that actually gives. Can malware inside a cracked game still escape Wine and affect the host system?
Also, since Wine-based setups usually have three separate access areas
-> the actual game folder,
-> the Wine prefix
-> the app/runner folder (where DLLs, Proton/Wine binaries, and temp files live, like in Heroic or Lutris) — can this be further restricted using sandboxing? For example, using tools like Flatpak,, Bottles or Heroic’s sandboxed environments. Via flatseal app and proper permissions?
If so, how do people usually lock this down in practice to minimize risk while keeping games functional?
Any best practices or real-world experiences would be appreciated
submitted by /u/Ok-Worry460[link] [comments]
Epilogue reveal the SN Operator to play real SNES cartridges on various platforms
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Read the full article on GamingOnLinux.
Switch to Linux, good infographic for distros?
I have a laptop and handheld PC using Bazzite. Laptop will change cause their dev mode sucks, waiting on LinuxMint, hated cachyOS didn't behave smoothly. Laptop hardware is newer.
Anyways not discussing that I'm here for help with my gaming desktop. My goal for the month of January is to switch to Linux.
AMD 5800X, 3070.
I pretty much just game, watch content, and play with excel on the desktop. I don't want to tinker with my OS it needs to be stable for gaming, I'll keep a Windows drive as insurance (hope to never use it again) pretty much all the games/apps I use work on Linux or I can find new ones. Is there a nice up to date info graphic that shows the pros/cons of the popular distros for gaming?
I was thinking of Bazzite since I know it, however with that 3070 I'm just not sure what the best choice would be. Will probably be the first and last time I buy nvidia.
submitted by /u/fangerzero[link] [comments]
Lag issues on steam games after playing for a couple minutes (it varies from game to game however)
Hello, I am currently on Linux Mint 22.2 after switching from plain ol' Debian. My CPU is a 13th Gen Intel i7-13700K, and my GPU is an RX 6600 XT, and as the title says, I am having issues where Steam games encounter diabolical frame drops, most notably in the 2 games I play, which are Team Fortress 2 (running with native steam runtime) and Cyberpunk 2077 (proton experimental).
To be specific, in Cyberpunk 2077, the lag spikes occur after an hour of playtime, and in TF2, the lag spikes occur once there are too many things on screen (eg, players on fire or just plain ragdolls ragdolling and whatnot). Considering my specs, I don't think this is normal, and I have tried the traditional fixes of setting gamemoderun or LD_PRELOAD launch options to no avail (specifically in TF2 since it doesn't require me to sit for hours for the lag spikes to kick in).
I have been using different Linux distros for 11 years and have never seen this before, so any help is appreciated :D
submitted by /u/IpegFemboys[link] [comments]
Valve reveal the most popular Steam games of 2025
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Read the full article on GamingOnLinux.
Download speed through Steam on Linux about half what it is under Windows
I ran a speedtest on Linux, I get around 2Gbps. But when I download through Steam, it always hovers around 100MB/s, even if I change to next nearest server. Sometimes it'll go even lower. I thought it was holiday throttling by Steam, but when I went into Windows to test, Steam is downloading around 200MB/s there.
Any ideas? I've tried some Google "fixes" (found some Steam console commands) but they didn't improve anything.
submitted by /u/getpoundingjoker[link] [comments]
Glad to share my new cozy game, where Mika searches for her lost cat in a tale of spirits, inspired by my visit to Japan’s traditional villages. Also, linux build is coming soon
Native Linux support for Hytale will be launched as "experimental"
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Read the full article on GamingOnLinux.
Any idea how to run BeamNG drive on 2026?
I tried any method from ProtonDB, and in most cases gam freezes my PC on loading screen.
In one combination I was able to launch game but with broken graphics.
I tried use Proton and Native versions and bot of them sucks
submitted by /u/Rusty9838[link] [comments]
Bazzite Linux gets a spring cleaning update to end 2025
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Read the full article on GamingOnLinux.
River City Ransom: Underground is getting delisted from stores
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Read the full article on GamingOnLinux.
GE-Proton 10-28 brings fixes for Duet Night Abyss, World of Tanks, games with spatial audio and more
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Read the full article on GamingOnLinux.
Alinux only minecraft client
Hi guys, so it start when I found that my favorite client feather is not available on linux, so I am creating a new minecraft client with launcher that will have linux native optimization (no plan to expend to windows) and we'll, distribute as appimage. And well i am making the launcher for now but its way too hard bc its my first time with go and qt6. Tho I have very good practice with java mod. I wanted that can anyone help with with the launcher. If you are interested in my project, you can join my discord and we can work togather. https://discord.gg/vvkke4TY4v
submitted by /u/PuzzleheadedHead3754[link] [comments]
Steam survey for December 2025 shows Linux holding to 3.19%
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Read the full article on GamingOnLinux.
Mesa 25.3.3 released with more Linux graphics driver bug fixes
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Read the full article on GamingOnLinux.
Can't seem to fix Expedition 33 audio stutter.
So I started playing Expedition 33 and the audio constantly stutters during combat and cutscenes. I looked around online for a solution and found that setting the sampling rate to 44100 should fix this issue. But when I set the global sampling rate in pipewire config to 44100, pw-top shows that Expedition 33's sample rate is still 48000. I even tried forcing it with
pw-metadata -n settings 0 clock.force-rate 44100It changed everywhere else except Expedition 33.
I also tried the launch option (with different values)
PULSE_LATENCY_MSEC=50 %command%and
WINEDLLOVERRIDES="dsound=n,b"I also looked around in Proton Tricks, but I didn't find an option to change the sample rate there.
Does anyone have any ideas how to fix this?
I have ClairObscurFix installed for uncapping cutscene FPS, but the audio issue was there before.
I'm running Arch with Linux kernel and KDE Plasma (Wayland).
submitted by /u/Dobi1337[link] [comments]
