Other News about gaming on Linux

1st Attempt switching to linux, first - probably - noobish issue

Reddit Linux_Gaming - vor 4 Stunden 26 Minuten

Tired of having a Win partition just to play vidgames ( disconnected from the net ) ... and seeing how i'm not much into AAA games... thought it would be even possible.

Some time ago saw GOG offering Grim Fandango remastered for free:

https://www.gog.com/game/grim_fandango_remastered

... so i saw this as the perfect chance to try installing & playing this game as some kind of experimental first step.

OS: KDE Neon user edition, properly updated Hardware: I7 4770 w/ GTX970 with the latests propietary driver .

OS installed on my main SSD , game installed on an internal HDD .

Executed the install script, installed the game on the HDD, everything looked fine.

Then go to games-> Grim Fandango Remastered ... i see a glimpse of the game trying start on the bottom panel but closes inmediatly, doesn't even show any window .

Opened a terminal, moved to the folder where the game is installed, type "start.sh" , returns :

"start.sh: command not found"

Checked the necessary packages on GOG:

ibc6:i386, libasound2:i386, libasound2-data:i386, >libasound2-plugins:i386 and dependencies.

Intially, all but "libasound2:i386" are already installed ... and this missing package shouldn't be essential to run the game ( maybe i'll experience some sound issues... but for starters i'd like to see the game running ) .

What should i check next ?

submitted by /u/Maerskian
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Would you support a Patreon That Gave Away Games?

Reddit Linux_Gaming - vor 6 Stunden 20 Minuten

We @Mostly_Linux want to give more people access to great Linux games and to give something back to the amazing Linux Gaming community. We have an idea for a Patreon and want to share it here for comments.

What if we start a MostlyLinux Patreon to fund Linux Gaming Giveaways. Here's how it might work - You pledge $1 per month - that's it. Whatever we raise - say up to $100 - we'll match it - so that's $200.

Then we'll give it away in Linux games each month. We could give away either a bundle or a dollar amount and let the winner choose the games and maybe even the store. We could also buy the games directly from the publishers (Feral or Paradox etcetera) to allow them to get a bigger cut.

Gaming. Maybe if we get it big enough some of the publishers will start tossing games at us and we'll give those away too.

Thoughts?

submitted by /u/adamacuo
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Space colony sim 'Maia' shows reasonable sales on Linux

Gaming on Linux - 18. Februar 2018 - 22:16

Tags: Steam, Itch.io, Early Access, Indie Game

Simon Roth, developer of space colony sim Maia sent a tweet out recently showing some sales data, Linux is doing reasonably well.

Here's what he said:

So far this year 4.9% percent of people buying @maia have been Linux users, OSX coming in at 4.4%. Biggest regions are USA (32%), UK (14%) and Germany (11%).

When I asked for more information, he said this is the reverse of the last quarter, when Mac was higher than Linux. Good to see Linux pull ahead slightly there, although it's worth nothing the actual amount of copies sold likely isn't too high, he said last quarter it was only about 700 units.

Even so, Mac and Linux together making up nearly 10% of their overall sales is certainly nothing to sneeze at, especially if you're not making a huge amount of sales, to me that says they're quite important.

Maia is currently available on itch.io and Steam and it's on sale too. It was recently updated as well and it's looking a lot better.

Early Access indie kart racing game, Hibby Kart, inspired by N64 classics

Gaming on Linux - 18. Februar 2018 - 22:05

Tags: Early Access, Indie Game, Itch.io, Racing

A casual kart racing game currently in early access, Hibby Kart aims to replicate an experience similar to old N64 karting games such as Diddy Kong Racing. The game is built in Unity Engine while the visuals and animations look pretty slick. My first run on the starting track had me collecting what appear to be Bitcoins (I am unsure if that is intentional) which level up your kart.

Hibby Kart’s in-development status is clear from a few issues. Turning the graphics slider all the way up locked up my display server and mouse/cursor input is non-existent. You must use either a controller or the keyboard. Additionally, I was unable to get the audio working.

There are only three tracks available at the moment and not much gameplay to complete but the foundation looks solid and I hope Hibby Games can succeed at bringing one more title to a genre that is currently weak on Linux.

Hibby Games is an indie developer based in Canada and the early release is available now at Itch.io. It is not being worked on full-time but a quick check shows that Hibby Kart did reach Steam Greenlight and it was approved, so it may come to Steam sometime.

“It's actually taking a long time. The first release (just time trial driving by yourself) took about a year. And that's starting with borrowed code from a previous 8 month project. This update adding ai guys to race against took about 5 months. It's not being worked on full time though, I jump between it, and another game. The artist, I've hired for only 2 days a week because that's all I can afford. So full time, 5 month updates could probably drop to just over 2 months, or less” source

A new OpenRA release adds the full Harkonnen campaign for Dune 2000 and more

Gaming on Linux - 18. Februar 2018 - 21:56

Tags: Open Source, Game Engine, Free Game, Strategy

OpenRA [Official Site], the fantastic open source game engine for classic Westwood strategy games has its first full release this year. When reading what's changed, you might be thinking this is some kind of Déjà vu, that's because we covered the test release from January as well.

The developers say a large part of this development cycle was for "modernizing core parts of the engine and game code to support the work-in-progress Tiberian Sun mod". I'm sure this will excite a number of you, as we've been waiting on Tiberian Sun support for some time now.

Here's the highlights of this new full release:

  • The full Harkonnen campaign in D2K
  • Refinements and improvements to several campaign missions in Red Alert and Tiberian Dawn
  • A fix for the AI cheating when it uses superweapons and support powers
  • Several other changes that should improve the AI behaviour and performance
  • New lobby options to disable bounty, build radius, and re-packing Construction Yards
  • Further improvements to memory usage and performance
  • The main menu and server browser will notify you if a new release is available
  • The server browser shows the name/faction/team of connected players

There's more, so be sure to see the release notes. Go ahead and download it, it's really fun.

This is all possible thanks to EA releasing the classic titles as freeware back in 2008.

Orwell: Ignorance is Strength will come with Linux support on Feb 22nd

Gaming on Linux - 18. Februar 2018 - 21:39

Tags: Coming Soon, Indie Game, GOG, Steam, Political

Orwell: Ignorance is Strength [GOG, Steam], the sequel to Orwell will release with Linux support on February 22nd. The developers are promising a darker game this time around.

About the game:

Inspired by the rise of fake news, social media echo chambers, and the displacement of truth, Orwell: Ignorance is Strength is the second--darker--season of the award-winning surveillance thriller, Orwell. With the power to both uncover and play with "the truth", you must decide for yourself how far you will go in the service of your country and whether the truth is sacred or ignorance is strength.

The developers have said that the game has been designed with suspense in mind, so they're releasing it as three episodes (you only pay once) over a short time period:

  • Episode One: Thesis - 8am PST/5pm CET, Thursday February 22
  • Episode Two: Antithesis – 8am PST/5pm CET, Thursday March 8
  • Episode Three: Synthesis – 8am PST/5pm CET, Thursday March 22

I think it's fantastic they're continuing to support Linux, the Linux release of the original Orwell in 2016 must have gone well for them.

You will find it on both GOG and Steam.

GOG links are affiliate links.

Mercury Race, a fast-paced racing & shooting game inspired by Wipeout and F-Zero

Gaming on Linux - 18. Februar 2018 - 21:20

Tags: Racing, Action, Crowdfunding, Indie Game, Unity3D

The developer of Mercury Race [Kickstarter, Official Site] emailed us about their fast-paced racing game that's inspired by Wipeout and F-Zero, as they plan to support Linux.

The game is currently on Kickstarter, with a goal of €5K, they're nearly half way towards the goal too with 26 days left to go. For those worried about their plan for Linux support, do note they do have three previous games available on Steam that all have Linux support already—a good sign!

They've put up some early footage to give you an idea of what it's like:

It will feature three different game modes:

  • Arcade: Face the mission of finishing a circuit in time and win the gold, silver or bronze badge.
  • Championship: If you are ready for a real challenge, run as fast as you can to become the king of the galaxy. The countdown starts now!
  • Mercury Arena: One stadium, two ships, only one will survive. It's time for a life or death fight.

They're planning to release sometime in "Q3 2018", with a beta in Early Access. Mixing some high-speed manoeuvres with shooting could be pretty fun! If you like the sound of it, find it on Kickstarter.

Mercury Race looks like Wipeout with guns and it's planning a Linux version

Gaming on Linux - 18. Februar 2018 - 21:20

Tags: Racing, Action, Crowdfunding, Indie Game, Unity3D

The developer of Mercury Race [Kickstarter, Official Site] emailed their fast-paced racing game that looks a little like Wipeout with guns and they plan to support Linux.

The game is currently on Kickstarter, with a goal of €5K, they're nearly half way towards the goal too with 26 days left to go. For those worried about their plan for Linux support, do note they do have three previous games available on Steam that all have Linux support already—a good sign!

They've put up some early footage to give you an idea of what it's like:

It will feature three different game modes:

  • Arcade: Face the mission of finishing a circuit in time and win the gold, silver or bronze badge.
  • Championship: If you are ready for a real challenge, run as fast as you can to become the king of the galaxy. The countdown starts now!
  • Mercury Arena: One stadium, two ships, only one will survive. It's time for a life or death fight.

They're planning to release sometime in "Q3 2018", with a beta in Early Access. Mixing some high-speed manoeuvres with shooting could be pretty fun! If you like the sound of it, find it on Kickstarter.

Wine Staging is no longer putting out new releases

Gaming on Linux - 18. Februar 2018 - 21:02

Tags: Wine

There have been many people asking questions about the future of Wine Staging, turns out it's no longer going to have any new releases.

I won't quote the entire post titled "Future of Wine Staging", but the gist of it is that they just don't have the spare time to put into it now. They have full time jobs, so naturally that doesn't leave much for something like this. I fully understand their situation and wish them all the best, I've seen so many people appreciate the work they did to bring so many different patches together for testing.

The good news, is that there's already a fork available. On top of that, Wine developer Alexandre Julliard posted on the Wine mailing list about keeping it going in some form, so there might be light at the end of the tunnel.

Will be interesting seeing what happens, from what I understand there's a number of games which only work in Wine Staging due to a fair amount of patches not being in Wine proper.

Release 20180218 now available

OpenRA - 18. Februar 2018 - 21:00

We are excited to announce the first OpenRA release of this year! Over 700 commits from 43 contributors were merged over the last six months, with each commit helping to fix bugs, improve code quality, or add new features that improve the single- and multi-player experience.

The main focus of this development cycle was modernizing core parts of the engine and game code to support the work-in-progress Tiberian Sun mod and other community projects. Thanks to our contributors, and to everybody who tested the playtest and reported bugs! Please note that changes to the way hotkeys are managed mean you will need to redefine any custom hotkeys in the Input settings.

The changes weren’t all behind the scenes; an overhaul of the multiplayer UI added long-requested features:

  • The server browser shows the name/faction/team of connected players
  • The server browser is now also available as a tab in the server lobby
  • The main menu and server browser will notify you if a new release is available
  • The Global Chat has been removed from the server browser and lobby
  • A chat dialog has been added to the in-game menu

The new server player list is one of several improvements to the multiplayer UI.

Of course, we realize that the vast majority of OpenRA players do not play online. We haven’t forgotten about you either! Improvements for the singleplayer experience include:

  • The full Harkonnen campaign in D2K
  • Refinements and improvements to several campaign missions in Red Alert and Tiberian Dawn
  • A fix for the AI cheating when it uses superweapons and support powers
  • Several other changes that should improve the AI behaviour and performance

Improvements to the AI support power targeting mean that this will be a rarer sight.

Other notable changes include:

  • New lobby options to disable bounty, build radius, and re-packing Construction Yards
  • Units will no longer target enemies revealed by the Red Alert GPS Satellite
  • A collection of community-driven balance changes for Red Alert and Tiberian Dawn
  • Fixes for many graphical glitches and polish issues
  • Fixes for several platform integration issues on Windows and macOS
  • Further improvements to memory usage and performance

The Map Options tab includes several new settings, and can be customized by scripted maps.

Platform integration fixes include “Pin to taskbar” support on Windows and 64 bit support for macOS.

As always, we suggest you read the full changelog if you’d like more information on the full list of changes.

Now download and head to the battlefield!

The Silver Case follow-up 'The 25th Ward: The Silver Case' looks like it will be on Linux

Gaming on Linux - 18. Februar 2018 - 20:49

Tags: Adventure, Visual Novel, Steam, Coming Soon

For fans of adventure and visual novels, you might want to know that The 25th Ward: The Silver Case [Steam] the follow-up to The Silver Case looks like it will be on Linux.

People were quite surprised when The Silver Case arrived on Linux last Summer, seems it may have been part of a plan to get future games on Linux, including this follow-up.

The 25th Ward: The Silver Case recently appeared on Steam, with a release due this year. It even lists a system requirements section for Linux/SteamOS, so that's a good sign. We know that's not a solid indicator though, sadly, since some developers put that up by accident. However, given they put the original on Linux, it's quite likely.

From what I've read, this is actually a re-make of the sequel which was originally released on mobile.

About the game:

It is five years since the events of 1999’s “The Silver Case,” set in the new 25th Ward that arose in the bayside area of Kanto. In a room of the “Bayside Tower Land” apartment complex, a woman is found murdered under mysterious circumstances. This sets off a series of seemingly random events bridging across multiple protagonists including The Silver Case’s Tokio Morishima. With all viewpoints assembled, a truly shocking pattern emerges…

Available for the first time outside Japan, The 25th Ward: The Silver Case is presented with completely rebuilt HD assets and additional content not found in the original version.

We've reached out to the developer and publisher to get confirmation.

Thanks for the tip Janne.

Grand Theft Auto V | Social Club keeps loading | Help

Reddit Linux_Gaming - 18. Februar 2018 - 19:09

Hi, so I tried to install GTA V via Lutris which uses winesteam, but I can't make it run because of rockstar social club. It keeps loading and crashing with subprocess.exe: 000000c2 (D) C:\Program Files (x86)\Rockstar Games\Social Club\subprocess.exe"

How do you guys making it to run?

submitted by /u/ChrisCerkute
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Which os is the best for playing dota 2?

Reddit Linux_Gaming - 18. Februar 2018 - 15:28

Now I was using Ubuntu and having some issues like freezes after watching live match.

submitted by /u/donotdoitordie
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Weekly Tech-Support Thread for February 18, 2018: Ask your tech-support questions in this thread please

Reddit Linux_Gaming - 18. Februar 2018 - 14:35

Please sort comments by 'new' to find questions that would otherwise be buried.

If you see a new tech-support related question posted in this subreddit, then please politely link them to this thread.

Ask away!

submitted by /u/AutoModerator
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