Other News about gaming on Linux

Games crashing for no apparent reason. Help

Reddit Linux_Gaming - vor 3 Stunden 8 Minuten

Hello, I am having frequent game crashes and I need some help getting to the bottom of it. The system use to be stable, but now it seems like games are crashing on me left and right. I have an i7, 6GB of ram and a Ge Force GTX 670. I running Linux Mint 18 and I am using the nvidia-387 driver. I have tried the 384, 381, 340, and the 304 drivers, none of them seemed to have helped. The games I am trying to play are "Oxygen not included" and "The Long Dark". Both seem to crash randomly but seem to last a bit longer right after I restart my computer. I ran memtest and got no issues. I am using 575 GB of my 1 TB hard-drive. I have no idea what could be causing this. I am not afraid of the command line or gdb. What can I do to figure out what is happening? Help!

submitted by /u/deaf_fish
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My experience using the Logitech G29 Racing Wheel in Linux

Reddit Linux_Gaming - vor 6 Stunden 3 Minuten

Thanks to Feral Interactive, I have been enjoying sim racing in GNU/Linux for the past 4-5 months. I have been using a 10-year old Thrustmaster RGT Driving Force wheel, which works in GNU/Linux except the D-Pad and right paddle aren’t very reliable (mis-clicks) probably due to normal wear. I decided I wanted to upgrade to a newer wheel. Thrustmaster wheels appear to work in GNU/Linux except for force feedback. Information on the web indicates Logitech G29 and G920 do work in GNU/Linux, including force feedback (see links below). I saw the Logitech G29 on sale on Amazon and purchased it. After using it for a few weeks, how well does the Logitech G29 work? Quite well.

I unboxed the the Logitech G29, plugged in the pedals to the wheel, and plugged in the power cord into the wheel base. I plugged the other end of the powercord into an electrical wall outlet. Lastly, I plugged the USB cable from the wheel into my pc running xubuntu 17.10. The wheel immediately spun in one direction and then in the other to self-calibrate.

I launched jstest-gtk (a GUI for input devices) and it listed the Logitech G29 Driving Force Racing Wheel. I used jstest-gtk to test that the axes and buttons work. The red rotating slider is the only part of the wheel that is not recognized.

Out of the box, the wheel was in PS3 mode. I switched it to PS4 mode lost functionality. So, PS3 mode is what I use for the wheel when connected to my GNU/Linux system.

Does a device driver need to be downloaded from Logitech?

No. The Logitech G29 is pure plug-in-play in Xubuntu 17.10. The simplicity is beautiful. I thank those who did the hard work of getting a driver for the G29 in the GNU/Linux kernel.

Does the Logitech G29 work with GNU/Linux racing games?

Yes for the racing games I have purchased, which are Dirt Rally, GRID Autosport, and F1 2015. I will be trying out F1 2017 after the xmas holiday. At first, GRID Autosport did not recognize the wheel; however, it will recognize the wheel after modifying an xml file per this link.

Guide - Add G29 and G920 support to Grid Autosport (Includes Clutch and shifter)

Dirt Rally an F2 2015 recognized the wheel and I was able to use it after I adjusted the saturation, which I find necessary because the G29 has 900 degrees of rotation that I don’t use in these games. Adjusting the saturation enables me get optimal amount of turn in the wheel for the sim. Deadzone and linearity are set at zero.

Does the force feedback work in GNU/Linux sim racing games?

Yes. I confirm that it works in the racing games mentioned above. I am finding the strength of the feedback (ffb) effects are dependent on the racing sim. In F1 2015, the ffb effects are not over whelming; whereas in GRID Autosport the ffb effects are much stronger. The same was true for my older TM RGT wheel. Although the notchyness of the ffb can be pronounced in GRID autosport when ffb is set at 100%, this can be toned down by reducing the ffb strength in GRID autosport. I do not feel much notchyness in F2 2015. The ffb effects in 2015 are quire smooth with the G29. Regardless of the sim, the Logitech G29 does a better job of translating pavement/tarmac, gravel, snow, curb, grass, guard rails, concrent/rock walls with different ffb effect/feel. It is much more nuanced than my TM RGT, which I appreciate very much.

Would I recommend the Logitech G29 wheel for GNU/Linux sim racing enthusiasts?

Yes. I have not found too much fault with it. Compared to my 10 year old wheel, I appreciate the precision of the wheel rim, which I perceive to translate into much smoother turns in sim racing games. The wheel rim has a very nice feel (not rubbery/plastic), paddles and pedals are high quality. The wheel itself is 11 inches in diameter, which it much nicer than the 9 inches in The base anchors solidly to my desk. The anchor system of the Logitech works as well, if not better, than the clamp system of my old Thrustmaster wheel. Note: Thrustmaster uses the same clamp system for many of their current products.


The Logitech G29 is a very good wheel/pedal set. I appreciate that this device is pure plug-n-play in GNU/Linux. I am quite satisfied with the purchase (<$250) and if this wheel lasts as long as a G27 or my TM RGT, that will be great. Should Thrustmaster release GNU/Linux drivers for one of their more affordable wheels/pedals (<$500), I will pick one up. Until then, I will be happy sim racing with this Logitech G29.

Reference Links:

2017 April - Racing Wheels Linux Gamers Use

2016 July Eliasvan/Linux-Force-Feedback/Supported Devices

2016 February Driver package for Logitech Wheels

2015 November Linux Support Appears For Another Logitech Racing Wheel For Gamers

submitted by /u/drhood
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Tip: Use Firejail to stop games from cluttering up the home directory

Reddit Linux_Gaming - vor 6 Stunden 13 Minuten

Many developers don't bother to support the XDG Base Directory Specification and just dump their game's folders directly into your home folder. With Firejail, you can run games in an environment that forces them to write to the correct directory. It's free software and should be in your distribution's repository.

Creating and using a profile

You'll invoke Firejail with the use of a special profile for video games; I assume here that you're not interested in any of its other features. Create a text file at .config/firejail/default.profile. To run your game, simply preface it with firejail, for example firejail /opt/Tyranny/start.sh. Alternatively you can invoke a specific profile with any name or location with firejail --profile=. (If you use Primus, then primusrun comes after firejail.)

When you confirm it works you can replace your shortcuts or make symbolic links.

Content of the profile whitelist ${HOME}/.local/share whitelist ${HOME}/.config whitelist ${HOME}/.cache env HOME=/home/yourusername/.local/share env XDG_DATA_HOME=/home/yourusername/.local/share env XDG_CONFIG_HOME=/home/yourusername/.config env XDG_CACHE_HOME=/home/yourusername/.cache

What this does is that the game only sees a home directory containing the whitelisted folders, and nothing else. env is used to specify your preferred directories for games that actually support the X Desktop guidelines. All other games that wants to dump a folder in $HOME will now think .local/share is your home folder and place it there instead (which is the correct location for save game files).

Obviously substitute "yourusername" for your actual user, and replace the paths if you prefer different locations.

Third-party tools may expect the save locations to be in the original hardcoded ones unless you invoke them with Firejail, too. This is one reason it may make less sense to do this for software other than video games.

submitted by /u/TokyoJokeyo
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Alas, it is ready: I made an open-source backup utility for Linux Steam games/saves/configs

Reddit Linux_Gaming - vor 7 Stunden 2 Minuten

Github link

First of all, thank you /r/linux_gaming for your awesome feedback during the last week. I spent the weekend fixing a small but important thing before releasing it on Github, and now after fixing it I can finally say, if not for those obvious bugs we cannot foresee, that my little project is finally ready to take flight.

For those who didn't pick up on the story: I got tired of not having a way to automate my Steam backups, especially game saves, due to the fact GameSave Manager cannot be ported to Linux and information about where those saves are written is pretty much dispersed throughout the internet, with questionable credibility. Three or so months ago after my main PC's MOBO went dead overnight (not kidding), I picked up my old notebook and started this little project which aims to centralize all this information and provide a way to "set and forget" backups of Steam content. Although made mostly for personal needs, it was also made with open-source and the community in mind. I nicknamed it Steam Linux Swiss Knife (or SLSK for short).

Giving a quick overview of the project: it was made using C++11 and Qt 5 on purpose, both as a way for me to train and learn more about C++ in college (not related to any school work, but it helped me a lot there), and to focus on speed and a lightweight approach. The project consists of an SQLite 3 database, which is the main focus of the project, and a GUI tool bundled with the database, for backup/restore automation.

'Twas a hard time, won't lie. Having to learn C++ and Qt kinda from scratch took me a long time, but I'm glad to see this is the first real program I've ever built and completed. I hope this may be useful for you, if you also hate having to do backups manually. Keep in mind there is much to do yet - the GUI tool relies heavily on the database's content, and so far from the 2500+ Linux games there are on Steam, there's only 130-ish inside it. Be it finding those save paths or improving upon the GUI tool, any help is welcome and I appreciate your collaboration, time and effort if you wish to do so.

Best regards and may we fellow penguins make our way to success ;)

submitted by /u/TheSupremist
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Linuxspiele-Adventskalender 2017: Das elfte Türchen

Holarse Linuxgaming - vor 8 Stunden 22 Sekunden

Der Holarse Linuxspiele-Adventskalender

Auch dieses Jahr gibt es wieder den Holarse Linuxspiele-Adventskalender, der euch die Tage bis zum Weihnachtsfest etwas verkürzen soll. Wieder haben wir viele tolle Linuxspiele für euch, die wir an jedem Tag ab dem ersten Dezember bis zum 24. Dezember unter den Kommentatoren der jeweiligen Türchen-News verlosen. Der Holarse-Linuxspiele-Adventskalender 2017 wird aus Spielespenden aus der Community und von uns selbst unterstützt. Insgesamt können wir so Spiele im Gesamtwert von knapp €550,00 unter der Linuxspiele-Community verteilen. Parallel dazu gibt es zusätzlich ein Spiel bei GTuxTV (ab 6 Uhr) zu gewinnen, mehr dazu weiter unten. Und nun geht es los!

Wie mach ich mit?

Jeden Tag gibt es eine News, wie diese hier. Täglich stellen wir euch eine interessante Frage. Diese könnt ihr nutzen, um einen Kommentar unter der News zu hinterlassen. Kommentare bis um 20 Uhr am jeweiligen Tag werden in die Verlosung mit aufgenommen. Zum Kommentieren ist ein Konto bei Holarse notwendig. Schreibt uns also einfach etwas zu der Frage des Tages in die Kommentare und ihr seid dabei.

Wenn du das Spiel bereits hast, oder nicht interessiert bist, dann darfst du natürlich auch gerne kommentieren und dich beteiligen! Schreib einfach im Kommentar, dass du nicht an der Verlosung teilnehmen willst.

Der Gewinner wird dann per Zufallsgenerator ausgewählt und erhält dann sobald wie möglich per PM die Nachricht, dass er gewonnen hat. Meistens übermitteln wir dann auch per PM den Humble Store-Geschenk-Key oder auch direkt einen Steam-Key.


So genug mit lustig, jetzt gehts an die Substanz mit Layers Of Fear in der Masterpiece Edition, also mit der Erweiterung. Wert: €21,99.

Frage des Tages

Seid ihr als Linuxer in eurem Umfeld auf weiter Flur alleine unterwegs? Oder ist es schon gar nicht mehr so ungewöhnlich?


Auch bei GTuxTV könnt ihr ebenfalls täglich (ab 6 Uhr ist da Video online) ein Linuxspiel gewinnen. Dort gibt es We Are The Dwarves. Schaut vorbei und schreibt dort auch in die Kommentare:

Multimedia ak2017_11.jpg

Can't install Path Of Exile using PlayOnLinux

Reddit Linux_Gaming - 10. Dezember 2017 - 22:31

Hi, Im brand new to wine and everything. I did a little research and I installed wine and PlayOnLinux as it was recommended to me. I have steam installed just fine and I am trying to use the PlayOnLinux installer to install Path of Exile but it keeps giving me an error saying

Error in POL_Wine

Wine seems to have crashed

If your program is running, just ignore this message


Error in POL_Shortcut

Binary not found: PathOfExile.exe

Have you installed the program to the default location?

I've tried going into "Configure" and removing the virtual drive that is called "Path Of Exile" but nothing. I also tried going through steam to install it but when I go to the store it just loads forever and never loads the page.

Any help is appreciated and please bear with me as I'm pretty new to wine and such. Thank you!

submitted by /u/joelthezombie15
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What's a good distro to use for open-source AMD drivers on the RX 580?

Reddit Linux_Gaming - 10. Dezember 2017 - 22:17

Been told to use rolling release but I don't want to use Arch or anything like that, would like something simple to manage like Ubuntu, stable.

submitted by /u/RenritsReddit
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Playing Diablo 2 LOD (with mods) in German (in POL/WINE)

Reddit Linux_Gaming - 10. Dezember 2017 - 22:15

This is probably an unusual thought but I want to play Diablo 2 LOD (v1.10) with some mods (plugY, Nezermontias) while the game happens to be in german. I believe at some point in the past I got French to work, but that was too long ago that I don't remember what I did. . . . . .

submitted by /u/dbzlotrfan
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Top-down tactical shooter 'RUNNING WITH RIFLES' updated and on sale

Gaming on Linux - 10. Dezember 2017 - 22:06

Tags: Steam, Action, Indie Game, Game Sale

Here's another great deal for you for a really fun top-down shooter! RUNNING WITH RIFLES [Steam, Official Site] just got updated and it's also on sale.

The new update works to improve vehicles including boats and tanks. On top of that, they also improved the "ghost" rendering of vehicles when you're hidden behind other parts of the map. What they've done is work on the movement of the different types of vehicles, boats for example will allow you a larger range when driving onto the beach, tracked vehicles like tanks now allow for finer rotations while moving and the AI can now drive in a straight line better. Who would have thought getting AI to go straight would be an issue?

Another new rare weapon can now be found in both the Campaign and Invasion game modes, because who doesn't love to have a wide range of weapons in war?

The Pacific DLC gained an armoury boat, one for each side of the battle. The "IJA" also gained a new speedy armoured transport, with half-tracks and 3 mounted MGs on the front. Sounds like that might be pretty fun!

You can grab it on Steam with 60% off until December 18th. I've had massive amounts of fun with this one, highly recommended.

Performance per price difference between Nvidia and AMD

Reddit Linux_Gaming - 10. Dezember 2017 - 15:21
Performance per price difference between Nvidia and AMD on GNU/Linux 1. Introduction

After I've read one of the latest Phoronics' benchmarks [1], I thought this data is ideal to determine, which graphic card vendor offers better quality per price. Or more precisely, quantify some of the intuition many may already have. It is also worth noting, that the raw performance shouldn't be the only thing one considers when choosing your graphic card vendor as there are many immeasurable variables one might consider important. However this study is a very simple one and does not take into consideration these advanced implications.

2. Data

The data comes from two sources. First is the data openly available from openbenchmark [2]. The second part was a bit harder. I looked at newegg.com and tried to find the exact graphic card there. If there was a multiple choices available, the cheapest one was selected. If there was no manufacturer provided at phoronics, EVGA was used. This part is also most error prone and if someone could provide me with better data for prices used in the benchmark, I would be really glad. The prepared data used can be obtained from [3].

3. Model

Very simple log-log model was used.

log(fps)_i = log(price)_i + nvidia_i + e_i

The R code used can be accessed from [4]

4. Results

After estimating the model in R, the following results were available:

Coefficients: Estimate Std. Error t value Pr(>|t|) (Intercept) 1.08706 0.47313 2.298 0.022333 * log(price) 0.51015 0.07691 6.633 1.73e-10 *** brandnvidia 0.19677 0.05530 3.558 0.000439 ***

The interpretation is as follows: for every 1% of increased price, there is approximately 0.51% increase on average in fps performance. If the graphic card is Nvidia, there is also 19.677% increase on average in fps performance at the same price level.

The following figure shows the base relationship:

https://i.imgur.com/7H7Jpcr.png 5. Conclusion

The study has shown, that at this point, the Nvidia offers better performance per price than AMD. It should not be forgotten, that there may be some other considerations that were not part of this study. What was also not part of this study was the interaction of OpenGL and Vulkan API as well as different resolution settings. That may be explored in the future.

[1] https://www.phoronix.com/scan.php?page=article&item=nvidia387-linux415-mesa174&num=1

[2] https://openbenchmarking.org/prospect/1712099-AL-OPENAMDTE24/d81ea078b026053698bad096163f99d4cb08a797

[3] https://gist.github.com/jonnyrobbie/62512389d3274b1a3be0747b8b3f7a15#file-gfx_linux_comp-csv

[4] https://gist.github.com/jonnyrobbie/62512389d3274b1a3be0747b8b3f7a15#file-gfx-price-compar-r

submitted by /u/JonnyRobbie
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Weekly Tech-Support Thread for December 10, 2017: Ask your tech-support questions in this thread please

Reddit Linux_Gaming - 10. Dezember 2017 - 14:35

Please sort comments by 'new' to find questions that would otherwise be buried.

If you see a new tech-support related question posted in this subreddit, then please politely link them to this thread.

Ask away!

submitted by /u/AutoModerator
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UEFI booting

Reddit Linux_Gaming - 10. Dezember 2017 - 14:22

Can I use UEFI to boot my Linux partition instead of my windows partition? I installed windows after mint to play overwatch and I know I can use fix grub...

submitted by /u/jefinc
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GOG games don't display properly

Reddit Linux_Gaming - 10. Dezember 2017 - 14:15

Usually when I run some GOG games it tends to work and display properly. But now whenever I try to run them the screen resolution changes to a smaller 4:3 aspect ratio and the resolution goes down to microscopic levels and the screen goes black. I can hear the game audio but the video graphics driver doesn't work. I have an MSI GE620 laptop with an Intel i7 processor with a NVIDIA GeForce GT540M card. I'm running Linux Mint and I've already installed the official NVIDIA X Server Settings that allows you to switch between power saver mode and performance mode. I think sometimes it defaults to power saving mode even after I've selected performance mode. It makes me log out to apply the changes and I think sometimes it doesn't shut down or log off properly and it doesn't actually apply the correct settings. I'm not trying to run modern games with ultra high settings. Most games I'm playing are pretty old and some run on Dos Box and it shouldn't be too much of an issue run.

submitted by /u/Bertrum
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Noticable mouse input lag in games - any less known ways to fight it?

Reddit Linux_Gaming - 10. Dezember 2017 - 13:02

Hello, (if you're not feeling like going through all this - tl;dr below)

I've been trying to switch away from Windows to Linux for quite some time now, especially due to how many problems Windows is causing to me. I pretty much only play Team Fortress 2 and osu! on a regular basis - and not only both games can run on Linux, but TF2 actually runs better on it than on Windows. Which makes Linux even more compelling for me.

Except there is an issue I have to fight every time I'm trying to "finalize" the switch and game on Linux on daily basis. It's input lag. I don't think I notice any on my keyboard, but on my mouse it's absolutely disgusting. I've done some steps to make it better, but mouse movements in games still do not feel as "sharp" as they are in Windows. Even after going far enough to take a piece of paper and measure the sensitivity across both systems to make them match as closely as possible, I can clearly tell the movements are not right, even after weeks of trying to get used to them. It feels... floaty, inconsistent/unreliable - especially when doing rapid movements.

I have already turned off mouse acceleration and increased the polling rate up to 1000 Hz. I've tried different mice. I've made sure v-sync is disabled in-game (FPS isn't locked). I've tried turning off the compositor (which only helped osu! get on the same level of mouse reliability as TF2 - which is still not enough). I've tried switching the mouse to a USB 3.0 port to separate it from the keyboard, which is plugged to a 2.0 port. And a bunch of other things I've attempted (like installing a 3rd party kernel like Liquorix, updating to mesa-dev...). It's still not enough!

I'm at my wit's end, that's why I'm reaching out to you for some help. Is there anything else I'm missing? I'm currently running Ubuntu Mate 17.10 with kernel 4.14.0-4.2-liquorix. Short specs: i5-3570K, 8GB RAM, RX 480, dual-screen setup. More details about the system: https://pastebin.com/0udp3PMq

tl;dr: I'm getting mouse lag in games, to which I cannot get used to after weeks of gaming. Mouse accel is off, mouse polling rate = 1000Hz, v-sync is off, compositors disabled, drivers and kernels updated, USB ports switched, still not enough, what do?

submitted by /u/kamild1996
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In the mood for a free game? DEATHBASE 900,000,000 is currently free on itch for today

Gaming on Linux - 10. Dezember 2017 - 12:51

Tags: Free Game, Arcade, Action, Itch.io

DEATHBASE 900,000,000 from Charlie's Games is currently free on itch.io for today, go grab it while you can and enjoy this crazy collect-em-up.

Charlie does make me laugh, just look at this list of features:

  • Graphics and Sounds!
  • Some Levels!
  • Online High Scores!
  • Explosions!
  • Fun Twitch Gameplay!
  • Exclamation Marks!
  • Zero Horses!
  • Silly Robot Voice!

If you claim the game, you can download it directly from the itch.io website, or you can use their handy and sleek open source client. For me the game seems to crash as soon as I click into the window, so I've let the developer know.

If you're a fan of such games, Charlie's Games also recently released Son of Scoregasm, you can see my review of that here. That one does work perfectly for me and it's fantastic.

Kim, an open-world RPG set in colonial India is now available on Linux

Gaming on Linux - 10. Dezember 2017 - 11:49

Tags: Open World, RPG, Steam, Indie Game

This looks fantastic! Kim [Steam, Official Site], an open-world RPG set in colonial India has silently released a Linux version.

Writing on Twitter, the developer announced it:

Shh! #KimGame is now (secretly) available on Linux! It's on Steam and once we've done more testing, we'll do a proper announcement and release it on GOG as well: http://store.steampowered.com/app/433400/Kim/  #gamedev #indiedev

There's no SteamOS icon yet of course, since they're waiting on some feedback. However, don't let that deter you from buying it since the Linux version is up.

About the game:

Kim is an open world RPG set in colonial India. Play as Rudyard Kipling's ragamuffin hero, Kim, and roam hand-painted towns and procedurally generated countryside. Learn to survive by fair means or foul, meet characters from history and literature, travel to exotic lands and discover their secrets. Your aim is to live Kim's youth as best you can, it will not last forever but if at first you don't succeed, you may retell this classic adventure as often as you wish.


  • History: 1880s India brought to life in an ever-changing open world
  • Literature: Rudyard Kipling’s dialogue in ‘choose your own adventure’ conversations
  • Survival: Manage Kim's health and happiness by collecting food and items
  • Action: Simple but satisfying stealth and combat in pause-able real time
  • Music: Original soundtrack from acclaimed composer Murugan Thiruchelvam

Kim is currently 60% off on Steam for another ~31 hours.

Thanks for the tip NuSuey!