Other News about gaming on Linux
I am trying to run LOOT (Load Order Optimization Tool) under PlayOnLinux. I installed it, and after trying to run the program I keep receiving the same error.
[03/14/18 22:43:14] - Running wine-3.3 LOOT.exe (Working directory : /home/crazycocktailz/.PlayOnLinux/wineprefix/Steam/drive_c/Program Files/LOOT) 0025:err:module:load_builtin_dll failed to load .so lib for builtin L"winebus.sys": libudev.so.0: cannot open shared object file: No such file or directory 0025:err:winedevice:async_create_driver failed to create driver L"WineBus": c0000142 0009:err:module:import_dll Library DWrite.dll (which is needed by L"C:\Program Files\LOOT\libcef.dll") not found 0009:err:module:import_dll Library libcef.dll (which is needed by L"C:\Program Files\LOOT\LOOT.exe") not found 0009:err:module:attach_dlls Importing dlls for L"C:\Program Files\LOOT\LOOT.exe" failed, status c0000135
I managed to find something that might help (look under "Additional Comments"); unfortunately, it is confusingly and hideously written, and even links to threads that supposedly have the answer, but have none (that I can find). Hopefully, you guys can decipher it./u/AnonymousDankMemer
Tags: Coming Soon, Delayed, RPG
The upcoming RPG sequel has been delayed a little bit to give the developers time to polish and improve the game following feedback in their closed beta.
The followup to the successful isometric RPG, Pillars of Eternity [Official Site], will be delayed for a little over a month and is set to be released May 8. In a statement, developer Obsidian have shared the following as the reason for the delay:
As you have probably guessed, Deadfire is a huge game -- significantly larger than the original Pillars of Eternity. Obsidian has been working harder than Abydon himself to make sure every inch of it is awesome, as well as incorporating all the great feedback we have been getting from everyone playing the Backer Beta.
With this in mind, we are taking just a few extra weeks to polish and put those finishing touches on the game.
It’s a reasonable enough reason to delay a game in my opinion. With so many rough launches seemingly being the industry norm, I'd rather face delays if it means bugfixes and balance passes. Getting a good, stable and bug-free experience at launch is important.
I’m looking forward to playing this one, as I was a fan of the original game. If you weren’t aware, this sequel continues the story of the first taking the player to the exotic Deadfire Archipelago far away from the setting of the first title. Expect sailing, exploration and delaying with pirates as you find out the reason for the rampage of the rogue god Eothas.
You can preorder Deadfire on Obsidian’s own store, GOG and Steam. As always, though, we advise against preorders. If you’re hungry for more information on the game, you may also want to check out the various video updates on development that have been made available.
Hello, as I posted in this thread I'm looking for a cheap but accurate mouse for Linux.
The Corsair Harpoon seems to be the perfect choice for my budget. Does anyone know if it'll work on my Linux computer (openSUSE Leap 42.3) without any configuration? I want a 'plug and play' experience (no script to run or driver to install manually). I just want to play some FPS games like Counter Strike with decent accuracy.submitted by /u/michaelMATE
You know, I feel like 99.9% of the time when I post on support forums, its for Sims... Anyway, I had sims 4 working fine and such until I got the new My First Pet stuff pack. Now I'm getting a popup when I try to launch that says:
Unable to start: Can’t run The Sims 4 with the video card in this system. Please check that the video card meets the minimum specifications and that the latest video drivers are installed. [0e6d1221:1df4e8dc:0000012d:912c9c10]
The requirements for the game haven't changed according to the site or anything and my card certainly hasn't. I'm on an Ubuntu 16.04 laptop, running the Origin install through Lutris, and I've tried:
- Running any and every updater I could find (firmware updater from the System76, software updates, etc)
- Running updates through the terminal
- Trying to launch in windowed mode
- Making sure that Origin In-Game hasn’t come back on somehow
- Removing all mods and CC
- Removing Config.log and Options.ini
- Running the Origin update utility for the game
- Running the Origin repair utility for the game
Every once in a while I see petitions that try to convince a game developer to port their game to Linux. I think these are somewhat ineffective for the following reasons:
- Number of people who sign a petition is not a precise indicator of future sales.
- Amount of time needed to create the actual port may dwindle the potential buyer base (those who signed the petition).
- Puts the financial risk entirely in the hands of the developer.
I propose that instead of petitioning developers for Linux ports, we petition them for crowdfunding campaigns for ports. This has the following benefits:
- Almost zero up-front financial investment for the developer; a crowdfunding campaign costs next-to-nothing to set up.
- Developer sets their financial expectations in the crowdfunding campaign such that it is worth their time to create a Linux port.
- There is zero financial risk for the developer, the project is fully funded, or it's not.
With as niche a gaming market segment as we are (and let's face it, we're tiny), I think it would be a wise decision to take on the burden of collectively funding the port instead of asking the developers to take a risk on a small slice of the pie.submitted by /u/symmusic
Tags: MMO, Steam, Action, Update
The MMO 'War Thunder' has just gone through a small evolution with today's 1.77 'Advancing Storm' update.
The developers says they worked on a brand new game engine refresh, "Dagor Engine 5.0" which brings with it: Realistic mud and puddles, New anti-aliasing technology (Variance Clipping TAA), Realistic rain effects, Layered fog and mist effects, Dynamic clouds and sun and loads more graphical improvements.
You will also find new ground and air vehicles including the Leopard 2K tank, American M1 Abrams, the British Challenger and more. There's also new aircraft like the British Martin-Baker MB 5, the USSR La-200 and more.
In addition, the War Thunder has loads of new and reworked sounds for ground vehicles along with adjustments to the sounds themselves depending on different situations. It sounds like quite a lot of work went into this release, here's the trailer…
I actually quite like War Thunder, had an absolute blast with our Friday livestreamer Samsai when we played together and that was quite some time ago. Since then they've updated tons of system within the game.
Thanks for the update tip, Gabriele!
In the stream Eugen Harton ( Lead Producer dayz devteam ) has announced that they are working on a version for linux/u/Rannus
I don't want to seem ungrateful. It's not so, obviously i understand what feral did and is doing. But After this three incoming games revelation (tw: Thrones of Britannia, tomb Raider, lis: BTS) i feel a bit of delusion. In the dense that we get the same series, from the same publisher. No new AAA hits. It's difficult (at least for me) to get the hype for another Total war, when i would strongly Desire some Tekken/sf fighters or the long awaited nier automata. I Hope things Will change soon.submitted by /u/dragonfly-lover
Graphics drivers for my AMD card are no longer supported unfortunately.
Any genre goes, only condition is for games to not look like this.
Preferably free games.
Specs: AMD Athlon X4 860k AMD Radeon R7 360 2GB RAM:8GBsubmitted by /u/gandra98
It's tragic when there's a great port for Linux that gets removed from the steam store over corporate wankery.
In the wake of the new retro 3D Realms game, Ion Maiden, this slick game comes to mind, no longer available to get on Linux:
Luckily I already had this game buried in my steam list.submitted by /u/xyzone
Let me start by saying that I'm really happy that Feral is porting LiS BtS to Linux. However I think that it's a sign of a big problem. LiS BtS is a Unity game and from what I've seen there is nothing special about it (in terms of libraries). I obviously haven't seen the source code but it looks like you could just build it for Linux and it would simply work. I know that some game use custom engines or middle wares and thus aren't that easy to port (for developers with little to no Linux experience) but in this case it seems straight forward. To me at least it shows that even the publishers and developers that release for Linux are lazy about it. What do you think?submitted by /u/gm666q
Tags: Emulation, Open Source
For those who love emulation, you might want to know about Citra [Official Site], a work in progress Nintendo 3DS emulator that we've never written about here before. It seems they've been hard at work too!
Unlike the Dolphin emulator for the GameCube and the Wii, Citra is not currently moving towards Vulkan. Instead, they've poured a lot of work into their current OpenGL renderer to improve performance and fix rendering issues and from what they've shown, it's getting quite impressive.
They've said that the new update is giving approximately 2x speed performance boost tested across various hardware configurations. Now, Citra will do the entire GPU emulation on the host GPU instead of the CPU.
On top of that, they've also rewritten texture forwarding support (to avoid a costly synchronization of textures between emulated 3DS memory and the host GPU memory) which not only increases the performance of many games, it also fixes some issue when upscaling the rendering to improve the actual look of the game like this example:
Then they showed off a few charts to show the improvement, like this one which shows just how much performance has improved.
Those are some huge gains and it sounds like it was quite a lot of effort, especially with OpenGL drivers varying across Linux, Mac and Windows in terms of performance and OS-specific issues. They've also been dealing with cases where the OpenGL documentation isn't great with ambiguous wording. That's a complaint I've heard a few times, which is why there's been such a big focus on good documentation for Vulkan.
You can read about the update on the official blog post here.
I'm now following their RSS feed, so I will hopefully be able to keep you up to date on their progress as it comes in.
Thanks for the tip, MaCroX95!
Feral Interactive kündigte heute an, dass Life is Strange: Before the Storm im Frühling diesen Jahres für Linux erscheinen wird. Life is Strange: Before The Storm spielt vor dem bereits für Linux erschienenen Titel Life is Strange. Wer den Vorgänger noch nicht kennt, kann dies in unserem Life is Strange nachholen.
In Before The Storm spielt man als Chloe und erhält damit einige Möglichkeiten seine Umwelt zu provozieren und Graffiti zu hinterlassen.
Life is Strange: Before The Storm wird als Deluxe Version erscheinen und alle drei Episoden der Miniserie und die zusätzliche Bonus-Episode "Lebewohl" enthalten.Weiterführende Links
Tags: Adventure, Steam, Feral Interactive, Coming Soon
Life is Strange: Before the Storm [Steam], the standalone story adventure set before the original is officially heading to Linux! Feral Interactive have today announced that it will arrive sometime this Spring.
Feral Interactive ported the original Life is Strange episodes to Linux, so I’m not surprised they’re teaming up again to bring Before the Storm to Linux. I think they did a very good job of the port before and I certainly enjoyed it a lot. Life is Strange: Before the Storm - Deluxe Edition for Linux will include all three episodes along with the bonus episode, "Farewell".
This standalone prequel isn’t actually made by the originally developer Dontnod, instead the the publisher picked Deck Nine.
Will you be grabbing a copy when it releases for Linux? Exciting times!
Will update the article later with any more information once the official press stuff has been sent out to us.