Other News about gaming on Linux
Engineering puzzle game U.V.S. Nirmana arrives from the Zachtronics team at Coincidence
Read the full article on GamingOnLinux.
I’m making a game for Linux where you can rotate buildings and use gravity (Fallgrade).
Unique deck-builder Moonsigil Atlas arrives May 28 - No energy, no mana, just space
Read the full article on GamingOnLinux.
Unity AI out in Open Beta to give developers the fabled "make game" button
Read the full article on GamingOnLinux.
Discord Patch Notes: May 4, 2026
Linux specific patch notes
- Are you a Linux user? If so, are you sick of that lovely modal we made to tell you that there’s an update you need to go manually install? IF SO, boy do I have good news for you. We’ve ported our Rust-based updater to Linux, allowing Linux to update itself just like on Windows. Additionally, we now support .rpm and .pkg.tar.zst package formats for installation.
- Fixed a bug on Desktop where the window control buttons in the title bar had extra padding on the right on Linux. Our second monthly Linux fix; good job team.
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The Codex Draw Steel - GPU overload
i am running the (Draw Steel) Codex on Linux Ubuntu 26.04 LTS and am running into the following issue:
as soon as a map is opened the GPU usage explodes to around 100%. therefore everything is lagging, ventilation is going crazy, let alone trying to open a second director or player window, ...
has anyone experienced the same problem and can maybe help?
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The new Steam Controller from Valve is out now - some early thoughts
Steam Controller goes out of stock as Valve get a ton of "Game Console" shipments
Read the full article on GamingOnLinux.
Single GPU pass through on KVM not working on Cachy-OS but was working on EndeavourOS
May not belong to this sub but I didn't get much help on the VFIO sub so I'm posting it here. I was successful in setting up single GPU pass through on EndeavourOS. I am using a GTX 1650 Super with Nvidia 595.58.03 drivers.
I have switched to CachyOS recently and I cannot get it working here. I am using the same setup and scripts as before but it doesn't work here. Whenever I try to boot, my GPU detaches from the host but does not bind with the VM and hence I get a black screen. I couldn't figure out a lot from the logs as they were quite similar from the ones I had on Endeavour OS.
My setup: Libvirt + KVM, windows 10 ISO and this script.
Is it something to do with the Cachy-OS kernel? It had worked flawlessly on Endeavour OS.
submitted by /u/FluxDomain[link] [comments]
I am building a native Linux mod manager for Steam games (early alpha) — LSMM
I am building a native Linux mod manager for Steam games (early alpha) — LSMM
Hi everyone,
Frustrated with running MO2/Vortex through Wine, I am building a native Python/GTK4 mod manager for Steam games on Linux.
It currently supports:
- Bethesda games (Starfield, Skyrim SE, Fallout 4) via Proton/SFSE
- BepInEx games (Planet Crafter, Craftopia)
- Stardew Valley (with SMAPI auto-install), RimWorld, 7 Days to Die
- NXM link import + Nexus Mods update checks
- Drag & drop load order, mod profiles, clean uninstall tracking
Still early alpha. Rough edges exist.
GitHub: https://github.com/pyromeister/Linux-Steam-ModManager
I added a wiki and if there is any requests you can add them, i am trying to build the systen in the final state even with steam deck support (so i can play modded games there too 😄).
I am open for any Feedback and/or contributions, especially if you want a new game added!
Thank you
submitted by /u/pyromeister1337[link] [comments]
What did you stop doing to make Linux gaming boring in the good way?
For me it was chasing every tweak and turning the machine into a hobby project.
Fewer extra layers, snapshots before bigger changes, and waiting a bit on major updates has been way calmer than trying every shiny fix.
Genuinely curious what habit you dropped that made your setup more stable.
submitted by /u/okaiukov[link] [comments]
The First Descendant crashes on startup (Wine C++ Runtime Assertion / Vulkan pipeline error) – Linux CachyOS (Proton GE)
Network issues
Arch or Bazzite for my usage
Currently I am trying to decide on whether I want to use Arch or Bazzite for my current PC setup.
I have a Nvida 5060 8gb gpu with 16gb of ram and a intel i5-14400F
Performace isn't really a big deal to me, but from what I've heard; Nvidia is horrible with supplying GPU drivers for linux, and I really want a SteamOS like desktop environment (I know It's KDE-Plasma) and I have installed arch before for a school laptop.
I've also seen that Bazzite is very intuitive with installing drivers for everything, but I don't know if I can install everything arch can on bazzite, because on my steam deck that I used for a while, I couldn't install everything that arch could through the command line. I still to this day do not know why, but I got around it with some help but it still sometimes won't work.
I also am unsure if I even should switch from windows to linux because these are the games I would have a bit of trouble running:
- Rust (I can only the dead linux servers)
- VRChat (Mixxed results on my steam deck)
- Beat saber (I own it through the meta store so I have it on stand alone and pc and I can't install the meta link software on my steam deck)
Everything else I play I've played on my steam deck and I know would run just fine, but it's just that windows eats 8gb of ram and I have lots of ram issues when playing on my system.
Please help!!
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I have been trying to get persona 5 strikers to play on my linux bazzite amd pc and I try ge-pronton 9-11,8-11,9-32, 8-32 and proton experimental and i typed in GST_PLUGIN_FEATURE_RANK=protonaudioconverterbin:NONE %command% And either I get a black...
Why can Bottles/Lutris upscale low resolution games to fit the desktop just fine but Wine itself cannot?
I know Bottles and Lutris are a lot easier and far more hassle free to setup, but I'm also trying to get Wine to upscale older games to to the monitor like Bottles/Lutris seems to be able to do flawlessly.
I'm using a wayland session, under an X11 session Wine upscales games to fit the monitor pretty perfect, but under Wayland they end up as a tiny window in the top left corner of the screen.
I've tried enabling the Wine Wayland driver, but this just makes it into a bigger window that fills only half of the screen.
Games using DXVK upscale pretty perfectly too, but there are many games that are too old to use Directx 8/9/10/11, so they cannot be upscaled.
Virtual Desktop does not work, this just makes it into a tiny window that I can drag around which is better but it's not the fullscreen I am after.
So what the heck does Bottles/Lutris do that enables them to go fullscreen on any desktop and how can I make this work in stock Wine?
Bottles/Lutris are not using Gamescope as I don't have that installed, so how are they doing it? I've also confirmed that Bottles/Lutris are using X11/Xwayland, which stock Wine also uses, so they are not using the Wayland driver.
I'd really love to know what trick they are using so I can replicate this in stock Wine and get proper fullscreen support from it.
submitted by /u/c64z86[link] [comments]
Ghost Recon Breakpoint Ubisoft Connect-Fangus Launcher Screen flickers uncontrollably on launch
I bought the game through ubisoft connect using the fangus launcher and everytime I launch the game it locks up my pc and starts flickering im using the latest proton GE version thanks
using nobara 43 KDE
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how to join the linux minecraft discord server
can some one help me to join the minecraft linux server on discord? im trying to play bedrock on my macbook via the linux launcher, but i cant pass the v1.21.114
submitted by /u/UpstairsAd1090[link] [comments]
