Other News about gaming on Linux

VAC doesn't work on Proton

Reddit Linux_Gaming - vor 16 Stunden 46 Minuten

I find it quite interesting to know that Valve Anti-Cheat does not work on Proton builds of their games. I appreciate that the native versions exist but... they have some issues, and I wish I could just switch builds and be done with it but in order to join VAC servers I can't.

CS2 likes to leave giant core dumps on exit. Not a crash, a regular exit. I've mitigated it by setting a rule that truncates coredumps, but yeah. L4D2 needs the -vulkan launch option for me. TF2 pretty much just works ootb as does CS Source. But all these make me wonder why I can't just use the Proton build, since often it's more performant than native.

submitted by /u/Venylynn
[link] [comments]

CPU Usage Fluctuates Causing Hitching

Reddit Linux_Gaming - vor 17 Stunden 14 Minuten

I installed Debian 13 stable and was testing some games. All was great until I tried helldivers 2. Randomly it will cause the cpu usage to drop and spike, as shown in the video. How can I fix this? I did not have this issue with Cachyos and it doesn't seem to happen with light weight games

Specs:

cpu: R7 5800x

gpu: rx6800

ram: 64gb ddr4

os: debian 13 trixie (kernel 6.12.73)

submitted by /u/cicada_lullaby
[link] [comments]

What's the best way to play the classic Resident Evil trilogy?

Reddit Linux_Gaming - vor 19 Stunden 14 Minuten

I wanted to play these games for the first time, but the official website to download the GOG versions (the only available official ones atm) says they aren't supporting Linux.

Is there a way around this or another way to play these games entirely for a Linux mint PC?

submitted by /u/Gojifantokusatsu
[link] [comments]

Proton + Non-gaming software

Reddit Linux_Gaming - vor 19 Stunden 23 Minuten

Who has successfully run non-games through Steam, using Proton, by installing them as a "non-steam game"?

Im curious how often this works, and if its a practical alternative to Bottles/virtualization apps.

submitted by /u/Kodamacile
[link] [comments]

NONE of my Steam games launch

Reddit Linux_Gaming - vor 19 Stunden 25 Minuten

Every game I try to launch through Steam crashes, no matter which version of Proton I seem to run it under. Can anyone help me?

I've included the system info and terminal/game logs in sections below.

inxi -xxACGS

System:

Host: nobara-pc Kernel: 6.19.5-200.nobara.fc43.x86_64 arch: x86_64 bits: 64

compiler: gcc v: 15.2.1

Desktop: GNOME v: 49.4 tk: GTK v: 3.24.51 wm: gnome-shell dm: GDM

Distro: Nobara Linux 43 (GNOME Edition) base: Fedora 43

CPU:

Info: 12-core model: AMD Ryzen 9 3900X bits: 64 type: MT MCP arch: Zen 2

rev: 0 cache: L1: 768 KiB L2: 6 MiB L3: 64 MiB

Speed (MHz): avg: 4100 min/max: 563/4674 boost: enabled cores: 1: 4100

2: 4100 3: 4100 4: 4100 5: 4100 6: 4100 7: 4100 8: 4100 9: 4100 10: 4100

11: 4100 12: 4100 13: 4100 14: 4100 15: 4100 16: 4100 17: 4100 18: 4100

19: 4100 20: 4100 21: 4100 22: 4100 23: 4100 24: 4100 bogomips: 182407

Flags-basic: avx avx2 ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 sse4a

ssse3 svm

Graphics:

Device-1: NVIDIA GA106 [GeForce RTX 3060] vendor: Micro-Star MSI

driver: nvidia v: 580.126.09 arch: Ampere pcie: speed: 16 GT/s lanes: 16

ports: active: DP-1,HDMI-A-1 empty: DP-2,DP-3 bus-ID: 07:00.0

chip-ID: 10de:2503

Device-2: Huawei UVC Camera driver: snd-usb-audio,uvcvideo type: USB

rev: 2.1 speed: 480 Mb/s lanes: 1 bus-ID: 3-3:4 chip-ID: 12d1:4321

Display: wayland server: Xwayland v: 24.1.9 compositor: gnome-shell

driver: gpu: nv_platform,nvidia,nvidia-nvswitch display-ID: 0

Monitor-1: DP-1 model: Dell P2014H res: 1600x900 dpi: 92

diag: 501mm (19.7")

Monitor-2: HDMI-A-1 model: LG (GoldStar) ULTRAWIDE res: 2560x1080 dpi: 97

diag: 730mm (28.8")

API: OpenGL v: 4.6.0 vendor: nvidia v: 580.126.09 glx-v: 1.4

direct-render: yes renderer: NVIDIA GeForce RTX 3060/PCIe/SSE2

display-ID: :0.0

API: Vulkan v: 1.4.328 surfaces: N/A device: 0 type: discrete-gpu

driver: nvidia device-ID: 10de:2503 device: 1 type: cpu

driver: mesa llvmpipe device-ID: 10005:0000

API: EGL Message: EGL data requires eglinfo. Check --recommends.

Info: Tools: api: glxinfo,vulkaninfo gpu: lact, nvidia-settings,

nvidia-smi x11: xdriinfo, xdpyinfo, xprop, xrandr

Audio:

Device-1: NVIDIA GA106 High Definition Audio vendor: Micro-Star MSI

driver: snd_hda_intel v: kernel pcie: speed: 16 GT/s lanes: 16

bus-ID: 07:00.1 chip-ID: 10de:228e

Device-2: Advanced Micro Devices [AMD] Starship/Matisse HD Audio

vendor: ASUSTeK driver: snd_hda_intel v: kernel pcie: speed: 16 GT/s

lanes: 16 bus-ID: 09:00.4 chip-ID: 1022:1487

Device-3: C-Media Blue Snowball driver: hid-generic,snd-usb-audio,usbhid

type: USB rev: 1.1 speed: 12 Mb/s lanes: 1 bus-ID: 1-2:2 chip-ID: 0d8c:0005

Device-4: Huawei UVC Camera driver: snd-usb-audio,uvcvideo type: USB

rev: 2.1 speed: 480 Mb/s lanes: 1 bus-ID: 3-3:4 chip-ID: 12d1:4321

Device-5: DisplayLink StarTech.com USB3SDOCKHDV

driver: cdc_ncm,snd-usb-audio type: USB rev: 3.2 speed: 5 Gb/s lanes: 1

bus-ID: 4-4.2:3 chip-ID: 17e9:4307

API: ALSA v: k6.19.5-200.nobara.fc43.x86_64 status: kernel-api

Server-1: JACK v: 1.9.22 status: off

Server-2: PipeWire v: 1.4.10 status: active with: 1: pipewire-pulse

status: active 2: wireplumber status: active 3: pipewire-alsa type: plugin

4: pw-jack type: plugin

Launching Steam Through Terminal

Here is the terminal output when I launched steam through the terminal. I noticed a lot of red text, here, but don't know how to fix it.

steam --PROTON_LOG=1

steam.sh[156629]: Running Steam on nobara 43 64-bit

steam.sh[156629]: STEAM_RUNTIME is enabled automatically

setup.sh[156691]: Steam runtime environment up-to-date!

steam.sh[156629]: Log already open

steam.sh[156629]: Steam client's requirements are satisfied

CProcessEnvironmentManager is ready, 6 preallocated environment variables.

[2026-03-10 22:43:59] Startup - updater built Mar 9 2026 23:18:06

[2026-03-10 22:43:59] Startup - Steam Client launched with: '/home/johne/.local/share/Steam/ubuntu12_32/steam' '-srt-logger-opened' '--PROTON_LOG=1'

03/10 22:43:59 minidumps folder is set to /tmp/dumps

03/10 22:43:59 Init: Installing breakpad exception handler for appid(steam)/version(1773099986)/tid(156742)

CProcessEnvironmentManager is ready, 6 preallocated environment variables.

[2026-03-10 22:43:59] Process started with command-line: '/home/johne/.local/share/Steam/ubuntu12_32/steam' '-child-update-ui' '-child-update-ui-socket' '8' '-srt-logger-opened' '--PROTON_LOG=1'

03/10 22:43:59 minidumps folder is set to /tmp/dumps

[2026-03-10 22:43:59] Using update UI: console

03/10 22:43:59 Init: Installing breakpad exception handler for appid(steam)/version(0)/tid(156743)

[2026-03-10 22:43:59] Create window

[2026-03-10 22:43:59] Loading cached metrics from disk (/home/johne/.local/share/Steam/package/steam_client_metrics.bin)

[2026-03-10 22:43:59] Using the following download hosts for Public, Realm steamglobal

[2026-03-10 22:43:59] 1. https://client-update.akamai.steamstatic.com, /, Realm 'steamglobal', weight was 400, source = 'update_hosts_cached.vdf'

[2026-03-10 22:43:59] 2. https://client-update.fastly.steamstatic.com, /, Realm 'steamglobal', weight was 900, source = 'update_hosts_cached.vdf'

[2026-03-10 22:43:59] 3. https://client-update.steamstatic.com, /, Realm 'steamglobal', weight was 1, source = 'baked in'

[2026-03-10 22:43:59] Verifying installation...

[2026-03-10 22:43:59] Verifying file sizes only

[2026-03-10 22:43:59] Set percent complete: 0

[2026-03-10 22:43:59] Set percent complete: -1

[2026-03-10 22:43:59] Set status message: Verifying installation...

[----] Verifying installation...

[2026-03-10 22:43:59] Verification complete

UpdateUI: skip show logo

[2026-03-10 22:43:59] Destroy window

Steam logging initialized: directory: /home/johne/.local/share/Steam/logs

[2026-03-10 22:43:59] ProcessNextMessage: socket disconnected

[2026-03-10 22:43:59] No more messages are expected - exiting

XOpenIM() failed, LANG = en_CA.utf8

XOpenIM() failed, LANG = en_CA.utf8/usr/share/themes/Adwaita/gtk-2.0/main.rc:733: error: unexpected identifier 'direction', expected character '}'

/usr/share/themes/Adwaita/gtk-2.0/hacks.rc:28: error: invalid string constant "normal_entry", expected valid string constant

XRRGetOutputInfo Workaround: initialized with override: 0 real: 0xf5f31090

XRRGetCrtcInfo Workaround: initialized with override: 0 real: 0xf5f2f800

03/10 22:44:00 minidumps folder is set to /tmp/dumps

03/10 22:44:00 Init: Installing breakpad exception handler for appid(steamsysinfo)/version(1773099986)/tid(156751)

Running query: 1 - GpuTopology

Response: gpu_topology {

gpus {

id: 1

name: "NVIDIA GeForce RTX 3060"

vram_size_bytes: 13142851584

driver_id: k_EGpuDriverId_NvidiaProprietary

driver_version_major: 580

driver_version_minor: 126

driver_version_patch: 9

luid: 0

}

gpus {

id: 2

name: "llvmpipe (LLVM 21.1.8, 256 bits)"

vram_size_bytes: 3221225472

driver_id: k_EGpuDriverId_MesaLLVMPipe

driver_version_major: 26

driver_version_minor: 0

driver_version_patch: 1

luid: 0

}

default_gpu_id: 1

}

Exit code: 0

Saving response to: /tmp/steamgHjcAC - 104 bytes

steamwebhelper.sh[156757]: Starting steamwebhelper under bootstrap steamrt steam runtime via: /home/johne/.local/share/Steam/steamrt64/pv-runtime/steam-runtime-steamrt/_v2-entry-point

steamwebhelper.sh[156757]: Starting steamwebhelper with steamrt steam runtime at /home/johne/.local/share/Steam/steamrt64/pv-runtime/steam-runtime-steamrt/_v2-entry-point

Steam Runtime Launch Service: starting steam-runtime-launcher-service

Steam Runtime Launch Service: steam-runtime-launcher-service is running pid 156929

bus_name=com.steampowered.PressureVessel.LaunchAlongsideSteam

exec ./steamwebhelper -nocrashdialog -lang=en_US -cachedir=/home/johne/.local/share/Steam/config/htmlcache -steampid=156742 -buildid=1773099986 -steamid=0 -logdir=/home/johne/.local/share/Steam/logs -uimode=7 -startcount=0 -steamuniverse=Public -realm=Global -clientui=/home/johne/.local/share/Steam/clientui -steampath=/home/johne/.local/share/Steam/ubuntu12_32/steam -launcher=0 -use_xcomposite_workaround --valve-initial-threadpool-size=8 --valve-enable-site-isolation --enable-smooth-scrolling --disable-gpu-compositing --disable-gpu --password-store=basic --log-file=/home/johne/.local/share/Steam/logs/cef_log.txt --disable-quick-menu --disable-component-update --gaia-url=http://disabled.invalid --disable-features=WinRetrieveSuggestionsOnlyOnDemand,SpareRendererForSitePerProcess,DcheckIsFatal,BlockPromptsIfIgnoredOften,ValveFFmpegAllowLowDelayHEVC

boxtron: working dir: "/home/johne/.local/share/Steam"

boxtron: original command: ['/home/johne/.local/share/Steam/ubuntu12_32/../bin/d3ddriverquery64.exe']

boxtron: screen '0': 2560x1080

boxtron: screen '1': 900x1600

boxtron: selected screen '0'

boxtron: looking for sf2 file: /home/johne/.local/share/Steam/compatibilitytools.d/Boxtron v0.5.4/share/sounds/sf2/FluidR3_GM.sf2

boxtron: looking for sf2 file: /home/johne/.local/share/Steam/compatibilitytools.d/Boxtron v0.5.4/share/soundfonts/FluidR3_GM.sf2

boxtron: looking for sf2 file: /home/johne/.local/share/sounds/sf2/FluidR3_GM.sf2

boxtron: looking for sf2 file: /home/johne/.local/share/soundfonts/FluidR3_GM.sf2

boxtron: looking for sf2 file: /home/johne/.local/share/flatpak/exports/share/sounds/sf2/FluidR3_GM.sf2

boxtron: looking for sf2 file: /home/johne/.local/share/flatpak/exports/share/soundfonts/FluidR3_GM.sf2

boxtron: looking for sf2 file: /var/lib/flatpak/exports/share/sounds/sf2/FluidR3_GM.sf2

boxtron: looking for sf2 file: /var/lib/flatpak/exports/share/soundfonts/FluidR3_GM.sf2

boxtron: looking for sf2 file: /usr/local/share/sounds/sf2/FluidR3_GM.sf2

boxtron: looking for sf2 file: /usr/local/share/soundfonts/FluidR3_GM.sf2

boxtron: looking for sf2 file: /usr/share/sounds/sf2/FluidR3_GM.sf2

boxtron: looking for sf2 file: /usr/share/soundfonts/FluidR3_GM.sf2

boxtron: found soundfont: /usr/share/soundfonts/FluidR3_GM.sf2

boxtron: ignoring command: ['/home/johne/.local/share/Steam/ubuntu12_32/../bin/d3ddriverquery64.exe']

boxtron: error: Game not recognized as DOSBox compatible.

/usr/bin/zenity: symbol lookup error: /lib64/libappstream.so.5: undefined symbol: curl_url_cleanup

WARNING: Glycin running without sandbox.

Desktop state changed: desktop: { pos: 0, 0 size: 3460,1600 } primary: { pos: 900, 0 size: 2560,1080 }

Caching cursor image for default, size 24x24, serial 320, cache size = 0

boxtron: working dir: "/home/johne/.local/share/Steam"

boxtron: original command: ['/home/johne/.local/share/Steam/ubuntu12_32/../bin/d3ddriverquery64.exe', '-d3d12']

boxtron: screen '0': 2560x1080

boxtron: screen '1': 900x1600

boxtron: selected screen '0'

boxtron: looking for sf2 file: /home/johne/.local/share/Steam/compatibilitytools.d/Boxtron v0.5.4/share/sounds/sf2/FluidR3_GM.sf2

boxtron: looking for sf2 file: /home/johne/.local/share/Steam/compatibilitytools.d/Boxtron v0.5.4/share/soundfonts/FluidR3_GM.sf2

boxtron: looking for sf2 file: /home/johne/.local/share/sounds/sf2/FluidR3_GM.sf2

boxtron: looking for sf2 file: /home/johne/.local/share/soundfonts/FluidR3_GM.sf2

boxtron: looking for sf2 file: /home/johne/.local/share/flatpak/exports/share/sounds/sf2/FluidR3_GM.sf2

boxtron: looking for sf2 file: /home/johne/.local/share/flatpak/exports/share/soundfonts/FluidR3_GM.sf2

boxtron: looking for sf2 file: /var/lib/flatpak/exports/share/sounds/sf2/FluidR3_GM.sf2

boxtron: looking for sf2 file: /var/lib/flatpak/exports/share/soundfonts/FluidR3_GM.sf2

boxtron: looking for sf2 file: /usr/local/share/sounds/sf2/FluidR3_GM.sf2

boxtron: looking for sf2 file: /usr/local/share/soundfonts/FluidR3_GM.sf2

boxtron: looking for sf2 file: /usr/share/sounds/sf2/FluidR3_GM.sf2

boxtron: looking for sf2 file: /usr/share/soundfonts/FluidR3_GM.sf2

boxtron: found soundfont: /usr/share/soundfonts/FluidR3_GM.sf2

boxtron: error: DOSBox argument error: "unrecognized arguments: -d3d12"

/usr/bin/zenity: symbol lookup error: /lib64/libappstream.so.5: undefined symbol: curl_url_cleanup

roberta: working dir: "/home/johne/.local/share/Steam"

roberta: original command: ['/home/johne/.local/share/Steam/ubuntu12_32/../bin/d3ddriverquery64.exe']

roberta: screen '0': 2560x1080

roberta: screen '1': 900x1600

roberta: selected screen '0'

roberta: /home/johne/.local/share/Steam/ubuntu12_32/../bin

roberta: d3ddriverquery64.exe

roberta: ['/home/johne/.local/share/Steam/ubuntu12_32/../bin/d3ddriverquery64.exe']

roberta: working dir: "/home/johne/.local/share/Steam"

roberta: warning: unrecognized installation directory

Traceback (most recent call last):

File "/home/johne/.local/share/Steam/compatibilitytools.d/Roberta v0.1.0/run-vm", line 201, in <module>

main()

~~~~^^

File "/home/johne/.local/share/Steam/compatibilitytools.d/Roberta v0.1.0/run-vm", line 197, in main

run(run_cmd_line, wait=args.wait_before_run)

~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

File "/home/johne/.local/share/Steam/compatibilitytools.d/Roberta v0.1.0/run-vm", line 162, in run

run_file(exe_path, exe, cmd_line)

~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^

File "/home/johne/.local/share/Steam/compatibilitytools.d/Roberta v0.1.0/run-vm", line 169, in run_file

run_scummvm()

~~~~~~~~~~~^^

File "/home/johne/.local/share/Steam/compatibilitytools.d/Roberta v0.1.0/run-vm", line 118, in run_scummvm

install_dir = install_dir.replace('\\ ', ' ')

^^^^^^^^^^^^^^^^^^^

AttributeError: 'NoneType' object has no attribute 'replace'

roberta: working dir: "/home/johne/.local/share/Steam"

roberta: original command: ['/home/johne/.local/share/Steam/ubuntu12_32/../bin/d3ddriverquery64.exe', '-d3d12']

roberta: screen '0': 2560x1080

roberta: screen '1': 900x1600

roberta: selected screen '0'

roberta: /home/johne/.local/share/Steam/ubuntu12_32/../bin

roberta: d3ddriverquery64.exe

roberta: ['/home/johne/.local/share/Steam/ubuntu12_32/../bin/d3ddriverquery64.exe', '-d3d12']

roberta: working dir: "/home/johne/.local/share/Steam"

roberta: warning: unrecognized installation directory

Traceback (most recent call last):

File "/home/johne/.local/share/Steam/compatibilitytools.d/Roberta v0.1.0/run-vm", line 201, in <module>

main()

~~~~^^

File "/home/johne/.local/share/Steam/compatibilitytools.d/Roberta v0.1.0/run-vm", line 197, in main

run(run_cmd_line, wait=args.wait_before_run)

~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

File "/home/johne/.local/share/Steam/compatibilitytools.d/Roberta v0.1.0/run-vm", line 162, in run

run_file(exe_path, exe, cmd_line)

~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^

File "/home/johne/.local/share/Steam/compatibilitytools.d/Roberta v0.1.0/run-vm", line 169, in run_file

run_scummvm()

~~~~~~~~~~~^^

File "/home/johne/.local/share/Steam/compatibilitytools.d/Roberta v0.1.0/run-vm", line 118, in run_scummvm

install_dir = install_dir.replace('\\ ', ' ')

^^^^^^^^^^^^^^^^^^^

AttributeError: 'NoneType' object has no attribute 'replace'

pressure-vessel-wrap[158564]: E: Could not create copy "./bin/[" from "/run/media/johne/samsung_ssd/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper/sniper_platform_3.0.20260119.200241/files/./5c/348873-1.bin" into "/run/media/johne/samsung_ssd/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper/var/tmp-HJS8L3/usr": renameat: Input/output error

pressure-vessel-wrap[158589]: E: Could not create copy "./bin/[" from "/run/media/johne/samsung_ssd/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper/sniper_platform_3.0.20260119.200241/files/./5c/348873-1.bin" into "/run/media/johne/samsung_ssd/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper/var/tmp-2UM0L3/usr": renameat: Input/output error

pressure-vessel-wrap[158617]: E: Could not create copy "./bin/[" from "/run/media/johne/samsung_ssd/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper/sniper_platform_3.0.20260119.200241/files/./5c/348873-1.bin" into "/run/media/johne/samsung_ssd/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper/var/tmp-TPCDM3/usr": renameat: Input/output error

reaping pid: 156743 -- steam

pressure-vessel-wrap[158670]: E: Could not create copy "./bin/[" from "/run/media/johne/samsung_ssd/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper/sniper_platform_3.0.20260119.200241/files/./5c/348873-1.bin" into "/run/media/johne/samsung_ssd/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper/var/tmp-WIJ5L3/usr": renameat: Input/output error

pressure-vessel-wrap[158694]: E: Could not create copy "./bin/[" from "/run/media/johne/samsung_ssd/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper/sniper_platform_3.0.20260119.200241/files/./5c/348873-1.bin" into "/run/media/johne/samsung_ssd/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper/var/tmp-XD1HM3/usr": renameat: Input/output error

pressure-vessel-wrap[158720]: E: Could not create copy "./bin/[" from "/run/media/johne/samsung_ssd/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper/sniper_platform_3.0.20260119.200241/files/./5c/348873-1.bin" into "/run/media/johne/samsung_ssd/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper/var/tmp-Y648L3/usr": renameat: Input/output error

pressure-vessel-wrap[158746]: E: Could not create copy "./bin/[" from "/run/media/johne/samsung_ssd/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper/sniper_platform_3.0.20260119.200241/files/./5c/348873-1.bin" into "/run/media/johne/samsung_ssd/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper/var/tmp-GCV0L3/usr": renameat: Input/output error

pressure-vessel-wrap[158771]: E: Could not create copy "./bin/[" from "/run/media/johne/samsung_ssd/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper/sniper_platform_3.0.20260119.200241/files/./5c/348873-1.bin" into "/run/media/johne/samsung_ssd/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper/var/tmp-54HDM3/usr": renameat: Input/output error

submitted by /u/Private_HughMan
[link] [comments]

My PXN v9 gen2 pedals are being read as an XBox controller in some games, but not all.

Reddit Linux_Gaming - vor 20 Stunden 1 Minute

Hi, I've been convinced at gun point to get into racing games. I've bought a PXN v9 gen2, so I have a wheel, a set of pedals, and a shifter.

I'm noticing that in some games, the pedals are read as XBox controllers. I'm not sure which XBox, but XBox nonetheless.

Testing on Windows, the pedals read as Axis 3, 6, 7 in WRC 9.

So in V-Rally 4 (launched from Steam, Proton Experimental), my pedals are read as Axis 3, 6, and 7. This is consistent with NFS: Underground 2 (launched from Lutris). This should be intended.

In WRC 9, and WRC Generations (launched from Steam, various Proton versions), my pedals are read as Right Analog Stick Up, Right Analog Stick Left, and Axis 7. This wouldn't be much of an issue if scrolling isn't bound to the Right Analog Stick. Both Right Analog Stick inputs are read as the minimum value, which is negative - so the game registers a constant Right Analog Up.

I've tested on jstest-gtk, and evtest. Both read the value raw - value 0 when not pressed. sdl2-jstest is reading the wrong values - negative when not pressed.

I've tried using protontricks, running a cmd and entered control then disabling SDL, and disabling hidraw. When SDL is disabled, the prefix doesn't register the inputs, so that's left on. Disabling hidraw on V-Rally 4 makes the inputs read as XBox controllers. Disabling hidraw doesn't do anything on WRC 9. I've tried doing the same with regedit, seen on the ArchWiki just in case. I've also used SDL_GAMECONTROLLER_IGNORE_DEVICES.

Calibrating it with jstest-gtk does nothing.

I've added udev rules, from the ArchWiki, letting the MODE be 0666, and then 0660. Both did nothing.

I've added hwdb entries as mentioned here.

Is there anything else I've yet to try or am I shit out of luck?

inxi -xxACGS gives me this

System: Host: redacted Kernel: 6.18.13-arch1-1 arch: x86_64 bits: 64 compiler: gcc v: 15.2.1 Desktop: KDE Plasma v: 6.6.1 tk: Qt v: N/A wm: kwin_wayland dm: SDDM Distro: EndeavourOS base: Arch Linux CPU: Info: 6-core model: AMD Ryzen 5 3600 bits: 64 type: MT MCP arch: Zen 2 rev: 0 cache: L1: 384 KiB L2: 3 MiB L3: 32 MiB Speed (MHz): avg: 2200 min/max: 2200/4208 boost: enabled cores: 1: 2200 2: 2200 3: 2200 4: 2200 5: 2200 6: 2200 7: 2200 8: 2200 9: 2200 10: 2200 11: 2200 12: 2200 bogomips: 86237 Flags-basic: avx avx2 ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 sse4a ssse3 svm Graphics: Device-1: Advanced Micro Devices [AMD/ATI] Navi 44 [Radeon RX 9060 XT] vendor: Sapphire driver: amdgpu v: kernel arch: RDNA-4 pcie: speed: 32 GT/s lanes: 16 ports: active: HDMI-A-1,HDMI-A-2 empty: DP-1,Writeback-1 bus-ID: 0b:00.0 chip-ID: 1002:7590 Display: wayland server: X.org v: 1.21.1.21 with: Xwayland v: 24.1.9 compositor: kwin_wayland driver: X: loaded: amdgpu unloaded: modesetting,radeon alternate: fbdev,vesa dri: radeonsi gpu: amdgpu d-rect: 3840x2160 display-ID: 0 Monitor-1: HDMI-A-1 pos: bottom-l model: Acer VG240Y res: 1920x1080 hz: 75 dpi: 93 diag: 604mm (23.8") Monitor-2: HDMI-A-2 pos: top-right model: LG (GoldStar) FULL HD res: 1920x1080 hz: 75 dpi: 102 diag: 551mm (21.7") API: EGL v: 1.5 platforms: device: 0 drv: radeonsi device: 1 drv: swrast gbm: drv: kms_swrast surfaceless: drv: radeonsi wayland: drv: radeonsi x11: drv: radeonsi API: OpenGL v: 4.6 compat-v: 4.5 vendor: amd mesa v: 26.0.1-arch1.1 glx-v: 1.4 direct-render: yes renderer: AMD Radeon RX 9060 XT (radeonsi gfx1200 ACO DRM 3.64 6.18.13-arch1-1) device-ID: 1002:7590 display-ID: :1.0 API: Vulkan v: 1.4.341 surfaces: N/A device: 0 type: discrete-gpu driver: mesa radv device-ID: 1002:7590 Info: Tools: api: clinfo, eglinfo, glxinfo, vulkaninfo de: kscreen-console,kscreen-doctor wl: wayland-info x11: xdpyinfo, xprop, xrandr Audio: Device-1: Advanced Micro Devices [AMD/ATI] Navi 48 HDMI/DP Audio driver: snd_hda_intel v: kernel pcie: speed: 32 GT/s lanes: 16 bus-ID: 0b:00.1 chip-ID: 1002:ab40 Device-2: Advanced Micro Devices [AMD] Starship/Matisse HD Audio vendor: Gigabyte driver: snd_hda_intel v: kernel pcie: speed: 16 GT/s lanes: 16 bus-ID: 0d:00.4 chip-ID: 1022:1487 API: ALSA v: k6.18.13-arch1-1 status: kernel-api Server-1: sndiod v: N/A status: off Server-2: PipeWire v: 1.4.10 status: active with: 1: pipewire-pulse status: active 2: wireplumber status: active 3: pipewire-alsa type: plugin 4: pw-jack type: plugin

submitted by /u/c4nc3r113
[link] [comments]

Can someone report their campaign map loading time for Total War: Rome 2?

Reddit Linux_Gaming - vor 20 Stunden 6 Minuten

I'm getting slower loading times than expected running Rome 2 on Linux. If someone could report the loading times they get when loading the grand campaign map it would be appreciated. Using openSUSE Tumbleweed, a 7800x3d, and 7900xt they are around 35-40 seconds for me.

Thanks!

submitted by /u/AntiqueComplaint2023
[link] [comments]

Why is RetroArch so damn picky?

Reddit Linux_Gaming - vor 20 Stunden 45 Minuten

I've had a collection of ROMs build since the early aughts, going back to the days of Nesticle and ZSNES. I've rarely had problems with my ROMs until I switched to Linux full-time and started trying to use RetroArch for everything.

With that said...I feel like over half of my collection just fails to load in RetroArch for no discernible reason. The scan option fails to find half my ROMs when scanning directories, and even those that do, many of them won't launch. What I don't understand is why some of them fail even when I'm using cores that are based off emulators that used to happily load these same ROMs when I used the core as a standalone application on Windows.

I am sure this is super awesome when you've got everything sourced from GoodSets and all the hashes match...but what about when I've just got this slowly-cobbled together collection with unofficial dumps, translation patches applied, etc.? Is it possible to make RetroArch more permissive in what it chooses to load? Else, I really might just want to abandon the thing and look for some standalone Linux emulators...or heck, even Windows emulators I know would work, under wine.

submitted by /u/More_Coffee_Than_Man
[link] [comments]

The Simpsons Hit & Run/Project Donut + Wine

Reddit Linux_Gaming - vor 20 Stunden 47 Minuten

This may be such a niche thing no one here has gotten it to work yet, but I figured it would be worth a shot to ask. I recently discovered a fan community called "Donut Team" that builds mods for the PC version of "The Simpsons Hit & Run". The main game was only released on Windows, and applying mods and bug fixes requires using a custom launcher called "Lucas' Simpsons Hit & Run Mod Launcher". What drew me to this project in particular is a full mod conversion of the game to create a new Futurama game, so I hope to find a way to get it playable on my Linux install.

I'm on Linux Mint 22.3, and I'm trying to get it running using Wine. If I install DX3D9 and .NET 3.5 into my default Wine prefix using Winetricks, I can get both the Launcher and the game itself bootable. Xpadneo even works to get my Xbox One controller usable with it. However, I'm still having a major stability issue. After the game runs for a few minutes all of the rendered graphics start flickering and breaking. Eventually it just freezes and crashes altogether, sometimes necessitating killing Wine from the terminal. I'll mention this is on a 64-bit prefix, as I can't seem to get Winetricks to install dll's into the 32-bit prefix I created.

Before it's suggested, my first attempt at this was using Proton and adding it as a Non-Steam game. I was able to get the Launcher to open this way, but the game itself wouldn't launch at all with any version of Proton.

If anyone here is well-versed in using Wine, I'd appreciate anyone interested in giving this a shot to report back on how to fix it.

submitted by /u/Majoraslayer
[link] [comments]

Muvluv Photonmelodies does not start in lutris

Reddit Linux_Gaming - vor 20 Stunden 55 Minuten

OS: CachyOS (fully updated)

Hardware: RTX 4060, Ryzen 9 3900, B550M Aorus Elite MB

I have downloaded this visual novel through "alternate" means but can't make it open using neither Lutris nor Bottles. I have tried several wine versions (proton hotfix, proton GE...), installing and reinstalling C++ Visual Runtime, japanese locales but the result is always the same: Nothing happens at all.

Every other game I've tried works without any problems, but this specific visual novel does not work.

The logs show the following exit status:

[umu.umu_run:667] DEBUG: Child 119776 exited with wait status: 53

Monitored process exited.

Initial process has exited (return code: 13568)

All processes have quit

Exit with return code 13568

(System info in comments)

submitted by /u/Chernobaz
[link] [comments]

Help getting Helldivers II to run

Reddit Linux_Gaming - vor 21 Stunden 17 Minuten

I can't get Helldivers II to run. Looked through proton db. Most people say it just works, but I can't get it to run. I only see this black screen and this nProtect popup. Running Niri window manager.
Current launch options `MANGOHUD=0 DISABLE_MANGOAPP=1 env -u MANGOHUD PROTON_ENABLE_WAYLAND=1 %command%`

Any one have similar issues?

https://preview.redd.it/hlkk01cxgbog1.png?width=1712&format=png&auto=webp&s=a6d4c06a150032f29b9b5cd2811442b0a31c35c1

https://preview.redd.it/yedriumsgbog1.png?width=1112&format=png&auto=webp&s=9dc84b1d560eab6a27c12ba85c6bd3acea3088a9

submitted by /u/TimothyKrell
[link] [comments]

What settings are needed for getting 4k@120Hz to work on AMD card for a 120Hz OLED TV

Reddit Linux_Gaming - vor 21 Stunden 25 Minuten

This TV only has HDMI, sadly no display port. I really want to get 120Hz working. My AMD card is: Radeon RX 9060 XT
And the TV I got is a Sony XR-48A90K

I've got two adapters I've bought:

https://www.amazon.com/dp/B0FQCF62CD

https://www.amazon.com/dp/B08XFSLWQF

Currently using the UGREEN.

I am using KDE wayland on NixOS. Totally fine with using xorg if necessary. Or even playing with other window managers.

I've seen a lot of posts asking if this can work or not. But not too much elaboration on what settings need to be done in order to get 120Hz work. Do I need certain things disabled in my TV settings for example? Like, idk, HDR etc. I know this is one of those weird situations where this works for some people but not others. Some even mentioned getting different results from different distributions. Would really like to hear any and everything anyone had to do to get 120Hz working at 4k with an adapter.

Not strictly important, but both adapters had terrible latency for me initially. That's why I bought a second one, the UGREEN. Like, even just moving my mouse around and draggin a window around had very noticable lag, forget even gaming. But after resetting my TV settings to default game mode (I didn't even think I had really messed with the settings much at all) that went away. Never had any latency with straight HDMI from my AMD card to my TV. Just with these adapters. That's fixed now, but wanted to mention it in case anyone else gets the same issue. Maybe this will fix it for them too. Couldn't find any mention online about latency issues.

submitted by /u/copper4eva
[link] [comments]

Algum distro para indicar?

Reddit Linux_Gaming - vor 21 Stunden 43 Minuten

Comprei um notebook pra estudar e o windows nele é bem lento. Não tenho experiencia em Linux e pretendo usar ele para estudar e jogar algo leve de vez em quando tipo Hades, Terraria, etc.

submitted by /u/abyyyzx
[link] [comments]

Linux Beats Windows in Black Myth: Wukong in my testing

Reddit Linux_Gaming - vor 22 Stunden 14 Minuten

Black Myth: Wukong — CachyOS Linux vs Windows 11 Frametime Analysis (RTX 5080 / Ryzen 7 9800X3D)

After my RDR2 Linux vs Windows post, u/GaijinFrog commented that he felt Linux had smoother gameplay in his experience. I also wanted to thank everyone who gave me feedback in my last posted. I got Nvidia 595 beta running smoothly on CachyOS so far. So I ran some benchmarks in Black Myth Wukong.

Setup:

  • CPU: Ryzen 7 9800X3D
  • GPU: RTX 5080
  • Res: 1440p DLSS Quality No FG, Very High Graphics, Low RT
  • OS (Linux): CachyOS, kernel 6.19.6-2-cachyos, Nvidia 595 beta drivers
  • OS (Windows): Windows 11
  • Game: Black Myth: Wukong, DX12, same scene, same graphical settings
  • Linux logging: MangoHud | Windows logging: MSI Afterburner

Steam launch options used on Linux:

PROTON_ENABLE_NVAPI=1 PROTON_DLSS_UPGRADE=1 PROTON_NVIDIA_LIBS_NO_32BIT=1 VKD3D_CONFIG=dxr mangohud %command%

Results (gameplay only):

Metric Linux Windows 11 Avg FPS 87.0 89.9 Frametime StdDev 2.23ms 17.89ms Avg Δ Frametime 0.68ms 8.43ms 1% Low FPS 61.5 59.8 99th%ile Frametime 16.26ms 116.11ms

Average FPS was essentially identical. However, Windows 11 showed dramatically more frametime variance — the delta frametime graph in particular shows repeated large spikes on Windows that are almost entirely absent on CachyOS (see video).

Interestingly the synthetic benchmark told a different story — Windows averaged 101 FPS vs 85 on Linux. This is a good reminder that synthetic benchmarks don't always reflect real gameplay feel, which is exactly what u/GaijinGrog was reporting in his experience.

Happy to answer questions about the Linux setup — running a RTX 5080 on Linux with 595 beta drivers is still pretty nascent so curious if others have had similar experiences.

submitted by /u/beekargames
[link] [comments]

Asrock bc-250, Bazzite (diy steam machine setup) Linux newbie with questions

Reddit Linux_Gaming - vor 22 Stunden 33 Minuten

Hey y'all I just purchased an Asrock AMD bc-250 mining rig to turn into a budget Linux gaming machine. I have zero experience with Linux (stupid of me ikr?) and I was wondering if y'all had any tips I should know before diving in, I'm pretty good with machines and fairly software literate so as long as I have a decent guide I can set up just about anything. Wish me luck!!

I cheaped out on the components a bit because of my low budget, here's what I've just mail ordered

BC-250 board

APEVIA VENUS500W ATX Power Supply (I think it has a built in power switch? 🤔)

Thermalright TL-C12C X3 120mm Case Fans (x3)

(Will get a wifi dongle later)

I've got 250gb ssd from the old laptop I'm upgrading from, I'll probably upgrade that in the future because come on, what even fits on 250gb now in days?

My previous rig was a modified Inspiron 7577 laptop (2016) that I kinda pieced together with scrap parts, I still have the 8gb flash drive that I used to pirate windows onto it (lol) so I'll use that for the bazzite installation I plan on using

I'm pretty great with arts and crafts, so I'll figure out a case somehow, probably make something a little silly and ridiculous (I will post updates)

Not sure if I need anything else for this rig, I'm mostly just going to be copying what's on YouTube, I'm really exited though because this is a huge upgrade for me. I've spent most of my life gaming on office computers (I got really good at upscaling super low resolutions) but I can't wait to play games above 30 fps

submitted by /u/Odd-Development-1711
[link] [comments]

Trying to figure out what some of the temperature sensors are under Linux.

Reddit Linux_Gaming - vor 22 Stunden 48 Minuten

I like to monitor my temps while I game and Psensor has the following values.

Temp1 Chip: spd5118 Id: lmsensor spd5118-i2c-15-53 temp1

Tctl (Tctl/tdie on windows I think?)

TCCD1 (I think this one is the same as the TCCD1 sensor in hwinfo?)

Edge (for my igpu?)

Composite (SSD temp, it mentioned nvme in the description)

Temp1 Chip: spd5118 Id: lmsensor spd5118-i2c-15-51 temp1

Temp1: chip: r8169_0_a00:00 Id: lmsensor r8169_0_a00:00-mdio-0 temp1

Fan1 (I know this is for my 9070xt, says amdgpu)

Edge (equivalent to the temperature on windows that is just named after the gpu, or core, I think? Says amdgpu)

Junction (gpu hotspot equivalent from windows? Also amdgpu)

Mem (gpu memory temp? Also amdgpu.)

CPU usage (self explanatory)

Free memory (percent of RAM free)

This is a decent amount of data but the labels aren’t great and I struggle to understand what Psensor is telling me they are under the sensor info screen for the “temp1” ones. My distro is Bazzite, specs are 9800X3D/9070XT/32GB DDR5 on an Asus motherboard.

submitted by /u/DragonReborn97
[link] [comments]

Seiten