Other News about gaming on Linux
Newbie switching to Linux
Hi! I built my first PC last year (before that I only ever had two different laptops for uni.) and I put windows 11 pro (which I debloated using AtlasOS, Revo and OO&Win (don't remember the exact name) on it but now I'm thinking about switching to a linux distro. I had no trouble following tutos for building my computer but my bios slightly traumatized me (still got it to work as I wanted though) and I also don't know a lick about coding.
I was leaning toward Nobara as my potential distro pick but CachyOS (tho I heard Arch wasn't the best to start with Linux) and Bazzite (because it's atomic as to not break shit as I get used to Linux but I'm not too kin on having a permanent security handrail tho) were strong contenders for which to choose.
Will be using the KDE version (dunno which of the custom official or clean KDE I'll choose though {recommendations?}) since I want to put the wallpaper engine plugging on my linux, I also believe I will be frequently using 1 or 2 windows bottles on top of steam Proton.
So I wanted to ask for any recommendations, opinions, thoughts about that choice.
Any pitfalls to be wary of?
(I plan to keep 2 or 3 snapshots on a rolling basis {2 on a weekly basis and 1 before every major update or is it overkill?} to remove risks)
PC Build:
GPU: NVIDIA 5060ti 16gb (msi inspire x2 version)
CPU: Intel i5-12600K
Motherboard: Gigabyte B760M DS3H AX Micro ATX LGA1700
RAM: Crucial CT2K16G56C46U5 DDR5 32 GB @ 6000MHz (ensured through BIOS it works at the advertised speed and enabled ReBar as well since I was already there)
Storage: Crucial SSD 1tb P3+ (which I will sell once I'm confident with linux and don't need dual boot anymore) & Kingston Renegade G5 2To
Cooling: Thermalright Peerless Assassin 120 SE
PSU: msi 80 plus gold 750W
PS: English isn't my first language so excuse me for any weird phrasing.
submitted by /u/AlertGoat4279[link] [comments]
How to run Grand Theft Auto IV without Rockstar launcher? (Steam)
Why? I deleted the email to which the account is linked and rockstar support does not help.
submitted by /u/Local_Machine_7322[link] [comments]
0% gpu usage
i am curremtily playing hogwards legacy in ubuntu with heroic game laucher and my sysytem is nvidia 3050laptop 4gb version so could play but used 0 %gpu always so i switched my wine version to proton ge latest my older one was wine 9. (ubuntu).after the switch then i could not play only a blank screnn appeared with auidio i
submitted by /u/NoWafer7640[link] [comments]
First time Linux with a Humble couch gaming machine reviving my old pc. Running Bazzite Home Theater + steam gaming mode on sata ssd, I5 4400, 8gb ddr3, gtx 1650. Works like a dream!
Command to use FSR 4 in RDNA 3 in Proton Experimental like in Proton GE
Proton GE has a command to add FSR 4 to RDNA 3:
PROTON_FSR4_RDNA3_UPGRADE=1
Does Proton Experimental has one? Let me know.
submitted by /u/Pretty_Trip_2215[link] [comments]
Any advice on successfully running the game, "The Movies" with its expansion pack, " Stunts and Effects?"
One of my favourite hidden gems is a game called "The Movies," developed by Lionhead Studios, the studio behind the Fable and Black and White series. While it's a great business simulation, what matters more is the Machinima movie tool. It sparked my interest in filmmaking, and I would love to revisit it.
It worked well alongside the 4GB patch on my old gaming laptop running Windows 10, but I have been encountering a roadblock trying to run it on my gaming PC, which is running Fedora Linux 43. That being the "Missing Windows Media Component" error.
For those that don't know, since I have read several Reddit threads like these, the Movies used Windows Media Player for its videos (logo intros and tutorials for the custom scriptwriting office) and exporting your own movies in abysmal quality (it's recommended nowadays to record it with OBS)
It's a hard dependency; the game refuses to run without it, and looking at the aforementioned threads, it's a pain to install it on Windows 11 and Linux since it's a deprecated XP/7 feature.
I have tried the following, but am open to trying again since I'll admit I haven't had to deal with this kind of troubleshooting for legacy Windows games outside of Fallout: New Vegas:
- Tried installing it as a Wine application - VMP error
- Kept the installation and running it as a non-Steam game under several versions of stock and GE Proton - VMP error
- Kept the non-Steam game, and tried Protontricks (Winetricks as a front too), and I couldn't install VMP9, 10, or 11 since "this package does not work on a 64-bit installation. You must use a prefix made with WINEARCH=win32."
- Tried installing it using Lutris's installer, but between the Stunts and Effects and NoCD patch installer, it exited with "Command exited with code 8192." No Google results about this code specifically.
- Kept that installation and added the game as a manual game for Lutris. - VMP error
- I messed around with Winetricks, but I couldn't figure out how to make the prefix win32.
Any answers and suggestions would be appreciated, as the only other hope is that it gets a GOG rerelease for modern Windows and Wine support. I have tried following the guide from the SteamDeck subreddit, which is why I tried Lutris, but again, no dice.
submitted by /u/ThrowawayMagnavox[link] [comments]
I got tired of logging in and out of the Epic Games Launcher, so I built a CLI tool to swap accounts instantly.
If you use multiple Epic accounts (e.g., a main and an alt for Rocket League/Fortnite/etc) via Wine/Proton, you know the login dance is painfully slow and sometimes breaks your launcher state. I didn't really want to have multiple prefixes sitting on my machine just for different accounts either.
I built EGSwitcher to fix this. It simply swaps the local WINE authentication tokens and config files.
The best part: It does not touch your passwords. It just tricks the launcher into thinking it's already logged in.
Features:
- Instant Swapping: egs load AltAccount and you're done.
- Data Loss Protection: If it detects you are logged into an unrecognised account, it pauses and asks to claim it up before overwriting.
- Portable: It's a single Bash file. Drop it anywhere and it bootstraps itself. No install scripts, no building from source.
https://i.redd.it/q54jfp6gqkvg1.gif
If you want to try it, you just need rsync, wine, and to point it to your prefix: egs config pfx
Take a look at it on GitHub
submitted by /u/bg_222[link] [comments]
Cannot run Resident Evil (Mediakite/SourceNext) with classic rebirth?
Every time I try to run those games I get a crash
here's the log
Unhandled exception: page fault on read access to 0x9f83cf8d in wow64 32-bit code (0x7a2e117d). Register dump: CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b EIP:7a2e117d ESP:00f8f098 EBP:00f8f168 EFLAGS:00010246( R- -- I Z- -P- ) EAX:0512bcb8 EBX:04f3d260 ECX:9f83cf8d EDX:00f8f0c8 ESI:0512bcf8 EDI:0512bc70 Stack dump: 0x00f8f098: 0512ba78 0512bcf8 0512bbd4 0000001c 0x00f8f0a8: 3f800000 9f83cf8d 00000000 0512bcb8 0x00f8f0b8: 3f800000 3f800000 00000000 00000001 0x00f8f0c8: 00000000 00000000 00000780 00000438 0x00f8f0d8: 04f3d260 00000000 00000780 00000438 0x00f8f0e8: 00000005 00f8f108 7a2e5b71 00fb3a30 Backtrace: =>0 0x7a2e117d in re_ddraw (+0x3117d) (0x00f8f168) 1 0x7a2d840b in re_ddraw (+0x2840b) (0x00f8f1c8) 2 0x7a2d85df in re_ddraw (+0x285df) (0x00f8f224) 3 0x7a2d22af in re_ddraw (+0x222af) (0x00f8f238) 4 0x7a2cfc96 in re_ddraw (+0x1fc96) (0x00f8f314) 5 0x7a2d096b in re_ddraw (+0x2096b) (0x00f8f364) 6 0x7a2dca53 in re_ddraw (+0x2ca53) (0x00f8f410) 7 0x7a2dceb8 in re_ddraw (+0x2ceb8) (0x00f8f434) 8 0x00445379 in biohazard (+0x45379) (0x050f6a98) 9 0x03f4fb70 (0x7a313588) 10 0x7a2dce03 in re_ddraw (+0x2ce03) (0x7a2dce1a) 11 0x68560845 (0x8bec8b55) 0x7a2e117d re_ddraw+0x3117d: movl (%ecx), %eax Modules: Module Address Debug info Name (110 modules) PE 400000- d90000 --none-- biohazard PE 10000000-122ce000 Deferred ddraw PE 79b60000-79c2a000 Deferred d3dimm PE-Wine 79c40000-79cb2000 Deferred d3d11 PE-Wine 79cd0000-79e4c000 Deferred libvkd3d-shader-1 PE-Wine 79e60000-79ee7000 Deferred libvkd3d-1 PE-Wine 79f00000-7a04c000 Deferred opengl32 PE-Wine 7a060000-7a1d6000 Deferred wined3d PE-Wine 7a1f0000-7a22c000 Deferred dxgi PE-Wine 7a240000-7a24b000 Deferred msimg32 PE-Wine 7a260000-7a272000 Deferred xinput1_4 PE-Wine 7a290000-7a29a000 Deferred d3dim PE 7a2b0000-7a39a000 --none-- re_ddraw PE-Wine 7a3b0000-7a3e8000 Deferred uxtheme PE-Wine 7a400000-7a40b000 Deferred winex11 PE-Wine 7a540000-7a58b000 Deferred dsound PE-Wine 7a5a0000-7a5ac000 Deferred xinput9_1_0 PE-Wine 7a5c0000-7a63a000 Deferred setupapi PE-Wine 7a650000-7a660000 Deferred hid PE-Wine 7a670000-7a6b6000 Deferred dinput8 PE-Wine 7a6d0000-7a6e8000 Deferred shcore PE-Wine 7a700000-7a74c000 Deferred shlwapi PE-Wine 7a760000-7b092000 Deferred shell32 PE-Wine 7b0b0000-7b175000 Deferred oleaut32 PE-Wine 7b190000-7b1c1000 Deferred oleacc PE-Wine 7b1e0000-7b1fe000 Deferred imm32 PE-Wine 7b210000-7b36f000 Deferred comctl32 PE-Wine 7b380000-7b398000 Deferred coml2 PE-Wine 7b3b0000-7b401000 Deferred combase PE-Wine 7b420000-7b4e0000 Deferred ole32 PE-Wine 7b4f0000-7b513000 Deferred msacm32 PE-Wine 7b530000-7b5f6000 Deferred winmm PE-Wine 7b610000-7b648000 Deferred win32u PE-Wine 7b660000-7b6ea000 Deferred gdi32 PE-Wine 7b700000-7b71f000 Deferred sechost PE-Wine 7b730000-7b81b000 Deferred ucrtbase PE-Wine 7b830000-7b8b9000 Deferred rpcrt4 PE-Wine 7b8d0000-7b989000 Deferred msvcrt PE-Wine 7b9a0000-7b9e2000 Deferred advapi32 PE-Wine 7ba00000-7bbce000 Deferred user32 PE-Wine 7bbe0000-7be92000 Deferred kernelbase PE-Wine 7beb0000-7bf16000 Deferred kernel32 PE-Wine 7bf30000-7bfe9000 Deferred ntdll ELF e32ec000-e5281000 Deferred libicudata.so.78 ELF e5281000-ef874000 Deferred libllvm.so.22.1 ELF ef874000-f2d00000 Deferred libgallium-26.0.4-arch1.1.so ELF f38e1000-f38f9000 Deferred libvklayer_mesa_device_select.so ELF f38f9000-f4e4f000 Deferred libvulkan_intel.so ELF f4e4f000-f4e59000 Deferred libffi.so.8 ELF f4e59000-f4e8d000 Deferred libgcc_s.so.1 ELF f5112000-f52c8000 Deferred libspirv-tools.so ELF f52c8000-f530d000 Deferred libudev.so.1 ELF f530d000-f5344000 Deferred libdisplay-info.so.3 ELF f5344000-f5351000 Deferred libwayland-client.so.0 ELF f5351000-f5356000 Deferred libxcb-keysyms.so.1 ELF f5356000-f535b000 Deferred libxshmfence.so.1 ELF f535b000-f536e000 Deferred libxcb-randr.so.0 ELF f536e000-f5377000 Deferred libxcb-sync.so.1 ELF f5377000-f5456000 Deferred libzstd.so.1 ELF f6158000-f6369000 Deferred libicuuc.so.78 ELF f6369000-f6375000 Deferred libpciaccess.so.0 ELF f6375000-f649e000 Deferred libxml2.so.16 ELF f649e000-f64c4000 Deferred libdrm_intel.so.1 ELF f64c4000-f64d2000 Deferred libdrm_amdgpu.so.1 ELF f64d2000-f64f0000 Deferred libelf.so.1 ELF f64f0000-f64fe000 Deferred libsensors.so.5 ELF f64fe000-f651c000 Deferred libxcb-glx.so.0 ELF f651c000-f6569000 Deferred libglx_mesa.so.0 ELF f6569000-f65a4000 Deferred libglx.so.0 ELF f65a4000-f6620000 Deferred libgldispatch.so.0 ELF f6620000-f668b000 Deferred libgl.so.1 ELF f668b000-f6722000 Deferred libvulkan.so.1 ELF f6722000-f67c0000 Deferred opengl32.so ELF f6a01000-f6a06000 Deferred libxcb-shm.so.0 ELF f6a06000-f6a11000 Deferred libxcb-xfixes.so.0 ELF f6a11000-f6a17000 Deferred libxcb-present.so.0 ELF f6a17000-f6a1e000 Deferred libxcb-dri3.so.0 ELF f6c03000-f6c08000 Deferred libx11-xcb.so.1 ELF f6c08000-f6c1f000 Deferred libdrm.so.2 ELF f6c43000-f6c50000 Deferred libxcursor.so.1 ELF f743a000-f744e000 Deferred libxi.so.6 ELF f744e000-f7453000 Deferred libxcomposite.so.1 ELF f7453000-f745a000 Deferred libxfixes.so.3 ELF f745a000-f7467000 Deferred libxrandr.so.2 ELF f7467000-f7473000 Deferred libxrender.so.1 ELF f7473000-f747a000 Deferred libxxf86vm.so.1 ELF f747a000-f747f000 Deferred libxinerama.so.1 ELF f747f000-f7486000 Deferred libxdmcp.so.6 ELF f7486000-f74b3000 Deferred libxcb.so.1 ELF f74b3000-f75ed000 Deferred libx11.so.6 ELF f75ed000-f7600000 Deferred libxext.so.6 ELF f760d000-f7692000 Deferred winex11.so ELF f77ec000-f77f6000 Deferred libuuid.so.1 ELF f77f6000-f7821000 Deferred libexpat.so.1 ELF f7821000-f7870000 Deferred libfontconfig.so.1 ELF f7870000-f7893000 Deferred libbrotlicommon.so.1 ELF f7893000-f78a1000 Deferred libbrotlidec.so.1 ELF f78a1000-f78b9000 Deferred libz.so.1 ELF f78b9000-f78fa000 Deferred libpng16.so.16 ELF f78fa000-f79c1000 Deferred libfreetype.so.6 ELF f79c1000-f7acd000 Deferred libm.so.6 ELF f7ad0000-f7ad5000 Deferred libxau.so.6 ELF f7ada000-f7c60000 Deferred win32u.so ELF f7c63000-f7c68000 Deferred librt.so.1 ELF f7c68000-f7d5d000 Export ntdll.so ELF f7d5f000-f7f91000 Deferred libc.so.6 ELF f7f91000-f7f96000 Deferred libdl.so.2 ELF f7f96000-f7f9b000 Deferred libpthread.so.0 ELF f7faa000-f7fe2000 Deferred ld-linux.so.2 ELF f7fe2000-f7fe7000 Deferred <wine-loader> Threads: process tid prio name (all IDs are in hex) 00000020 (D) X:\Games\Resident Evil\Biohazard.exe 00000024 0 <== 0000019c 0 wine_xinput_hid_update 000001a0 0 wine_sechost_device_notify 00000208 0 0000020c 0 wined3d_cs 00000210 0 wine_threadpool_timer_queue 00000214 0 00000228 0 00000038 services.exe 0000003c 0 00000040 0 wine_rpcrt4_server 0000004c 0 wine_rpcrt4_io 00000070 0 wine_rpcrt4_io 00000084 0 wine_rpcrt4_io 000000a8 0 wine_rpcrt4_io 000000e4 0 wine_rpcrt4_io 000000f4 0 00000104 0 wine_rpcrt4_io 00000044 winedevice.exe 00000048 0 00000054 0 00000058 0 wine_sechost_service 0000005c 0 00000060 0 00000064 0 00000094 0 wine_nsi_notification 00000068 svchost.exe 0000006c 0 00000074 0 00000078 0 wine_sechost_service 0000007c plugplay.exe 00000080 0 00000088 0 0000008c 0 wine_sechost_service 00000090 0 wine_rpcrt4_server 000000b4 0 wine_rpcrt4_io 000000b8 0 wine_threadpool_worker 0000014c 0 wine_rpcrt4_io 000001a4 0 wine_rpcrt4_io 000001a8 0 wine_threadpool_worker 000001dc 0 wine_rpcrt4_io 000001e0 0 wine_threadpool_worker 00000098 winedevice.exe 0000009c 0 000000ac 0 000000b0 0 wine_sechost_service 000000bc 0 000000c0 0 000000c4 0 000000c8 0 000000ec 0 000000f0 0 000000f8 0 000000fc rpcss.exe 00000100 0 00000108 0 0000010c 0 wine_sechost_service 00000110 0 wine_rpcrt4_server 00000114 0 wine_rpcrt4_server 00000178 0 wine_rpcrt4_io 00000128 xalia.exe 0000012c 0 00000140 0 SGen worker 00000144 0 Finalizer 00000148 0 wine_sechost_device_notify 00000150 0 SDL_joystick 00000154 0 wine_xinput_hid_update 00000158 0 0000015c 0 Thread Pool Worker 00000164 explorer.exe 00000168 0 0000016c 0 00000170 0 wine_explorer_display_settings_restorer 00000174 0 wine_rpcrt4_server 0000017c tabtip.exe 00000180 0 00000190 0 wine_rpcrt4_server 00000194 0 00000204 0 00000184 xalia.exe 00000188 0 000001bc 0 SGen worker 000001c0 0 Finalizer 000001d8 0 wine_sechost_device_notify 000001e4 0 SDL_joystick 000001e8 0 wine_xinput_hid_update 000001ec 0 000001f0 0 Thread Pool Worker 00000238 0 wine_threadpool_worker 00000244 0 wine_threadpool_worker 00000248 0 Timer-Scheduler 0000024c 0 Thread Pool Worker 00000250 0 Thread Pool Worker 00000258 0 00000220 conhost.exe 00000224 0 System information: Wine build: wine-10.0 Platform: x86_64 (guest: i386) Version: Windows 10 Host system: Linux Host version: 6.19.11-arch1-1this is the console log with debug output
Started initial process 122306 from gamemoderun /home/dingus/.local/share/lutris/runtime/umu/umu-run /home/dingus/Games/Resident Evil/Biohazard.exe Start monitoring process. gamemodeauto: INFO: umu-launcher version 1.4.0 (3.14.4 (main, Apr 8 2026, 17:48:49) [GCC 15.2.1 20260209]) INFO: steamrt3 is up to date INFO: Running 'Proton - Experimental' using runtime 'sniper' INFO: Running 'steamrt3' using runtime 'host' setlocale "en_US.UTF-8": No such file or directory pv-locale-gen: Missing locale en_US.UTF-8 pv-locale-gen: Generating locale it_IT.UTF-8... pv-locale-gen: Generated locale it_IT.UTF-8 successfully pv-locale-gen: Generating locale en_US.UTF-8... pv-locale-gen: Generated locale en_US.UTF-8 successfully pv-adverb[122374]: W: Container startup will be faster if missing locales are created at OS level gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory ERROR: ld.so: object '/tmp/pressure-vessel-libs-LIUF9e/${LIB}/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. ERROR: ld.so: object '/tmp/pressure-vessel-libs-LIUF9e/${LIB}/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory wineserver: using server-side synchronization. gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory 00c8:fixme:xinput:pdo_pnp code 0xc, not implemented! 00ac:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c0000142 00c8:fixme:xinput:pdo_pnp code 0xc, not implemented! 003c:fixme:service:scmdatabase_autostart_services Auto-start service L"winebth" failed to start: 1114 gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory 00a4:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\X:\\.local\\share\\Steam\\steamapps\\common\\Proton - Experimental\\files\\share\\wine/../xalia/xalia.exe" 00a4:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\X:\\.local\\share\\Steam\\steamapps\\common\\Proton - Experimental\\files\\share\\wine/../xalia/xalia.exe" 00a4:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\X:\\.local\\share\\Steam\\steamapps\\common\\Proton - Experimental\\files\\share\\wine/../xalia/xalia.exe" gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory 0124:fixme:oleacc:find_class_data unhandled window class: L"#32769" 0124:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented. 0124:fixme:uiautomation:default_uia_provider_callback Default ProviderType_NonClientArea provider unimplemented. 0124:fixme:oleacc:find_class_data unhandled window class: L"#32769" 0124:fixme:uiautomation:base_hwnd_fragment_get_FragmentRoot 000000000081C2B8, 000000000021F9A0: stub! 0124:fixme:uiautomation:base_hwnd_fragment_GetEmbeddedFragmentRoots 000000000081C2B8, 000000000021F9B0: stub! 012c:fixme:mscoree:parse_supported_runtime sku=L".NETFramework,Version=v4.8" not implemented 012c:fixme:mscoree:parse_supported_runtime sku=L".NETFramework,Version=v4.8" not implemented 012c:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 012c:fixme:dxgi:dxgi_output_GetDesc1 iface 0000000003507470, desc 000000000011ECE0 semi-stub! 012c:fixme:setupapi:CM_Get_Parent 000000000011F318 0x00000003 0x00000000 stub 012c:fixme:setupapi:CM_Get_Parent 000000000011F318 0x00000004 0x00000000 stub 0150:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA, 0000000003EDFF50 gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory 012c:fixme:xinput:XInputGetBatteryInformation index 0, type 0, battery 000000000011F038. 012c:fixme:sync:SetWaitableTimerEx (0000000000000168, 000000000011F0E8, 0, 0000000000000000, 0000000000000000, 0000000000000000, 0) semi-stub gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory 0168:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\X:\\.local\\share\\Steam\\steamapps\\common\\Proton - Experimental\\files\\share\\wine/../xalia/xalia.exe" 0168:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\X:\\.local\\share\\Steam\\steamapps\\common\\Proton - Experimental\\files\\share\\wine/../xalia/xalia.exe" 0168:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\X:\\.local\\share\\Steam\\steamapps\\common\\Proton - Experimental\\files\\share\\wine/../xalia/xalia.exe" gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory 0180:fixme:oleacc:find_class_data unhandled window class: L"#32769" 0180:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented. 0180:fixme:uiautomation:default_uia_provider_callback Default ProviderType_NonClientArea provider unimplemented. 0180:fixme:oleacc:find_class_data unhandled window class: L"#32769" 0180:fixme:uiautomation:base_hwnd_fragment_get_FragmentRoot 000000000081C2B8, 000000000021F9A0: stub! 0180:fixme:uiautomation:base_hwnd_fragment_GetEmbeddedFragmentRoots 000000000081C2B8, 000000000021F9B0: stub! 0188:fixme:mscoree:parse_supported_runtime sku=L".NETFramework,Version=v4.8" not implemented 0188:fixme:mscoree:parse_supported_runtime sku=L".NETFramework,Version=v4.8" not implemented 0188:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 0194:fixme:oleacc:find_class_data unhandled window class: L"Button" 0194:fixme:uiautomation:msaa_provider_GetPatternProvider Unimplemented patternId 10002 0194:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 0000000000882580, 10002, 000000000192F8A0: stub 0194:fixme:oleacc:find_class_data unhandled window class: L"#32770" 0188:fixme:dxgi:dxgi_output_GetDesc1 iface 0000000003507470, desc 000000000011ECE0 semi-stub! 0188:fixme:setupapi:CM_Get_Parent 000000000011F318 0x00000003 0x00000000 stub 0188:fixme:setupapi:CM_Get_Parent 000000000011F318 0x00000004 0x00000000 stub 01e4:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA, 0000000003EDFF50 0188:fixme:xinput:XInputGetBatteryInformation index 0, type 0, battery 000000000011F038. 0188:fixme:sync:SetWaitableTimerEx (0000000000000194, 000000000011F0E8, 0, 0000000000000000, 0000000000000000, 0000000000000000, 0) semi-stub 0194:fixme:oleacc:find_class_data unhandled window class: L"Button" 0194:fixme:uiautomation:msaa_provider_GetPatternProvider Unimplemented patternId 10002 0194:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 0000000000869670, 10002, 000000000192F8A0: stub 0024:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 0024:fixme:dxgi:dxgi_factory_IsCurrent iface 03F57EF8 stub! 0024:fixme:d3d_shader:shader_set_limits Unexpected shader version "4.0" (shader type 5). 0024:fixme:d3d_shader:shader_set_limits Unexpected shader version "4.0" (shader type 5). 0024:fixme:d3d_shader:shader_set_limits Unexpected shader version "4.0" (shader type 5). 0024:fixme:d3d_shader:shader_set_limits Unexpected shader version "4.0" (shader type 5). 0024:fixme:dxgi:dxgi_output_WaitForVBlank iface 050F6A78 stub! 0024:fixme:d3d11:d3d11_device_CheckFormatSupport iface 03F50318, format 30, format_support 00F8F604 partial-stub! 0024:fixme:dxgi:dxgi_output_GetDisplayModeList iface 050F6A78, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0x3, mode_count 00F8F578, modes 00000000 partial stub! 0024:fixme:dxgi:dxgi_output_GetDisplayModeList iface 050F6A78, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0x2, mode_count 00F8F578, modes 04FE0710 partial stub! 0024:fixme:dxgi:wined3d_bind_flags_from_dxgi_usage Unhandled DXGI usage 0x40. 0024:fixme:d3d:wined3d_swapchain_init The application requested more than one back buffer, this is not properly supported. Please configure the application to use double buffering (1 back buffer) if possible. 0024:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0024:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0024:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0024:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0024:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0024:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. wine: Unhandled page fault on read access to 9F83CF8D at address 7A2E117D (thread 0024), starting debugger... ERROR: ld.so: object '/tmp/pressure-vessel-libs-LIUF9e/${LIB}/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory 021c:err:ole:marshal_object Failed to create an IRpcStubBuffer from IPSFactory for {6d5140c1-7436-11ce-8034-00aa006009fa} with error 0x80004002 021c:err:ole:marshal_object Failed to create an IRpcStubBuffer from IPSFactory for {6d5140c1-7436-11ce-8034-00aa006009fa} with error 0x80004002 021c:err:ole:marshal_object Failed to create an IRpcStubBuffer from IPSFactory for {00020404-0000-0000-c000-000000000046} with error 0x80004002 021c:err:ole:marshal_object Failed to create an IRpcStubBuffer from IPSFactory for {00020404-0000-0000-c000-000000000046} with error 0x80004002 0244:err:rpc:I_RpcReceive we got fault packet with status 0x1c010003 0230:err:ole:ifproxy_release_public_refs IRemUnknown_RemRelease failed with error 0x800706b5 0254:err:ole:marshal_object Failed to create an IRpcStubBuffer from IPSFactory for {6d5140c1-7436-11ce-8034-00aa006009fa} with error 0x80004002 0254:err:ole:marshal_object Failed to create an IRpcStubBuffer from IPSFactory for {6d5140c1-7436-11ce-8034-00aa006009fa} with error 0x80004002 0254:err:ole:marshal_object Failed to create an IRpcStubBuffer from IPSFactory for {00020404-0000-0000-c000-000000000046} with error 0x80004002 021c:fixme:dbghelp:elf_search_auxv can't find symbol in module 021c:fixme:dbghelp:elf_search_auxv can't find symbol in module gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory 0194:fixme:oleacc:find_class_data unhandled window class: L"Button" 0194:fixme:uiautomation:msaa_provider_GetPatternProvider Unimplemented patternId 10002 0194:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 0000000000878FA0, 10002, 000000000192F8A0: stub 0194:fixme:oleacc:find_class_data unhandled window class: L"#32770" 0194:fixme:uiautomation:msaa_provider_GetPatternProvider Unimplemented patternId 10002 0194:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 0000000000878FA0, 10002, 000000000192F8A0: stub 0194:fixme:oleacc:find_class_data unhandled window class: L"#32768" 0194:fixme:oleacc:find_class_data unhandled window class: L"#32769" 0194:fixme:uiautomation:msaa_provider_GetPatternProvider Unimplemented patternId 10002 0194:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 000000000085FE60, 10002, 000000000192F8A0: stub 0194:fixme:oleacc:find_class_data unhandled window class: L"#32769" 0194:fixme:uiautomation:msaa_provider_GetPatternProvider Unimplemented patternId 10002 0194:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 0000000000882580, 10002, 000000000192F8A0: stub 0194:fixme:oleacc:find_class_data unhandled window class: L"#32769" 0194:fixme:uiautomation:msaa_provider_GetPatternProvider Unimplemented patternId 10002 0194:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 000000000085FE60, 10002, 000000000192F8A0: stub 0194:fixme:oleacc:find_class_data unhandled window class: L"#32769" gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory 0258:err:ole:ifproxy_release_public_refs IRemUnknown_RemRelease failed with error 0x800706ba gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory 0148:err:service:device_notify_proc failed to get event, error 1726 01d8:err:service:device_notify_proc failed to get event, error 1726 gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory Monitored process exited. Initial process has exited (return code: 1280) All processes have quit Exit with return code 1280I also tried old versions od dgvoodoo, the FMV works but the screen doesn't update New game. If I wait I can hear the demo going on
new versions don't help at all and create the first problem
submitted by /u/litterally_who6354[link] [comments]
Recommended Controllers
Sup fellas,
I've been gaming on linux since about 2019~2020.
Recently got a new pc and I've had a lot of trouble setting up my xbox series controller over bluetooth. I've had these issues a lot historically and they usually consist of the controller just not wanting to connect or having otherwise shoddy behaviour making them unusable.
I spent a lot of time trying to fix it and I don't think it's something I can make work reasonably well. It's mostly likely an issue with the mediatek chip on my MB being a mediatek chip or it's a matter of the controller firmware.
I got quite tired of it and I wanna look for an alternative. What controllers do yall use? I was considering the dualsense as I've heard it works well enough on linux. Are there any other alternatives that just work?
P.S.: Am on Cachy, did update the controller, I do have the right firmware, I do have xpadneo, I did try fucking with the bluetooth config file quite a lot although Im not specialized in this sorta thing. Atp if that fixed it I would consider it a bad fix it cuz it would be hard for me to replicate. Also it doesnt even really wanna work on windows over BT so idk what to do about it.
submitted by /u/Eingorz[link] [comments]
CPU Power limiting feature in Linux?
Howdy!
Currently I am dual-booting Windows and Linux Bazzite KDE and when I am running my laptop (Framework 16, Ryzen 7 7840HS/780M, 7700S) in Windows, I can use some tools to easily monitor my CPU temps and power draw, my iGPU/dGPU temps and power draw and I can use x86 Universal Tuning Utility to put a power cap on my CPU so it stays where I want it to.
Is there any Linux way to apply a thermal cap to the CPU that it will force the CPU to remain at/below? I'm still relatively new to it and when playing Helldivers, my CPU runs hotter than I want it to, causing more fan-noise than I am comfortable with. I can run it in Eco mode, but that is overkill in terms of temps and performance loss. I am NOT trying to squeak out every available ounce of performance and would prefer a better thermal profile to fan-curve.
The Framework 16 Ryzen BIOS does not (as far as I have discovered) have any way to limit power draw or temperatures.
Cheers!
submitted by /u/Tinari[link] [comments]
Mint Cinnamon vs Fedora KDE Plasma.
I wanna play GW2 and CS2 and maybe some other single player games like RDR1/2 or Crimson Desert in the future. I have a Thinkpad X1 Extreme Gen 5. I was previously using Pop!OS but with Cosmic it's too buggy. And IDK if Wayland is better or X11 in my case. I mean I heard X11 is just the transition phase for Wayland so IDK.
submitted by /u/MekataRupma[link] [comments]
It's finally time to do this
I give up. I've been a windows kid for close to 30 years. I've tried to jump to Linux several times but have been pushed back to microslop by a number of factors (gaming performance, learning curve, incompatibility of necessary software, etc.)
I got a Steam Deck on launch and absolutely adore it. It's been my first experience with Linux where the benefit outweighs the downsides.
I just rebuilt my desktop rig for the first time in well over a decade. I thought long and hard about what version of Windows I was willing to put up with. Then I looked into Bazzite and thought "Fuck it, let's do this". I'm now 3 days in and, while it certainly is a struggle to get everything working (fuck you, Citrix, and I miss you, VR), I'm having fun again with tinkering in a space where Windows 10 & 11 would just infuriate me.
So yeah, I'm officially a convert and I am so happy to leave the MS world behind (other than the work laptop, regrettably).
submitted by /u/scapholunate[link] [comments]
Freeze at big data transfer and complete freeze at demanding games
First up. Hello good people of the internet. I switched just recently to Linux. Not two months ago (early March). So I’m fairly new to this, a reason why I choose Mint. I don’t install a lot and slowly learn more and more with time. I’m purely using it for gaming, mainly because Windows 10 and my new 9070 XT didn’t really work well together with a lot of AMD driver crashes that I couldn’t fix in any capacity. It was already an exhausting ordeal. One of the reasons why I switched.
So please show me some patience and try to explain stuff very easily to me.
Problem 1:
When downloading and installing something big (like a game on Steam), current windows freeze, sound continues, keyboard still works. After it’s downloaded, I have to close and reopen current windows (browser, files, etc.) for them to recognize inputs again. So here is a file transfer issue I suppose.
Problem 2:
Started recently with Crimson Desert (High to Ultra Settings, 1440p), everything freezes randomly at times. Complete crashout. Discord still works as I can still talk with people. But my keyboard, the game, every screen and everything else is not working. Only option is to turn off the PC via the power button.
- Steam Version. Proton 10.0-4 and Experimental
I don’t know if both problems stem from the same source or not. I read that the first one could be a problem between Linux and the Kingston NVMe hard drive.
The 2nd might be an issue with AMD drivers and Linux regarding the 9XXX series? I don’t really know. I read many different threads that left me more puzzled rather than giving me any good direction or hint in the end where to start testing and fixing.
Less demanding games work (Monster Hunter Stories 3 e.g.)
I included some crash logs from sys.log regarding the GPU problems and an overview that the command “dmesg --level=emerg,alert,crit,err.” gave me.
Please tell me if more info is needed (probably), just let me know where to look or what command to use.
Things I tried
- installing LACT, and setting Performance Level to Manual, and the Power Profile Mode to 3D_FULL_SCREEN
- switching Kernel from 6.17.0-20 -> 6.14.0-37
- memtest resulted in no errors, so RAM
- deactivated Steam Shader Pre-Caching, processing Vulkan Shader in the background = no
Other stuff:
- No XMP profile active
- no fast boot
- Windows 10 is still installed as backup (not on the same drive)
System overview in short:
- Kernel: usually 6.17.0-20, rn 6.14.0-37
- Distro: LM 22.3 Zena
- GPU: Sapphire RX 9070 XT Pure
- + iGPU: Intel Corporation Raptor Lake-S GT1 [UHD Graphics 770]
- CPU: Intel i5-14600K
- RAM: Team Group DIMM 64 GB DDR5-6000
- MB: GIGABYTE Z790 EAGLE AX
- Power: Chieftec BPX-750-S 750W
- SSD: Kingston NV3 500 GB (main drive for Linux)
Link to detailed system info, terminal output running Steam from terminal, sys.log infos to GPU crash(?) and vulkaninfo: https://docs.google.com/document/d/1ss0xSaQ4ikCeg1yQh4R-RbwriiRw_RvoOcP3FmTmOpM/edit?usp=sharing
(since pastebin was not recommended anymore and I don't wanna text dump it in here)
Thought about re-installing the Distro or even switching it to recommended (gaming) ones. But I also want to understand the nature and source of the problems to maybe handle future situations better. Could happen again.
submitted by /u/Bronkel_[link] [comments]
Has anybody tried full version of content manager for asseto corsa?
I tried it several times uwing on GE-Proton as the community suggested. It works great on asseto corsa itself but the content manager is not. I am failing to activate the content manager via full version with actual app key that i have so i can create my own local servers. Has anybody tried to work with that ?
submitted by /u/First-Count5512[link] [comments]
Get another 15 games for $15 in this new Humble Bundle for April
Read the full article on GamingOnLinux.
Linux Mint confirm longer release cycles, the next release is planned for Christmas 2026
Read the full article on GamingOnLinux.
How can i play Microsoft Store Games?
Hello i have minecraft and hollow knight silksong on the microsoft store. How i play this games.
submitted by /u/kaanozaydin[link] [comments]
mongil star dive
A rendszerem Linux (CachyOS), a videókártyám egy AMD RX 580. A játék fut, de mozgás közben nagyon zavaró vizuális hibák és 'húzások' jelennek meg. Van erre valamilyen megoldás?"
submitted by /u/CoverRevolutionary92[link] [comments]
