Other News about gaming on Linux

PlayStation 3 emulator RPCS3 is getting improved handheld PC support

Gaming on Linux - 11. März 2026 - 11:40
The popular PlayStation 3 emulator RPCS3 is set for some upgrades that will make it better on handheld gaming PCs like the Steam Deck and Legion Go.

Read the full article on GamingOnLinux.

Over the top ww1 Mouse issue

Reddit Linux_Gaming - 11. März 2026 - 11:32

In over the top ww1 my mouse doesn’t work in game I’ve tried proton experimental Ge proton 10-27 and 10-26 and proton 8 and experimental in the menus my mouse works in game I can’t use it to move around

I tried updating my os I’m on pop os no luck

Rtx 3070

R5 5600

16 gigs if ddr4

submitted by /u/Repulsive-Twist-4032
[link] [comments]

The multiplayer update for Dome Keeper arrives in April

Gaming on Linux - 11. März 2026 - 11:32
Developer Bippinbits have revealed Dome Keeper is set for online and local multiplayer to arrive on April 13th.

Read the full article on GamingOnLinux.

System76 fighting for open source being excluded from Colorado age checks

Gaming on Linux - 11. März 2026 - 11:21
There's a lot of age checking / age assurance bills going around right now, and System76 have entered the fight in Colorado to help open source.

Read the full article on GamingOnLinux.

I’m very close to getting Sonic Heroes with Reloaded II working - can’t load SH mods

Reddit Linux_Gaming - 11. März 2026 - 08:37

For context, I’m running on Bazzite.

I’ve been able to get Sonic Heroes working:

  1. Without mods

  2. Via Reloaded II using a specific Launch Option

This is through using Steam and ProtonTricks.

I’m unable to get the mods such as the SH Essentials Graphics and Widescreen.

Is there something I’m missing?

submitted by /u/Standard-Ebb-9871
[link] [comments]

Which version is better? Linux or windows with proton ?

Reddit Linux_Gaming - 11. März 2026 - 08:32

I will download marvel rivals today but my internet is limited so i need some help I want todownload it and i heard there is a linux version so i hope some one used both I have bazzite specifically gnome on my laptop Asus tuf a15 fa507nur Rayzen 7 7435hs 16gb ram Rtx 4050 6gb vram

submitted by /u/Yaminary
[link] [comments]

AC4 stuck at intro and does anyone know how to bypass UbiCon when launching the game?

Reddit Linux_Gaming - 11. März 2026 - 07:52

https://preview.redd.it/h6952wcx4dog1.png?width=1920&format=png&auto=webp&s=64d30ce29cde1cfe1f1b7bbc13f6d7067695c662

It's just stuck there after launching it both on as Native and Proton. Also, does anyone know how to bypass the damn Ubi Connect? I really hate that they want me to log in or open the app everytime I want to play a game of theirs like Watch Dogs 2, thought I was safe at Linux but guess I'm not. I guess the only way to be safe from that malware is thru p*r*ting their games.

submitted by /u/sneaky_oxygen
[link] [comments]

how do i make vortex work?

Reddit Linux_Gaming - 11. März 2026 - 07:34

Vortex with wine won't work, vortex just downloaded it (so version 1.16.6) and wine version 10.0 (debian 10.0 repack 6)

wine vortex.exe spits this out:

010c:err:winediag:ntlm_check_version ntlm_auth was not found. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
010c:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems

logging started
info: Epic games launcher not found error=File not found.
info: steam not found error=File not found.
info: next step processing=undefined, nextStepId=undefined
info: next incomplete preset not yet set
[264:0311/073101.425:ERROR:net\base\network_change_notifier_win.cc:189] WSALookupServiceBegin failed with: 8
ALSA lib pcm_dmix.c:1000:(snd_pcm_dmix_open) unable to open slave
ALSA lib pcm_dsnoop.c:567:(snd_pcm_dsnoop_open) unable to open slave
01d4:err:ole:com_get_class_object class {7ab36653-1796-484b-bdfa-e74f1db7c1dc} not registered
01d4:err:ole:create_server class {7ab36653-1796-484b-bdfa-e74f1db7c1dc} not registered
01d4:err:ole:com_get_class_object no class object {7ab36653-1796-484b-bdfa-e74f1db7c1dc} could be created for context 0x5
01d0:err:winediag:ntlm_check_version ntlm_auth was not found. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
01d0:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
01b4:err:winediag:ntlm_check_version ntlm_auth was not found. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
01b4:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
[460:0311/073101.913:ERROR:net\base\network_change_notifier_win.cc:189] WSALookupServiceBegin failed with: 8
[432:0311/073102.270:ERROR:ui\gl\direct_composition_support.cc:745] DCompositionCreateDevice3 failed: No implementat. (0x80004001)
0150:err:combase:RoGetActivationFactory Failed to find library for L"Windows.Devices.Input.PenDevice"
010c:err:ole:com_get_class_object class {aa509086-5ca9-4c25-8f95-589d3c07b48a} not registered
010c:err:ole:com_get_class_object class {aa509086-5ca9-4c25-8f95-589d3c07b48a} not registered
010c:err:ole:create_server class {aa509086-5ca9-4c25-8f95-589d3c07b48a} not registered
010c:err:ole:com_get_class_object no class object {aa509086-5ca9-4c25-8f95-589d3c07b48a} could be created for context 0x17
0238:err:d3d:wined3d_context_gl_set_pixel_format wglSetPixelFormatWINE failed to set pixel format 3 on device context 000000000501005D.
0268:err:winediag:ntlm_check_version ntlm_auth was not found. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
0268:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
[612:0311/073104.106:ERROR:electron\shell\common\node_bindings.cc:427] Most NODE_OPTIONs are not supported in packaged apps. See documentation for more details.
[264:0311/073104.167:ERROR:third_party\crashpad\crashpad\client\crashpad_client_win.cc:869] not connected

submitted by /u/FALLOUTFAN_1997
[link] [comments]

VAC doesn't work on Proton

Reddit Linux_Gaming - 11. März 2026 - 06:45

I find it quite interesting to know that Valve Anti-Cheat does not work on Proton builds of their games. I appreciate that the native versions exist but... they have some issues, and I wish I could just switch builds and be done with it but in order to join VAC servers I can't.

CS2 likes to leave giant core dumps on exit. Not a crash, a regular exit. I've mitigated it by setting a rule that truncates coredumps, but yeah. L4D2 needs the -vulkan launch option for me. TF2 pretty much just works ootb as does CS Source. But all these make me wonder why I can't just use the Proton build, since often it's more performant than native.

submitted by /u/Venylynn
[link] [comments]

CPU Usage Fluctuates Causing Hitching

Reddit Linux_Gaming - 11. März 2026 - 06:17

I installed Debian 13 stable and was testing some games. All was great until I tried helldivers 2. Randomly it will cause the cpu usage to drop and spike, as shown in the video. How can I fix this? I did not have this issue with Cachyos and it doesn't seem to happen with light weight games

Specs:

cpu: R7 5800x

gpu: rx6800

ram: 64gb ddr4

os: debian 13 trixie (kernel 6.12.73)

submitted by /u/cicada_lullaby
[link] [comments]

What's the best way to play the classic Resident Evil trilogy?

Reddit Linux_Gaming - 11. März 2026 - 04:18

I wanted to play these games for the first time, but the official website to download the GOG versions (the only available official ones atm) says they aren't supporting Linux.

Is there a way around this or another way to play these games entirely for a Linux mint PC?

submitted by /u/Gojifantokusatsu
[link] [comments]

Proton + Non-gaming software

Reddit Linux_Gaming - 11. März 2026 - 04:08

Who has successfully run non-games through Steam, using Proton, by installing them as a "non-steam game"?

Im curious how often this works, and if its a practical alternative to Bottles/virtualization apps.

submitted by /u/Kodamacile
[link] [comments]

NONE of my Steam games launch

Reddit Linux_Gaming - 11. März 2026 - 04:07

Every game I try to launch through Steam crashes, no matter which version of Proton I seem to run it under. Can anyone help me?

I've included the system info and terminal/game logs in sections below.

inxi -xxACGS

System:

Host: nobara-pc Kernel: 6.19.5-200.nobara.fc43.x86_64 arch: x86_64 bits: 64

compiler: gcc v: 15.2.1

Desktop: GNOME v: 49.4 tk: GTK v: 3.24.51 wm: gnome-shell dm: GDM

Distro: Nobara Linux 43 (GNOME Edition) base: Fedora 43

CPU:

Info: 12-core model: AMD Ryzen 9 3900X bits: 64 type: MT MCP arch: Zen 2

rev: 0 cache: L1: 768 KiB L2: 6 MiB L3: 64 MiB

Speed (MHz): avg: 4100 min/max: 563/4674 boost: enabled cores: 1: 4100

2: 4100 3: 4100 4: 4100 5: 4100 6: 4100 7: 4100 8: 4100 9: 4100 10: 4100

11: 4100 12: 4100 13: 4100 14: 4100 15: 4100 16: 4100 17: 4100 18: 4100

19: 4100 20: 4100 21: 4100 22: 4100 23: 4100 24: 4100 bogomips: 182407

Flags-basic: avx avx2 ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 sse4a

ssse3 svm

Graphics:

Device-1: NVIDIA GA106 [GeForce RTX 3060] vendor: Micro-Star MSI

driver: nvidia v: 580.126.09 arch: Ampere pcie: speed: 16 GT/s lanes: 16

ports: active: DP-1,HDMI-A-1 empty: DP-2,DP-3 bus-ID: 07:00.0

chip-ID: 10de:2503

Device-2: Huawei UVC Camera driver: snd-usb-audio,uvcvideo type: USB

rev: 2.1 speed: 480 Mb/s lanes: 1 bus-ID: 3-3:4 chip-ID: 12d1:4321

Display: wayland server: Xwayland v: 24.1.9 compositor: gnome-shell

driver: gpu: nv_platform,nvidia,nvidia-nvswitch display-ID: 0

Monitor-1: DP-1 model: Dell P2014H res: 1600x900 dpi: 92

diag: 501mm (19.7")

Monitor-2: HDMI-A-1 model: LG (GoldStar) ULTRAWIDE res: 2560x1080 dpi: 97

diag: 730mm (28.8")

API: OpenGL v: 4.6.0 vendor: nvidia v: 580.126.09 glx-v: 1.4

direct-render: yes renderer: NVIDIA GeForce RTX 3060/PCIe/SSE2

display-ID: :0.0

API: Vulkan v: 1.4.328 surfaces: N/A device: 0 type: discrete-gpu

driver: nvidia device-ID: 10de:2503 device: 1 type: cpu

driver: mesa llvmpipe device-ID: 10005:0000

API: EGL Message: EGL data requires eglinfo. Check --recommends.

Info: Tools: api: glxinfo,vulkaninfo gpu: lact, nvidia-settings,

nvidia-smi x11: xdriinfo, xdpyinfo, xprop, xrandr

Audio:

Device-1: NVIDIA GA106 High Definition Audio vendor: Micro-Star MSI

driver: snd_hda_intel v: kernel pcie: speed: 16 GT/s lanes: 16

bus-ID: 07:00.1 chip-ID: 10de:228e

Device-2: Advanced Micro Devices [AMD] Starship/Matisse HD Audio

vendor: ASUSTeK driver: snd_hda_intel v: kernel pcie: speed: 16 GT/s

lanes: 16 bus-ID: 09:00.4 chip-ID: 1022:1487

Device-3: C-Media Blue Snowball driver: hid-generic,snd-usb-audio,usbhid

type: USB rev: 1.1 speed: 12 Mb/s lanes: 1 bus-ID: 1-2:2 chip-ID: 0d8c:0005

Device-4: Huawei UVC Camera driver: snd-usb-audio,uvcvideo type: USB

rev: 2.1 speed: 480 Mb/s lanes: 1 bus-ID: 3-3:4 chip-ID: 12d1:4321

Device-5: DisplayLink StarTech.com USB3SDOCKHDV

driver: cdc_ncm,snd-usb-audio type: USB rev: 3.2 speed: 5 Gb/s lanes: 1

bus-ID: 4-4.2:3 chip-ID: 17e9:4307

API: ALSA v: k6.19.5-200.nobara.fc43.x86_64 status: kernel-api

Server-1: JACK v: 1.9.22 status: off

Server-2: PipeWire v: 1.4.10 status: active with: 1: pipewire-pulse

status: active 2: wireplumber status: active 3: pipewire-alsa type: plugin

4: pw-jack type: plugin

Launching Steam Through Terminal

Here is the terminal output when I launched steam through the terminal. I noticed a lot of red text, here, but don't know how to fix it.

steam --PROTON_LOG=1

steam.sh[156629]: Running Steam on nobara 43 64-bit

steam.sh[156629]: STEAM_RUNTIME is enabled automatically

setup.sh[156691]: Steam runtime environment up-to-date!

steam.sh[156629]: Log already open

steam.sh[156629]: Steam client's requirements are satisfied

CProcessEnvironmentManager is ready, 6 preallocated environment variables.

[2026-03-10 22:43:59] Startup - updater built Mar 9 2026 23:18:06

[2026-03-10 22:43:59] Startup - Steam Client launched with: '/home/johne/.local/share/Steam/ubuntu12_32/steam' '-srt-logger-opened' '--PROTON_LOG=1'

03/10 22:43:59 minidumps folder is set to /tmp/dumps

03/10 22:43:59 Init: Installing breakpad exception handler for appid(steam)/version(1773099986)/tid(156742)

CProcessEnvironmentManager is ready, 6 preallocated environment variables.

[2026-03-10 22:43:59] Process started with command-line: '/home/johne/.local/share/Steam/ubuntu12_32/steam' '-child-update-ui' '-child-update-ui-socket' '8' '-srt-logger-opened' '--PROTON_LOG=1'

03/10 22:43:59 minidumps folder is set to /tmp/dumps

[2026-03-10 22:43:59] Using update UI: console

03/10 22:43:59 Init: Installing breakpad exception handler for appid(steam)/version(0)/tid(156743)

[2026-03-10 22:43:59] Create window

[2026-03-10 22:43:59] Loading cached metrics from disk (/home/johne/.local/share/Steam/package/steam_client_metrics.bin)

[2026-03-10 22:43:59] Using the following download hosts for Public, Realm steamglobal

[2026-03-10 22:43:59] 1. https://client-update.akamai.steamstatic.com, /, Realm 'steamglobal', weight was 400, source = 'update_hosts_cached.vdf'

[2026-03-10 22:43:59] 2. https://client-update.fastly.steamstatic.com, /, Realm 'steamglobal', weight was 900, source = 'update_hosts_cached.vdf'

[2026-03-10 22:43:59] 3. https://client-update.steamstatic.com, /, Realm 'steamglobal', weight was 1, source = 'baked in'

[2026-03-10 22:43:59] Verifying installation...

[2026-03-10 22:43:59] Verifying file sizes only

[2026-03-10 22:43:59] Set percent complete: 0

[2026-03-10 22:43:59] Set percent complete: -1

[2026-03-10 22:43:59] Set status message: Verifying installation...

[----] Verifying installation...

[2026-03-10 22:43:59] Verification complete

UpdateUI: skip show logo

[2026-03-10 22:43:59] Destroy window

Steam logging initialized: directory: /home/johne/.local/share/Steam/logs

[2026-03-10 22:43:59] ProcessNextMessage: socket disconnected

[2026-03-10 22:43:59] No more messages are expected - exiting

XOpenIM() failed, LANG = en_CA.utf8

XOpenIM() failed, LANG = en_CA.utf8/usr/share/themes/Adwaita/gtk-2.0/main.rc:733: error: unexpected identifier 'direction', expected character '}'

/usr/share/themes/Adwaita/gtk-2.0/hacks.rc:28: error: invalid string constant "normal_entry", expected valid string constant

XRRGetOutputInfo Workaround: initialized with override: 0 real: 0xf5f31090

XRRGetCrtcInfo Workaround: initialized with override: 0 real: 0xf5f2f800

03/10 22:44:00 minidumps folder is set to /tmp/dumps

03/10 22:44:00 Init: Installing breakpad exception handler for appid(steamsysinfo)/version(1773099986)/tid(156751)

Running query: 1 - GpuTopology

Response: gpu_topology {

gpus {

id: 1

name: "NVIDIA GeForce RTX 3060"

vram_size_bytes: 13142851584

driver_id: k_EGpuDriverId_NvidiaProprietary

driver_version_major: 580

driver_version_minor: 126

driver_version_patch: 9

luid: 0

}

gpus {

id: 2

name: "llvmpipe (LLVM 21.1.8, 256 bits)"

vram_size_bytes: 3221225472

driver_id: k_EGpuDriverId_MesaLLVMPipe

driver_version_major: 26

driver_version_minor: 0

driver_version_patch: 1

luid: 0

}

default_gpu_id: 1

}

Exit code: 0

Saving response to: /tmp/steamgHjcAC - 104 bytes

steamwebhelper.sh[156757]: Starting steamwebhelper under bootstrap steamrt steam runtime via: /home/johne/.local/share/Steam/steamrt64/pv-runtime/steam-runtime-steamrt/_v2-entry-point

steamwebhelper.sh[156757]: Starting steamwebhelper with steamrt steam runtime at /home/johne/.local/share/Steam/steamrt64/pv-runtime/steam-runtime-steamrt/_v2-entry-point

Steam Runtime Launch Service: starting steam-runtime-launcher-service

Steam Runtime Launch Service: steam-runtime-launcher-service is running pid 156929

bus_name=com.steampowered.PressureVessel.LaunchAlongsideSteam

exec ./steamwebhelper -nocrashdialog -lang=en_US -cachedir=/home/johne/.local/share/Steam/config/htmlcache -steampid=156742 -buildid=1773099986 -steamid=0 -logdir=/home/johne/.local/share/Steam/logs -uimode=7 -startcount=0 -steamuniverse=Public -realm=Global -clientui=/home/johne/.local/share/Steam/clientui -steampath=/home/johne/.local/share/Steam/ubuntu12_32/steam -launcher=0 -use_xcomposite_workaround --valve-initial-threadpool-size=8 --valve-enable-site-isolation --enable-smooth-scrolling --disable-gpu-compositing --disable-gpu --password-store=basic --log-file=/home/johne/.local/share/Steam/logs/cef_log.txt --disable-quick-menu --disable-component-update --gaia-url=http://disabled.invalid --disable-features=WinRetrieveSuggestionsOnlyOnDemand,SpareRendererForSitePerProcess,DcheckIsFatal,BlockPromptsIfIgnoredOften,ValveFFmpegAllowLowDelayHEVC

boxtron: working dir: "/home/johne/.local/share/Steam"

boxtron: original command: ['/home/johne/.local/share/Steam/ubuntu12_32/../bin/d3ddriverquery64.exe']

boxtron: screen '0': 2560x1080

boxtron: screen '1': 900x1600

boxtron: selected screen '0'

boxtron: looking for sf2 file: /home/johne/.local/share/Steam/compatibilitytools.d/Boxtron v0.5.4/share/sounds/sf2/FluidR3_GM.sf2

boxtron: looking for sf2 file: /home/johne/.local/share/Steam/compatibilitytools.d/Boxtron v0.5.4/share/soundfonts/FluidR3_GM.sf2

boxtron: looking for sf2 file: /home/johne/.local/share/sounds/sf2/FluidR3_GM.sf2

boxtron: looking for sf2 file: /home/johne/.local/share/soundfonts/FluidR3_GM.sf2

boxtron: looking for sf2 file: /home/johne/.local/share/flatpak/exports/share/sounds/sf2/FluidR3_GM.sf2

boxtron: looking for sf2 file: /home/johne/.local/share/flatpak/exports/share/soundfonts/FluidR3_GM.sf2

boxtron: looking for sf2 file: /var/lib/flatpak/exports/share/sounds/sf2/FluidR3_GM.sf2

boxtron: looking for sf2 file: /var/lib/flatpak/exports/share/soundfonts/FluidR3_GM.sf2

boxtron: looking for sf2 file: /usr/local/share/sounds/sf2/FluidR3_GM.sf2

boxtron: looking for sf2 file: /usr/local/share/soundfonts/FluidR3_GM.sf2

boxtron: looking for sf2 file: /usr/share/sounds/sf2/FluidR3_GM.sf2

boxtron: looking for sf2 file: /usr/share/soundfonts/FluidR3_GM.sf2

boxtron: found soundfont: /usr/share/soundfonts/FluidR3_GM.sf2

boxtron: ignoring command: ['/home/johne/.local/share/Steam/ubuntu12_32/../bin/d3ddriverquery64.exe']

boxtron: error: Game not recognized as DOSBox compatible.

/usr/bin/zenity: symbol lookup error: /lib64/libappstream.so.5: undefined symbol: curl_url_cleanup

WARNING: Glycin running without sandbox.

Desktop state changed: desktop: { pos: 0, 0 size: 3460,1600 } primary: { pos: 900, 0 size: 2560,1080 }

Caching cursor image for default, size 24x24, serial 320, cache size = 0

boxtron: working dir: "/home/johne/.local/share/Steam"

boxtron: original command: ['/home/johne/.local/share/Steam/ubuntu12_32/../bin/d3ddriverquery64.exe', '-d3d12']

boxtron: screen '0': 2560x1080

boxtron: screen '1': 900x1600

boxtron: selected screen '0'

boxtron: looking for sf2 file: /home/johne/.local/share/Steam/compatibilitytools.d/Boxtron v0.5.4/share/sounds/sf2/FluidR3_GM.sf2

boxtron: looking for sf2 file: /home/johne/.local/share/Steam/compatibilitytools.d/Boxtron v0.5.4/share/soundfonts/FluidR3_GM.sf2

boxtron: looking for sf2 file: /home/johne/.local/share/sounds/sf2/FluidR3_GM.sf2

boxtron: looking for sf2 file: /home/johne/.local/share/soundfonts/FluidR3_GM.sf2

boxtron: looking for sf2 file: /home/johne/.local/share/flatpak/exports/share/sounds/sf2/FluidR3_GM.sf2

boxtron: looking for sf2 file: /home/johne/.local/share/flatpak/exports/share/soundfonts/FluidR3_GM.sf2

boxtron: looking for sf2 file: /var/lib/flatpak/exports/share/sounds/sf2/FluidR3_GM.sf2

boxtron: looking for sf2 file: /var/lib/flatpak/exports/share/soundfonts/FluidR3_GM.sf2

boxtron: looking for sf2 file: /usr/local/share/sounds/sf2/FluidR3_GM.sf2

boxtron: looking for sf2 file: /usr/local/share/soundfonts/FluidR3_GM.sf2

boxtron: looking for sf2 file: /usr/share/sounds/sf2/FluidR3_GM.sf2

boxtron: looking for sf2 file: /usr/share/soundfonts/FluidR3_GM.sf2

boxtron: found soundfont: /usr/share/soundfonts/FluidR3_GM.sf2

boxtron: error: DOSBox argument error: "unrecognized arguments: -d3d12"

/usr/bin/zenity: symbol lookup error: /lib64/libappstream.so.5: undefined symbol: curl_url_cleanup

roberta: working dir: "/home/johne/.local/share/Steam"

roberta: original command: ['/home/johne/.local/share/Steam/ubuntu12_32/../bin/d3ddriverquery64.exe']

roberta: screen '0': 2560x1080

roberta: screen '1': 900x1600

roberta: selected screen '0'

roberta: /home/johne/.local/share/Steam/ubuntu12_32/../bin

roberta: d3ddriverquery64.exe

roberta: ['/home/johne/.local/share/Steam/ubuntu12_32/../bin/d3ddriverquery64.exe']

roberta: working dir: "/home/johne/.local/share/Steam"

roberta: warning: unrecognized installation directory

Traceback (most recent call last):

File "/home/johne/.local/share/Steam/compatibilitytools.d/Roberta v0.1.0/run-vm", line 201, in <module>

main()

~~~~^^

File "/home/johne/.local/share/Steam/compatibilitytools.d/Roberta v0.1.0/run-vm", line 197, in main

run(run_cmd_line, wait=args.wait_before_run)

~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

File "/home/johne/.local/share/Steam/compatibilitytools.d/Roberta v0.1.0/run-vm", line 162, in run

run_file(exe_path, exe, cmd_line)

~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^

File "/home/johne/.local/share/Steam/compatibilitytools.d/Roberta v0.1.0/run-vm", line 169, in run_file

run_scummvm()

~~~~~~~~~~~^^

File "/home/johne/.local/share/Steam/compatibilitytools.d/Roberta v0.1.0/run-vm", line 118, in run_scummvm

install_dir = install_dir.replace('\\ ', ' ')

^^^^^^^^^^^^^^^^^^^

AttributeError: 'NoneType' object has no attribute 'replace'

roberta: working dir: "/home/johne/.local/share/Steam"

roberta: original command: ['/home/johne/.local/share/Steam/ubuntu12_32/../bin/d3ddriverquery64.exe', '-d3d12']

roberta: screen '0': 2560x1080

roberta: screen '1': 900x1600

roberta: selected screen '0'

roberta: /home/johne/.local/share/Steam/ubuntu12_32/../bin

roberta: d3ddriverquery64.exe

roberta: ['/home/johne/.local/share/Steam/ubuntu12_32/../bin/d3ddriverquery64.exe', '-d3d12']

roberta: working dir: "/home/johne/.local/share/Steam"

roberta: warning: unrecognized installation directory

Traceback (most recent call last):

File "/home/johne/.local/share/Steam/compatibilitytools.d/Roberta v0.1.0/run-vm", line 201, in <module>

main()

~~~~^^

File "/home/johne/.local/share/Steam/compatibilitytools.d/Roberta v0.1.0/run-vm", line 197, in main

run(run_cmd_line, wait=args.wait_before_run)

~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

File "/home/johne/.local/share/Steam/compatibilitytools.d/Roberta v0.1.0/run-vm", line 162, in run

run_file(exe_path, exe, cmd_line)

~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^

File "/home/johne/.local/share/Steam/compatibilitytools.d/Roberta v0.1.0/run-vm", line 169, in run_file

run_scummvm()

~~~~~~~~~~~^^

File "/home/johne/.local/share/Steam/compatibilitytools.d/Roberta v0.1.0/run-vm", line 118, in run_scummvm

install_dir = install_dir.replace('\\ ', ' ')

^^^^^^^^^^^^^^^^^^^

AttributeError: 'NoneType' object has no attribute 'replace'

pressure-vessel-wrap[158564]: E: Could not create copy "./bin/[" from "/run/media/johne/samsung_ssd/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper/sniper_platform_3.0.20260119.200241/files/./5c/348873-1.bin" into "/run/media/johne/samsung_ssd/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper/var/tmp-HJS8L3/usr": renameat: Input/output error

pressure-vessel-wrap[158589]: E: Could not create copy "./bin/[" from "/run/media/johne/samsung_ssd/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper/sniper_platform_3.0.20260119.200241/files/./5c/348873-1.bin" into "/run/media/johne/samsung_ssd/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper/var/tmp-2UM0L3/usr": renameat: Input/output error

pressure-vessel-wrap[158617]: E: Could not create copy "./bin/[" from "/run/media/johne/samsung_ssd/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper/sniper_platform_3.0.20260119.200241/files/./5c/348873-1.bin" into "/run/media/johne/samsung_ssd/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper/var/tmp-TPCDM3/usr": renameat: Input/output error

reaping pid: 156743 -- steam

pressure-vessel-wrap[158670]: E: Could not create copy "./bin/[" from "/run/media/johne/samsung_ssd/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper/sniper_platform_3.0.20260119.200241/files/./5c/348873-1.bin" into "/run/media/johne/samsung_ssd/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper/var/tmp-WIJ5L3/usr": renameat: Input/output error

pressure-vessel-wrap[158694]: E: Could not create copy "./bin/[" from "/run/media/johne/samsung_ssd/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper/sniper_platform_3.0.20260119.200241/files/./5c/348873-1.bin" into "/run/media/johne/samsung_ssd/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper/var/tmp-XD1HM3/usr": renameat: Input/output error

pressure-vessel-wrap[158720]: E: Could not create copy "./bin/[" from "/run/media/johne/samsung_ssd/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper/sniper_platform_3.0.20260119.200241/files/./5c/348873-1.bin" into "/run/media/johne/samsung_ssd/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper/var/tmp-Y648L3/usr": renameat: Input/output error

pressure-vessel-wrap[158746]: E: Could not create copy "./bin/[" from "/run/media/johne/samsung_ssd/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper/sniper_platform_3.0.20260119.200241/files/./5c/348873-1.bin" into "/run/media/johne/samsung_ssd/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper/var/tmp-GCV0L3/usr": renameat: Input/output error

pressure-vessel-wrap[158771]: E: Could not create copy "./bin/[" from "/run/media/johne/samsung_ssd/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper/sniper_platform_3.0.20260119.200241/files/./5c/348873-1.bin" into "/run/media/johne/samsung_ssd/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper/var/tmp-54HDM3/usr": renameat: Input/output error

submitted by /u/Private_HughMan
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My PXN v9 gen2 pedals are being read as an XBox controller in some games, but not all.

Reddit Linux_Gaming - 11. März 2026 - 03:31

Hi, I've been convinced at gun point to get into racing games. I've bought a PXN v9 gen2, so I have a wheel, a set of pedals, and a shifter.

I'm noticing that in some games, the pedals are read as XBox controllers. I'm not sure which XBox, but XBox nonetheless.

Testing on Windows, the pedals read as Axis 3, 6, 7 in WRC 9.

So in V-Rally 4 (launched from Steam, Proton Experimental), my pedals are read as Axis 3, 6, and 7. This is consistent with NFS: Underground 2 (launched from Lutris). This should be intended.

In WRC 9, and WRC Generations (launched from Steam, various Proton versions), my pedals are read as Right Analog Stick Up, Right Analog Stick Left, and Axis 7. This wouldn't be much of an issue if scrolling isn't bound to the Right Analog Stick. Both Right Analog Stick inputs are read as the minimum value, which is negative - so the game registers a constant Right Analog Up.

I've tested on jstest-gtk, and evtest. Both read the value raw - value 0 when not pressed. sdl2-jstest is reading the wrong values - negative when not pressed.

I've tried using protontricks, running a cmd and entered control then disabling SDL, and disabling hidraw. When SDL is disabled, the prefix doesn't register the inputs, so that's left on. Disabling hidraw on V-Rally 4 makes the inputs read as XBox controllers. Disabling hidraw doesn't do anything on WRC 9. I've tried doing the same with regedit, seen on the ArchWiki just in case. I've also used SDL_GAMECONTROLLER_IGNORE_DEVICES.

Calibrating it with jstest-gtk does nothing.

I've added udev rules, from the ArchWiki, letting the MODE be 0666, and then 0660. Both did nothing.

I've added hwdb entries as mentioned here.

Is there anything else I've yet to try or am I shit out of luck?

inxi -xxACGS gives me this

System: Host: redacted Kernel: 6.18.13-arch1-1 arch: x86_64 bits: 64 compiler: gcc v: 15.2.1 Desktop: KDE Plasma v: 6.6.1 tk: Qt v: N/A wm: kwin_wayland dm: SDDM Distro: EndeavourOS base: Arch Linux CPU: Info: 6-core model: AMD Ryzen 5 3600 bits: 64 type: MT MCP arch: Zen 2 rev: 0 cache: L1: 384 KiB L2: 3 MiB L3: 32 MiB Speed (MHz): avg: 2200 min/max: 2200/4208 boost: enabled cores: 1: 2200 2: 2200 3: 2200 4: 2200 5: 2200 6: 2200 7: 2200 8: 2200 9: 2200 10: 2200 11: 2200 12: 2200 bogomips: 86237 Flags-basic: avx avx2 ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 sse4a ssse3 svm Graphics: Device-1: Advanced Micro Devices [AMD/ATI] Navi 44 [Radeon RX 9060 XT] vendor: Sapphire driver: amdgpu v: kernel arch: RDNA-4 pcie: speed: 32 GT/s lanes: 16 ports: active: HDMI-A-1,HDMI-A-2 empty: DP-1,Writeback-1 bus-ID: 0b:00.0 chip-ID: 1002:7590 Display: wayland server: X.org v: 1.21.1.21 with: Xwayland v: 24.1.9 compositor: kwin_wayland driver: X: loaded: amdgpu unloaded: modesetting,radeon alternate: fbdev,vesa dri: radeonsi gpu: amdgpu d-rect: 3840x2160 display-ID: 0 Monitor-1: HDMI-A-1 pos: bottom-l model: Acer VG240Y res: 1920x1080 hz: 75 dpi: 93 diag: 604mm (23.8") Monitor-2: HDMI-A-2 pos: top-right model: LG (GoldStar) FULL HD res: 1920x1080 hz: 75 dpi: 102 diag: 551mm (21.7") API: EGL v: 1.5 platforms: device: 0 drv: radeonsi device: 1 drv: swrast gbm: drv: kms_swrast surfaceless: drv: radeonsi wayland: drv: radeonsi x11: drv: radeonsi API: OpenGL v: 4.6 compat-v: 4.5 vendor: amd mesa v: 26.0.1-arch1.1 glx-v: 1.4 direct-render: yes renderer: AMD Radeon RX 9060 XT (radeonsi gfx1200 ACO DRM 3.64 6.18.13-arch1-1) device-ID: 1002:7590 display-ID: :1.0 API: Vulkan v: 1.4.341 surfaces: N/A device: 0 type: discrete-gpu driver: mesa radv device-ID: 1002:7590 Info: Tools: api: clinfo, eglinfo, glxinfo, vulkaninfo de: kscreen-console,kscreen-doctor wl: wayland-info x11: xdpyinfo, xprop, xrandr Audio: Device-1: Advanced Micro Devices [AMD/ATI] Navi 48 HDMI/DP Audio driver: snd_hda_intel v: kernel pcie: speed: 32 GT/s lanes: 16 bus-ID: 0b:00.1 chip-ID: 1002:ab40 Device-2: Advanced Micro Devices [AMD] Starship/Matisse HD Audio vendor: Gigabyte driver: snd_hda_intel v: kernel pcie: speed: 16 GT/s lanes: 16 bus-ID: 0d:00.4 chip-ID: 1022:1487 API: ALSA v: k6.18.13-arch1-1 status: kernel-api Server-1: sndiod v: N/A status: off Server-2: PipeWire v: 1.4.10 status: active with: 1: pipewire-pulse status: active 2: wireplumber status: active 3: pipewire-alsa type: plugin 4: pw-jack type: plugin

submitted by /u/c4nc3r113
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Can someone report their campaign map loading time for Total War: Rome 2?

Reddit Linux_Gaming - 11. März 2026 - 03:26

I'm getting slower loading times than expected running Rome 2 on Linux. If someone could report the loading times they get when loading the grand campaign map it would be appreciated. Using openSUSE Tumbleweed, a 7800x3d, and 7900xt they are around 35-40 seconds for me.

Thanks!

submitted by /u/AntiqueComplaint2023
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