Other News about gaming on Linux
What did you stop doing to make Linux gaming boring in the good way?
For me it was chasing every tweak and turning the machine into a hobby project.
Fewer extra layers, snapshots before bigger changes, and waiting a bit on major updates has been way calmer than trying every shiny fix.
Genuinely curious what habit you dropped that made your setup more stable.
submitted by /u/okaiukov[link] [comments]
The First Descendant crashes on startup (Wine C++ Runtime Assertion / Vulkan pipeline error) – Linux CachyOS (Proton GE)
Network issues
Arch or Bazzite for my usage
Currently I am trying to decide on whether I want to use Arch or Bazzite for my current PC setup.
I have a Nvida 5060 8gb gpu with 16gb of ram and a intel i5-14400F
Performace isn't really a big deal to me, but from what I've heard; Nvidia is horrible with supplying GPU drivers for linux, and I really want a SteamOS like desktop environment (I know It's KDE-Plasma) and I have installed arch before for a school laptop.
I've also seen that Bazzite is very intuitive with installing drivers for everything, but I don't know if I can install everything arch can on bazzite, because on my steam deck that I used for a while, I couldn't install everything that arch could through the command line. I still to this day do not know why, but I got around it with some help but it still sometimes won't work.
I also am unsure if I even should switch from windows to linux because these are the games I would have a bit of trouble running:
- Rust (I can only the dead linux servers)
- VRChat (Mixxed results on my steam deck)
- Beat saber (I own it through the meta store so I have it on stand alone and pc and I can't install the meta link software on my steam deck)
Everything else I play I've played on my steam deck and I know would run just fine, but it's just that windows eats 8gb of ram and I have lots of ram issues when playing on my system.
Please help!!
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I have been trying to get persona 5 strikers to play on my linux bazzite amd pc and I try ge-pronton 9-11,8-11,9-32, 8-32 and proton experimental and i typed in GST_PLUGIN_FEATURE_RANK=protonaudioconverterbin:NONE %command% And either I get a black...
Why can Bottles/Lutris upscale low resolution games to fit the desktop just fine but Wine itself cannot?
I know Bottles and Lutris are a lot easier and far more hassle free to setup, but I'm also trying to get Wine to upscale older games to to the monitor like Bottles/Lutris seems to be able to do flawlessly.
I'm using a wayland session, under an X11 session Wine upscales games to fit the monitor pretty perfect, but under Wayland they end up as a tiny window in the top left corner of the screen.
I've tried enabling the Wine Wayland driver, but this just makes it into a bigger window that fills only half of the screen.
Games using DXVK upscale pretty perfectly too, but there are many games that are too old to use Directx 8/9/10/11, so they cannot be upscaled.
Virtual Desktop does not work, this just makes it into a tiny window that I can drag around which is better but it's not the fullscreen I am after.
So what the heck does Bottles/Lutris do that enables them to go fullscreen on any desktop and how can I make this work in stock Wine?
Bottles/Lutris are not using Gamescope as I don't have that installed, so how are they doing it? I've also confirmed that Bottles/Lutris are using X11/Xwayland, which stock Wine also uses, so they are not using the Wayland driver.
I'd really love to know what trick they are using so I can replicate this in stock Wine and get proper fullscreen support from it.
submitted by /u/c64z86[link] [comments]
Ghost Recon Breakpoint Ubisoft Connect-Fangus Launcher Screen flickers uncontrollably on launch
I bought the game through ubisoft connect using the fangus launcher and everytime I launch the game it locks up my pc and starts flickering im using the latest proton GE version thanks
using nobara 43 KDE
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how to join the linux minecraft discord server
can some one help me to join the minecraft linux server on discord? im trying to play bedrock on my macbook via the linux launcher, but i cant pass the v1.21.114
submitted by /u/UpstairsAd1090[link] [comments]
How to - Working Le Mans Ultimate 1.3x - On Bazzite - from a noob
I'm extremely new to Linux and had some confusion with all of the different elements at play while getting this game to work. Figured I'd at least document my findings so new, eager windows deserters can have some fun sim racing too! This guide is aimed at Bazzite specific installers. There are already guides out there for CachyOS and others like this one which helped me out a lot!
1 Install Le Mans Ultimate via steam as normal.
2 Custom proton install with LMU fixes
2.1 Download GE-Proton10-34-LMU-hid_fixes tar.gz folder
https://github.com/JacKeTUs/proton-ge-custom/releases/tag/GE-Proton10-34-LMU-hid_fixes
2.2 Extract the tar.gz folder from /home/YOURUSERNAME/Downloads/ to
var/home/YOURUSERNAME/.local/share/Steam/compatibilitytools.d/
2.3 Restart Steam
2.4 Open Steam, right click on Le Mans Ultimate > Properties > Compatibility > Check "Force the use of a specific Steam Play compatibility tool"
Select the newly added "GE-Proton10-34-LMU-hid_fixes" in the dropdown
3 Socat script to fix IPv4 vs IPv6 issue with 1.3x LMU game version
3.1 Create wrapper script (paste this in konsole)
nano ~/.local/bin/lmu-socat-launcher.sh
3.2 Paste this into your konsole window (now nano window because its like a plain text editor, Thanks to Qwen 3.6 model for the script)
#!/usr/bin/env bash
# Start IPv4 -> IPv6 bridge in background
socat TCP4-LISTEN:6397,fork TCP6:[::1]:6397 &
SOCAT_PID=$!
# Launch the game (Steam passes the full command via $@)
"$@"
# Clean up socat automatically when the game exits
kill $SOCAT_PID 2>/dev/null
wait $SOCAT_PID 2>/dev/null
3.3 Press CTRL+X to exit > Press Y to save modified buffer > Press Enter to write to file: /home/YOURUSERNAME/.local/bin/lmu-socat-launcher.sh
3.4 Make this script executable (paste this into a fresh konsole window)
chmod +x ~/.local/bin/lmu-socat-launcher.sh
3.5 Configure Steam launch options to now utilize this script when launching Le Mans Ultimate. Open Steam > right click Le Mans Ultimate > Properties > General > paste this in the launch options section
bash ~/.local/bin/lmu-socat-launcher.sh %command%
4 Close the steam pop out window, launch and enjoy the game!
submitted by /u/Jsteele2012[link] [comments]
After Waking PC up from Sleep, Some Steam Games Launched have Issues Tracking Mouse Movement with Camera
I noticed with some games in particular after I wake my PC from sleep and launch a game, if it is a game where I control the camera with my mouse, sometimes the game will act like I am going over the edges of my screen. It is odd and inconsistent.
For example: I cannot turn a full 360 degree circle, instead it stops at like 180 or so (I can face backwards) then won't let me continue to turn, instead I have to turn all the way around the other way and the same thing happens. While playing a game, the camera will also randomly change where it wants the borders to be. There's been times where I'm stuck with my camera looking halfway toward the sky and it won't let me look any further down.
I run Fedora COSMIC spin
AMD Ryzen 9 7950X
Radeon 7900XT
I have steam installed natively.
Launching games with
PROTON_ENABLE_WAYLAND=1 %command%doesn't seem to make a difference.
The issue goes away if I restart my computer, but appears to return if I launch the game after waking the PC from sleep.
submitted by /u/Economy_Picture6989[link] [comments]
help a brokie
Yo guys ive been using linux for a year now, im runnin an intel i5 11th gen pc with my poor 8gigs of ram, i tried playing lowend games, MAHUR stopped supporting linux and i have no game to play, i tried R6 and ubisoft gave me a tight slap, FINALS had a minimum req of 12 gigs. Somebody help me, any recommendations!???
submitted by /u/General_Mode_7983[link] [comments]
Valve just boosted extra life to RX 480, RX 570 and RX 580 😁
Linux is the way to go for RX 480, RX 570 and RX 580 gaming
submitted by /u/emanu2021[link] [comments]
Sober Issues
So, I am entirely new to Linux. The distro I'm using is Ubuntu, and I installed Sober. In the menu it works fine, no lag, no input delay, it's golden. However, when I opened a game that my computer typically struggles with (on windows 10) it performed worse. I had a noticeable input delay, the audio sounded similar to an 8 bit game, and it was quite laggy.
My computer has 8 gigs of ram (I think ddr4 laptop stuff) and intergraded amd graphics. The BIOS is a simple or non complex one? So, xmp isnt a option.
Let me emphasize this again, I know nothing about Linux or Ubuntu. I literally installed it today, by using a USB my uncle sent me.
I would appreciate any advice or tips on how to troubleshoot this.
submitted by /u/Farting_Chud_mk3[link] [comments]
Need help with Victoria 3
Hello all,
First of all thanks for reading my post.
I've been playing Victoria for so long yet the latest update somehow messed it up big time. I get kicked out of the game out of blue, the game is so laggy and clunky that sometimes it just freezes for no reason. In addition, the paradox launcher shuts within the first 10 seconds of the game.
Now, my laptop is old but is more than capable enough to run it at max settings but I lowered it to low
still the game is stuttering, freezing and kicks me out. I'm using game run command and geproton 10.13. unfortunately using Nvidia as graphics card.
Does anyone have any solutions for me ?
Thanks again for reading.
submitted by /u/yflavus[link] [comments]
Steam weird tray behavior
Basically what’s in video. OS - Cachy. Please read the following before jumping to conclusions:
It will close this way just fine if Steam window is already opened and present on screen. Perfectly fine.
This issue only exists when Steam window is not on screen and was minimized.
submitted by /u/Kaseffera[link] [comments]
I'm going crazy trying to get ReShade to work on Crimson Desert
I've tried everything I can scrounge up online. LeShade, reshade_steam_proton by kevinlekiller, latest GitHub action, nothing is working. It's probably user error since I'm a total noob with Linux and how everything works and needs tinkering. I'm trying my best tho 😭
I want RenoDX and another mod that requires Reshade to work, currently it's what's really stopping me from enjoying CD on Linux (CachyOS to be specific). I know it's possible but have yet to get it to work on my end. I believe early on I got ReShade to boot ONCE since I saw the banner popup upon starting the game but it never showed up again.
Can anyone provide a step by step or recommend a guide for me to follow? I've literally been tearing my hair out the past few weeks trying to get this to work. It's probably just a combination of install and having the correct launch params set up in Steam, I'm sure of it 😢
submitted by /u/TrickySpecific[link] [comments]
Weird cursor problems on Final Fantasy XIV with KDE Plasma (Wayland)
So I've been playing FFXIV recently and have noticed a very strange and peculiar issue regarding mouse inputs. On KDE, if I left click with my mouse, it causes the game to stutter, basically. I notice with MangoHUD that the MangoHUD overlay disappears and reappears very quickly and it's the only game I've ever noticed it do that with.
However what I find is a bit weirder that on Hyprland and Sway, I never noticed this issue, It's exclusive to KDE.
I have played with mouse polling rates and even different mice, but that doesn't solve the issue and I'm 99% confident that the mouse itself isn't the issue, especially considering it works fine on other Wayland compositors (I think is the term for it?)
I know I could just enable the software cursor in game and the problem goes away, however:
- I'm stubborn
- I have a custom cursor and I want to see it when I play my games
- It's such a bizarre issue that I'm genuinely curious as to why this happens and to fix it
Any help would be appreciated.
Addendum: I have tried both the regular launcher and XIVLauncher, various versions of Proton, Proton-GE, and Wine, tested with NTSync, Gamemode, and changing none of these have fixed the issue.
submitted by /u/NepJr[link] [comments]
[GNOME] Icon Matcher v1 released
Hi guys!
I previously talked about my idea to fix the broken icons on gnome with an extension. And now I have it on a first stable release and available on gnome store. For now it is still basic, but it fixed the problem rock solid (in my case). There is no settings for now, but I avoided to increase the complexity before other users tested and validate the core functionality. Besides I already have a roadmap for new features (described on repository) and some fixes, I am totally open to feedbacks!
The problem
This is not a new problem on Gnome, and I took it so seriously that I almost switched to another DE (and I actually did, but came back after a while) sometimes just to see my desktop icons fixed.
I have tried many workarounds to avoid manual intervention, but they usually only solve very specific scenarios.
Some context, for those who dont know what causes this: its related to how Gnome matches applications + with developers that do not acre about Gnome problems. Gnome needs at least a match between the desktop entry name and the app id or wmclass (x11 stuff), using the StartupWMClass property inside the desktop entry.
Since Steam games dont set this right way out of the box, we have to check each games wmclass and manually update the desktop entry. For x11 proton games, there is a pattern (steam_app_<id>), so it’s relatively easy to fix. Wayland and native apps are a completely different story. With Wayland, it’s usually the executable name in lowercase. Native apps, pattern is… there’s no real pattern at all.
Other solutions
I tried to create an user service, but it only solves the case for x11 Proton games, since there is a easy pattern there. For wayland version, there is no consistent pattern (usually just the executable name), and native games are even worse.
At one point, I started overcomplicating things by trying to parse Steam files to figure out which compatibility tool each game uses. The idea was to locate the executable for Wayland titles based on that. For native games, the only viable approach seems to be hardcoding values in a text file.
Other solution was to try to wrapper every game inside a cli that will control the wmclass (or appId if possible) and automatically fix their desktop entry. That one I find too complicated and for that I stopped the development.
This solution
Now, here’s my newest solution (which is working really well so far). I created an extension that looks for windows without icons and tries to match them heuristically to the most probably desktop entry.
Since most cases are pretty obvious, it works quite well. For example, if the game is called “R.E.P.O” and the desktop entry is “R.E.P.O..desktop” it’s just a matter of assigning the WM_CLASS we see in Looking Glass to it. Simple as that.
The extension searches for matches, assigns a score to avoid misunderstanding and only applies changes when the match is strong enough. The heuristic method and scoring system are constantly being improved as I continue testing. I also plan to give users control about scoring and what rules should be enable.
Another important detail I don’t modify your original desktop entries. Instead, I create a new one in a sub directory that mirrors the original, except with the correct StartupWMClass. I also add the NoDisplay=true flag to avoid duplication on entries in the application menu. It can cause bugs with pinned apps, but I am working on it.
Does it process all windows all the time? Yes and no. It keeps track of which windows (by WM_CLASS) have already been processed, so no window is handled twice, even if you close and reopen it. This state resets at the end of the session or when the extension is toggled.
Does it impact performance? That is a good question but Its hard to check the resources since it blends in with Gnome shell in system monitors, but so far I have not noticed any performance impact. If anyone does, please report it and I will investigate.
Is it published? Yes.
Feature improvements
- User settings
- Debug toggle.
- Toggle to override original file.
- List of unmatched apps for easy manual intervention.
- List of blacklisted wmclasses.
- Custom blacklist.
- A reset button to delete every auto-generated desktop entry.
- Improve isValid system (sometimes it tries to fix apps that is already fixed).
- Sync information between the autogenerated file and original file (Icon for example).
- Add typescript and Makefile for better Developement experience.
- Improve rules (if necessary).
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