Other News about gaming on Linux
How to get Games to run on Steam When ProtonDB Doesn't Work?
I looked on Google, but I couldn't find anything useful. Everything was just a tutorial for using compatibility tools. What is the procedure for getting new games or games that don't have anything useful on ProtonDB playable? Trial and error seems like the way to go but there has to be a better way than aimlessly trying compatibility tools.
Edit; I think some of my issues are being caused by my hardware. My GTX 1660 super hasn't been working so I'm using the iGPU on my I7-4790k and I think that's causing some games to not run at all, I've specifically noticed with games that use DirectX.
submitted by /u/Squiggin1321[link] [comments]
Keyboard Emulator kb2xbox from GIT
Hi all,
I am new to Linux, roughly 2-3 months into it.
I was trying to Play Brotato in koop on my Catchyos and did not know my Nintendo Controller would work.
So I found this kb2xbox which seemed to do the Trick. On that evening I only managed to get it running, I did not try it. Next day I came to the Idea of trying my Controller and it worked. So I went to a old snapshot to be save.
But am I save now?
I was hoping to get some feedback, anyone using kb2xbox?
Or anyone that knows repositories and Python to say If it looks scatchy?
Based on AI hints I did search through the Python but as I dont understand Python I dont trust this check.
Steps I did:
- Cloned the github repo mPyKen/kb2xbox
- Installed python-libevdev, python-evdev, and base-devel
- Added my user to the input group with usermod
- Changed /dev/uinput permissions to 0666
- Ran the script with sudo python kb2xbox.py
submitted by /u/Apprehensive-Egg-565[link] [comments]
Can I install and play these on Linux? I do own an optical drive.
RADV Driver Enables Host Image Copy By Default For RDNA2 & Newer
doom crashing
i have a gtx 1070 and r5 2600 and doom on steam keep crashing after choosing campain mode
❯ journalctl -p 3 -xb
أفريل 21 09:08:44 cachyos kernel: tpm_crb MSFT0101:00: [Firmware Bug]: ACPI region does not cover the entire command/response buffer. [mem 0xda1e0000-0xda1e0fff flags>
أفريل 21 09:08:44 cachyos kernel: tpm_crb MSFT0101:00: [Firmware Bug]: ACPI region does not cover the entire command/response buffer. [mem 0xda1e4000-0xda1e4fff flags>
أفريل 21 09:08:45 cachyos kernel:
أفريل 21 09:08:48 cachyos-gtx1070 systemd-modules-load[550]: Failed to find module 'v4l2loopback_dc'
أفريل 21 09:43:38 cachyos-gtx1070 kernel: NVRM: GPU at PCI:0000:07:00: GPU-7f31e9e0-1000-c4a1-ed29-08f5017fa072
أفريل 21 09:43:38 cachyos-gtx1070 kernel: NVRM: Xid (PCI:0000:07:00): 32, pid=5496, name=nvidia-settings, channel 0x000000d8 intr 00040000
أفريل 21 15:55:28 cachyos-gtx1070 kernel: NVRM: Xid (PCI:0000:07:00): 32, pid=37231, name=Zion, channel 0x000000b4 intr 00040000
أفريل 21 16:00:50 cachyos-gtx1070 kernel: NVRM: Xid (PCI:0000:07:00): 32, pid=38693, name=Zion, channel 0x000000a4 intr 00040000
أفريل 21 16:21:44 cachyos-gtx1070 kernel: NVRM: Xid (PCI:0000:07:00): 32, pid=40807, name=Zion, channel 0x0000007c intr 00040000
أفريل 21 16:25:54 cachyos-gtx1070 kernel: NVRM: Xid (PCI:0000:07:00): 32, pid=41676, name=Zion, channel 0x0000007c intr 00040000
[link] [comments]
PINCE and Game Conqueror don't work with new games on my Linux, unlike Cheat Engine. Is there an alternative or solution for Linux?
Hi friends.
I'm playing Resident Evil: Requiem (non-Steam version) launched from my Steam library using Proton-Cachyos on my CachyOS.
Last week I played RE4: Remake and was able to freeze my pistol ammo so it never dropped below 9 bullets using Game Conqueror.
Now, I've tried it with RE:Requiem, but Game Conqueror isn't working. It finds the value, but it's only visual, and I can't edit or freeze it (I can edit and freeze ammo outside the magazine, but it disappears when I close the editor or the game, resetting to 0, so I can't repeat the process if I don't find new ammo on the map).
Game Conqueror is a basic memory editor, so I can't follow any tutorials about pointers, etc.
I then tried using PINCE (advance editor, like Cheat Engine), but RE:Requiem seems to detect the memory editing attempt and freezes ("re9.exe stopped"). Pressing F3 allows you to resume the game, but RE:Requiem's protection will stop it again after 5 seconds.
Cheat Engine has methods to evade detection and edit memory, but it's not available for Linux (even though they said they would release a Linux version this month, I can't find it).
So, what can I do? Do you have any advice?
submitted by /u/Hi7u7[link] [comments]
Jumped back into Overwatch and man it runs great on linux
Decided to jump back into overwatch and just wanted to note how well it runs on linux, I'm using a 9060xt running at 144hz 1440 and its solid. Played for a few hours and didn't notice any hickups or glitches and with the recent updates to the game I really found myself enjoying it again.
If your looking for a competitive game on linux don't sleep on overwatch!
submitted by /u/TwitchySphere53[link] [comments]
EA App for Mass Effect Legendary Edition broken again.
I bought Mass Effect Legendary Edition in Steam and because of EA APP (which is required to play the game) it is unplayable. I tried running with latest Proton GE, Proton Experimental and Proton 11 and the EA App sometimes install and works but attempting to play the game gives "an error has occured in our end" and fails. This is the exact same error to this older post in theory, which worked for me in the past but doesn't right now. I also attempted running an older Proton version (9.0.4) but the issue persisted. The worst part? The only solution to bypass this is (apparently) cracking the game I payed for :(
Does anyone have any idea on how to get this to work? This is getting me, I want to have achievement support if its possible as well.
submitted by /u/Astolvi[link] [comments]
lsfg-vk stopped working after switching to LunarG Vulkan SDK and reversed back to Version: 1.3.275 on Ubuntu LTS 24.04
lsfg-vk stopped working after switching to LunarG Vulkan SDK and reversed back to Ubuntu LTS 24.04 lsfg-vk installed lsfg-vk 2.0.0-dev25 and it was working properly after the reverse back of Vulkan to Version: 1.3.275.
The game runs with GE-Proton-34, mangohud and gamemoderun, vsync eneabled ingame FPS capped at 120. The lsfg configuration profile for the game is untouched. Desktop on x11. Driver and Vulkan info shown bellow.Any help would be appreciated.
- ls /usr/share/vulkan/implicit_layer.d/
ls ~/.local/share/vulkan/implicit_layer.d/
gives :
MangoHud.x86_64.json MangoHud.x86.json nvidia_layers.json VkLayer_MESA_device_select.json steamfossilize_i386.json steamfossilize_x86_64.json steamoverlay_i386.json steamoverlay_x86_64.json VkLayer_LSFGVK_frame_generation.json2) grep -R "lsfg" /usr/share/vulkan /etc/vulkan ~/.local/share/vulkan 2>/dev/null
gives:
/home/(xxx)/.local/share/vulkan/implicit_layer.d/VkLayer_LSFGVK_frame_generation.json: "library_path": "/home/(xxx)/.local/lib/liblsfg-vk-layer.so"3) vulkaninfo --summary gives :
==========WARNING: [Loader Message] Code 0 : Didn't find required layer object disable_environment in manifest JSON file, skipping this layer VULKANINFO ========== Vulkan Instance Version: 1.3.275 Instance Extensions: count = 24 ------------------------------- VK_EXT_acquire_drm_display : extension revision 1 VK_EXT_acquire_xlib_display : extension revision 1 VK_EXT_debug_report : extension revision 10 VK_EXT_debug_utils : extension revision 2 VK_EXT_direct_mode_display : extension revision 1 VK_EXT_display_surface_counter : extension revision 1 VK_EXT_headless_surface : extension revision 1 VK_EXT_surface_maintenance1 : extension revision 1 VK_EXT_swapchain_colorspace : extension revision 5 VK_KHR_device_group_creation : extension revision 1 VK_KHR_display : extension revision 23 VK_KHR_external_fence_capabilities : extension revision 1 VK_KHR_external_memory_capabilities : extension revision 1 VK_KHR_external_semaphore_capabilities : extension revision 1 VK_KHR_get_display_properties2 : extension revision 1 VK_KHR_get_physical_device_properties2 : extension revision 2 VK_KHR_get_surface_capabilities2 : extension revision 1 VK_KHR_portability_enumeration : extension revision 1 VK_KHR_surface : extension revision 25 VK_KHR_surface_protected_capabilities : extension revision 1 VK_KHR_wayland_surface : extension revision 6 VK_KHR_xcb_surface : extension revision 6 VK_KHR_xlib_surface : extension revision 6 VK_LUNARG_direct_driver_loading : extension revision 1 Instance Layers: count = 11 --------------------------- VK_LAYER_INTEL_nullhw INTEL NULL HW 1.1.73 version 1 VK_LAYER_MANGOHUD_overlay_x86 Vulkan Hud Overlay 1.3.0 version 1 VK_LAYER_MANGOHUD_overlay_x86_64 Vulkan Hud Overlay 1.3.0 version 1 VK_LAYER_MESA_device_select Linux device selection layer 1.4.303 version 1 VK_LAYER_MESA_overlay Mesa Overlay layer 1.4.303 version 1 VK_LAYER_NV_optimus NVIDIA Optimus layer 1.4.312 version 1 VK_LAYER_NV_present NVIDIA GR2608 layer 1.4.312 version 1 VK_LAYER_VALVE_steam_fossilize_32 Steam Pipeline Caching Layer 1.3.207 version 1 VK_LAYER_VALVE_steam_fossilize_64 Steam Pipeline Caching Layer 1.3.207 version 1 VK_LAYER_VALVE_steam_overlay_32 Steam Overlay Layer 1.3.207 version 1 VK_LAYER_VALVE_steam_overlay_64 Steam Overlay Layer 1.3.207 version 1 Devices: ======== GPU0: apiVersion = 1.4.312 driverVersion = 580.126.9.0 vendorID = 0x10de deviceID = 0x2882 deviceType = PHYSICAL\_DEVICE\_TYPE\_DISCRETE\_GPU deviceName = NVIDIA GeForce RTX 4060 driverID = DRIVER\_ID\_NVIDIA\_PROPRIETARY driverName = NVIDIA driverInfo = 580.126.09 conformanceVersion = [1.4.1.3](http://1.4.1.3) deviceUUID = af671bc1-3e53-68f2-9b09-f4374e40b455 driverUUID = 9756eed7-117e-56eb-8928-8e249b39bb59 GPU1: apiVersion = 1.4.318 driverVersion = 25.2.8 vendorID = 0x10005 deviceID = 0x0000 deviceType = PHYSICAL\_DEVICE\_TYPE\_CPU deviceName = llvmpipe (LLVM 20.1.2, 256 bits) driverID = DRIVER\_ID\_MESA\_LLVMPIPE driverName = llvmpipe driverInfo = Mesa 25.2.8-0ubuntu0.24.04.1 (LLVM 20.1.2) conformanceVersion = [1.3.1.1](http://1.3.1.1) deviceUUID = 6d657361-3235-2e32-2e38-2d3075627500 driverUUID = 6c6c766d-7069-7065-5555-494400000000 submitted by /u/ZenderVision[link] [comments]
what do you do when your controller isnt recognized by a game?
a good portion of my games seem to run fine on linux but are incapable of recognizing my controller, no matter the controller, mode of connection or proton version used. Does anyone have a good strategy to troubleshoot controllers? I mostly use 8bitdo controllers but I get the same problem with ps3 and xbox360 controllers
submitted by /u/nuzierg[link] [comments]
LEGO Linux Gaming PC (BC250 Build)
Recently, I built a Bazzite PC using a BC250 mining board and LEGO.
Originally, I built it as a Batocera emulation machine, but the performance wasn’t as good as I expected. So I switched to Bazzite, did some overclocking and undervolting, and installed RetroDECK.
The system is modular, so it can be easily attached to or detached from the monitor and keyboard I previously built.
Many people are concerned about thermals, but cooling is actually better than typical 3D-printed cases. I replaced the thermal material with PTM, and placed the board directly in front of two 120mm exhaust fans. The other four 120mm fans push air toward the board and exhaust area, so heat doesn’t linger inside the case. I also used angled LEGO bricks to help guide airflow more efficiently.
For mounting, only a small portion of the board is in contact with the bricks, and those areas are insulated to prevent heat damage, so there’s no risk of the bricks melting.
During a 30-minute stress test, the maximum temperature reached 84°C. In typical mid-to-high-end games, temperatures stay around 60–70°C, and for emulation, around 40°C. I set the fans to ramp up to 100% at 75°C, but outside of stress testing, they’ve never reached full speed.
As for durability, the structure is very solid thanks to the large number of bricks used. Even with over 10kg of monitor and keyboard on top, it holds everything securely.
I usually play on consoles, but I ended up building a Linux gaming PC—and after using it, I’m really impressed with how feature-rich and capable Bazzite is.
Thanks for checking it out, and feel free to ask any questions in the comments!
submitted by /u/OkDebate6649[link] [comments]
Huge difference between RPCS3 on windows vs linux?
So I remember trying Midnight Club LA using RPCS3 on windows a couple of years back and I remember it giving 30-45 fps. My rig was fairly similar at that time. I then tried RPCS3 on Mint a couple of months back and it gave me about 15 fps, regardless of settings or tweaks.
My question is, is there a huge difference in the stage of development/general performance of RPCS3's windows version versus its linux one, the same way it works with Xenia?
(For context: Xenia's native linux version is broken and unusable but the windows version works well on linux using proton).
If there's anyone here using RPCS3 on linux in general, please share your experience.
SPECS:
R7 5700X3D
4X8GB DDR4 3200mhz CL16
RX 6700 XT 12GB (and more recently 9060 XT 8GB)
1TB NVME
2TB 7200RPM HDD
[link] [comments]
I am trying to play hit man world of assassins
I am on Linux Mint using GE-Proton (10-25). The game launches, but the window doesn’t show properly it stays hidden in the panel sometimes it opens and connects other times shows a black screen with audio. Sometimes it appears, but breaks again if I alt-tab or switch apps. It has also crashed several times "steam something something has stopped responding". It has ran for 3hr but it is giving me problems.
submitted by /u/akshat_TS_MILLIE[link] [comments]
Steam Controller one step closer to launch after Valve teases ‘unboxing’ video with announcement pending
Could mean the Steam Machine and Steam Frame are announced soon too?
submitted by /u/Tiny-Independent273[link] [comments]
Tomb Raider I-III Remastered Setup Advice?
So I have Tomb Raider I-III Remastered through GOG (thank you Amazon Prime), but when I went to launch it yesterday, it would crash under Wine, and only used about 1/4 of the screen space when I launched it with Proton-GE.
Anyone else encounter this, and does anyone have any advice? I’m running Nobara 43, for what that’s worth.
submitted by /u/Interesting-Face22[link] [comments]
Twintail launcher Winetricks setup failed! The game will still attempt to launch.
I get this error in twintail launcher i tried the change the proton reinstall game but no mater what i do i get this error games works on the anime launcher
submitted by /u/people__are__animals[link] [comments]
I have made a nicer website for the PikaOS Project — first impressions are everything.
Streaming or recording on Linux? Check out the audio management tool Pipeweaver
Read the full article on GamingOnLinux.
CoolerControl 4.2 adds auto detection of new devices, stress-testing and more
Read the full article on GamingOnLinux.
