Other News about gaming on Linux

Kwin Scaling on x11 Games

Reddit Linux_Gaming - 05. Februar 2026 - 08:27

I've been having issues getting the scaling on my system to work properly with games. In the Plasma Display Configuration there is the option for Legacy applications (x11) scaling.

If I set it to Apply scaling themselves then I get a clear picture, at the expense of improperly scaled UI, and games rendering at a crazy high resolution (Minecraft reports 4096x2248 when windowed fullscreen on my 1440p monitor)

If I set to Scaled by the system, i get proper UI scaling, but then i don't get the clarity from before, instead i get a slightly blurry picture on fine details, and aliasing in movement. It's also worth mentioning this setting makes some other applications completely break so I can't leave it on system wide.

Is there a proper solution for this? Most games I play are on steam (like Gow or RDR2), which both suffer from the GUI scale, then slight blurring if scaled by the system. Also when scaled by the system, games still don't report my monitors actual resolution and is slightly off, likely the cause for the blurriness.

My system is running under wayland with the games running under xwayland, Fedora with kde plasma and an RTX 4060 ti. Any help would be greatly appreciated.

submitted by /u/JRH16536
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Linux and Windows setup

Reddit Linux_Gaming - 05. Februar 2026 - 08:17

So, I've wanted to go over to linux but I havent turned over because the only thing stopping me are multiplayer games especially Valorant. While my brain was turned off, an idea came suddenly and thought why dont i just keep both, then I remembered, people have 2 OS'.

I'm here to ask on what approach would be great.

About my setup, its a beelink ser 5 max, Nvme m.2 512gb crucial and a backup hard drive toshiba 512gb.

I havent thought of what my approach would be, whether which drive will be the main drive and if its feasible to install 2 OS' in one drive. Curious if anyone has done it and how you did it?

submitted by /u/Brekdak
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CachyOS KDE, CachyProton, Nioh 3 Demo on Rtx 4080, black screen when turning on DLSS FG. Anybody else?

Reddit Linux_Gaming - 05. Februar 2026 - 07:53

Black screen goes away when alt tabbing and focused window becomes anything else other than the game but going back to the game, its black screen again.

submitted by /u/Existing-Help-3187
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[Open Source] I built a Rust/Tauri Game/Mod Manager for Gacha Games (GIMI/3DMigoto) because I was tired of other options. (My first project!)

Reddit Linux_Gaming - 05. Februar 2026 - 07:44

Hi linux_gaming,

I wanted to share a project I’ve been working on for the last few weeks. It’s called YAGO (Yet Another Game Organizer).

To be totally honest: This is my first real software project released to the public. I’m primarily a "lazy" programmer and tiny gamer(only have my arch linux laptop) from India. who got tired of manually managing Python scripts, Wine prefixes, and hex-editing .ini files just to get mods working on Genshin. tried other launchers, does not click with me.

I decided to learn to build a tool that automates the headache. Yes, I taken a lot of help from coding agents, hear me out, This is my first project and first time really tried to build a software. I do daily job as food delivery person, Its not my forte. learned coding in free time, everything myself.

What it attempts to do:

  • Linux Logic: It handles the Download and Launch Command chain automatically (so no more fighting with different downloaders/launchers).
  • Virtual File System: It uses symlinks to load mods, so it never actually touches or overwrites your game files. When you close the app, the game folder is clean. I vigorously tested it. just don't exit yago while game is running. your next launch may be buggy, kill the game process if game running in background without quitting, yago monitors it in any state, as long as its open.
  • Auto-Fixes: It tries to auto merge and fix bad .ini files and handle the "Wardrobe" logic for swapping character skins. May break mods, requires testing further

The Ask: Since this is my first release (v0.1.0 Alpha), I am sure I have missed edge cases with different distros or Window Managers. I’ve tested it on my Arch laptop, and it seems stable.

  • If anyone here plays these games and is willing to test it out, I’d love to know:
  • Does the AppImage launch correctly on your distro?
  • Does your distro/os, flatpak build is launching and stable? (i do have windows builds they may not even work, not tested)
  • Does the Download/Add Game/Launch injection actually hook the game process for you?
  • Mod/ReShade Injection completely optional. I think i turned mod injection on by default, i will revert in next patch. make sure to turn off if you want pure vanilla game
  • Many feature are may broken across distros. wuwa download/injection not implemented(may crush), vanilla adding manually and launch may work.
  • Click trust installation if you have added working game manually. Avoids extensive repair checks.

Links:

  • GitHub: niraash-code/YAGO (no links due to auto filters)

The code is open source (MIT), and I’m very open to code reviews or advice on how to make the my development plans worth it.. if want to help me, who trying to do something in my 30s that i thought impossible before, do support me in link on github. I want to build awesome open source tools going forward.

English is not my native language, pardon for mistakes. I hope you enjoy my tool.

Thanks! ~ Nira Ash

submitted by /u/nira_ash
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unable to change refresh rate on anything other than 1920x1080

Reddit Linux_Gaming - 05. Februar 2026 - 07:24

i have no idea why or how to fix this but im unable to change my refresh rate to 240 or 144 when im not on 1920x1080 when my monitors support it, i know this because im able to change it on windows, im currently using x11 but its the same on wayland.

its very strange because when i play cs2 in fullscreen windowed i can use any resolution and still be on 240hz but no matter what i do it cant be changed

im on an nvidia gpu and ive tried downgrading my drivers to see if that could fix it but still no luck, if anyone could help me i would really appreciate it.

https://preview.redd.it/uyxgavjecmhg1.png?width=1170&format=png&auto=webp&s=317db4a44e3bebcce93adc72a19139fe88290744

https://reddit.com/link/1qwdrwk/video/nqa2clvkbmhg1/player

submitted by /u/commitloser
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ATS/ETS shifter knob driver

Reddit Linux_Gaming - 05. Februar 2026 - 06:55

(unsure if this is the right flair or sub)

so i bought a shifter knob to use with any truck sim game but there were no previously available drivers, so I have to use this. I know its only a minor inconvenience, but I didn't want to open it manually before playing every time and tried to make a systemd unit.

I have literally never done almost anything in systemd, especially with units. I somehow was able to get it to start, but it never shows up in any of the games configuration menus.

any sort help from anyone even slightly more experienced than me would be nice :)

submitted by /u/KangarooInternal4124
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Mouse sensivity and Razer software

Reddit Linux_Gaming - 05. Februar 2026 - 06:47

Hello,

I just installed Bazzite beside my windows (i just have to use windows for Battlefield 6 and CS2 with Faceit). I never touch any moussettings in Windows, so that i never forget what i had set up when i reinstall it.

But in Bazzite it's quite to fast. Is there a possibilty to bring the sensivity on the exact same level as in Windows? Games like CS2 use raw input anyway, so i just need it for the desktop feeling.

2nd question: Is there a way to use open razer on Bazzite?

submitted by /u/BitHappens
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Duel Corp Steam API error

Reddit Linux_Gaming - 05. Februar 2026 - 05:49

I'm using an Arch based Linux distro (Nyarch)(Don't judge) but seem to be having issues getting Duel Corp to play correctly on Linux. I've tried all the options for compatibility layers of proton but they either do not launch the game or give the same error. any advice would help.
I did buy the game and am logged into my game. So far this is the only game giving me this error.

submitted by /u/jr23160
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Microsoft Flight Simulator 2024 on Linux: Mostly works, but start screen has wrong background

Reddit Linux_Gaming - 05. Februar 2026 - 03:12

Microsoft Flight Simulator 2024 is my favorite flight simulator right now. Recently I started using mainly Linux on my PC. Linux Mint is my favorite distro, but although I think Cinnamon looks good on my 4K monitor, I recently decided to use KUbuntu 25.10 because I think KDE Plasma looks even better, and I like the user experience.

I have Steam installed on it, and I have Microsoft Flight Simulator 2024 already (and had been playing it on Windows). I installed MSFS 2024 on KUbuntu and set it up to run with Proton Experimental, and was pleasantly surprised that it's actually playable and runs very well, much like it does on Windows. Just one glitch though - The background on the startup screen is a multi-color test pattern, as shown below. I'm curious if anyone knows what the solution might be?

https://preview.redd.it/a4vgalte4lhg1.png?width=3840&format=png&auto=webp&s=1d4b481061d8f4ccb92079edd6ca3e3da9b6ab9a

https://preview.redd.it/p1exthuf4lhg1.png?width=3840&format=png&auto=webp&s=c37dc71b9ea5bc4644d6b011060253d56f0ebc7f

submitted by /u/RolandMT32
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Helldivers2 last update

Reddit Linux_Gaming - 05. Februar 2026 - 02:16

my CPU is getting destroyed and this is all lowest because i was having micro freezes (my last helldivers post) is this just a linux problem? im in cachy os bleeding edge, and i wasn't getting problems before the update

submitted by /u/Linkarlos_95
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Steam Machine & Steam Frame FAQ - RAM and storage crisis to blame for no pricing or dates

Gaming on Linux - 05. Februar 2026 - 02:04
Valve have put up an official explainer on why we haven't gotten released dates or pricing for the new Steam Hardware like the Steam Machine and Steam Frame.

Read the full article on GamingOnLinux.

Rocket League on Heroic

Reddit Linux_Gaming - 05. Februar 2026 - 01:51

I need help. My son and I play Rocket League together but from nowhere it just refuses to launch on Heroic. I have tried everything I can think of like updating, reinstalling etc but I always get this error in the log:

(01:22:19) [INFO]: Launching "Rocket League®" (legendary) (01:22:19) [INFO]: Native? false (01:22:19) [INFO]: Installed in: /home/henrik/Games/Heroic/rocketleague (01:22:19) [INFO]: System Info: CPU: 16x AMD Ryzen 9 8945HS w/ Radeon 780M Graphics Memory: 32.86 GB (used: 1.98 GB) GPUs: GPU 0: Name: Advanced Micro Devices, Inc. [AMD/ATI] HawkPoint1 IDs: D=1900 V=1002 SD=13dd SV=1462 Driver: amdgpu GPU 1: Name: NVIDIA Corporation AD106M [GeForce RTX 4070 Max-Q / Mobile] IDs: D=2820 V=10de SD=1449 SV=1462 Driver: nvidia OS: Linux Mint 22.3 (Zena) (linux) The current system is not a Steam Deck We are running inside a Flatpak container We are not running from an AppImage Software Versions: Heroic: 2.19.1 Punk 01 - Shaka Legendary: 0.20.39 This Vortal Coil (Heroic) gogdl: 1.2.0 comet: comet 0.2.0 Nile: 1.1.2 Will A. Zeppeli (01:22:19) [INFO]: Game Settings: { "autoInstallDxvkNvapi": true, "preferSystemLibs": true, "enableEsync": true, "enableFsync": true, "enableWineWayland": false, "enableHDR": false, "enableWoW64": false, "nvidiaPrime": false, "offlineMode": false, "enviromentOptions": [], "wrapperOptions": [], "showFps": false, "useGameMode": true, "useSteamRuntime": false, "battlEyeRuntime": true, "eacRuntime": true, "language": "", "beforeLaunchScriptPath": "", "afterLaunchScriptPath": "", "verboseLogs": true, "wineVersion": { "bin": "/home/henrik/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/proton/GE-Proton-latest/proton", "name": "GE-Proton-latest", "type": "proton" }, "winePrefix": "/home/henrik/Games/Heroic/Prefixes/default/Rocket League", "disableUMU": false, "ignoreGameUpdates": false } (01:22:20) [ERROR]: An exception occurred when launching the game: (01:22:20) [ERROR]: Error: ENOENT: no such file or directory, copyfile '/app/bin/heroic/resources/app.asar.unpacked/build/bin/x64/win32/EpicGamesLauncher.exe' -> '' at Object.copyFileSync (node:fs:3085:11) at Object.func [as copyFileSync] (node:electron/js2c/node_init:2:2617) at Module.tf [as launch] (/app/bin/heroic/resources/app.asar/build/main/main.js:100:7220) at Sl (/app/bin/heroic/resources/app.asar/build/main/main.js:131:1529) at Session.<anonymous> (node:electron/js2c/browser_init:2:107280) ============= End of log ============= Please help a father and Linux noob out! submitted by /u/Efficient-Lunch-8168
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Gta online issue

Reddit Linux_Gaming - 05. Februar 2026 - 01:40

Hello! Im a arch linux user and i was recently using heroic for playing gta v, everything going cool, i own only the rockstar games version, not steam, not epic games, js rockstar launcher, everything fine until i wanna enter the online mode, when i enter js says "battleye has kicked you from this session (or smth like that) please go back to grand theft auto V" , One of my friends told me i should use the proton battleye abvailable on steam yk, the problem is i don't have gta v on steam, how i use that proton version on heroic?, or it is another way to fix that problem? i appreciate any help!!! :p

submitted by /u/Prudent-Baker-3520
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Not registering drag clicks

Reddit Linux_Gaming - 05. Februar 2026 - 01:16

Hi, so I switched to Linux a few hours ago and what I noticed is that if I drag click the cps stay on 1-2(I usually get around 20). I think I made the double click speed thing which didn't work is there something else I can do? I use fedora workstation

submitted by /u/Dramatic-Rule6783
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Alpha testers wanted: Logitech RS50 kernel driver with force feedback

Reddit Linux_Gaming - 05. Februar 2026 - 00:54

I'm developing a Linux kernel driver for the Logitech RS50 Direct Drive wheel base and looking for alpha testers who own this hardware and run Linux.

Repo: https://github.com/mescon/logitech-rs50-linux-driver

Current status:

The driver implements: - FF_CONSTANT force feedback (the effect type used by modern racing titles)

  • Full input support (all 17 buttons, rotary encoders, D-pad, 16-bit pedal axes, up to 2700° wheel rotation)

  • Runtime configuration via sysfs for all G Hub settings: rotation range, FFB strength, damping, TRUEFORCE, pedal curves/deadzones, LIGHTSYNC LED control

  • Oversteer compatibility (patch included, not yet submitted upstream)

It's a patched hid-logitech-hidpp module that replaces the in-kernel version and maintains support for other Logitech HID++ devices (G29, G920, G923, mice, keyboards, etc.).

Requirements:

  • Linux kernel 5.15+

  • Basic comfort with building kernel modules or using DKMS

  • Willingness to test and report issues

What I'm looking for:

  • Reports of FFB behavior in different games (native Linux + Proton)

  • Any input mapping quirks or missed button events

  • sysfs attribute bugs or unexpected behavior

  • Regressions affecting other Logitech HID++ devices if you have them

The driver works but hasn't been tested across many configurations. Edge cases and distribution-specific issues are expected.

How this was built:

The RS50 uses a different FFB architecture than Logitech's belt-driven wheels (G29/G920/G923). Those use the HID++ protocol for force feedback commands, but the RS50 sends FFB over a dedicated USB endpoint with its own report format.

The protocol was reverse-engineered by capturing USB traffic between G Hub and the wheel on Windows using Wireshark. The driver builds on top of the existing hid-logitech-hidpp kernel module, adding RS50-specific initialization and FFB handling while preserving support for all other Logitech HID++ devices.

Protocol documentation is included in the repo for anyone curious about the technical details.

Code quality:

The driver is built and checked via GitHub Actions CI against multiple kernel versions (5.15, 6.8, 6.12, 6.18) with static analysis tools (sparse, smatch). That said, I'm a single developer testing on one machine. CI catches build regressions and common bugs, but real-world hardware testing is limited to my own setup.

Acknowledgements:

This driver builds on JacKeTUs' hid-logitech-hidpp fork (which added G Pro wheel support) and the upstream kernel driver by Benjamin Tissoires and contributors.

Feedback:

GitHub Issues preferred since it makes tracking and reproducing problems much easier than Reddit threads.

TLDR: If you've been waiting for RS50 support on Linux and don't mind running alpha software, give it a shot and let me know how it goes.

submitted by /u/mescon
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Screen tearing only while recording (file is perfect) – Linux Mint 21.3, Cinnamon, Intel Xe, OBS

Reddit Linux_Gaming - 05. Februar 2026 - 00:16

Hey everyone,

I’m running into a very specific issue and I’d like to understand what’s happening technically.

System:

  • Linux Mint 21.3 (Cinnamon, X11)
  • i5-1135G7 (Intel Iris Xe)
  • NVIDIA MX350 (Prime on-demand)
  • OBS 30.x (.deb version)

Current setup:

  • Minecraft rendering (tested both Intel Xe TGL GT2 and MX350)
  • OBS recording using Intel QuickSync (QSV, H.264, ICQ 20)
  • Recording works perfectly
  • Final video file is smooth and has zero tearing

The issue:
When I start recording in OBS, my live screen (what I see while playing) starts showing tearing.

Important details:

  • The recorded file has NO tearing.
  • FPS is stable.
  • CPU/GPU usage is normal.
  • Happens whether Minecraft runs on Intel or NVIDIA.
  • PRIME sync does not appear in xrandr --prop.
  • glxinfo shows Mesa Intel Xe as renderer.
  • Session type is X11.
  • Disabling fullscreen unredirect didn’t help.
  • VSync in-game on/off doesn’t change the behavior.

So this seems to be compositor-related (Cinnamon/Muffin) rather than rendering or encoding.

It looks like when OBS starts screen capture, the compositor changes its buffering behavior and stops syncing to vblank properly, causing tearing only on the physical display.

Has anyone experienced this specifically with Cinnamon + X11 + screen capture active?

Is there a known fix for this without switching desktop environments?

Thanks in advance — the recording pipeline works perfectly, this is purely a visual tearing issue during capture.

submitted by /u/bOYTO_
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About performance in Linux through proton.

Reddit Linux_Gaming - 05. Februar 2026 - 00:15

I have recently made the switch to linux and have been beyond impressed with the performance of games through the Proton layer. For most games I genuinely cannot tell a difference in terms of performance which is mindblowing to me. The open source community and Valve have performed some miracles here.

I play Fallout 76 on a near daily basis and curiously this is one of the only games where I am able to tell a difference. Maybe its due to my familiarity with it but looking at the FPS I feel like I can pinpoint my issue.

In Windows the FPS in that game is in general more smooth, never going above 200 but also rarely below 50. While in linux I can really see the effect of a complex scene on the FPS. Looking at a map or the floor for example can easily net over 500 FPS while a complex scene can immediately dip down to the low 30's. I kind of like seeing this feedback PC enthousiast, but I'm curious why this happens and why it's not like that on windows.

Im sure that part of it is due to my RTX 4070 as I'm aware Nvidia doesn't always play nice with linux. But I would be interested in anyone can shed some light on why this behavior is happening exactly?

submitted by /u/GayTaco_
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