Other News about gaming on Linux
Xbox wired controller KCD2 not working
Is there a common issue with controller not working in this game? Playing on Cachy os if that makes a difference. Controller works in any other game. Playing on Steam.
submitted by /u/BuffaloGlum331[link] [comments]
Did Everyone Forget Why We Hated Valve and Steam?
Okay, actually given it was in 2004, most of you probably weren't born then, or at least not old enough to game. But with the current love for Valve and the anger at the UK government for suing them, I feel it's worth remembering what Valve actually did, and that it in fact became what it is today, by doing the exact kind of evil thing we hate so many others for.
Back in 2004, Half Life 2 was of course one of the most anticipated games ever made. And Valve knew that. So what did they do? Just before the game was released, they announced that to play the game you would be REQUIRED to install their new digital distribution service, Steam.
Even if you bought the DVD edition, it wouldn't matter, you'd need to sign up, sign in and even download most of the files again anyway for a day 1 patch. And there would be no offline activation, for a single player game.
No one wanted a digital games store, and the idea that digital game were going to be the SAME price as physical games was an affront to all gamers globally.
Yet we all wanted Half Life 2, and so like a backdoor, a trojan piece of malware, millions were forced to install Steam against their will, just to play the DVD version of Half Life 2 they bought in a store.
We loved the game, it was amazing, but we HATED Valve and we HATED Steam. And it only got worse when they betrayed us all by again lying, claim they will make a three part episodic expansion for Half Life 2, the first two parts of which were awesome... and then they left it on a cliffhanger, never finishing it, no longer caring about games, because their digital distribution scam (as most gamers saw it) was taking over and more profitable than actually making a good game.
So after everything, we paid for two game DLCs on the promise of a full story, and never even got that.
I get that Valve has done great things for Linux since, but lets not forget, they are still an evil big tech company, who started becoming valuable, through the usual evil tactics of big tech companies. And now, people forget that we never got a discount for digital games vs physical copies. Or any of the rest.
So while I am normally against EVERYTHING the UK government do. Do I really care if valve loses countless billions? No at all.
submitted by /u/GhostInThePudding[link] [comments]
Ubuntu 26.04 LTS Still Committed To Linux 6.20~7.0 Even If Not Finalized For Release Time
Open-Source Nova Driver In Linux 7.0 Continues Preparing For NVIDIA Turing GPU Support
Native steam vs flathub
Steam wiped some hard drives back in the day with accidental rm -rf /*, more than 10 years now, here's a video about it too. More recently there is this open issue that steam sets every single file's executable bit in its root path for anyone (u,g,o). You can check this by going to your steam install path e.g., ~/.local/share/Steam and running:
find . -type f -executable | wc -l
You will likely see a big number, depending on how many games you have installed in that directory. This doesn't have to be a big "security risk" or whatever but it just makes me wonder about the native vs flatpak question. If I can sandbox steam itself, don't lose any performance over it too, why go for the native version?
submitted by /u/quantum_computation[link] [comments]
Full screen on a game then alt tabbing
Whenever I fullscreen (f11) a game, I tend to alt tab to another application. But when I do, it kind of stops responding to mouse clicks. I can't right click, left click, scroll, etc., but the game still works perfectly fine. How do I solve this?
submitted by /u/xauyein[link] [comments]
GOG finally calling Linux the 'next major frontier' is the validation we've been waiting for. The year of Desktop Linux Gaming is actually here.
With GOG working on a native client and Steam Deck's massive success, it feels like the barrier between Windows and Linux for gamers is finally disappearing. Which game are you most excited to play natively on Linux this year?
submitted by /u/LetNo1760[link] [comments]
Trying to move default installation folder for steam (to folder on same drive). Nothing seems to work
I am new to Linux Mint to a computer that will have different users.
I installed steam and want to move the default installation folder to /opt/steamlibrary/ to avoid having multiple installs for large games in each user's home directory.
When I go to Steam | Settings | Storage I see that the default installation folder is /home/riftwave77/.steam/debian-installation
There are two Items listed as on disk:
Steam Linux Runtime 2.0 (soldier)
Steam Linux Runtime 1.0 (scout)
When I click the drop down arrow just to the right, select "Add Drive" and then navigate to /opt/steamlibrary and click "Select" it does not add this folder as a location.
What am I doing wrong?
submitted by /u/riftwave77[link] [comments]
Petition: Enable Vanguard Support for Linux or Remove the Requirement
Hi everyone!
I started a petition on Change.org regarding the current state of League of Legends on Linux.
Ideally, I want to ditch Windows entirely, but LoL is the only thing keeping me tethered to this "bloatware" system. It’s frustrating that Mac users are allowed to play League without Vanguard restrictions, yet Linux users are completely locked out. This proves it's possible to allow gameplay without the kernel-level requirement.
I know petitions are a long shot, but I believe it's worth a try to show Riot Games that there is a demand for this. We deserve the same treatment as MacOS users.
If you want to see LoL playable on Linux again, please consider signing and sharing.
Link: https://www.change.org/remove-vanguard-restrictions-for-linux
Thanks for the support!
submitted by /u/SilverShroudd[link] [comments]
Performance issues Palworld and 9070xt
Hello, I have built a new pc with a ryzen 7 9700x and a 9070xt. I'm trying to run palworld but it's running extremely slow for this hardware. I checked the driver and I am indeed using radv with the latest mesa (25.3.4). I am getting 50 FPS at 4K with low details, in fullscreen mode. I've tried using GE Proton but it didn't work. Is there a known issue with rdna 4 cards and this game? The GPU use is at 100% and mangohud says its throttling power at 317w (it's sapphire pure so it's right). Do you have any idea on what's going on?
submitted by /u/Weary_Hamster_978[link] [comments]
Portable Emulation Setup for Linux
I have spent a lot of time tweaking my emulation setup, as doubtless most of you have. However, I have multiple computers, and I wanted to set up a portable installation of my favorite emulators on a hard drive with all my ROMs that I could move between systems easily. There are solutions like RetroBat for this on PC, but I couldn't find much good information about setting this up on Linux. Everything seemed to suggest that I would have to just keep my ROMs on my external drive and install the various emulators on each machine, setting up symlinks and copying configurations as necessary. While this is better than having a bunch of copies of the same ROM set, it still bothered me. Ultimately, I found out that it was possible to install RetroArch, Dolphin, and DuckStation all portably and have it wrapped up nicely behind ES-DE. For anyone looking for how to do this, or for my future self if I ever forget, I thought I would write up a little guide.
- Firstly, we'll be using the AppImage versions of RetroArch, Dolphin, DuckStation, and ES-DE. I'm sure other emulators and frontends could be used, but this is the setup I went with, and the logic should translate pretty well. I also won't promise that this setup is perfectly portable in the sense that it leaves zero trace. Don't use this guide if you want to game on your work PC and make sure your boss doesn't find out. This is purely for the convenience of being able to effortlessly bring your games, emulators, configurations, and scraped data with you between systems.
- For the sake of the guide, note that I created an Applications folder on the root of my external drive and a folder inside of that for each other program. So, for instance, the AppImage path to ES-DE is <driveroot>/Applications/ES-DE/ES-DE_x64.AppImage.
- Go ahead and acquire the AppImages for each of the emulators and ES-DE. A quick Google will bring you to the appropriate downloads.
- Move those over to your drive in whatever folder configuration you want. Just make sure you know what those paths are. If the AppImage is inside of a zip or 7z file, you'll need to extract it. Don't forget to chmod +x file.AppImage.
- We're going to use ES-DE to help keep everything neat, but if you launch the AppImage directly, it'll automatically create a folder in your Linux home directory for all the configuration. That won't do, so we need to use a little-documented command-line argument to set the data directory. In order to make this easier, I wrote a little shell script to use as a launcher. This grabs the directory where the launcher lives and then expands out the command to launch ES-DE using full absolute paths.
launcher.sh
#!/bin/bash ESDEDIR=$(echo "$( dirname ${BASH_SOURCE[0]})/Applications/ES-DE") cd "$ESDEDIR" "$(pwd)/ES-DE_x64.AppImage" --home "$(pwd)/data"- With the launcher script saved, be sure to chmod +x launcher.sh to make it executable. If you run ./launcher.sh, ES-DE should launch and write all of its files to whatever folder you specified in the launcher script (in my case, it’s a folder I created called “data” inside the ES-DE folder).
- RetroArch, thankfully, already writes all of its data portably, so there’s not much to do there besides downloading your cores, setting fullscreen, etc. All the normal RetroArch setup stuff you can find a million guides on.
- Similar to ES-DE, Dolphin has a command-line argument to set its data directory. Be sure to use this when setting up your Dolphin configuration or else all your configuration will get dumped into a folder in your home directory, which won’t help you much. Ex. Dolphin_Emulator-(version)-anylinux-x86_64.AppImage -u <datapath>
- DuckStation looks for an empty file called portable.txt in the same folder as the AppImage to tell it to write all of its configuration alongside the AppImage. Go ahead and create that now with touch portable.txt.
- Since we aren’t using the directories ES-DE expects, we need to tell it where to look for our emulators. We do that with the es_systems.xml and es_find_rules.xml files. These files will go in the custom_systems folder inside your ES-DE data directory. You can find the full files here to reference: https://gitlab.com/es-de/emulationstation-de/-/tree/master/resources/systems/linux. However, all that configuration is baked into ES-DE. We just want to keep what needs changing because our files will function as overrides. You may need to update the paths according to your setup. For es_systems.xml, we only need to have an entry for Dolphin in this case because it relies on a command-line argument to specify its data directory. The other emulators don’t need their commands changed. You can see that syntax in the file below.
es_find_rules.xml
<?xml version="1.0"?> <!-- This is the ES-DE find rules configuration file for Linux --> <ruleList> <emulator name="RETROARCH"> <rule type="systempath"> <entry>retroarch</entry> <entry>org.libretro.RetroArch</entry> </rule> <rule type="staticpath"> <entry>../RetroArch/RetroArch-Linux*.AppImage</entry> </rule> </emulator> <core name="RETROARCH"> <rule type="corepath"> <entry>../RetroArch/RetroArch-Linux-x86_64.AppImage.home/.config/retroarch/cores</entry> </rule> </core> <emulator name="DOLPHIN"> <!-- Nintendo GameCube and Wii emulator Dolphin --> <rule type="systempath"> <entry>dolphin-emu-wrapper</entry> <!-- RetroDECK --> <entry>dolphin-emu</entry> <entry>dolphin-emulator.dolphin-emu</entry> <entry>org.DolphinEmu.dolphin-emu</entry> </rule> <rule type="staticpath"> <entry>../Dolphin/Dolphin_Emulator*.AppImage</entry> </rule> </emulator> <emulator name="DUCKSTATION"> <!-- Sony PlayStation 1 emulator DuckStation --> <rule type="systempath"> <entry>duckstation-nogui</entry> <entry>duckstation-qt</entry> <entry>duckstation</entry> <entry>org.duckstation.DuckStation</entry> </rule> <rule type="staticpath"> <entry>../DuckStation/DuckStation*.AppImage</entry> </rule> </emulator> </ruleList>es_systems.xml
<?xml version="1.0"?> <!-- This is the ES-DE Frontend game systems configuration file for Linux --> <systemList> <system> <name>gc</name> <fullname>Nintendo GameCube</fullname> <path>%ROMPATH%/gc</path> <extension>.ciso .CISO .dff .DFF .dol .DOL .elf .ELF .gcm .GCM .gcz .GCZ .iso .ISO .json .JSON .m3u .M3U .rvz .RVZ .tgc .TGC .wad .WAD .wbfs .WBFS .wia .WIA .7z .7Z .zip .ZIP</extension> <command label="Dolphin (Standalone)">%INJECT%=%BASENAME%.esprefix %EMULATOR_DOLPHIN% -b -u ../Dolphin/data -e %ROM%</command> <platform>gc</platform> <theme>gc</theme> </system> </systemList>With all that setup, you can now set about tweaking and scraping to your heart’s content. Anytime you need to point to a file, use a relative path. Remember that . means current directory, and .. means parent directory. You’ll need to do this for DuckStation when pointing to your BIOS files. In the GUI, DuckStation will always resolve your BIOS path to the absolute path, but the relative path is preserved in settings.ini and can be changed there. All that said, I hope you find this guide helpful and that I haven't made too many typos. Happy gaming!
submitted by /u/einsteinims[link] [comments]
I got Midnight Club 2 to run on my laptop but it runs very bad.
I was able to get Midnight Club 2 to run after a while using Google to help and I finally was able to run it with Wine but it has really bad performance. It didn't have bad performance before when I had a different OS installed but now it's just almost unplayable. the laptop isn't the best it's like a HP Celeron but it was able to run it fine before but linux is just not doing well with it. is there anything that can help? like any fixes at all?
submitted by /u/DannyYTee[link] [comments]
Mint 22.3 has arrived!
Lots of changes, many improvements
Buy how do I get menu to darken:?
Rocket League and Linux
I have my grandmother using Ubuntu.
My primary laptop uses Debian with my secondary laptop using NixOs (I install random distros on here to play with them).
As I've become more disgruntled with Windows/Microsoft for many reasons, switching my main rig to a Linux distro seems all more digestible. But the one thing that has always stopped me was the one game I actually play, Rocket League.
___
My questions in two parts:Delay and Responsiveness
I know it's possible with HeroicGames launcher and Proton, but I'm curious about how it runs. I ranked rather high and consider input delay, both frames and controller support, to be vital. Does anyone have any experience with how it feels? Anyone higher ranked playing RL on Linux?
Hardware and Compatibility
I have an NVIDIA 3080 on an Asus Rog Maximus Formula XI with an Intel i9-9900k. I remember reading difficulties with NIVIDA and Linux compatibility. Is there anything to consider here? Also, any particular distro better suited for gaming (what I use my main rig for).
[link] [comments]
Using vesktop
im on endeavour os and use vesktop so i can screenshare on discord and its worked fine for months now it just crashes it immedialtely ive updated everything and it still happens are there any alternatives where screensharing works?
submitted by /u/Educational_Shake893[link] [comments]
Silent Hill F performance is honestly making me want to drop gaming on Linux
This isn't a guide or a request for help, I don't think there is much to do.
I very recently jumped to gaming on Linux. I was pretty excited about, got cachyOS, set everything up and started playing. Most games I've tried so far have been great, but Silent Hill F came along and kind of ruined the fun.
The game runs terribly for me in Linux and in the same machine it runs buttery smooth in Windows 11.
My specs:
i7-14700KF @ 3.40 GHz AMD Radeon RX 7800 XT (16 GB) 64 GB RAM DDR5 4TB SSDIn Windows 11 I am maxing the game (including Lumen options) with FSR at Quality and I am getting no less than 95 FPS. I am also NOT using the FidelityFx Engine.ini mod.
In CachyOS I am getting 30-40 with dips to 20-25 with shadows and shaders in medium, Lumen in high and balanced FSR. I also added the FidelityFx Engine.ini (I did it later, so it's not causing the issue), no real improvement whatsoever. Also tried with various forced compatibility modes for Proton, including Experimental, no improvements either. I've tried running the game both from an NTFS-3G partition and a native BTRFS, no impact in performance. Also, game takes like 30 seconds to boot in Linux vs an immediate boot in Windows.
I expected minor performance drops for some games, but this is massive, it's literally less than half the FPS I get in Windows. At this point, I don't think I can drop Windows entirely.
submitted by /u/i-eat-cement99[link] [comments]
