Other News about gaming on Linux
Helldivers 2 internal frame rate limiter causes stuttering, what external limiter can I use?
Is there an environment variable I can put in or something?
submitted by /u/Big-Newspaper646[link] [comments]
Unreal Tournament 2004 is getting revived by OldUnreal with approval from Epic Games
Unreal Tournament 2004 is getting revived by OldUnreal with approval from Epic Games
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Read the full article on GamingOnLinux.
The demo for our Mining/Automation Incremental just released! (natively supports Linux)
You can play it here: https://store.steampowered.com/app/3780950/Chipmatic/
We're making Chipmatic, a mining incremental inspired by Motherload, Dome Keeper and Super Mining Mechs, but with an extra layer of automation!
You control Chip, a lone robot in a mission to reach Earth's Core. To do that, you'll have to gather resources, create a factory and automate production so you can upgrade yourself.
Thank you for checking it out, we're very excited to show you :)
submitted by /u/molter00[link] [comments]
Mesa 25.2.8 and Mesa 25.3.1 released for open source Linux graphics drivers
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Read the full article on GamingOnLinux.
With Steam Frame bringing SteamOS to VR, I made a virtual gamepad & racing wheel you control by grabbing with your VR controllers (Linux/evdev) which work for any SteamVR launched game
Valve's upcoming Steam Frame has me hyped for Linux-native VR gaming. Since it runs SteamOS (Linux), I figured the ecosystem could use more native input tools.
So I built fnuivpad - it turns your VR controllers into virtual input devices via evdev/uinput:
Virtual Gamepad Mode:
- Emulates a standard gamepad with configurable mappings (and a gui for mapping and monitoring)
- Use VR controller buttons, triggers, and thumbsticks as gamepad inputs
- Perfect for DCS(i included default-profile which i use in DCS)
Virtual Racing Wheel Mode:
- Grab a steering wheel in VR space with grip buttons
- Physically rotate your hands to steer
- Pedals mapped to triggers
- Presents as a Logitech G29 (correct VID/PID) for maximum compatibility
- Physics: inertia, centering force, rotation limits with haptic feedback
- VR overlay showing wheel position
Both modes work with Wine/Proton games
The whole thing is Python + evdev, no Windows dependencies. Should work great on Steam Frame when it launches, or any Linux VR setup today (Index, Quest over SteamLink, etc).
Feedback welcome, especially from anyone running VR on Linux who wants to test it.
credits to https://github.com/mdovgialo/steam-vr-wheel for making the original SteamVR Wheel for windows that i translated and improved here
submitted by /u/HearMeOut-13[link] [comments]
This error shows up whenever i launch a game using heroic
Full Logs:
(13:35:19) [INFO]: Launching "Asseto Corza" (sideload) (13:35:19) [INFO]: Native? false (13:35:19) [INFO]: Installed in: /run/user/1000/doc/1cfb0a26 (13:35:19) [INFO]: System Info: CPU: 4x Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz Memory: 16.6 GB (used: 6.94 GB) GPUs: GPU 0: Name: Intel Corporation HD Graphics 620 IDs: D=5916 V=8086 SD=83b2 SV=103c Driver: i915 OS: Fedora Linux 43 (KDE Plasma Desktop Edition) (linux) The current system is not a Steam Deck We are running inside a Flatpak container Software Versions: Heroic: 2.18.1 "Waterfall Beard" Jorul Legendary: 0.20.37 Exit 17 (Heroic) gogdl: 1.1.2 comet: comet 0.2.0 Nile: 1.1.2 Will A. Zeppeli (13:35:19) [INFO]: Game Settings: { "autoInstallDxvk": true, "autoInstallDxvkNvapi": true, "autoInstallVkd3d": true, "preferSystemLibs": false, "enableEsync": true, "enableFsync": true, "enableWineWayland": false, "enableHDR": false, "enableWoW64": false, "nvidiaPrime": false, "enviromentOptions": [], "wrapperOptions": [], "showFps": false, "useGameMode": true, "battlEyeRuntime": true, "eacRuntime": true, "language": "", "beforeLaunchScriptPath": "", "afterLaunchScriptPath": "", "verboseLogs": true, "wineVersion": { "bin": "/home/trashygames/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-latest/bin/wine", "name": "Wine - Wine-GE-latest", "type": "wine", "lib": "/home/trashygames/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-latest/lib64", "lib32": "/home/trashygames/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-latest/lib", "wineserver": "/home/trashygames/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-latest/bin/wineserver" }, "winePrefix": "/home/trashygames/Games/Heroic/Prefixes/default/Asseto Corza" } (13:35:19) [INFO]: Winetricks packages: Wine Command: /app/bin/gamemoderun /home/trashygames/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-latest/bin/wine /run/user/1000/doc/1cfb0a26/acs.exe Game Log: gamemodeauto: gamemodeauto: gamemodeauto: gamemodeauto: fsync: up and running. wine: RLIMIT_NICE is <= 20, unable to use setpriority safely gamemodeauto: 002c:fixme:winediag:LdrInitializeThunk wine-staging 8.0 is a testing version containing experimental patches. 002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when filing bug reports on winehq.org. gamemodeauto: 002c:err:wineboot:process_run_key Error running cmd L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (126). gamemodeauto: gamemodeauto: gamemodeauto: gamemodeauto: 008c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005 008c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005 008c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005 008c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005 00a0:err:hid:udev_bus_init UDEV monitor creation failed 008c:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c0000135 003c:fixme:service:scmdatabase_autostart_services Auto-start service L"winebth" failed to start: 126 gamemodeauto: gamemodeauto: gamemodeauto: 00d8:err:module:import_dll Library steam_api64.dll (which is needed by L"S:\\1cfb0a26\\acs.exe") not found 00d8:err:module:import_dll Library fmod64.dll (which is needed by L"S:\\1cfb0a26\\acs.exe") not found 00d8:err:module:import_dll Library fmodstudio64.dll (which is needed by L"S:\\1cfb0a26\\acs.exe") not found 00d8:err:module:LdrInitializeThunk Importing dlls for L"S:\\1cfb0a26\\acs.exe" failed, status c0000135 gamemodeauto: gamemodeauto: gamemodeauto: ============= End of log ============= submitted by /u/TrashyGames3[link] [comments]
Best Microphone/Audio Interface setup for Bazzite (Immutable) - Gaming with Speakers?
Hi everyone,
I’m currently daily driving Bazzite (Fedora Atomic based) and loving it, but I need advice on upgrading my audio setup.
The Context: * OS: Bazzite (Immutable/Atomic). I want to avoid anything that requires proprietary drivers or complex software suites (like Synapse/G-Hub/NGENUITY) that don't run on Linux. * The Constraint: I strongly dislike wearing headphones. I play games using speakers. * Goal: I need a microphone setup that won't pick up my game audio or cause feedback loops on Discord. I know I need a Dynamic microphone (not Condenser) for rejection, but I'm unsure about the connection type.
Questions for the community: * Does anyone here game with speakers on Linux? How do you handle noise suppression? Is EasyEffects (RNNoise) enough, or should I rely on hardware DSP? * If going the Interface route, which brand has the best Linux kernel support currently? * Any other specific microphone recommendations that have excellent off-axis rejection to ignore my speakers?
Budget: 600USD (I'm from Hungary)
Thanks for the help!
submitted by /u/Bleestones[link] [comments]
R7 5700X3D / RX 9070 : bottleneck risk using FSR at 1440p?
Hello,
I would like to know if there is a risk of bottleneck when using FSR Quality or Balanced from 1440p native.
I remember some years ago that I upgraded to a RTX 4060 Ti to get advantage of DLSS but I couldn't use it because of the CPU (the framerate was the same, the GPU usage was lower when it was enabled) and I don't want to have this situation again.
Thanks !
submitted by /u/Happy-Respond-8694[link] [comments]
Wuthering Waves doesnt launch with custom Proton version
Only launches with Proton Experimental, which from what i know doesn´t have all codecs for cutscenes.
It gets stuck on Running on Steam
Tried both Proton-CachyOS and Proton-GE with the launch options including ¨steamdeck=1 %command%¨
Im using Fedora Kinoite 43
AMD Ryzen 5 5600G
AMD RX 6650XT
submitted by /u/UmTalDeSamukaBR[link] [comments]
Basically new to linux
I used open suse years ago, but basically remember nothing. Im trying to find a place I can go where I can sit and read or watch a YT channel that will break down pros and cons of each distro. any guidance would be appreciated.
submitted by /u/ezreth[link] [comments]
Minecraft with prismlauncher won't play any audio
So I was just enjoying myself playing Minecraft with mods. At one point, I decided to open youtube on the brave web browser to listen to some music while I play Minecraft, but then after some time, I decided I was finished with listening to music so I paused the game, clicked out of it to pause the youtube video, and then all of a sudden it stopped playing any audio even though the game isn't muted. Even when I reboot the game, it still continues to stay silent.
I tried restarting my system and uninstalling then reinstalling prismlauncher, but it was still silent. I looked up solutions for this problem and they all said to turn on "Use system installation of OpenAL," so after making sure libopenal.so was installed, I turned on the setting and set the OpenAL library path to where it was installed, but even after that, the game CONTINUES to not play any audio. I know it's specifically prismlauncher/minecraft that's having this issue because I'm able to play Steam games without any audio issues. I have no idea what to do at this point.
I'm using:
PrismLauncher version 9.4 installed from flatpost
Nobara version 43 (KDE Plasma Desktop Edition)
G733 gaming headset for the audio
My specs are:
AMD Ryzen 5 7600X
GeForce RTX 5070
32 GB DDR5 RAM
submitted by /u/TheCosmicMachine[link] [comments]
NVIDIA GPU Undervolting
Is there an actual practical way to FULLY undervolt a NVIDIA GPU on Linux?
I used to do that on windows and it easily got the temps 10 degrees lower, but I have recently switched and can't find a practical way to do it in full control on Linux.
I'm on Pop!_OS and my GPU is *RTX 2060* with *6GB VRAM*.
I really need to undervolt my GPU since it gets very hot under load while gaming (85 c was the highest I recorded which is quite a dangerous temp for the GPU itself)
On the Windows NVIDIA App, These were my settings :
Power Maximum -> 90%
Voltage Maximum -> 85%
Target Temperature -> 70 c
I have enabled CoolBits 28 (I have also tried its other values as well) and managed to manually set the Power Maximum to 90% and created an aggressive fan curve profile using GreenWithEnvy, but it didn't help quite much it only got 2-3 degrees lower, the Voltage Maximum was the most important part of it which I couldn't find a practical way to achieve. Do you guys have any suggestions for me?
submitted by /u/HDR138[link] [comments]
[SteamDeck/SteamOS] Trying to run a 3rd party client for a game whilst still using the official games Steam library page via launch options
I'm trying to use the Plutonium client for various Call of Duty games but wanting it to launch through the official library page for the game. For example when I click play on Black Ops 2 Zombies I want it to launch the Plutonium client. I was able to get this working on my Windows PC easily but it's a lot harder on a Steam Deck considering Plutonium doesn't support Linux. However there is a workaround to this which is using Plutonium Deck Launcher (this also allows me to play the client offline). However if i try to launch it via Steam Launch options it isn't working since it needs access to the rest of the files.
I tried making dragging the PlutoniumDeckLauncher.exe to the Black Ops 2 Steam folder and selected "Link here" then used this in the launch options.
cmd=( %command% ); cmd[-1]="$STEAM_COMPAT_INSTALL_PATH/PlutoniumDeckLauncher.exe"; "${cmd[@]}"
However it left me with this
Is there any way I can get Steam to recognize all of the files for the Client Launcher via the Launch Options?
I'm not too familiar with Steam Launch options so any help would be much appreciated🙏
PS: Yes I'm aware that I can just add it as non-steam game (which I am doing for now) I just thought it would be nice if I could launch it and have all my playtime connected.
Edit: I also need to add this command to the launch options.
PROTON_NO_ESYNC=1 PROTON_NO_FSYNC=1 %command%
Just not sure how I would navigate around using multiple commands simultaneously either.
Also I'm needing to use GE-Proton10-25 in the Steam compatibility options which isn't an issue. Just mentioning it as I'm not sure if this will effect anything.
submitted by /u/Shyshon_[link] [comments]
Why Do People Think Kernel-Level Anti-Cheat = Spyware? Looking for Insight.
Hey everyone,
I’m part of an unnamed anti-cheat company, and I’m trying to get a better understanding of a recurring sentiment in gaming circles: the idea that any kernel-level anti-cheat is automatically “spyware,” a “rootkit,” or otherwise malicious.
I’d love to hear your thoughts on a few things: 1. Why do so many players assume kernel-level = malicious? 2. Is there anything anti-cheat developers can realistically do to alleviate these concerns?
For context, most kernel-driver logic is kept proprietary not because we’re hiding shady behavior, but because exposing too much info makes life easier for cheat developers. Still, I get why people are cautious, and I want to understand how we could better communicate our intentions without compromising security.
submitted by /u/Jolly-Code-8724[link] [comments]
Why Do People Think Kernel-Level Anti-Cheat = Spyware? Looking for Insight.
Hey everyone,
I’m part of an unnamed anti-cheat company, and I’m trying to get a better understanding of a recurring sentiment in gaming circles: the idea that any kernel-level anti-cheat is automatically “spyware,” a “rootkit,” or otherwise malicious.
I’d love to hear your thoughts on a few things: 1. Why do so many players assume kernel-level = malicious? 2. Is there anything anti-cheat developers can realistically do to alleviate these concerns?
For context, most kernel-driver logic is kept proprietary not because we’re hiding shady behavior, but because exposing too much info makes life easier for cheat developers. Still, I get why people are cautious, and I want to understand how we could better communicate our intentions without compromising security.
submitted by /u/Jolly-Code-8724[link] [comments]
Cachy OS or Bazzite?
Rather new to Linux beyond my Steam OS on my Steamdeck and a few Ubuntu tests years ago. I wondered if anyone had any thoughts as a gamer and as one who does some college work and such. How's gaming? Bazzite is much easier for this but not as performative, right? Quality of life differences? Performance overall?
I really want to ditch Windows 11 as much as I can but since my GPU is Nvidia, I figure I'll have to dualboot for some programs and games anyhow.
submitted by /u/Kronos_Selai[link] [comments]
DXVK_FRAME_RATE not working
Hi, I use bottles to play ETS2 and I've capped the max fps at 24 using DXVK_FRAME_RATE=24 %command%.
Yesterday, after creating and playing ETS2 on a new bottle, the DXVK_FRAME_RATE=24 %command% no longer works. While other launch options such as -nointro work perfectly.
submitted by /u/Paper_OCD[link] [comments]
Linux on my x17 r1 nvidia 3070 boot issues.
Help. I AM having trouble with linux on my x17 r1 nvidia 3070. i installed kubuntu neon and it works well when I get into it it boots fine the first time, but the second time it didn't boot and it never can boot right again. I reinstalled a few OS to get here bazzite pop ubuntu etc and kubuntu worked well, but it only boots when I disable the drivers at the grub. I pressed 'e' and changed the line to: "earch --no-floppy --fs-wuld --set=root cd318437-8cf7-4fb7-8788-c408576693d0 /0/boot/vnlinuz-6.14.0-36-generic root=UUID=cd318437-8cf7-4fb7-878a-c40e576693d0ro rootflags=subvol=@ i8042.nopnp=1 i8042.nomux=1 i8042.noloop=1 text linux initrd /@/boot/Initrd.ing-6.14.0-36-generic_"
and it booted back into kubuntu. I checked my nvidia in konsole with success
Admin@x17r1:~$ lspci | grep -i nvidia\ 0000:01:00.0 VGA compatible controller: NVIDIA Corporation GA104M [GeForce RTX 3070 Mobile / Max-Q] (rev\ a1)\ 0000:01:00.1 Audio device: NVIDIA Corporation GA104 High Definition Audio Controller (rev a1)\ Admin@x17r1:~$ \ \
Help me fix this so my computer doesnt get stuck trying to boot anymore. Is this a 535 or a 550 driver kind of problem? Anyone else have this issue?
submitted by /u/Neither_Sentence_941[link] [comments]
