Other News about gaming on Linux
First traces of AMD's next GPU architecture RDNA5 showing up in compiler set. But should you wait?
New and better products is something to be expected from big corporations with that many shareholders. However, while in the past especially linux gamers were excited about new compatible AMD GPUs the excitement holds its horses this time.
There seems to be a fatigue from unfulfilled promises, mediocre feature implementations, incremental improvements only instead of real innovations and overpriced results. Unlike the past, new GPU features like FSR4 are exclusively locked to later GPUs only now.
Many people still have their old hardware sitting out all the crisis of the last years and wait for better times. But with only three major vendors ruling the pc gaming market still, a solution seems to be very unlikely.
For the first time ever in the whole history game consoles got not cheaper but even more expensive. Microsoft who, just like Sony, are business customers of AMD announced some kind of a luxury uber-gaming console which sounds like even more costs. The current ones can not simply be explained by inflation. The chips for the gaming consoles are still based on older die nodes which actually become cheaper the moment a new node shrink gets developed.
Another critical factor in this regard are increased reports about modern dying Chips especially heat-prone x86 CPUs. The big and overseen issue with smaller node shrinks below 10nm is that finer circuits on the die space increase electromigration, power density and gate damages. Chip engineers have to fight with all sorts of side effects these days just to stabilize basic processing functions. The documentation for building modern DDR5 RAM alone comprises several thousands. DDR5 requires specific control components, most notably a Power Management Integrated Circuit (PMIC) on every memory module to manage voltage directly. Additionally, DDR5 relies on a Registering Clock Driver (RCD) chip for server-class modules (RDIMM) to manage high-speed data flow and signal stability
Another big challenge with small node sizes is quantum tunneling where electrons leave the paths on the circuit or even diffuse through gates or jump to circuits next to them due to the extremely thin paths and the transistor density. Especially to older generations among us pc gamers these new phenomena are quite astonishing because a chip used to be the most solid part in a pc and held up for decades. The capacitors on a mainboard can age very quickly but the CPUs based on older node sizes simply run and run and run.
What do you think? Are you also sitting out as long as can on your hardware and wait for better times. Or would you consider to move to another architecture based on an older node maybe even something completely different than an x86 CPU? Would you consider keeping your GPU and pairing it up with an Arm or RISC-V chip if compatible and fast enough of course? And would you like your new CPU to be backwards compatible to older DDR RAM chips in case of a new crisis. Or do you think that x86 is the future no matter what and the best solution for Gamers?
submitted by /u/Matt_Shah[link] [comments]
Help Deadlock doesnt start
Hi i want to play deadlock on omarchy linux
I already tried proton hotfix and experimental (didnt start) and Proton GE (blackscreen)
can somebody help me pls? i'm a newbie so pls make it simple
[link] [comments]
Wolfhound - Official Gameplay Trailer | The MIX Fall Game Showcase 2025
Stumbled upon this on Facebook and wanted to share it. 2D Metroidvania with a WW2 aesthetic, coming to all systems and has native Linux support! I have a crappy non gaming laptop that I’ve put Linux Mint on and have slowly turned into a MOSTLY offline little game/emulation machine, can’t run most modern titles, but I know it’ll run this!
submitted by /u/mlross15[link] [comments]
Steam is making me go crazy
I don't know but suddenly out of nowhere steam doesn't work when i don't have internet. It just loops like this. I can use bottles but for steam games, i need steam. I am currently using arch (btw) and this is the log. Also, i have changed the .local/share/Steam/config/loginusers.vdf to make "WantsOfflineMode" to 1 and it doesn't change anything
steam
steam.sh[644629]: Running Steam on arch rolling 64-bit
steam.sh[644629]: STEAM_RUNTIME is enabled automatically
setup.sh[644681]: Steam runtime environment up-to-date!
steam.sh[644629]: Log already open
steam.sh[644629]: Steam client's requirements are satisfied
CProcessEnvironmentManager is ready, 6 preallocated environment variables.
[2026-01-26 22:25:32] Startup - updater built Jan 21 2026 17:12:15
[2026-01-26 22:25:32] Startup - Steam Client launched with: '/home/amorphous/.local/share/Steam/ubuntu12_32/steam' '-srt-logger-opened'
01/26 22:25:32 minidumps folder is set to /tmp/dumps
01/26 22:25:32 Init: Installing breakpad exception handler for appid(steam)/version(1769025840)/tid(644738)
CProcessEnvironmentManager is ready, 6 preallocated environment variables.
[2026-01-26 22:25:32] Process started with command-line: '/home/amorphous/.local/share/Steam/ubuntu12_32/steam' '-child-update-ui' '-child-update-ui-socket' '8' '-srt-logger-opened'
01/26 22:25:32 minidumps folder is set to /tmp/dumps
[2026-01-26 22:25:32] Loading cached metrics from disk (/home/amorphous/.local/share/Steam/package/steam_client_metrics.bin)
[2026-01-26 22:25:32] Using the following download hosts for Public, Realm steamglobal
[2026-01-26 22:25:32] 1. https://client-update.akamai.steamstatic.com, /, Realm 'steamglobal', weight was 400, source = 'update_hosts_cached.vdf'
[2026-01-26 22:25:32] 2. https://client-update.fastly.steamstatic.com, /, Realm 'steamglobal', weight was 900, source = 'update_hosts_cached.vdf'
[2026-01-26 22:25:32] 3. https://client-update.steamstatic.com, /, Realm 'steamglobal', weight was 1, source = 'baked in'
[2026-01-26 22:25:32] Verifying installation...
[2026-01-26 22:25:32] Verifying file sizes only
[2026-01-26 22:25:32] Using update UI: xwin
01/26 22:25:32 Init: Installing breakpad exception handler for appid(steam)/version(0)/tid(644739)
[2026-01-26 22:25:32] Create window
[2026-01-26 22:25:32] Set percent complete: 0
[2026-01-26 22:25:32] Verification complete
UpdateUI: skip show logo
[2026-01-26 22:25:32] Set percent complete: -1
[2026-01-26 22:25:32] Set status message: Verifying installation...
[2026-01-26 22:25:32] Destroy window
[2026-01-26 22:25:32] Shutdown
Steam logging initialized: directory: /home/amorphous/.local/share/Steam/logs
XRRGetOutputInfo Workaround: initialized with override: 0 real: 0xf7226dc0
XRRGetCrtcInfo Workaround: initialized with override: 0 real: 0xf7225500
01/26 22:25:33 minidumps folder is set to /tmp/dumps
01/26 22:25:33 Init: Installing breakpad exception handler for appid(steamsysinfo)/version(1769025840)/tid(644753)
Running query: 1 - GpuTopology
Response: gpu_topology {
gpus {
id: 1
name: "Intel(R) UHD Graphics (TGL GT2)"
vram_size_bytes: 5960512512
driver_id: k_EGpuDriverId_MesaIntel
driver_version_major: 25
driver_version_minor: 3
driver_version_patch: 4
luid: 0
}
default_gpu_id: 1
}
Exit code: 0
Saving response to: /tmp/steamEKOokC - 57 bytes
steamwebhelper.sh[644762]: Starting steamwebhelper under bootstrap steamrt steam runtime via: /home/amorphous/.local/share/Steam/steamrt64/pv-runtime/steam-runtime-steamrt/_v2-entry-point
steamwebhelper.sh[644762]: Starting steamwebhelper with steamrt steam runtime at /home/amorphous/.local/share/Steam/steamrt64/pv-runtime/steam-runtime-steamrt/_v2-entry-point
exec ./steamwebhelper -nocrashdialog -lang=en_US -cachedir=/home/amorphous/.local/share/Steam/config/htmlcache -steampid=644738 -buildid=1769025840 -steamid=0 -logdir=/home/amorphous/.local/share/Steam/logs -uimode=7 -startcount=0 -steamuniverse=Public -realm=Global -clientui=/home/amorphous/.local/share/Steam/clientui -steampath=/home/amorphous/.local/share/Steam/ubuntu12_32/steam -launcher=0 --valve-enable-site-isolation --enable-smooth-scrolling --password-store=basic --log-file=/home/amorphous/.local/share/Steam/logs/cef_log.txt --disable-quick-menu --disable-component-update --gaia-url=http://disabled.invalid --enable-features=PlatformHEVCDecoderSupport --disable-features=WinRetrieveSuggestionsOnlyOnDemand,SpareRendererForSitePerProcess,DcheckIsFatal,BlockPromptsIfIgnoredOften,ValveFFmpegAllowLowDelayHEVC
Steam Runtime Launch Service: starting steam-runtime-launcher-service
Steam Runtime Launch Service: steam-runtime-launcher-service is running pid 644962
bus_name=com.steampowered.PressureVessel.LaunchAlongsideSteam
/usr/share/themes/Flat-Remix-GTK-Grey-Darkest-Solid/gtk-2.0/main.rc:733: error: unexpected identifier 'direction', expected character '}'
submitted by /u/Amorphous7473[link] [comments]
Stop Killing Games final verified vote count for the EU petition is just under 1.3 million
help with argb fans
i have this 6 fans, 3 sl120 and 3 tls12, my motherboard doesnt have the 5v conector so i buyed a nollie controller that goes by a usb conector, i couldnt recognise the controller on linux at all with open rgb and on windows the last sl120 goes leds off on signalrgb, the lian li ones goes on the proprietary controler and then on the nollie one, since they have a diferent conection, someone can help me with it? im really lost on this
submitted by /u/p2l2_[link] [comments]
How many nvidia users are there on linux?
I've been wondering, are there really a lot of nvidia users on linux? The reason?
Recently, ( about 4 with something years ago ) found a distro - Chimera Linux, uses musl libc with mimalloc instead of glibc, freebsd utils instead of util linux, dinit instead of systemd and etc. The problem is that it works faster on my laptop ( and it is not really bad, ryzen 5800u ), than cachy os. But people with nvidia gpus can't enjoy this smoothness and performance, because their gpu drivers depend heavily on glibc.
So, are you an nvidia user?
If yes, then how is your expirience on linux so far?
submitted by /u/hastagpopular[link] [comments]
GPU at 0% util in steam games and a bunch of GLFW errors when playing minecraft
so after finally getting my laptop set up with Mint again after a bunch of troubleshooting I am running into a new problem, when I boot into CS2 I get a reading of 0 fps and my agent on the main menu is missing parts of their model
Part of the CT agent is not rendered. 5fps and 0% GPU on the main menu
I have tried other games and some flat out won't open.
steps taken:
- I have tried switching between NVIDIA on demand mode and NVIDIA Performance modes which randomly fixed it once yesterday and never again.
- I've tried running CS2 in linux native as well as a bunch of other proton layers.
- I have fully updated my system through update manager.
- I have updated and even rolled back my drivers
my suspected issue is Mint seems to be defaulting to my CPU's integrated graphics and I can't get it to not do that, most the time the "run with dedicated GPU" option isn't even available and I'm at a loss as to what to do. I cannot find a way to flat out disable my IGPU to avoid the problem either.
specs:
- HP VICTUS 15
- i5 13450H
- 16GB RAM
- 4050 Mobile
Note: I do not do well with terminal usage. I am willing to try if it's the only way but I'd heavily prefer avoiding it.
submitted by /u/HalfCatProductions[link] [comments]
Keyboard Recognized as Game Controller, interfering with Game Input
Hello all. My keyboard is recognized as a game controller, which disables input for my xbox controller in game (not in steam big picture mode). I've also only had this issue with Sekiro so far. The only solution I've figured out is deleting /dev/input/event6. This works until next restart. If anyone knows of a more permanant solution, that would be awesome.
I'm launching Sekiro from steam. I've tried using wireless and wired connections, different proton versions, steam input, and native input. I am running Fedora KDE 43, a Keychron V series keyboard, and a xbox series x controller.
[link] [comments]
ideal swappiness level for a swapless system
i neither have a swap partition nor a swap file.
what is the ideal swappiness level? the default is 60. should i change it to 0, 1 or what.
submitted by /u/nix-solves-that-2317[link] [comments]
Fable 3 (repack)
Hello! Wondering if anyone has had any success in running Fable 3? I am using the repack version from RohanKar on twitter.
System is Bazzite, tried both Lutris and Faugus launcher. When running the default wine version (wine-ge-8-26-x86_64 (default) the game runs, but has no dialogue audio, which is a big part of the game.
If I use a different wine version, like GE-Proton, that audio is present but the game can't go longer than 2mins without crashing, very consistently.
Lutris log is constantly spitting out this (but it's gibberish to me):
(wine:51270): GStreamer-WARNING **: 15:57:58.775: Failed to load plugin '/var/home/facity/.local/share/Steam/compatibilitytools.d/GE-Proton10-28/files/lib/x86_64-linux-gnu/gstreamer-1.0/libgsty4mdec.so': /var/home/facity/.local/share/Steam/compatibilitytools.d/GE-Proton10-28/files/lib/x86_64-linux-gnu/gstreamer-1.0/libgsty4mdec.so: wrong ELF class: ELFCLASS64
Looks like something is missing? but can't quite decipher what exactly it is.
submitted by /u/Facity[link] [comments]
Should I go with vanilla distros or "game optimized" ones
I'm still trying to choose a distro for my new setup (Ryzen 7 9800X3D, RX9070xt), there are so many options and I don't want to pick one that I'll regret later or switching after few weeks. There are game optimized distros like nubara and Gradua, but many people here claim it's limiting, come with so many bloat and you can optimize your vanilla distro in 10 min. I'm a programmer too so I need something that won't limit me later. I'm thinking vanilla fidora kde plazma because so many customization options and up to date drivers. Should I just go with that?
submitted by /u/Some_guy791[link] [comments]
linux handheld purchase advice
Hey everyone, this is my first time posting on Reddit, so sorry if this is a weird format or anything. Anyways, I’m looking to get some sort of handheld console with a max budget of $550, but preferably less than that. I want to get a handheld that runs SteamOS, and I was thinking of getting the OLED Deck, but I kind of want something more powerful. I’m not opposed to buying used. I will also primarily be playing this with a controller in tabletop mode or docked. I’m in a wheelchair, and I’m unable to use it handheld and I basically can only play with a PS5 controller or something similar. $550 is my max budget. I have a PC with a 12600K, 16 GB of DDR4, and an RX 480. I know that’s a huge bottleneck, but I never got around to upgrading my GPU before I left for college, and I didn’t want to bring it with me. I also have a PS5 in my dorm room, and I plan on streaming to the handheld from both my PC and my PS5. I want a handheld, as I want to get back into PC gaming and just gaming in general, and I think a handheld will definitely help me do that. What handheld do you guys think I should get? Battery life isn’t a major concern because I have a 20,000 mAh 65 W power bank that I can use, but I also don’t want the thing to die in like an hour. I mostly play single player bigger budget games and am not super into indies. If my handlend isn't powerful enough I'd just get the game on PS5.
submitted by /u/wheelieamazingprints[link] [comments]
GitHub - Ewwii-sh/ewwii: An eww rewrite that is powerful, flexible, and extensible.
Steam/Proton/Wine not getting local disk size properly
I'm trying to install The Division 2 through Steam but it can't manage to get the proper size of the device. I'm using Debian 13 on /dev/sda and need to install the game at /dev/sdb. At C: the installer shows the proper disk size and available space, but on Z:/mnt/storage it cant figure out the proper available space. How to fix it or gather more information about the real issue?
submitted by /u/mfedatto[link] [comments]
Zelda: Majora's Mask gets a PC port with a new open source tool for Nintendo 64 games
Banjo-Kazooie gets a native PC port with Linux / Steam Deck support
Victoria 3 linux native build is refusing to run on dgpu
Hey, I am on a laptop with an amd igpu and nvidia dgpu, and Victoria 3 insists on running on the igpu regardless of what I do. I've tried prime-run %cmd% and __NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia prime-run %cmd% with no luck. Does anyone have any clue how to force the game onto my dgpu?
submitted by /u/RoseBailey[link] [comments]
Cyberpunk High Reported FPS But Stuttering
I have a new Fedora 43 build running Cyberpunk with GE-Proton10-29 that is reporting 120fps but it looks like a slide show whenever I move around.
I have installed Nvidia drivers correctly with akmod-nvidia and am at a loss as to the correct settings etc to get this working.
Here are my machine specs:
CPU: AMD 7950x3D
GPU: Nvidia Rtx 4090
RAM: 64GB DDR5
Anyone have any ideas?
submitted by /u/branchie99[link] [comments]
