Other News about gaming on Linux
AMGDPU crashing in games with ring gfx_0.0.0 timeout, Strix Halo iGPU Radeon 8060S
Hi, so I've been suffering from this issue for a little while now (Framework Desktop), but not right from the beginning and I can't for the life of me figure out what causes (caused?) it. I use EndeavourOS on Hyprland. My framework desktop is mainboard-only, and I use a Corsair 450w SFX psu. It has 37A to the 32A on 12v Framework recommends. I also use a pretty chonky fan (Silent Wings 4 Pro).
Through a lot of observation, I found out in which exact scenario it happens, and it's as follows:
When it happens:SPECIFICALLY, when I play a game that has some sort of scene where there are a lot of very quick FPS dips due to CPU processing, it may crash on one of these dips! Two games where I've observed this happen (and others never crash): Blue Protocol, when crafting, every time an item gets made, I have an invisible FPS dip, but Steam's FPS graph shows that there is an instantaneous dip.
Here's a video showing the dips: https://files.catbox.moe/nf0304.mp4 and here's an image showing them in detail: https://files.catbox.moe/om3ctt.png. In the video above, I've fixed the game to 30 fps, which seems to alleviate the issue somewhat, since the dips aren't so wild, it seems to be much less likely to die.
A second game where I have it happen is Zenless Zone Zero; but there, it only really happens in moments of loading, like the agent select, scrolling between agents can cause it, or starting a mission. Never during a mission, really. Only in moments of slight stutter.
ThesisWhat this brings me to think about is power management, and looking at other threads, yes, people keep suggesting to change power management values. But this hasn't really worked for me yet. I will attach dmesg and such of when it happens at the end of this writeup. What I think happens is during this small window of "no frames" being rendered by the GPU (CPU stalling) is that the GPU goes into a lower power window, and then right back up. I don't know WHY this would break, but it seems in conjunction with the current driver implementation, it doesn't like it. It also doesn't sound good, to be fair.
What I've triedSo here are, in no particular order, things I've changed on the system to try to get rid of the issue. I've also tried combinations of them (albeit not every combination... probably).
- Apply kernel values
- amdgpu.ppfeaturemask=0xffffbfff (and other variants I've found, I haven't documented them all)
- amdgpu.mes=0 or 1 (didn't change anything. maybe the "new" MES scheduler is forced on this newer GPU? I definitely know it always announces itself in the dmesg when it breaks, whether or not it's on or off)
- amdgpu.pm=0 (it causes the kernel to complain literally every second that it can't switch power states, also seems to be stuck in a low asf power state then)
- Different kernels:
- linux-drm-next-git, linux-drm-tip-git
- Since what complains is the kernel, I thought the one with the newest bleeding edge graphics implementations would work, but it didn't change anything
- MESA
- replacing mesa lib32-mesa vulkan-mesa-layers lib32-vulkan-mesa-layers vulkan-radeon lib32-vulkan-radeon vulkan-mesa-implicit-layers lib32-vulkan-mesa-implicit-layers with this family of packages
- downgrading mesa as far as it goes (but at some point, my libc is too new, so it doesn't go that far...)
- linux-firmware-git
- having the newest firmwares, maybe?
- proton versions
- like tkg, em, etc...
- Considered that maybe the PSU is at fault (during power state switching, the PSU isn't fast enough, causing brownout issues, making the GPU trip?). I've tried two other PSUs, but the FW mobo didn't like them. It didn't turn on. I will try my 800w psu in my big tower that drives a 200w cpu and a 300w gpu without issues, though. To put all of that out of the question. I tried the big, new PSU and it didn't change anything. So much for that!
This one is with some of the newer, bleeding edge packages, it's how most of these went down. Game froze, then held that way (while music and audio continued to play as normal). Then blackscreen, unable to switch TTY while this went on. I recorded this thru SSH... https://pastebin.com/hHnJMBuw Sometimes it would get unstable so even if I do get it to recover, it would have mouse stuttering every few seconds. So it's usually a reboot. SysRq, REISUB, which it DID listen to!
Then the most recent one https://pastebin.com/LzapNrnP, in this one, it actually recovered by itself, which just killed the game but the rest kept on living.
I'm sorry for the long-ass post, I just wanted to show you that I've tried everything I could so far. Another thing I'm gonna try is to just switch to Plasma which is the most developed Wayland compositor and desktop, and also where Valve has their eyes on. I also considered using a gamescope-steam session to get the compositor completely out of the picture.
submitted by /u/FierceDeity_[link] [comments]
Hotfix, everytime
I've read that Proton hotfix is fo specific, newer games. Also that steam will try to assign the best proton for each game.
So why does my entire library default to hotfix? Both my pc and laptop. Is there a setting I can't find? Does it only do this for steamdeck? What am I missing here?
Currently using ProtonDB to determine my best option. Just be nice if I could "play it out of the box", as so many others report they can.
submitted by /u/InfamousAd5729[link] [comments]
Minecraft bedrock online on Linux?
Hey, Sorry for repeating Minecraft again in the sub. I recently switched from Windows to Arch (btw), I'd like to know if there's any way to play Minecraft Bedrock with the boys. I've tried MCPE launcher without success (due to the current state of the project) I've seen a couple of videos talking about Waydroid, but then I see on Reddit that it doesn't work because the same problem, I'm thinking of using a virtual machine at this point. Then there are comments referring to PrismLauncher, but as far as I've researched, it only supports Java. There are a couple more launchers on Flatpak, but I don't have time to test them all because I have two works.
Please help someone who can play it online, I have no problem buying another version, Or spending a couple of days in front of the computer figuring out how it works, as long as it lets me play online bedrock chilling with the boys
Perhaps someone else here can get some guidance on how to play online this shi
submitted by /u/BeneficialLake7342[link] [comments]
Working on a PC/console hybrid: SteamOS/Bazzite, Upgradeable CPU/RAM Module, and OCuLink eGPU Docking. Looking for Feedback.
Hey Linux Gamers,
I’m an independent electronics engineer prototyping a living-room SteamOS/Bazzite PC/Console hybrid.
This project targets “console refugees” who want the simplicity of a PS5/Xbox but crave PC freedom and upgradeability (no online paywalls, no $80 launch games, full Steam library).
The two biggest features for future-proofing are:
- Truly Modular CPU/RAM: Instead of replacing the entire box in 3-5 years, you can simply upgrade a single internal module containing both CPU and RAM.
- High-Bandwidth External GPU Support: Built-in OCuLink port for connecting your preferred eGPU when you want 1440p or 4K performance, keeping the core box minimal and affordable initially.
I'm currently validating this idea and would be incredibly grateful if you could take 3 minutes to fill out this quick survey to help define pricing, features, and size priorities for this design:
https://forms.gle/fgpHaZ7Vt5YUejrc7
For those interested in discussing technical constraints or component choices, feel free to DM me.
No sales, no product yet—just engineering effort based on community needs and hopefully contributing to the open-source/linux community.
Thanks!
submitted by /u/intozka2[link] [comments]
Anyone know how to/if I can use the playstation navigation controllers?
I'm using an install of nobara, I want to try use the playstation navigation controllers. Afaik, they should just be seen like PS3 controllers, and they do register as navi controllers and show up in menus but no input goes through. Any ideas?
submitted by /u/Daedalus332[link] [comments]
Stuttering every 10s when disabling HDMI monitor in a multi monitor setup (Bazzite OS)
TLDR: System stutters every 10s, but only when I disable one of my monitors in systems settings (its connected via HDMI)
In an attempt to get rid of frustrations related to Sunshine streaming the wrong display or Moonlight opening Steam Big Picture on the wrong monitor, I have a keyboard shortcut that disables my 2 extra monitors, leaving only my primary gaming monitor up and running. I utilize "kscreen-doctor" to this in bazzite, such that if you go into system settings, the monitor is still detected, but is marked as disabled.
I started noticing some stuttering in my system where every 10s my games, windows, mouse cursor would all be affected. During troubleshooting I found out this only happened if I disabled my one monitor connected to the HDMI port on my Nvidia RTX card, the other extra monitor is connected via display port to DVI.
The real impact now is that my workaround to make my Sunshine/Moonlight experience better doesnt really work, and I would have to physically disconnect the monitor from my desktop.
Has anyone experienced something like this and could give me any recommendations on a remedy?
submitted by /u/bigdmo96[link] [comments]
Battlefront 2 2017 Linux Mint
I'm new to Linux (pardon if misspelling anything) and so far love it, everything works except for Battlefront 2 2017 I've tried all the guides, I've checked protonDB I even tried installing Luntris and the ProtonGE variants nothing seems to work
If someone knows a solution please help me out
submitted by /u/Krisgamer08[link] [comments]
Sanity check before I pull my windows ssd
So I've got a new NVME drive arriving tomorrow and even though my w11 experience hasn't been terrible I'm really not enthused on staying with windows so it feels like a good excuse to jump ship.
Current hardware is
CPU: R9 5900X GPU: RX 9070XT RAM: 32GB 3200mt Storage: 2tb nvme 1tb Sata SSD Controller: PS5 Dualsense/Xbox one with usb adapter. Other: Elgato HD60 Pro pci-e
My gaming pc is 99% of the time used as a glorified console where I just launch steam and play mostly stuff that isn't on my switch 2. Pretty much all single player stuff thats playable with a controller, I do have a logitech kb/trackpad also.
I'm looking at Bazzite for this which appears to be the most straightforward distro for my needs. A couple of questions though.
Are my controllers supported out of the box? The dualsense connects via bluetooth in windows? Would that be an issue, I'm assuming the Xbox controller should also be fine with the usb adapter.
Also will the capture card work? I don't use this that often but I do sometimes capture footage from my switch2 with obs.
With the GPU I know it should be supported but I'm running an undervolt in windows, is this software built into the driver in linux or do you need additional? Also I'm just running audio from the HDMI to the TV, this should just work right?
Finally the main game I like to play is ETS2, which has a naitive port but sucks because it's still only on opengl. Vulkan/DX12 have been in the works for ages but I'm assuming it's going to be better to just use the proton version instead. I usually run a lot of mods also so it would be nice to know if anybody else is doing the same.
submitted by /u/Racing_Mate[link] [comments]
Anno1800 Nobara43/KDE/Wayland/Nvidia
Hello, so I am coming to you with a question.
What settings do you use to play this game, not only in Nobara, but linux in general, to squeeze all the performance from your system?
I really like mine how it is working with default, I have Steam with
PROTON_USE_DXVK=1 %command%
on Proton Experimental.
submitted by /u/Jumpy_Ad_2082[link] [comments]
DIRT3, DIRT Rally, DIRT4 | 4k Ultra | RX7800XT | Linux
00:00 Dirt 3 - The game refused to go into fullscreen. 02:43 Dirt Rally 1 - The native version is broken. 04:31 Dirt4 - The native version is working, although the launcher won't let me start the game, and I had to enable Steam for the controller to work, and the resolution option disappeared.
🖥️ System Details Report 🚀
🍷 Wine Configuration
Steam Flatpak 🎮 Proton GE 10-25 (Flatpak) 🛠️
Environment Variables: PROTON_ENABLE_WAYLAND=1 %command%
🛠️ Hardware
Motherboard: Gigabyte B550M AORUS ELITE 🖳 RAM: 32GB. 🧠 CPU: AMD Ryzen™ 7 5700X (16 threads) 🔥 GPU: AMD Radeon™ RX 7800xt 🎨 Monitor: LG 32UL750-W 32" 3840x2160 (4K) via DisplayPort 🖼️ Storage: 4.5TB (NVMe + SATA SSD) 💾
🖥️ Software 🐧
OS: Fedora Linux 43 (Silverblue) Kernel: Linux 6.17.8 🛠️ Desktop Environment: GNOME 49 🖌️ Display Server: Wayland for smooth visuals. 🌟
🎥 Recording Setup 📹 PC: Fedora Silverblue 43 - RX6600 + Xeon 2630v4 - EZCAP 324B Software: OBS Studio Flatpak (VAAPI h265 30mb CBR BT.709) 🎬 Capture Method: V4L2 ⚡ Resolution: 1440p50. 🎞️
submitted by /u/Ill_Champion_3930[link] [comments]
Steam games are not launching with Gamescope, non-Steam games are working fine
Greetings!
I am currently trying to use Gamescope with my Steam games. The problem is that they are not launching when I put Gamescope commands into the launch options. No error message, no black screen, just nothing. Gamescope itself works perfectly fine outside of Steam, including non-Steam games.
I already reinstalled Steam and Gamescope, made system updates, tried starting steam directly with Gamescope (Steam works as expected, but the games still won't launch) and switched between the Flatpak packages and the one you install through DNF (don't know the exact name since I am a Linux newbie, sorry).
I am using Fedora 43 Workstation with the Cinnamon desktop environment. The console output shows me starting Steam and trying to launch a game.
I would appreciate any help. Thanks!
steam.sh[149602]: Running Steam on fedora 43 64-bit steam.sh[149602]: STEAM_RUNTIME is enabled automatically setup.sh[149655]: Steam runtime environment up-to-date! steam.sh[149602]: Log already open steam.sh[149602]: Steam client's requirements are satisfied CProcessEnvironmentManager is ready, 6 preallocated environment variables. [2025-11-28 18:38:18] Startup - updater built Nov 22 2025 07:00:25 [2025-11-28 18:38:18] Startup - Steam Client launched with: '/home/user/.local/share/Steam/ubuntu12_32/steam' '-srt-logger-opened' 11/28 18:38:18 minidumps folder is set to /tmp/dumps 11/28 18:38:18 Init: Installing breakpad exception handler for appid(steam)/version(1763795278)/tid(149703) Looks like steam didn't shutdown cleanly, scheduling immediate update check CProcessEnvironmentManager is ready, 6 preallocated environment variables. [2025-11-28 18:38:18] Process started with command-line: '/home/user/.local/share/Steam/ubuntu12_32/steam' '-child-update-ui' '-child-update-ui-socket' '8' '-srt-logger-opened' 11/28 18:38:18 minidumps folder is set to /tmp/dumps [2025-11-28 18:38:18] Using update UI: console 11/28 18:38:18 Init: Installing breakpad exception handler for appid(steam)/version(0)/tid(149704) [2025-11-28 18:38:18] Create window [2025-11-28 18:38:18] Loading cached metrics from disk (/home/user/.local/share/Steam/package/steam_client_metrics.bin) [2025-11-28 18:38:18] Using the following download hosts for Public, Realm steamglobal [2025-11-28 18:38:18] 1. https://client-update.akamai.steamstatic.com, /, Realm 'steamglobal', weight was 400, source = 'update_hosts_cached.vdf' [2025-11-28 18:38:18] 2. https://client-update.fastly.steamstatic.com, /, Realm 'steamglobal', weight was 900, source = 'update_hosts_cached.vdf' [2025-11-28 18:38:18] 3. https://client-update.steamstatic.com, /, Realm 'steamglobal', weight was 1, source = 'baked in' [2025-11-28 18:38:18] Checking for update on startup [2025-11-28 18:38:18] Checking for available updates... [2025-11-28 18:38:18] Downloading manifest: https://client-update.akamai.steamstatic.com/steam_client_ubuntu12 [2025-11-28 18:38:18] Set percent complete: 0 [2025-11-28 18:38:18] Manifest download: send request [2025-11-28 18:38:18] Set status message: Checking for available updates... [ 0%] Checking for available updates... [2025-11-28 18:38:18] Set percent complete: -1 [2025-11-28 18:38:18] Manifest download: waiting for download to finish [2025-11-28 18:38:18] Manifest download: finished [2025-11-28 18:38:18] Download skipped: /steam_client_ubuntu12 version 1763795278, installed version 1763795278, existing pending version 0 [2025-11-28 18:38:18] Nothing to do [2025-11-28 18:38:18] Verifying installation... [2025-11-28 18:38:18] Verifying all executable checksums [2025-11-28 18:38:18] Set percent complete: -1 [2025-11-28 18:38:18] Set status message: Verifying installation... [----] Verifying installation... [2025-11-28 18:38:19] Verification complete UpdateUI: skip show logo [2025-11-28 18:38:19] Destroy window Steam logging initialized: directory: /home/user/.local/share/Steam/logs [2025-11-28 18:38:19] ProcessNextMessage: socket disconnected [2025-11-28 18:38:19] No more messages are expected - exiting /usr/share/themes/Mint-Y-Dark-Aqua/gtk-2.0/main.rc:1053: error: unexpected identifier 'direction', expected character '}' XRRGetOutputInfo Workaround: initialized with override: 0 real: 0xf5d11090 XRRGetCrtcInfo Workaround: initialized with override: 0 real: 0xf5d0f800 11/28 18:38:20 minidumps folder is set to /tmp/dumps 11/28 18:38:20 Init: Installing breakpad exception handler for appid(steamsysinfo)/version(1763795278)/tid(149742) Running query: 1 - GpuTopology Response: gpu_topology { gpus { id: 1 name: "AMD Radeon RX 7900 XT (RADV NAVI31)" vram_size_bytes: 21458059264 driver_id: k_EGpuDriverId_MesaRadv driver_version_major: 25 driver_version_minor: 2 driver_version_patch: 7 luid: 0 } gpus { id: 2 name: "AMD Ryzen 7 7800X3D 8-Core Processor (RADV RAPHAEL_MENDOCINO)" vram_size_bytes: 11254398976 driver_id: k_EGpuDriverId_MesaRadv driver_version_major: 25 driver_version_minor: 2 driver_version_patch: 7 luid: 0 } gpus { id: 3 name: "llvmpipe (LLVM 21.1.5, 256 bits)" vram_size_bytes: 3221225472 driver_id: k_EGpuDriverId_MesaLLVMPipe driver_version_major: 25 driver_version_minor: 2 driver_version_patch: 7 luid: 0 } default_gpu_id: 1 } Exit code: 0 Saving response to: /tmp/steamNoLeOk - 199 bytes steamwebhelper.sh[149761]: Starting steamwebhelper under bootstrap steamrt steam runtime via: /home/user/.local/share/Steam/steamrt64/steam-runtime-steamrt/_v2-entry-point steamwebhelper.sh[149761]: Starting steamwebhelper with steamrt steam runtime at /home/user/.local/share/Steam/steamrt64/steam-runtime-steamrt/_v2-entry-point Steam Runtime Launch Service: starting steam-runtime-launcher-service Steam Runtime Launch Service: steam-runtime-launcher-service is running pid 149848 bus_name=com.steampowered.PressureVessel.LaunchAlongsideSteam exec ./steamwebhelper -nocrashdialog -lang=en_US -cachedir=/home/user/.local/share/Steam/config/htmlcache -steampid=149703 -buildid=1763795278 -steamid=0 -logdir=/home/user/.local/share/Steam/logs -uimode=7 -startcount=0 -steamuniverse=Public -realm=Global -clientui=/home/user/.local/share/Steam/clientui -steampath=/home/user/.local/share/Steam/ubuntu12_32/steam -launcher=0 --valve-initial-threadpool-size=4 --valve-enable-site-isolation --enable-smooth-scrolling --password-store=basic --log-file=/home/user/.local/share/Steam/logs/cef_log.txt --disable-quick-menu --disable-component-update --gaia-url=http://disabled.invalid --enable-features=PlatformHEVCDecoderSupport --disable-features=WinRetrieveSuggestionsOnlyOnDemand,SpareRendererForSitePerProcess,DcheckIsFatal,BlockPromptsIfIgnoredOften,ValveFFmpegAllowLowDelayHEVC Desktop state changed: desktop: { pos: 0, 0 size: 2560,1440 } primary: { pos: 0, 0 size: 2560,1440 } Caching cursor image for text, size 24x24, serial 2312, cache size = 0 sh: Zeile 1: lsb_release: Kommando nicht gefunden fsync: up and running. reaping pid: 149704 -- steam chdir "/home/user/.local/share/Steam/steamapps/common/Helldivers 2" ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. [gamescope] [Info] console: gamescope version (gcc 15.2.1) No CAP_SYS_NICE, falling back to regular-priority compute and threads. Performance will be affected. [gamescope] [Info] scriptmgr: Loading scripts from: '/usr/share/gamescope/scripts' [gamescope] [Info] scriptmgr: Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope' [gamescope] [Info] scriptmgr: Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope/common' [gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/common/inspect.lua' (id: 0) [gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/common/modegen.lua' (id: 1) [gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/common/util.lua' (id: 2) [gamescope] [Info] scriptmgr: Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope/displays' [gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/asus.rogally.lcd.lua' (id: 3) [gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/deckhd.steamdeck.deckhd-lcd.lua' (id: 4) [gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/gpd.win4.lcd.lua' (id: 5) [gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/lenovo.legiongo.lcd.lua' (id: 6) [gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/lenovo.legiongos.lcd.lua' (id: 7) [gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/valve.steamdeck.lcd.lua' (id: 8) [gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/valve.steamdeck.oled.lua' (id: 9) [gamescope] [Info] scriptmgr: Loading scripts from: '/etc/gamescope/scripts' [gamescope] [Warn] scriptmgr: Directory '/etc/gamescope/scripts' does not exist [gamescope] [Info] scriptmgr: Loading scripts from: '/home/user/.config/gamescope/scripts' [gamescope] [Warn] scriptmgr: Directory '/home/user/.config/gamescope/scripts' does not exist Game Recording - would start recording game 553850, but recording for this game is disabled Adding process 150597 for gameID 553850 [gamescope] [Info] vulkan: selecting physical device 'AMD Radeon RX 7900 XT (RADV NAVI31)': queue family 1 (general queue family 0) [gamescope] [Info] vulkan: physical device supports DRM format modifiers Fossilize INFO: Overriding serialization path: "/home/user/.local/share/Steam/steamapps/shadercache/553850/fozpipelinesv6/steamapprun_pipeline_cache". [gamescope] [Info] wlserver: [backend/headless/backend.c:67] Creating headless backend [gamescope] [Info] vulkan: supported DRM formats for sampling usage: [gamescope] [Info] vulkan: AR24 (0x34325241) [gamescope] [Info] vulkan: XR24 (0x34325258) [gamescope] [Info] vulkan: AB24 (0x34324241) [gamescope] [Info] vulkan: XB24 (0x34324258) [gamescope] [Info] vulkan: RG16 (0x36314752) [gamescope] [Info] vulkan: NV12 (0x3231564E) [gamescope] [Info] vulkan: AB4H (0x48344241) [gamescope] [Info] vulkan: XB4H (0x48344258) [gamescope] [Info] vulkan: AB48 (0x38344241) [gamescope] [Info] vulkan: XB48 (0x38344258) [gamescope] [Info] vulkan: AB30 (0x30334241) [gamescope] [Info] vulkan: XB30 (0x30334258) [gamescope] [Info] vulkan: AR30 (0x30335241) [gamescope] [Info] vulkan: XR30 (0x30335258) [gamescope] [Info] vulkan: Creating Gamescope nested swapchain with format 44 and colorspace 0 [gamescope] [Info] wlserver: Using explicit sync when available [gamescope] [Info] wlserver: Running compositor on wayland display 'gamescope-0' [gamescope] [Info] wlserver: [backend/headless/backend.c:17] Starting headless backend [gamescope] [Info] wlserver: Successfully initialized libei for input emulation! [gamescope] [Error] wlserver: [xwayland/sockets.c:64] Failed to bind socket @/tmp/.X11-unix/X0: Address already in use [gamescope] [Info] wlserver: [xwayland/server.c:107] Starting Xwayland on :1 ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. WARNING: discarding _NET_WM_PID 5 as invalid for X11 window - use specialized XCB_X11_TO_PID function! WARNING: discarding _NET_WM_PID 7 as invalid for X11 window - use specialized XCB_X11_TO_PID function! ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Adding process 150611 for gameID 553850 ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. The XKEYBOARD keymap compiler (xkbcomp) reports: > Warning: Could not resolve keysym XF86OK > Warning: Could not resolve keysym XF86GoTo > Warning: Could not resolve keysym XF86VendorLogo > Warning: Could not resolve keysym XF86MediaSelectProgramGuide > Warning: Could not resolve keysym XF86MediaSelectProgramGuide > Warning: Could not resolve keysym XF86MediaSelectHome > Warning: Could not resolve keysym XF86MediaLanguageMenu > Warning: Could not resolve keysym XF86MediaTitleMenu > Warning: Could not resolve keysym XF86AudioChannelMode > Warning: Could not resolve keysym XF86MediaSelectPC > Warning: Could not resolve keysym XF86MediaSelectTV > Warning: Could not resolve keysym XF86MediaSelectCable > Warning: Could not resolve keysym XF86MediaSelectVCR > Warning: Could not resolve keysym XF86MediaSelectVCRPlus > Warning: Could not resolve keysym XF86MediaSelectSatellite > Warning: Could not resolve keysym XF86MediaSelectCD > Warning: Could not resolve keysym XF86MediaSelectTape > Warning: Could not resolve keysym XF86MediaSelectRadio > Warning: Could not resolve keysym XF86MediaSelectTuner > Warning: Could not resolve keysym XF86MediaPlayer > Warning: Could not resolve keysym XF86MediaSelectTeletext > Warning: Could not resolve keysym XF86MediaSelectAuxiliary > Warning: Could not resolve keysym XF86MediaPlaySlow > Warning: Could not resolve keysym XF86NumberEntryMode > Warning: Could not resolve keysym XF86RefreshRateToggle > Warning: Could not resolve keysym XF86Accessibility > Warning: Could not resolve keysym XF86DoNotDisturb Errors from xkbcomp are not fatal to the X server [gamescope] [Info] pipewire: stream state changed: connecting [gamescope] [Info] pipewire: stream state changed: paused [gamescope] [Info] pipewire: stream available on node ID: 61 [gamescope] [Info] vblank: Using timerfd. steam-launch-wrapper: Unrecognised option /home/user/.local/share/Steam/ubuntu12_32/reaper [gamescope] [Info] vulkan: Creating Gamescope nested swapchain with format 44 and colorspace 0 [gamescope] [Info] launch: Primary child shut down! terminate called without an active exception Adding process 150622 for gameID 553850 (EE) failed to read Wayland events: Broken pipe Game Recording - game stopped [gameid=553850] Removing process 150622 for gameID 553850 Removing process 150611 for gameID 553850 Removing process 150597 for gameID 553850 submitted by /u/Muckelchen300[link] [comments]
Good distros to jump from Win 10 to?
Windows 11 is my hard limit. Its the enemy. Since they are getting rid of local accounts now and I dispise constant surveillance, I need a good distro I can jump to. I have very limited experience with Linux as ive been a budget windows gamer my entire life and will still be building vintage Windows systems. I need a safe and comfortable Linux distro to jump ship to that will give me comparable performance in game. Please enlighten me. The more information, the better.
submitted by /u/Camshaft_Rising_134[link] [comments]
some games are working, other don't
most games in my steam library work perfectly well. however, some games, specifically Sekiro, I had experience random crashes, sometimes crashes that reboot my whole computer (it show a green screen right before my computer reboot, pretty important detail). How come games like Elden ring work perfectly well, zero crashes, while Sekiro can randomly crash or even reboot my whole computer?
my specs are:
AMD Ryzen 7 5700X
Radeon RX 7800 XT
32gb ram
submitted by /u/PsychologicalAd2645[link] [comments]
Looking for a new gaming-capable laptop.
Title. I'm currently on a HP Omen 15 (absolute DOGSHIT, would not recommend to anyone. The touchpad has been dead for 2.5/3 years ive had it. ) running arch and it works pretty good for "mobile" gaming. However, it's definitely starting to show its age with newer titles and I'm looking to replace it.
Unfortunately I'm NOT versed in the world of laptops, and am looking for recommendations. The only thing i've kinda looked into so far is a framework laptop with the bolt-on Nvidia GPU.
I 100% intend to run arch on whatever I get, if that makes any difference.
submitted by /u/ultra_sabreman[link] [comments]
Tf2 cant run properly
When i try to run tf2 natively on linux it shows me that i have 300 fps but its looking like 30 fps and also it has very bad antyaliasing where textures are fucked up. When i run it with proton then the game looks good and i actually see my 300 fps but i can't connect to any server because i have " dangerous connection". Can someone help me to get tf2 running good on linux? I use linux mint
submitted by /u/Xaylakg[link] [comments]
100% on CachyOS
Do Xbox Elite Wireless Series 2 Core Controllers just not work with bluetooth? xpadneo Doesn't work either.
Hey guys, is there literally anyway to connect it to bluetooth?
submitted by /u/breadsgood[link] [comments]
Hytale arrives in Early Access in January 2026 after being revived
.
Read the full article on GamingOnLinux.
looking at 6800xt second hand
with maintenance mode for rdna2 cards will the open source drivers be good enough to warrant the purchase of a used card in the next few years to come? I've daily Linux on my laptop but now I want to get into gaming on Linux.
submitted by /u/d_gretz[link] [comments]
I can't launch the game on Arch Linux.
I recently switched to Linux, and when I tried to launch the game through Steam, I got an error: "Failed to initialize graphics. Make sure you have DirectX 11 installed, have up to date drivers for your graphics card and have not disabled 3D acceleration in display settings. InitializeEngineGraphics failed". How can I fix it? I have a laptop with an Intel Core i5-4300U processor.
submitted by /u/master23532[link] [comments]
