Other News about gaming on Linux
Question about steam flatpak
Apologies if this a dumb question but if I use the steam flatpak does that mean that steam games are also sandboxed or just the steam client?
submitted by /u/cloud12348[link] [comments]
Steam attempts open the game, after the launching and preparing shaders, it just quits and shows me the play button again.
I use Pop os and tried to run any game like new world or others with proton experimental and GE, none of them work, I click play, it says launching, sometimes prepares shaders, then shows play again. I tried changing my mount options for uid 1000 and guid 1000 but that didnt help either
Here's my terminal logs when running steam thru the terminal
```
tofaa@pop-os:~$ steam
steam.sh[9573]: Running Steam on pop 22.04 64-bit
steam.sh[9573]: STEAM_RUNTIME is enabled automatically
setup.sh[9698]: Steam runtime environment up-to-date!
steam.sh[9573]: Steam client's requirements are satisfied
tid(9767) burning pthread_key_t == 0 so we never use it
[2024-04-22 21:54:08] Startup - updater built Mar 6 2024 20:27:25
[2024-04-22 21:54:08] Startup - Steam Client launched with: '/home/tofaa/.local/share/Steam/ubuntu12_32/steam'
minidumps folder is set to /tmp/dumps
04/22 21:54:08 Init: Installing breakpad exception handler for appid(steam)/version(1709846872)/tid(9767)
[2024-04-22 21:54:08] Loading cached metrics from disk (/home/tofaa/.local/share/Steam/package/steam_client_metrics.bin)
[2024-04-22 21:54:08] Using the following download hosts for Public, Realm steamglobal
[2024-04-22 21:54:08] 1. https://client-update.akamai.steamstatic.com, /, Realm 'steamglobal', weight was 1000, source = 'update_hosts_cached.vdf'
[2024-04-22 21:54:08] 2. https://cdn.cloudflare.steamstatic.com, /client/, Realm 'steamglobal', weight was 1, source = 'update_hosts_cached.vdf'
[2024-04-22 21:54:08] 3. https://cdn.steamstatic.com, /client/, Realm 'steamglobal', weight was 1, source = 'baked in'
[2024-04-22 21:54:08] Verifying installation...
[2024-04-22 21:54:08] Verification complete
UpdateUI: skip show logo
Steam logging initialized: directory: /home/tofaa/.local/share/Steam/logs
XRRGetOutputInfo Workaround: initialized with override: 0 real: 0xee74b9c0
XRRGetCrtcInfo Workaround: initialized with override: 0 real: 0xee74a1f0
/usr/share/themes/Pop-dark/gtk-2.0/main.rc:775: error: unexpected identifier 'direction', expected character '}'
/usr/share/themes/Pop-dark/gtk-2.0/hacks.rc:28: error: invalid string constant "normal_entry", expected valid string constant
steamwebhelper.sh[9786]: === Mon Apr 22 09:54:09 PM +04 2024 ===
steamwebhelper.sh[9786]: Starting steamwebhelper under bootstrap sniper steam runtime at /home/tofaa/.local/share/Steam/ubuntu12_64/steam-runtime-sniper
CAppInfoCacheReadFromDiskThread took 13 milliseconds to initialize
Steam Runtime Launch Service: starting steam-runtime-launcher-service
Steam Runtime Launch Service: steam-runtime-launcher-service is running pid 9901
bus_name=com.steampowered.PressureVessel.LaunchAlongsideSteam
BRefreshApplicationsInLibrary 1: 1ms
steamwebhelper.sh[10455]: === Mon Apr 22 09:54:19 PM +04 2024 ===
steamwebhelper.sh[10455]: Starting steamwebhelper under bootstrap sniper steam runtime at /home/tofaa/.local/share/Steam/ubuntu12_64/steam-runtime-sniper
BuildCompleteAppOverviewChange: 201 apps
RegisterForAppOverview 1: 4ms
RegisterForAppOverview 2: 5ms
fsync: up and running.
Fossilize INFO: Autogroup scheduling is not enabled on this kernel. Will rely entirely on nice().
Fossilize INFO: Autogroup scheduling is not enabled on this kernel. Will rely entirely on nice().
/bin/sh\0-c\0gamemoderun mangohud /home/tofaa/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=2524890 -- /home/tofaa/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/tofaa/.local/share/Steam/steamapps/common/SteamLinuxRuntime_sniper'/_v2-entry-point --verb=waitforexitandrun -- '/home/tofaa/.local/share/Steam/compatibilitytools.d/GE-Proton9-4'/proton waitforexitandrun '/mnt/sda2/SteamLibrary/steamapps/common/Pixel Gun 3D PC Edition/Pixel Gun 3D.exe'\0
chdir "/mnt/sda2/SteamLibrary/steamapps/common/Pixel Gun 3D PC Edition"
ERROR: ld.so: object '/home/tofaa/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/tofaa/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/tofaa/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
WARNING: discarding _NET_WM_PID 3 as invalid for X11 window - use specialized XCB_X11_TO_PID function!
WARNING: discarding _NET_WM_PID 3 as invalid for X11 window - use specialized XCB_X11_TO_PID function!
env: 'mangohud': No such file or directory
Uploaded AppInterfaceStats to Steam
Proton: Upgrading prefix from GE-Proton9-4 to 9.0-201 (/mnt/sda2/SteamLibrary/steamapps/compatdata/2524890/)
```
[link] [comments]
Fix for low framerate when sharing audio in Vesktop streams
tl;dr if you want to share stream audio in the Vesktop discord client, make sure there's another Vesktop client viewing the stream.
Right now, if I try to share audio with your stream in Vesktop, most clients will find that the video plays at about 1 fps. It looks like Discord has some kind of video bitrate bug when audio is added in Vesktop and certain clients are viewing the stream (possibly the video is given the audio bitrate amount for some reason). But you only need 1 "good" client viewing and the stream will be good for everyone. You can see more details here.
I recently ran into this bug when streaming from my desktop to a friend using Windows. What I did was join the call on Vesktop on my laptop, and as soon as my laptop started viewing my desktop stream, my friend reported that their stream started working properly. Very strange bug, but at least there's a workaround.
submitted by /u/visor841[link] [comments]
Win a Steam Deck OLED or a golden egg game bundle in Fanatical's Mystery Egg Bundle
Play ESO on Linux from Win Harddrive.
I have standalone ESO installed in Windows on separate harddrive. I automount the hd i Linux so I can reach the gamefiles. Anyone know if its possible to run the game through lutris or Heroic games launcher from my automounted harddrive without the need of two ESO installes. I can do this with wow and it works perfect. Just by installing battlenet through lutris and then locate the game on my automounted hd. I was looking for a similar way with ESO.
submitted by /u/Laphroigh[link] [comments]
Proton Experimental brings initial D3D12 for OpenVR, fixes Overwatch 2 crashes
Dead Island 2 arrives on Steam boasting of Steam Deck support
Steam on Linux and controller problems
I recently started PC gaming and since I am used to using linux for work I thought I would download steam directly to my ubuntu installation. Everything works fine, with ge-proton I can I have yet to find a title that won't launch, performance is great, etc etc. The only problem is, now that I bought the Ori collection I can't play it with the dualsense controller on my ps5. The controller is recognized by the pc, steam sees it and in the test for key binding every key is detected correctly. I have tried it with other titles and it seems fine.
The only game it doesn't work on is Ori and the blind forest.
If I disable steam input the keys are all wrong, if I enable it the controller is not directly recognized.
Has anyone had any similar experience, maybe even for other games? In this case Ori does not have a menu to remap the controls, otherwise I would have tried that
I'm posting here because I wouldn't know where else to look, the few other threads I found were not helpful.
Thanks in advance
submitted by /u/managgYAH[link] [comments]
heartbeat pattern hitching across whole system
just switched to mint from windows 10, have 3070ti and Core i5-11400F 2.60GHz, dual 1440p monitors.
when installing mint from usb to nvme both monitor displays would cut out to black every 3 seconds for about 1 second, I powered through this thinking the graphics driver would resolve the issue.
now mint is setup and running from nvme this kept happening until I installed the recommended nvidia drivers through driver manager, to which it then stopped
I fully updated the system, setup steam, installed elden ring, setup compatibility. the game is hitching for 1 second every 3 seconds, I have a video playing in firefox on the second monitor and notice the video is hitching for a second and the exact same time the game is.
I look into it more, update the kernal to the absolute latest, setup gamemode, issue is almost completely gone, but just subtly still there.
I close the game and go watch a different video and notice its still happening, every 3 seconds the video hitches for 1 second then continues.
All drives were formatted, everything is from scratch, tried the newest nvida drivers also instead of recommended but no difference, this issue is not present on windows 10, no idea what to try now
submitted by /u/angrykid8[link] [comments]
Manor Lords | Steam Deck (OLED) Performance Test | Low vs Medium vs High vs Ultra + Optimal Settings
New Steam Games with Native Linux Clients, Including Biogun and World Turtles - 2024-04-17 Edition
The Last Of Us Part 1 error log on Lutrix
This is the log shown when I run TLOU Part 1 on lutrix
Started initial process 2509 from gamemoderun /home/monarch/.local/share/lutris/runners/wine/wine-ge-8-26-x86_64/bin/wine /home/monarch/Games/The Last of Us - Part I/launcher.exe
Start monitoring process.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
fsync: up and running.
wine: RLIMIT_NICE is <= 20, unable to use setpriority safely
Monitored process exited.
Initial process has exited (return code: 0)
Exit with return code 0
What can I do to solve this/ make the game run?
submitted by /u/Mr_Stark01[link] [comments]
How do I get rid of "remote desktop" popup?
This pop up makes steam menu on steam big mode not open when I press the PS- button on my DualSense, which is beyond annoying as I'd like to use it to look at the clock when I'm playing away from PC on the bed.
I tried to get rid of it by both uninstalling gnome-remote-desktop and gnome-connections (as I don't need remote desktop functionality at all) but as you can see it didn't work.
I'm on gnome 46 and fedora 40, steam is the flatpak version
submitted by /u/manspider0002[link] [comments]
Ashlands update for Valheim has a new trailer and public test is live
Why some companies didn't create native app on Steam Deck?
Why not create native client/store compatible with Steam Deck, Always thought they hate with valve cut (30/25/20%)?
submitted by /u/dorchegamalama[link] [comments]
Have you tried the open source cone (called CorsixTH) of Theme Hospital?
G920 on ubuntu
hey i have a 920 and g502 xplus how do i control it on linux g hub dosent work with wine
submitted by /u/David3110445[link] [comments]