White Noise 2: Update #7 released with experimental Linux-Fix by Unity Engine-Team

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White Noise 2 Update 7

Today the Update #7 (Codename Dark Purpose) for the Horror-Multiplayer-game White Noise 2 has been released for Linux on Steam.

It contains besides some new features, improvements and general bugfixes also a special experimental fix for Linux coming straight from the Unity Engine-Team, which should resolve problems by detecting the screen resolution.

The developers of the game want your feedback on this issue in the Steam forum.

New features:

New special Clue: The Rift.
Now recordings can be heard when picking up tapes, like in the original White Noise.

Improvements:

Added a new insanity effect (it's up to you to find out!).
Added a new distortion effect to the intro panels.
Match lobby: Characters with no flashlight selected will be shown holding the random flashlight model.

Gameplay changes:

Darcy's Cairn: Reduced base duration of negative effects (Speed reduction, flashlight disabled) from 15 to 10 seconds. Mark duration remains the same.
Teleport skill: Increased cooldown to 75 seconds
Increased flashlight slowdown by 4%
Increased lightstick slowdown by 3%
Astaroth: Breakdown effect is cancelled when someone is grabbed

Bugfixes:

Fixed "near death" effect not restoring right away when using a medkit.
Fixed softlock regarding connection error messages.
Fixed Sarah's Shadow skill not working properly.
Linux: Should have fixed the "Process not starting issue". It's an experimental fix provided by the Unity team, so please report back in the forums.

Source: announcement on Steam