Nach Build v160.5 ist mit Mindustry v8 Build 160.6 das nächste Bugfix-Release erschienen.
Neben Fehlerbehebungen (u.a. Einheiten-Pathfinding, Client-Disconnects, Mod-Classloader-Deadlock) gibt es ein neues App-Icon und Unterstützung für Data Patches in Mods.
- Updated app icon
- Fixed units stuttering when pathfinding towards a moving target
- Fixed client disconnect when commanding large numbers of units
- Fixed naval units getting stuck on doors in water
- Fixed a rare server physics crash
- Fixed empty fields in logic shifting parameters
- Fixed directional unloader deserialization issues with mods
- Fixed console remaining open if disabled while open
- Fixed status effects in logic not being transferred to new status system
- Fixed sandbox team core switch softlock
- Fixed healing projectiles not always targeting the unit’s main target
- Fixed mod classloader deadlock
- Added support for loading data patches in mods for the sake of future compatibility (loaded from patches/ folder)

Quelle: GitHub