Kurz nach dem letzten Release legt Mindustry gleich zwei weitere Bugfix-Updates nach: Build v160.2 und Build v160.3.
Änderungen in Version 160.2:
- Reverted fix to logic setblock rounding; coordinates are no longer rounded
- Made data patch sounds only use streaming when above 100kb
- Fixed weather appearing twice in rules dialog
- Fixed unbinding a key not saving
- Fixed category icon mouse position being offset at high UI scales
- Fixed objective markers remaining after sector capture
- Fixed team-specific infinite resources rule not making blocks show up as buildable
- Fixed some logic layout issues in portrait mode
Änderungen in Version 160.3:
- Fixed dummy block crashing or disconnecting clients when configured in multiplayer
- Fixed dummy block being overdriveable
- Fixed requiredPlanets not working in data patches
- Fixed data patch maps sometimes crashing after adding items

Quelle: GitHub v160.2 / GitHub v160.3