Featured image of post Mindustry: bugfix release v160.6 released

Mindustry: bugfix release v160.6 released

After build v160.5, the next bugfix release is out: Mindustry v8 build 160.6.

Besides fixes (including unit pathfinding, client disconnects and a mod classloader deadlock), it brings a new app icon and support for data patches in mods.

  • Updated app icon
  • Fixed units stuttering when pathfinding towards a moving target
  • Fixed client disconnect when commanding large numbers of units
  • Fixed naval units getting stuck on doors in water
  • Fixed a rare server physics crash
  • Fixed empty fields in logic shifting parameters
  • Fixed directional unloader deserialization issues with mods
  • Fixed console remaining open if disabled while open
  • Fixed status effects in logic not being transferred to new status system
  • Fixed sandbox team core switch softlock
  • Fixed healing projectiles not always targeting the unit’s main target
  • Fixed mod classloader deadlock
  • Added support for loading data patches in mods for the sake of future compatibility (loaded from patches/ folder)

Mindustry

Source: GitHub

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