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Trouble with Steam on Ubuntu (NVIDIA GPU usage).

Reddit Linux_Gaming - 28 Sep 2025 - 6:59pm

I'm running into trouble running steam on Ubuntu 25.04 while also recognizing one of my Nvidia GPUs. I've not been able to find a satisfactory answer via searching around, so I'm hoping someone has already ran into the problem and resolved it here!

System Background
  • Ubuntu 25.04
  • Nvidia GPUs (see nvidia-smi output below, edited slightly for clarity)
  • Driver: 570.172.08
  • Cuda (probably not relevant, but in case) 12.8
  • ~132GB ram
  • Intel(R) Core(TM) Ultra 7 265K

    Steam information

    Steam Beta Branch: Stable Client Steam Version: 1757650573 Steam Client Build Date: Thu, Sep 11 11:55 PM UTC -05:00 Steam Web Build Date: Thu, Sep 11 7:47 PM UTC -05:00 Steam API Version: SteamClient022

    +---------------------------------------------------------------------------------+ | NVIDIA-SMI 570.172.08
    | Driver Version: 570.172.08
    | CUDA Version: 12.8
    |-----------------------------------------+------------------------+--------------+ | GPU Name Persistence-M | Bus-Id Disp.A | Volatile | |=========================================+========================+==============| | 0 NVIDIA GeForce RTX 3090 Off | 00000000:02:00.0 On | | 0% 31C P8 35W / 350W | 84MiB / 24576MiB | 0% +-----------------------------------------+------------------------+--------------+ | 1 NVIDIA GeForce GTX 1080 Ti Off | 00000000:85:00.0 Off | | 23% 29C P8 8W / 250W | 5MiB / 11264MiB | 0% +-----------------------------------------+------------------------+--------------+ | 2 NVIDIA GeForce RTX 4060 Ti Off | 00000000:86:00.0 Off | | 0% 32C P8 3W / 165W | 4MiB / 16380MiB | 0% +-----------------------------------------+------------------------+--------------+

Problem

I've seen online to run steam via: __NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia steam

However, when I do this, I get
Unable to determine whether the expected Nvidia drivers are available.

The Steam client may have limited functionality.

Steam runs, but it seems to be using

Running query: 1 - GpuTopology Response: gpu_topology { gpus { id: 1 name: "llvmpipe (LLVM 20.1.2, 256 bits)" vram_size_bytes: 3221225472 driver_id: k_EGpuDriverId_MesaLLVMPipe driver_version_major: 0 driver_version_minor: 0 driver_version_patch: 1 luid: 0 } default_gpu_id: 1 }

If I right click and run launch with dedicated graphics card, I still seem to get the same thing (under help->system information I see the

Video Card: Driver: Mesa llvmpipe (LLVM 20.1.2, 256 bits)

information, which doesn't seem right. Also, if I play a game it is clearly not using any memory or processing power on any of the GPUs, and once I run it the game lags to the point of being unplayable.

Things I've tried / troubleshooting:
  • Run steam by right clicking and selecting 'Launch with Dedicated Graphics Card'
  • Run the game (fallout 76) by right clicking and 'Launch using Discrete Graphics Card'
  • Run steam manually using __NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia steam
  • Update everything I can via 'apt update/apt upgrade'
  • Checked for steam client updates - none available at least through the release channel.

The GPUs are usable on my system (I use them for other things); the NVIDIA driver is installed (~v.570).

Has anyone run into this and have a solution? I'm not sure if there is an issue given I have 3x GPUs locally (unsurprisingly for ML related things) - although that hasn't been a problem with anything else. Also, I'm trying to play Fallout 76 specifically, which I _believe_ I've played on Steam Linux on another machine before (doesn't match this machine's specs) - so I expect it to be able to be played fine on this machine.

Happy to provide other information if it is relevant. I don't commonly post to Reddit - I apologize in advance if I've done something wrong asking this here!

submitted by /u/syntheticgio
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Preciso de ajuda para instalar userpluguins no vesktop

Reddit Linux_Gaming - 28 Sep 2025 - 6:51pm

Já pesquisei em vários lugares e não achei informação nenhuma sobre isso, tenho a esperança que auguem saiba como fazer isso.

submitted by /u/Either-Ad-1283
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Is it me or Marvel Rivals are not Launching Anymore on Steam?

Reddit Linux_Gaming - 28 Sep 2025 - 6:45pm

I don't know since when I got this issue, but i wanna ask if anyone experience this issue? I have changed any proton version and it still didn't launch even with experimental.

submitted by /u/yupangestu
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Unable to get JP Uma Musume to launch.

Reddit Linux_Gaming - 28 Sep 2025 - 6:39pm

I've installed Uma Musume through lutris and steam with the DMM games launcher, however it does not seem to do anything. Even in the logs it shows nothing happening, looking online it could be the anticheat. Has anyone found a way to get the game to launch?

submitted by /u/DankMemeBunny0
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Silksong help

Reddit Linux_Gaming - 28 Sep 2025 - 6:24pm

After beating the last judge boss theres ment to be a cutscene but hornet just endlessly idles I installed a noclip mod to try to force my way into the door didnt work looked it up apparently you need to set vsync to fast in the nvidia control panel so I went to nvdia x tried it the only option is turn vblank on or off nothing else tried on still nothing off still nothing how can I make it work

Linux mint latest everything

Rtx 3070

R5 5600

submitted by /u/Repulsive-Twist-4032
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Debian - Proton doesn't seem to use discrete GPU

Reddit Linux_Gaming - 28 Sep 2025 - 6:19pm

Hello, about my system:
Debian 12 running on an MSI MS16-J6 laptop; iGPU - Intel HD graphics 530; dGPU - NVidia GTX 950M, proprietary drivers

My system is set to use the integrated graphics by default, and I specify in steam Launch Options to use the discrete GPU with __NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia %command%

When I launch a game that runs natively on Linux (Like HK:Silksong for example), the launch options work fine and the game does use the dGPU, which is apparent by the memory usage increase
But when I launch a game that doesn't run natively, through Proton, that same memory usage increase does not happen.

How do I tell Proton to use the discrete GPU?

submitted by /u/Mushroom38294
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Need help when trying to add a Steam Library on my 2nd hdd

Reddit Linux_Gaming - 28 Sep 2025 - 5:30pm

Short story, I'm trying to make Steam library on my secondary harddrive which I got mounted in /mnt/hdd1, but even with the console Steam fails to add my library folder on /mnt/hdd1/steamapps. After searching for a while, people said that modifying /etc/fstab adding exec seemed to fix this issue for them, but jokes on me, when I try to mount the drive using the fstab, my line automatically (and magically) changes to noexec, no matter what I do (I literally tried everything at this point). Could anyone please give me one way to force the exec when mounting the drive? thx :)

PD: If anyone has got a fix for this I would kiss them on the lips

submitted by /u/mogmojitosu
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Best ubuntu-based distro for NVIDIA gpu

Reddit Linux_Gaming - 28 Sep 2025 - 4:16pm

Context: I am running ubuntu 24 lts with a NVIDIA gpu (3060 ti) and multiple monitors with different resolutions and refresh rates. I am currently on x11 and its just not a great experience. even just basic visuals are horrible when both monitors are on (for gaming I disable the second monitor, but even then GSYNC doesn't work). I tried switching to wayland with KDE plasma desktop and it worked beautifully at first, but then the whole system crashed and i couldnt get it to work even after hours of debugging (even Ubuntu on wayland just doesnt work for me).

Thing is, I want it to be ubuntu-based distro for work purposes (the actual GUI can be similar or different to GNOME; i dont care about that).

So I want a ubuntu-based distro that does well with NVIDIA GPUs and stable drivers that doesnt have issues with x11 or wayland or whatever the distro uses, and for the love of god I want to be able to work on both monitors without getting an aneurysm (not asking to be able to game with both monitors on, thats probably a pipe dream lol). I'd appreciate any insight.

submitted by /u/Fluid-Purpose7958
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Errors when booting BC-250, it gets stuck

Reddit Linux_Gaming - 28 Sep 2025 - 4:00pm

Hey everyone, does anyone know what the hell is going on with my BC-250? Whenever I try to boot it, it freezes, just like in the video (although sometimes it also displays a kernel panic or freezes a little earlier or later). The only way to boot it is by setting acpi=off in grub (so I assume it's an ACPI table error, or so chatgpt told me at least), but this way I don't get 3D acceleration or mesa drivers.

I've already tried flashing the BIOS or using different distros, and the same thing happens on all of them. I managed to patch some ACPI tables; this solution lasted a day, and then other errors occurred, and it froze like before. Does anyone know how to fix this?

submitted by /u/elgordobondiola127
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What's the best Linux for Game editors? ( Unity3D /Unreal engine )

Reddit Linux_Gaming - 28 Sep 2025 - 3:56pm

Greetings folks...

...Asking for someone I know :

"whats the best Linux OS for game editors? mainly Unity3D and Unreal engine, and also if depending on versions make a difference? like UE4 vs UE5? and to be aware of any other recommended software to install? Besides cons and pros are welcome!".

Thanks in advance for your feedback! :)

submitted by /u/Slow_cpu
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Reason for 3060ti stuck at lower power mode

Reddit Linux_Gaming - 28 Sep 2025 - 3:48pm

I have 3060ti that looks like it is stuck at ~70W power, e.g. in CP2077 I can't achieve more than 25 fps in 1080p, with DLSS, setting everything to low/med.

I'm using driver 570.153.02.

Tried nvidia-smi, but max power is set to 200W there.

In -q I see: Fan Speed : 53 % Performance State : P2

while running CP2077 benchmark (~25 FPS).

What could be the issue? Is that driver version somehow bad?

What can I do to debug the issue? Or should upgrade to 575 or downgrade?

submitted by /u/krzyk
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Is it just me that hyprland runs pretty bad?

Reddit Linux_Gaming - 28 Sep 2025 - 3:43pm

I've tested playing in KDE Plasma and Hyprland, and even though Hyprland displays 70 fps (which is more than my 60hz laptop) the gameplay feels pretty laggy, both the gameplay and the sound is laggy, I don't understand why. I've tried disabling hyprland animations, vfr and vrr tried both activated and disabled an nothing.
I have an integrated graphics card (Intel Iris XE), I know it's not good, but in KDE Plasma it runs smooth.

submitted by /u/Kiiwyy
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How to Run Slune (2006 Python Racing Game) on Modern Fedora Using Podman

Reddit Linux_Gaming - 28 Sep 2025 - 3:10pm
What is Slune?

Slune is an open-source 3D racing game written in Python from 2006. Think of it as an adventure racing game meets Python - it's a piece of gaming history from when people were experimenting with Python for 3D games using the Soya3D engine. The catch? It requires Python 2.7 and a bunch of deprecated libraries that would be a nightmare to install on a modern system.

The Problem Slune needs:
  • Python 2.7 (EOL since 2020)
  • Soya3D engine (abandoned ~2010)
  • SDL 1.2, Cal3D, OpenAL, and other ancient libraries
  • Cython/Pyrex for compilation

Installing these on Fedora 42 would contaminate your system with outdated packages (if you could even find them).

The Solution: Containerization with Podman

Here's a clean way to run Slune without messing up your system.

Prerequisites
  • Fedora with Podman installed (comes by default)
  • Working X11/Wayland display
  • ~1GB disk space
Step 1: Create the Build Environment # Create project directory mkdir ~/slune-container cd ~/slune-container # Create Dockerfile cat > Dockerfile << 'EOF' FROM ubuntu:18.04 ENV DEBIAN_FRONTEND=noninteractive RUN apt-get update && apt-get install -y \ python2.7 \ python2.7-dev \ python-pip \ python-setuptools \ cython \ libgl1-mesa-dev \ libglu1-mesa-dev \ libglew-dev \ libsdl1.2-dev \ libsdl-image1.2-dev \ libsdl-mixer1.2-dev \ libopenal-dev \ libalut-dev \ libcal3d12v5 \ libcal3d12-dev \ libfreetype6-dev \ libode-dev \ build-essential \ pkg-config \ && rm -rf /var/lib/apt/lists/* RUN pip2 install --upgrade pip setuptools wheel RUN pip2 install "Cython<3.0" # Install Soya with error handling RUN pip2 install soya || echo "Warning: Soya installation had issues" # Install the game RUN pip2 install py2play slune WORKDIR /workspace CMD ["/bin/bash"] EOF Step 2: Build the Container # Build the image (takes ~5 minutes) podman build -t slune-env . Step 3: Create Workspace and Run # Create workspace for game files mkdir -p ~/slune-workspace # Run container with display and audio passthrough podman run -it --name slune-dev \ --device /dev/dri \ --device /dev/snd \ --env DISPLAY=$DISPLAY \ --env PULSE_SERVER=/run/user/$(id -u)/pulse/native \ --volume /tmp/.X11-unix:/tmp/.X11-unix:rw \ --volume /run/user/$(id -u)/pulse:/run/user/$(id -u)/pulse \ --volume ~/slune-workspace:/workspace \ --security-opt label=disable \ --group-add audio \ slune-env Step 4: Play the Game!

Inside the container:

slune For Future Gaming Sessions # Just restart the existing container podman start -ai slune-dev # Then run the game slune

Happy retro gaming! 🏁🐍

submitted by /u/Cheetah3051
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Error in Prism Launcher when using zink

Reddit Linux_Gaming - 28 Sep 2025 - 3:02pm

[09:59:59] [main/INFO] [EARLYDISPLAY/]: Tentando a versão GL 3.2

[09:59:59] [main/ERROR] [EARLYDISPLAY/]: Falha ao encontrar qualquer perfil GLFW válido. Tentando 4.6: Erro GLFW: [0x10009]GLX: Falha ao encontrar um GLXFBConfig adequado

DRI3 não disponível

DRI3 não disponível

DRI3 não disponível

DRI3 não disponível

DRI3 não disponível

DRI3 não disponível

DRI3 não disponível

Exceção capturada do launcher

java.lang.reflect.InvocationTargetException

at java.base/jdk.internal.reflect.DirectMethodHandleAccessor.invoke(DirectMethodHandleAccessor.java:118)

at java.base/java.lang.reflect.Method.invoke(Method.java:580)

at io.github.zekerzhayard.forgewrapper.installer.Main.main(Main.java:69)

at org.prismlauncher.launcher.impl.StandardLauncher.launch(StandardLauncher.java:105)

at org.prismlauncher.EntryPoint.listen(EntryPoint.java:129)

at org.prismlauncher.EntryPoint.main(EntryPoint.java:70)

Causado por: java.lang.reflect.InvocationTargetException

at java.base/jdk.internal.reflect.DirectMethodHandleAccessor.invoke(DirectMethodHandleAccessor.java:118)

at java.base/java.lang.reflect.Method.invoke(Method.java:580)

at net.minecraftforge.bootstrap.Bootstrap.bootstrapMain(Bootstrap.java:133)

at net.minecraftforge.bootstrap.Bootstrap.start(Bootstrap.java:53)

at net.minecraftforge.bootstrap.ForgeBootstrap.main(ForgeBootstrap.java:19)

at java.base/jdk.internal.reflect.DirectMethodHandleAccessor.invoke(DirectMethodHandleAccessor.java:103)

... 5 mais

Causado por: java.lang.IllegalStateException: Falha ao criar uma janela GLFW com qualquer perfil

at SECURE-BOOTSTRAP/net.minecraftforge.earlydisplay@1.21.8-58.0.5/net.minecraftforge.fml.earlydisplay.DisplayWindow.initWindow(DisplayWindow.java:434)

at SECURE-BOOTSTRAP/net.minecraftforge.earlydisplay@1.21.8-58.0.5/net.minecraftforge.fml.earlydisplay.DisplayWindow.start(DisplayWindow.java:295)

at SECURE-BOOTSTRAP/net.minecraftforge.earlydisplay@1.21.8-58.0.5/net.minecraftforge.fml.earlydisplay.DisplayWindow.initialize(DisplayWindow.java:159)

at SECURE-BOOTSTRAP/net.minecraftforge.fmlloader@1.21.8-58.0.5/net.minecraftforge.fml.loading.ImmediateWindowHandler.load(ImmediateWindowHandler.java:49)

at SECURE-BOOTSTRAP/net.minecraftforge.fmlloader@1.21.8-58.0.5/net.minecraftforge.fml.loading.ModDirTransformerDiscoverer.earlyInitialization(ModDirTransformerDiscoverer.java:43)

at SECURE-BOOTSTRAP/cpw.mods.modlauncher@10.2.4/cpw.mods.modlauncher.TransformationServicesHandler.discoverServices(TransformationServicesHandler.java:150)

at SECURE-BOOTSTRAP/cpw.mods.modlauncher@10.2.4/cpw.mods.modlauncher.Launcher.run(Launcher.java:84)

at SECURE-BOOTSTRAP/cpw.mods.modlauncher@10.2.4/cpw.mods.modlauncher.Launcher.main(Launcher.java:75)

at SECURE-BOOTSTRAP/cpw.mods.modlauncher@10.2.4/cpw.mods.modlauncher.BootstrapEntry.main(BootstrapEntry.java:17)

at net.minecraftforge.bootstrap@2.1.7/net.minecraftforge.bootstrap.Bootstrap.moduleMain(Bootstrap.java:188)

at java.base/jdk.internal.reflect.DirectMethodHandleAccessor.invoke(DirectMethodHandleAccessor.java:103)

... 10 mais

Saindo com ERRO

[09:59:59] [main/ERROR] [EARLYDISPLAY/]: ERRO DISPLAY

Falha ao inicializar a janela gráfica com as configurações atuais.

Failure details:

Failed to find a valid GLFW profile.

We tried 4.6, 4.5, 4.4, 4.3, 4.2, 4.1, 4.0, 3.3, 3.2 but none of them worked.

Trying 4.6: GLFW error: [0x10009]GLX: Failed to find a suitable GLXFBConfig

Trying 4.5: GLFW error: [0x10009]GLX: Failed to find a suitable GLXFBConfig

Trying 4.4: GLFW error: [0x10009]GLX: Failed to find a suitable GLXFBConfig

Trying 4.3: GLFW error: [0x10009]GLX: Failed to find a suitable GLXFBConfig

Trying 4.2: GLFW error: [0x10009]GLX: Failed to find a suitable GLXFBConfig

Trying 4.1: GLFW error: [0x10009]GLX: Failed to find a suitable GLXFBConfig

Trying 4.0: GLFW error: [0x10009]GLX: Failed to find a suitable GLXFBConfig

Trying 3.3: GLFW error: [0x10009]GLX: Failed to find a suitable GLXFBConfig

Trying 3.2: GLFW error: [0x10009]GLX: Failed to find a suitable GLXFBConfig

If you click yes, we will try and open https://links.minecraftforge.net/early-display-errors in your default browser

The process was terminated with code 2.

submitted by /u/Gui-Linux
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