Feed aggregator

AC Odyssey has around 30 minutes of loading screens

Reddit Linux_Gaming - 10 Nov 2025 - 5:36pm

I have quite a few Ubisoft games running on Linux, and they all work fine: Far Cry 6, AC Valhalla, Shadows, etc. But AC Odyssey doesn’t run properly. After the splash screen, a small black window appears, and if I leave it for about half an hour, the game finally starts. The problem is that every loading screen takes around half an hour. Other than that, once I’m in-game, everything runs perfectly until the next loading screen.

Does anyone know how to fix this?

I’m on Ubuntu x11 with the NVIDIA 580 driver and using Steam Proton, testing different versions including Proton SE.

submitted by /u/Storrox
[link] [comments]

Games Launched Via Faugus Launcher Cause Long Shutdown Times

Reddit Linux_Gaming - 10 Nov 2025 - 5:33pm

I've noticed that when I launch a game via Faugus launcher, that when I eventually shutdown my system, it can take up to two minutes.

Checking journalctl, I found that it was indeed Faugus:

https://preview.redd.it/p2rylxefig0g1.png?width=1982&format=png&auto=webp&s=00b10af58677a46da19514d25fecd790af640486

The game in question is Dead Space Remake via EA Launcher.

It might just be EA Launcher itself, but I wasn't sure. I do know that after I exit the game, it still shows as running in Faugus until I stop it even though the game has stopped.

I have also exited out of Faugus as it doesn't show up in my KDE icon tray anymore, but it looks like it's still there and hasn't stopped completely.

submitted by /u/Bolski66
[link] [comments]

Linux gaming survey

Reddit Linux_Gaming - 10 Nov 2025 - 5:26pm

Hey everyone, I am a college student doing a quick survey on gaming with Linux. It’s anonymous and helps me with a research paper. It is very short, and I just need 50 responses.

https://forms.gle/wR1KDahCxjK2LhFy7

Thank you!

submitted by /u/Finn800x
[link] [comments]

The EasySMX X05 Pro wireless controller is cheap, feature-filled and comfortable with a big flaw

Gaming on Linux - 10 Nov 2025 - 5:02pm
The EasySMX X05 Pro was sent over for review and after spending weeks with it, this little device nearly turned into a favourite.

.

Read the full article on GamingOnLinux.

Second monitor stuck to 60hz after updating to nvidia 580.105.08

Reddit Linux_Gaming - 10 Nov 2025 - 4:59pm

After updating to nvidia 580.105.08 I noticed my second display (1080p HDMI) lost its 75hz option, the main monitor (1080p DP) still works fine.

Downgrading to 580.95.05 fixes the issue.

Anyone else ran into the same issue?

Using:
- CPU: i7 8700
- GPU: RTX 2070
- WM: niri (Wayland)
- Distro: Endeavour (Arch)

EDIT: Looks like the issue is known:
- https://discuss.cachyos.org/t/after-updating-linux-cachyos-nvidia-linux-cachyos-rc-nvidia-linux-cachyos-lts--nvidia-nvidia-driver-version-580-105-08-the-dual-screen-display-resolution-is-incorrect/

- https://bbs.archlinux.org/viewtopic.php?id=310035

submitted by /u/I-amKira
[link] [comments]

Anybody gaming on Secureblue?

Reddit Linux_Gaming - 10 Nov 2025 - 4:47pm

I'm Migrating from Windows to Linux, and had gotten a decent way into Linux Mint, though I hadn't started installing Steam or getting my games to work. I've heard that Secureblue is more secure than Mint. I see on their FAQ that you can run Steam, but I didn't see anything about dGPU passthrough (I'm running an nvidia dGPU in my laptop).

Before I go much further, I was wondering if anybody here is using Secureblue for gaming? Specifically with dGPU hardware acceleration?

Thanks!

submitted by /u/IDtheTarget
[link] [comments]

Using Gamescope/Mangohud in Steam is tanking performance

Reddit Linux_Gaming - 10 Nov 2025 - 4:32pm

I'm using Fedora 43 and playing PGA 2K23. It plays fine. However, if I add "gamescope -w 2560 -h 1440 -f -- mangohud %command%" to Steam, is displays mangohud but the performance is abysmal to the point of being unplayable. What am I doing wrong?

submitted by /u/TheKodebreaker
[link] [comments]

D7VK brings Direct3D 7 to Linux using Vulkan based on DXVK

Gaming on Linux - 10 Nov 2025 - 4:17pm
We've have DXVK and VKD3D-Proton for various versions of Direct3D on Linux, but now it seems we're also getting Direct3D 7 as well.

.

Read the full article on GamingOnLinux.

THRASHER is thoroughly weird and it's out now as the follow up to THUMPER

Gaming on Linux - 10 Nov 2025 - 4:02pm
I'm not entirely sure what I thought of THRASHER but it's certainly a unique experience and it's officially out now with Linux / Steam Deck support.

.

Read the full article on GamingOnLinux.

Having problems trying to launch cyberpunk 2077 through the nexusmodsapp and keep getting this error

Reddit Linux_Gaming - 10 Nov 2025 - 3:14pm

So, I just recently made the switch to linux mint and I'm getting better at understanding it bit by bit. However, I really want to play cyberpunk 2077 with the mods I had. I've been having non stop issues with trying to launch it. First with it crashing and shutting down my pc when loading the shaders which I fixed. Now it just won't launch at all through the app and Im getting this error whenever I try. My library is located on a secondary drive which has been format to ext4, with a path that leads from home to that secondary drive. I know the probably has to do with the fact that the mod list is located on under compatdata which has pfx -> Drive_C. Please help because I am at a loss on how to fix this.

CliWrap.Exceptions.CommandExecutionException: Command execution failed because the underlying process (flatpak#98568) returned a non-zero exit code (1). Command: flatpak run --command=protontricks-launch com.github.Matoking.protontricks --appid 1091500 "/home/mechzx/.local/state/NexusMods.App/Temp/cee6c8d3-e3e5-4661-9842-f859a7a0a3f4.bat" deploy -force -modlist=C:\modlist.txt You can suppress this validation by calling `WithValidation(CommandResultValidation.None)` on the command. at CliWrap.Command.ExecuteAsync(ProcessEx process, CancellationToken forcefulCancellationToken, CancellationToken gracefulCancellationToken) in /_/CliWrap/Command.Execution.cs:line 277 at CliWrap.Command.ExecuteAsync(ProcessEx process, CancellationToken forcefulCancellationToken, CancellationToken gracefulCancellationToken) in /_/CliWrap/Command.Execution.cs:line 293 at CliWrap.Command.ExecuteAsync(ProcessEx process, CancellationToken forcefulCancellationToken, CancellationToken gracefulCancellationToken) in /_/CliWrap/Command.Execution.cs:line 293 at CliWrap.Command.ExecuteAsync(ProcessEx process, CancellationToken forcefulCancellationToken, CancellationToken gracefulCancellationToken) in /_/CliWrap/Command.Execution.cs:line 293 at NexusMods.Backend.Process.ProcessRunner.ExecuteCommand(Command command, Boolean logOutput, CancellationToken cancellationToken) in /_/src/NexusMods.Backend/Process/Runner.cs:line 63 at NexusMods.Games.Generic.GameToolRunner.ExecuteAsync(ReadOnly loadout, Command command, Boolean logProcessOutput, CancellationToken cancellationToken) in /_/src/NexusMods.Games.Generic/GameToolRunner.cs:line 57 at NexusMods.Games.RedEngine.RedModDeployTool.Execute(ReadOnly loadout, CancellationToken cancellationToken) in /_/src/NexusMods.Games.RedEngine/RedModDeployTool.cs:line 77 at NexusMods.Games.RedEngine.RedModDeployTool.Execute(ReadOnly loadout, CancellationToken cancellationToken) in /_/src/NexusMods.Games.RedEngine/RedModDeployTool.cs:line 77 at NexusMods.Games.RedEngine.RedModDeployTool.Execute(ReadOnly loadout, CancellationToken cancellationToken) in /_/src/NexusMods.Games.RedEngine/RedModDeployTool.cs:line 81 at NexusMods.Games.RedEngine.Cyberpunk2077.Cyberpunk2077Synchronizer.Synchronize(ReadOnly loadout, SynchronizeLoadoutJob job) in /_/src/NexusMods.Games.RedEngine/Cyberpunk2077/Cyberpunk2077Synchronizer.cs:line 63 at NexusMods.DataModel.Synchronizer.SynchronizerService.<>c__DisplayClass12_0.<<Synchronize>b__0>d.MoveNext() in /_/src/NexusMods.DataModel/Synchronizer/SynchronizerService.cs:line 109 --- End of stack trace from previous location --- at NexusMods.Backend.Jobs.JobContext`2.Start() in /_/src/NexusMods.Backend/Jobs/JobContext.cs:line 63 at NexusMods.DataModel.Synchronizer.SynchronizerService.Synchronize(LoadoutId loadoutId) in /_/src/NexusMods.DataModel/Synchronizer/SynchronizerService.cs:line 89 at NexusMods.DataModel.ToolManager.RunTool(ITool tool, ReadOnly loadout, IJobMonitor monitor, CancellationToken token) in /_/src/NexusMods.DataModel/ToolManager.cs:line 46 at NexusMods.App.UI.LeftMenu.Items.LaunchButtonViewModel.<>c__DisplayClass25_0.<<LaunchGame>b__0>d.MoveNext() in /_/src/NexusMods.App.UI/LeftMenu/Items/ApplyControl/LaunchButtonViewModel.cs:line 77 --- End of stack trace from previous location --- at NexusMods.App.UI.LeftMenu.Items.LaunchButtonViewModel.LaunchGame(CancellationToken token) in /_/src/NexusMods.App.UI/LeftMenu/Items/ApplyControl/LaunchButtonViewModel.cs:line 70 ``` " submitted by /u/Mechzx
[link] [comments]

Halls of Torment is still probably the best survivor-like with The Boglands DLC and free update out now

Gaming on Linux - 10 Nov 2025 - 3:10pm
Possibly still the absolute best action-roguelike survivor-like ever made, Halls of Torment has expanded with The Boglands DLC and a big free update.

.

Read the full article on GamingOnLinux.

Problem with launching GTA IV on Artix through Rockstar Games Service

Reddit Linux_Gaming - 10 Nov 2025 - 2:25pm

Hello, when I launch GTA IV on Artix, I get an error saying it can’t connect to Rockstar Games Services. Then, when I click offline mode, another error appears, and the game won’t launch because of it. A few days ago, everything was working fine. I’m running the game through GE-Proton10-25. I also tried uninstalling and reinstalling the game, but it still doesn’t work. I also tried deleting the prefix folder. I hope someone can help me

submitted by /u/CarpetMore462
[link] [comments]

Get The Sinking City Remastered and a lot of Sherlock Holmes in this Humble Bundle

Gaming on Linux - 10 Nov 2025 - 1:12pm
Need some more adventures? How about The Sinking City Remastered and a bunch of Sherlock Holmes? Check out the Lovecraft and Sherlock classics collection.

.

Read the full article on GamingOnLinux.

Linux Mint to get an upgraded System Information tool and a spruced up system menu

Gaming on Linux - 10 Nov 2025 - 12:55pm
A new blog post is out from the Linux Mint team going over some recent work, with the newer Cinnamon Menu coming along nicely and a new System Information tool.

.

Read the full article on GamingOnLinux.

The popular Easy Effects app swaps from GTK over to Qt, QML and Kirigami with a big new release

Gaming on Linux - 10 Nov 2025 - 12:37pm
Originally known as PulseEffects, Easy Effects is an audio manipulation tool for Linux that provides many different useful effects and filters.

.

Read the full article on GamingOnLinux.

A small idea that turned into a little fun side project

Reddit Linux_Gaming - 10 Nov 2025 - 12:33pm

Hey everyone, hope you're all well.

So I hadn't gamed in about 3 years (life, work, you know how it is). Was a bit tired of Android games, to be honest. Decided to get back into retro gaming, downloaded RetroArch, and immediately remembered why I stopped—spent 2 hours configuring shaders and settings instead of actually playing anything.

Made it worse by messing up the config and having to start over. By the time I figured it out, it was too late and my old bones were like, "nah, bedtime" lol (late 30s don't play around; it's hard to stay up as each year goes on).

So while dealing with a hangover and staring at my roof as I usually do when I need answers, I thought "there's gotta be a better way to do this." Called up a friend, went to his place, and we mapped out an AI companion idea over beers—something that could actually help with RetroArch configs instead of making you Google the same stuff every time. Now don't get me wrong, it's not fully perfected yet, but it's getting there.

Few months later (and a LOT of testing with friends), PixelPal is done.

What it does:

  • Assists with RetroArch/emulator configuration, also trying to get some configs for controller setup, making it a lot easier to set up different controllers
  • Manages your game library (supports 6 console types currently; will be adding more console type support)
  • Tracks what you're playing and recommends games based on your library
  • Built-in offline capabilities for extra privacy (though I suggest using OpenRouter API for now)
  • Train it on your own data to personalize responses
  • Linux only for now (because that's what I use and fully tested on linux)

Still v1.0, so expect some rough edges, but it's functional. Was a bit tired of the full setup hassle. A lot of learning, and most importantly, it was fun to build. You're more than welcome to check it out on Itch.io as well. I hope you have as much fun using it as I had building it.

submitted by /u/UndeadLicht1
[link] [comments]

Bottles

Reddit Linux_Gaming - 10 Nov 2025 - 12:24pm

I'm currently utilizing Bazzite as an entry point into gaming onto Linux as an OS. there are games that I wish to play that are easily accessible through Windows. But when I try and use Bottles to play games it refuses to add the game OR the application into bottles library. one such app was the EA App. While i do have the EA app running on the Heroic game launcher this is more specifically for Private server World of Warcraft games. this is one of the few things that keeps me tied to Windows and if i can get this part down i'm scrubbing windows on my PCs and starting fresh. what am i doing wrong with bottles that is preventing games/apps from being installed and appearing in the library portion of bottles?

If you need any info i'm happy to provide anything requested.

submitted by /u/Vizantius
[link] [comments]

Pages