Sammlung von Newsfeeds

[Hollow Knight] Controller not detected

Reddit Linux_Gaming - 28. Oktober 2025 - 00:36

On mint, played through the first boss just fine with controller. It then told me I had a cloud error, so I had to switch to running through proton, and now no matter what I do it won't see my controller. Steam sees it, but Hollow knight doesn't. Any ideas?

update turned steam input off per game and now it works? Still don't know why it worked for the first bit though

submitted by /u/Pikachujkl
[link] [comments]

Linux VR capability

Reddit Linux_Gaming - 27. Oktober 2025 - 23:57

Im thinking of moving from Windows to Linux and my big concern is with gaming, specially VR.

I would like to know your opinion on what's working/stable? distro to use? work arounds?...
I use Oculus quest 2 btw.

Steam Link?
Virtual desktop?
is it worth it?

Please help, Thank you.

submitted by /u/kalprao
[link] [comments]

Ghost of Tsushima freezing on latest Nvidia drivers

Reddit Linux_Gaming - 27. Oktober 2025 - 23:07

Literally as the title says, I'm on latest Nvidia drivers and Ive tried proton-ge and proton experimental but nothing works. Thanks for any help and I'm sorry for mobile formatting <3

I use arch btw

submitted by /u/Lanzo__
[link] [comments]

Any experience with the 8bitdo ultimate 2c switch controller?

Reddit Linux_Gaming - 27. Oktober 2025 - 22:59

Hi everyone.

I am thinking about buying the 8bitdo ultimate 2c and I like the color options for the switch version better. Do you know if choosing that version would impact my compatibility with my linux pc?

I am running fedora 42 (kde plasma) and had some problems with my old xbox controller and xone (which stopped working and then made my system go into kernel panic when I uninstalled and reinstalled xone), so I am searching for the most plug&play variant possible.

I would be happy if you could share your experience or have recommendations for other controllers.

submitted by /u/EinZweieck
[link] [comments]

Help with my operating systems

Reddit Linux_Gaming - 27. Oktober 2025 - 21:53

Hello people, I'm thinking about doing dual boot on my PC, I want to put bazzite in it, but I'm also starting to study programming, so I don't know if bazzite is a good option for that or if Ubuntu is better. You've also had a lot of problems with Windows 11, many screens freeze not only while playing but also doing other types of tasks, so I don't know if they recommend having Windows 11 and bazzite or Ubuntu or having just bazzite or having bazzite and Ubuntu, remembering that I need to program and I'm starting with that. Thank you very much for all the answers and help you can give me.

submitted by /u/theamazingsergioo
[link] [comments]

Reshade question

Reddit Linux_Gaming - 27. Oktober 2025 - 20:21

So, this is likely a very dumb question but I'm really struggling as I can't seem to find an answer anywhere. I've just installed Reshade in to FFXIV (non steam version) and I think it's installed correctly (I followed the instructions for installing Reshade with scripts provided by kevinlekiller). At the end it says I need to:

Run the game with this system variable set: WINEDLLOVERRIDES="d3dcompiler_47=n;dxgi=n,b"

Now, I actually don't know what this means nor how I would do this on a non-steam game. I tried running FFXIV without doing this step, but it comes up with errors of not compiling certain .fx files so I imagine this missing step is causing this. All advice is appreciated from this new Linux user.

The specific distro I am using is Bazzite. I can also provide more details if needed. Thank you

submitted by /u/Dominus_r
[link] [comments]

OBS crashes when I open projector preview.

Reddit Linux_Gaming - 27. Oktober 2025 - 19:35

I installed it from Flathub from the link on the official website and this happens. Running Fedora 42, Wayland (it happens on x11 too) Nvidia 580 drivers. I have had this problem since when I was using Ubuntu (gnome too).

submitted by /u/29erna
[link] [comments]

After installing Nvidia Driver, significantly lower FPS

Reddit Linux_Gaming - 27. Oktober 2025 - 19:10

So i was running older games fine with nouveau driver, getting around 150 FPS
After installing nvidia driver, now i'm getting about 10-15 FPS

Anyone know how to fix this? The game is Warmane wotlk 3.3.5a world of warcraft.

I'm on fedora. I'd prefer to stick with nvidia driver, but i'm hoping someone will have a fix? ty guys

submitted by /u/ferfykins
[link] [comments]

A spooky sale for the scariest thing of all… bills (Linux-friendly indie game)

Reddit Linux_Gaming - 27. Oktober 2025 - 18:59

Ever looked at your subscription list and screamed?

That’s basically the idea behind my little game Pay Your Bills Simulator (and Cry) a silly clicker where you fight off endless bills before your time runs out.

It runs smoothly on Linux, and since it’s Halloween… it’s 50% off

Itch: https://bites-drop.itch.io/payyourbills

The scariest part? You can win... somehow. Probably. Maybe.

submitted by /u/Sufficient-Rub7855
[link] [comments]

Visual and Audio latency comparison. Windows vs Linux

Reddit Linux_Gaming - 27. Oktober 2025 - 18:53

Over the past week I’ve installed Linux Mint and PikaOS and measured the audio and visual latency between them on Counter Strike 2.

-

cs2 options:

Mouse Sensitibity = 8.0

Frame limit: 143

Frame gen: off

-

Setup:

Primary monitor: AOC g2590px 144hz with GSYNC

I also have a second monitor

MSI B450M BAZOOKA

Ryzen 2600

NVIDIA RTX 2070

Focusrite Scarlett Solo Gen3

-

For the tests I enter the map NUKE in practice mode with all bot kicked.

All tests are done with NVIDIA GSYNC and REFLEX enabled.

-

VISUAL LATENCY

Methodology

I’ve used a Raspeberry pico + phototransistor + arduino ide, to turn the camera around 180º very fast. So fast that it takes 1 frame for the camera to turn around.

My phototransistor is placed in the middle of the screen and I’m testing during the night with all my light turned off.

I’ve entered the commands :

sv_cheats 1

noclip

m_yaw 0.85

setpos_exact 1263.798340 -1391.295166 -648.911316;setang_exact 0.000000 -150.913010 0.000000

With the setpos comand I teleport to a location with a bright room in front and a dark room behind. I get 143 FPS at that location in all tests. If you need an in depth explanation of this methodology, you can find it at youtube channels: ApertureGrille and cs2kitchen

All measurements are expressed in milliseconds

-

Test Results for 1000 samples:

Windows 11:

MDEV: 3,11607963999105

AVG: 25,2249757380847

MIN: 15,842

MAX: 33,650

-

NOTE: I need to turn off my second monitor to get GSYNC in X11. This is not needed on Wayland.

Linux Mint Cinnamon X11 – Disable Composition – Force Composition Pipeline Off – GSYNC – VBANK ON

CS2 Native

MDEV: 7,710699699846

AVG: 33,535546467756

MIN: 20,360

MAX: 58,520

CS2 Proton 9

MDEV: 3,33904982095308

AVG: 26,2056506556716

MIN: 13,646

MAX: 35,606

-

Linux Mint Cinnamon X11 – Disable Composition – Force Composition Pipeline Off – GSYNC – VBANK OFF

CS2 Native

MDEV: 3,31695349852578

AVG: 25,4382355225346

MIN: 18,244

MAX: 37,295

-

PikaOS GNOME – VRR

CS2 Native

MDEV: 4,0568636449797

AVG: 39,1964218402759

MIN: 29,145

MAX: 51,412

-

PikaOS KDE – VRR – Allow Tearing

CS2 Native

MDEV: 3,26068143337155

AVG: 40,1318658297727

MIN: 31,764

MAX: 49,699

-

PikaOS KDE – VRR – Allow Tearing – KWIN Windows Force Tearing

CS2 Native

MDEV: 3,45052538014068

AVG: 20,9479524975374

MIN: 13,124

MAX: 30,402

-

PikaOS Hyprland – VRR – Direct Scanout – allow_tearing - windowrule = immediate, class:^(cs2)$ - default PikaOS Hyprland Config

CS2 Native

MDEV: 3,41545404895917

AVG: 26,3326895821192

MIN: 17,959

MAX: 36,335

-

PikaOS Niri – VRR

CS2 Native

Latency: Worse than GNOME Wayland

-

AUDIO LATENCY

Methodology

I’ve use a Raspeberry pico + THT microphone + arduino ide, to measure the time form a mouse click to the sound of the AWP on my speakers.

Test Results for ~170 samples:

-

Windows 11 – Scarlett buffer size 48

MDEV: 7,53797041397491

AVG: 120,107088960909

MIN: 10,1238

MAX: 13,7848

-

Windows 11 – Motherboard

MDEV: 5,64345787177446

AVG: 86,5071012006419

MIN: 73,511

MAX: 98,599

-

Mint – Scarlett - Pipewire and pipewire-pulse max buffer size 64

CS2 Native

MDEV: 5,34084456297071

AVG: 78,319735342687

MIN: 66,059

MAX: 90,137

-

CS2 Proton 9

MDEV: 7,59585034092053

AVG: 90,0854708149947

MIN: 71,465

MAX: 11,0125

submitted by /u/Gayeno
[link] [comments]

Lutris Permanent performance drop bug

Reddit Linux_Gaming - 27. Oktober 2025 - 18:47

In two separate occasions I have encountered sudden performance drop that stayed like that since.

Clair Obscur: Expedition 33 Runner: Umu proton 9 20 hours of flawless performance but then upon random area transition BAM. fps dropped from, I don’t know, buttery smooth to unplayable state. And it stayed like that ever since.

RDR2 Runner: Default Wine version 10 hours in. Game run flawless. But when I loaded up a previous save because I accumulated killed a guy, suddenly a huge performance drop. The same as Clair obscur. Restarted the game, lutris, and the PC. No matter it is now permanent.

On both cases there is nothing changed in-game settings are just the same as before, lutris config is also the same.

My PC Ryzen 7 5800X RX 6900XT I was able to play both games the settings all Maxed out before this happened. On 1440p 180hz display. Both are installed on an SSD

submitted by /u/Frostty_Sherlock
[link] [comments]

Linux Gaming FPS drop across many games.

Reddit Linux_Gaming - 27. Oktober 2025 - 18:43

I had stopped playing games for a couple of days (10 maybe) and now my FPS are extremely low for my specs.
I used to get around 300-350 FPS while playing CS2 but now they have dropped to an average of 120 FPS.
The same happened in War Thunder where i now get a AVG of 80 FPS, previously it was around 200. The graphics settings haven't changed. It isn't a temperature issue either.

I felt like an update caused this and reverted to older kernel versions with no success. The same games run perfectly fine on Windows (dual boot).

Has this happened to anyone else?

Specs:

https://preview.redd.it/mlzqy464yoxf1.png?width=822&format=png&auto=webp&s=ec839c8c5708521f61b2954290f68199b7f57088

submitted by /u/Killer_267
[link] [comments]

Lact Power usage limit - Rx 7600

Reddit Linux_Gaming - 27. Oktober 2025 - 18:39

Hello, im using lact to set the power usage limit on my Rx 7600 but i cant go beyond 162watts, when on windows i can go 180+ (i dont remember exactly) is there a way to do it also under linux?

submitted by /u/Radiant-Slice-3866
[link] [comments]

Performance of Dolphin on XFCE vs Plasma on a Celeron N4020

Reddit Linux_Gaming - 27. Oktober 2025 - 18:22

Hi! I’ve tested Dolphin EMULATOR on Mint and Tumbleweed, both running XFCE. The experience has been average, but when I tried it on Debian 13 Plasma (under Wayland), it just ran better. Honestly, I don’t understand whether it’s X11’s fault, the distributions themselves, or something else, because it’s clear that Plasma uses more resources than XFCE. So, how could I make Dolphin run as well on XFCE as it does on Plasma?

submitted by /u/nisper_ia
[link] [comments]

DLSS suddenly crashes No Man’s Sky on Linux (Fedora 42, RTX 3060 Ti, Proton-GE 10-22/Expermental/9)

Reddit Linux_Gaming - 27. Oktober 2025 - 18:21

Hey everyone,

I’ve been playing No Man’s Sky on Linux for a long time, and DLSS has always worked perfectly — until about a week ago.
Now, the game instantly white-screens and crashes as soon as DLSS is enabled and a save is loaded, even on a completely clean reinstall.
I've extensively tried to debug this with the help of our dear ChatGPT but to no avail.
Here's a report of what I tried and some additional context.

🧩 System Setup
  • OS: Fedora 42 KDE
  • GPU: RTX 3060 Ti (LHR)
  • Driver: NVIDIA 580.xx (latest Fedora repo)
  • Proton: Proton-GE 10-22 (latest) — also tested Proton Experimental and Proton 9
  • Game version: Latest Steam build as of Oct 2025
  • DLSS/Reflex: DLSS ON → crash after save load; FSR works fine
🧪 What I’ve Tried

Clean setup attempts:

  • Deleted the entire prefix: ~/.local/share/Steam/steamapps/compatdata/275850/
  • Reinstalled the game from scratch (letting shaders compile).
  • Tried default Proton, Proton-GE 10-22, and Proton Experimental.
  • Updated system and drivers fully.

Launch parameters I’ve tested:

PROTON_ENABLE_NVAPI=1 PROTON_ENABLE_NGX_UPDATER=0 %command%

Also tested enabling the updater and all the known Proton DLSS flags.

Logs show:

  • DLSS loads normally:Loaded nvngx_dlss.dll, nvngx_dlssg.dll, sl.common.dll Streamline:: Init Success!
  • Then:EXCEPTION_ACCESS_VIOLATION at sl.common.dll right after loading the save → instant crash.

Tried multiple DLSS/Streamline combos:

  • Game’s default DLSS/Streamline.
  • Latest DLSS (3.10.0 / 3.10.4) via Proton NGX updater.
  • Cyberpunk 2077’s DLSS/Streamline DLLs.
  • Swapped only DLSS, only Streamline, both — no change.
  • Disabled Frame Generation (nvngx_dlssg.dll and sl.dlss_g.dll) — still crashes.
🧠 Things That Work
  • Disabling DLSS = stable.
  • AMD FSR = stable.
  • DLSS works fine in other games (Cyberpunk 2077, Control, etc.) on the same driver + Proton-GE.
🧾 Relevant Log Snippet Streamline:: Init Success! ... err:seh:dispatch_exception code=c0000005 (EXCEPTION_ACCESS_VIOLATION) rip=00006FFFF4CDCCE9 (sl.common.dll) ❓ What I’m Trying to Figure Out
  • Has anyone else seen DLSS start crashing recently (mid–late October 2025)?
  • Did Hello Games silently update Streamline/DLSS integration recently?
  • Is this a regression in Proton GE or NVIDIA 580+ drivers?

It feels like Streamline 310.x integration in NMS is suddenly incompatible with Proton’s NVAPI/NGX layer — but I can’t find any other reports online.

If anyone with a 30-series NVIDIA GPU and Fedora (or Arch) could test enabling DLSS in No Man’s Sky on current Proton-GE 10-22, that’d be a huge help.

🧷 Bonus Info
  • Path to DLSS cache: ~/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/ProgramData/NVIDIA/NGX/models/ → empty unless NGX updater is on.
  • Native DLSS file in-game: .../No Man's Sky/Binaries/nvngx_dlss.dll
  • Even forcing older DLSS 2.5.1 doesn’t fix it.
💬 TL;DR

DLSS worked fine before → now causes instant white-screen crash in NMS on latest Proton-GE & NVIDIA drivers, across clean installs. Logs show a sl.common.dll access violation. Looking for confirmation or fixes.
I'm desperate for help :)

submitted by /u/Vicerix
[link] [comments]

Seiten