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Im suddenly getting double inputs on Steam games, does anyone else have/had that problem?
As the title says, since a month ore two ago I noticed that sometimes I get random inputs (pause or home button) or random double inputs. At first I thought my controller (8bitdo ultimate 2c, 2,4ghz dongle) simply started to act up, but after trying another controller (switch pro controller with a cable) I had the exact same problem. Changing USB ports didnt help either. So clearly it seems to be an OS or Steam problem. Right now Im on Fedora 42, fully updated, no unusual configurations done at all, using RPM Steam. In Steam I disabled Steam input but tried to enable it too, but the problem persisted. Whats interesting though is the fact that I dont see double inputs on gamepad tester (a website) as well as the Steam input testing option. But there might be a chance that I simply didnt see it, so Im not too sure if this says anything. Chances are that the double inputs are so fast that it doesnt show on test software but still get registered in games.
Anyway, I would appreciate some ideas how to proceed from here. Maybe I just install Fedora 43 once its out and test the Steam Flatpak version as well.
submitted by /u/DirectorDry2534[link] [comments]
[Benchmark} Windows vs Linux Gaming – 10 AAA Games Side-by-Side | RX 580 + Ryzen 1600 | Clean Gameplay Benchmarks
After my previous Linux-only benchmark post, I wanted to take things further - this time testing Windows 11 Pro (23H2) vs Ubuntu 24.04.3 LTS across the same 10 AAA games, side-by-side.
All footage is clean gameplay only - no menus, no load screens, no inventory pauses.
Each test was filtered using a custom Python script to remove spikes and non-playable segments, giving a fair comparison between both OSes.
---
## System Specs
CPU : Ryzen 5 1600
GPU : XFX RX 580 8 GB (Mesa 25.0.7 / Adrenalin 25.8.1)
RAM : 16 GB DDR4 3200 MHz (Corsair Vengeance, 2×8 Dual Channel)
SSD : Patriot P310 NVMe 512 GB (PCIe 3.0)
Linux : Distro Ubuntu 24.04.3 LTS
Kernel : 6.14.0-33
Wine : Wine-GE 8-26 & Wine 10.16 Staging
Windows : Windows 11 Pro 23H2
Monitoring : Tools | MangoHUD (Linux) / MSI Afterburner (Windows)
Resolution : 1920×1080
---
## Tested Titles
Resident Evil 3 Remake , Resident Evil Village , GTA V , Control ,
God of War , The Last of Us Part II , Elden Ring , The Last of Us Part I ,
Uncharted 4 , Silent Hill 2 Remake
---
## Methodology
- Both OSes tested on identical hardware.
- Python script filters out load screens, menus & inventories.
- FPS/time data processed to produce average and 1% low values.
- Charts created for each game: FPS/time (both OSes overlaid) + bar chart for Avg / 1% Low.
- All Linux games run through Lutris with Wine-GE 8-26, except The Last of Us Part II (Wine 10.16 Staging).
---
## Game-by-Game Results
### Resident Evil 3 Remake
- Windows : Avg | 111 | / 1% Low | 91 |
- Linux : Avg | 80 | / 1% Low | 62 |
-> ~28% lower on Linux, but stable frametimes and smooth gameplay overall.
---
### Resident Evil Village
- Windows : Avg | 108 | / 1% Low | 81 |
- **Linux : Avg | 88 | / 1% Low | 72 |
-> ~18% difference. Linux showed minor shader stutter at first load.
---
### GTA V
- Windows : Avg | 69 | / 1% Low | 51 |
- Linux : Avg | 68 | / 1% Low | 61 |
-> Nearly identical performance, Linux 1% lows slightly better.
---
### Control
- Windows : Avg | 63 | / 1% Low | 50 |
- Linux : Avg | 55 | / 1% Low | 43 |
-> ~13% difference, minor DXVK overhead expected.
---
### God of War
- Windows : Avg | 58 | / 1% Low | 46 |
- Linux : Avg | 52 | / 1% Low | 42 |
-> Consistent frame pacing on both, Linux slightly lower overall.
---
### The Last of Us Part II
- Windows : Avg | 56 | / 1% Low | 47 |
- Linux : Avg | 50 | / 1% Low | 41 |
-> Playable, but Windows seems to be more aggressive with caching.
---
### Elden Ring
- Windows : Avg | 56 | / 1% Low | 46 |
- Linux : Avg | 37 | / 1% Low | 27 |
-> Significant gap, better GPU management on Windows.
---
### The Last of Us Part I
- Windows : Avg | 55 | / 1% Low | 47 |
- Linux : Avg | 43 | / 1% Low | 36 |
-> ~22% difference, but Linux remains stable after shader pre-caching.
---
### Uncharted 4
- Windows : Avg | 54 | / 1% Low | 45 |
- Linux : Avg | 51 | / 1% Low | 45 |
-> Almost identical, excellent performance under Wine GE 8-26.
---
### Silent Hill 2 Remake
- Windows : Avg | 40 | / 1% Low | 30 |
- Linux : Avg | 34 | / 1% Low | 26 |
-> ~15% lower on Linux, minor lighting bugs via DXVK.
---
## Summary Table
| Game | Windows Avg | Linux Avg | Δ% | Windows 1% Low | Linux 1% Low |
| Resident Evil 3 Remake | 111 | 80 | -27.9% | 91 | 62 | -31.9%
| Resident Evil Village | 108 | 88 | -18.5% | 81 | 72 | -11.1%
| GTA V | 69 | 68 | -1.4% | 51 | 61 | +19.6%
| Control | 63 | 55 | -12.7% | 50 | 43 | -14.0%
| God of War | 58 | 52 | -10.3% | 46 | 42 | -8.7%
| The Last of Us Part II | 56 | 50 | -10.7% | 47 | 41 | -12.8%
| Elden Ring | 56 | 37 | -33.9% | 46 | 27 | -41.3%
| The Last of Us Part I | 55 | 43 | -21.8% | 47 | 36 | -23.4%
| Uncharted 4 | 54 | 51 | -5.6% | 45 | 45 | 0%
| Silent Hill 2 Remake | 40 | 34 | -15% | 30 | 26 | -13.3%
> Δ% = (Linux FPS - Windows FPS) / Windows FPS × 100
---
## Notes
- Recorded via MangoHUD (Linux) and MSI Afterburner (Windows).
- CPU/Driver shown with CPU-X / CoreCtrl (Linux) and CPU-Z / GPU-Z (Windows).
- Chapters available in the video for each title and specs section.
- All runs captured at 1080p, V-Sync Off.
---
## **Full benchmark video (side-by-side overlays + charts)**:
-> [https://youtu.be/LnU8M484Cow\]
---
## Conclusions
- On average, Linux trails Windows by ~15-20%, mostly due to shader and translation overhead.
- Frame pacing is consistently smoother on Linux in lighter titles like GTA V and Uncharted 4.
- Heavy CPU-bound titles (TLOU I/II, Elden Ring) still favor Windows but remain playable.
- Given identical hardware, Ubuntu + Wine GE proves remarkably capable for AAA gaming.
Would love your feedback - especially if you’ve tested any of these titles with newer Wine/Proton GE builds or kernel patches!
submitted by /u/2K_Bencher[link] [comments]
Minecraft performance is worse compared to when I had windows.
I switched to Linux Fedora yesterday. Has been a great experience. I installed Minecraft expecting it to run better than windows, but instead it was actually worse. On windows i could run at 32 render distance with stable fps and no micro-stutters. On Linux at 32 render distance, anytime I move my camera I get this insane micro-stutters. It's really annoying. Any help would be greatly appreciated. I am already using performance mods like Sodium & such. I'm on Java 21.
submitted by /u/ChromeyReddit[link] [comments]
Weird gpu performance
Anyone else experienced this weird behavior?
GPU frequency and power is low in rdr2 and then suddenly ramps up to expected performance. Performance is most often sluggish…
TUF 7900 XTX
It only happens in some games. GoW Ragnarok for example performs perfect at around 100% gpu utilization.
I have tried everything I Can Think of. Different compatability levels. Setting GPU frequency fixed at ~2500mhz for both min and Max. Both via corectrl and rocm-smi. Using gamemoderun. Made sure mesa drivers are up to date.
It works fine in windows.
submitted by /u/TraficCone[link] [comments]
Video Production question
Any chance avid media composer can run by virtue of proton or any other linux?
It is currently windows and apple only. Linux would be awesome if there was a way to make it work
for avid mc.
[link] [comments]
DIsk write error on Steam, using Linux MInt. Can't play anything on my external hard drive.
I just switched from Windows to Linux MInt and everything is working fine, except for Steam. I tried installing a game to my external hard drive and whenever I try playing this error occurs. What can I do? I've heard the issue is not using the .deb file to download STeam but I did download the .deb file, and I don't know what's happening. Any help please? I'm very new to all of this. Thanks in advance.
The aforementioned error, I don't know what's going on.
submitted by /u/cadaverdelicado[link] [comments]
virtual screens for sunshine
So I'm trying to create a new virtual screen in CachyOS to be able to stream through sunshine but I still don't know how to do it, I read that there is a way through the kernel or something but it doesn't work for me since I only have a Displayport video output so if I use it I won't be able to use my monitor, does anyone have an idea how to achieve this?
submitted by /u/JuanCarlos24691[link] [comments]
Hello everyone, I wanted to play with mods
I've already tried installing mods in several ways and I couldn't. On Win I just created a ~mods folder and put the files inside them, apparently this doesn't work on Linux, at least it didn't work with marvel rivals, which naturally didn't give me a headache in the past. Do you know of any easy and practical way to download mods for my games? Do you have any cool tutorials you can send me? If Linux is not yet ready for this, I would appreciate the help of anyone who stopped to read this post.
submitted by /u/TsuBaraBoy[link] [comments]
Shader volcano
Hi everyone, but why does it take a few minutes every time I start a game from Steam to process the volcano shaders? What is it for and above all why at every startup? Thank you
submitted by /u/Pippo_Peppe[link] [comments]
Linux native version of games always crash at startup no matter what "gaming" distro I use
I know about proton and how it has minimal performance loss but whenever I try native versions (or whatever is done selecting the linux runtime) they always crash.
I've tried bazzite, steam os and cachyos and they seem to have the same problem, what thing I haven't tried yet is using a multi purpose os.
One game I tried to run like that is worms wmd and it never seems to get pass an unstable 40 fps using proton and I feel that the native version fixes this, I've tried one fix that I found on GitHub and it stills crashes so I am out of options.
Ideas of what to do? I also tried the entire collection of valve games and they have the same problem.
Idk whether I am getting help since I am on the lego s with 16gb of ram and a z2 go chip and my main laptop is still being repaired to check whether it has the same problem.
submitted by /u/Adorable_Service_143[link] [comments]
Heroic launcher: Error installing DXVK/VKD3D! Please check your connection [CachyOS]
I installed heroic launcher on cachyos through octopi. I can download games and everything but when I start a game (in this case EU4), i see the message
Error installing DXVK/VKD3D! Please check your connection.
I tried several things, but I dont know what to do, nothing works.
submitted by /u/_MrBoogie[link] [comments]
Here's a patched Proton for running Persona 5 Strikers!
It automatically appends the necessary launch variable for cutscenes to work and I also added a workaround for crashes related to Denuvo on modern Intel CPUs!
submitted by /u/robotman40[link] [comments]
Minecraft freezes on multiple launchers when attempting to change audio output
This happens on Minecraft launcher, Lunar, and MultiMC, and on both vanilla and Fabric when changing from either my microphone's or HDMI audio output. There also isn't an option for my motherboard's audio output. I'm using Linux 6.17.1-2-cachyos
submitted by /u/Dumb_Idiot7655[link] [comments]
TimeSplitters Rewind still a thing, coming soon, targeting Steam Deck as minimum spec
https://www.timesplittersrewind.com/
From the timeline on their About page:
The game is moved to Steam Deck (with Proton) and marked as the minimum spec requirements for the game
Longtime TimeSplitters fans/Linux gamers (there are dozens of us!) might remember waaaay back in the early days of the project - before the first version of SteamOS even launched! - where a lead claimed the game would have native Linux support. With all the switchups between both the dev team and the engine that no longer seems to be the case, if it ever really was, but it is nice to see that they're at least testing against Proton.
submitted by /u/jimbobvii[link] [comments]
Undervolt 2080Ti LACT
Abit of a shameful ask but only do the to fact I saw someone mention how something works with 3000+ at one point.
Does locking the max and using an offset to perform an undervolt still work properly with Turing cards?
Trying to keep temps a little lower. Id appreciate any advice. See the thing is in mangohud I can’t see my voltage so I wonder if I am missing a package or if that is just how Turing is. Cheers :)
submitted by /u/-PlatinumSun[link] [comments]
Final Fantasy VII Rebirth on Fedora Plasma
Hey guys, Im losing my mind trying to run FFVII, I managed to install using Wine but cant get it to run, Im getting the error "dx12 is not supported on your system try running without the dx12 or d3d12"
I Have a Radeon 9060 Saphire, I think It should be enough to run it, or not?
Thanks aldeady!
submitted by /u/REBORN9696[link] [comments]
PROBLEMA PRA CONECTAR UM JOYSTICK PS3 NO LINUX UBUNTU Bus 001 Device 010: ID 054c:05c4 Sony Corp. DualShock 4 [CUH-ZCT1x] VIA BLUETOOTH
Fala pessoal, to tentando fazer funcionar um joystick (Controle DualShock de PS3) no linux ubuntu. Porém acredito que estou com problema na configuração de Bluetooth. O controle funciona via cabo normalmente e até aparece o dispositivo quando digito "lsusb": Bus 001 Device 010: ID 054c:05c4 Sony Corp. DualShock 4 [CUH-ZCT1x] e consegui testar no jstest-gtk e na steam é reconhecido também (o unico problema foi o analógico direito estar invertido os controles de camera, mas acredito que isso seja configuravel), mas tudo isso via cabo.
Quando eu tento conectar o bluetooth ele não conecta, já tentei "instalando sudo apt install bluez bluez-tools joystick" e conectar manulamente no modulo do bluetooth "bluetoothctl", até aparece como Device 84:01:34:07:27:56 Wireless Controller mas tento conectar e diz "Não disponivel"
submitted by /u/victor_lisb[link] [comments]
Sober High Ping/Latency Issue, i run Kubuntu latest release on Plasma (x11).
Hello, ive been trying to get roblox to work for a while, i found out about Sober, i got it to run but the "ping" in the game spikes insanely high it will randomly go from like 50 to 300 to like 2000 then back down again. I wondering if theirs any common fixes for this, ive tried the following but none them worked.
- Running it through GEproton lastest relase (doesn't work, must run through Wine)
- Checking internet, actual ping is fine but game doesn't think so
- Adding Vulkan support for it
- Trying different flags to make it run better
[link] [comments]
