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A subreddit for discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck).newest submissions : linux_gaming
Updated: 26 min 23 sec ago

hay una forma de jugar juegos de windows en linux con hardware viejo

29 Apr 2026 - 4:59pm

tengo un i3 2100 con intel hd graphics 2000 y quiero pasar a linux porque windows es muy problematico y me da dificultades para jugar pero tengo una carpeta llena de juegos para windows y vi se pueden poner en linux pero algunos de esos juegos son de vulkan y en windows me van bien pero en linux no creo porque usa vulkan algo asi investigue mi punto es se puede jugar en linux con hd graphics 2000 y que recomiendan que haga

submitted by /u/DryNeighborhood9134
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The "All Things Linux" server got deleted, but there is a new server by the original staff that just got made.

29 Apr 2026 - 4:13pm

If you aren't aware, ATL or All Things Linux was one of the big discord servers centered around general Linux discussion, and it got deleted by the owner unexpectedly a few days ago. There is a brand new server, Neon Genesis Linux, that got created by most of the original staff. If you want to help rebuild the community, go join over here with the link https://discord.gg/nglinux

submitted by /u/Theodoro43
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Overwatch is crashing at start

29 Apr 2026 - 4:10pm

Context:
I just downloaded and tried to run overwatch on steam, but it crashes at start, tried with AI but it only says that the problem are packages I already downloaded.

Ideapad Gaming i3
- 11th Gen Intel(R) Core(TM) i5-11300H @ 3.10GHz
- Intel(R) Iris(R) Xe Graphics (integrada)
- NVIDIA GeForce GTX 1650 (dedicada)
- 16GB de ram

Software
- SO: Void Linux
- Proton: GE-Proton10-34

Problem/Log:
chdir "/home/clive/.local/share/Steam/steamapps/common/Overwatch"

ERROR: ld.so: object '/home/clive/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.

Game Recording - would start recording game 2357570, but recording for this game is disabled

Adding process 19169 for gameID 2357570

ERROR: ld.so: object '/home/clive/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.

ERROR: ld.so: object '/home/clive/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.

ERROR: ld.so: object '/home/clive/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.

ERROR: ld.so: object '/home/clive/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.

Adding process 19170 for gameID 2357570

WARNING: discarding _NET_WM_PID 5 as invalid for X11 window - use specialized XCB_X11_TO_PID function!

WARNING: discarding _NET_WM_PID 5 as invalid for X11 window - use specialized XCB_X11_TO_PID function!

Adding process 19171 for gameID 2357570

Adding process 19172 for gameID 2357570

Adding process 19253 for gameID 2357570

ProtonFixes[19253] INFO: Running protonfixes on "GE-Proton10-34", build at 2026-03-23 03:55:11+00:00.

ProtonFixes[19253] INFO: Running checks

ProtonFixes[19253] INFO: All checks successful

ProtonFixes[19253] INFO: Using early stage global defaults for "Overwatch®" (2357570)

ProtonFixes[19253] INFO: No early stage global protonfix found for "Overwatch®" (2357570)

ProtonFixes[19253] INFO: Running protonfixes on "GE-Proton10-34", build at 2026-03-23 03:55:11+00:00.

ProtonFixes[19253] INFO: Running checks

ProtonFixes[19253] INFO: All checks successful

ProtonFixes[19253] INFO: Using main stage global defaults for "Overwatch®" (2357570)

ProtonFixes[19253] INFO: No main stage global protonfix found for "Overwatch®" (2357570)

Adding process 19254 for gameID 2357570

fsync: up and running.

Adding process 19262 for gameID 2357570

Adding process 19263 for gameID 2357570

Adding process 19264 for gameID 2357570

Adding process 19267 for gameID 2357570

pid 19265 != 19264, skipping destruction (fork without exec?)

Game Recording - game stopped [gameid=2357570]

Removing process 19267 for gameID 2357570

Removing process 19264 for gameID 2357570

Removing process 19263 for gameID 2357570

Removing process 19262 for gameID 2357570

Removing process 19254 for gameID 2357570

Removing process 19253 for gameID 2357570

Removing process 19172 for gameID 2357570

Removing process 19171 for gameID 2357570

Removing process 19170 for gameID 2357570

Removing process 19169 for gameID 2357570

submitted by /u/MinguaDinja
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GTFO players on linux?

29 Apr 2026 - 3:31pm

Hello. I'm now prepping to install linux on my laptop(ASUS FX505GT if relevant), and my main game is my main concern. Are there any GTFO players here? What distro do you use, and what would I get into if I were to switch to linux?

submitted by /u/MarA1018
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FPS drop in Blazing Chrome after Ubuntu 24.04 → 25.04 upgrade and Nvidia 595 driver

29 Apr 2026 - 2:33pm

I recently upgraded from Ubuntu 24.04 to 25.04. A couple of days later, my NVIDIA driver also got updated from 590 to 595. I’ve always been using Wayland, so that hasn’t changed.

Since then, I’m having performance issues with Blazing Chrome. It used to run at a rock‑solid 60 FPS (it’s a simple 2D game with Sega Genesis–style graphics), but now it hovers around 30–45 FPS.
The only way I can get smooth performance is running it in windowed mode at x2. As soon as I switch to x4, FPS drops again.

I don’t think this is a hardware limitation. I’m running an RTX 2060 12 GB, and on the same day I played RIDE 5 at a stable 60 FPS with no issues at all.

The game is running through Proton, using Heroic Game Launcher.

Has anyone seen similar FPS drops after upgrading to Ubuntu 25.04 or the Nvidia 595 driver, especially with Wayland and Proton?

https://preview.redd.it/3lza7v3yi4yg1.png?width=757&format=png&auto=webp&s=8687886bb68c772f3046bba1704d07d27ef98154

submitted by /u/rmontes1986
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NO-AI FOSS multiplatform game made on Linux: Bionic Blue (First mission available + GitHub link)

29 Apr 2026 - 2:01pm

My name is Kennedy and I just completed and released the first full playable mission of this free-of-charge open-source game I'm making with Python and pygame-ce.

I present you Bionic Blue 0.13.0!

You can find it here on GitHub: https://github.com/IndieSmiths/bionicblue (the README has instructions to install the game or use it as an standalone program).

For those used to Python tooling, you can install it with pip install --upgrade bionicblue.

I don't use generative AI tools nor code generated by it. I made all the code/systems and the vast majority of the art (except for a few UI icons). SFX, music and font are all free assets. All these external assets are used within the terms of their respective licenses (mostly CC0) and properly credited in the game.

The game's source (not its art) is released to the public domain with the Unlicense.

I'm also on patreon, GitHub Sponsors and other similar sites, in case you are interested in helping fund this kind of work (creation and maintenance of free open-source games/apps, including the Nodezator node editor, a generalist Python node editor).

submitted by /u/KennedyRichard
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Minecraft

29 Apr 2026 - 1:22pm

Ik wondering if it's possible to get Minecraft bedrock online as I've played bedrock on Linux before but never the online version

submitted by /u/Dazzling_Design6106
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deadlock wont launch with vulkan (i think)

29 Apr 2026 - 1:21pm

Hello I'm still relatively new to linux mint and I got deadlock running awhile ago with some troubleshooting with the help of AI and now i accidentally installed an update on my driver (dont remember what) and it wont launch anymore, I tried reinstalling everything, steam, deadlock and drivers, rolled it back to nvidia 535, reinstalled vulkan stuff and it still wont work,

currently this is the error message I get trying to launch it with proton expiremental

"Unhandled exception in Xalia:

System.ApplicationException: No displays available

at Xalia.Sdl.SdlSynchronizationContext.Init (SDL3.SDL+SDL_InitFlags flags) [0x00046] in <295968b5ae854da3893289dcfbfe889f>:0

at Xalia.MainClass.Main (System.String[] argv) [0x0002b] in <295968b5ae854da3893289dcfbfe889f>:0

[ERROR] FATAL UNHANDLED EXCEPTION: System.ApplicationException: No displays available

at Xalia.Sdl.SdlSynchronizationContext.Init (SDL3.SDL+SDL_InitFlags flags) [0x00046] in <295968b5ae854da3893289dcfbfe889f>:0

pid 13753 != 13752, skipping destruction (fork without exec?)

Game Recording - game stopped [gameid=1422450]"

weirdly i got the game to run on Opengl rather than Vulkan but it looks very buggy with many artifacts, and if I switch to proton 9.0-4 it launches for abit then shutdowns by itself

I've tried all the avenues with Chatgpt to troubleshoot and fix this problem but it seems it has no data regarding this problem and just goes on a loop reinstalling stuff

submitted by /u/Im_Dough
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It’s time to organize: Launching the "Stop Killing Linux Gaming" Discord

29 Apr 2026 - 12:27pm

Hi everyone.

We’re tired of seeing games that run perfectly on Proton get nuked by kernel-level anti-cheats that serve no purpose other than platform locking. Following the momentum of the "Stop Killing Games" campaign, I’m launching a dedicated hub to coordinate our efforts: Stop Killing Linux Gaming.

We aren't just here to complain. We are here to:

  • Coordinate targeted email campaigns to studios that refuse to "flip the switch" on EAC/BattlEye.
  • Document evidence of arbitrary blocking for consumer rights complaints (especially in the EU).
  • Advocate for server-side AI anti-cheat that doesn't require a Microsoft-signed rootkit.

If you’re tired of your hardware being a hostage to Windows, come join us. We need researchers, writers, and gamers who are ready to take action.

Join the movement: Stop Killing Linux Gaming

submitted by /u/LordM8YT
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DGPU performance worse than IGPU

29 Apr 2026 - 12:00pm

My dgpu gives 30-40 fps on the more visually intensive parts of the game, but igpu gives stable 60 fps. How is that possible? Here are my specs:

https://preview.redd.it/mu0qeqndr3yg1.png?width=391&format=png&auto=webp&s=1ff11894103aa650ada18c4b0d61d3affd992bf9

With dgpu only the game is on it, there is enough VRAM (no GTT used)

submitted by /u/Hi_K0_Ni
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Neverness to Everness Working on DW-Proton 10-25

29 Apr 2026 - 11:58am

I don't get any errors. Game works perfectly fine.

Using DW-Proton 10-25 using Lutris. Launched the Game using Launcher

submitted by /u/PolarMeowz
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obs-kmscap - zero-copy screen capture plugin for OBS

29 Apr 2026 - 11:54am

obs-kmscap is a display server-agnostic zero-copy screen capture plugin for Linux, which works by directly exporting OpenGL textures from the framebuffer using native system calls, in favor of double-copy XSHM capture, which is incredibly slow. Depending on your system, it might be potentially more performant than even Wayland Pipewire capture. The idea started from w23's project, which does something very similar in concept, but hasn't received updates or support in years.

I am currently trying to test the plugin on a larger scale, and I would highly appreciate it if anyone tried it for themselves and gave me feedback. I am also curious about NVIDIA support, as I don't have an NVIDIA graphics card myself, but seeing as newer drivers have better DRM/KMS support (with nvidia-drm.modeset=1 as a kernel boot parameter) it makes me curious.

The project can be found here.

submitted by /u/thepoke32
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NTE works surprisingly well on Linux (DW-Proton)

29 Apr 2026 - 11:43am

Just a quick report for anyone curious about the day-one performance of nte. I managed to get it running smoothly on EndeavourOS using DW-proton latest.

How I set it up:

  • Downloaded the launcher from the official site ( https://nte.perfectworld.com/jp/ )
  • Added the installer .exe as a non-Steam game in steam
  • Forced DW-Proton-latest in the compatibility settings
  • Ran the installation normally, installed the game first before changeing the target and start in, in options then starting it

The Experience: The Unreal Engine 5 visuals look amazing and it's surprisingly stable on Wayland (Niri). Driving through hethereau feels very responsive, and the combat is snappy.

submitted by /u/ciellia-
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Can't play general online

29 Apr 2026 - 11:04am

I try some thing like

GenTool/DXVK ignored: Wine bypasses them. Add WINEDLLOVERRIDES="d3d8=n,b;dxvk8=n,b".
and it not worked

submitted by /u/NailAlarmed8935
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Dark Souls and Sekiro stutter

29 Apr 2026 - 10:34am

Hello all, I’m hoping that somebody can assist me with these gameplay issues.

Just today I switched over to Linux Mint from windows. The laptop I use is primarily for gaming and while it’s not very high end, I would think it would still be playable.

The problem I’m having can be see in the video. The start up and cinematic at the beginning run just fine, however when the game starts it stutters consistently, even during the start menu.

When I tried Dark Souls 3, it said the frame rate was too low to even play and booted me back to the menu.

I’ve tried some very generic fixes for I didn’t want to delve too much into it. I know essentially nothing about Linux, my burning hatred for Windows pushed me to make drastic decisions.

Here’s my specs.

Computer: Acer Nitro AN515-55 V2.06

OS: Linux Mint 22.3 - Cinnamon

Kernel: 6.17.0-22-Generic

Processor: Intel Core i5-10300H CPU @ 2.50 GHz x 4

Graphics Card: Intel CometLake-H GT2 [UHD]

Graphics Card 2: Nvidia GeForce RTX 3050 Mobile

Memory: 8 GB

Hard drive: 256

Any help or advice would be greatly appreciated.

submitted by /u/StorageElectrical652
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Is it normal to have worse performance with Gamescope and HDR than under Windows?

29 Apr 2026 - 10:22am

For context I am using CachyOS with a 7800 XT and Hyprland.

I am running a dual boot setup and wanted to play around a little bit with HDR in Linux.

I was playing Enshrouded and what I noticed is that with HDR on I had around 20 FPS less compared to Windows with AutoHDR

Is that something usual or Just an outlier?

submitted by /u/FeedingKitty
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i dont think this is normal

29 Apr 2026 - 10:10am

https://preview.redd.it/d7bvribm73yg1.png?width=2558&format=png&auto=webp&s=c4f555e8036619413d65601f5b21d64f8bbcde27

I'm trying to undervolt my GPU, but the offset thing is confusing me. I feel like it would make more sense to just set it to something like 1130 mV directly instead of guessing with an offset. The voltage graph keeps moving around a lot, so I'm not really sure what value it's actually using. My card also runs pretty hot, and I just want to tune it a bit without messing anything up.

submitted by /u/Papitomyrey546567
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I need help running Hammerwatch games (HWA, HW2, HoH)

29 Apr 2026 - 9:10am

So im having some issues with getting 3 specific Hammerwatch games to run. i have all 5, and while 2 worked right out of the box, 3 are giving me the exact same issue.

in the first image you can see what my game looks like. in the second image you can see what my game should look like. The issue is that i can only see the single top row of pixels from the game, and that row of pixels is rendered on the very bottom of the window. i am confidant about that row of pixels being the very top row of pixels from the game. it seems like the entire game is trying to be rendered out of the window. since its kind of hard to play the game by only seeing one line of pixels, i would ideally like to fix this.

context: the Hammerwatch games are installed via steam, and they do not have native linux support. I'm having this issue with the following three steam games: Hammerwatch Anniversary edition, Hammerwatch 2, and Heroes of Hammerwatch. oddly enough, the two games that DO work, are Hammerwatch 1, and Heroes of Hammerwatch 2. the first game and the latest game. i dont think thats particularly relevant, but i find it funny (also it might be helpful idfk)

what i have tried: (i've tried this entire list on every game that isnt working) - forcing the game to launch with every version of proton available in the menu for selecting compatibility tools - running the beta version of the game available on steam. - crying. - copying a settings file from Hammerwatch 1 and manipulating it to try and force the game to launch windowed (not fullscreen) and launch in various resolutions. this worked on all of them, with them being windowed instead of the default fullscreen, and with the windows being the correct size for the resolution i had set. however on every attempt i could only ever see the one row of pixels on the bottom of the window.

what i have not tried: - (successfully) making a deal with god and or the devil. - making a reddit post asking for help (im actually currently working on that)

PS: i have no idea what flair to give this post. it overlaps with both "wine/proton", "steam/steamdeck", and "tech support wanted", so i put it in the broadest/most general catagory out of those three.

submitted by /u/anto77_butt_kinkier
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