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A subreddit for discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck).newest submissions : linux_gaming
Updated: 2 min 57 sec ago

Just a quick queation from a newbie

22 Jun 2024 - 8:46am

So, I just switched from Windows to Ubuntu. Got Steam installed, and got the game I often play with friends (deep rock galactic) running. But, the graphics seem to bug out. Is this a problem with my savegame that originated on windows? Or is it a driver problem?

(Pc specs:Ryzen 7 3700x water cooled, Radeon RX580 GPU, ASRock B550 PG Velocita Motherboard)

submitted by /u/That_One_Yota
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Advice

22 Jun 2024 - 5:33am

Amd ryzen 7 2700x

Rx6650xt

32gb ram

That being said. I have tried fedora, mint, arch, open use and solus. I can't get anywhere close to windows performance on games from stalker to cs2 or elden ring. I just can't figure it out. Things were damn near perfect a year ago but now just micro stutters, screen tearing (best way to put it) and the only thing I changed was from a Nvidia GPU to an AMD. I thought amd would make things better. Any ideas? Thanks in advance.

submitted by /u/JCarsinogen
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Linux gaming on the high end is frustrating

22 Jun 2024 - 4:11am

A bit of a rant but nothing that's not been said here many times before. I've been PC gaming on computers for over 40 years, Windows PC for over 30 and ran my first Linux setup in 1997. I love PCs and PC gaming.

Built my current main rig originally in January 2023 with a Linux drive in tow (currently Garuda) and have been running a Linux distro since the day I built it at least a couple of times a week with Windows 11 being the main host.

I've been dealing constantly with the "bUt MuH hARDware" problem from the beginning with this rig like I have many times over the years with Linux on various devices. This past Tuesday I added second OLED QHD wing monitor to my main 4k screen, and under Garuda it was a disaster. Enabling HDR on both monitors consistently crashes the ENTIRE OS!

The most ironic thing about all of this is that I can ger PLENTY to games to work under Linux, even VR stuff. And it'll perform amazingly on this hardware. But then so much just flat out doesn't work easily, reliably or at all. Not that everything is perfect under Windows but at least the OLED HDR works?

Of all of the hardware I've used over the years on PCs with both Linux and Windows, I am a bit shocked that something that's not even proprietary like HDR support has been so problematic on Linux for this long. I couldn't care less about anti-cheat working on Linux. But yeah, I'd like the $900 monitor I just bought to not crash the OS.

submitted by /u/heatlesssun
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CPU clocks fluctuation

22 Jun 2024 - 3:11am

Anyone have an issue (I’m on bazzite) where cpu clocks seem to fluctuate in games which results in frame drops and stutters? Having bad time in Elden ring where this happens over time where it starts out fine until I move around too much.

submitted by /u/cloud12348
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No such file or directory

22 Jun 2024 - 3:06am

I was trying to follow this tutorial, but I got stuck at the part where you put in "ls -ld (name)/" because it doesn't recognise the name (it has spaces so it sees it as 3 directories rather than 1).

how do i solve this?

i am on debian 12

submitted by /u/lesbianpuppyparts
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Battle.net installation wont move past 45%?

22 Jun 2024 - 2:21am

I recently switched from Pop_OS to Tumbleweed, but can't for the life of me get Battle.net installed.

It seems the fixes are generally use a different program, and/or use Proton Experimental.

I've tried Lutris (which is what I've used in the past), Heroic, Bottles, PortProton, and Steam, but none of them will get the installation past 45% where it stops. I've also tried several different versions of Proton, which haven't helped either.

Is this possibly just an issue with Tumbleweed and I should move back to Pop_OS?

submitted by /u/OligarchyAmbulance
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Gta V don't work anymore with proton

22 Jun 2024 - 2:09am

Hi, I have kubuntu and I used to play gta v in arch Linux with Rockstar games launcher in steam with proton, the game used to be very smoothly but recently I don't know if is a kubuntu issue but when I try to play gta at beginning seems to work but very shorty the entire computer freezes and this freezes sometimes takes longer or shorter depends if I'm using wine or lutris but when the computer defreezes gta v is like he crashed, I honestly don't know how i can fix this issue, it's a recently issue or maybe there's exists a wine prefix configuration that can fix the issue? I simply want to play the game and fix this issue.

submitted by /u/greensciuto
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Dragon Age Inquisition Controller Working

22 Jun 2024 - 1:04am

I was able to get the controller working using this MOD Standalone Linux Controller Mod.

I ran the game with Fedora 40, Nvida 3080TI, drivers 550, and installed the mod, launching the Steam game with the mod command WINEDLLOVERRIDES="winmm=n,b" %command%

I was actually surpised at how well it looks and plays. The sound is great too. I was able to play in 4k and the game lets you adjust the text to be larger. I linked my Steam to my EA account. The game fetched my 2014 game data from my Playstation play through on DA2.

The game is on sale right now at 90% off. This game is a steal at this price. AND it works very well with Linux.

submitted by /u/hairymoot
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Looking for a gaming distro recommendation, currently on Kubuntu

22 Jun 2024 - 12:19am

Recently I have made some tech support posts and one of the common themes in the comments was that Kubuntu is not ideal for gaming. So I am looking for what you guys think is the "ideal" distro for gaming.

"Ideal" means that it is able to run as many games/platforms out of the box as possible with as few bugs as possible. An ideal build would require very little tinkering and futzing around, tracking down issues, etc. You get the picture. As much native compatibility as possible. Software and driver updates should be easy and should not require detailed research.

I have an AMD 7600x with a 4070ti video card. I use Steam, GoG, EA, Epic.

I have been a windows gamer for most of my life and I would describe my familiarity with Linux as "novice." i.e. things that might be obvious to an experienced linux user will not be obvious to me.

I have been on Kubuntu for about a month and I like KDE plasma. I have tried Mint and PopOS in the past and did not really care for them, I am not sure why. I like that KDE plasma has lots of features and is highly configurable, like windows.

Please let me know what you think the best distro might be for me and why ... if someone just comments "arch" and doesn't give an explanation, I will probably just ignore it. Thanks very much for your time!

submitted by /u/pookshuman
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Unable to play DX12 games in Lutris without running GE-Proton. But it becomes worse than a slideshow when they do run?!

22 Jun 2024 - 12:13am

Hi all. Got a really strange problem at the moment with any DX12 game. The two I have installed at the moment are Avatar Frontiers of Pandora (through Lutris via Ubisoft Connect), and The Talos Principle 2 (on steam).

Talos Principle 2 will start on Steam, I've tried multiple Proton versions, but the game launches, but at like 0.005 FPS. It's worse than a slideshow. I'd say almost it;s about 5-8 second before I see a new frame on the screen!

In Lutris, I get straight up "Unsupported DirectX version. Please verify that you are not running in compatability mode or download and install the most recent DirectX End-User Runtime". If I change the runner options in Lutris from say, Wine-ge-8-26 to GE-Proton (Latest) or a Proton version I have installed to use with steam, then the game will run, but at ridiculously low fps. similar to how the talos principle 2 runs on steam currently.

I'm on Fedora 40 distro, everything updated, RX7800XT, and a Ryzen 9 7950X3D, 64GB RAM.

I'm new to Linux so apologies if there is something extremely obvious that I've missed. I've also downloaded numerous versions of dxvk and vkd3d to try via protonup-qt and put them in the runner options of Avatar in Lutris to see if that would do anything, but unfortunately not. :(

submitted by /u/ionstreamuk
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Painfully slow load times in between starting the game (DRG), loading into the lobby and loading into a game with players on Linux

21 Jun 2024 - 10:46pm

Hey guys, I am not new to Ubuntu but am new to using Steam and Proton and just gaming in general on it. I was wondering if anyone else has encountered this issue I am describing and from the videos accompanying this post. The game is running off of an NVMe drive and I have tried both my AM5 and 9th gen intel boards, both behave the same way. I also tried Proton 9.0-2 and Experimental and both do this. I didn't speed up the first video so you can see how bad it is. Once I am loaded into the lobby or an actual game, it plays just fine no issues or lag unless I mess with the volume (second video) and the game does THAT. Not sure if that is related to the problem but it sure is interesting. XD And I don't think this needs to be said but on Windows 10 the game would have loaded into the lobby in the first 10 seconds of the video.

Any help is appreciated, thank you!

https://reddit.com/link/1dle7n1/video/8u934qtrfz7d1/player

https://reddit.com/link/1dle7n1/video/m2cw7rtrfz7d1/player

submitted by /u/GBennett73
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Steelseries Apex Pro Keyboard on Linux - Can I get all the features if I have another computer with Windows?

21 Jun 2024 - 10:02pm

I can install the software on my backup laptop (with windows 10) and make any necessary changes and then plug it in to my Linux PC. Will I get all the full features out of this keyboard by customizing it in windows first?

submitted by /u/SloppyMcFloppy95
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How can a game dev give back to the FOSS community game-wise?

21 Jun 2024 - 9:39pm

I said I'd make a weekly post for how our native linux game is doing.

The demo is right there, feel free to give us some feedback, join our nerdy discord server. It is the first time managing roles automatically and putting an on-board so... maybe feedback on that too?

Today on this penguin-friday we're talking about Bash being or not being a programming language, and about playing Bad Apple on the terminal. It makes sense in context (kind of)

But there is nothing new besides that. Welp... I guess that is it...

Oh actually, no, I can talk about things related to it too!

Open source is what allow us to make our game

In the discussion of open source tools, especially in gaming, we talk about how big companies develop them... how Valve invested in Proton and and KDE Plasma. How Canonical did take Debian and despite not being popular right now as a company for us penguin-folk in general, it is undeniable how they changed desktop platforms, so on...

But for us, small folk, we're doing it too.

The first time we put on a table how much it would cost to develop our game, it was around 3000 on tools alone, some were purchases, but 80% of it alone was the software I had a more formal education on, 3Ds Max.

To put on reference: We still haven't spent this much money, and we're currently scrapping for coins on some subscription services we might or not need.

Our game uses Blender from day one of using 3D, and just recently when it was being too slow for my workflow (I cannot state how much I hate uv mapping) we started using BlockBench and it is doing wonders.

To be clear, we're not against paying for services, much less buying one-time licenses, our engine is bought with (at the time) a one-time license, and we're making a product that we'll eventually sell and break even. Ideally if the game sells, we'd like to definitely make donations and even pay for features we'd like.

But we're two dudes with ADHD hoping we'll be able to eat and not worry about if we'll be able to pay rent one bright day. So we're wondering what we can give back to the community?

Would you be interested in me writing articles guiding what to use it, what not to use it, and so on? Or maybe just an AMA next week?

submitted by /u/EnkiiMuto
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DS4 controller not working in Elden Ring

21 Jun 2024 - 8:54pm

Game does not detect DS4 controller. Tried enabling Steam controller input for the game and desktop mode—didn't help. Xbox controller works. Does anyone know how to fix it?

Proton Experimental
Fedora 40

submitted by /u/lart4dor
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VR support for Linux

21 Jun 2024 - 8:10pm

Is this just me or do you all think the Value is working on getting VR to work on Linux

submitted by /u/Necessary_Zucchini88
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Proton VKD3D 2.13 Released

21 Jun 2024 - 7:09pm
Features
  • Implement Shader Model 6.8 min-spec
    • SV_StartInstanceLocation
    • SV_StartVertexLocation
    • WaveSize range
    • Implement Vulkan texturing catch-up features (esoteric comparison sampling functions)
  • Implement interop for OpenVR / OpenXR on Proton
  • Correctly support NULL index buffers with VK_KHR_maintenance6.
  • Implement VK_MESA_image_alignment_control. Reduces memory bloat on AMD cards in particular.
Fixes
  • Reimplement VK_NV_low_latency2 to fix some issues with heavy stuttering caused by non-monotonic frame IDs. Relies on a more recent dxvk-nvapi which can paper over API design issues in Reflex API. Requires a more recent NVIDIA driver which fixes some bugs exposed in this new code. On older NVIDIA drivers, it should run, but low-latency will not kick in as expected.
  • Explicitly disable variable-rate shading when depth-stencil is written in shader. Fixes glitched hair rendering in Hellblade 2.
  • Correctly expose MSAA features for depth-stencil. Fixes Arma Reforger.
  • Fix bugs in MSAA resolve implementation when dealing with custom resolve formats. Fixes Arma Reforger.
  • Fix validation error in internal query resolve shader.
  • Fix some bugs in wave-ops where helper lanes participated where they were not supposed to. Fixes some WaveMatch / WaveMultiPrefix use-cases in the wild.
  • Various dxil-spirv fixes to fix invalid control-flow as always.
Performance
  • Tweak how we opt-in to ReBAR for UPLOAD heaps. Now, only > 8 GB cards will get it. On 8 GB cards, we were regularly hitting the upper limits of what the GPU could hold in VRAM, and using ReBAR would be detrimental to performance since there was risk of more important memory being demoted to system memory. Works well together with VK_MESA_image_alignment_control to free up significant amounts of VRAM. Performance gains from ReBAR on 8 GB were also found to be minimal compared to the larger GPUs since we quickly exhausted the limited 512 MiB budget anyway.
  • Sub-allocate small image heaps. Avoids heavy stutter in Ghost of Tsushima on desktop. (Steam Deck code path does not seem to use small heaps to begin with).
  • Improve performance with ROV when used with more complicated shader code patterns.
Workarounds
  • Implement a crude workaround for depth-stencil sparse and MSAA sparse.
    • Just allocates a committed resource instead. Not correct, but good enough band-aid.
    • Allows SottR to run on RADV.
  • Disable NV_dgcc on Halo Infinite on NV drivers.
  • Workaround a missing barrier in AC: Mirage causing random corrupt geometry.
Misc
  • Split vkd3d-proton shader cache up by .exe name when using a unified directory with VKD3D_SHADER_CACHE_PATH.
  • Implement VK_EXT_device_address_binding_report.

https://github.com/HansKristian-Work/vkd3d-proton/releases/tag/v2.13

Will soon be testing the impact of this at the https://www.youtube.com/@xtremelinux channel.

submitted by /u/xtremeLinux
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HELP ME LINUX GAMERS

21 Jun 2024 - 7:02pm

HI, I'm new at this whole thing of using a computer, and for my disgrace it is a Linux.

I don't know how to install nothing in this OS. How can I install games that were made for Windows? and also put language patch to those games? and also play for free those games (wink, wink)?

It was easy when it came to managing to get free games or get a language patch in Wisdows, but Linux is a mistery to me.

Am I asking too much?

I don't relly want fancy games or something like that, I'll settle just with rpg maker games.

submitted by /u/gallina-loca
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