Other News about gaming on Linux

Sound incredibly distorted in Minecraft (possibly only Arch Linux) fix

Reddit Linux_Gaming - 14. April 2024 - 03:27

I tried playing a 1.20 mod pack on Arch and the sound came out really distorted, it took me a while to find out what it was but it turns out my launcher wasn't using the System OpenAL, so I wanted to make this short newbie guide just in case anyone else had the same problem.

I was originally getting "[ALSOFT] (EE) Failed to set real-time priority for thread: Operation not permitted (1)", though I found out this was just a warning message and didn't really mean anything.

For ATLauncher, it is "Use System OpenAL?" in the "Java/Minecraft" in the Settings tab.

For PolyMC/Prism Launcher, it is in Settings --> Minecraft --> Tweaks --> "Use system installation of OpenAL"

If you have another launcher and you wanna add it in the comments you should do so. :D

https://preview.redd.it/iy7qlbztgcuc1.png?width=1027&format=png&auto=webp&s=90a65385f0d1386b40afbcb84bc3b3814c365eda

https://preview.redd.it/ptaatzi2hcuc1.png?width=874&format=png&auto=webp&s=15fcf100b07941ae2498fe9d5f1b169068212563

submitted by /u/subnoticus
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Can't get proton games to stay on cache ccds?

Reddit Linux_Gaming - 14. April 2024 - 03:18

I am just giving linux a shot after quite a few years back on windows. Mostly because Proton seems so good now .

Anyways, I have a 7950X3D. In windows I use process lasso to pin basically everything to the non-x3d cores automatically, then when anything is run from the steam folder (or other game folders), it gets assigned to the high cache x3d cores.

In linux, it seems with games using Proton, the best way is through setting the WINE_CPU_TOPOLOGY=16:0,1,2,3,4,5,6,7,16,17,18,19,20,21,22,23 (checked in lstopo) variable. So I added this to launch options.

But when running the game, it seems to use all cores fairly equally. I would expect the non cache cores to be mostly idle like they are in windows and like they are in linux before I launch the game. But they all go to about 30% or so with various fluctuations.

I even tried right clicking the process in the system monitor and setting the affinity but even that doesnt make it so the correct cores get used.

Can anyone point at what I'm doing wrong ?

submitted by /u/anethma
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After 4 years of waiting, I finally got to switch.

Reddit Linux_Gaming - 14. April 2024 - 02:52

Whole declaration of independence coming up!

I used to want to switch to Linux as a whole due to how fast games, software, etc can be on Linux; but for whatever reason ScriptHookV.NET for GTA 5 wouldn't work on Linux, so I was never able to do a switch. But last week on Wednesday when I was using Linux Mint as a placeholder OS for my PC I did just for fun a test to see if it would work this time by trying to install .NET 4.8 and stuff, which was also not working and was the main cause of why ScriptHookV.NET was not working; and to my surprise somehow both .NET 4.8 and other .NET versions successfully installed, and when I went to boot up the game ScriptHookV.NET also successfully booted. So you know what I did? I rushed to Debian's website to yoink their NetInstaller and flash it to my USB, and I got ready to do a full switch to Linux by the next day. Long story short it took me 2 days and a half to set this installation up, and here it is! A clean installation of Debian 12 with KDE Plasma, the Liquorix Kernel, and all programs installed the correct way. I'm proud to be finally using Linux after 16 years of using Windows as a daily-driving OS and having to deal with debloating, tweaking, etc everytime I would do a reinstall.

My Debian 12 Desktop.

submitted by /u/thinksecure
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Ok I can't run games anymore on Steam Proton.

Reddit Linux_Gaming - 14. April 2024 - 02:03

Idk how but I suddenly have been completely unable to reinstall these fresh. I need proton steam and wine to be reinstalled 100% fresh. I was originally on kubuntu but didn't like it's gaming performance and lack of support for certain plugins. Every time I go to try to reinstall steam it just loads the same borked profile that doesn't launch anything despite a game saying it's running. And sadly I can't figure out for the life of me what the fresh reinstall function is. Tried reinstalling packages through assistant, same thing, loads back into my user profile on steam on borked installation.

How do you purge and reinstall on Garuda/ArchLinux? I'm at a loss here.

submitted by /u/JohnTitor26
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CS2 stuttering while reaching high fps

Reddit Linux_Gaming - 14. April 2024 - 01:57

Been trying to run CS2 natively on my Arch system and i have yet to find a thread that pinpoints my problem. My game‘s stuttering when it has to do more GPU intense things (like molotovs, smokes and discord screenshare for some reason) yet it theoretically reaches above 200 FPS on average. I‘ve tried using gamemode but it didn’t change anything from what i could tell.

When capping it to 165 FPS (my refresh rate) the game went pretty smooth but i can feel the input lag but starts to lag out again when starting discord screenshares even though it still reaches its fps cap.

My Specs are: -AMD Ryzen 5 5600X -Nvidia Geforce RTX 2060 -32 GB Vengeance DDR4 Ram -MSI B550 -some redmi 165hz monitor I am using the latest version of Arch on I3 - without a compositor

I am >kind of< a noob (set my arch up 4 months ago) so be warned I guess.

submitted by /u/Impossible-Wing7109
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can I use obs-gamecapture system-wide?

Reddit Linux_Gaming - 14. April 2024 - 00:57

I use the OBS plugin obs-gamecapture (previously known as obs-vkcapture) to capture my gameplay. I typically use it from Steam with a launch option, straight from terminal to record Dolphin/fceux, or from Heroic via an environmental variable option (OBS_VKCAPTURE=1). I can then add "Game Capture" as a source on OBS and it will record any DXVK/vk3d/opengl game. (It is useful because you don't have to alt-tab or leave the game's window to select the window in OBS, and it is also better for game/recording performance.)

I've heard that you can just set this variable/option somewhere, either in /etc/environment or .bashrc, to have obs-gamecapture running automatically system wide, so you don't have to worry about individual launch options etc. But every time I try the suggestions they never work. I've tried exporting it as well but it didn't work. If anyone else has accomplished this what was the method you used?

submitted by /u/megamind2334
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Question about SteamDeck compatibility info from steamdb.info

Reddit Linux_Gaming - 14. April 2024 - 00:22

This image is captured from steamdb.info (Steam Deck Compatibility info), and I wonder what the 3 items marked in red actually means exactly

https://preview.redd.it/oxio7u6enbuc1.png?width=589&format=png&auto=webp&s=e01363537e1d8c0d4547bfe326211258b46a8e29

submitted by /u/Ah-Elsayed
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[Help needed] Texture flickering in Horizon Forbidden West

Reddit Linux_Gaming - 13. April 2024 - 23:57

Hi all,

I have a problem with running Horizon Forbidden West on my pc.

Textures, especially vegetation, constantly flicker. I have screencapped this issue: https://youtu.be/ESAt5vMXhpo?si=OLUMW6nfrcYGJ59j

My specs:
CPU: AMD Ryzen 7 5700X3D
Mainboard: MSI B450 Gaming Plus Max
32 GB DDR4
Radeon RX 6900 XT
EndeavourOS
KDE Plasma 6.0.3 (Wayland)
BTRFS as file system
Kernel version: 6.8.5-arch1-1
1440p screen with 144 Hz
Native Steam installation via pacman

I am running the game on steam (purchased it for steam).

I already tried different proton versions (Proton Experimental, GE-Proton-9-2), turned the graphics quality down to low, disabled AA, turned the resolution down to FullHD, checked the integrity of the game files, used pacman -Syu,

========== VULKANINFO ========== Vulkan Instance Version: 1.3.279 Instance Extensions: count = 23 ------------------------------- VK_EXT_acquire_drm_display : extension revision 1 VK_EXT_acquire_xlib_display : extension revision 1 VK_EXT_debug_report : extension revision 10 VK_EXT_debug_utils : extension revision 2 VK_EXT_direct_mode_display : extension revision 1 VK_EXT_display_surface_counter : extension revision 1 VK_EXT_surface_maintenance1 : extension revision 1 VK_EXT_swapchain_colorspace : extension revision 4 VK_KHR_device_group_creation : extension revision 1 VK_KHR_display : extension revision 23 VK_KHR_external_fence_capabilities : extension revision 1 VK_KHR_external_memory_capabilities : extension revision 1 VK_KHR_external_semaphore_capabilities : extension revision 1 VK_KHR_get_display_properties2 : extension revision 1 VK_KHR_get_physical_device_properties2 : extension revision 2 VK_KHR_get_surface_capabilities2 : extension revision 1 VK_KHR_portability_enumeration : extension revision 1 VK_KHR_surface : extension revision 25 VK_KHR_surface_protected_capabilities : extension revision 1 VK_KHR_wayland_surface : extension revision 6 VK_KHR_xcb_surface : extension revision 6 VK_KHR_xlib_surface : extension revision 6 VK_LUNARG_direct_driver_loading : extension revision 1 Instance Layers: count = 11 --------------------------- VK_LAYER_AMD_switchable_graphics_32 AMD switchable graphics layer 1.3.279 version 1 VK_LAYER_AMD_switchable_graphics_64 AMD switchable graphics layer 1.3.279 version 1 VK_LAYER_MANGOAPP_overlay Mangoapp Layer 1.3.0 version 1 VK_LAYER_MANGOAPP_overlay Mangoapp Layer 1.3.0 version 1 VK_LAYER_MANGOHUD_overlay_x86 Vulkan Hud Overlay 1.3.0 version 1 VK_LAYER_MANGOHUD_overlay_x86_64 Vulkan Hud Overlay 1.3.0 version 1 VK_LAYER_VALVE_steam_fossilize_32 Steam Pipeline Caching Layer 1.3.207 version 1 VK_LAYER_VALVE_steam_fossilize_64 Steam Pipeline Caching Layer 1.3.207 version 1 VK_LAYER_VALVE_steam_overlay_32 Steam Overlay Layer 1.3.207 version 1 VK_LAYER_VALVE_steam_overlay_64 Steam Overlay Layer 1.3.207 version 1 VK_LAYER_VKBASALT_post_processing a post processing layer 1.3.223 version 1 Devices: ======== GPU0: apiVersion = 1.3.279 driverVersion = 2.0.301 vendorID = 0x1002 deviceID = 0x73bf deviceType = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU deviceName = AMD Radeon RX 6900 XT driverID = DRIVER_ID_AMD_OPEN_SOURCE driverName = AMD open-source driver driverInfo = 2024.Q1.3 (LLPC) conformanceVersion = 1.3.5.2 deviceUUID = 00000000-2800-0000-0000-000000000000 driverUUID = 414d442d-4c49-4e55-582d-445256000000

Any help would be greatly appreciated.

submitted by /u/thoastie
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"game" not responding on ubuntu

Reddit Linux_Gaming - 13. April 2024 - 23:09

I am using ubuntu 22.04 lts on pretty average pc(r 5 3400g, rx 6500xt, 16gb ram). I have a problem in almost every game. A program not responding error is literally popping up every few minutes and its so annoying. Usually I just click the "wait" button and game continues to work without problems. Is there a way to turn off this "program not responding" thing?

submitted by /u/snupiX6
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trying to play Medal of Honor: Allied Assault War Chest

Reddit Linux_Gaming - 13. April 2024 - 22:32

Hi i have been trying to play this game on heroic games launcher, i have bought it from gog but i tried wine-ge and proton-ge can annyone help?

submitted by /u/Jazzlike_Ad5879
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Why is it that some games run amazing on Linux, and others run really bad?

Reddit Linux_Gaming - 13. April 2024 - 20:41

For example. I'm playing Hi-FI RUSH and Baldur's gate 3. They both run really good, but Horizon forbidden west runs like a bad pc port.

submitted by /u/KFCBUCKETS9000
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A little dance with the EA App in Lutris I had to do recently that might help someone else out

Reddit Linux_Gaming - 13. April 2024 - 20:31

I'm on Linux Mint LMDE (Debian 12). Recently the EA App stopped working on Lutris for me. I did not find much Google-able info on getting it working again. It failed to launch/download in the "Connect" section as a launcher/runner (the "correct" way to do it in Lutris) and it also failed to install as a standalone app. Documenting what worked in case someone else finds themselves in a similar spot.

My Lutris was out of date by several months so I performed an update to 5.17 on Flathub. This didn't work and encountered another issue with umu (now umu-launcher) not being packaged with Lutris and not installing/linking correctly, referenced by this Git issue. You will probably see "Install umu to use Proton" But okay, I'm using a Stable-ish distro with the "latest-commit" packages over Flatpak, should be expected, let's try the previous version (5.16) which is still pretty up-to-date.

I roll back to version 5.16 with Flatpak by using these steps - things work/launch now. However, the EA App is still broken. It needs to be updated and the update process does not go cleanly through either Lutris or EA's own updater. I discover that this is actually an issue many Windows users have with the simple solution of wiping the EA App install directory entirely. For Windows, this can be a pain. For Linux, this couldn't be easier as it's entirely isolated to its own ea-app directory. Just rm -rf the damn thing after backing up your saves.

Afterwards, it's just a clean install from however you prefer, I just installed it as a standalone app this time to try that out, but adding it as a runner/launcher works too.

TLDR:
  • upgrade Lutris, but only to 5.16 (5.17 probably works if you build/install umu-launcher on your own, but I haven't opted to explore that yet) Flatpak specific version instructions

  • back up your games/saves under ea-app

  • completely wipe ea-app (rm -rf the whole directory, /home/YOURUSER/Games/ea-app if you left it as-default)

  • re-link your account or reinstall ea app

submitted by /u/ForsookComparison
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which is a better container for steam: firejail or flatpak?

Reddit Linux_Gaming - 13. April 2024 - 20:03

so far, i've just been using the native package for steam without any level of isolation from the base system, however i've recently been looking to change that. for standard desktop applications - from what i've seen - these two seem like the more 'convenient' option for some level of sandboxing (i would run in a vm but to me that doesn't seem viable with only a single nvidia gpu). that being said, i've used neither of these options, so i'm looking for third party input on which one of these is the recommended option, preferably with security in mind. if the answer is different because of this: i'm using X11

bonus question: is the security of firejail effected negatively in anyway if i'm running steam from a chroot? if i were to go back to native packaging, i would prefer to separate the 32 bit dependencies as well if possible

submitted by /u/chincentnotchincey
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SteamTinkerLaunch Can't Install MO2

Reddit Linux_Gaming - 13. April 2024 - 19:47

Hello all,

I decided to go back to my Fallout New Vegas installation after watching the new show, which I'd play for at least three dozen hours or so on Steam Deck already. When I tried to launch it, it crashed instantly. No big deal, I figured some sort of update had occurred on either the OS level or the STL level that might cause that, so I figured I'd reinstall STL using ProtonUpQT and that would fix it.

Well, many hours later, here's where I'm at: after reinstalling, and trying to start Fallout New Vegas through STL it will pop up "Installing MO2" and then crash instantly.

I figured that I'd try using the Konsole, since I saw that on their installation instructions. It pops up with the Installing ModOrganizer window, but shows the text: bus_name=com.steampowered.PressureVessel.LaunchAlongsideSteam and just stays there indefinitely, never installing.

I'm not sure what I've done wrong. I have a nontraditional MO2 installation that was previously working - copying my MO2 folder from my PC and then using a custom command in STL to open it, which worked fine at the time, but not any longer. Even circumventing that and not using any customer commands, STL still can't figure out what to do with MO2. I've tried dropping the MO2 files from their 7z into the drive_c/Modding/MO2 folder that it wants, but that doesn't seem to make any difference at all.

Any suggestions at all? I barely know anything about linux ultimately, and I feel like I've kinda walked far enough into the woods at this point to get lost.

Edit: Just noticed in the Konsole that I also have this message: "(yad:66289): Warning **: 12:40:27.564: atk-bridge: get_device_events_reply: unknown signature" Not sure what that means either.

Also not sure if it matters, but I also get "USEMO2PROTON is 'non', so using latest Proton-GE 'GE-Proton9-2' automatically."

submitted by /u/Tsume76
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Linux gaming, better than windows?

Reddit Linux_Gaming - 13. April 2024 - 17:48

My pc is very low spec. GTX 750ti and i5 3rd gen. But gaming on Linux works flawless.

Honkai star railly runs better on wine then on windows 10.

I get in much games more fps then on windows, native games and with wine layer. Some years in the past, I would don’t believe this.

So if some guys here struggle if the should do the hop on Linux, I would say just do it.

For some special windows program, just use kvm or virtual box.

I use arch btw with i3wm

submitted by /u/Silent-Holiday-4400
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.desktop files and Wine in Ubuntu

Reddit Linux_Gaming - 13. April 2024 - 17:36

I'm setting up some old games in Ubuntu and I wanted menu shortcuts for them. Wine did set some up, but the ones for Fallout 2 broke after I set up the community patch for it and nothing I've tried managed to make to work again. Can someone help?

submitted by /u/theRose90
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