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Wine 11 rewrites how Linux runs Windows games at the kernel level, and the speed gains are massive
Wireless PS4 controller on Ubuntu (and RetroArch)
Hi everyone, I know this is a pretty basic question. I installed RetroArch on Ubuntu 24.04.4 LTS and bought a third-party PS4 controller. It works perfectly when connected via cable, but I'm having trouble with the Bluetooth connection. I paired it through Settings > Bluetooth, but when I open RetroArch nothing happens, as if the controller weren't connected at all. Does anyone have any advice on what I could try? Thanks a lot!
P.S. I already searched for other posts about this issue, but they all seem quite old and outdated.
submitted by /u/No_Floor_Call[link] [comments]
Join for the spaceship building mechanic playtest of my Linux-native scrappy-realistic space sim - Junkyard Space Agency
I'm making this KSP-inspired space simulator with realistic orbital mechanics, in which you build ships from scrap found around an abandoned asteroid base.
In the upcoming update we're going to playtest the additive solid based build system, in which you not only make the very frames and hulls of your spacecraft, but even route propellant lines and place cockpit instrumentation.
Wishlist and joint the playtest on Steam!
The game is FOSS code/proprietary content, and it is being developed on Linux in Godot.
Code is under MPL and bundled with the game, totally mod-friendly.
[link] [comments]
Wine updates bring massive performance increase
Doesn't apply to all games, but to those that it does, the improvements are drastic.
The numbers are wild. In developer benchmarks, Dirt 3 went from 110.6 FPS to 860.7 FPS, which is an impressive 678% improvement. Resident Evil 2 jumped from 26 FPS to 77 FPS. Call of Juarez went from 99.8 FPS to 224.1 FPS. Tiny Tina's Wonderlands saw gains from 130 FPS to 360 FPS. As well, Call of Duty: Black Ops I is now actually playable on Linux, too. Those benchmarks compare Wine NTSYNC against upstream vanilla Wine, which means there's no fsync or esync either. Gamers who use fsync are not going to see such a leap in performance in most games.
submitted by /u/Rare_Cow9525[link] [comments]
Gpu fans not spinning when playing black mesa
I have ubuntu installed on my mini pc with the rx 9060 xt 16gb as an egpu. When I'm not playing a game it is normal for my gpu fans not to spin. When I play black mesa however, my gpu fans will not spin and I get terrible fps. When I play a different game my fans do spin. How do I fix this?
submitted by /u/salazar_slick[link] [comments]
Steam Spring Sale is still on for a day an a half, here are some Linux recommendations
Some recommendations for very cheap games that are currently on sale, I spent many hours in each one of them on Linux:
- Insurgency (2014) - Proton
- The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009) - Proton
- UnEpic - native
- My Time At Portia - Proton
- Suzerain - Proton
- Sleeping Dogs: Definitive Edition - Proton
- Fallout: New Vegas - Proton
- Kingdom Rush - native
- Tropico 4 - Proton
- FINAL FANTASY VIII - Proton
- Driver® Parallel Lines - Proton
- SteamWorld Quest: Hand of Gilgamech - native
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If you wanted to revive a relatively old laptop, which distro would you use?
My Windows laptop is really slow now—the browser takes forever to open, games have low FPS, and it just doesn't feel smooth.
It has a Ryzen 3 3200U, 8GB of RAM, and a Radeon Vega 3.
I’ve heard of Bazzite and Cachy_os, but I think they’re too focused on gaming—maybe more than I’d like, with features I definitely won’t use. I just want a distro that feels smooth and performs well for both productivity tasks and gaming. What do you think of Fedora Workspace?
P.S.: I have experience with Linux Ubuntu and Fedora
submitted by /u/zRafox[link] [comments]
Using my original Xreal Airs with the "Gaming Lens: DarkOPS-SFFMR*", Death Stranding 2, ReShade/SuperDepth
Some games lagging. Why?
Hi everyone,
I’m having an issue with Proton and could use some help. Most games have been running very well so far, but there are a few that seem to share the same problem on my system.
Specifically, games like To the Core and BattleBit Remastered. Initially, both run quite smoothly. However, as soon as there are too many effects on screen (e.g., rain in BattleBit, or high destruction in To the Core), both games start to stutter/lag extremely heavily.
I have already tried various Proton versions and several launch options, but nothing has made a difference so far.
System Specs:
- OS: Linux Mint
- GPU: Nvidia GTX 1070 (Driver version: 580)
- CPU: AMD Processor
Does anyone have any further suggestions or solutions?
submitted by /u/Green_Waltz_9098[link] [comments]
Amplitron — free, open-source guitar amp simulator for Linux (PortAudio, JACK, PipeWire, ALSA)
If you're a Linux gamer who also plays guitar, this is for you!
**Amplitron** is a free, open-source guitar amp simulator with ultra-low latency on Linux.
## Features
- **Built with PortAudio**: Works with ALSA, PipeWire, and JACK
- **~1.3ms latency** on Linux (64-sample buffer at 48kHz)
- **Cross-distro support**: Builds on Debian/Ubuntu, Arch, and other major distros
- **Pre-built Linux binaries** available in GitHub releases
- **9 DSP effects**: Noise Gate, Compressor, Overdrive, Distortion, 3-band EQ, Chorus, Delay, Reverb, Cabinet Simulator
- **100% free and MIT licensed** — completely open source
## Links
- **GitHub**: https://github.com/sudip-mondal-2002/Amplitron
- **Website**: https://amplitron.sudipmondal.co.in
Working with any USB audio interface or USB guitar cable. Happy to answer any questions!
submitted by /u/Lazy-Drink-1736[link] [comments]
Proton 34 and crimson
Can anyone confirm the rainbow color issue got fixed in this latest proton without needing to compile manually vk3d-proton ?
submitted by /u/Unbornsz[link] [comments]
Wine 11 rewrites how Linux runs Windows games at the kernel level, and the speed gains are massive
Moza support for linux? Active pedals, extra stalk switches etc?
Looking at potentially selling my logitech gpro and switching to moza. Interested whether the following are compatible:
- mbooster pedals
- Truck wheel
- Multi-function stalks
- AB9-FFB base
- R12 wheelbase specifically but are the others supported?
Thanks!
submitted by /u/great_extension[link] [comments]
COD Game Went From BORKED To Silver? Why?
I played this COD game called COD: Black Ops Cold War when I used to play on Windows but unfortunately saw it was listed as "borked" on ProtonDB for years, but now I just happened to check today and noticed it changed to "silver"!
https://www.protondb.com/app/1985810
Does anyone know what happened that made this possible? Like did the devs change anticheat software or something?
submitted by /u/NASAfan89[link] [comments]
LutrisToSunshine (update): adds a virtual display mode (auto-match client's resolution/refresh rate) for Sunshine on Linux.
Any way to use a .exe simple mod alongside a game under Proton?
I am trying for the life of me to figure out how to run this Call of Duty WaW FOV changer mod (I used it on Windows for years) which allows changing FOV whilst playing zombies co-op (the WaW config file and such do not apply to online co-op).
I tried launching the mod as a non-steam game in multiple locations such as the PFX folder of WaW and next to the .exe of the game itself and while it will load up and even the button that says "Launch WaW" works and launches the game from Steam, they don't seem to connect to each other beyond that? Launching both the game and mod via Proton-GE.
I am a total noob when it comes to trying to run more than 1 single windows application on Linux in the same "environment", so I am very lost and googling has given me a lot of different output (like using DLL overide commands and such, my mod does not contain any DLLs it is just a portable .exe that creates a single config file typically in the AppData folder). I read maybe because it modifies game memory, that Proton blocks this behavior?
Anyone have some advice for a noob to this? I would appreciate it a lot cause I am unsure if this is even possible. Heard of Protontricks but I have no idea how it works and anytime I look into explanations I get lost (it's way more confusing to me than using Linux itself, I have been on CachyOS for 5 months now so I get how to use Linux but Proton stuff is still a bit odd to my brain).
submitted by /u/sleepytechnology[link] [comments]
Problems with RE4 HD Project
Hey guys, I'm a linux noob and wanted to play the RE4 HD Project on Mint but the .exe file is not working.
The system doesn't know how to open the file, it always opens it with the text editor. What should I do?
submitted by /u/zureta_buoy[link] [comments]
Vanguard kernel anti-cheat blocks Linux entirely – why not allow TFT separately?
Since Riot Vanguard became mandatory, Linux users are now completely locked out of both League of Legends and Teamfight Tactics (TFT).
I understand why Riot enforces a kernel-level anti-cheat for a highly competitive game like League. But TFT is fundamentally different.
TFT does not rely on mechanical skill, reaction time, or real-time execution in the same way. It’s more of a strategy / auto-battler experience, where the impact of cheating is significantly lower compared to a competitive MOBA.
Right now, Vanguard doesn’t just protect the game — it completely blocks an entire platform.
That raises a reasonable question:
Does TFT actually need a kernel-level anti-cheat like Vanguard?
If Riot separated TFT from the main client or allowed it to run without Vanguard, Linux users could still access part of the ecosystem without compromising competitive integrity.
Possible approaches could be:
- Allow TFT without Vanguard
- Provide a lightweight client for non-competitive modes
- Enable limited compatibility through Proton/Wine for TFT only
There is a growing Linux gaming community that is technically capable and willing to support games even under partial compatibility.
This isn’t about demanding full Linux support for League.
Even just making TFT accessible again would be a meaningful step.
submitted by /u/Longjumping_Title298[link] [comments]
