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RTS game PERIMETER: Legate Edition gets Linux ARM64 binaries and Steam Workshop support
Read the full article on GamingOnLinux.
AMD announced the Ryzen 9 9950X3D2 Dual Edition processor
Read the full article on GamingOnLinux.
My games on NTFS SSD stopped running
I was using kernel 7.0rc2, and everything was fine. Then I updated the kernel to 7.0rc3, and games stopped working. I installed the CachyOS kernel, but it was also updated today, and games stopped working. I think the problem is with the NTFS driver. I need help.
submitted by /u/Enclave_Liberator[link] [comments]
Cod mw 2019 .
Kali linux
Bazzite vs Mint for STEAM game modding?
Last year I switched from Windows to Linux Mint and overall, its been good, however I get errors all the time and I have to scour Google for guides on modding games. I am thinking of switching to Bazzite as I see more guides for installing on steam deck than mint. I'm kind of getting tired of hitting my head on a wall trying to get things working.
submitted by /u/YellowstoneCoast[link] [comments]
8gb usb?
was wonderin is it possible to play small games on a small usb maybe like geometry dash, i5, and intel uhd if that helps. 8gb ram also
not used linux in ages but tried and my laptop was going insanely slow do I have to optimize or am I perhaps doing something wrong
submitted by /u/Himher11[link] [comments]
KDE Plasma 6.6 Delivers An Impressive Edge For Radeon Graphics Over GNOME 50 On Ubuntu 26.04
Cult-classic RPG 'OFF' adds Linux and macOS support
Read the full article on GamingOnLinux.
Chaotic party battler where vacuum cleaners face off - Roombattle is out now
Read the full article on GamingOnLinux.
help me game on cachyOS on this low end laptop.
okay so i want to keep it short so here are my specs of my laptop:-
intel pentium n3710 - cpu
intel HD 405 - GPU
4gb ddr3l 1600mhz - ram
1tb hdd 5400rpm - storage
so the problem is that my GPU doesnt support dxvk as it requires vulkan 1.1 minimum and my GPU supports vulkan 1.0. so i cannot use dxvk so i cannot play games with proton, i can use WINE but its slow, like really slow...
i need help on this, is there a way out? or i might need to switch to windows for gaming (i dont want to.)
thank you
[link] [comments]
Monster taming roguelite Aethermancer just got a big upgrade
Read the full article on GamingOnLinux.
Some game do not launch anymore
Hey,
I’ve run into a frustrating issue where some Steam games just won’t launch anymore.
Game i tested that don't launch anymore: Helldivers 2, Kingdom Come: Deliverance 2, Baldur’s Gate 3...
Game i tested that launch normally: DOOM the Dark Ages, Deep Rock Galactic, Hollow Knight: SilkSong, Resident Evil 4 remake, Monster Hunter World...
There doesn’t seem to be a clear pattern,they aren’t necessarily older or less demanding.
Here’s my setup:
- OS: Fedora 43 with KDE Plasma 6.6.3 on X11
- CPU: AMD Ryzen 5 5600X
- GPU: AMD RX 6700 XT
- RAM: 32 GB DDR4
- Storage: 2 SSD Nvme, one Gen 3 for OS and some games, one Gen 4 for games; the issue occurs regardless of which SSD the game is on
- Drivers: Mesa 25.3.6
Tried Proton Experimental and GE-Proton, but the problematic games still won’t launch
No logs are generated when I try to start these games in /home, and Vulkan seems fine (vulkaninfo shows no errors).
submitted by /u/emeric222[link] [comments]
Is Fall Guys available on Linux?
Hi, I searched the sub for this and a post came up to me with people saying it does via Steam. However, I checked this and the game seems not to be available any longer on Steam.
Is the game no longer playable on Linux?
submitted by /u/iAhMedZz[link] [comments]
If i were to switch to linux, how would my gaming be impacted?
pc specs: radeon r9 290 4gb, 32 gb ram, i7-4790
Im asking this because Vulkan doesnt want to install properly on my windows system, and i hear that with linux, you can get a version that works properly for games and emulation, so if i switch, how would linux impact my offline games, online games, modded games, emulation and so on and so forth?
submitted by /u/customblame16[link] [comments]
Cozy open-world exploration and crafting adventure Duck Side of the Moon arrives in May
Read the full article on GamingOnLinux.
Horizon Chase Turbo is getting delisted after the Epic Games layoffs
Read the full article on GamingOnLinux.
Mathieu Comandon Explains His Use of AI in Lutris Development [article/interview]
There's been an interview posted that I spotted, asking the Lutris dev to talk about his recent decision to use Claude to develop Lutris. Lots of drama about it a few weeks back, interesting to see his side of things.
For anyone interested (not my article):
https://gardinerbryant.com/mathieu-comandon-explains-his-use-of-ai-in-lutris-development/
submitted by /u/cyberminis[link] [comments]
ARC Raiders crashing with a dmp file but no logs
ARC Raiders crashing on Arch Linux after previously working — EAC loads successfully, no useful Proton/game logs, Vulkan stack healthy
I’m on Arch Linux with an AMD Radeon RX 9070 XT, using RADV / Mesa and native Steam (not Flatpak).
Original situationARC Raiders worked previously, then stopped launching properly. I originally was experimenting with NTSync, and I confirmed that issue was just a Proton version/config mismatch on my end. After correcting that, ARC Raiders began crashing.
At one point I also suspected MangoHud, because ARC Raiders was crashing when MangoHud was enabled, even though MangoHud worked on other games. But later, even after fully removing MangoHud and clearing related settings, ARC Raiders still crashed.
What I verified / ruled out Steam / Proton / launch config- Steam install is native, not Flatpak.
- ARC Raiders is configured in Steam to use proton_experimental.
- Steam config for AppID 1808500 confirms that.
Per-game launch options for ARC Raiders are just:
text %command%
so there are no stale custom launch options left for this game.
I also deleted the game’s Proton prefix multiple times:
bash rm -rf ~/.local/share/Steam/steamapps/compatdata/1808500
EAC appears to load successfully. Relevant behavior from the EAC log:
- settings load correctly
- it contacts Epic successfully
- Wine module mapping starts
it reports:
- Easy Anti-Cheat successfully loaded in-game
- exits with code 0
So EAC does not appear to be the initial failure point.
Vulkan / graphics stackvulkaninfo --summary works and sees the GPU correctly:
- AMD Radeon RX 9070 XT (RADV GFX1201)
- Vulkan instance/device info looks normal
packages installed:
- mesa
- lib32-mesa
- vulkan-radeon
- lib32-vulkan-radeon
amdvlk is not installed
So this does not look like a totally broken Vulkan stack.
LogsThis has been the weirdest part.
Things I expected but did not get- No useful ~/steam-1808500.log even when trying PROTON_LOG=1
- No meaningful game log in the expected ARC Raiders / Unreal locations
- No useful Proton crash trace
I checked a lot of Steam logs under ~/.local/share/Steam/logs/.
Most of them were basically noise:
- shader cache activity
- webhelper/UI chatter
- app metadata/cache stuff
- no clear fatal ARC Raiders crash line
The strongest actual clue I found was from the Steam overlay log:
- dlmopen libnvidia-ml.so.1 failed
- Assertion Failed: Failed to load "libnvidia-ml.so.1"
shortly after that:
- Detected possibly crashed/killed game, exiting
I am on AMD, so libnvidia-ml.so.1 not existing is expected by itself. The weird part is that the Steam GameOverlay process appears to assert on it.
Troubleshooting already tried MangoHud / overlays / recordingI tried removing or disabling all of this:
- MangoHud disabled
- MangoHud uninstalled
- Goverlay uninstalled
- Steam Overlay disabled
- Steam Game Recording disabled
- no custom launch options left
- no gamescope wrapper in ARC Raiders launch options
Even after all of that, the game still crashes.
Proton / compatibility tool testing- Confirmed the game is using Proton Experimental
- Not currently using GE-Proton for ARC Raiders
- Deleted compatdata/1808500 repeatedly between tests
- Tried various env var tests, but some of the more aggressive Vulkan-layer disabling tests prevented the game from even reaching EAC, so I do not consider those results reliable
I saw:
text ProtonFixes WARN: Parent directory "/home/.../.config/protonfixes" does not exist
but ARC Raiders is not set to GE-Proton. Steam config confirms it is on proton_experimental, so this warning appears to be incidental noise, not proof that GE is being used.
Mesa rollbackBecause the game used to work, I checked for recent system updates and found this likely regression window:
March 17- Mesa / RADV / lib32 packages updated to 26.0.2
- kernel updated to 6.19.8
- Mesa / RADV / lib32 packages updated to 26.0.3
- kernel updated to 6.19.9
I then rolled back:
- mesa
- lib32-mesa
- vulkan-radeon
- lib32-vulkan-radeon
from 26.0.3 back to 26.0.2
Result:
- still crashes
So Mesa 26.0.3 alone does not appear to be the sole cause.
Current best suspectsAt this point, the most likely remaining buckets seem to be:
kernel regression Specifically Arch kernel change from 6.19.8 -> 6.19.9, since Mesa rollback did not fix it and 6.19.9 included AMDGPU-related changes.
Steam client / runtime / overlay-side issue Especially because the strongest concrete clue is the overlay assertion involving libnvidia-ml.so.1.
Proton Experimental regression / ARC Raiders-specific Linux regression Since the game worked previously and now does not, despite clean launch options and fresh prefixes.
- Booting back into 6.19.8 specifically
- Testing under linux-lts
- Thorough A/B between current kernel and older kernel with otherwise same userspace
ARC Raiders used to work on Arch/AMD. Now it crashes after EAC successfully loads. Vulkan stack looks healthy. Steam config shows it is using Proton Experimental with no stale launch options. Reinstalling the game, removing MangoHud, disabling Steam Overlay/Game Recording, clearing prefixes, and rolling Mesa/RADV back from 26.0.3 to 26.0.2 did not fix it. The most suspicious clue in logs is Steam’s GameOverlay process asserting on missing libnvidia-ml.so.1 before the game is considered crashed. The main remaining suspect is kernel / Steam runtime / Proton regression rather than bad game files or bad launch options.
EDIT: my suspicion is that it has something to do with goverlay (despite uninstalling it) and some config or setting that it created when I was messing around, but I don't know of a way to check this. submitted by /u/THENATHE[link] [comments]
