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Limiting FPS with Goverlay causes stuttering

Reddit Linux_Gaming - 27 Mar 2026 - 4:54am

I recently did a clean install of cachyOS with KDE, and I wanted to limit the FPS. I tried the late/early method, but both cause stuttering. Early mode is stranger because the frametime looks fine, but the image shows frame jumps. I wanted to do what you do in Windows to configure FreeSync, but for some reason, I'm still getting stuttering. Is this a Goverlay problem? Is there another limiter similar to RTSS?
my pc:
Ryzen 7 5700X3D RX 6800XT 32 GB de RAM (2x16) 3600 MSI B550 Pro VDH Wifi PSU Redragon 850 80 Plus Gold

submitted by /u/NachoA_19
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Finally on a vanilla arch install, anything else?

Reddit Linux_Gaming - 27 Mar 2026 - 4:36am

I made the switch finally to Arch after being a Cachy is user for the past year, maybe a little more. That was my intro to Linux and I really got to enjoying it. One thing that always stood out was the unnecessary stuff Included. I could remove about anything from the installer but I also didn't really know what I was uninstalling. So I gave Arch a go. Really easy install actually using arch install. I loaded into kde, got the Cachyos kernel and repositories installed. Gaming packages through Cachy that I needed. is there anything else really to do? This was so simple, it seems easier than debloating Cachy. Under 1000 total packages after all said and done with my simple needs. Only what i want. I finally get it.

submitted by /u/BuffaloGlum331
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Reshade + DLSS causes Hitman World of Assassination to lock up

Reddit Linux_Gaming - 27 Mar 2026 - 4:05am

I'm just curious as to whether anyone else has experienced a similar issue or knows of any possible workarounds. I also noticed that Cyberpunk would freeze up at launch whenever I installed reshade so I'm guessing this issue can impact any game which supports DLSS.

----------------

Hardware Specs: 4090

nvidia-smi --version
NVIDIA-SMI version : 595.45.04
NVML version : 595.45
DRIVER version : 595.45.04
CUDA Version : 13.2

GE-Proton10-34

-------------------------

Logs: VKD3D_SHADER_DEBUG=error VKD3D_DEBUG=error

https://pastebin.com/md29EZe2

------------------------

Edit: Possible Solution:

https://github.com/HansKristian-Work/vkd3d-proton/issues/2785#issuecomment-4089258696

submitted by /u/slickyeat
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Resident Evil Requiem runs extremely poorly

Reddit Linux_Gaming - 27 Mar 2026 - 3:51am

I've been using Fedora 43 for about half a year now, and it has worked really well for me and my use case with no major issues I haven't been able to fix before this.

I got RE9 on release, and so far it has been the only game that I cannot get to work for the life of me, no matter what I do. I've tried multiple Proton versions and went through lots of Proton GE versions. The latest ones do let me launch the game, and I can get in-game, but the performance is absolutely horrendous.

My settings don't seem to matter either. I tried both Path Tracing and Ray Tracing, and both have an issue where the game starts flickering a lot with black colors (seemingly the lights?), and then my FPS tanks to 1โ€“2 FPS until the game freezes.

I played my save further on Windows 11, and I can load that later save on Linux. In the save room, it runs flawlessly and looks really good, but as soon as I move out, the same issue happens and the game locks up after running at that poor performance for a while.

Trying other Proton versions just crashes the game on startup and I cannot even launch it. Proton GE also causes the game to get stuck in a loop of crashing on startup unless I delete my prefix and shader cache every time I launch it.

Does anyone have any idea what is causing this? Is it the GPU drivers? Should I try upgrading them to 590 or 595? I keep seeing people say the game runs flawlessly and works really well for them, but I cannot even get it to launch half of the time. I just want to play the damn game without booting into windows... Any help would be appreciated.

Kernel Version: 6.19.8-200.fc43.x86_64 (64-bit)

CPU: AMD Ryzen 7 9800X3D

RAM: 64GB

GPU: NVIDIA GeForce RTX 5080

submitted by /u/no00ob
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Need help parsing some proton logs

Reddit Linux_Gaming - 27 Mar 2026 - 3:38am

Made a post a little bit ago about not being able to get Jurassic World Evo 3 to launch, to no success. since then, I was told by someone else how to enable proton logging for a game, and am requesting some help in reading this for the sake of maybe finding what the issue is:

https://docs.google.com/document/d/1\_Eu6Y4vFW89OtQvi8uwyp6YqlMhKosj-cF45jKPgSPY/edit?usp=drivesdk

submitted by /u/c0mander5
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Can't run most of my preferred games using LMDE 7 'Gigi'

Reddit Linux_Gaming - 27 Mar 2026 - 3:20am

I'm currently trying to get GMod, Counter-Strike: Source, and CS2 to run.

As for GMod specifically, I can get it to be playable, but only barely, thanks to the GModPatchTool. But anything that is HTML (like the main menu, addons menu, server browser) is unuseable, because it won't load. Same goes for anything else built using HTML, like loading screens, MOTDs, and some chat addons. I've opened up an issue but I'm not sure if its user error or just a problem with LMDE specifically, so I'm bringing it up here as well.

Counter-Strike: Source wont even start at all, and I'd like to not use Proton so I can actually connect to servers. Same goes for CS2. I've tried a variety of starting parameters but they never seem to work. I know they're supposed to be able to run natively on linux, but that just isn't the case for my system. Generally, I'll click "Play", then it'll sit on "Launching" for a short moment, before going back to "Play." As if I never even tried.

I am using AMD graphics as well, so I feel like in theory there should be absolutely nothing wrong to plague me, yet there is. Could anyone propose a solution?

submitted by /u/KaliDitzy
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Cs2 visual issues

Reddit Linux_Gaming - 27 Mar 2026 - 2:07am

is there a fix for this?

only happens when a smoke goes off. if I look directly at a smoke its fine, seems to be an off screen render issue.

https://reddit.com/link/1s4pwhx/video/rb00w2femhrg1/player

https://reddit.com/link/1s4pwhx/video/gbm57y5fmhrg1/player

using a NVIDIA card, tried x11 and wayland, tried turning proton on and off. any ideas?

submitted by /u/betastagevirus
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Steam games have no icons

Reddit Linux_Gaming - 27 Mar 2026 - 1:57am

games i install with steam have no icon
do i just install the .ico myself?
is there an easier, maybe intended way?
i do not know

i apologize if i used the incorrect tag or server to ask this, if so i'd aprecciate directions

submitted by /u/Super_Difference6346
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RE Requiem on my redmibook RTX2050

Reddit Linux_Gaming - 27 Mar 2026 - 1:38am

I've never saw such improvement with DLSS ultra performance ๐Ÿ˜†

submitted by /u/felipefranciscocwb
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Proper way for multiple VKD3D_CONFIG options?

Reddit Linux_Gaming - 27 Mar 2026 - 1:36am

So i want to run force_host_cached and force_static_cbv through proton, but i'm not quite sure on the syntax to get both working at once.

I've seen people in some threads use

VKD3D_CONFIG=force_host_cached,force_static_cbv

to use multiple options, however AI searches (that i can't verify the results of) seem to like:

VKD3D_CONFIG="force_host_cached,force_static_cbv"

While the second seems more likely to me, is there documentation relating to which is the correct way? or does it matter? I'm struggling to find anything concrete. thanks.

submitted by /u/zeronic
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Why is screen tearing completely absent even with VSync OFF in Linux ?

Reddit Linux_Gaming - 27 Mar 2026 - 12:57am

Something I notice since switching from Windows to Linux. In windows I get awful tearing if I don't use Vsync or riva tuner. Since using CachyOS, I noticed I do not have a single visible tearing on my monitor, even with VSync OFF, I just limit FPS to 60 (60 hz monitor).

Why is that ? Not that I'm complaining, just curious. Even when limiting to 60fps in Windows, I get tearing.

submitted by /u/Chpouky
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Steamwebhelper

Reddit Linux_Gaming - 27 Mar 2026 - 12:29am

I plain can't open steam. Whenever I do, I get a popup saying steamwebhelper isn't responding and none of the options seem to do anything. I opened Steam via terminal (still didn't work) and got this.

steam.sh[58852]: Running Steam on nobara 43 64-bit
steam.sh[58852]: STEAM_RUNTIME is enabled automatically
setup.sh[58912]: Steam runtime environment up-to-date!
steam.sh[58852]: Log already open
steam.sh[58852]: Steam client's requirements are satisfied
CProcessEnvironmentManager is ready, 6 preallocated environment variables.
[2026-03-26 18:18:05] Startup - updater built Mar 13 2026 01:52:12
[2026-03-26 18:18:05] Startup - Steam Client launched with: '/home/fan/.local/share/Steam/ubuntu12_32/steam' '
-srt-logger-opened'
03/26 18:18:05 minidumps folder is set to /tmp/dumps
03/26 18:18:05 Init: Installing breakpad exception handler for appid(steam)/version(1773426488)/tid(75797)
CProcessEnvironmentManager is ready, 6 preallocated environment variables.
[2026-03-26 18:18:05] Process started with command-line: '/home/fan/.local/share/Steam/ubuntu12_32/steam' '-ch
ild-update-ui' '-child-update-ui-socket' '8' '-srt-logger-opened'
03/26 18:18:05 minidumps folder is set to /tmp/dumps
[2026-03-26 18:18:05] Using update UI: console
03/26 18:18:06 Init: Installing breakpad exception handler for appid(steam)/version(0)/tid(75803)
[2026-03-26 18:18:06] Create window
[2026-03-26 18:18:06] Loading cached metrics from disk (/home/fan/.local/share/Steam/package/steam_client_metr
ics.bin)
[2026-03-26 18:18:06] Using the following download hosts for Public, Realm steamglobal
[2026-03-26 18:18:06] 1. https://client-update.fastly.steamstatic.com, /, Realm 'steamglobal', weight was 900,
source = 'update_hosts_cached.vdf'
[2026-03-26 18:18:06] 2. https://client-update.akamai.steamstatic.com, /, Realm 'steamglobal', weight was 400,
source = 'update_hosts_cached.vdf'
[2026-03-26 18:18:06] 3. https://client-update.steamstatic.com, /, Realm 'steamglobal', weight was 1, source =
'baked in'
[2026-03-26 18:18:06] Set percent complete: 0
[2026-03-26 18:18:06] Set percent complete: -1
[2026-03-26 18:18:06] Verifying installation...
[2026-03-26 18:18:06] Verifying file sizes only
[2026-03-26 18:18:06] Set status message: Verifying installation...
[----] Verifying installation...
[2026-03-26 18:18:06] Verification complete
UpdateUI: skip show logo
[2026-03-26 18:18:06] Destroy window

Steam logging initialized: directory: /home/fan/.local/share/Steam/logs

[2026-03-26 18:18:11] ProcessNextMessage: socket disconnected
[2026-03-26 18:18:11] No more messages are expected - exiting
XOpenIM() failed, LANG = en_US.utf8
XOpenIM() failed, LANG = en_US.utf8XRRGetOutputInfo Workaround: initialized with override: 0 real: 0xf5f9e090
XRRGetCrtcInfo Workaround: initialized with override: 0 real: 0xf5f9c800
03/26 18:18:19 minidumps folder is set to /tmp/dumps
03/26 18:18:19 Init: Installing breakpad exception handler for appid(steamsysinfo)/version(1773426488)/tid(760
60)
Running query: 1 - GpuTopology
steamwebhelper.sh[76939]: Starting steamwebhelper under bootstrap steamrt steam runtime via: /home/fan/.local/
share/Steam/steamrt64/pv-runtime/steam-runtime-steamrt/_v2-entry-point
steamwebhelper.sh[76939]: Starting steamwebhelper with steamrt steam runtime at /home/fan/.local/share/Steam/s
teamrt64/pv-runtime/steam-runtime-steamrt/_v2-entry-point
Response: gpu_topology {
gpus {
id: 1
name: "NVIDIA GeForce RTX 2080"
vram_size_bytes: 8847884288
driver_id: k_EGpuDriverId_NvidiaProprietary
driver_version_major: 580
driver_version_minor: 142
driver_version_patch: 0
luid: 0
}
gpus {
id: 2
name: "llvmpipe (LLVM 21.1.8, 256 bits)"
vram_size_bytes: 3221225472
driver_id: k_EGpuDriverId_MesaLLVMPipe
driver_version_major: 26
driver_version_minor: 0
driver_version_patch: 3
luid: 0
}
default_gpu_id: 1
}

Exit code: 0
Saving response to: /tmp/steameckklI - 105 bytes
src/clientdll/steamengine.cpp (2844) : Assertion Failed: CSteamEngine::BMainLoop appears to have stalled > 15
seconds without event signalled
src/clientdll/steamengine.cpp (2844) : Assertion Failed: CSteamEngine::BMainLoop appears to have stalled > 15
seconds without event signalled
assert_20260326182121_22.dmp[83842]: Uploading dump (out-of-process)
/tmp/dumps/assert_20260326182121_22.dmp
Steam Runtime Launch Service: starting steam-runtime-launcher-service
Steam Runtime Launch Service: steam-runtime-launcher-service is running pid 83864
assert_20260326182121_22.dmp[83842]: Finished uploading minidump (out-of-process): success = yes
assert_20260326182121_22.dmp[83842]: response: CrashID=bp-2e2b5461-d9a4-491e-8f49-b605d2260326
assert_20260326182121_22.dmp[83842]: file ''/tmp/dumps/assert_20260326182121_22.dmp'', upload yes: ''CrashID=b
p-2e2b5461-d9a4-491e-8f49-b605d2260326''
bus_name=com.steampowered.PressureVessel.LaunchAlongsideSteam
[2026-03-26 18:24:37] Background update loop checking for update. . .
[2026-03-26 18:24:37] Checking for available updates...
[2026-03-26 18:24:37] Downloading manifest: https://client-update.fastly.steamstatic.com/steam_client_ubuntu12
src/steamUI/steamuisharedjscontroller.cpp (529) : Failed creating offscreen shared JS context
src/steamUI/steamuisharedjscontroller.cpp (529) : Failed creating offscreen shared JS context
03/26 18:25:27 Init: Installing breakpad exception handler for appid(steam)/version(1773426488)/tid(75797)
assert_20260326182527_33.dmp[95299]: Uploading dump (out-of-process)
/tmp/dumps/assert_20260326182527_33.dmp
[2026-03-26 18:25:56] Manifest download: send request
[2026-03-26 18:25:56] Manifest download: waiting for download to finish
[2026-03-26 18:26:03] Manifest download: finished
[2026-03-26 18:26:03] Download skipped: /steam_client_ubuntu12 version 1773426488, installed version 177342648
8, existing pending version 0
[2026-03-26 18:26:03] Nothing to do
reaping pid: 75803 -- steam
assert_20260326182527_33.dmp[95299]: Finished uploading minidump (out-of-process): success = yes
assert_20260326182527_33.dmp[95299]: response: CrashID=bp-cf363c02-dcfd-4d6d-8e5a-66e5e2260326
assert_20260326182527_33.dmp[95299]: file ''/tmp/dumps/assert_20260326182527_33.dmp'', upload yes: ''CrashID=b
p-cf363c02-dcfd-4d6d-8e5a-66e5e2260326''
reaping pid: 76060 -- steamsysinfo
reaping pid: 92543 -- vulkandriverque
exec ./steamwebhelper -nocrashdialog -lang=en_US -cachedir=/home/fan/.local/share/Steam/config/htmlcache -stea
mpid=75797 -buildid=1773426488 -steamid=0 -logdir=/home/fan/.local/share/Steam/logs -uimode=7 -startcount=0 -s
teamuniverse=Public -realm=Global -clientui=/home/fan/.local/share/Steam/clientui -steampath=/home/fan/.local/
share/Steam/ubuntu12_32/steam -launcher=0 -use_xcomposite_workaround --valve-enable-site-isolation --enable-sm
ooth-scrolling --disable-gpu-compositing --disable-gpu --password-store=basic --log-file=/home/fan/.local/shar
e/Steam/logs/cef_log.txt --disable-quick-menu --disable-component-update --gaia-url=http://disabled.invalid --
disable-features=WinRetrieveSuggestionsOnlyOnDemand,SpareRendererForSitePerProcess,DcheckIsFatal,BlockPromptsI
fIgnoredOften,ValveFFmpegAllowLowDelayHEVC

Using Nobara. Anyone got any ideas?

submitted by /u/Select-Bullfrog-5939
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Tried to switch to linux, immediately frustrated with controller vibration not working

Reddit Linux_Gaming - 26 Mar 2026 - 11:31pm

Tried to switch to cachyOS but neither steam or rocket league notices the PS5 controller rumble function. I have already tried whatever fixes I found on reddit (eg creating a "~/.config/wireplumber/wireplumber.conf.d/51-dualsense-haptics.conf" and declaring it as a 4 speaker audio thing) and while the vibration works totally fine on the linux system itself with fftest and testing the audio outputs, steams controller test does not do anything when i click on rumble and my controller feels completely dead in rocket league. After 2.5 hours of trying to fix this I just decided to boot up windows again and it immediately works. Please tell me what the hell Im missing for PS5 controllers to work. I use the cachyos proton and bundles and everything. Also, when I try to boot rocket league on linux (steam) it has a black window doing nothing for almost a whole minute until the actual game opens! On windows I click start on steam and i immediately get the game booting.

Again, please tell me what Im missing?? Everyone says linux works totally fine for gaming but im just running into countless inconvenient minor issues that i cant manage to debug through google??

submitted by /u/NepuNeptuneNep
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Steam games not launching with any PROTON based commands

Reddit Linux_Gaming - 26 Mar 2026 - 11:27pm

I'm relatively new to Linux so I'm not entirely sure what happened but yesterday I was playing my games just fine only to find that today none of them are launching with any Proton based commands for example "PROTON_ENABLE_WAYLAND=1" as well as the Wine DLL overrides command.

Using the game-performance and mangohud commands work fine however.

I'm running CachyOS on all AMD hardware. Can provide specifics if needed.

submitted by /u/Splinter_Sauce
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Steam wont launch games

Reddit Linux_Gaming - 26 Mar 2026 - 11:24pm

pls help is a fresh reinstall of the game, i use nobara os

https://pastebin.com/SwwLEVTG

submitted by /u/Bitter-Metal494
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steam launch options changed - anyone?

Reddit Linux_Gaming - 26 Mar 2026 - 11:16pm

Hi,

for the longest time I used this pattern for envs and launcher skips:

i.e.

eval $(echo "MANGOHUD=1 %command%" | sed "s/launcher-se\/Paradox Launcher.exe'.*/AOW4.exe'/")

you know, prefix an env and match-replace (sed) part of the command

since today - and I'm not 100% sure this isn't something local - it seems that I have to wrap this in a subshell

``` $(...that line above...)

i.e.

$(eval $(echo "MANGOHUD=1 %command%" | sed "s/launcher-se/Paradox Launcher.exe'.*/AOW4.exe'/")) ```

does anyone also experience this?

submitted by /u/birdspider
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cs2 smoke issues

Reddit Linux_Gaming - 26 Mar 2026 - 10:46pm

is there a fix for this? All I can find when I search
"cs2 linux smoke green purple"
"cs2 linux smoke flashes green purple"
-https://www.reddit.com/r/GlobalOffensive/comments/16tzdzd/linux_bug_purplegreenblue_outlines_around/

-https://github.com/ValveSoftware/csgo-osx-linux/issues/3258#issuecomment-1738291143

witch aren't exactly my issues.

https://reddit.com/link/1s4kxwc/video/xd2gljxflgrg1/player

https://reddit.com/link/1s4kxwc/video/swdoqy5ilgrg1/player

https://reddit.com/link/1s4kxwc/video/12ey1alilgrg1/player

im running cachy os
i7 8700
4070 ti super

tired disabling proton for cs2 and that's the first clip of me in a practice server

its super inconsistent as in the 200ish hrs ive played on linux thats the only 2 clips I could get in match, heres a clip of it functioning perfectly fine like it does 90% of the time

https://reddit.com/link/1s4kxwc/video/m89anb2kmgrg1/player

submitted by /u/betastagevirus
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[Fedora KDE] bad performance and low CPU usage when starting a game

Reddit Linux_Gaming - 26 Mar 2026 - 10:40pm

exactly the title

mesa version is 26.0.99 as my vulkaninfo says

tried to clear shader cache on steam but didn't work as well. It only happens on Fedora KDE, as in Bazzite, it works fine as usual. I'm considering an whole system reinstall to check if it is some kind of Mesa bug, since I've installed (and then uninstalled) Mesa git.

I don't think the game is doing shader compilation, as it uses high cpu load

submitted by /u/ixaias
[link] [comments]

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